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Tom Clancy's Rainbow Six Siege vs Doom: The Dark Ages

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info General Information
Release Date
Dec 1, 2015 May 15, 2025
Developer
Ubisoft Montreal id Software
Publisher
Ubisoft Bethesda Softworks
Genre(s)
Tactical Shooter, Action, First-Person Shooter, Competitive Multiplayer, Hero Shooter First-Person Shooter, Action, Dark Fantasy
Engine
AnvilNext 2.0 (RealBlast Destruction) id Tech (Presumably latest iteration)
stars Ratings & Price
Content Rating
Mature Mature 17+ (Expected)
Avg. User Rating
4.1 / 5.0 0.0 / 5.0
Current Price (USD)
$19.99 $69.99
tune Key Specs
Quick Highlights
  • Platforms: PC (Steam, Epic, Ubisoft Connect), PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S
  • Max Players: 5v5 Competitive Multiplayer
  • Release Date: December 1, 2015
  • Perspective: First-Person
  • Multiplayer: To Be Determined (TBD)
  • Setting: Medieval Dark Fantasy Universe, Hell, Other Realms (Speculative)
  • Platforms: PC, Xbox Series X|S, PlayStation 5
  • Unique Feature: Atlan Shield (Multi-purpose weapon/tool), Flail, Rideable Dragon, Atlan Mech Combat, Medieval Doom Setting.
sports_esports Gameplay & Mechanics
Companions/Followers
  • The Observation Drone: The Attacker's primary companion. These small RC cars are driven during the prep phase to find the bombs and are crucial for safely scouting rooms before physically entering.
    Recon Gadget
  • The 5-Player Squad: Siege is virtually impossible to play optimally without a cohesive, communicating team. Making callouts and coordinating gadgets with your squad is the core of the game.
    Other Players
  • None Expected: The Doom Slayer traditionally fights alone as a one-man army. Persistent AI companions are highly unlikely in the main campaign, though temporary AI allies in large-scale battles are possible.
Key Collectibles
  • Black Ice Weapon Skins: Incredibly rare, visually stunning frosty weapon camos obtained entirely by luck through opening Alpha Packs. They remain the ultimate status symbol for veterans.
  • Alpha / Bravo Packs: Randomized loot bags earned by winning matches or leveling up the battle pass, dropping a vast array of cosmetic charms, headgear, and weapon skins.
  • Weapon Charms: Small trinkets dangling from the side of the player's weapon. Often earned by reaching specific Ranks (like Diamond or Champion) at the end of a competitive season.
  • Lore Items (Codices, Scrolls, Tablets): Hidden throughout levels, providing backstory on the world, demons, the Slayer's history, and the 'Dark Ages' setting. (Speculative based on franchise)
  • Upgrade Materials/Tokens: Used to upgrade weapons, the Slayer's armor/shield, and potentially other abilities. Found in secret areas or as rewards. (Speculative based on franchise)
  • Secret Encounters / Hidden Challenges: Optional combat arenas or platforming sections that reward players with collectibles or upgrade points. (Speculative based on franchise)
  • Figurines/Toys (Possible): A staple collectible in modern Doom games, could return with a medieval/demonic theme. (Speculative)
Key Themes
  • Counter-Terrorism
  • Tactical Demolition
  • CQC
  • Team-Based Strategy
  • Competitive Esports
  • Asymmetrical Warfare
  • Medieval Warfare
  • Demonic Invasion
  • Dark Fantasy
  • Origin Story (Doom Slayer)
  • Brutal Combat
  • Hell
  • Sentinel History
  • Mythic Power
  • Rage
colorize Combat & Gear
Weapons Overview
  • Breaching Charge: Tactical Explosive
    A fundamental tool for Attackers. Planted on destructible surfaces like wooden barricades or soft drywall, it violently explodes, creating a massive entry point or line of sight.
  • C4 (Nitro Cell): Heavy Explosive
    A remote-detonated explosive heavily favored by Defenders. It can be tossed over shields or ripped through soft ceilings to instantly kill Attackers pushing an objective.
  • R4-C: Assault Rifle
    The quintessential entry-fragger weapon utilized by Ash. High rate of fire and excellent handling make it the deadliest gun for aggressive close-quarters pushes.
  • Atlan Shield: Shield/Melee/Projectile
    A versatile shield capable of blocking attacks, bashing enemies, and being thrown as a devastating spinning sawblade. Likely to have upgrade paths. (Confirmed from trailer)
  • Flail: Melee (Swinging)
    A new medieval-style spiked flail for brutal close-quarters combat. (Confirmed from trailer)
  • Super Shotgun: Shotgun (Close Range, High Damage)
    The iconic double-barreled shotgun, a staple of the Doom franchise. Likely features a meat hook or similar grappling ability. (Confirmed from trailer)
  • Skull-Crusher (Spiked Club/Mace): Melee (Heavy Impact)
    A heavy, spiked club or mace seen in the trailer, suggesting powerful, bone-shattering melee attacks. (Confirmed from trailer)
  • Chaingun / Heavy Cannon Variant: Automatic Firearm (Sustained Fire)
    A rapid-firing weapon, likely a precursor or variant of the Chaingun or Heavy Cannon, for dealing continuous damage. (Seen in trailer)
  • Other Firearms (Expected): Various (Pistol, Plasma Rifle, Rocket Launcher, etc.)
    While not all shown, classic Doom firearms or their medieval equivalents are expected to return in some form. (Speculative)
  • Throwable Projectiles/Bombs (Expected): Explosive/Utility
    Likely to include grenade-like projectiles or other throwable devices, possibly with a medieval twist. (Speculative)
Armor / Gear Sets
  • Operator Speed/Health Rating: Armor is defined by a 3-tier system. '1-Speed / 3-Health' operators (like Rook) are heavily armored anchors who absorb more damage but move loudly and slowly. '3-Speed / 1-Health' operators (like Ash) are fragile but incredibly fast.
  • Rook's Armor Plates: A unique Defender gadget. Rook drops a duffel bag of ceramic plates; equipping one guarantees that the operator will be 'downed' rather than outright killed by non-headshot damage.
  • Deployable Shield: A physical, bulletproof metal barricade that Defenders can deploy in doorways. It provides excellent cover and features small, bulletproof glass slits to safely observe pushing Attackers.
  • Doom Slayer's Armor (Dark Ages Variant): The Doom Slayer will undoubtedly wear a powerful suit of armor, likely a precursor or a thematically different version of the Praetor Suit. It will offer significant protection and serve as the basis for upgrades enhancing health, armor capacity, and other combat attributes. Specific stats and upgrade paths TBD.
Outfits/Customization
  • Elite Uniforms: Premium, highly detailed cosmetic bundles that radically alter an Operator's appearance, often referencing historical military uniforms or deep lore backgrounds.
  • Headgear and Uniforms: Players can independently mix and match custom helmets, masks, and tactical vests unlocked via randomized Alpha Packs or the battle pass.
  • Esports Team Kits: Cosmetics officially branded with the logos and colors of real-world professional Rainbow Six Siege esports teams (like G2, SSG, or Team Liquid).
  • Doom Slayer's Armor Set: The primary 'clothing' will be the Slayer's suit of armor. Customization options are TBD but, based on Doom Eternal, could include different armor skins/colorways unlocked through progression or challenges. (Speculative)
trending_up Progression & Upgrades
Skills & Progression

There is no in-match leveling or weapon looting. Progression is tied to unlocking the game's massive roster of over 70 Operators using 'Renown' (earned in-game currency). Operators are strictly divided into Attackers and Defenders. Each Operator features a unique 'Skill' or Gadget. For example, the Attacker Thermite can melt through reinforced metal walls, while the Defender Bandit can electrify those walls to destroy Thermite's charges. Players must synergize these unique abilities (e.g., combining Thatcher's EMP grenades with Thermite's charges) to crack fortified defenses.

Likely to retain core Doom mechanics: weapon mods, suit upgrades (Praetor Suit or its precursor), and possibly Runes. New mechanics tied to the Atlan shield (defensive, offensive, traversal) and potentially the Flail are expected. Progression may involve unlocking new abilities or enhancements for these new tools. Resource management for upgrades will likely return.

public World & Exploration
World & Level Design

Siege features over 20 highly detailed, claustrophobic close-quarters maps. These range from a quiet suburban 'House' and an abandoned 'Oregon' cult compound to the luxurious 'Coastline' in Ibiza and a high-security 'Bank' in Los Angeles. Unlike sprawling battle royales, maps in Siege are intricate, multi-floor puzzle boxes with destructible soft walls, breakable hatches, and reinforced metal bulkheads. Success relies on deep, vertical map knowledge—knowing which floorboard to blow open with a shotgun to secure an angle onto the objective room below.

Unknown. Expected to feature large, interconnected levels or hub areas set in war-torn kingdoms, hellish landscapes, and potentially other dimensions. The scale seems grander than previous entries, with hints of large-scale battles.

Playable Vehicles
  • Observation Drones: Remote Recon Vehicle
    Small, two-wheeled, remote-controlled cameras deployed by Attackers. They can jump, hide under furniture, and scan enemies, acting as the primary intelligence-gathering tool.
  • Twitch's Shock Drone: Specialized Recon Vehicle
    A unique, heavily modified drone utilized by the operator Twitch. It cannot jump, but it fires specialized taser darts that silently destroy Defender electronic gadgets like cameras and batteries.
  • Atlan Mech: Large Bipedal Walker / War Machine
    A massive, heavily armed mech shown in the trailer, piloted by the Doom Slayer for large-scale combat against giant demons or fortified enemy positions. (Confirmed from trailer)
  • Rideable Dragon-like Beast (Cyber-Dragon): Aerial Mount / Living Weapon
    The Doom Slayer is shown riding a large, winged, cybernetically-enhanced dragon-like creature, suggesting aerial combat and/or traversal sequences. (Confirmed from trailer)
Notable Fauna/Mounts
  • No Biological Enemies
    The game strictly focuses on human-vs-human tactical combat. Aside from ambient environmental details or weapon charms, there are no animals or AI creatures in the multiplayer modes.
N/A
book Story & Characters
Main Characters
  • Thermite: Attacker / Hard Breacher
    An FBI SWAT operator equipped with massive Exothermic Charges capable of burning through the defenders' reinforced metal walls, fundamentally opening up the map.
  • Jäger: Defender / Anti-Projectile
    A GSG 9 operator who places 'Active Defense Systems' (ADS) that intercept and destroy incoming flashbangs, frag grenades, and EMPs before they detonate.
  • Caveira: Defender / Roamer
    A terrifying BOPE operator who utilizes her 'Silent Step' ability to sneak up on lone Attackers, interrogate them, and reveal the real-time locations of the entire enemy team.
  • Doom Slayer (The Slayer): Protagonist
    The legendary warrior destined to fight the armies of Hell. This game explores an earlier chapter of his story, potentially his origins or first major conflicts, showcasing his raw power and unrelenting rage in a medieval dark fantasy setting.
  • Supporting Characters (Speculative): Allies / Quest Givers / Lore Figures (TBD)
    May include figures from Sentinel lore, leaders of human kingdoms, or other entities (angelic or otherwise) involved in the war against Hell. Specifics are currently unknown.
  • Primary Antagonists (Speculative): High-Ranking Demons / Dark Lords / Corrupted Leaders (TBD)
    The game will feature powerful demonic leaders or corrupted beings orchestrating Hell's invasion. Specific characters are yet to be revealed.
Example Missions
  • The Preparation Phase: Tactical Setup
    The crucial first 45 seconds of a match. Defenders frantically barricade doors, reinforce walls, and set traps, while Attackers drive drones to scout the site and identify defending operators.
  • The Breach: Offensive Execution
    The mid-round push where Attackers must coordinate EMPs, explosives, and covering fire to safely rip open the primary reinforced walls and access the objective room.
  • The Post-Plant: Defensive Retake
    The hyper-tense final scenario in the Bomb mode where the Attackers have planted the defuser and must defend it against the desperately retaking Defenders as the clock runs out.
  • Campaign Story Missions
    A series of linear and/or hub-based missions progressing the main narrative of the Doom Slayer's fight against demonic forces in a medieval setting. Specific mission names and objectives are To Be Determined (TBD).
  • Secret Encounters / Optional Combat Challenges
    Hidden or optional combat arenas offering intense fights for rewards like upgrade points or collectibles, similar to those in Doom Eternal. (Speculative)
  • Exploration & Collectible Hunting
    Levels are expected to feature numerous secrets, lore items, and collectibles, encouraging thorough exploration. (Speculative based on franchise)
people Multiplayer
Multiplayer Details

The core of Siege is its high-stakes, 5v5 attack-vs-defense modes. The primary competitive mode is 'Bomb', where Attackers must locate and plant a defuser at one of two bomb sites, while Defenders must run out the clock, disable the defuser, or eliminate the attacking team. The game also features 'Secure Area' and 'Hostage' modes (largely relegated to casual playlists), an Arcade playlist featuring Team Deathmatch for warm-ups, and the highly competitive 'Ranked' ladder and 'Siege Cup' tournaments.

Unconfirmed if traditional multiplayer (Deathmatch, etc.) or a mode like Doom Eternal's Battlemode will feature. Given the focus on single-player in announcements, multiplayer details are TBD. (Speculative)

extension Editions & DLC
Available Editions

Rainbow Six Siege is heavily monetized through multiple editions and a Live Service model. In recent years, Ubisoft introduced a 'Free Access' tier allowing players to jump into Quick Match modes. Paid versions include the Standard Edition, Deluxe Edition, and Ultimate Edition, which instantly unlock massive blocks of post-launch DLC operators. The game features an active Battle Pass system for cosmetics, R6 Credits (premium currency) for Elite skins, and a subscription service called the 'Membership' for ongoing rewards.

Standard Edition confirmed. Deluxe and/or Collector's Editions are highly probable, likely including cosmetic items, early unlocks, or a potential Season Pass/DLC access. (Speculative)

Post-Launch Content / DLC

Siege is a masterclass in the "Games as a Service" model. Since its launch in 2015, the game has received consistent, massive seasonal updates (e.g., Year 11 Season 3: Operation Split Fire). These updates introduce new operators, map reworks, balancing patches, and entirely new game modes. The developers actively monitor operator pick rates and win deltas, constantly nerfing over-performing gadgets or adding secondary EMPs and hard-breach tools to democratize the meta.

Possible, following the pattern of Doom Eternal which received story expansions. Specifics TBD. (Speculative)

help_outline FAQ
Frequently Asked Questions
  • Q: Is Rainbow Six Siege free to play?
    A: Ubisoft recently introduced a 'Free Access' tier allowing players to jump into Quick Match and Unranked modes. However, Ranked playlists, specific operators, and cosmetics require purchasing the game or upgrading editions.
  • Q: Do I need good aim to be good at Siege?
    A: While aiming helps, Siege heavily rewards game sense, map knowledge, and tactical positioning. You can easily outplay opponents with superior aim by utilizing destruction, drones, and vertical angles.
  • Q: What is 'Spawn Peeking'?
    A: A notorious tactic where Defenders break open a window or door at the very start of the round and shoot Attackers as they approach the building from their spawn points.
  • Q: Can I play solo?
    A: You can queue for matches solo, but you will be matched with random teammates. Due to the extreme reliance on communication and synergy, 'solo queuing' in Ranked is notoriously difficult.
  • Q: Is Doom: The Dark Ages a sequel to Doom Eternal?
    A: No, it is a prequel, set before the events of Doom (2016) and Doom Eternal, exploring an earlier period in the Doom Slayer's history.
  • Q: What is the Atlan shield?
    A: The Atlan is a new piece of equipment for the Doom Slayer. It's a throwable shield that can also be used for blocking attacks and likely has other offensive and defensive capabilities, possibly aiding in traversal.
  • Q: Will there be multiplayer?
    A: Multiplayer modes have not yet been confirmed for Doom: The Dark Ages. Details are To Be Determined (TBD).
  • Q: Can you ride a dragon?
    A: Yes, the reveal trailer showed the Doom Slayer riding a large, cybernetic-looking dragon-like creature, suggesting mount-based combat or traversal will be a feature.
  • Q: Is this game set in Earth's medieval times?
    A: It appears to be set in a different universe or dimension with a medieval dark fantasy aesthetic, possibly related to Sentinel Prime's history or other worlds connected to the Doom lore, rather than historical Earth.
build Technical Details
Graphics & Visual Fidelity

Running on the Anvil engine layered with RealBlast technology, the game's visuals prioritize procedural destruction over raw photorealism. Plaster explodes into dust, wooden barricades splinter dynamically based on where they are hit, and massive C4 charges tear giant holes through unreinforced floors, completely exposing the rooms above or below. The operators are visually distinct by design, allowing players to instantly identify targets (e.g., seeing Jäger's pilot helmet) and adjust their tactical approach in milliseconds.

Powered by the latest id Tech engine, visuals will aim for cutting-edge fidelity, featuring detailed environments blending medieval architecture with demonic corruption, visceral gore, and spectacular particle effects. Ray tracing and other advanced rendering techniques are expected.

Audio & Soundtrack

Siege features an incredibly sophisticated sound propagation engine. Sound does not travel in a straight line through walls; it travels through the path of least resistance (open doors, bullet holes, or breached walls). A veteran player can precisely track an enemy's location purely by the sound of their heavy boots crunching on broken glass or the specific metallic rip of a C4 charge being primed. The musical score is tense and percussive, ramping up dynamically as the round timer counts down to the final seconds.

Expected to feature an intense, heavy metal soundtrack driving the action, possibly by a new composer or a collaboration maintaining the franchise's signature style. Immersive sound design for demonic roars, weapon impacts, and environmental ambience is a staple and anticipated.

User Interface (UI/UX)

The HUD is highly functional and customizable. It displays a compass, health, remaining gadgets, and a timer. The most crucial UI element is the 'Ping' system, heavily refined over the years, allowing players to instantly mark enemy gadgets, locations, or cameras for their team without needing voice communication. In the prep phase, the UI shifts to the Drone/Camera view, a sterile overlay heavily utilized to gather pre-match intelligence on enemy setups.

Expected to be fast-paced, clear, and informative, consistent with modern Doom games, possibly with thematic medieval/dark fantasy visual elements. HUD will likely display health, armor, ammo, and equipped gear.

Accessibility Options

Ubisoft has continuously implemented accessibility features, including comprehensive optic color and opacity customization to combat colorblindness, allowing players to change the color of laser sights and scopes. The game also features text-to-speech, fully customizable crosshairs, and toggleable HUD elements to reduce visual overload.

Expected to include a comprehensive suite of modern accessibility options, building on those offered in Doom Eternal (e.g., customizable controls, subtitle options, colorblind modes, UI scaling, gameplay modifiers).

Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView N/A
settings_applications System Requirements
1080p (Full HD) - Recommended (Estimated 1080p ~60 FPS+, High Preset, Upscaling Optional) (High Preset)
CPU: Estimated recommended desktop CPU.
CPU (Laptop): Estimated high-end laptop CPUs.
GPU: Estimated recommended desktop GPU.
GPU (Laptop): Estimated performance-focused laptop GPUs. 10GB+ VRAM preferable.
RAM: 16GB-32GB RAM likely recommended.
Storage: NVMe SSD likely required.
—
memoryCPU: AMD Ryzen 7 5800X3D or Intel Core i7-13700K (Estimated)
developer_boardGPU: AMD Radeon RX 6800 XT (16GB) or NVIDIA GeForce RTX 3080 (10GB) / RTX 4070 (12GB) (Estimated)
laptop_macCPU (L): AMD Ryzen 9 6900HX / Intel Core i9-12900H equivalent or better (Estimated)
laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Mobile (10GB/16GB) / RTX 4070 Mobile (8GB) (High TGP) (Estimated)
layersRAM: 16 GB
saveStorage (Tier): 80-100 GB NVMe SSD (Estimated)
1080p (Full HD) - Minimum (Estimated 1080p ~30-60 FPS, Medium Preset, Upscaling) (Medium Preset, Upscaling (e.g., FSR/DLSS Quality))
CPU: Estimated minimum desktop CPU.
CPU (Laptop): Estimated laptop CPU equivalent.
GPU: Estimated minimum desktop GPU.
GPU (Laptop): Estimated laptop GPUs. VRAM will be important.
RAM: 16GB RAM likely minimum.
Storage: NVMe SSD likely required.
—
memoryCPU: AMD Ryzen 5 5600X or Intel Core i5-12600K (Estimated)
developer_boardGPU: AMD Radeon RX 6700 XT (12GB) or NVIDIA GeForce RTX 3060 Ti (8GB) / RTX 4060 (8GB) (Estimated)
laptop_macCPU (L): AMD Ryzen 7 6800H / Intel Core i7-12700H equivalent or better (Estimated)
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Mobile (8GB) / RTX 4060 Mobile (8GB) (High TGP) (Estimated)
layersRAM: 16 GB
saveStorage (Tier): 80-100 GB NVMe SSD (Estimated)
1080p (Full HD) - Recommended (High Preset, 1080p (60+ FPS Target))
CPU: Official recommended processors, providing enough multi-threaded overhead to eliminate stuttering during chaotic site executions.
CPU (Laptop): Ensures perfectly fluid frame pacing, critical for tracking fast-moving operators like Ash or Caveira.
GPU: Official recommended GPUs for High settings. The 6GB+ VRAM ensures textures remain crisp without performance hits.
GPU (Laptop): A modern 3060 Mobile will easily push past 144 FPS at 1080p, maximizing high-refresh-rate displays.
RAM: The official recommendation to ensure zero background hitches.
Storage: NVMe SSD highly recommended.
memoryCPU: AMD Ryzen 5 3600 (3.6 GHz) / Intel Core i5-10400 (2.9 GHz)
developer_boardGPU: NVIDIA GeForce RTX 2060 (6 GB) / AMD RX 6600 (8 GB) / Intel Arc A750 (8 GB)
laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile
layersRAM: 16 GB
saveStorage (Tier): 65 GB available space
—
1080p (Full HD) - Minimum (Low Preset, 1080p (60 FPS Target))
CPU: The official modernized minimum processors required to handle the complex destruction physics and high tick-rate networking.
CPU (Laptop): Entry-level quad-core mobile CPUs comfortably handle the game on lower graphical settings.
GPU: The official minimum GPUs. A 4GB VRAM buffer is necessary for the updated lighting engine.
GPU (Laptop): Provides a highly playable 1080p experience at 60 FPS on Medium settings.
RAM: Official minimum required system memory.
Storage: SSD strictly required.
memoryCPU: AMD Ryzen 3 3100 (3.6 GHz) / Intel Core i3-8100 (3.6 GHz)
developer_boardGPU: NVIDIA GeForce GTX 1650 (4 GB) / AMD RX 5500 XT (4 GB) / Intel Arc A380 (6 GB)
laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 3550H
laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile
layersRAM: 8 GB
saveStorage (Tier): 65 GB available space
—
1440p (QHD/2K) - High (Estimated 1440p ~60 FPS+, High/Ultra Preset) (High/Ultra Preset)
CPU: Estimated desktop CPU for 1440p.
CPU (Laptop): Estimated top-tier laptop CPUs.
GPU: Estimated desktop GPU for 1440p.
GPU (Laptop): Estimated high-performance laptop GPUs. 12GB+ VRAM essential.
RAM: 32GB RAM recommended for 1440p high settings.
Storage: NVMe SSD likely required.
—
memoryCPU: AMD Ryzen 7 7800X3D or Intel Core i7-13700K/14700K (Estimated)
developer_boardGPU: AMD Radeon RX 7800 XT (16GB) or NVIDIA GeForce RTX 4070 Ti (12GB) / RTX 3080 Ti (12GB) (Estimated)
laptop_macCPU (L): AMD Ryzen 9 7940HS / Intel Core i9-13900HX or better (Estimated)
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile (12GB) / RTX 3080 Ti Mobile (16GB) (Max TGP) (Estimated)
layersRAM: 16 GB
saveStorage (Tier): 80-100 GB NVMe SSD (Estimated)
1440p (QHD/2K) - Enthusiast (High Preset, 1440p (60-144 FPS Target))
CPU: The CPU requirements remain stable as the game becomes highly GPU-bound at higher resolutions.
CPU (Laptop): Easily powers the game's logic while driving high-refresh-rate 1440p laptop displays.
GPU: Handles the increased pixel count cleanly, ensuring sharp visuals on small details like distant drone holes or pixel-peeking defenders.
GPU (Laptop): Provides the necessary compute overhead for 1440p rendering on competitive portable panels.
RAM: Optimal configuration.
Storage: NVMe SSD.
memoryCPU: AMD Ryzen 5 3600 (3.6 GHz) / Intel Core i5-10400 (2.9 GHz)
developer_boardGPU: NVIDIA GeForce RTX 3070 (8 GB) / AMD RX 6700 XT (8 GB) / Intel Arc B580 (12 GB)
laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile / RTX 4060 Mobile
layersRAM: 16 GB
saveStorage (Tier): 65 GB available space
—
2160p (UHD/4K) - Ultra (Estimated 2160p/4K ~60 FPS, High/Ultra Preset with Upscaling) (High/Ultra Preset, Upscaling (e.g., DLSS/FSR Performance/Balanced))
CPU: Estimated desktop CPU for 4K.
CPU (Laptop): Flagship laptop CPUs.
GPU: Estimated desktop GPU for 4K.
GPU (Laptop): Flagship laptop GPU (RTX 4090 Mobile) will likely still require upscaling for smooth 4K Ultra. Next-gen GPUs would aim to improve this significantly.
RAM: 32GB RAM strongly recommended for 4K.
Storage: NVMe SSD likely required.
—
memoryCPU: AMD Ryzen 9 7900X3D or Intel Core i9-13900K/14900K (Estimated)
developer_boardGPU: AMD Radeon RX 7900 XTX (24GB) or NVIDIA GeForce RTX 4080 (16GB) / RTX 4090 (24GB) (Estimated)
laptop_macCPU (L): AMD Ryzen 9 7945HX / Intel Core i9-13980HX/14900HX (Estimated)
laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP) (Estimated). **A next-generation flagship laptop GPU (e.g., hypothetical NVIDIA GeForce RTX 5080/5090 Mobile or AMD equivalent) would be targeted for a more comfortable native 4K Ultra experience or higher framerates with advanced ray tracing. (Highly Speculative)**
layersRAM: 32 GB
saveStorage (Tier): 80-100 GB NVMe SSD (Estimated)
2160p (UHD/4K) - Ultra (Ultra Preset, 4K (120+ FPS))
CPU: Ensures absolutely no bottlenecks at the highest visual fidelity and extreme frame rates.
CPU (Laptop): Desktop-grade performance in a portable chassis.
GPU: Required to maintain a stable, esports-tier 120+ FPS at true 4K resolution using the massive Ultra-HD texture pack.
GPU (Laptop): Required to power a flawless 4K competitive experience on a high-end laptop.
RAM: Maximizes system stability.
Storage: Gen4 NVMe SSD explicitly required to accommodate the 4K Ultra Texture pack.
memoryCPU: AMD Ryzen 5 5600X (3.7 GHz) / Intel Core i5-11600K (3.9 GHz)
developer_boardGPU: NVIDIA GeForce RTX 4070 Ti Super (16 GB) / AMD RX 7900 XT (20 GB)
laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile
layersRAM: 16 GB
saveStorage (Tier): 110 GB available space
—
save Overall Storage
Spec: 65 GB available space (110 GB for 4K Ultra textures)
Note: An SSD is explicitly required by Ubisoft's updated specifications to ensure lightning-fast map loading times, preventing players from holding up the entire lobby.
Type: Unknown
Spec: 80-100 GB available space (NVMe SSD Highly Recommended). (Estimated)
Note: An NVMe SSD will likely be strongly recommended or required for optimal performance.
Type: NVMe
desktop_windows Operating System
Spec: Windows 10 / Windows 11 (64-bit versions required)
Explanation: A 64-bit OS is officially required to effectively manage system memory and the game's anti-cheat software (BattlEye).
Spec: Windows 10, Windows 11 (64-bit versions only) (Expected)
Explanation: 64-bit Windows 10/11 will likely be required.
gamepad DirectX Version
Spec: DirectX 12
Explanation: Recent updates have transitioned the game's APIs, providing optimal draw calls and improved multi-threading performance over the legacy DirectX 11 versions.
Spec: DirectX 12 Ultimate (Expected)
Explanation: DX12 Ultimate likely required for advanced features like ray tracing.
info_outline Other Game Notes
  • System requirements are verified against the official Ubisoft 2026 specifications. The game has undergone massive graphical overhauls since its 2015 release, requiring significantly more modern hardware to render the complex physics of the RealBlast destruction engine and maintain high esports framerates.
  • Laptop Performance Note: Siege relies heavily on incredibly high, stable framerates for competitive viability. Laptops must manage thermals carefully to avoid micro-stutters during intense, multi-wall explosive breaches.
  • Laptop Consideration: G P U T G P: A minimal TGP of 45W is perfectly adequate for hitting 60 FPS at 1080p. For competitive players seeking a locked 144Hz+ experience, an 85W+ TGP (RTX 3060 Mobile or better) is highly recommended.
  • Laptop Consideration: Cooling Thermals: CPU processing handles the dynamic sound propagation and complex physics calculations of destructible environments. A cooling pad is strongly recommended to maintain stable clock speeds over long, high-tension Ranked matches.
  • Laptop Consideration: C P U Power Limits: Set Windows power profiles to 'Performance'. The game is remarkably optimized but will drop frames drastically if the CPU downclocks during massive C4 or breaching charge explosions.
  • Laptop Consideration: M U X Switch Optimus: Absolutely mandatory for competitive play. A MUX switch reduces render latency and input lag, which is critical in a game where a single pixel-wide line of sight determines a headshot.
  • Optimization Detail: Upscaling Tech: Supports NVIDIA DLSS, AMD FSR, and NVIDIA Reflex. Using Reflex is critical for competitive players to minimize system latency.
  • Optimization Detail: Key Settings Impact: Shadow Quality, LOD Quality, and Anti-Aliasing have the highest impact on GPU overhead. Many pro players turn settings to 'Low' exclusively to improve visibility and maximize FPS.
  • Game Name: Tom Clancy's Rainbow Six Siege
  • SYSTEM REQUIREMENTS ARE HIGHLY SPECULATIVE AND PLACEHOLDERS. Official requirements will be announced closer to release. Based on trends for modern AAA titles on a new id Tech engine.
  • Laptop Performance Note: Laptop models of listed desktop GPUs will require comparable performance, high TGP, and excellent cooling. This will likely be a demanding title.
  • Laptop Consideration: G P U T G P: Maximum TGP will be critical.
  • Laptop Consideration: Cooling Thermals: Robust cooling will be essential.
  • Laptop Consideration: C P U Power Limits: High sustained CPU power limits needed.
  • Laptop Consideration: M U X Switch Optimus: MUX switch or Advanced Optimus highly recommended.
  • Optimization Detail: Upscaling Tech: Support for DLSS, FSR, and XeSS is highly probable.
  • Optimization Detail: Key Settings Impact: Ray Tracing, Texture Quality, Shadow Quality, Volumetric Effects, and Particle Density will likely be major performance factors.
  • Game Name: Doom: The Dark Ages
build Optimization Details
  • Upscaling Tech: Supports NVIDIA DLSS, AMD FSR, and NVIDIA Reflex. Using Reflex is critical for competitive players to minimize system latency.
  • Key Settings Impact: Shadow Quality, LOD Quality, and Anti-Aliasing have the highest impact on GPU overhead. Many pro players turn settings to 'Low' exclusively to improve visibility and maximize FPS.
  • Upscaling Tech: Support for DLSS, FSR, and XeSS is highly probable.
  • Key Settings Impact: Ray Tracing, Texture Quality, Shadow Quality, Volumetric Effects, and Particle Density will likely be major performance factors.
laptop Laptop Considerations
  • G P U T G P: A minimal TGP of 45W is perfectly adequate for hitting 60 FPS at 1080p. For competitive players seeking a locked 144Hz+ experience, an 85W+ TGP (RTX 3060 Mobile or better) is highly recommended.
  • Cooling Thermals: CPU processing handles the dynamic sound propagation and complex physics calculations of destructible environments. A cooling pad is strongly recommended to maintain stable clock speeds over long, high-tension Ranked matches.
  • C P U Power Limits: Set Windows power profiles to 'Performance'. The game is remarkably optimized but will drop frames drastically if the CPU downclocks during massive C4 or breaching charge explosions.
  • M U X Switch Optimus: Absolutely mandatory for competitive play. A MUX switch reduces render latency and input lag, which is critical in a game where a single pixel-wide line of sight determines a headshot.
  • G P U T G P: Maximum TGP will be critical.
  • Cooling Thermals: Robust cooling will be essential.
  • C P U Power Limits: High sustained CPU power limits needed.
  • M U X Switch Optimus: MUX switch or Advanced Optimus highly recommended.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Mobile (10GB/16GB) / RTX 4070 Mobile (8GB) (High TGP) (Estimated)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Mobile (10GB/16GB) / RTX 4070 Mobile (8GB) (High TGP) (Estimated)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Mobile (10GB/16GB) / RTX 4070 Mobile (8GB) (High TGP) (Estimated)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile / RTX 4060 Mobile
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile / RTX 4060 Mobile
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile / RTX 4060 Mobile
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile (12GB) / RTX 3080 Ti Mobile (16GB) (Max TGP) (Estimated)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile (12GB) / RTX 3080 Ti Mobile (16GB) (Max TGP) (Estimated)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile (12GB) / RTX 3080 Ti Mobile (16GB) (Max TGP) (Estimated)
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile
Lenovo Legion Pro 7 16IRX9H with RTX 4090
Lenovo Legion Pro 7 16IRX9H with RTX 4090
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4090
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP) (Estimated). **A next-generation flagship laptop GPU (e.g., hypothetical NVIDIA GeForce RTX 5080/5090 Mobile or AMD equivalent) would be targeted for a more comfortable native 4K Ultra experience or higher framerates with advanced ray tracing. (Highly Speculative)**
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP) (Estimated). **A next-generation flagship laptop GPU (e.g., hypothetical NVIDIA GeForce RTX 5080/5090 Mobile or AMD equivalent) would be targeted for a more comfortable native 4K Ultra experience or higher framerates with advanced ray tracing. (Highly Speculative)**
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP) (Estimated). **A next-generation flagship laptop GPU (e.g., hypothetical NVIDIA GeForce RTX 5080/5090 Mobile or AMD equivalent) would be targeted for a more comfortable native 4K Ultra experience or higher framerates with advanced ray tracing. (Highly Speculative)**

For Tom Clancy's Rainbow Six Siege Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 (4 GB) / AMD RX 5500 XT (4 GB) / Intel Arc A380 (6 GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 (4 GB) / AMD RX 5500 XT (4 GB) / Intel Arc A380 (6 GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 (4 GB) / AMD RX 5500 XT (4 GB) / Intel Arc A380 (6 GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 (4 GB) / AMD RX 5500 XT (4 GB) / Intel Arc A380 (6 GB)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 (4 GB) / AMD RX 5500 XT (4 GB) / Intel Arc A380 (6 GB)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 (4 GB) / AMD RX 5500 XT (4 GB) / Intel Arc A380 (6 GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 (4 GB) / AMD RX 5500 XT (4 GB) / Intel Arc A380 (6 GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 (4 GB) / AMD RX 5500 XT (4 GB) / Intel Arc A380 (6 GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 (4 GB) / AMD RX 5500 XT (4 GB) / Intel Arc A380 (6 GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 (4 GB) / AMD RX 5500 XT (4 GB) / Intel Arc A380 (6 GB)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 (6 GB) / AMD RX 6600 (8 GB) / Intel Arc A750 (8 GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 (6 GB) / AMD RX 6600 (8 GB) / Intel Arc A750 (8 GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8 GB) / AMD RX 6700 XT (8 GB) / Intel Arc B580 (12 GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8 GB) / AMD RX 6700 XT (8 GB) / Intel Arc B580 (12 GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8 GB) / AMD RX 6700 XT (8 GB) / Intel Arc B580 (12 GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8 GB) / AMD RX 6700 XT (8 GB) / Intel Arc B580 (12 GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8 GB) / AMD RX 6700 XT (8 GB) / Intel Arc B580 (12 GB)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8 GB) / AMD RX 6700 XT (8 GB) / Intel Arc B580 (12 GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8 GB) / AMD RX 6700 XT (8 GB) / Intel Arc B580 (12 GB)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8 GB) / AMD RX 6700 XT (8 GB) / Intel Arc B580 (12 GB)
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8 GB) / AMD RX 6700 XT (8 GB) / Intel Arc B580 (12 GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8 GB) / AMD RX 6700 XT (8 GB) / Intel Arc B580 (12 GB)
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti Super (16 GB) / AMD RX 7900 XT (20 GB)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti Super (16 GB) / AMD RX 7900 XT (20 GB)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti Super (16 GB) / AMD RX 7900 XT (20 GB)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti Super (16 GB) / AMD RX 7900 XT (20 GB)
HP Omen 16 (RTX 5070 & Intel Core Ultra 9 285HX)
HP Omen 16 (RTX 5070 & Intel Core Ultra 9 285HX)
  • memory Intel Core Ultra 9 Processor 285H
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti Super (16 GB) / AMD RX 7900 XT (20 GB)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti Super (16 GB) / AMD RX 7900 XT (20 GB)
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
  • memory AMD Ryzen 9 7945HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti Super (16 GB) / AMD RX 7900 XT (20 GB)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti Super (16 GB) / AMD RX 7900 XT (20 GB)
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti Super (16 GB) / AMD RX 7900 XT (20 GB)
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti Super (16 GB) / AMD RX 7900 XT (20 GB)

For Doom: The Dark Ages Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: AMD Radeon RX 6700 XT (12GB) or NVIDIA GeForce RTX 3060 Ti (8GB) / RTX 4060 (8GB) (Estimated)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: AMD Radeon RX 6700 XT (12GB) or NVIDIA GeForce RTX 3060 Ti (8GB) / RTX 4060 (8GB) (Estimated)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 6700 XT (12GB) or NVIDIA GeForce RTX 3060 Ti (8GB) / RTX 4060 (8GB) (Estimated)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: AMD Radeon RX 6700 XT (12GB) or NVIDIA GeForce RTX 3060 Ti (8GB) / RTX 4060 (8GB) (Estimated)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: AMD Radeon RX 6700 XT (12GB) or NVIDIA GeForce RTX 3060 Ti (8GB) / RTX 4060 (8GB) (Estimated)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: AMD Radeon RX 6700 XT (12GB) or NVIDIA GeForce RTX 3060 Ti (8GB) / RTX 4060 (8GB) (Estimated)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 6700 XT (12GB) or NVIDIA GeForce RTX 3060 Ti (8GB) / RTX 4060 (8GB) (Estimated)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 6700 XT (12GB) or NVIDIA GeForce RTX 3060 Ti (8GB) / RTX 4060 (8GB) (Estimated)
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: AMD Radeon RX 6700 XT (12GB) or NVIDIA GeForce RTX 3060 Ti (8GB) / RTX 4060 (8GB) (Estimated)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: AMD Radeon RX 6700 XT (12GB) or NVIDIA GeForce RTX 3060 Ti (8GB) / RTX 4060 (8GB) (Estimated)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: AMD Radeon RX 6800 XT (16GB) or NVIDIA GeForce RTX 3080 (10GB) / RTX 4070 (12GB) (Estimated)
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: AMD Radeon RX 6800 XT (16GB) or NVIDIA GeForce RTX 3080 (10GB) / RTX 4070 (12GB) (Estimated)
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: AMD Radeon RX 6800 XT (16GB) or NVIDIA GeForce RTX 3080 (10GB) / RTX 4070 (12GB) (Estimated)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 6800 XT (16GB) or NVIDIA GeForce RTX 3080 (10GB) / RTX 4070 (12GB) (Estimated)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 6800 XT (16GB) or NVIDIA GeForce RTX 3080 (10GB) / RTX 4070 (12GB) (Estimated)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 7800 XT (16GB) or NVIDIA GeForce RTX 4070 Ti (12GB) / RTX 3080 Ti (12GB) (Estimated)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 7800 XT (16GB) or NVIDIA GeForce RTX 4070 Ti (12GB) / RTX 3080 Ti (12GB) (Estimated)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 7800 XT (16GB) or NVIDIA GeForce RTX 4070 Ti (12GB) / RTX 3080 Ti (12GB) (Estimated)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 7800 XT (16GB) or NVIDIA GeForce RTX 4070 Ti (12GB) / RTX 3080 Ti (12GB) (Estimated)
HP Omen 16 (RTX 5070 & Intel Core Ultra 9 285HX)
HP Omen 16 (RTX 5070 & Intel Core Ultra 9 285HX)
  • memory Intel Core Ultra 9 Processor 285H
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 7800 XT (16GB) or NVIDIA GeForce RTX 4070 Ti (12GB) / RTX 3080 Ti (12GB) (Estimated)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: AMD Radeon RX 7800 XT (16GB) or NVIDIA GeForce RTX 4070 Ti (12GB) / RTX 3080 Ti (12GB) (Estimated)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 7800 XT (16GB) or NVIDIA GeForce RTX 4070 Ti (12GB) / RTX 3080 Ti (12GB) (Estimated)
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 7800 XT (16GB) or NVIDIA GeForce RTX 4070 Ti (12GB) / RTX 3080 Ti (12GB) (Estimated)
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 7800 XT (16GB) or NVIDIA GeForce RTX 4070 Ti (12GB) / RTX 3080 Ti (12GB) (Estimated)
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 7800 XT (16GB) or NVIDIA GeForce RTX 4070 Ti (12GB) / RTX 3080 Ti (12GB) (Estimated)
check_circle_outline Recommended based on listed requirements for UHD (4K).
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: AMD Radeon RX 7900 XTX (24GB) or NVIDIA GeForce RTX 4080 (16GB) / RTX 4090 (24GB) (Estimated)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: AMD Radeon RX 7900 XTX (24GB) or NVIDIA GeForce RTX 4080 (16GB) / RTX 4090 (24GB) (Estimated)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (commonly listed as 4800MHz by some retailers, but 5600MHz is common for 14th Gen HX with DDR5)
  • track_changes Target GPU: AMD Radeon RX 7900 XTX (24GB) or NVIDIA GeForce RTX 4080 (16GB) / RTX 4090 (24GB) (Estimated)
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
  • memory Intel Core Ultra 9 Processor 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: AMD Radeon RX 7900 XTX (24GB) or NVIDIA GeForce RTX 4080 (16GB) / RTX 4090 (24GB) (Estimated)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 7900 XTX (24GB) or NVIDIA GeForce RTX 4080 (16GB) / RTX 4090 (24GB) (Estimated)
MSI Vector 16 HX with RTX 5070 Ti
MSI Vector 16 HX with RTX 5070 Ti
  • memory Intel Ultra 7 255HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB DDR5 5600MHz
  • track_changes Target GPU: AMD Radeon RX 7900 XTX (24GB) or NVIDIA GeForce RTX 4080 (16GB) / RTX 4090 (24GB) (Estimated)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
  • memory Intel Core Ultra 7 240H
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB LPDDR5X 5600MHz
  • track_changes Target GPU: AMD Radeon RX 7900 XTX (24GB) or NVIDIA GeForce RTX 4080 (16GB) / RTX 4090 (24GB) (Estimated)
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: AMD Radeon RX 7900 XTX (24GB) or NVIDIA GeForce RTX 4080 (16GB) / RTX 4090 (24GB) (Estimated)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: AMD Radeon RX 7900 XTX (24GB) or NVIDIA GeForce RTX 4080 (16GB) / RTX 4090 (24GB) (Estimated)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32 GB DDR5 6400MHz (2x16GB)
  • track_changes Target GPU: AMD Radeon RX 7900 XTX (24GB) or NVIDIA GeForce RTX 4080 (16GB) / RTX 4090 (24GB) (Estimated)

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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