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The Witcher 3: Wild Hunt — Remastered vs The Elder Scrolls IV: Oblivion Remastered
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Sep 29, 2026 | Apr 22, 2025 |
| Developer | |
| CD PROJEKT RED, Yigsoft, Fool's Theory | Bethesda Game Studios, Virtuos |
| Publisher | |
| CD PROJEKT RED | Bethesda Softworks |
| Genre(s) | |
| Action-RPG | Action RPG, Open World, Fantasy |
| Engine | |
| REDengine (Heavily Upgraded, Native DX12) | Unreal Engine 5 (Graphics), Gamebryo (Core Logic) |
| stars Ratings & Price | |
| Content Rating | |
| Mature | M (Mature 17+) |
| Avg. User Rating | |
| 4.9 / 5.0 | 4.0 / 5.0 |
| Current Price (USD) | |
| $49.99 | $49.99 |
| tune Key Specs | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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The RPG progression systems have been fundamentally reconstructed from the ground up to reflect modern design paradigms. Players are introduced to a comprehensive Skill Tree Revamp that discards the older, linear progression paths in favor of deeply interlocking branches. This structural change offers unprecedented flexibility, fundamentally altering how players theorize, plan, and construct their late-game character builds. Complementing this is the integration of brand-new mutagens and Witcher Sign magic abilities specifically designed to synergize with the new Silver Chain weapon mechanics. Furthermore, the inclusion of a highly requested Transmogrification system allows players to separate their armor's statistical values from its cosmetic appearance, ensuring that Geralt can maintain optimized combat efficacy without sacrificing a cohesive visual style during cutscenes or exploration. |
The remaster features a reworked progression system. While the 21 classic skills return, the controversial level-scaling of the original has been redesigned to be more akin to Skyrim's system, where the world has a mix of static-level and level-scaled enemies. This provides a more balanced difficulty curve. The core mechanic of improving your seven chosen Major Skills to level up remains. |
| public World & Exploration | |
| World & Level Design | |
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The Remastered edition retains the colossal scale of the original game's landmasses—including Velen, Novigrad, Skellige, and Toussaint—but heavily upgrades their navigational flow with completely revamped mount handling and pathfinding for Roach. The most significant addition arrives with the 2027 'Songs of the Past' expansion, which introduces the entirely new region of Letten. Located in Northern Redania, Letten is described as a lush, idyllic green valley hidden within a formidable mountain range. Its geographical footprint and content density are fully comparable to the massive Toussaint region from Blood and Wine. Letten features sprawling mahogany manors like the central Lettenhove estate, vibrant fields of wild violets, and the deeply corrupted Garden of Thorns, serving as a massive open-world playground offering approximately 30 hours of dense, narrative-driven exploration. |
The game world is a remastered version of Cyrodiil from the original game, a 16 square mile (41 km²) map. It features diverse regions, including the Great Forest, the swamps of Blackwood, the snowy Jerall Mountains, the Gold Coast, and the Nibenay Valley, all surrounding the massive Imperial City at its center. |
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| book Story & Characters | |
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| people Multiplayer | |
| Multiplayer Details | |
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The Witcher 3: Wild Hunt — Remastered remains a strictly single-player, narrative-driven action RPG. There are no cooperative or competitive multiplayer modes included. |
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| extension Editions & DLC | |
| Available Editions | |
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The Remastered upgrade is entirely free for existing owners of the game on Steam, GOG, Epic Games Store, PlayStation 5, and Xbox Series X|S. Furthermore, CD PROJEKT RED has made the unprecedented decision to gift the massive Hearts of Stone and Blood and Wine expansions for free to all base game owners, unifying the player base into a definitive 'Complete Edition.' For entirely new purchasers, the game retails at $49.99 USD. The upcoming 'Songs of the Past' expansion in 2027 will be sold separately as a premium paid DLC. |
The game is available in a Standard Edition and a Digital Deluxe Edition. The Deluxe Edition includes the base game and all DLC, plus new exclusive quests that reward players with Akatosh and Mehrunes Dagon themed armor and weapon sets, a digital artbook, and the official soundtrack. |
| Post-Launch Content / DLC | |
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The immediate post-launch roadmap focuses on the highly anticipated 'Songs of the Past' expansion set for 2027. It will add 30 hours of narrative content, the new region of Letten, 20 new Gwent cards, and the Silver Chain weapon mechanics. Beyond official expansions, the official REDkit modding tools guarantee years of user-generated quests, weapons, and total conversions. |
The base remaster includes all original DLC. The major expansions are Knights of the Nine and Shivering Isles. It also includes the smaller add-ons: Fighter's Stronghold, Spell Tomes, Vile Lair, Mehrune's Razor, The Thieves Den, Wizard's Tower, The Orrery, and the Horse Armor Pack. |
| help_outline FAQ | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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This version introduces a true technological paradigm shift by completely depreciating legacy DirectX 11 in favor of a native, highly parallelized DirectX 12 architecture. For high-end PC users, the game now features full Path Tracing, unifying shadows, reflections, and global illumination under a single physically accurate lighting simulation, stabilized by NVIDIA's DLSS 4.5 Ray Reconstruction. Ray-Traced Hair completely replaces the archaic HairWorks system, allowing for stunningly realistic character models. Even on lower-end setups and consoles, the baseline rasterized lighting has been completely overhauled with a new Shading Model, Ground Truth Ambient Occlusion (GTAO), and Subsurface Scattering for vastly more lifelike NPC skin textures. A newly implemented HDR tone mapper ensures that lighting transitions and sunsets viewed during the new real-time Immersive Meditation system look breathtakingly photorealistic without color banding. |
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| Audio & Soundtrack | |
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The remaster preserves the iconic, multi-award-winning soundtrack composed by Marcin Przybyłowicz, Mikolai Stroinski, and Percival. 'Songs of the Past' will introduce brand new tracks leaning heavily into Nordic midsummer and Slavic choral traditions. Note: Generative AI voice cloning of official voice actors by modders is strictly prohibited by CDPR's Fan Content Guidelines. |
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| User Interface (UI/UX) | |
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The UI has received a total decluttering pass to increase immersion. Quest tracking is drastically improved, and menus are much more responsive. A new 'Immersive Meditation' UI allows players to watch time pass in real-time within the world engine rather than staring at a static menu screen. |
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| Accessibility Options | |
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The game incorporates modern accessibility standards, including scalable UI text, colorblind modes, toggleable motion blur, reduced camera shake, simplified quick-time events, and customizable subtitle backgrounds for better readability during dense dialogue. |
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| Gameplay Video | |
| launchWatch | launchWatch |
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| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Minimum (Low-Medium Settings, 1080p, 30-60 FPS) CPU: Required to handle the base level of concurrent rendering threads and updated AI routines. CPU (Laptop): Mobile equivalent needed to sustain the minimum required core counts without thermal throttling. GPU: Provides baseline rasterization for the new shading models without ray tracing. GPU (Laptop): High-TGP entry-level mobile GPUs are required to match desktop GTX 1660 performance. RAM: Required to handle increased asset sizes and the removal of HDD streaming buffers. Storage: Required for rapid loading of seamless open-world cells. | |
memoryCPU: Intel Core i5-8400 / AMD Ryzen 5 2600 developer_boardGPU: NVIDIA GTX 1660 / AMD RX 5500 XT / Intel Arc A580 (6GB VRAM) laptop_macCPU (L): Intel Core i7-9750H / AMD Ryzen 7 4800H laptop_windowsGPU (L): NVIDIA RTX 3050 Ti (85W+) / RTX 4050 (75W+) layersRAM: 12 GB saveStorage (Tier): 70 GB NVMe or SATA SSD | — |
| 1080p (Full HD) - Minimum (Targets 1080p, Low/Medium settings, ~30-60 FPS) (Low/Medium Preset, 1080p resolution.) CPU: The official minimum CPU required to play the game. CPU (Laptop): Estimated laptop CPUs for minimum playability. GPU: Official minimum desktop GPU. Requires 8GB VRAM. GPU (Laptop): A mid-range gaming laptop GPU from the last few generations is needed for minimum settings. RAM: 16GB RAM is the official minimum requirement. Storage: An SSD is mandatory. | |
| — | memoryCPU: AMD Ryzen 5 2600X or Intel Core i7-6800K developer_boardGPU: AMD Radeon RX 5700 or NVIDIA GeForce GTX 1070 Ti laptop_macCPU (L): Intel Core i7-9750H / AMD Ryzen 5 4600H equivalent or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 2060 Mobile (6GB), RTX 3050 Ti Laptop GPU (4GB). layersRAM: 16 GB saveStorage (Tier): 125 GB SSD |
| 1440p (QHD/2K) - Recommended (High Settings, 1440p, 60 FPS (Upscaled via DLSS/FSR)) CPU: Higher single-core clocks and robust multi-threading needed for dense crowds and stable 60 fps pacing. CPU (Laptop): Modern high-end mobile CPUs needed to match desktop i7-8700K throughput in sustained workloads. GPU: Baseline for enabling basic hardware ray tracing or high-fidelity rasterized rendering at 1440p. GPU (Laptop): Full wattage mid-range mobile GPUs are necessary to achieve 60 fps at 1440p with AI upscaling. RAM: Standard capacity to prevent memory paging during long play sessions. Storage: Faster asset throughput for instant loading during fast travel. | |
memoryCPU: Intel Core i7-8700K / AMD Ryzen 5 3600X developer_boardGPU: NVIDIA RTX 2060 SUPER / AMD RX 6600 XT / Intel Arc B580 (8GB VRAM) laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H laptop_windowsGPU (L): NVIDIA RTX 3060 (130W) / RTX 4060 (100W+) layersRAM: 16 GB saveStorage (Tier): 70 GB NVMe Gen 3 SSD | — |
| 1440p (QHD/2K) - Recommended (Targets 1440p, High settings, ~60 FPS) (High Preset, 1440p resolution, aiming for 60 FPS.) CPU: The official recommended desktop CPU for a smooth 1440p experience. CPU (Laptop): High-performance laptop CPUs are recommended for this tier. GPU: Official recommended desktop GPU for 1440p High settings. Requires 8GB+ VRAM. GPU (Laptop): A powerful laptop GPU with sufficient TGP is needed for a high-quality 1440p experience. RAM: 32GB RAM is officially recommended for optimal performance, especially at higher settings. Storage: A fast NVMe SSD is recommended for this tier to minimize loading. | |
| — | memoryCPU: AMD Ryzen 5 3600X or Intel Core i5-10600K developer_boardGPU: AMD Radeon RX 6800 XT or NVIDIA GeForce RTX 2080 laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H equivalent or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Laptop GPU (8GB), RTX 4060 Laptop GPU (8GB). layersRAM: 32 GB saveStorage (Tier): 125 GB NVMe SSD |
| 2160p (UHD/4K) - Path Tracing Ultra (Ultra Settings, 4K (2160p), 60 FPS, Full Path Tracing (DLSS/FSR required)) CPU: Top-tier CPUs required to feed BVH data to the GPU for full scene path tracing without bottlenecking. CPU (Laptop): Flagship enthusiast mobile CPUs are strictly required to push Path Tracing without severe CPU binds. GPU: Massive computational throughput required to calculate physically accurate light bounces across the entire scene. GPU (Laptop): Only the absolute highest tier of mobile silicon can run full Path Tracing at 4K internal resolutions. RAM: Provides ample headroom for massive texture pools and background OS tasks. Storage: Maximum bandwidth required for instantaneous texture streaming in 4K environments. | |
memoryCPU: Intel Core i5-13600K / AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA RTX 4080 / AMD RX 7900 XTX laptop_macCPU (L): Intel Core i9-13980HX / AMD Ryzen 9 7945HX3D laptop_windowsGPU (L): NVIDIA RTX 4090 Mobile (175W) layersRAM: 32 GB saveStorage (Tier): 70 GB NVMe Gen 4 SSD | — |
| 2160p (UHD/4K) - 4K High Settings (Targets 2160p/4K, High settings, ~60 FPS) (High Preset, 2160p (4K) resolution, aiming for 60 FPS (likely requires upscaling tech like DLSS/FSR in Performance mode).) CPU: A high-end CPU is recommended to avoid bottlenecks when targeting 4K/60FPS. CPU (Laptop): A top-tier laptop CPU is necessary to pair with a flagship mobile GPU for 4K. GPU: A high-end desktop GPU is essential for a playable native 4K experience, with upscaling recommended for a stable 60 FPS. GPU (Laptop): Only the highest-end laptop GPUs are capable of running the game at 4K with acceptable framerates. RAM: 32GB RAM is strongly recommended for a smooth 4K experience. Storage: A fast NVMe SSD is essential for the best 4K gaming experience. | |
| — | memoryCPU: AMD Ryzen 7 5800X3D or Intel Core i7-12700K developer_boardGPU: AMD Radeon RX 7900 XT or NVIDIA GeForce RTX 4070 Ti laptop_macCPU (L): Intel Core i9-12900HX / AMD Ryzen 9 6900HX or newer. laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Laptop GPU (12GB) or RTX 4090 Laptop GPU (16GB). layersRAM: 32 GB saveStorage (Tier): 125 GB NVMe SSD |
| save Overall Storage | |
| Spec: 70 GB SSD Note: Solid State Drives are strictly mandatory. Mechanical HDDs cannot stream the new high-fidelity assets fast enough, which would lead to game-breaking stutters. Type: SSD | Spec: 125 GB available space (SSD Required) Note: An SSD is mandatory for the game to function correctly, ensuring fast loading of the seamless open world and high-resolution assets. Type: SSD |
| desktop_windows Operating System | |
Spec: Windows 11 (64-bit) strict requirement Explanation: Microsoft's impending cessation of Windows 10 support and the game's heavy reliance on advanced DirectX 12 Ultimate threading necessitates Windows 11. | Spec: Windows 10/11 64-bit Explanation: A modern 64-bit operating system is required. |
| gamepad DirectX Version | |
| Spec: DirectX 12 (Native) Explanation: DirectX 11 has been entirely removed to allow rendering parallelization across multiple CPU cores, drastically reducing CPU bottlenecks. | Spec: DirectX 12 Explanation: DirectX 12 is required for the advanced rendering features used in the remaster's Unreal Engine 5 visual layer. |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For The Witcher 3: Wild Hunt — Remastered Specifically
For The Elder Scrolls IV: Oblivion Remastered Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.