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The Witcher 3: Wild Hunt — Remastered vs Atomic Heart
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Sep 29, 2026 | Feb 21, 2023 |
| Developer | |
| CD PROJEKT RED, Yigsoft, Fool's Theory | Mundfish |
| Publisher | |
| CD PROJEKT RED | Focus Entertainment, 4Divinity |
| Genre(s) | |
| Action-RPG | First-Person Shooter, Action RPG, Adventure, Immersive Sim |
| Engine | |
| REDengine (Heavily Upgraded, Native DX12) | Unreal Engine 4 |
| stars Ratings & Price | |
| Content Rating | |
| Mature | M (Mature 17+) |
| Avg. User Rating | |
| 4.9 / 5.0 | 3.9 / 5.0 |
| Current Price (USD) | |
| $49.99 | $59.99 |
| tune Key Specs | |
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| colorize Combat & Gear | |
| Weapons Overview | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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The RPG progression systems have been fundamentally reconstructed from the ground up to reflect modern design paradigms. Players are introduced to a comprehensive Skill Tree Revamp that discards the older, linear progression paths in favor of deeply interlocking branches. This structural change offers unprecedented flexibility, fundamentally altering how players theorize, plan, and construct their late-game character builds. Complementing this is the integration of brand-new mutagens and Witcher Sign magic abilities specifically designed to synergize with the new Silver Chain weapon mechanics. Furthermore, the inclusion of a highly requested Transmogrification system allows players to separate their armor's statistical values from its cosmetic appearance, ensuring that Geralt can maintain optimized combat efficacy without sacrificing a cohesive visual style during cutscenes or exploration. |
Progression is split between weapon crafting and personal abilities. Using 'NORA' a sentient, flirtatious vending machine, players can craft and upgrade a wide array of melee and ranged weapons. The Polymer Glove provides P-3 with special abilities, including 'Shok' (electricity), 'Frostbite' (cryokinesis), Telekinesis, and a Polymer Jet shield. These skills can be upgraded through several skill trees. |
| public World & Exploration | |
| World & Level Design | |
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The Remastered edition retains the colossal scale of the original game's landmasses—including Velen, Novigrad, Skellige, and Toussaint—but heavily upgrades their navigational flow with completely revamped mount handling and pathfinding for Roach. The most significant addition arrives with the 2027 'Songs of the Past' expansion, which introduces the entirely new region of Letten. Located in Northern Redania, Letten is described as a lush, idyllic green valley hidden within a formidable mountain range. Its geographical footprint and content density are fully comparable to the massive Toussaint region from Blood and Wine. Letten features sprawling mahogany manors like the central Lettenhove estate, vibrant fields of wild violets, and the deeply corrupted Garden of Thorns, serving as a massive open-world playground offering approximately 30 hours of dense, narrative-driven exploration. |
Atomic Heart features a semi-open world structure. The main overworld connects several vast, self-contained complexes or dungeons, such as the Vavilov Complex, the VDNKh exhibition center, and a Theatre. The overworld itself is populated with smaller points of interest, puzzles, and roaming enemies, and can be traversed on foot or by car. |
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| book Story & Characters | |
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| people Multiplayer | |
| Multiplayer Details | |
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The Witcher 3: Wild Hunt — Remastered remains a strictly single-player, narrative-driven action RPG. There are no cooperative or competitive multiplayer modes included. |
Atomic Heart is a strictly single-player experience. The developers have stated they have no plans to add multiplayer modes to the game. |
| extension Editions & DLC | |
| Available Editions | |
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The Remastered upgrade is entirely free for existing owners of the game on Steam, GOG, Epic Games Store, PlayStation 5, and Xbox Series X|S. Furthermore, CD PROJEKT RED has made the unprecedented decision to gift the massive Hearts of Stone and Blood and Wine expansions for free to all base game owners, unifying the player base into a definitive 'Complete Edition.' For entirely new purchasers, the game retails at $49.99 USD. The upcoming 'Songs of the Past' expansion in 2027 will be sold separately as a premium paid DLC. |
The game was released with a Standard Edition, a Gold Edition (includes base game and the Atomic Pass for all four planned DLCs), and a Premium Edition (includes Gold Edition content plus a digital artbook and exclusive cosmetic weapon skins). |
| Post-Launch Content / DLC | |
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The immediate post-launch roadmap focuses on the highly anticipated 'Songs of the Past' expansion set for 2027. It will add 30 hours of narrative content, the new region of Letten, 20 new Gwent cards, and the Silver Chain weapon mechanics. Beyond official expansions, the official REDkit modding tools guarantee years of user-generated quests, weapons, and total conversions. |
The 'Atomic Pass' includes four planned DLC expansions. The first, 'Annihilation Instinct,' released in August 2023, continues the story and adds new enemies, a new area, and a new glove ability. The second, 'Trapped in Limbo,' released in February 2024, explores the bizarre Limbo world and features unconventional, platformer-style gameplay. Two more DLCs are planned to complete the pass. |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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This version introduces a true technological paradigm shift by completely depreciating legacy DirectX 11 in favor of a native, highly parallelized DirectX 12 architecture. For high-end PC users, the game now features full Path Tracing, unifying shadows, reflections, and global illumination under a single physically accurate lighting simulation, stabilized by NVIDIA's DLSS 4.5 Ray Reconstruction. Ray-Traced Hair completely replaces the archaic HairWorks system, allowing for stunningly realistic character models. Even on lower-end setups and consoles, the baseline rasterized lighting has been completely overhauled with a new Shading Model, Ground Truth Ambient Occlusion (GTAO), and Subsurface Scattering for vastly more lifelike NPC skin textures. A newly implemented HDR tone mapper ensures that lighting transitions and sunsets viewed during the new real-time Immersive Meditation system look breathtakingly photorealistic without color banding. |
Powered by Unreal Engine 4, Atomic Heart is renowned for its striking 'Atompunk' or 'Soviet-Futurism' art style. The game features highly detailed environments, from pristine scientific complexes to overgrown landscapes, and unique, often disturbing enemy designs. On PC, it supports advanced features like ray-traced reflections, shadows, and ambient occlusion, as well as NVIDIA DLSS. |
| Audio & Soundtrack | |
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The remaster preserves the iconic, multi-award-winning soundtrack composed by Marcin Przybyłowicz, Mikolai Stroinski, and Percival. 'Songs of the Past' will introduce brand new tracks leaning heavily into Nordic midsummer and Slavic choral traditions. Note: Generative AI voice cloning of official voice actors by modders is strictly prohibited by CDPR's Fan Content Guidelines. |
The soundtrack is a unique highlight, featuring an intense, industrial score composed by Mick Gordon, known for his work on 'Doom'. This is contrasted with licensed Soviet-era pop songs, remixed for a modern audience by artists like Geoffrey Day, which often play during combat, creating a distinct and memorable atmosphere. |
| User Interface (UI/UX) | |
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The UI has received a total decluttering pass to increase immersion. Quest tracking is drastically improved, and menus are much more responsive. A new 'Immersive Meditation' UI allows players to watch time pass in real-time within the world engine rather than staring at a static menu screen. |
Features a minimalist and diegetic UI to enhance immersion. Key information like health and energy is displayed on P-3's glove. The weapon wheel allows for quick selection of weapons and abilities. The scanner highlights loot, enemies, and interactive objects in the environment. All crafting and upgrades are handled through the vivid, full-screen interface of the NORA machines. |
| Accessibility Options | |
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The game incorporates modern accessibility standards, including scalable UI text, colorblind modes, toggleable motion blur, reduced camera shake, simplified quick-time events, and customizable subtitle backgrounds for better readability during dense dialogue. |
The game includes a range of accessibility options, such as customizable subtitles (size, background), various colorblind modes (Deuteranopia, Protanopia, Tritanopia), and separate volume controls for music, effects, and dialogue. Controller layouts can be chosen from presets, but full button remapping is limited on some platforms. |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
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| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Minimum (Low-Medium Settings, 1080p, 30-60 FPS) CPU: Required to handle the base level of concurrent rendering threads and updated AI routines. CPU (Laptop): Mobile equivalent needed to sustain the minimum required core counts without thermal throttling. GPU: Provides baseline rasterization for the new shading models without ray tracing. GPU (Laptop): High-TGP entry-level mobile GPUs are required to match desktop GTX 1660 performance. RAM: Required to handle increased asset sizes and the removal of HDD streaming buffers. Storage: Required for rapid loading of seamless open-world cells. | |
memoryCPU: Intel Core i5-8400 / AMD Ryzen 5 2600 developer_boardGPU: NVIDIA GTX 1660 / AMD RX 5500 XT / Intel Arc A580 (6GB VRAM) laptop_macCPU (L): Intel Core i7-9750H / AMD Ryzen 7 4800H laptop_windowsGPU (L): NVIDIA RTX 3050 Ti (85W+) / RTX 4050 (75W+) layersRAM: 12 GB saveStorage (Tier): 70 GB NVMe or SATA SSD | — |
| 1080p (Full HD) - Recommended (Official - Target: 1080p, 60 FPS, Ultra Preset) (Ultra Preset.) CPU: Official recommended desktop CPU for a solid 1080p/60FPS experience at max settings. CPU (Laptop): A strong mid-range laptop CPU for high framerate 1080p gameplay. GPU: Official recommended desktop GPU for 1080p Ultra settings at 60 FPS. GPU (Laptop): A powerful laptop GPU is needed for a high-quality 1080p experience. RAM: 16GB RAM is officially recommended for optimal performance. | |
| — | memoryCPU: Intel Core i7-7700K or AMD Ryzen 5 2600X developer_boardGPU: NVIDIA GeForce RTX 2070 Super (8GB) or AMD Radeon RX 6700 XT (12GB) laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H equivalent or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Laptop GPU (6GB, High TGP) or RTX 2070 Mobile (8GB). layersRAM: 16 GB saveStorage (Tier): 90 GB available space (SSD Recommended) |
| 1080p (Full HD) - Minimum (Official - Target: 1080p, 30 FPS, Low Preset) (Low Preset.) CPU: The official minimum CPU required to run the game. CPU (Laptop): Estimated laptop CPUs for minimum playability. GPU: Official minimum desktop GPU. GPU (Laptop): An entry-level gaming laptop GPU is needed for minimum settings. RAM: 8GB RAM is the official minimum requirement. | |
| — | memoryCPU: Intel Core i5-2500K or AMD Ryzen 3 1200 developer_boardGPU: NVIDIA GeForce GTX 960 (4GB) or AMD Radeon R9 380 (4GB) laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 3550H equivalent or better. laptop_windowsGPU (L): NVIDIA GeForce GTX 1050 Ti Mobile (4GB) or equivalent. layersRAM: 8 GB saveStorage (Tier): 90 GB available space (SSD Recommended) |
| 1440p (QHD/2K) - High (Target: 1440p, 60 FPS, High Preset) (High Preset, Upscaling (DLSS/FSR 'Quality') may be needed.) CPU: A strong CPU is recommended to avoid bottlenecks at 1440p. CPU (Laptop): High-performance laptop CPUs for consistent 1440p gameplay. GPU: A powerful modern GPU for a smooth 1440p experience. GPU (Laptop): An upper mid-range laptop GPU with high TGP is recommended for 1440p. RAM: 16GB RAM is sufficient, but 32GB can provide more headroom. | |
| — | memoryCPU: Intel Core i7-8700K or AMD Ryzen 7 3700X developer_boardGPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6800 (16GB) laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Laptop GPU (8GB, High TGP) or RTX 4060 Laptop GPU (8GB). layersRAM: 16 GB saveStorage (Tier): 90 GB available space (SSD Recommended) |
| 1440p (QHD/2K) - Recommended (High Settings, 1440p, 60 FPS (Upscaled via DLSS/FSR)) CPU: Higher single-core clocks and robust multi-threading needed for dense crowds and stable 60 fps pacing. CPU (Laptop): Modern high-end mobile CPUs needed to match desktop i7-8700K throughput in sustained workloads. GPU: Baseline for enabling basic hardware ray tracing or high-fidelity rasterized rendering at 1440p. GPU (Laptop): Full wattage mid-range mobile GPUs are necessary to achieve 60 fps at 1440p with AI upscaling. RAM: Standard capacity to prevent memory paging during long play sessions. Storage: Faster asset throughput for instant loading during fast travel. | |
memoryCPU: Intel Core i7-8700K / AMD Ryzen 5 3600X developer_boardGPU: NVIDIA RTX 2060 SUPER / AMD RX 6600 XT / Intel Arc B580 (8GB VRAM) laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H laptop_windowsGPU (L): NVIDIA RTX 3060 (130W) / RTX 4060 (100W+) layersRAM: 16 GB saveStorage (Tier): 70 GB NVMe Gen 3 SSD | — |
| 2160p (UHD/4K) - Path Tracing Ultra (Ultra Settings, 4K (2160p), 60 FPS, Full Path Tracing (DLSS/FSR required)) CPU: Top-tier CPUs required to feed BVH data to the GPU for full scene path tracing without bottlenecking. CPU (Laptop): Flagship enthusiast mobile CPUs are strictly required to push Path Tracing without severe CPU binds. GPU: Massive computational throughput required to calculate physically accurate light bounces across the entire scene. GPU (Laptop): Only the absolute highest tier of mobile silicon can run full Path Tracing at 4K internal resolutions. RAM: Provides ample headroom for massive texture pools and background OS tasks. Storage: Maximum bandwidth required for instantaneous texture streaming in 4K environments. | |
memoryCPU: Intel Core i5-13600K / AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA RTX 4080 / AMD RX 7900 XTX laptop_macCPU (L): Intel Core i9-13980HX / AMD Ryzen 9 7945HX3D laptop_windowsGPU (L): NVIDIA RTX 4090 Mobile (175W) layersRAM: 32 GB saveStorage (Tier): 70 GB NVMe Gen 4 SSD | — |
| 2160p (UHD/4K) - Very High (Target: 4K, 60 FPS, Ultra Preset) (Ultra Preset, Upscaling (DLSS 'Performance' / FSR 'Performance') essential.) CPU: A high-end CPU is recommended to support high framerates at 4K. CPU (Laptop): A top-tier laptop CPU is necessary to pair with a flagship mobile GPU for 4K. GPU: A high-end desktop GPU is essential for a playable 4K experience, leveraging DLSS/FSR for a stable 60 FPS. GPU (Laptop): Only the highest-end laptop GPUs are capable of running the game at 4K with acceptable framerates. RAM: 32GB RAM is strongly recommended for a smooth 4K experience. | |
| — | memoryCPU: Intel Core i9-9900K or AMD Ryzen 9 3900X developer_boardGPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB) laptop_macCPU (L): Intel Core i9-12900H / AMD Ryzen 9 6900HX or newer. laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Laptop GPU (12GB) or higher. layersRAM: 32 GB saveStorage (Tier): 90 GB available space (SSD Recommended) |
| save Overall Storage | |
| Spec: 70 GB SSD Note: Solid State Drives are strictly mandatory. Mechanical HDDs cannot stream the new high-fidelity assets fast enough, which would lead to game-breaking stutters. Type: SSD | Spec: 90 GB available space (SSD Recommended) Note: An SSD is strongly recommended for faster loading times between the game's large and detailed areas. 90 GB of free space is required for the base game and its updates. Type: SSD |
| desktop_windows Operating System | |
Spec: Windows 11 (64-bit) strict requirement Explanation: Microsoft's impending cessation of Windows 10 support and the game's heavy reliance on advanced DirectX 12 Ultimate threading necessitates Windows 11. | Spec: Windows 10 (20H1 version or newer, 64-bit) Explanation: A 64-bit version of Windows 10 or Windows 11 is required. |
| gamepad DirectX Version | |
| Spec: DirectX 12 (Native) Explanation: DirectX 11 has been entirely removed to allow rendering parallelization across multiple CPU cores, drastically reducing CPU bottlenecks. | N/A |
| info_outline Other Game Notes | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For The Witcher 3: Wild Hunt — Remastered Specifically
For Atomic Heart Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.