Select Games to Compare
Tides of Annihilation vs Grand Theft Auto V
| close | close |
|---|---|
| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Jun 15, 2027 | Sep 17, 2013 |
| Developer | |
| Eclipse Glow Games | Rockstar North |
| Publisher | |
| Tencent Games | Rockstar Games |
| Genre(s) | |
| Character Action Game / Action-Adventure | Action-Adventure, Open World, Third-Person Shooter, First-Person Shooter, Heist |
| Engine | |
| Unreal Engine 5 | RAGE (Rockstar Advanced Game Engine) with Euphoria and Bullet Physics |
| stars Ratings & Price | |
| Content Rating | |
| Mature | Mature 17+ |
| Avg. User Rating | |
| 4.8 / 5.0 | 4.7 / 5.0 |
| Current Price (USD) | |
| $69.99 | $29.99 |
| tune Key Specs | |
| Quick Highlights | |
|
|
| sports_esports Gameplay & Mechanics | |
| Companions/Followers | |
|
|
| Key Collectibles | |
|
|
| Key Themes | |
|
|
| colorize Combat & Gear | |
| Weapons Overview | |
|
|
| Armor / Gear Sets | |
|
|
| Outfits/Customization | |
|
|
| trending_up Progression & Upgrades | |
| Skills & Progression | |
|
Character progression relies on a deep, synergistic 'Badge' system. Players can equip up to four Badges simultaneously to alter game rules (e.g., enabling life steal at the cost of continuous health drain). Gwendolyn unlocks over a dozen spectral Knights, which are equipped in primary/secondary slots and seamlessly switched mid-combo. Beyond combat, these Knights grant environmental traversal skills—like Sir Bors creating ziplines or Sir Palamedes shattering walls—encouraging backtracking. Gwendolyn also equips swappable swords with unique attack properties and collects 'Regalia' for cosmetic outfit customization without compromising functional armor stats. |
Each of the three protagonists has unique special abilities: Michael can slow down time in combat (like bullet time); Franklin can slow down time while driving; Trevor can enter a rage mode, dealing more damage and taking less. Player stats (Stamina, Shooting, Strength, Stealth, Flying, Driving, Lung Capacity) improve through repeated use of related actions. Weapons can be customized with attachments (scopes, suppressors, extended mags, grips, tints). Vehicles can be extensively modified at Los Santos Customs shops (performance upgrades, cosmetic changes). Properties can be purchased to generate income and provide safe houses. |
| public World & Exploration | |
| World & Level Design | |
|
The game does not feature a traditional seamless open world; rather, it offers massive, interconnected zones heavily inspired by Metroidvania design. A prominent biome is the 'Great Russell Museum,' an expansive reworking of the British Museum where historical artifacts are warped into localized cultural hazards (e.g., Chinese, Japanese, and Egyptian exhibits). The architecture frequently transitions into 'Folded Realms'—bizarre, alternate dimensions layered over reality, such as the Inception-inspired 'Mirror Space' where gravity and logic distort. Furthermore, massive 'Colossal Knights' wander the world, serving as both environmental set pieces and interactive, climbable architectural labyrinths. |
The game world is one of the largest and most detailed ever created by Rockstar. Los Santos is a vast, meticulously crafted urban metropolis with diverse districts (Vinewood, Downtown, Rockford Hills, South Los Santos). Blaine County offers contrasting environments like the Alamo Sea (Salton Sea analogue), Mount Chiliad, Sandy Shores (desert town), Paleto Bay (coastal town), and dense forests. The map is filled with activities, landmarks, and dynamic events. |
| Playable Vehicles | |
|
|
| Notable Fauna/Mounts | |
|
|
| book Story & Characters | |
| Main Characters | |
|
|
| Example Missions | |
|
|
| people Multiplayer | |
| Multiplayer Details | |
|
The game is an exclusively single-player experience. The proprietary 'Dual Frontline Battle System' utilizes AI-controlled spectral summons rather than cooperative human players. |
N/A |
| extension Editions & DLC | |
| Available Editions | |
|
While specific editions remain officially unannounced, the game is heavily positioned as a premium AAA, single-player 'buy-to-play' title, expected to retail at $69.99 USD. Given its high-profile status, standard and deluxe digital editions are anticipated, potentially offering exclusive early unlocks for certain Regalia cosmetics or soundtrack access. |
Originally released on PS3/Xbox 360. Later enhanced versions released for PC, PS4, and Xbox One, and further enhanced versions for PS5 and Xbox Series X|S. Various editions included: Standard, Special Edition (SteelBook, blueprint map, stunt plane trials, bonus outfits, tattoos, special ability boost, additional weapons), Collector's Edition (Special Edition content + security deposit bag, GTA V cap, characters for GTA Online). The Premium Online Edition bundles the base game with the Criminal Enterprise Starter Pack for GTA Online. |
| Post-Launch Content / DLC | |
|
Currently, there is no official roadmap for Downloadable Content or live-service monetization. Eclipse Glow Games is marketing the game as a complete, feature-rich package at launch. |
The primary post-launch support has been for Grand Theft Auto Online, which has received a massive amount of free content updates over the years. These include new heists, businesses (CEO, Biker, Gunrunning, Nightclub, Arcade, etc.), vehicles, weapons, clothing, game modes, properties, and story-driven contact missions. No single-player story DLC was released for GTA V. |
| help_outline FAQ | |
| Frequently Asked Questions | |
|
|
| build Technical Details | |
| Graphics & Visual Fidelity | |
|
Powered by Unreal Engine 5, the game is a visual powerhouse aiming for photorealism stylized with an East Asian ink-wash aesthetic. The PC version is a flagship for NVIDIA, utilizing full Path Tracing and DLSS 4.5 Dynamic Multi Frame Generation. The developers recently optimized the global lighting system and updated skin rendering algorithms, leading to minor controversies over character model aesthetics that the studio clarified were purely technical enhancements, not ideological censorship. |
Utilizes the RAGE engine to deliver a highly detailed and realistic depiction of Los Santos and Blaine County. The game is known for its impressive draw distances, detailed textures, advanced lighting and shadow effects, realistic weather systems, and convincing character animations. Enhanced versions on PC, PS4/Xbox One, and PS5/Xbox Series X|S introduced higher resolutions, improved textures, denser traffic/pedestrians, and features like ray tracing on the latest consoles/PC. |
| Audio & Soundtrack | |
|
The soundtrack features melancholic, 'withering' compositions that adapt dynamically to the cultural biome (e.g., shifting instrumentation within the museum exhibits). The voice cast is notable, with Angela Sant'Albano voicing Gwendolyn (replacing Jennifer English, who serves as VO director) and Aliona Baranova voicing the antagonist Mordred. The game features full audio dubbing in English and Simplified Chinese. |
Features an extensive and diverse soundtrack across multiple in-game radio stations covering genres like rock, pop, hip-hop, country, electronic, reggae, Latin, and talk radio. Original score by Tangerine Dream, Woody Jackson, The Alchemist, and Oh No, which dynamically adapts to gameplay. Sound design is incredibly detailed, with distinct vehicle engine sounds, weapon effects, character dialogue, and ambient city/countryside noise creating an immersive soundscape. |
| User Interface (UI/UX) | |
|
The UI is streamlined to focus on the high-speed action, prominently featuring Gwendolyn's health and ultimate meters, enemy stagger gauges, and the 'Knight System' cross-pad indicator for rapid switching between equipped spectral summons. |
Features a clean and functional HUD displaying a mini-map (with GPS), health, armor, ammo, and wanted level. A weapon wheel allows for quick selection. The in-game smartphone is used for contacts, missions, internet browsing, and accessing GTA Online. Each protagonist has a unique phone interface. Third-person and first-person views offer slightly different UI presentations. |
| Accessibility Options | |
|
To accommodate the game's incredibly demanding, reflex-based Character Action combat, the developers have included a highly forgiving 'Story Mode' difficulty tier. This ensures the narrative and exploration are accessible to players unaccustomed to strict parry windows. |
Includes options for customizable controls, subtitle display (size, background), aim assist options (full, partial, free aim), options to skip difficult mission sections after multiple failures (in story mode), colorblind-friendly HUD elements, and audio balancing. First-person mode can also aid some players. |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Minimum (Medium Settings, 1080p, 60 FPS (Upscaled)) CPU: Baseline 6-core processor required to handle the physics of the combat system. CPU (Laptop): Mobile equivalent to sustain core counts without severe thermal drops. GPU: Required to maintain stable 60 FPS during chaotic combat, though Path Tracing will be disabled. GPU (Laptop): High-wattage entry/mid-tier mobile GPUs needed for stable framerates. RAM: Minimum threshold for modern UE5 titles. Storage: Mandatory for asset streaming. | |
memoryCPU: Intel Core i5-11600K / AMD Ryzen 5 5600X developer_boardGPU: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6600 XT (8GB VRAM) laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H laptop_windowsGPU (L): NVIDIA RTX 4050 (100W+) / RTX 3060 (130W) layersRAM: 16 GB saveStorage (Tier): 90 GB SSD | — |
| 1080p (Full HD) - Minimum (1080p ~30 FPS, Low/Medium Preset) (Low to Medium Preset) CPU: Minimum desktop CPU for playable framerates. CPU (Laptop): Estimated laptop CPU equivalent. Modern i3/Ryzen 3 or better recommended. GPU: Minimum desktop GPU. GPU (Laptop): Estimated laptop GPUs. Game is less demanding by today's standards for these settings. RAM: Minimum RAM requirement. Storage: HDD is absolute minimum, expect long load times. | |
| — | memoryCPU: Intel Core 2 Quad CPU Q6600 @ 2.40GHz (4 CPUs) or AMD Phenom 9850 Quad-Core Processor @ 2.5GHz (4 CPUs) developer_boardGPU: NVIDIA GeForce 9800 GT (1GB) or AMD Radeon HD 4870 (1GB) (DX 10, 10.1, 11) laptop_macCPU (L): Intel Core i5-2430M / AMD A8-3520M equivalent or better laptop_windowsGPU (L): NVIDIA GeForce GT 540M / AMD Radeon HD 6570M or better. **Any modern integrated GPU (Intel Iris Xe, AMD Radeon Graphics) or entry-level dedicated GPU (RTX 3050 Mobile, etc.) will run this game at 1080p Medium/High comfortably.** layersRAM: 4 GB saveStorage (Tier): 72 GB HDD (Current installs often need more) |
| 1080p (Full HD) - Recommended (1080p ~60 FPS, High Preset) (High Preset) CPU: Recommended desktop CPU for 1080p at 60 FPS. CPU (Laptop): Estimated mid-range laptop CPUs. GPU: Recommended desktop GPU for 1080p at 60 FPS on High. GPU (Laptop): Estimated performance-focused laptop GPUs. 2GB VRAM is bare minimum, 4GB+ better. RAM: Recommended RAM for smoother performance. Storage: SSD strongly recommended. | |
| — | memoryCPU: Intel Core i5-3470 @ 3.2GHz (4 CPUs) or AMD X8 FX-8350 @ 4GHz (8 CPUs) developer_boardGPU: NVIDIA GeForce GTX 660 (2GB) or AMD Radeon HD 7870 (2GB) laptop_macCPU (L): Intel Core i7-3610QM / AMD Ryzen 5 1400 (Laptop equivalent) or better. **Modern Intel Core i5 H-series / AMD Ryzen 5 H-series (e.g., i5-11400H, Ryzen 5 5600H) strongly recommended.** laptop_windowsGPU (L): NVIDIA GeForce GTX 960M (2GB) / GTX 1050 Mobile (2GB/4GB) or AMD Radeon R9 M385X / RX 560 Mobile. **An RTX 3050 Mobile or RTX 4050 Mobile will provide excellent 1080p High/Ultra 60FPS+ performance.** layersRAM: 8 GB saveStorage (Tier): 72 GB SSD (Current installs often need more) |
| 1440p (QHD/2K) - Recommended (High Settings, 1440p, 60 FPS (DLSS 4.5 / Frame Gen)) CPU: High single-core performance required to feed the GPU and maintain tight input latency during frame generation. CPU (Laptop): High-end mobile processors to match desktop throughput. GPU: Provides the raw power needed for high-fidelity 1440p rendering with some ray tracing features enabled. GPU (Laptop): Enthusiast mobile GPU required to run high settings at 1440p. RAM: Recommended to ensure seamless background streaming of large urban biomes. Storage: Required for instantaneous loading of Folded Realms. | |
memoryCPU: Intel Core i7-13700K / AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4070 Ti / AMD Radeon RX 7900 XT laptop_macCPU (L): Intel Core i7-13700HX / AMD Ryzen 9 7845HX laptop_windowsGPU (L): NVIDIA RTX 4080 Mobile (175W) layersRAM: 32 GB saveStorage (Tier): 90 GB NVMe Gen 4 SSD | — |
| 1440p (QHD/2K) - High (1440p ~60 FPS, High/Very High Preset with Optimized Settings) (High/Very High Preset (Optimized, DLSS potentially useful)) CPU: Desktop CPU for 1440p at 60 FPS. CPU (Laptop): Estimated high-end laptop CPUs. GPU: Desktop GPU for 1440p at 60 FPS. GPU (Laptop): Estimated high-performance laptop GPUs. 6GB+ VRAM essential, 8GB+ preferable. RAM: 16GB RAM recommended for smoother experience. Storage: NVMe SSD strongly recommended. | |
| — | memoryCPU: Intel Core i7-4790K @ 4.0GHz or AMD Ryzen 5 3600 developer_boardGPU: NVIDIA GeForce GTX 1070 (8GB) / RTX 2060 (6GB) or AMD Radeon RX Vega 56 (8GB) / RX 5700 (8GB) laptop_macCPU (L): Intel Core i7-8750H / AMD Ryzen 7 3750H or better. **Modern Intel Core i7 H-series / AMD Ryzen 7 H-series (e.g., i7-12700H, Ryzen 7 6800H) recommended.** laptop_windowsGPU (L): NVIDIA GeForce RTX 2070 Mobile (8GB) / RTX 3060 Mobile (6GB, High TGP) or AMD Radeon RX 6600M/6700S. **An RTX 3070 Mobile or RTX 4060 Mobile provides a very smooth 1440p High experience.** layersRAM: 16 GB saveStorage (Tier): 72 GB NVMe SSD (Current installs often need more) |
| 2160p (UHD/4K) - Ultra/Path Tracing (Epic Settings, 4K, Full Path Tracing, 60 FPS (DLSS 4.5 Required)) CPU: Top-tier CPUs needed to eliminate bottlenecks when feeding path tracing BVH structures to the GPU. CPU (Laptop): Only flagship mobile silicon can support these extreme settings. GPU: Massive computational throughput required for real-time Path Tracing in dense, reflective environments. GPU (Laptop): The absolute highest tier of mobile graphics is required, with heavy reliance on DLSS. RAM: Maximum bandwidth required. Storage: Maximum read/write speeds. | |
memoryCPU: Intel Core i9-14900K / AMD Ryzen 9 7950X3D developer_boardGPU: NVIDIA GeForce RTX 4090 / RTX 5080 (Targeted Showcase Hardware) laptop_macCPU (L): Intel Core i9-14900HX / AMD Ryzen 9 7945HX3D laptop_windowsGPU (L): NVIDIA RTX 4090 Mobile (175W) layersRAM: 32 GB saveStorage (Tier): 90 GB NVMe Gen 4 SSD | — |
| 2160p (UHD/4K) - Ultra (2160p/4K ~30-60 FPS, Medium/High Preset with DLSS Balanced/Performance) (Medium/High Preset, DLSS Balanced/Performance (Native 4K High/Ultra 60FPS is very demanding)) CPU: Desktop CPU recommendation for 4K. CPU (Laptop): High-end to top-tier laptop CPUs required. GPU: Desktop GPU recommendation for a playable 4K experience, likely requiring DLSS. GPU (Laptop): High-end to flagship laptop GPUs essential. 8GB VRAM is absolute minimum for 4K, 12GB+ strongly preferred. RAM: 16GB minimum, 32GB strongly recommended for 4K. Storage: NVMe SSD required. | |
| — | memoryCPU: Intel Core i7-8700K @ 3.7GHz or AMD Ryzen 7 3700X @ 3.6GHz developer_boardGPU: NVIDIA GeForce RTX 2080 Super (8GB) / RTX 3070 (8GB) or AMD Radeon RX 6800 (16GB) laptop_macCPU (L): Intel Core i7-10870H / AMD Ryzen 9 4900HS or better. **Modern flagship Intel Core i7/i9 HX / AMD Ryzen 7/9 HX series (e.g., 13900HX, 7945HX) recommended.** laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP) / RTX 4070 Mobile (8GB, Max TGP) or AMD Radeon RX 6800M/6850M XT. **An RTX 3080 Mobile (16GB) / RTX 4080 Mobile (12GB) or higher is needed for a better 4K experience, heavily relying on DLSS. Even an RTX 4090 Mobile may need DLSS for Ultra 60FPS. A hypothetical next-gen flagship (RTX 50-series) would be the target for improved native 4K.** layersRAM: 16 GB saveStorage (Tier): 72 GB NVMe SSD (Current installs often need more) |
| save Overall Storage | |
| Spec: 90 GB NVMe Gen 4 SSD Note: High-speed SSD is mandatory for seamless transitions into the 'Folded Realms' without loading screens. Type: NVMe | Spec: 72 GB available space (SSD Recommended). Initial release was smaller, but updates and GTA Online have increased the size. 90GB+ often cited for current installs. Note: An SSD is highly recommended for faster loading and texture streaming, especially in GTA Online. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 11 (64-bit) Explanation: Recommended for optimal DirectX 12 Ultimate scheduling and advanced rendering techniques. | Spec: Windows Vista SP2, Windows 7 SP1, Windows 8/8.1, Windows 10 (64-bit) Explanation: 64-bit OS required. Windows 10/11 64-bit recommended for best compatibility and performance. |
| gamepad DirectX Version | |
| Spec: DirectX 12 Ultimate Explanation: Strictly required for UE5 Nanite, Lumen, and Path Tracing integration. | Spec: DirectX 10, 10.1, 11 Explanation: DirectX 10 compatible card minimum; DX11 recommended for best visuals. |
| info_outline Other Game Notes | |
|
|
| build Optimization Details | |
|
|
| laptop Laptop Considerations | |
|
|
info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Tides of Annihilation Specifically
For Grand Theft Auto V Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.