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Trackmania vs Mortal Shell II
| close | close |
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Jul 1, 2020 | Aug 20, 2026 |
| Developer | |
| Ubisoft Nadeo | Cold Symmetry |
| Publisher | |
| Ubisoft | Playstack |
| Genre(s) | |
| Arcade Racing / Time Attack / Track Editor | Action-RPG / Soulslike |
| Engine | |
| Proprietary Nadeo Engine | Unreal Engine 5 |
| stars Ratings & Price | |
| Content Rating | |
| Everyone | Mature (M) |
| Avg. User Rating | |
| 4.5 / 5.0 | 4.6 / 5.0 |
| Current Price (USD) | |
| $19.99 | $49.99 |
| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
| Companions/Followers | |
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| Key Collectibles | |
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| Key Themes | |
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| colorize Combat & Gear | |
| Weapons Overview | |
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| Armor / Gear Sets | |
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| Outfits/Customization | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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Unlike racing games with artificial stat upgrades, progression in Trackmania is 100% skill-based. Drivers must master nuanced physical mechanics: Air-Braking (tapping brake mid-air to stabilize pitch and eliminate rotation), Drift Initiation (braking while steering above 200 km/h), Neo-Sliding (inducing drifts below normal threshold speeds through rapid counter-steering), Ice-Sliding (maintaining continuous angled drift lines on frozen blocks), and Gear Management (maintaining continuous acceleration to avoid downshifting). |
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| public World & Exploration | |
| World & Level Design | |
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Tracks are built within expansive, modular 3D stadium zones utilizing an extensive library of surface blocks and specialized physics modifiers. Surfaces dictate vehicle grip and momentum: Road (maximum grip and drift potential), Dirt (continuous sliding and throttle management), Grass (slippery acceleration), Ice (complex counter-steering and ice-slide maneuvers), Plastic (low-friction bouncy physics), and Wood (stiff suspension response). Track layouts range from compact 20-second sprint tracks to multi-minute endurance trials and vertical tower maps. |
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| Playable Vehicles | |
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| Notable Fauna/Mounts | |
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| book Story & Characters | |
| Main Characters | |
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| Example Missions | |
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| people Multiplayer | |
| Multiplayer Details | |
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The flagship competitive daily event is the Cup of the Day (COTD), where thousands of players qualify simultaneously on a freshly revealed TOTD, then get seeded into 64-player knockout divisions where the slowest driver is eliminated each round. Ranked Matchmaking features 3v3 team battles with point systems. Royal Mode provides a 60-player battle royale team platformer format where squads conquer escalating obstacle sections before time runs out. Players can also join endless dedicated Club servers running custom styles like FullSpeed, Tech, RPG, Trial, and LOL maps. |
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| extension Editions & DLC | |
| Available Editions | |
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Trackmania operates on an access-tier model: Starter Access is completely free, granting access to the first 10 tracks of every seasonal campaign, basic track editing, and weekly arcade servers. Club Access ($19.99 / year) unlocks the complete experience: all 25 campaign tracks, unrestricted track and skin editing, the daily Cup of the Day (COTD), access to thousands of community club campaigns, private online room hosting, and the Trackmania World Tour esports qualifiers. |
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| Post-Launch Content / DLC | |
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Ubisoft Nadeo maintains a relentless live-service cadence: four official 25-track campaigns per year, a new community Track of the Day (TOTD) every single day at 7:00 PM CET, and massive free content updates. Most notably, the 20th-anniversary expansion series introduced reimagined legacy vehicles and gameplay physics from the franchise's history: the Snow Car, the Rally Car, and the Desert Car, complete with hundreds of new modular building blocks and dedicated campaigns. |
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| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Powered by Nadeo's proprietary engine, the visual presentation combines clean, vibrant stadium environments with realistic PBR lighting, screen-space reflections on wet roads, dynamic shadows, and colorful stadium neon. The visual clarity is specifically engineered to ensure zero visual clutter, maintaining instantaneous sightlines on upcoming jumps, obstacles, and apex markers. |
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| Audio & Soundtrack | |
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Features dynamic interactive audio where the upbeat electronic synth-wave soundtrack intensifies and adapts based on vehicle velocity, air-time, and checkpoint pace. The engine audio delivers distinct acoustic signatures for each vehicle type, from the high-RPM whine of the Stadium F1 engine to the aggressive roar of the Rally car and the nostalgic buzzy motor of the Snow car. |
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| User Interface (UI/UX) | |
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The HUD is designed for absolute clarity during high-speed racing: displaying digital speed (km/h), gear indicator, session timer, checkpoint split deltas, and real-time comparison ghosts. On PC, the game is supported by the Openplanet third-party scripting framework, allowing players to install popular community telemetry overlays, speedometers, custom leaderboards, and twitch chat integrations. |
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| Accessibility Options | |
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Includes full rebinding for keyboards, gamepads, and racing wheels. A key feature for keyboard players is 'Action Keys' (1-9 on the number row), which limits maximum steering angle (e.g., 80% or 60%), allowing digital keyboard taps to mirror the smooth analog inputs required for high-speed drifting and ice-sliding. Ghost opacity and visibility toggles allow players to hide crowded online fields to maintain clear vision. |
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| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Minimum (Low Settings, 1080p at locked 60fps) CPU: Legacy quad-core processor capable of maintaining the 100Hz physics calculation rate. CPU (Laptop): Entry-level mobile quad-core processor. GPU: Basic dedicated graphics card capable of driving 1080p at 60fps on low-medium settings. GPU (Laptop): Sufficient to hit 60fps on optimized low presets. RAM: Adequate for loading single-map campaigns and standard assets. Storage: Standard storage space requirement. | |
memoryCPU: Intel Core i5-2500K or AMD FX-6100 developer_boardGPU: NVIDIA GeForce GTX 660 2GB / AMD Radeon R9 270X 2GB laptop_macCPU (L): Intel Core i5-8250U or AMD Ryzen 5 2500U laptop_windowsGPU (L): NVIDIA GeForce MX350 / GTX 1050 Mobile layersRAM: 8 GB saveStorage (Tier): 10 GB HDD or SSD | memoryCPU: Intel Core i7-10700K (3.8 GHz) / AMD Ryzen 5 3600 (3.6 GHz) developer_boardGPU: NVIDIA GeForce RTX 2060 SUPER (8 GB) / AMD Radeon RX 6600 (8 GB) laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H laptop_windowsGPU (L): NVIDIA RTX 3060 Laptop GPU (130W) layersRAM: 16 GB saveStorage (Tier): 70 GB Gen3 NVMe SSD |
| 1440p (QHD/2K) - Recommended (High Settings, 1440p at 144fps+) CPU: Provides excellent single-thread clock speeds for uninterrupted high-refresh rate pacing. CPU (Laptop): Mobile 6-core processor delivering consistent 144Hz performance. GPU: Easily achieves over 100fps at 1440p on full high settings. GPU (Laptop): Maintains a rock-solid 144fps+ target on high settings. RAM: Prevents micro-stutters during massive online tournaments with custom skins. Storage: Ensures near-instantaneous map transitions in Cup of the Day qualifiers. | |
memoryCPU: Intel Core i7-4790K or AMD Ryzen 5 2600 developer_boardGPU: NVIDIA GeForce GTX 1060 6GB / AMD Radeon RX 580 8GB laptop_macCPU (L): Intel Core i7-10750H or AMD Ryzen 5 4600H laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile / RTX 3060 Mobile layersRAM: 16 GB saveStorage (Tier): 10 GB SSD | memoryCPU: Intel Core i7-12700K / AMD Ryzen 7 5800X3D developer_boardGPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6800 XT laptop_macCPU (L): Intel Core i9-12950HX / AMD Ryzen 9 6900HX laptop_windowsGPU (L): NVIDIA RTX 3080 Ti Laptop GPU (175W) / RTX 4070 Laptop GPU layersRAM: 32 GB saveStorage (Tier): 70 GB Gen4 NVMe SSD |
| 2160p (UHD/4K) - Ultra (Epic Settings, 60 FPS) CPU: The pinnacle of current processing power to perfectly feed the GPU at 4K. CPU (Laptop): Requires massive desktop-replacement chassis cooling to operate. GPU: Required to render UE5's complex Lumen lighting at native 4K resolution. GPU (Laptop): The only mobile silicon capable of true 4K Epic settings in this engine. RAM: High bandwidth to manage massive 4K texture files. Storage: Crucial for instantaneous data transfer. | |
| — | memoryCPU: Intel Core i9-13900K / AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX laptop_macCPU (L): Intel Core i9-13980HX / AMD Ryzen 9 7945HX laptop_windowsGPU (L): NVIDIA RTX 4090 Laptop GPU (175W) layersRAM: 32 GB saveStorage (Tier): 70 GB Gen4 NVMe SSD |
| 2160p (UHD/4K) - Ultra/Enthusiast (Estimated) (Max Settings, 4K at 144Hz - 240Hz) CPU: Delivers the absolute highest frame rates for ultra-competitive 240Hz/360Hz esports monitors. CPU (Laptop): High-end mobile chip for unconstrained 4K esports output. GPU: Drives native 4K at 144fps+ with maximum anti-aliasing and ambient occlusion. GPU (Laptop): Powers external 4K high-refresh displays with ease. RAM: High memory bandwidth ensures zero dropped frames during competitive runs. Storage: Instant map loading and replay retrieval. | |
memoryCPU: Intel Core i7-12700K or AMD Ryzen 7 5800X3D developer_boardGPU: NVIDIA GeForce RTX 3080 10GB / AMD Radeon RX 6800 XT 16GB laptop_macCPU (L): Intel Core i7-13700H or AMD Ryzen 7 7840HS laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile layersRAM: 16 GB saveStorage (Tier): 10 GB NVMe M.2 SSD | — |
| save Overall Storage | |
| Spec: 10 GB available space (SSD Recommended) Note: Small install footprint, but an SSD is recommended for rapid track asset caching during online server rotations. Type: SSD | Spec: 70 GB Solid State Drive (SSD) Note: Strictly required. Mechanical HDDs will result in severe asset-streaming bottlenecks and combat stutters in wide-linear zones. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 10 / Windows 11 (64-bit) Explanation: Mandatory for modern DirectX 11 runtime and low-overhead audio pipelines. | Spec: Windows 10 / Windows 11 (64-bit) Explanation: Required to leverage DirectX 12 Ultimate features and advanced memory management. |
| gamepad DirectX Version | |
| Spec: DirectX 11 Explanation: Employs high-performance DirectX 11 rendering for broad compatibility and maximum driver stability. | Spec: DirectX 12 Explanation: Mandatory for Unreal Engine 5's Nanite and Lumen technologies, ensuring detailed geometries and dynamic lighting. |
| info_outline Other Game Notes | |
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| build Optimization Details | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Trackmania Specifically
For Mortal Shell II Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.