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Void Soul Awakening vs Lost Soul Aside
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Apr 15, 2027 | Aug 29, 2025 |
| Developer | |
| VisRay Studios | Ultizero Games |
| Publisher | |
| VisRay Studios | Sony Interactive Entertainment |
| Genre(s) | |
| Action Roguelite, Hack and Slash, Third-Person Shooter, Character Action RPG | Action RPG, Hack and Slash, JRPG, Adventure |
| Engine | |
| Unreal Engine 5 | Unreal Engine 4 |
| stars Ratings & Price | |
| Content Rating | |
| Mature | T (Teen) |
| Avg. User Rating | |
| 4.5 / 5.0 | 4.2 / 5.0 |
| Current Price (USD) | |
| $19.99 | $59.99 |
| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
| Companions/Followers | |
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| Key Themes | |
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| colorize Combat & Gear | |
| Weapons Overview | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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Progression is built around the Soul Energy System, Echo Matrix, and Void Sorceries. Players manage Soul Energy, an active combat gauge consumed by shooting and casting spells, which can only be recharged by landing precise melee strikes. Equipping Echoes of fallen warriors fundamentally alters player classes, passive perks, and mobility skills (such as aerial dashes, phase teleports, and kinetic deflects), while Sorceries allow players to cast black-hole singularities, spectral lightning storms, and blood-sacrifice damage surges. |
Progression is based on a deep RPG system. Players earn experience to unlock new abilities and skill evolutions in a character skill tree. 'Fragments' can be collected to modify weapon appearance and provide stat boosts. Arena's powers also offer a variety of offensive, defensive, and healing abilities that can be upgraded. |
| public World & Exploration | |
| World & Level Design | |
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The Abyssal Cube is divided into four non-linear, procedural sectors that shift in architecture with every run: Sector I: The Obsidian Bastion (towering neo-gothic battlements and clockwork crushing corridors), Sector II: The Sunken Core (submerged crystal caverns filled with void cataracts and toxic spires), Sector III: The Shattered Crucible (fractured floating platforms suspended over gravity wells requiring grappling hooks and wall-runs), and Sector IV: The Keeper's Sanctum (a mind-bending metaphysical nexus where gravity and geometry warp in real time). |
The game features a linear structure with wide, explorable areas rather than a single seamless open world. Players will traverse multiple unique worlds and dimensions as Kaser hunts down the Voidrax commander, Aramon. Traversal is enhanced by Arena's abilities, including dashing, dragon flight, and crystal hoverboarding. |
| Playable Vehicles | |
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| book Story & Characters | |
| Main Characters | |
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| Example Missions | |
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| people Multiplayer | |
| Multiplayer Details | |
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The core game delivers a pure, focused single-player character action roguelite experience. Asynchronous competitive elements are integrated through Global Leaderboards for speedrun clears, highest combo style ratings, and weekly seeded dungeon runs where all players compete using the exact same room layouts and gear drops. |
The game is a strictly single-player experience and does not have any multiplayer or co-operative modes. |
| extension Editions & DLC | |
| Available Editions | |
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Void Soul Awakening is scheduled for release on Steam in 2027 at a base price of $19.99 USD. A Deluxe Supporter Edition will be available for $29.99 USD, bundling the complete digital soundtrack composed of industrial synth-metal tracks, an interactive digital art book detailing the monster design of the 80+ enemy variants, and exclusive void-infused weapon skins and Echo visual trails. |
The game is available in a Standard Edition and a Digital Deluxe Edition, which includes the soundtrack, a digital artbook, and exclusive cosmetic and equipment items. A free playable demo was made available at launch. |
| Post-Launch Content / DLC | |
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The development roadmap outlines extensive post-launch support, including an endless Boss Rush arena mode, an Ascension difficulty modifier system allowing players to custom-tune enemy aggression and hazard modifiers for greater rewards, and seasonal content updates introducing new Echoes, weapons, and biome variants. |
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| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Crafted in Unreal Engine 5, Void Soul Awakening boasts a striking visual style that marries dark fantasy architecture with vivid neon-purple and crimson void VFX. High-speed chromatic aberration, dynamic motion blur, physics-based cloth simulations, and volumetric light shafts streaming through the prison's iron grates deliver an overwhelming sense of kinetic spectacle. |
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| Audio & Soundtrack | |
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The soundscape is driven by an energetic, adrenaline-pumping blend of aggressive heavy metal guitars, industrial synths, and dark ambient choral voices that dynamically intensify as the Style Meter climbs. Weapon impacts resonate with bone-crunching clarity, complemented by spatial 3D audio cues for projectile parries and off-screen teleporting enemies. |
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| User Interface (UI/UX) | |
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Features a slick, high-contrast cyber-gothic HUD displaying real-time health, Soul Energy reserves, active weapon heat, and an adrenaline-fueled dynamic Style Meter (ranging from D to SSS) inspired by classic character-action games. A quick-swap weapon wheel and intuitive spell-binding menu allow seamless mid-combo transitions without interrupting combat momentum. |
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| Accessibility Options | |
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Includes an extensive accessibility suite: full controller remapping with adaptive trigger support on DualSense, configurable input buffering and auto-combo toggles, toggleable screen shake and flashing effects, scalable UI elements up to 200%, colorblind visual presets, and adjustable game speed sliders (from 70% to 100%) to assist players with reaction time barriers. |
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| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (Targets 1080p, High settings, ~60 FPS) (High Preset, 1080p resolution, with upscaling (DLSS/FSR Quality) recommended for a stable 60 FPS.) CPU: Official recommended desktop CPU for a solid 1080p/60FPS experience. CPU (Laptop): A strong mobile CPU is needed to maintain a stable framerate during the game's fast-paced combat. GPU: Official recommended desktop GPUs for a high-quality 1080p experience. GPU (Laptop): Capable laptop GPUs for a solid 1080p experience. The RTX 4060 Laptop with DLSS 3 Frame Generation would be an excellent choice for achieving high refresh rates. RAM: 32GB RAM is the official recommended amount, a very high requirement for 1080p gaming. Storage: An SSD is required for this tier to ensure fast loading and smooth asset streaming. | |
| — | memoryCPU: Intel Core i7-11700K or AMD Ryzen 7 5800X developer_boardGPU: NVIDIA GeForce RTX 3070 or AMD Radeon RX 6800 laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Laptop (8GB), RTX 4060 Laptop (8GB). (Future-proof: RTX 5060 Laptop) layersRAM: 32 GB saveStorage (Tier): 100 GB SSD |
| 1080p (Full HD) - Recommended (High/Ultra Preset, 1080p (90-120+ FPS)) CPU: High single-core IPC processor ensuring high frame rates during chaotic 80+ enemy screen clears. CPU (Laptop): High-efficiency 8-core mobile CPU keeping frame pacing locked during screen-filling sorcery bursts. GPU: Enables ray-traced reflections and steady 1080p 90+ FPS on maximum graphical settings. GPU (Laptop): Delivers smooth 100+ FPS on high-refresh-rate 1080p laptop displays with DLSS enabled. RAM: Optimal memory bandwidth ensuring instant weapon swap responsiveness and fluid combo chains. Storage: Virtually eliminates load screens when transitioning between Abyssal Cube sectors. | |
memoryCPU: Intel Core i5-10400 / AMD Ryzen 5 3600 developer_boardGPU: NVIDIA GeForce RTX 2060 (6GB) / AMD Radeon RX 6600 (8GB) laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile (95W+) / RTX 4050 Mobile (85W+) layersRAM: 16 GB saveStorage (Tier): 20 GB NVMe M.2 SSD | — |
| 1080p (Full HD) - Minimum (Targets 1080p, Low settings, ~30 FPS) (Low Preset, 1080p resolution, with upscaling (DLSS/FSR Performance) recommended.) CPU: Official minimum desktop CPU requirement. CPU (Laptop): Estimated mid-range laptop CPUs for minimum playability. GPU: Official minimum desktop GPUs, indicating a high baseline requirement. GPU (Laptop): Estimated laptop GPUs for minimum settings. An RTX card is necessary for DLSS support, which will be crucial for a stable experience. RAM: 16GB RAM is the official minimum requirement. Storage: An SSD is officially required for minimum playability. | |
| — | memoryCPU: Intel Core i5-9600K or AMD Ryzen 5 3600X developer_boardGPU: NVIDIA GeForce RTX 2060 or AMD Radeon RX 5700 XT laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 5 5600H or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 3050 Ti Laptop (4GB), RTX 4050 Laptop (6GB). (Future-proof: RTX 5050 Laptop) layersRAM: 16 GB saveStorage (Tier): 100 GB SSD |
| 1080p (Full HD) - Minimum (Medium Preset, 1080p (45-60 FPS)) CPU: Standard hexa-core processor providing adequate clock speeds to handle enemy wave spawning, physics ragdolls, and projectile tracking. CPU (Laptop): Entry-level quad/hexa-core mobile processor capable of running base 1080p dungeons with stable frame pacing. GPU: Baseline graphics card capable of maintaining 45-60 FPS on medium settings with temporal upscaling enabled. GPU (Laptop): Provides playable 1080p performance across standard procedural chambers. RAM: Required memory capacity to prevent pagefile stuttering when allocating high-speed projectile pools. Storage: Standard drive space for game installation and procedural layout caches. | |
memoryCPU: Intel Core i5-8400 / AMD Ryzen 5 2600 developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB) laptop_macCPU (L): Intel Core i5-10300H / AMD Ryzen 5 4600H laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 3050 Mobile (6GB, 60W+) layersRAM: 16 GB saveStorage (Tier): 20 GB SATA SSD / HDD | — |
| 1440p (QHD/2K) - Enthusiast (Ultra Preset, 1440p (100-144 FPS)) CPU: High-cache desktop processor eliminating CPU bottlenecks during intense multi-phase Archon boss encounters. CPU (Laptop): Enthusiast mobile CPU delivering desktop-tier performance on native 1440p QHD screens. GPU: High-bandwidth compute architecture powering native 1440p at extreme frame rates with full volumetric lighting. GPU (Laptop): Maintains locked 100+ FPS on 1440p laptop panels with DLSS 3 Frame Generation. RAM: Ensures zero frame hitching during extended multi-hour survival marathon runs. Storage: Instant level regeneration upon death and rebirth cycles. | |
memoryCPU: Intel Core i7-12700K / AMD Ryzen 7 5800X3D developer_boardGPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB) laptop_macCPU (L): Intel Core i7-13700HX / AMD Ryzen 7 7840HS laptop_windowsGPU (L): NVIDIA GeForce RTX 4070 Mobile (140W) / RTX 3080 Mobile (130W) layersRAM: 32 GB saveStorage (Tier): 20 GB High-Speed PCIe Gen4 NVMe SSD | — |
| 1440p (QHD/2K) - High (Targets 1440p, High settings, ~60 FPS) (High Preset, 1440p resolution, aiming for 60 FPS. Upscaling (DLSS/FSR Quality or Balanced) is highly recommended.) CPU: A powerful modern CPU is crucial to avoid bottlenecks and ensure smooth performance at 1440p. CPU (Laptop): High-performance laptop CPUs are essential for a consistent 1440p experience, especially in CPU-intensive areas. GPU: Desktop GPUs capable of a strong 1440p/60FPS experience, especially when leveraging upscaling technologies. A future RTX 5060 Ti would likely be very well-suited for this tier. GPU (Laptop): A high-TGP RTX 4070 or RTX 3080 Laptop is the ideal target for 1440p. A future RTX 5070 Laptop would provide an even better and more consistent experience. RAM: 32GB RAM is recommended for smooth 1440p gaming. Storage: A fast NVMe SSD is recommended for the best loading times and performance at 1440p. | |
| — | memoryCPU: Intel Core i7-12700K or AMD Ryzen 7 7700X developer_boardGPU: NVIDIA GeForce RTX 4070 (12GB) or AMD Radeon RX 7800 XT (16GB). (Future-proof: RTX 5060 Ti) laptop_macCPU (L): Intel Core i7-13650HX / AMD Ryzen 7 7745HX or newer. laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Laptop (8GB), RTX 4070 Laptop (8GB). (Future-proof: RTX 5070 Laptop) layersRAM: 32 GB saveStorage (Tier): 100 GB NVMe SSD |
| 2160p (UHD/4K) - Ultra (Max Preset, 4K (60-120 FPS with DLSS/FSR)) CPU: Top-tier gaming processor ensuring uncompromising draw-call execution during massive bullet-hell encounters. CPU (Laptop): Desktop-replacement class processor driving external 4K monitors with maximum visual fidelity. GPU: Uncompromised 4K rendering power delivering crisp particle bursts, void magic tessellation, and ray-traced shadows. GPU (Laptop): Top-of-the-line mobile GPU delivering native 4K 60-90+ FPS performance. RAM: Provides expansive memory overhead for ultra 4K textures and high-bitrate spatial audio streams. Storage: Peak sequential transfer speeds for instantaneous asset streaming and checkpoint recovery. | |
memoryCPU: Intel Core i7-14700K / AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB) laptop_macCPU (L): Intel Core i9-14900HX / AMD Ryzen 9 7945HX laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (175W) layersRAM: 32 GB saveStorage (Tier): 20 GB PCIe Gen4 M.2 NVMe SSD | — |
| 2160p (UHD/4K) - 4K Ultra Settings (Targets 2160p/4K, High/Ultra settings, ~60 FPS) (High/Ultra Preset, 2160p (4K) resolution, aiming for 60 FPS. Upscaling (DLSS/FSR Performance) is considered essential.) CPU: A top-tier desktop CPU with the best possible gaming performance is recommended to minimize CPU bottlenecks at 4K. CPU (Laptop): The absolute highest-end laptop CPUs are needed to pair with flagship GPUs for the best 4K experience possible. GPU: High-end 40-series desktop GPUs are necessary for a 4K/60FPS experience, relying heavily on DLSS/FSR in Performance mode. A future RTX 5080 would be a much better target for native or near-native 4K. GPU (Laptop): Flagship laptop GPUs are required for a playable 4K experience, which will be heavily dependent on upscaling for a consistent 60 FPS. A future RTX 5080 Laptop would significantly improve this. RAM: 32GB of fast RAM is highly recommended to provide sufficient headroom and minimize stuttering at 4K. Storage: A fast NVMe SSD is essential for the best possible experience at 4K, ensuring minimal loading times and texture pop-in. | |
| — | memoryCPU: Intel Core i9-13900K or AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4080 (16GB) or AMD Radeon RX 7900 XTX (24GB). (Future-proof: RTX 5080) laptop_macCPU (L): Intel Core i9-13980HX / AMD Ryzen 9 7945HX or newer. laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Ti Laptop (16GB), RTX 4080 Laptop (12GB), RTX 4090 Laptop (16GB). (Future-proof: RTX 5080 Laptop) layersRAM: 32 GB saveStorage (Tier): 100 GB NVMe SSD |
| save Overall Storage | |
Spec: 20 GB available space (Solid State Drive Strongly Recommended) Note: SSD storage is essential for instant procedural chamber loading and zero-stutter asset streaming during high-speed traversal. Type: SSD | Spec: 100 GB available space (SSD Required) Note: The game requires 100 GB of storage space. An SSD is listed as a mandatory requirement for both minimum and recommended tiers to handle the high-fidelity assets and ensure fast loading times. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 10 64-bit / Windows 11 64-bit Explanation: Requires a 64-bit Windows environment to support DirectX 12 Agility SDK features and low-level multi-threaded hardware scheduling. | Spec: Windows 10 / Windows 11 (64-bit Required) Explanation: A 64-bit version of Windows 10 is the minimum requirement. Windows 11 is fully supported and recommended for newer hardware to take advantage of features like DirectStorage. |
| gamepad DirectX Version | |
| Spec: DirectX 12 Explanation: Utilizes DirectX 12 for multi-threaded draw calls, dynamic mesh streaming, and hardware ray tracing support. | Spec: DirectX 12 Explanation: The official requirement is DirectX 12. As an Unreal Engine 5 title, the game relies on the DX12 API for its advanced rendering features, including Lumen for global illumination and Nanite for geometry virtualization. |
| info_outline Other Game Notes | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Void Soul Awakening Specifically
For Lost Soul Aside Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.