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The Mound: Omen of Cthulhu vs The Last of Us Part I

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info General Information
Release Date
Jul 15, 2026 Sep 2, 2022
Developer
ACE Team Naughty Dog
Publisher
Nacon Sony Interactive Entertainment
Genre(s)
Co-op Horror Adventure Action-Adventure, Survival Horror, Third-Person Shooter
Engine
Unreal Engine 5 Naughty Dog Engine (Proprietary, updated for PS5/PC)
stars Ratings & Price
Content Rating
Mature Mature 17+
Avg. User Rating
4.5 / 5.0 4.8 / 5.0
Current Price (USD)
$39.99 $59.99
tune Key Specs
Quick Highlights
  • Multiplayer: 1-4 Player Online Co-Op
  • Setting: Valdivian Rainforest / Conquistador Era
  • Perspective: Third-Person
  • Multiplayer: Single-Player Only (Remake does not include Factions MP)
  • Setting: Post-Apocalyptic United States
  • Platforms: PlayStation 5, PC
  • Initial Remake Release (PS5): 2022-09-02
  • PC Release Date: 2023-03-28
sports_esports Gameplay & Mechanics
Companions/Followers
  • AI Explorer Bot: Fills out the 4-player squad when playing solo, providing covering fire and carrying loot.
    Human (AI)
  • Ellie Williams: AI-controlled companion for most of the game. Assists in combat by throwing objects, occasionally attacking enemies, pointing out threats, and solving environmental puzzles. Cannot be directly controlled by player in main game (playable in Left Behind DLC).
    Human
  • Tess Servopoulos: AI-controlled companion during the early Boston chapters. Assists in combat and navigation.
    Human
  • Bill: AI-controlled companion during the Bill's Town chapter. Provides combat support and guidance through his booby-trapped town.
    Human
  • Tommy Miller: AI-controlled companion during certain chapters, primarily around the dam. Assists in combat.
    Human
Key Collectibles
  • K'nyanian Idols: Hidden deep within the subterranean ruins of the cursed jungle.
  • Lost Journals: Found near the corpses of previous explorers along the jungle paths.
  • Artifacts: Notes, letters, maps, voice recorders, and other items found throughout the world that provide lore, backstory, and character insights.
  • Firefly Pendants: Dog tags belonging to deceased Firefly members. There are 30 to find, often in hidden or hard-to-reach areas.
  • Training Manuals: Magazines that unlock upgrades for Joel's abilities, such as improved shiv durability, increased health, or faster crafting speed.
  • Comic Books (Savage Starlight): A series of sci-fi comic books that Ellie collects throughout the journey.
  • Supplements: Pills and medical supplies found in the environment, used to purchase Joel's skill upgrades.
  • Parts: Scrap metal, tools, and components used at workbenches to upgrade weapons.
Key Themes
  • Lovecraftian
  • Cosmic Horror
  • Cthulhu Mythos
  • Cooperative Survival
  • Conquistador Era
  • Post-Apocalyptic
  • Survival
  • Found Family
  • Moral Ambiguity
  • Loss
  • Hope
  • Infected
  • Human Nature
colorize Combat & Gear
Weapons Overview
  • Matchlock Musket: Firearm
    A powerful, slow-loading long gun that requires limited gunpowder and produces immense, danger-attracting noise.
  • Flintlock Pistol: Sidearm
    A reliable close-range firearm for desperate situations, easily shared among squad mates.
  • Conquistador Rapier: Melee
    A silent thrusting sword perfect for dispatching smaller threats without waking the jungle.
  • 9mm Pistol: Pistol
    A common semi-automatic pistol. Reliable sidearm, can be upgraded for stability, clip capacity, and fire rate.
  • Hunting Rifle: Rifle
    A bolt-action rifle, powerful and accurate at long range. Can be upgraded with a scope and for damage.
  • Bow: Stealth Ranged
    Silent weapon ideal for stealth takedowns. Arrows can often be retrieved. Can be upgraded for range and draw speed.
  • Shotgun (Pump-Action): Shotgun
    Devastating at close range, effective against Runners and human enemies. Upgrades include fire rate and reload speed.
  • Flamethrower: Heavy Weapon
    Effective against groups of Infected, especially Bloaters. Limited ammunition, but high area damage.
  • Melee Weapons (Various): Melee
    Pipes, 2x4s, baseball bats, machetes. Can be upgraded with bindings and scissors for increased damage and durability. Break after several uses.
  • Molotov Cocktail: Throwable (Incendiary)
    Craftable incendiary device, effective for area denial and against groups.
  • Nail Bomb: Throwable (Explosive/Trap)
    Craftable explosive device that detonates on proximity or impact, scattering shrapnel.
Armor / Gear Sets
  • Morion Helmet: Classic conquistador headgear providing moderate protection against aerial ambush attacks.
  • Steel Breastplate: Heavy armor that maximizes physical defense at the cost of movement speed and stamina recovery.
  • Leather Explorer Jerkin: Lightweight gear facilitating faster sprints back to the Galleon during extractions.
  • No equippable armor system: [object Object]
Outfits/Customization
  • Mud-Stained Tabard: Can be customized with various historically accurate dyes unlocked back at the Galleon.
  • Joel's Default Outfit: Worn flannel shirt, jeans, hiking boots. Character appearance changes slightly based on story progression and weather, but not directly customizable by player beyond pre-set unlockable skins in the remake.
  • Ellie's Default Outfit: Hoodie, jeans, sneakers. Like Joel, her appearance changes subtly with story progression. Unlockable cosmetic skins are available in the remake.
  • Hunter Attire: Worn by hostile human survivors; typically rugged, scavenged clothing, sometimes with makeshift armor pieces (NPCs only).
  • Military Uniforms: Worn by FEDRA soldiers in quarantine zones (NPCs only).
trending_up Progression & Upgrades
Skills & Progression

In The Mound: Omen of Cthulhu, survival relies heavily on resource management and cooperative synergy rather than sprawling skill trees. Players start each expedition by receiving base equipment from the ship's Captain, which must be carefully split among the team. A key mechanic is the sanity system; as tension rises in the deep jungle, sanity begins to slip, affecting your atmospheric perception and physical senses. Managing this mental deterioration is crucial. You also must manage limited gunpowder, which acts as a powerful but dangerous resource. Upgrades likely involve better expedition gear, enhanced resistance to madness, and improved carrying capacity for the treasures you find. Success dictates that personal survival often outweighs combat, meaning your best skill is knowing when to run for your life to make it back to the Galleon.

Joel can upgrade his abilities (health, weapon sway, crafting speed, etc.) by finding training manuals and consuming supplements. Weapons can be upgraded at workbenches using scavenged parts and tools, improving attributes like fire rate, reload speed, and capacity. Crafting allows creation of health kits, melee weapon upgrades, and throwable items.

public World & Exploration
World & Level Design

The game world offers a terrifying progression from the deceptive safety of your anchored Galleon to the heart of the cursed jungle. You begin your expeditions on the shore, moving inward through dense, wet, and claustrophobic Valdivian-inspired rainforests. The environment is designed to be highly unpredictable, acting as a living entity that existed long before the players arrived. There are distinct biomes, including the dense overgrowth of the surface jungle, hidden ancient ruins holding strange wonders, and a subterranean underworld dominated by the K'nyanian influence. The map's layout encourages strategic splitting up to cover ground for loot, but forces players back together as reality alters and monstrous threats emerge. This constant shift in the environment ensures that no two expeditions feel exactly the same, keeping players perpetually on edge.

The game features a linear series of meticulously detailed environments rather than a traditional open world. Players traverse various locations across the U.S., including Boston, Lincoln, Pittsburgh, Jackson, Salt Lake City, and rural areas, each presenting unique environmental challenges and encounters.

Playable Vehicles
  • The Galleon: Ship
    Your mobile sanctuary and hub where you prepare for expeditions and store your hard-earned treasures.
  • Rowboat: Small Craft
    Used to physically transport your squad from the anchored Galleon to the cursed shore.
  • Pickup Truck (Various): Land Vehicle
    Used in several sections for long-distance travel across the country. Not directly controllable for extended periods by the player beyond scripted sequences.
  • Horse (Callus, etc.): Mount
    Used for traversal in specific chapters, particularly in more open rural areas. Player can control movement.
Notable Fauna/Mounts
  • K'nyanian Hound: Mutated Canine
    Hostile predator biologically modified by the ancient immortal race to hunt intruders.
  • Cursed Macaque: Primate
    A corrupted jungle dweller that stalks the canopy, threatening to drop hazards on explorers.
  • Valdivian Jaguar: Feline
    A natural apex predator of the rainforest, highly dangerous if alerted by gunfire.
  • Horse: Equus caballus
    Mount, Traversal (in specific sections)
  • Deer: Odocoileus virginianus (White-tailed deer implied)
    Wildlife, Hunting (provides food/resources in one sequence)
  • Rabbit: Sylvilagus floridanus (Eastern cottontail implied)
    Wildlife, Environmental Ambiance
  • Dog (Mentioned/Implied): Canis lupus familiaris
    Formerly companions, some feral/hostile (though not prominent gameplay elements)
book Story & Characters
Main Characters
  • The Galleon Captain: Quest Giver
    The gruff leader who stays safely aboard the ship, distributing equipment and demanding treasure.
  • The Explorer: Protagonist
    A greedy, doomed conquistador seeking wealth in a cursed land.
  • The K'nyanian: Antagonist
    An ancient, immortal being capable of biological manipulation and reality warping.
  • Joel Miller: Protagonist
    A hardened survivor in his late 40s, haunted by his past. Tasked with escorting Ellie across the country.
  • Ellie Williams: Deuteragonist / Escortee
    A 14-year-old girl who is immune to the Cordyceps infection. She is brave, resourceful, and forms a deep bond with Joel.
  • Tess Servopoulos: Ally / Joel's Partner
    Joel's smuggling partner in the Boston quarantine zone. A tough and pragmatic survivor.
  • Bill: Ally (Reluctant)
    A paranoid and solitary survivor living in an isolated, booby-trapped town. Owes Joel a favor.
  • Marlene: Antagonist / Firefly Leader
    The leader of the Fireflies, a rebel militia group fighting against military oppression and seeking a cure for the infection.
  • Tommy Miller: Ally / Joel's Brother
    Joel's younger brother, formerly a Firefly, now living in a fortified settlement near a hydroelectric dam.
  • David: Antagonist / Cannibal Leader
    The charismatic but sinister leader of a group of survivors who have resorted to cannibalism.
Example Missions
  • The Shore Landing: Expedition Start
    Leave the safety of the Galleon, split your starting equipment, and establish a beachhead.
  • The Descent: Main Objective
    Navigate the twisted underground ruins to uncover K'nyanian artifacts while managing your sanity.
  • The Extraction: Climax
    Sprint back to the Galleon with your loot while being hunted by an awakened jungle.
  • Prologue (The Outbreak)
    Experience the initial hours of the Cordyceps outbreak through the eyes of Sarah Miller.
  • The Quarantine Zone (Boston)
    Joel and Tess navigate the Boston QZ, undertake a smuggling job for Marlene involving Ellie.
  • Bill's Town
    Seek out Bill, a paranoid survivor, to secure a working vehicle.
  • Pittsburgh
    Ambushed by hunters, Joel and Ellie must fight their way through the hostile city.
  • The University (Go Big Horns!)
    Search for the Fireflies at the University of Eastern Colorado, leading to a critical injury for Joel.
  • Lakeside Resort (Winter)
    Ellie takes care of an injured Joel and confronts a group of cannibals led by David.
  • The Firefly Lab (Salt Lake City)
    Joel and Ellie finally reach the Firefly hospital, leading to a difficult moral decision.
  • Left Behind (DLC Story)
    Experience Ellie's past with her friend Riley in the Boston QZ, intertwined with her efforts to find medicine for Joel during the Winter chapter.
people Multiplayer
Multiplayer Details

The core of The Mound: Omen of Cthulhu is its purely cooperative multiplayer mode, supporting up to four players online. Unlike many modern games that feature competitive or PvP elements, this title focuses entirely on PvE survival and exploration. Teamwork is not just encouraged; it is absolutely mandatory. Players must strategically divide their starting equipment, manage limited resources like gunpowder, and decide when to split up to search for treasure versus sticking together for safety. The game dynamically adjusts its tension; making too much noise with firearms can wake the hostile jungle, punishing reckless groups. For those unable to form a full squad of human players, the developers have addressed community requests by ensuring that solo or partial squads can be supplemented by AI bots, keeping the cooperative spirit intact even when playing alone.

The Last of Us Part I (remake) does **not** include the 'Factions' multiplayer mode that was present in the original 2013 release and The Last of Us Remastered (PS4). It is a single-player only experience. A standalone multiplayer project set in The Last of Us universe was in development but has since been cancelled.

extension Editions & DLC
Available Editions

The Mound: Omen of Cthulhu is poised to launch globally on July 15, 2026, across PlayStation 5, Xbox Series X/S, and PC platforms. Nacon is expected to release a Standard Edition containing the base game and cooperative modes. Given the game's focus on deep, immersive environments and a richly crafted Lovecraftian lore, a Deluxe or Explorer's Edition is highly probable, offering digital artbooks, a haunting original soundtrack, and exclusive in-game cosmetic gear for your Conquistador explorers. Pre-order bonuses typically include early access to specific weapon skins or starting resources like extra gunpowder stashes to give your initial expeditions a slight edge. Regardless of the edition, all players will have access to the complete cooperative campaign and the terrifying descent into the K'nyanian underworld right from day one.

N/A
Post-Launch Content / DLC

ACE Team and Nacon have a strong track record of supporting their unique titles post-launch, and a cooperative game like this practically demands continuous updates. After the initial release on July 15, 2026, players can anticipate a roadmap filled with new horrors. Post-launch content will likely include entirely new regions of the Valdivian-inspired rainforest to explore, deeper and more twisted K'nyanian underground ruins, and fresh, terrifying Lovecraftian entities that will further test your sanity. Additionally, the developers might introduce new playable character archetypes, expanding the Conquistador roster with unique starting traits or specialized gear. Free updates could also bring highly requested quality-of-life features, new weather dynamic systems that alter the jungle's hostility, and seasonal events that introduce limited-time cosmic horror phenomena, ensuring the cooperative expeditions remain fresh and terrifying for years.

The Last of Us Part I (remake) includes the **Left Behind** prequel story DLC, which was originally standalone DLC for the 2013 game. No new story DLC has been announced for Part I remake itself. The PC version received numerous patches addressing performance and stability issues post-launch.

help_outline FAQ
Frequently Asked Questions
  • Q: When does The Mound: Omen of Cthulhu release?
    A: The game is officially scheduled to launch on July 15, 2026.
  • Q: What platforms will the game be available on?
    A: It will be available on PC, PlayStation 5, and Xbox Series X/S.
  • Q: Is The Mound a single-player or multiplayer game?
    A: It is designed as a 1-4 player cooperative game. While you can play solo with AI bots, teamwork and co-op survival are the core focus.
  • Q: What is the setting of the game?
    A: The game takes place during the Conquistador era in a cursed ecosystem heavily inspired by the Valdivian temperate rainforest of South America.
  • Q: Does the game feature action combat or survival horror?
    A: It is a blend of both, but leans heavily into survival horror. Firearms use limited gunpowder and create noise that wakes up the dangerous jungle, meaning combat is often a desperate last resort.
  • Q: Is The Last of Us Part I a remake or a remaster?
    A: The Last of Us Part I (released 2022 for PS5, 2023 for PC) is a full remake of the original 2013 game, rebuilt from the ground up with new graphics, animations, AI, and updated gameplay mechanics to be more in line with The Last of Us Part II. It is not simply a remaster of the PS4 version.
  • Q: Does The Last of Us Part I include the Left Behind DLC?
    A: Yes, The Last of Us Part I includes the Left Behind prequel story DLC integrated into the main package.
  • Q: Does The Last of Us Part I (remake) have the Factions multiplayer mode?
    A: No, the Factions multiplayer mode from the original game and The Last of Us Remastered is not included in The Last of Us Part I remake. It is a single-player only experience.
  • Q: How demanding is The Last of Us Part I on PC?
    A: The PC port of The Last of Us Part I is known to be very demanding, particularly on CPU and VRAM, especially at higher settings and resolutions. An NVMe SSD is mandatory. Performance has improved with patches since its initial problematic launch.
  • Q: Are there different types of Infected in the game?
    A: Yes, there are several stages of the Cordyceps infection: Runners (fast, recently infected), Stalkers (more cunning, hide and ambush), Clickers (blind but use echolocation, very dangerous), Bloaters (heavily armored, throw mycotoxin projectiles), and Shamblers (in Left Behind, release spore clouds).
build Technical Details
Graphics & Visual Fidelity

Leveraging modern rendering technologies, The Mound: Omen of Cthulhu presents a visually stunning and deeply unsettling world. The game beautifully captures the dense, wet, and ancient aesthetic of the South American Valdivian rainforest. High-fidelity textures bring the rotting wood, slick mud, and creeping vines to life, creating an intensely claustrophobic environment where danger could be lurking behind any tree. The lighting system is particularly crucial; players must rely on the warm, flickering glow of primitive torches and lanterns to push back the oppressive, volumetric darkness. As the Lovecraftian elements take hold, the visuals begin to distort, reflecting the K'nyanians' ability to biologically modify life and alter reality. The creature designs are a grotesque fusion of natural flora and cosmic horror, guaranteeing that the visual experience is both breathtakingly beautiful and fundamentally repulsive.

Rebuilt using Naughty Dog's latest PS5 engine technology, The Last of Us Part I features significantly improved graphics over the original and remastered versions. This includes more detailed character models, enhanced lighting and shadow effects, denser environments, improved animations, and more realistic physics. The PC version supports higher resolutions, uncapped framerates, and ultrawide monitors.

Audio & Soundtrack

Audio design plays a monumental role in cultivating the cosmic horror of The Mound: Omen of Cthulhu. The developers have masterfully recreated the oppressive soundscape of the Valdivian temperate rainforest. Every rustling leaf, snapping twig, and distant animal call is designed to keep players perpetually paranoid. Sound is also a crucial gameplay mechanic; the jungle is highly reactive to noise. The deafening blast of a musket not only shatters the eerie silence but serves as a beacon, waking unpredictable, monstrous threats. The musical score leans heavily into Lovecraftian dread, utilizing atonal strings, deep percussive thrums, and unsettling ambient drones that swell as your character's sanity begins to slip. This dynamic audio system ensures that the fear is as much auditory as it is visual, making the unseen horrors just as terrifying as the visible ones.

Iconic and BAFTA award-winning score by Gustavo Santaolalla, featuring haunting acoustic guitar melodies. Sound design is critical for gameplay, providing cues for enemy locations (Infected clicks, human dialogue) and environmental awareness. The remake features enhanced 3D audio capabilities.

User Interface (UI/UX)

The user interface in this Lovecraftian adventure is meticulously designed to immerse players in the dread of the Conquistador era while providing essential survival data. To maintain the claustrophobic and terrifying atmosphere, the HUD is kept minimal. Instead of intrusive minimaps or glowing objective markers, players must rely on environmental cues and their own spatial awareness to navigate the ever-changing jungle. Key UI elements include a subtle sanity meter that visualizes the mental toll the cursed jungle and K'nyanian horrors are taking on your character. An ammunition counter highlights the extreme scarcity of your gunpowder, emphasizing that every shot must count. Inventory management screens are designed to facilitate the rapid sharing of resources between cooperative partners, ensuring that crucial healing items or torches can be distributed seamlessly during moments of high panic.

Features a relatively minimalist HUD focusing on immersion, with contextual prompts for interactions and resource management. Crafting and upgrade menus are accessible via Joel's backpack. The PC version includes extensive graphics and control customization options.

Accessibility Options

While survival horror games are traditionally punishing, modern development standards dictate a robust suite of accessibility options to ensure all players can enjoy the cosmic dread. ACE Team is expected to include comprehensive subtitle settings, allowing players to adjust font size, color, and background opacity for all dialogue and crucial environmental sound cues. Visual accessibility features will likely encompass various colorblind modes to help distinguish important loot, aggressive enemies, and cooperative teammates against the lush green and dark brown backdrops of the jungle. Motor accessibility can be supported through fully remappable controls on both keyboards and gamepads, as well as toggle options for actions that typically require holding a button, such as aiming heavy muskets or sprinting. These features ensure that the terrifying challenge comes from the gameplay, not the interface.

Naughty Dog is renowned for extensive accessibility options. Part I includes features for vision (e.g., screen reader, high contrast modes, audio cues for traversal/combat), hearing (e.g., subtitle customization, visual prompts), and motor skills (e.g., control remapping, aim assist, auto-pickup, navigation assistance).

Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
720p (HD) - Minimum (720p @ 30 FPS - Official) (Low Preset, 720p Resolution, FSR/DLSS Performance (if applicable))
CPU: Official Naughty Dog minimum desktop CPU. Older quad-core CPUs.
CPU (Laptop): Period-appropriate laptop equivalent for PC release (2023): These CPUs would be the absolute floor. The game is CPU heavy.
GPU: Official Naughty Dog minimum desktop GPU.
GPU (Laptop): Period-appropriate laptop equivalent: Entry-level dedicated mobile GPUs. Expect to rely heavily on FSR/DLSS at 720p for 30 FPS.
RAM: 16GB is the official minimum RAM requirement.
Storage: NVMe SSD is mandatory.
memoryCPU: Intel Core i7-4770K / AMD Ryzen 5 1500X
developer_boardGPU: NVIDIA GeForce GTX 970 (4GB) or GTX 1050 Ti (4GB) / AMD Radeon RX 470 (4GB)
laptop_macCPU (L): Intel Core i7-7700HQ / AMD Ryzen 5 2500U (H-series i7 preferred for consistency)
laptop_windowsGPU (L): NVIDIA GeForce GTX 1050 Ti Mobile (4GB) / AMD Radeon RX 560X (4GB)
layersRAM: 16 GB
saveStorage (Tier): 100 GB NVMe SSD
1080p (Full HD) - Recommended (High Settings, 60 FPS)
CPU: Higher single-core speeds provide better frame pacing when multiple players are firing muskets simultaneously.
CPU (Laptop): Solid 8-core mobile CPU for stable networking and physics.
GPU: Sufficient rasterization muscle for 1080p 60fps with high volumetric settings.
GPU (Laptop): Comfortably handles 1080p High with upscaling technologies.
RAM: Ideal for smooth background asset streaming and hosting local co-op sessions.
Storage: Fast loading times when returning to the Galleon after a failed expedition.
memoryCPU: Intel Core i7-9700K or AMD Ryzen 5 3600
developer_boardGPU: NVIDIA GeForce RTX 3060 or AMD Radeon RX 6600 XT
laptop_macCPU (L): Intel Core i7-11800H
laptop_windowsGPU (L): NVIDIA RTX 4050 Mobile (85W+)
layersRAM: 16 GB
saveStorage (Tier): 50 GB NVMe SSD
1080p (Full HD) - Minimum (Low Settings, 30 FPS)
CPU: Provides enough processing power to handle the basic cooperative networking and AI pathfinding.
CPU (Laptop): Entry-level mobile processor capable of 30 FPS if thermal limits are respected.
GPU: 6GB of VRAM is the minimum to load the dense texture pools of the Valdivian rainforest.
GPU (Laptop): Will require DLSS set to 'Performance' to maintain smooth framerates in heavy combat.
RAM: Absolute minimum to run the OS and game; expect minor stuttering.
Storage: HDD not supported due to high streaming demands of the environment.
memoryCPU: Intel Core i5-8400 or AMD Ryzen 5 2600
developer_boardGPU: NVIDIA GeForce GTX 1060 6GB or AMD Radeon RX 580
laptop_macCPU (L): Intel Core i5-10300H
laptop_windowsGPU (L): NVIDIA RTX 3050 Mobile (60W+)
layersRAM: 8 GB
saveStorage (Tier): 50 GB SSD
1080p (Full HD) - Recommended (1080p @ 60 FPS - Official) (High Preset, 1080p Resolution, FSR/DLSS Quality Recommended)
CPU: Official Naughty Dog recommended desktop CPU for 1080p/60FPS.
CPU (Laptop): Period-appropriate laptop equivalent: Strong hex-core or octa-core mobile CPUs released around 2020-2021.
GPU: Official Naughty Dog recommended desktop GPU. RTX 3060 / RX 6600 XT are good targets.
GPU (Laptop): Period-appropriate: Strong mobile GPUs from 2019-2020. Modern Baseline: An RTX 3060 Mobile or RX 6600M is a good target for 1080p High at 60FPS, often with DLSS/FSR Quality.
RAM: Recommended RAM for a smooth experience at these settings.
Storage: NVMe SSD is mandatory.
memoryCPU: Intel Core i7-8700K / AMD Ryzen 5 3600X
developer_boardGPU: NVIDIA GeForce RTX 2070 Super (8GB) or RTX 3060 (8GB) / AMD Radeon RX 5800 XT (8GB) or RX 6600 XT (8GB) (Note: RX 5800 XT likely typo for RX 5700 XT)
laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H
laptop_windowsGPU (L): Period-Appropriate: NVIDIA GeForce RTX 2070 Mobile (8GB) / AMD Radeon RX 5700M (8GB). Modern Baseline: NVIDIA GeForce RTX 3060 Mobile (6GB, High TGP) / AMD Radeon RX 6600M (8GB).
layersRAM: 16 GB
saveStorage (Tier): 100 GB NVMe SSD
1440p (QHD/2K) - Recommended (High Settings, 60 FPS)
CPU: Modern architecture reduces bottlenecks, keeping GPU utilization high.
CPU (Laptop): Excellent multi-core performance for managing co-op synchronization at higher resolutions.
GPU: Needed to push 1440p resolution alongside the game's intensive atmospheric rendering.
GPU (Laptop): Can sustain 1440p at 60 FPS using DLSS Quality.
RAM: Standard requirement for modern gaming.
Storage: Crucial for high-resolution asset streaming.
memoryCPU: Intel Core i5-12400F or AMD Ryzen 5 5600X
developer_boardGPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7700 XT
laptop_macCPU (L): AMD Ryzen 7 6800H
laptop_windowsGPU (L): NVIDIA RTX 4070 Mobile (115W+)
layersRAM: 16 GB
saveStorage (Tier): 50 GB NVMe SSD
1440p (QHD/2K) - Performance (1440p @ 60 FPS - Official) (High Preset, 1440p Resolution, FSR/DLSS Quality/Balanced Recommended)
CPU: Official Naughty Dog CPU spec for 1440p/60FPS High.
CPU (Laptop): Period-appropriate laptop equivalent: High-performance mobile CPUs released around 2021.
GPU: Official Naughty Dog desktop GPU for 1440p High 60FPS.
GPU (Laptop): Period-appropriate/Modern Baseline: An RTX 3070 Mobile or RX 6800M is a strong target for 1440p High, utilizing DLSS/FSR.
RAM: Official Naughty Dog recommended RAM for 1440p High. Game can be VRAM and RAM hungry.
Storage: NVMe SSD is mandatory.
memoryCPU: Intel Core i7-9700K / AMD Ryzen 7 3700X
developer_boardGPU: NVIDIA GeForce RTX 2080 Ti (11GB) or RTX 3070 (8GB) / AMD Radeon RX 6750 XT (12GB)
laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H
laptop_windowsGPU (L): Period-Appropriate: NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP) / AMD Radeon RX 6800M (12GB). Modern Baseline: NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP) / AMD Radeon RX 6800M (12GB).
layersRAM: 32 GB
saveStorage (Tier): 100 GB NVMe SSD
2160p (UHD/4K) - Ultra (Epic Settings, 60 FPS)
CPU: Top-tier CPUs needed to eliminate any stuttering during massive reality-warping events.
CPU (Laptop): Desktop-class mobile replacement processor.
GPU: Mandatory for native 4K rendering with all post-processing horror effects maxed out.
GPU (Laptop): The highest tier mobile GPU is required to sustain 4K Epic settings.
RAM: Ensures no memory swapping occurs during massive particle and foliage rendering.
Storage: Maximum bandwidth for instant texture loads in the jungle.
memoryCPU: Intel Core i7-13700K or AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4080 or AMD Radeon RX 7900 XTX
laptop_macCPU (L): Intel Core i9-13900HX
laptop_windowsGPU (L): NVIDIA RTX 4090 Mobile (175W)
layersRAM: 32 GB
saveStorage (Tier): 50 GB Gen 4 NVMe SSD
2160p (UHD/4K) - Ultra (4K @ 60 FPS - Official) (Ultra Preset, 2160p (4K) Resolution, FSR/DLSS Balanced/Performance Required)
CPU: Official Naughty Dog CPU spec for 4K/60FPS Ultra.
CPU (Laptop): Period-appropriate laptop equivalent: High-end mobile CPUs from 2022.
GPU: Official Naughty Dog desktop GPU for 4K Ultra 60FPS. Very demanding.
GPU (Laptop): Period-appropriate/Modern Baseline: Only top-tier mobile GPUs like RTX 3080M (16GB) or RTX 4080M can approach this target, heavily relying on DLSS/FSR Performance.
RAM: Official Naughty Dog recommended RAM for 4K Ultra.
Storage: NVMe SSD is mandatory.
memoryCPU: Intel Core i5-12600K / AMD Ryzen 9 5900X
developer_boardGPU: NVIDIA GeForce RTX 3080 (10GB/12GB) or RTX 4070 Ti (12GB) / AMD Radeon RX 6800 XT (16GB) or RX 7900 XT (20GB)
laptop_macCPU (L): Intel Core i7-12700H or i9-12900H / AMD Ryzen 9 6900HX
laptop_windowsGPU (L): Period-Appropriate: NVIDIA GeForce RTX 3080 Mobile (16GB, Max TGP) / AMD Radeon RX 6850M XT (12GB). Modern Baseline: NVIDIA GeForce RTX 4080 Mobile (12GB).
layersRAM: 32 GB
saveStorage (Tier): 100 GB NVMe SSD
save Overall Storage
Spec: 50 GB Available Space
Note: An NVMe SSD is strongly recommended to eliminate streaming hitches when reality seamlessly shifts around the players.
Type: Unknown
Spec: 100 GB NVMe SSD (Mandatory)
Note: An NVMe SSD is officially required for optimal performance, asset streaming, and to minimize shader compilation times. HDDs are not supported.
Type: NVMe
desktop_windows Operating System
Spec: Windows 10 / Windows 11 64-bit
Explanation: Required for DirectX 12 compatibility and advanced memory management.
Spec: Windows 10 Version 1909 or newer (64-bit) / Windows 11 (64-bit)
Explanation: Only 64-bit operating systems with specified versions or newer are supported. DirectX 12 is required.
gamepad DirectX Version
Spec: DirectX 12
Explanation: Necessary for optimal performance, utilizing modern rendering features for the dense foliage and lighting.
Spec: DirectX 12 Feature Level 12_0
Explanation: The game utilizes DirectX 12 for its rendering pipeline.
info_outline Other Game Notes
  • The Mound: Omen of Cthulhu features dense, atmospheric jungle rendering and complex enemy AI, requiring modern hardware to maintain stable frame rates during chaotic co-op sessions.
  • Laptop Performance Note: Laptops should be kept plugged in and set to High Performance mode to prevent power limit throttling during intense reality-warping visual sequences.
  • Laptop Consideration: G P U T G P: A GPU with at least 85W TGP is highly recommended to manage the heavy volumetric fog and dynamic lighting from player torches.
  • Laptop Consideration: Cooling Thermals: The dense jungle environments will stress both CPU and GPU simultaneously; aggressive cooling curves are recommended.
  • Laptop Consideration: C P U Power Limits: Ensure sustained power limits above 45W to prevent physics and AI bottlenecking when the jungle awakens.
  • Laptop Consideration: M U X Switch Optimus: A MUX switch is crucial to reduce latency and maintain visual fluidity during sudden monster ambushes.
  • Optimization Detail: Upscaling Tech: Supports DLSS 3, FSR 3, and Intel XeSS for performance enhancements.
  • Optimization Detail: Key Settings Impact: Lowering Volumetric Lighting and Shadow Quality can yield a 25-30% performance boost on mid-range hardware without ruining the horror atmosphere.
  • Game Name: The Mound: Omen of Cthulhu
  • Official PC system requirements as per Naughty Dog/Sony (March 2023 release). The game is known to be demanding on PC, especially for CPU and VRAM at higher settings. SSD is mandatory. Performance has improved with post-launch patches.
  • Laptop Performance Note: The Last of Us Part I on PC is very demanding. High-end gaming laptops with powerful, recent discrete GPUs (e.g., RTX 3070 Mobile or higher) are recommended for a good experience at 1080p High. Achieving high framerates at higher resolutions will require top-tier mobile hardware and careful settings optimization.
  • Laptop Consideration: G P U T G P: A very high TGP for the discrete GPU is crucial (e.g., 115W+ for RTX 3070M, 90W+ for RTX 3060M) as the game can heavily utilize the GPU.
  • Laptop Consideration: Cooling Thermals: Exceptional cooling is essential to prevent thermal throttling, which can significantly impact performance in this title.
  • Laptop Consideration: C P U Power Limits: A strong multi-core CPU with good sustained power limits is vital. The game can be CPU-bound in certain areas, even with powerful GPUs.
  • Laptop Consideration: M U X Switch Optimus: Utilizing a MUX switch or Advanced Optimus is highly recommended to maximize performance and avoid bottlenecks from the iGPU.
  • Optimization Detail: Upscaling Tech: Supports NVIDIA DLSS Super Resolution and AMD FSR 2.2. These are highly recommended for achieving target framerates at higher resolutions or settings.
  • Optimization Detail: Key Settings Impact: Texture Quality (VRAM heavy), Shadow Quality, Draw Distance, Reflections, Ambient Occlusion, and Volumetric Effects significantly affect performance.
  • Sound card: DirectX compatible soundcard (Standard requirement for audio output.)
  • Peripherals: Windows-compatible keyboard, mouse, optional controller (DualSense, Xbox controllers supported) (Supports standard PC input devices and popular gamepads with haptic feedback on DualSense.)
  • Game Name: The Last of Us Part I
build Optimization Details
  • Upscaling Tech: Supports DLSS 3, FSR 3, and Intel XeSS for performance enhancements.
  • Key Settings Impact: Lowering Volumetric Lighting and Shadow Quality can yield a 25-30% performance boost on mid-range hardware without ruining the horror atmosphere.
  • Upscaling Tech: Supports NVIDIA DLSS Super Resolution and AMD FSR 2.2. These are highly recommended for achieving target framerates at higher resolutions or settings.
  • Key Settings Impact: Texture Quality (VRAM heavy), Shadow Quality, Draw Distance, Reflections, Ambient Occlusion, and Volumetric Effects significantly affect performance.
laptop Laptop Considerations
  • G P U T G P: A GPU with at least 85W TGP is highly recommended to manage the heavy volumetric fog and dynamic lighting from player torches.
  • Cooling Thermals: The dense jungle environments will stress both CPU and GPU simultaneously; aggressive cooling curves are recommended.
  • C P U Power Limits: Ensure sustained power limits above 45W to prevent physics and AI bottlenecking when the jungle awakens.
  • M U X Switch Optimus: A MUX switch is crucial to reduce latency and maintain visual fluidity during sudden monster ambushes.
  • G P U T G P: A very high TGP for the discrete GPU is crucial (e.g., 115W+ for RTX 3070M, 90W+ for RTX 3060M) as the game can heavily utilize the GPU.
  • Cooling Thermals: Exceptional cooling is essential to prevent thermal throttling, which can significantly impact performance in this title.
  • C P U Power Limits: A strong multi-core CPU with good sustained power limits is vital. The game can be CPU-bound in certain areas, even with powerful GPUs.
  • M U X Switch Optimus: Utilizing a MUX switch or Advanced Optimus is highly recommended to maximize performance and avoid bottlenecks from the iGPU.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for HD (720p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Ti Mobile (4GB) / AMD Radeon RX 560X (4GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Ti Mobile (4GB) / AMD Radeon RX 560X (4GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Ti Mobile (4GB) / AMD Radeon RX 560X (4GB)
check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
  • memory Intel Core i5-11400H
  • developer_board NVIDIA GeForce RTX 2050
  • layers 8GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA RTX 3050 Mobile (60W+)
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA RTX 3050 Mobile (60W+)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA RTX 3050 Mobile (60W+)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4050 Mobile (85W+)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4070 Mobile (115W+)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4070 Mobile (115W+)
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA RTX 4070 Mobile (115W+)
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: Period-Appropriate: NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP) / AMD Radeon RX 6800M (12GB). Modern Baseline: NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP) / AMD Radeon RX 6800M (12GB).
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Period-Appropriate: NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP) / AMD Radeon RX 6800M (12GB). Modern Baseline: NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP) / AMD Radeon RX 6800M (12GB).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: Period-Appropriate: NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP) / AMD Radeon RX 6800M (12GB). Modern Baseline: NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP) / AMD Radeon RX 6800M (12GB).
check_circle_outline Recommended based on listed requirements for UHD (4K).
Lenovo Legion Pro 7 16IRX9H with RTX 4090
Lenovo Legion Pro 7 16IRX9H with RTX 4090
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4090
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4090 Mobile (175W)
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA RTX 4090 Mobile (175W)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA RTX 4090 Mobile (175W)
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: Period-Appropriate: NVIDIA GeForce RTX 3080 Mobile (16GB, Max TGP) / AMD Radeon RX 6850M XT (12GB). Modern Baseline: NVIDIA GeForce RTX 4080 Mobile (12GB).
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Period-Appropriate: NVIDIA GeForce RTX 3080 Mobile (16GB, Max TGP) / AMD Radeon RX 6850M XT (12GB). Modern Baseline: NVIDIA GeForce RTX 4080 Mobile (12GB).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: Period-Appropriate: NVIDIA GeForce RTX 3080 Mobile (16GB, Max TGP) / AMD Radeon RX 6850M XT (12GB). Modern Baseline: NVIDIA GeForce RTX 4080 Mobile (12GB).

For The Mound: Omen of Cthulhu Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
  • memory Intel Core i5-11400H
  • developer_board NVIDIA GeForce RTX 2050
  • layers 8GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 6GB or AMD Radeon RX 580
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 6GB or AMD Radeon RX 580
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 6GB or AMD Radeon RX 580
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 6GB or AMD Radeon RX 580
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 6GB or AMD Radeon RX 580
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 6GB or AMD Radeon RX 580
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 6GB or AMD Radeon RX 580
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 6GB or AMD Radeon RX 580
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 6GB or AMD Radeon RX 580
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 6GB or AMD Radeon RX 580
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 or AMD Radeon RX 6600 XT
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 or AMD Radeon RX 6600 XT
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 or AMD Radeon RX 6600 XT
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7700 XT
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7700 XT
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7700 XT
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7700 XT
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7700 XT
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7700 XT
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7700 XT
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7700 XT
ASUS TUF A18 (RTX 5070 & Ryzen 7 260)
ASUS TUF A18 (RTX 5070 & Ryzen 7 260)
  • memory AMD Ryzen 7 6800HS
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 16GB (2x8GB) DDR4 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7700 XT
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7700 XT
check_circle_outline Recommended based on listed requirements for UHD (4K).
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 or AMD Radeon RX 7900 XTX
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 or AMD Radeon RX 7900 XTX
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (commonly listed as 4800MHz by some retailers, but 5600MHz is common for 14th Gen HX with DDR5)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 or AMD Radeon RX 7900 XTX
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
  • memory Intel Core Ultra 9 Processor 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 or AMD Radeon RX 7900 XTX
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 or AMD Radeon RX 7900 XTX
MSI Vector 16 HX with RTX 5070 Ti
MSI Vector 16 HX with RTX 5070 Ti
  • memory Intel Ultra 7 255HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB DDR5 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 or AMD Radeon RX 7900 XTX
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
  • memory Intel Core Ultra 7 240H
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB LPDDR5X 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 or AMD Radeon RX 7900 XTX
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 or AMD Radeon RX 7900 XTX
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 or AMD Radeon RX 7900 XTX
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32 GB DDR5 6400MHz (2x16GB)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 or AMD Radeon RX 7900 XTX

For The Last of Us Part I Specifically

check_circle_outline Recommended based on listed requirements for HD (720p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970 (4GB) or GTX 1050 Ti (4GB) / AMD Radeon RX 470 (4GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970 (4GB) or GTX 1050 Ti (4GB) / AMD Radeon RX 470 (4GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970 (4GB) or GTX 1050 Ti (4GB) / AMD Radeon RX 470 (4GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970 (4GB) or GTX 1050 Ti (4GB) / AMD Radeon RX 470 (4GB)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970 (4GB) or GTX 1050 Ti (4GB) / AMD Radeon RX 470 (4GB)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970 (4GB) or GTX 1050 Ti (4GB) / AMD Radeon RX 470 (4GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970 (4GB) or GTX 1050 Ti (4GB) / AMD Radeon RX 470 (4GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970 (4GB) or GTX 1050 Ti (4GB) / AMD Radeon RX 470 (4GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970 (4GB) or GTX 1050 Ti (4GB) / AMD Radeon RX 470 (4GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970 (4GB) or GTX 1050 Ti (4GB) / AMD Radeon RX 470 (4GB)
check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) or RTX 3060 (8GB) / AMD Radeon RX 5800 XT (8GB) or RX 6600 XT (8GB) (Note: RX 5800 XT likely typo for RX 5700 XT)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) or RTX 3060 (8GB) / AMD Radeon RX 5800 XT (8GB) or RX 6600 XT (8GB) (Note: RX 5800 XT likely typo for RX 5700 XT)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) or RTX 3060 (8GB) / AMD Radeon RX 5800 XT (8GB) or RX 6600 XT (8GB) (Note: RX 5800 XT likely typo for RX 5700 XT)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) or RTX 3060 (8GB) / AMD Radeon RX 5800 XT (8GB) or RX 6600 XT (8GB) (Note: RX 5800 XT likely typo for RX 5700 XT)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) or RTX 3060 (8GB) / AMD Radeon RX 5800 XT (8GB) or RX 6600 XT (8GB) (Note: RX 5800 XT likely typo for RX 5700 XT)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) or RTX 3060 (8GB) / AMD Radeon RX 5800 XT (8GB) or RX 6600 XT (8GB) (Note: RX 5800 XT likely typo for RX 5700 XT)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) or RTX 3060 (8GB) / AMD Radeon RX 5800 XT (8GB) or RX 6600 XT (8GB) (Note: RX 5800 XT likely typo for RX 5700 XT)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) or RTX 3060 (8GB) / AMD Radeon RX 5800 XT (8GB) or RX 6600 XT (8GB) (Note: RX 5800 XT likely typo for RX 5700 XT)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) or RTX 3060 (8GB) / AMD Radeon RX 5800 XT (8GB) or RX 6600 XT (8GB) (Note: RX 5800 XT likely typo for RX 5700 XT)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) or RTX 3060 (8GB) / AMD Radeon RX 5800 XT (8GB) or RX 6600 XT (8GB) (Note: RX 5800 XT likely typo for RX 5700 XT)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 Ti (11GB) or RTX 3070 (8GB) / AMD Radeon RX 6750 XT (12GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 Ti (11GB) or RTX 3070 (8GB) / AMD Radeon RX 6750 XT (12GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 Ti (11GB) or RTX 3070 (8GB) / AMD Radeon RX 6750 XT (12GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 Ti (11GB) or RTX 3070 (8GB) / AMD Radeon RX 6750 XT (12GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 Ti (11GB) or RTX 3070 (8GB) / AMD Radeon RX 6750 XT (12GB)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 Ti (11GB) or RTX 3070 (8GB) / AMD Radeon RX 6750 XT (12GB)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 Ti (11GB) or RTX 3070 (8GB) / AMD Radeon RX 6750 XT (12GB)
Thunderobot Storm 17 (RTX 5070 & i7 13th Gen)
Thunderobot Storm 17 (RTX 5070 & i7 13th Gen)
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB (2x32GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 Ti (11GB) or RTX 3070 (8GB) / AMD Radeon RX 6750 XT (12GB)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 Ti (11GB) or RTX 3070 (8GB) / AMD Radeon RX 6750 XT (12GB)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 Ti (11GB) or RTX 3070 (8GB) / AMD Radeon RX 6750 XT (12GB)
check_circle_outline Recommended based on listed requirements for UHD (4K).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 (10GB/12GB) or RTX 4070 Ti (12GB) / AMD Radeon RX 6800 XT (16GB) or RX 7900 XT (20GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 (10GB/12GB) or RTX 4070 Ti (12GB) / AMD Radeon RX 6800 XT (16GB) or RX 7900 XT (20GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 (10GB/12GB) or RTX 4070 Ti (12GB) / AMD Radeon RX 6800 XT (16GB) or RX 7900 XT (20GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 (10GB/12GB) or RTX 4070 Ti (12GB) / AMD Radeon RX 6800 XT (16GB) or RX 7900 XT (20GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 (10GB/12GB) or RTX 4070 Ti (12GB) / AMD Radeon RX 6800 XT (16GB) or RX 7900 XT (20GB)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 (10GB/12GB) or RTX 4070 Ti (12GB) / AMD Radeon RX 6800 XT (16GB) or RX 7900 XT (20GB)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 (10GB/12GB) or RTX 4070 Ti (12GB) / AMD Radeon RX 6800 XT (16GB) or RX 7900 XT (20GB)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 (10GB/12GB) or RTX 4070 Ti (12GB) / AMD Radeon RX 6800 XT (16GB) or RX 7900 XT (20GB)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 (10GB/12GB) or RTX 4070 Ti (12GB) / AMD Radeon RX 6800 XT (16GB) or RX 7900 XT (20GB)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 (10GB/12GB) or RTX 4070 Ti (12GB) / AMD Radeon RX 6800 XT (16GB) or RX 7900 XT (20GB)

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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