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Tides of Tomorrow vs God of War
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Apr 22, 2026 | Apr 20, 2018 |
| Developer | |
| DigixArt | SIE Santa Monica Studio |
| Publisher | |
| THQ Nordic | Sony Interactive Entertainment |
| Genre(s) | |
| Narrative Adventure, Survival | Action-Adventure, Hack and Slash, Third-Person Narrative |
| Engine | |
| Unreal Engine 5 | Proprietary Engine (Santa Monica Studio Custom) |
| stars Ratings & Price | |
| Content Rating | |
| T for Teen (Blood, Language, Violence) | M (Mature 17+) - ESRB Descriptors: Blood and Gore, |
| Avg. User Rating | |
| 4.8 / 5.0 | 4.6 / 5.0 |
| Current Price (USD) | |
| $29.99 | $19.99 |
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| tune Key Specs | |
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| sports_esports Gameplay & Mechanics | |
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| colorize Combat & Gear | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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The primary 'ability' is the Tides of Time, which allows players to manifest 'echoes' of previous Tidewalkers to solve puzzles and navigate hazards. Players can upgrade their boats (speed, durability) and their resistance to Plastemia. Narrative progression is tied to the 'Trait System,' which tracks worldviews (Humanity vs. Nature, Survival vs. Community) and unlocks specific dialogue paths and faction alliances based on the player's moral evolution. |
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| public World & Exploration | |
| World & Level Design | |
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Elynd is a vast oceanic expanse featuring diverse hubs such as the chaotic 'Marketland,' the entertainment-focused 'Pleasureland,' and the mysterious 'Maelstrom'—a spiritual and physical center for the Mystics. Travel is conducted via customizable boats, with the world state dynamically shifting (ruined vs. thriving settlements) based on the specific 'Story-Link' seed a player is currently following. |
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| book Story & Characters | |
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| people Multiplayer | |
| Multiplayer Details | |
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The game features a 'Asynchronous Multiplayer' framework called Online Story-Link. This is not a real-time co-op mode but a shared narrative experience. Players can compete against 'ghost' data in boat races, leave resource caches for others, and influence the global death rate from Plastemia based on whether they choose to hoard or share medicine. |
God of War (2018) is a strictly single-player narrative-driven experience and does not feature any multiplayer modes. |
| extension Editions & DLC | |
| Available Editions | |
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The Standard Edition is priced at $29.99/€29,99 and is available in both digital and physical retail formats. A pre-order bonus known as the 'Delta Agent DLC' includes a high-performance tactical outfit (Delta Agent Suit) and a high-speed vessel (Delta Agent Boat) equipped with advanced tech. While no massive 'Collector’s Edition' is currently confirmed, limited print runs are available through official publisher channels for physical media enthusiasts. |
Standard Edition (base game). Digital Deluxe Edition (includes Death's Vow Armor Set for Kratos and Atreus, Exile's Guardian Shield Skin, God of War Digital Comic #0 by Dark Horse, God of War Digital Mini Artbook by Dark Horse, and a PS4 Dynamic Theme). Collector's Edition (included a 9-inch Kratos & Atreus statue, Steelbook case, 2” Huldra Brothers carvings, exclusive lithograph, cloth map, and digital content from Deluxe). Stone Mason Edition (included items from Collector's Edition plus Stone Mason's ring, Mimir's head talking keychain, 2” horse and troll carvings). |
| Post-Launch Content / DLC | |
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Initial post-launch support is focused on maintaining the Story-Link servers and community events. The 'Delta Agent Pack' is the first major cosmetic/utility DLC. DigixArt has hinted at future 'Expansions' that may introduce new oceanic biomes and faction storylines depending on community engagement levels following the April 22 launch. |
God of War (2018) did not receive any story-based DLC expansions. Post-launch updates included a New Game Plus mode (allowing players to restart with gear and abilities, facing tougher enemies and new upgrade tiers for equipment - Skap Slag resource), and a Photo Mode. |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Developed in Unreal Engine 5, the game uses a unique 'plasticpunk' aesthetic inspired by the impressionistic comic art of Thomas von Kummant. It features vibrant, high-contrast colors (oil-slick iridescence) to represent pollution and Story-Link connections, standing in stark contrast to the typical grit of post-apocalyptic games. On PS5 and Series X, it targets 4K at 60fps with DualSense haptic support on PlayStation. |
Utilizes a proprietary engine by Santa Monica Studio, renowned for its stunning visual fidelity on PS4 and further enhanced for the PC release. Features highly detailed character models, breathtaking Norse-inspired environments, impressive lighting and particle effects, and a seamless 'one-shot' camera presentation with no cuts or loading screens during gameplay. |
| Audio & Soundtrack | |
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The soundtrack features a 'deeply melancholy' yet 'dramatically beautiful' score that evolves based on the player’s surroundings and moral traits. The soundscape utilizes shimmering, ethereal cues for the Tides of Time ability. Voice acting is provided in English, with full interface and subtitle support for 11 global languages. |
The critically acclaimed original score, composed by Bear McCreary, features powerful orchestral themes, Norse-inspired instrumentation (like the nyckelharpa and hurdy-gurdy), and choir. Sound design is impactful, especially for combat and environmental ambience. Features excellent voice acting, particularly Christopher Judge as Kratos and Sunny Suljic as Atreus. |
| User Interface (UI/UX) | |
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The UI is designed to be diegetic and minimal, emphasizing the impressionistic art style. The 'Trait Menu' provides a high-level overview of the player's moral axis and its impact on the current world state. HUD elements for boat navigation and Plastemia infection levels are integrated into the Tidewalker's suit and vessel dashboard. |
Features an immersive, minimalist UI with an over-the-shoulder camera. Health and rage meters for Kratos, Atreus's arrow count and summon cooldowns are displayed. A compass aids navigation. Menus for inventory, skills, map, and codex (lore entries, bestiary). |
| Accessibility Options | |
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The game includes robust subtitle customization, colorblind modes specifically designed for the high-contrast 'plasticpunk' palette, remappable controls, and an 'Onboarding' system refined during the beta to assist players in understanding the complex Story-Link mechanics. Navigational echoes act as a built-in guide for players who struggle with spatial puzzles. |
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| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 720p (HD) - Minimum (Target: 720p, 30 FPS, Low Preset) (Low Preset.) CPU: Minimum desktop CPU. CPU (Laptop): Estimated laptop CPU. Performance depends on specific model and cooling. GPU: Minimum desktop GPU with 4GB VRAM. GPU (Laptop): Targets ~30 FPS at 720p Low. **4GB VRAM is essential for laptops at this tier.** DLSS/FSR can help if supported by these older cards (FSR more likely). RAM: Minimum RAM, dual-channel configuration recommended. | |
| — | memoryCPU: Intel Core i5-2500K (4 core 3.3 GHz) or AMD Ryzen 3 1200 (4 core 3.1 GHz) developer_boardGPU: NVIDIA GeForce GTX 960 (4 GB) or AMD Radeon R9 290X (4 GB) laptop_macCPU (L): Intel Core i5-7300HQ / AMD Ryzen 3 3200U or newer equivalent mobile CPUs with at least 4 cores. laptop_windowsGPU (L): NVIDIA GeForce GTX 1050 Mobile (4GB), NVIDIA GeForce MX350 (GDDR5, 2GB - may struggle); OR AMD Radeon RX 560X Mobile (4GB). A GTX 1650 Laptop (4GB) would be a more comfortable minimum. layersRAM: 8 GB saveStorage (Tier): 70 GB available space (SSD Recommended) |
| 1080p (Full HD) - Recommended (High / 60 FPS) CPU: Solid hex-core performance for smooth 'Tides of Time' transitions. CPU (Laptop): Modern high-performance mobile chips. GPU: Enables stable performance with moderate ray-traced reflections. GPU (Laptop): Mid-range mobile GPU for consistent 60fps. RAM: Standard for modern high-fidelity narrative titles. Storage: Fastest retrieval for communal consequence data. | |
memoryCPU: Intel i5 8600K / AMD Ryzen 5 3600XT developer_boardGPU: NVIDIA RTX 2060 Super / RX 5700XT laptop_macCPU (L): Intel i7-12700H / AMD Ryzen 7 6800H laptop_windowsGPU (L): RTX 4060 Laptop (100W+) layersRAM: 16 GB saveStorage (Tier): 50 GB NVMe SSD | — |
| 1080p (Full HD) - High (Target: 1080p, 60 FPS, Original PS4 Preset) (Original Preset.) CPU: Desktop CPU for 1080p/60FPS Original. CPU (Laptop): Performance laptop CPU needed for stable 1080p/60FPS. GPU: Desktop GPU for 1080p/60FPS Original. GPU (Laptop): Targets ~60 FPS at 1080p Original/High. **Ensure adequate TGP for NVIDIA cards.** 6GB VRAM minimum, 8GB recommended. DLSS/FSR can push to higher quality settings. RAM: 8GB is listed, but 16GB dual-channel RAM is highly recommended for smoother 60FPS. | |
| — | memoryCPU: Intel Core i7-4770K (4 core 3.5 GHz) or AMD Ryzen 7 2700 (8 core 3.2 GHz) developer_boardGPU: NVIDIA GeForce GTX 1070 (8 GB) or AMD Radeon RX 5600 XT (6 GB) laptop_macCPU (L): Intel Core i7-8750H / AMD Ryzen 7 3750H or newer performance mobile CPUs. laptop_windowsGPU (L): NVIDIA GeForce RTX 2060 Laptop (6GB, High TGP), NVIDIA GeForce RTX 3060 Laptop (6GB, Medium to High TGP); OR AMD Radeon RX 5600M (6GB), RX 6600M (8GB). layersRAM: 8 GB saveStorage (Tier): 70 GB available space (SSD Recommended) |
| 1080p (Full HD) - Minimum (Low-Medium / 30 FPS) CPU: Entry-level quad-core for basic logic processing. CPU (Laptop): Base H-series mobile processors. GPU: Capable of handling the stylized aesthetic at lower resolutions. GPU (Laptop): Standard entry-level mobile GPU. RAM: Mandatory 'floor' to handle the Story-Link database overhead. Storage: Ensures zero-latency asset streaming. | |
memoryCPU: Intel i5 4460 / AMD Ryzen 3 2300U developer_boardGPU: NVIDIA GTX 1060 / AMD RX 5700 laptop_macCPU (L): Intel i5-10300H / AMD Ryzen 5 4600H laptop_windowsGPU (L): RTX 3050 Laptop (60W) layersRAM: 16 GB saveStorage (Tier): 50 GB SSD | — |
| 1080p (Full HD) - Recommended (Target: 1080p, 30 FPS, Original PS4 Preset) (Original Preset (comparable to PS4 quality).) CPU: Recommended desktop CPU for PS4-like experience. CPU (Laptop): Recommended laptop CPU for a stable 1080p/30FPS at original settings. GPU: Recommended desktop GPU for 1080p/30FPS Original. GPU (Laptop): Targets ~30 FPS at 1080p Original settings. **4GB VRAM is a minimum, 6GB preferred for laptops.** DLSS/FSR helpful. RAM: 8GB RAM in dual-channel. | |
| — | memoryCPU: Intel Core i5-6600K (4 core 3.5 GHz) or AMD Ryzen 5 2400G (4 core 3.6 GHz) developer_boardGPU: NVIDIA GeForce GTX 1060 (6 GB) or AMD Radeon RX 570 (4 GB) laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 3550H or newer equivalent mobile CPUs. laptop_windowsGPU (L): NVIDIA GeForce GTX 1060 Max-Q (6GB), NVIDIA GeForce GTX 1650 Ti Mobile (4GB, may need setting tweaks), NVIDIA GeForce RTX 3050 Laptop (4GB/6GB, lower TGP); OR AMD Radeon RX 5500M (4GB), RX 570 (Mobile equivalent if exists). layersRAM: 8 GB saveStorage (Tier): 70 GB available space (SSD Recommended) |
| 1440p (QHD/2K) - High Fidelity (Ultra / 60 FPS) CPU: Handles dense NPC populations in Marketland hubs. CPU (Laptop): Desktop-class mobile processors. GPU: Required for 1440p native with high-quality global illumination. GPU (Laptop): High-end mobile workstation performance. RAM: Recommended for creators and multi-taskers. Storage: Optimal for rapid fast travel across Elynd. | |
memoryCPU: Intel i7-12700K / AMD Ryzen 7 5800X developer_boardGPU: NVIDIA RTX 3080 / AMD RX 6800 XT laptop_macCPU (L): Intel i9-13980HX / AMD Ryzen 9 7945HX laptop_windowsGPU (L): RTX 4080 Laptop (150W) layersRAM: 32 GB saveStorage (Tier): 50 GB Gen4 NVMe | — |
| 1440p (QHD/2K) - Performance (Target: 1440p, 60 FPS, High Preset) (High Preset, Upscaling (DLSS/FSR 'Quality' or 'Balanced') likely needed.) CPU: Desktop CPU for 1440p/60FPS High. CPU (Laptop): High-performance laptop CPU to avoid bottlenecks at 1440p. GPU: Desktop GPU for 1440p/60FPS High. GPU (Laptop): Targets ~60 FPS at 1440p High. **Max TGP versions and good cooling are essential.** 8GB VRAM minimum. Upscaling (DLSS/FSR 'Balanced' or 'Performance') will likely be necessary. RAM: 16GB RAM dual-channel. | |
| — | memoryCPU: Intel Core i7-7700K (4 core 4.2 GHz) or AMD Ryzen 7 3700X (8 core 3.6 GHz) developer_boardGPU: NVIDIA GeForce RTX 2070 (8 GB) or AMD Radeon RX 5700 XT (8 GB) laptop_macCPU (L): Intel Core i7-10870H / AMD Ryzen 7 4800H or newer high-performance mobile CPUs (e.g., Intel Core i7 11th gen H / AMD Ryzen 7 5000H series). laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP), NVIDIA GeForce RTX 4060 Laptop (8GB, High TGP); OR AMD Radeon RX 6700M (10GB), RX 6800S (8GB). layersRAM: 16 GB saveStorage (Tier): 70 GB available space (SSD Recommended) |
| 2160p (UHD/4K) - Fidelity-Plus (Epic / 60 FPS+) CPU: Top-tier CPUs to eliminate bottlenecks in the Story-Link synchronization. CPU (Laptop): The current peak of mobile processing. GPU: Absolute requirement for native 4K at high frame rates. GPU (Laptop): Maximum mobile graphics power available. RAM: Ensures no overhead bottlenecks. Storage: Premium storage for the best experience. | |
memoryCPU: Intel i9-14900K / AMD Ryzen 9 7950X3D developer_boardGPU: NVIDIA RTX 4080/4090 / AMD RX 7900 XTX laptop_macCPU (L): Intel i9-14900HX laptop_windowsGPU (L): RTX 4090 Laptop (175W) layersRAM: 32 GB saveStorage (Tier): 50 GB Gen4 NVMe | — |
| 2160p (UHD/4K) - Ultra (Target: 4K, 60 FPS, Ultra Preset) (Ultra Preset, Upscaling (DLSS/FSR 'Performance' or 'Balanced') essential.) CPU: High-end desktop CPU for 4K/60 Ultra. CPU (Laptop): Flagship laptop CPUs required to support 4K gaming attempts without severe bottlenecks. GPU: High-end desktop GPU for 4K/60 Ultra. GPU (Laptop): Top-tier laptop GPUs needed. **Heavily reliant on aggressive upscaling (DLSS/FSR 'Performance' or 'Ultra Performance').** Native 4K at Ultra and 60 FPS is extremely demanding. 10GB+ VRAM essential. RAM: 16GB RAM dual-channel (32GB would be safer for consistent 4K). | |
| — | memoryCPU: Intel Core i9-9900K (8 core 3.6 GHz) or AMD Ryzen 9 3950X (16 core 3.5 GHz) developer_boardGPU: NVIDIA GeForce RTX 3080 (10 GB) or AMD Radeon RX 6800 XT (16 GB) laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 9 5900HX or newer flagship mobile CPUs (e.g., Intel 12th/13th Gen HX, AMD Ryzen 6000/7000 HX series). laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Laptop (16GB, Max TGP), NVIDIA GeForce RTX 4070 Laptop (8GB, Max TGP - likely needs DLSS Performance for 4K), NVIDIA GeForce RTX 4080 Laptop (12GB, Max TGP); OR AMD Radeon RX 6850M XT (12GB), RX 7900M (16GB). layersRAM: 16 GB saveStorage (Tier): 70 GB available space (SSD Recommended) |
| save Overall Storage | |
| Spec: SSD Required Note: Mechanical drives will cause significant hitching when loading 'echo' recordings of other players. Type: SSD | Spec: 70 GB available space (SSD Recommended) Note: An SSD is highly recommended for faster loading times and smoother texture streaming. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 10/11 (64-bit) Explanation: Required for DirectX 12 Agility SDK features and advanced cloud data synchronization. | Spec: Windows 10 64-bit (version 1809 or newer) Explanation: A 64-bit version of Windows 10 (version 1809 or higher) or Windows 11 is required. |
| gamepad DirectX Version | |
| Spec: Version 12 Explanation: Critical for rendering the 'plasticpunk' iridescent lighting and fluid simulation. | N/A |
| info_outline Other Game Notes | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Tides of Tomorrow Specifically
For God of War Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.