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Warhammer 40,000: Boltgun 2 vs Far Cry New Dawn
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Oct 14, 2026 | Feb 15, 2019 |
| Developer | |
| Auroch Digital | Ubisoft Montreal, Ubisoft Kyiv, Ubisoft Shanghai |
| Publisher | |
| Big Fan Games, Devolver Digital | Ubisoft |
| Genre(s) | |
| Retro First-Person Shooter, Action, Boomer Shooter | Action-Adventure, Open World, First-Person Shooter, Post-Apocalyptic, RPG-lite |
| Engine | |
| Unreal Engine 4 | Dunia Engine (Modified CryEngine) |
| stars Ratings & Price | |
| Content Rating | |
| Mature 17+ | Mature 17+ |
| Avg. User Rating | |
| 4.8 / 5.0 | 3.7 / 5.0 |
| Current Price (USD) | |
| $29.99 | $39.99 |
| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
| Companions/Followers | |
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| colorize Combat & Gear | |
| Weapons Overview | |
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| Armor / Gear Sets | |
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| Outfits/Customization | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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Features distinct character mechanics and upgrade paths: Malum Caedo excels in heavy forward momentum, utilizing shoulder-charge sprint tackles, brutal ground slams, and ferocious execution dashes that instantly replenish armor. Nyra Veyrath offers superior agility with mid-air dashes, holy zeal charges, and Faith Aura bursts that ignite surrounding heretics in cleansing fire. Throughout levels, players discover Machine Spirit Blessings and Relic Purity Seals that upgrade weapon ammunition capacity, firing rates, and critical strike damage. |
Progression is heavily tied to upgrading the Prosperity home base. Facilities like the Weapons Workbench, Garage, Training Camp, Infirmary, Explosives Lab, Healing Garden, and Cartography office can be upgraded using Ethanol, unlocking higher-tier weapon/vehicle crafting, increased health, stronger companions, faster fast travel, and revealed map locations. Players earn Perk Points from challenges, Treasure Hunts, and leveling up to unlock abilities in categories like Brawler, Covert, Survivor, and specific companion-enhancing perks. Crafting materials are diverse (Components, Duct Tape, Gears, Springs, Titanium, Carbon Fiber, Circuit Boards) and tiered, corresponding to weapon/vehicle ranks. |
| public World & Exploration | |
| World & Level Design | |
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Features extensive multi-tiered level maps organized into distinct planetary warzones: (1) Hive Tertium-Sigma: A monumental industrial hive city featuring vertical cathedral spires, crumbling macro-bridges, and grim underhive factorums; (2) Phaedra-Secundus: A hostile death world filled with murky mangrove waterways, corrosive quagmires, and fungal ambush points; (3) Forge Station Omnissiah's Grief: An orbital Mechanicus void station corrupted by Warp corruption, filled with gravity-defying arenas, plasma incinerator cores, and grand basilica halls. |
Hope County's map is a condensed and significantly altered version of Far Cry 5's, reflecting 17 years of post-nuclear transformation. Familiar landmarks are often overgrown or repurposed. Key areas include Prosperity (home base), Highwaymen outposts, and New Eden's territory. A major addition is 'Expeditions,' which take players to self-contained, off-map locations across the USA, such as a crashed I.S.S. space station in Louisiana, Alcatraz Island, a Navajo Bridge in Arizona, a Florida amusement park, and a government plane wreck. These offer unique environments and high-value resources. |
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| book Story & Characters | |
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| people Multiplayer | |
| Multiplayer Details | |
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Engineered exclusively as a high-intensity single-player boomer shooter campaign. Multiplayer engagement is supported through global level scoreboards, Chapter Trials, Endless Horde arenas, and weekly curated challenge runs featuring active gameplay mutators. |
The primary multiplayer offering is two-player online co-op for the main campaign and Expeditions. Players can tackle missions, explore the world, and fight the Highwaymen together. Co-op enhances tactical options and allows for reviving downed partners. There is no competitive multiplayer mode or a map editor like Far Cry Arcade from Far Cry 5. |
| extension Editions & DLC | |
| Available Editions | |
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Standard Edition ($29.99 USD / £24.99 GBP) contains the complete base game with all branching campaign paths and bonus arena modes. Digital Deluxe 'Forgemaster' Edition ($39.99 USD) includes the full game, the Official Digital Soundtrack featuring guest combat tracks by Mick Gordon, an 80-page Digital Artbook showcasing retro sprite development art, and exclusive in-game cosmetic weapon skins including the 'Gilded Relic' Boltgun and 'Saint Celestine's Flame' Pyreblaster. |
Available in Standard Edition and Deluxe Edition. The Deluxe Edition included the Knight Pack (SVD Claymore variant and sidecar motorcycle skin), the Hurk Legacy Pack (Hurkling outfit, Hurk's Wrath M249 variant, and Hurk Legacy off-road vehicle skin), and the Retro Sci-Fi M133M shotgun skin and RAT4 rocket launcher skin. Pre-order bonuses often included a unique Unicorn Trike skin. |
| Post-Launch Content / DLC | |
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Post-launch plans detailed by Auroch Digital and Big Fan Games include free content updates featuring an Endless Horde Survival Mode, community speedrun challenge gauntlets, and authentic CRT retro screen filters, followed by a major story expansion DLC titled 'Wrath of the Omnissiah' scheduled for 2027. |
Post-launch support for Far Cry New Dawn was minimal compared to mainline titles. It primarily consisted of cosmetic item packs available for purchase (e.g., weapon skins, outfits) and some free Ubisoft Club rewards. No major narrative DLC expansions were released, as the game itself is a spin-off sequel. |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Built in Unreal Engine 4 using a proprietary retro-rendering pipeline. Combines 3D level architecture, dynamic lighting, and volumetric smoke with authentic 1990s-era 2.5D pixelated enemy sprites, multi-angle death animations, and permanent floor-and-wall blood splatter. |
Built on the Dunia Engine, New Dawn showcases a striking 'superbloom' post-apocalyptic aesthetic. Hope County is transformed with vibrant, almost alien-looking flora, vivid colors, and unique atmospheric effects like auroras. This contrasts sharply with Far Cry 5's pre-collapse realism. Environmental storytelling is strong, with remnants of the old world overgrown or repurposed by survivors and the Highwaymen. Character models and weapon designs reflect the scavenged, makeshift theme. |
| Audio & Soundtrack | |
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Features a punishing industrial metal and dark synthwave soundtrack composed by the Auroch Digital audio team, elevated by headline combat tracks composed by Mick Gordon (Doom, Wolfenstein). Sound design features thunderous weapon clatter, mechanical reload cycles, and full voice acting starring Rahul Kohli as Malum Caedo and Alanah Pearce as Celestian Sister Nyra Veyrath. |
The original score by Tyler Bates and John Swihart captures the dual nature of the world – hopeful rebuilding mixed with brutal survival. Licensed tracks, often with a retro or folk vibe, feature on in-game radios. The Highwaymen have their own distinct, aggressive musical themes and radio broadcasts, contributing to their menacing presence. Sound design emphasizes the makeshift nature of weapons (clanky, jury-rigged) and the vibrant but dangerous wildlife. |
| User Interface (UI/UX) | |
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Modeled after classic 1990s PC action shooters, showcasing animated character status face portraits for Malum Caedo and Nyra Veyrath that show visual wear and bloody injuries as health declines. Features retro stylized ammo counters, customizable HUD scaling, and a toggleable Navigation Compass / Route Guide to aid navigation through complex gothic environments. |
The UI retains Far Cry's first-person HUD elements (compass, ammo, health) but with a distinct 'DIY' post-apocalyptic aesthetic. Health is represented by segmented bars that regenerate up to the last full segment. Enemy health bars and rank indicators are more prominent due to the RPG-lite tiered system. Crafting and upgrade menus are frequently accessed and crucial for progression. |
| Accessibility Options | |
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Extensive accessibility settings including retro pixelation sliders (from crisp modern 4K rendering to 320x240 retro crunch), field-of-view (FOV) adjustment up to 120°, head-bob and screenshake toggles, high-visibility enemy outlines, customizable subtitle styling with speaker names, full button remapping, and assist modes for invulnerability and unlimited ammo. |
Far Cry New Dawn inherits many accessibility features from Far Cry 5, including customizable controls (key remapping, sensitivity), aim assist options, adjustable difficulty levels (Easy, Normal, Hard), and extensive subtitle customization (size, background opacity, speaker names). Colorblind modes are also available. |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (High Quality Settings, 1080p/1440p @ 60-120 FPS) CPU: Eight-core processing prevents hitching during large explosive chain reactions. CPU (Laptop): High IPC mobile CPUs maintaining smooth frametimes in dense combat arenas. GPU: Easily drives locked 120 FPS at 1080p with maximum particle effects. GPU (Laptop): High-performing mobile GPU powering triple-digit framerates with full dynamic lighting. RAM: Dual-channel configuration preventing memory bandwidth bottlenecks. Storage: High-speed solid-state storage eliminates level transition delays. | |
memoryCPU: Intel Core i7-10700 / AMD Ryzen 7 2700X developer_boardGPU: NVIDIA GeForce RTX 2070 Super (8 GB) / AMD Radeon RX 5700 XT (8 GB) laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile (6 GB, 95W+ TGP) / AMD Radeon RX 6600M (8 GB) layersRAM: 16 GB saveStorage (Tier): 13 GB available space (NVMe SSD) | — |
| 1080p (Full HD) - Minimum (Low Quality Settings, 1080p @ 60 FPS) CPU: Six-core baseline architecture sufficient for baseline physics and enemy AI cycles. CPU (Laptop): Mobile processors capable of maintaining sustained 3.5 GHz multi-core boost. GPU: Provides adequate VRAM for retro sprite atlases and screen-space post-processing. GPU (Laptop): Entry-level discrete mobile graphics delivering stable 60 FPS at 1080p. RAM: Baseline system memory for application execution. Storage: Standard install footprint. | |
memoryCPU: Intel Core i5-8600K / AMD Ryzen 5 2600 developer_boardGPU: NVIDIA GeForce GTX 980 (4 GB) / AMD Radeon R9 Fury (4 GB) / Intel Arc A580 (8 GB) laptop_macCPU (L): Intel Core i5-10300H / AMD Ryzen 5 4600H laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Ti Mobile (4 GB) / AMD Radeon RX 5500M (4 GB) layersRAM: 8 GB saveStorage (Tier): 13 GB available space (HDD supported, SSD recommended) | — |
| 1080p (Full HD) - Recommended (1080p ~60 FPS, High Preset) (High Preset) CPU: Recommended desktop CPU for 1080p at 60 FPS. CPU (Laptop): Estimated mid-range laptop CPUs for smoother 1080p gameplay. GPU: Recommended desktop GPU for 1080p at 60 FPS. GPU (Laptop): Estimated performance-focused laptop GPUs for recommended 1080p. RAM: Recommended RAM for smoother performance (16GB beneficial for higher settings/resolutions and modern systems). Storage: SSD strongly recommended. | |
| — | memoryCPU: Intel Core i7-4790 @ 3.6 GHz or AMD Ryzen 5 1600 @ 3.2 GHz or equivalent developer_boardGPU: NVIDIA GeForce GTX 970 (4GB) or AMD Radeon R9 290X (4GB) or NVIDIA GeForce GTX 1060 (3GB/6GB) or AMD Radeon RX 480 (4GB) laptop_macCPU (L): Intel Core i7-6700HQ / AMD Ryzen 5 2500U equivalent or better. **Modern laptop CPUs like Intel Core i5 11th gen+ / AMD Ryzen 5 5000 series+ are recommended for consistent performance with newer GPUs.** laptop_windowsGPU (L): NVIDIA GeForce GTX 1060 Mobile (3GB/6GB) / AMD Radeon RX 570 Mobile equivalent or better. **Modern laptop GPUs like the NVIDIA GeForce RTX 3050/3050 Ti Mobile, RTX 4050 Mobile, and above will comfortably achieve 1080p High/Ultra settings at high framerates (60 FPS++). An RTX 3060 Mobile or RTX 4060 Mobile will provide an exceptional 1080p Ultra experience.** layersRAM: 8 GB saveStorage (Tier): 30 GB HDD (SSD Recommended) |
| 1080p (Full HD) - Minimum (720p ~30 FPS, Low Preset) (Low Preset) CPU: Minimum desktop CPU for 720p at 30 FPS. CPU (Laptop): Estimated laptop CPU equivalent for minimum performance. Modern entry-level laptop CPUs (e.g., Intel Core i3 11th gen+, AMD Ryzen 3 4000 series+) will exceed this. GPU: Minimum desktop GPU for 720p at 30 FPS. GPU (Laptop): Estimated laptop GPUs for minimum performance targets. Modern entry-level dedicated GPUs will be significantly better. RAM: Minimum RAM requirement. Storage: HDD is minimum. | |
| — | memoryCPU: Intel Core i5-2400 @ 3.1 GHz or AMD FX-6350 @ 3.9 GHz or equivalent developer_boardGPU: NVIDIA GeForce GTX 670 (2GB) or AMD Radeon R9 270X (2GB) or equivalent laptop_macCPU (L): Intel Core i5-4210H / AMD A10-7800 equivalent or better laptop_windowsGPU (L): NVIDIA GeForce GTX 860M (2GB) / GTX 950M (2GB) / AMD Radeon R9 M280X equivalent or better. **An NVIDIA GeForce RTX 3050 Mobile (even low TGP) or RTX 4050 Mobile will easily surpass this for 1080p Low/Medium and achieve high framerates.** layersRAM: 8 GB saveStorage (Tier): 30 GB HDD |
| 1440p (QHD/2K) - Enthusiast (Max Quality Settings, 1440p @ 144 FPS) CPU: High clock speeds sustain esports-grade refresh rates in chaotic arena brawls. CPU (Laptop): Delivers desktop-class computing power for high-refresh 1440p mobile displays. GPU: Ample compute capability for native 1440p rendering with maximum gib lifetime. GPU (Laptop): High-TGP laptop GPU driving locked 144Hz gameplay at QHD resolution. RAM: Ultra-fast DDR5 throughput ensuring zero asset-streaming stutters. Storage: Rapid sequential read speeds for near-instantaneous respawns. | |
memoryCPU: Intel Core i5-13600K / AMD Ryzen 7 7700X developer_boardGPU: NVIDIA GeForce RTX 4070 (12 GB) / AMD Radeon RX 7800 XT (16 GB) laptop_macCPU (L): Intel Core i7-13700HX / AMD Ryzen 7 7840HS laptop_windowsGPU (L): NVIDIA GeForce RTX 4070 Mobile (8 GB, 140W TGP) layersRAM: 16 GB saveStorage (Tier): 13 GB NVMe PCIe 4.0 SSD | — |
| 1440p (QHD/2K) - High (1440p ~60 FPS, High/Ultra Preset) (High/Ultra Preset) CPU: Desktop CPU for 1440p at 60 FPS. CPU (Laptop): Estimated high-end laptop CPUs suitable for 1440p. GPU: Desktop GPU for 1440p at 60 FPS. GPU (Laptop): Estimated performance laptop GPUs for 1440p. RAM: 16GB RAM recommended. Storage: SSD recommended. | |
| — | memoryCPU: Intel Core i7-6700K @ 4.0 GHz or AMD Ryzen 7 1700X @ 3.4 GHz or equivalent developer_boardGPU: NVIDIA GeForce GTX 1070 (8GB) or AMD RX Vega 56 (8GB) laptop_macCPU (L): Intel Core i7-7700HQ / AMD Ryzen 7 3750H equivalent or better. **Modern laptop CPUs like Intel Core i7 11th gen+ / AMD Ryzen 7 5000 series+ are recommended.** laptop_windowsGPU (L): NVIDIA GeForce GTX 1070 Mobile (8GB) / RTX 2060 Mobile (6GB) / AMD Radeon RX 5700M equivalent or better. **NVIDIA GeForce RTX 3060 Mobile, RTX 4060 Mobile, and above will provide excellent performance at 1440p High/Ultra settings (60 FPS+). An RTX 3070 Mobile or RTX 4070 Mobile will deliver a very smooth 1440p Ultra experience.** layersRAM: 16 GB saveStorage (Tier): 30 GB SSD. |
| 2160p (UHD/4K) - Ultra (Ultra Quality Settings, 4K (2160p) @ 120+ FPS) CPU: Class-leading gaming performance and 3D V-Cache eliminating frame pacing drops. CPU (Laptop): Flagship mobile silicon delivering maximum multi-threaded performance. GPU: Brute-force 4K rasterization handling extreme resolutions without frame dips. GPU (Laptop): Top-tier laptop GPU powering external 4K displays at high refresh rates. RAM: High headroom ensuring smooth multitasking and uncompressed 4K framebuffers. Storage: Instant checkpoint and act transitions. | |
memoryCPU: Intel Core i7-14700K / AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4080 Super (16 GB) / AMD Radeon RX 7900 XTX (24 GB) laptop_macCPU (L): Intel Core i9-14900HX / AMD Ryzen 9 7945HX laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (16 GB, 175W TGP) layersRAM: 32 GB saveStorage (Tier): 13 GB NVMe PCIe 4.0 SSD | — |
| 2160p (UHD/4K) - Ultra 4K (~30-60 FPS, High/Ultra Preset) (High/Ultra Preset) CPU: Desktop CPU recommendation for 4K. CPU (Laptop): Estimated top-tier laptop CPUs for 4K, GPU is primary factor. GPU: Original desktop GPU recommendation for 4K/60 often involved multi-GPU. A single powerful card is the modern approach. GPU (Laptop): Estimated highest-end laptop GPUs (for the era) needed for 4K. Modern high-end laptop GPUs offer significantly better 4K performance. RAM: 16GB RAM required, 32GB can offer smoother experience on modern 4K systems. Storage: SSD required. | |
| — | memoryCPU: Intel Core i7-6700K @ 4.0 GHz or AMD Ryzen 7 1700X @ 3.4 GHz or equivalent (or newer) developer_boardGPU: NVIDIA GeForce GTX 1080 SLI / NVIDIA GeForce RTX 2070 SLI or AMD RX Vega 56 CFX (Official 4K60 targets often listed SLI/CFX for older games, a single powerful modern card is better). A single GTX 1080 Ti / RTX 2080 was more realistic for single card 4K/High. laptop_macCPU (L): Intel Core i7-8750H / AMD Ryzen 7 4800H equivalent or better. **Modern high-performance laptop CPUs (Intel Core i7/i9 HX-series, AMD Ryzen 7/9 HS/HX-series) are recommended for 4K gaming.** laptop_windowsGPU (L): NVIDIA GeForce RTX 2080 Mobile (8GB). **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080/Ti Mobile, RTX 4080/4090 Mobile) will comfortably run the game at 4K with High/Ultra settings, often achieving 60 FPS or more. An RTX 3060 Mobile (High TGP) or RTX 4060 Mobile can achieve playable 4K at adjusted settings.** layersRAM: 16 GB saveStorage (Tier): 30 GB SSD. |
| save Overall Storage | |
| Spec: 13 GB available space Note: Solid State Drive (SSD) recommended for instantaneous room streaming and seamless checkpoint reloading. Type: Unknown | Spec: 30 GB available space (SSD Recommended). Note: SSD is strongly recommended for faster load times, especially with frequent travel between Hope County and Expedition locations. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 10 / Windows 11 (64-bit) Explanation: 64-bit operating system required for modern memory management and DirectX 12 driver execution. | Spec: Windows 7 SP1, Windows 8.1, Windows 10 (64-bit versions only) Explanation: Only 64-bit Windows 7 or newer is supported. Windows 10/11 64-bit recommended for modern hardware. |
| gamepad DirectX Version | |
| Spec: DirectX Version 12 Explanation: Leverages DirectX 12 low-level APIs for multithreaded draw calls, particle effects, and decals. | Spec: DirectX 11 Explanation: DirectX 11 is required. |
| info_outline Other Game Notes | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Warhammer 40,000: Boltgun 2 Specifically
For Far Cry New Dawn Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.