The Last of Us Part I Cover Art

The Last of Us Part I

Action-Adventure, Survival Horror, Third-Person Shooter

starstarstarstarstar_half(4 Ratings)

$59.99

Experience the emotional storytelling and unforgettable characters of The Last of Us Part I, winner of over 200 Game of the Year awards, now rebuilt from the ground up for PlayStation 5 and PC. In a ravaged civilization, where infected and hardened survivors run rampant, Joel, a weary protagonist, is hired to smuggle 14-year-old Ellie out of an oppressive military quarantine zone. However, what starts as a small job soon transforms into a brutal cross-country journey.

The Last of Us Part I

The Last of Us Part I Thumbnail
starstarstarstarstar_half(4 Ratings)$59.99Action-Adventure, Survival Horror, Third-Person Shooter

Experience the emotional storytelling and unforgettable characters of The Last of Us Part I, winner of over 200 Game of the Year awards, now rebuilt from the ground up for PlayStation 5 and PC. In a ravaged civilization, where infected and hardened survivors run rampant, Joel, a weary protagonist, is hired to smuggle 14-year-old Ellie out of an oppressive military quarantine zone. However, what starts as a small job soon transforms into a brutal cross-country journey.

business Dev: Naughty Dogprint Pub: Sony Interactive Entertainmentevent Rel: update Upd:

Themes

Post-ApocalypticSurvivalFound FamilyMoral AmbiguityLossHopeInfected
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The Last of Us Part I Key Specifications

Key Specifications for The Last of Us Part I
SpecificationDetail
EngineNaughty Dog Engine (PS5/PC Remake)
GenreAction-Adventure, Survival Horror
Initial Remake Release (PS5)2022-09-02
PC Release Date2023-03-28
DeveloperNaughty Dog
PublisherSony Interactive Entertainment
SettingPost-Apocalyptic United States
PerspectiveThird-Person
PlatformsPlayStation 5, PC
MultiplayerSingle-Player Only (Remake does not include Factions MP)

info_outline Note: Official PC system requirements as per Naughty Dog/Sony (March 2023 release). The game is known to be demanding on PC, especially for CPU and VRAM at higher settings. SSD is mandatory. Performance has improved with post-launch patches.

laptop_windows Laptop Performance Note: The Last of Us Part I on PC is very demanding. High-end gaming laptops with powerful, recent discrete GPUs (e.g., RTX 3070 Mobile or higher) are recommended for a good experience at 1080p High. Achieving high framerates at higher resolutions will require top-tier mobile hardware and careful settings optimization.

info_outline GPU TGP: A very high TGP for the discrete GPU is crucial (e.g., 115W+ for RTX 3070M, 90W+ for RTX 3060M) as the game can heavily utilize the GPU.

info_outline Cooling Thermals: Exceptional cooling is essential to prevent thermal throttling, which can significantly impact performance in this title.

info_outline CPU Power Limits: A strong multi-core CPU with good sustained power limits is vital. The game can be CPU-bound in certain areas, even with powerful GPUs.

info_outline MUX Switch Optimus: Utilizing a MUX switch or Advanced Optimus is highly recommended to maximize performance and avoid bottlenecks from the iGPU.

build Optimization Note: Supports NVIDIA DLSS Super Resolution and AMD FSR 2.2. These are highly recommended for achieving target framerates at higher resolutions or settings. Texture Quality (VRAM heavy), Shadow Quality, Draw Distance, Reflections, Ambient Occlusion, and Volumetric Effects significantly affect performance.

computer

The Last of Us Part I System Requirements

720p_Low_30FPS

tune Minimum (720p @ 30 FPS - Official) – Low Preset, 720p Resolution, FSR/DLSS Performance (if applicable)

memory
CPU: Intel Core i7-4770K / AMD Ryzen 5 1500X (Official Naughty Dog minimum desktop CPU. Older quad-core CPUs.)
laptop_mac
Laptop CPU: Intel Core i7-7700HQ / AMD Ryzen 5 2500U (H-series i7 preferred for consistency) (Period-appropriate laptop equivalent for PC release (2023): These CPUs would be the absolute floor. The game is CPU heavy.)
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GPU: NVIDIA GeForce GTX 970 (4GB) or GTX 1050 Ti (4GB) / AMD Radeon RX 470 (4GB) (Official Naughty Dog minimum desktop GPU.)
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Laptop GPU: NVIDIA GeForce GTX 1050 Ti Mobile (4GB) / AMD Radeon RX 560X (4GB) (Period-appropriate laptop equivalent: Entry-level dedicated mobile GPUs. Expect to rely heavily on FSR/DLSS at 720p for 30 FPS.)
storage
RAM: 16 GB (Dual Channel) (16GB is the official minimum RAM requirement.)
save_alt
Storage: 100 GB NVMe SSD (NVMe SSD is mandatory.)

1080p_High_60FPS

tune Recommended (1080p @ 60 FPS - Official) – High Preset, 1080p Resolution, FSR/DLSS Quality Recommended

memory
CPU: Intel Core i7-8700K / AMD Ryzen 5 3600X (Official Naughty Dog recommended desktop CPU for 1080p/60FPS.)
laptop_mac
Laptop CPU: Intel Core i7-10750H / AMD Ryzen 7 4800H (Period-appropriate laptop equivalent: Strong hex-core or octa-core mobile CPUs released around 2020-2021.)
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GPU: NVIDIA GeForce RTX 2070 Super (8GB) or RTX 3060 (8GB) / AMD Radeon RX 5800 XT (8GB) or RX 6600 XT (8GB) (Note: RX 5800 XT likely typo for RX 5700 XT) (Official Naughty Dog recommended desktop GPU. RTX 3060 / RX 6600 XT are good targets.)
laptop_mac
Laptop GPU: Period-Appropriate: NVIDIA GeForce RTX 2070 Mobile (8GB) / AMD Radeon RX 5700M (8GB). Modern Baseline: NVIDIA GeForce RTX 3060 Mobile (6GB, High TGP) / AMD Radeon RX 6600M (8GB). (Period-appropriate: Strong mobile GPUs from 2019-2020. Modern Baseline: An RTX 3060 Mobile or RX 6600M is a good target for 1080p High at 60FPS, often with DLSS/FSR Quality.)
storage
RAM: 16 GB (Dual Channel) (Recommended RAM for a smooth experience at these settings.)
save_alt
Storage: 100 GB NVMe SSD (NVMe SSD is mandatory.)

1440p_High_60FPS

tune Performance (1440p @ 60 FPS - Official) – High Preset, 1440p Resolution, FSR/DLSS Quality/Balanced Recommended

memory
CPU: Intel Core i7-9700K / AMD Ryzen 7 3700X (Official Naughty Dog CPU spec for 1440p/60FPS High.)
laptop_mac
Laptop CPU: Intel Core i7-11800H / AMD Ryzen 7 5800H (Period-appropriate laptop equivalent: High-performance mobile CPUs released around 2021.)
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GPU: NVIDIA GeForce RTX 2080 Ti (11GB) or RTX 3070 (8GB) / AMD Radeon RX 6750 XT (12GB) (Official Naughty Dog desktop GPU for 1440p High 60FPS.)
laptop_mac
Laptop GPU: Period-Appropriate: NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP) / AMD Radeon RX 6800M (12GB). Modern Baseline: NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP) / AMD Radeon RX 6800M (12GB). (Period-appropriate/Modern Baseline: An RTX 3070 Mobile or RX 6800M is a strong target for 1440p High, utilizing DLSS/FSR.)
storage
RAM: 32 GB (Dual Channel) (Official Naughty Dog recommended RAM for 1440p High. Game can be VRAM and RAM hungry.)
save_alt
Storage: 100 GB NVMe SSD (NVMe SSD is mandatory.)

2160p_Ultra_60FPS

tune Ultra (4K @ 60 FPS - Official) – Ultra Preset, 2160p (4K) Resolution, FSR/DLSS Balanced/Performance Required

memory
CPU: Intel Core i5-12600K / AMD Ryzen 9 5900X (Official Naughty Dog CPU spec for 4K/60FPS Ultra.)
laptop_mac
Laptop CPU: Intel Core i7-12700H or i9-12900H / AMD Ryzen 9 6900HX (Period-appropriate laptop equivalent: High-end mobile CPUs from 2022.)
developer_board
GPU: NVIDIA GeForce RTX 3080 (10GB/12GB) or RTX 4070 Ti (12GB) / AMD Radeon RX 6800 XT (16GB) or RX 7900 XT (20GB) (Official Naughty Dog desktop GPU for 4K Ultra 60FPS. Very demanding.)
laptop_mac
Laptop GPU: Period-Appropriate: NVIDIA GeForce RTX 3080 Mobile (16GB, Max TGP) / AMD Radeon RX 6850M XT (12GB). Modern Baseline: NVIDIA GeForce RTX 4080 Mobile (12GB). (Period-appropriate/Modern Baseline: Only top-tier mobile GPUs like RTX 3080M (16GB) or RTX 4080M can approach this target, heavily relying on DLSS/FSR Performance.)
storage
RAM: 32 GB (Dual Channel) (Official Naughty Dog recommended RAM for 4K Ultra.)
save_alt
Storage: 100 GB NVMe SSD (NVMe SSD is mandatory.)

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The Last of Us Part I Laptop Recommendations

MSI Pulse GL66 with RTX 3070 and i7 12th Gen more_vert

memory Intel Core I7 12700 H

developer_board NVIDIA RTX 3070 140W

storage 32GB DDR4-3200MHz

1349

Details close

Model: MSI Pulse GL66 with RTX 3070 and i7 12th Gen

memory CPU: Intel Core I7 12700 H (Score: 900)

developer_board GPU: NVIDIA RTX 3070 (Score: 6600) @ 140W TGP

storage RAM: 32GB DDR4-3200MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 720p_Low_30FPS - Minimum (Low Preset, 720p Resolution, FSR/DLSS Performance).

Acer Nitro V with RTX 4060 and i9 13th Gen more_vert

memory Intel Core I9 13900 H

developer_board NVIDIA RTX 4060 140W

storage 16GB DDR5-5200MHz

999

Details close

Model: Acer Nitro V with RTX 4060 and i9 13th Gen

memory CPU: Intel Core I9 13900 H (Score: 1058)

developer_board GPU: NVIDIA RTX 4060 (Score: 6700) @ 140W TGP

storage RAM: 16GB DDR5-5200MHz

save Storage: 512GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 720p_Low_30FPS - Minimum (Low Preset, 720p Resolution, FSR/DLSS Performance).

Lenovo Legion Pro 5i (i9-14900HX, RTX 4060) more_vert

memory Intel Core I9 14900 H

developer_board NVIDIA RTX 4060 140W

storage 32GB DDR5-5600MHz

1749

Details close

Model: Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)

memory CPU: Intel Core I9 14900 H (Score: 1200)

developer_board GPU: NVIDIA RTX 4060 (Score: 6700) @ 140W TGP

storage RAM: 32GB DDR5-5600MHz

save Storage: 2000GB NVMe

desktop_windows Display: 2560 x 1600 (WQXGA)

Meets criteria for tier: 720p_Low_30FPS - Minimum (Low Preset, 720p Resolution, FSR/DLSS Performance).

Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen more_vert

memory Intel Core I9 12900 H

developer_board NVIDIA RTX 3070 TI 150W

storage 16GB DDR5-4800MHz

1397

Details close

Model: Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen

memory CPU: Intel Core I9 12900 H (Score: 1030)

developer_board GPU: NVIDIA RTX 3070 TI (Score: 7100) @ 150W TGP

storage RAM: 16GB DDR5-4800MHz

save Storage: 1000GB NVMe

desktop_windows Display: 2560 x 1440 (QHD)

Meets criteria for tier: 720p_Low_30FPS - Minimum (Low Preset, 720p Resolution, FSR/DLSS Performance).

HP Victus 15 with RTX 3050 and i5 12th Gen more_vert

memory Intel Core I5 12450 H

developer_board NVIDIA RTX 3050 75W

storage 16GB DDR4-3200MHz

645

Details close

Model: HP Victus 15 with RTX 3050 and i5 12th Gen

memory CPU: Intel Core I5 12450 H (Score: 628)

developer_board GPU: NVIDIA RTX 3050 (Score: 7220) @ 75W TGP

storage RAM: 16GB DDR4-3200MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 720p_Low_30FPS - Minimum (Low Preset, 720p Resolution, FSR/DLSS Performance).

Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen more_vert

memory Intel Core I5 12500 H

developer_board NVIDIA RTX 3050 TI 80W

storage 16GB DDR4-3200MHz

710

Details close

Model: Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen

memory CPU: Intel Core I5 12500 H (Score: 633)

developer_board GPU: NVIDIA RTX 3050 TI (Score: 7220) @ 80W TGP

storage RAM: 16GB DDR4-3200MHz

save Storage: 512GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 720p_Low_30FPS - Minimum (Low Preset, 720p Resolution, FSR/DLSS Performance).

ASUS TUF A15 with RTX 3050 and Ryzen 7 more_vert

memory AMD Ryzen 7 7435 HS

developer_board NVIDIA RTX 3050 75W

storage 32GB DDR5-4800MHz

799

Details close

Model: ASUS TUF A15 with RTX 3050 and Ryzen 7

memory CPU: AMD Ryzen 7 7435 HS (Score: 1655)

developer_board GPU: NVIDIA RTX 3050 (Score: 7220) @ 75W TGP

storage RAM: 32GB DDR5-4800MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 720p_Low_30FPS - Minimum (Low Preset, 720p Resolution, FSR/DLSS Performance).

ASUS ROG Strix G15 with RTX 3060 and Ryzen 7 more_vert

memory AMD Ryzen 7 680 H

developer_board NVIDIA RTX 3060 140W

storage 16GB DDR5-4800MHz

1299

Details close

Model: ASUS ROG Strix G15 with RTX 3060 and Ryzen 7

memory CPU: AMD Ryzen 7 680 H (Score: 880)

developer_board GPU: NVIDIA RTX 3060 (Score: 7448) @ 140W TGP

storage RAM: 16GB DDR5-4800MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 720p_Low_30FPS - Minimum (Low Preset, 720p Resolution, FSR/DLSS Performance).

ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9 more_vert

memory AMD Ryzen 9 590 HS

developer_board NVIDIA RTX 3080 100W

storage 16GB DDR4-3200MHz

1489

Details close

Model: ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9

memory CPU: AMD Ryzen 9 590 HS (Score: 820)

developer_board GPU: NVIDIA RTX 3080 (Score: 7904) @ 100W TGP

storage RAM: 16GB DDR4-3200MHz

save Storage: 1000GB NVMe

desktop_windows Display: 2560 x 1440 (QHD)

Meets criteria for tier: 720p_Low_30FPS - Minimum (Low Preset, 720p Resolution, FSR/DLSS Performance).

MSI Katana 15 with RTX 4070 more_vert

memory Intel Core I7 13620 H

developer_board NVIDIA RTX 4070

storage 16GB DDR5-4800MHz

1350

Details close

Model: MSI Katana 15 with RTX 4070

memory CPU: Intel Core I7 13620 H (Score: 843)

developer_board GPU: NVIDIA RTX 4070 (Score: 8700)

storage RAM: 16GB DDR5-4800MHz

save Storage: 1000GB NVMe

desktop_windows Display: 2560 x 1440 (QHD)

Meets criteria for tier: 720p_Low_30FPS - Minimum (Low Preset, 720p Resolution, FSR/DLSS Performance).

  • Core Requirements

  • desktop_windowsOperating System: Windows 10 Version 1909 or newer (64-bit) / Windows 11 (64-bit)

    Only 64-bit operating systems with specified versions or newer are supported. DirectX 12 is required.

  • memoryDirectX: DirectX 12 Feature Level 12_0

    The game utilizes DirectX 12 for its rendering pipeline.

  • save_altStorage Note: 100 GB NVMe SSD (Mandatory)

    An NVMe SSD is officially required for optimal performance, asset streaming, and to minimize shader compilation times. HDDs are not supported.

settings_applications Optimization Notes:

Upscaling: Supports NVIDIA DLSS Super Resolution and AMD FSR 2.2. These are highly recommended for achieving target framerates at higher resolutions or settings.

Key Settings: Texture Quality (VRAM heavy), Shadow Quality, Draw Distance, Reflections, Ambient Occlusion, and Volumetric Effects significantly affect performance.

map

The Last of Us Part I: Map Size and Regions

The game features a linear series of meticulously detailed environments rather than a traditional open world. Players traverse various locations across the U.S., including Boston, Lincoln, Pittsburgh, Jackson, Salt Lake City, and rural areas, each presenting unique environmental challenges and encounters.

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The Last of Us Part I: Post-Launch Content / DLC

The Last of Us Part I (remake) includes the Left Behind prequel story DLC, which was originally standalone DLC for the 2013 game. No new story DLC has been announced for Part I remake itself. The PC version received numerous patches addressing performance and stability issues post-launch.

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The Last of Us Part I Skills & Upgrades Overview

Joel can upgrade his abilities (health, weapon sway, crafting speed, etc.) by finding training manuals and consuming supplements. Weapons can be upgraded at workbenches using scavenged parts and tools, improving attributes like fire rate, reload speed, and capacity. Crafting allows creation of health kits, melee weapon upgrades, and throwable items.

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The Last of Us Part I: Cross-Platform / Crossplay

The Last of Us Part I is available on PlayStation 5 and PC. There is no cross-play or cross-progression between these platforms. The original game was on PS3/PS4.

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The Last of Us Part I: Top 5 Weapons (Subjective)

  1. 1. Hunting Rifle (Powerful, accurate long-range) 2. Shotgun (Pump/Tactical) (Devastating at close range) 3. Bow (Silent, retrievable arrows) 4. El Diablo (Revolver) (High damage pistol with scope) 5. Flamethrower (Effective against groups of Infected).
category

The Last of Us Part I Specific Game Elements

security

The Last of Us Part I Weapons

  • security
    9mm Pistol (Pistol)

    A common semi-automatic pistol. Reliable sidearm, can be upgraded for stability, clip capacity, and fire rate.

  • security
    Bow (Stealth Ranged)

    Silent weapon ideal for stealth takedowns. Arrows can often be retrieved. Can be upgraded for range and draw speed.

  • security
    Flamethrower (Heavy Weapon)

    Effective against groups of Infected, especially Bloaters. Limited ammunition, but high area damage.

  • security
    Hunting Rifle (Rifle)

    A bolt-action rifle, powerful and accurate at long range. Can be upgraded with a scope and for damage.

  • security
    Melee Weapons (Various) (Melee)

    Pipes, 2x4s, baseball bats, machetes. Can be upgraded with bindings and scissors for increased damage and durability. Break after several uses.

  • security
    Molotov Cocktail (Throwable (Incendiary))

    Craftable incendiary device, effective for area denial and against groups.

  • security
    Nail Bomb (Throwable (Explosive/Trap))

    Craftable explosive device that detonates on proximity or impact, scattering shrapnel.

  • security
    Shotgun (Pump-Action) (Shotgun)

    Devastating at close range, effective against Runners and human enemies. Upgrades include fire rate and reload speed.

directions_car

The Last of Us Part I Vehicles

  • directions_car
    Horse (Callus, etc.) (Mount)

    Used for traversal in specific chapters, particularly in more open rural areas. Player can control movement.

  • directions_car
    Pickup Truck (Various) (Land Vehicle)

    Used in several sections for long-distance travel across the country. Not directly controllable for extended periods by the player beyond scripted sequences.

pets

The Last of Us Part I Animals / Creatures

  • pets
    Deer (Odocoileus virginianus (White-tailed deer implied))

    Role: Wildlife, Hunting (provides food/resources in one sequence)

  • pets
    Dog (Mentioned/Implied) (Canis lupus familiaris)

    Role: Formerly companions, some feral/hostile (though not prominent gameplay elements)

  • pets
    Horse (Equus caballus)

    Role: Mount, Traversal (in specific sections)

  • pets
    Rabbit (Sylvilagus floridanus (Eastern cottontail implied))

    Role: Wildlife, Environmental Ambiance

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The Last of Us Part I Characters

  • person
    Bill - Ally (Reluctant)

    A paranoid and solitary survivor living in an isolated, booby-trapped town. Owes Joel a favor.

  • person
    David - Antagonist / Cannibal Leader

    The charismatic but sinister leader of a group of survivors who have resorted to cannibalism.

  • person
    Ellie Williams - Deuteragonist / Escortee

    A 14-year-old girl who is immune to the Cordyceps infection. She is brave, resourceful, and forms a deep bond with Joel.

  • person
    Joel Miller - Protagonist (playable)

    A hardened survivor in his late 40s, haunted by his past. Tasked with escorting Ellie across the country.

  • person
    Marlene - Antagonist / Firefly Leader

    The leader of the Fireflies, a rebel militia group fighting against military oppression and seeking a cure for the infection.

  • person
    Tess Servopoulos - Ally / Joel's Partner

    Joel's smuggling partner in the Boston quarantine zone. A tough and pragmatic survivor.

  • person
    Tommy Miller - Ally / Joel's Brother

    Joel's younger brother, formerly a Firefly, now living in a fortified settlement near a hydroelectric dam.

Top 3 Characters:

person
Joel

Miller (Playable protagonist) 2. Ellie Williams (Secondary protagonist, immune girl) 3. Bill (Paranoid survivor and ally).

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The Last of Us Part I Missions / Objectives

  • flag
    Bill's Town

    Objective: Seek out Bill, a paranoid survivor, to secure a working vehicle.

  • flag
    Lakeside Resort (Winter)

    Objective: Ellie takes care of an injured Joel and confronts a group of cannibals led by David.

  • flag
    Left Behind (DLC Story)

    Objective: Experience Ellie's past with her friend Riley in the Boston QZ, intertwined with her efforts to find medicine for Joel during the Winter chapter.

  • flag
    Pittsburgh

    Objective: Ambushed by hunters, Joel and Ellie must fight their way through the hostile city.

  • flag
    Prologue (The Outbreak)

    Objective: Experience the initial hours of the Cordyceps outbreak through the eyes of Sarah Miller.

  • flag
    The Firefly Lab (Salt Lake City)

    Objective: Joel and Ellie finally reach the Firefly hospital, leading to a difficult moral decision.

  • flag
    The Quarantine Zone (Boston)

    Objective: Joel and Tess navigate the Boston QZ, undertake a smuggling job for Marlene involving Ellie.

  • flag
    The University (Go Big Horns!)

    Objective: Search for the Fireflies at the University of Eastern Colorado, leading to a critical injury for Joel.

Top 3 Missions/Chapters (Subjective):

flag
Bill's

Town (Navigating booby-trapped streets and encountering Bill) 2. Pittsburgh (Escaping hunter ambushes and traversing a flooded hotel) 3. The University (Searching for the Fireflies and a critical encounter).

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The Last of Us Part I Companions / Summons

  • group
    Bill (Human)

    Ability: AI-controlled companion during the Bill's Town chapter. Provides combat support and guidance through his booby-trapped town.

  • group
    Ellie Williams (Human)

    Ability: AI-controlled companion for most of the game. Assists in combat by throwing objects, occasionally attacking enemies, pointing out threats, and solving environmental puzzles. Cannot be directly controlled by player in main game (playable in Left Behind DLC).

  • group
    Tess Servopoulos (Human)

    Ability: AI-controlled companion during the early Boston chapters. Assists in combat and navigation.

  • group
    Tommy Miller (Human)

    Ability: AI-controlled companion during certain chapters, primarily around the dam. Assists in combat.

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The Last of Us Part I Collectibles

  • collections_bookmark
    Artifacts

    Location/Use: Notes, letters, maps, voice recorders, and other items found throughout the world that provide lore, backstory, and character insights.

  • collections_bookmark
    Comic Books (Savage Starlight)

    Location/Use: A series of sci-fi comic books that Ellie collects throughout the journey.

  • collections_bookmark
    Firefly Pendants

    Location/Use: Dog tags belonging to deceased Firefly members. There are 30 to find, often in hidden or hard-to-reach areas.

  • collections_bookmark
    Parts

    Location/Use: Scrap metal, tools, and components used at workbenches to upgrade weapons.

  • collections_bookmark
    Supplements

    Location/Use: Pills and medical supplies found in the environment, used to purchase Joel's skill upgrades.

  • collections_bookmark
    Training Manuals

    Location/Use: Magazines that unlock upgrades for Joel's abilities, such as improved shiv durability, increased health, or faster crafting speed.

Top 3 Collectibles:

collections_bookmark
Firefly

Pendants (Mementos from Firefly members) 2. Artifacts (Notes/Letters/Maps) (Provide lore and character backstories) 3. Training Manuals (Unlock upgrades for Joel's abilities).

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The Last of Us Part I Armor

  • shield
    No equippable armor system

    Focus/Stats: [object Object]

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The Last of Us Part I Clothing / Appearance

  • checkroom
    Ellie's Default Outfit

    Details: Hoodie, jeans, sneakers. Like Joel, her appearance changes subtly with story progression. Unlockable cosmetic skins are available in the remake.

  • checkroom
    Hunter Attire

    Details: Worn by hostile human survivors; typically rugged, scavenged clothing, sometimes with makeshift armor pieces (NPCs only).

  • checkroom
    Joel's Default Outfit

    Details: Worn flannel shirt, jeans, hiking boots. Character appearance changes slightly based on story progression and weather, but not directly customizable by player beyond pre-set unlockable skins in the remake.

  • checkroom
    Military Uniforms

    Details: Worn by FEDRA soldiers in quarantine zones (NPCs only).

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The Last of Us Part I Other Features & Info

  • label
    Multiplayer Modes

    The Last of Us Part I (remake) does not include the 'Factions' multiplayer mode that was present in the original 2013 release and The Last of Us Remastered (PS4). It is a single-player only experience. A standalone multiplayer project set in The Last of Us universe was in development but has since been cancelled.

  • label
    User Interface

    Features a relatively minimalist HUD focusing on immersion, with contextual prompts for interactions and resource management. Crafting and upgrade menus are accessible via Joel's backpack. The PC version includes extensive graphics and control customization options.

  • label
    Sound and Music

    Iconic and BAFTA award-winning score by Gustavo Santaolalla, featuring haunting acoustic guitar melodies. Sound design is critical for gameplay, providing cues for enemy locations (Infected clicks, human dialogue) and environmental awareness. The remake features enhanced 3D audio capabilities.

  • label
    Graphics and Visuals

    Rebuilt using Naughty Dog's latest PS5 engine technology, The Last of Us Part I features significantly improved graphics over the original and remastered versions. This includes more detailed character models, enhanced lighting and shadow effects, denser environments, improved animations, and more realistic physics. The PC version supports higher resolutions, uncapped framerates, and ultrawide monitors.

  • label
    Accessibility Features

    Naughty Dog is renowned for extensive accessibility options. Part I includes features for vision (e.g., screen reader, high contrast modes, audio cues for traversal/combat), hearing (e.g., subtitle customization, visual prompts), and motor skills (e.g., control remapping, aim assist, auto-pickup, navigation assistance).

  • label
    Story and Setting

    Set twenty years after a parasitic fungal outbreak (Cordyceps Brain Infection) devastates civilization. Joel Miller, a hardened survivor, is tasked with escorting Ellie, a teenage girl immune to the infection, across a post-apocalyptic United States. Their journey explores themes of survival, loss, morality, and the bonds of found family.

  • label
    Game Editions (PC)

    Standard Edition: Base game. Digital Deluxe Edition: Base game + early unlocks for certain in-game items (e.g., skill upgrades, weapon skins), and six weapon skins. Pre-order bonuses typically included bonus supplements and weapon parts.

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The Last of Us Part I Frequently Asked Questions

  • help_outline Is The Last of Us Part I a remake or a remaster?
    The Last of Us Part I (released 2022 for PS5, 2023 for PC) is a full remake of the original 2013 game, rebuilt from the ground up with new graphics, animations, AI, and updated gameplay mechanics to be more in line with The Last of Us Part II. It is not simply a remaster of the PS4 version.
  • help_outline Does The Last of Us Part I include the Left Behind DLC?
    Yes, The Last of Us Part I includes the Left Behind prequel story DLC integrated into the main package.
  • help_outline Does The Last of Us Part I (remake) have the Factions multiplayer mode?
    No, the Factions multiplayer mode from the original game and The Last of Us Remastered is not included in The Last of Us Part I remake. It is a single-player only experience.
  • help_outline How demanding is The Last of Us Part I on PC?
    The PC port of The Last of Us Part I is known to be very demanding, particularly on CPU and VRAM, especially at higher settings and resolutions. An NVMe SSD is mandatory. Performance has improved with patches since its initial problematic launch.
  • help_outline Are there different types of Infected in the game?
    Yes, there are several stages of the Cordyceps infection: Runners (fast, recently infected), Stalkers (more cunning, hide and ambush), Clickers (blind but use echolocation, very dangerous), Bloaters (heavily armored, throw mycotoxin projectiles), and Shamblers (in Left Behind, release spore clouds).