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The Guild 1 Remake: Europa 1410 vs Graveyard Keeper 2
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Sep 17, 2026 | Sep 22, 2026 |
| Developer | |
| Ashborne Games | Lazy Bear Games |
| Publisher | |
| THQ Nordic | tinyBuild |
| Genre(s) | |
| Medieval Economic Simulation, Dynasty Management, RPG | Medieval Cemetery Sim, Dark Comedy RPG, Automation |
| Engine | |
| Unreal Engine 5 | Unity |
| stars Ratings & Price | |
| Content Rating | |
| Teen | Mature |
| Avg. User Rating | |
| 3.7 / 5.0 | 4.1 / 5.0 |
| Current Price (USD) | |
| $29.99 | $24.99 |
| tune Key Specs | |
| Quick Highlights | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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Characters develop across primary RPG attributes including Rhetoric, Bargaining, Craftsmanship, Dexterity, and Constitution. Gaining experience through business operations and public offices unlocks Talent Trees that improve workshop efficiency, reduce raw material costs, enhance marital fertility, or increase court trial persuasion. Workshops themselves feature tiered upgrades, enabling players to expand employee capacity, install security guards against burglaries, and automate delivery routes. |
The Tech Tree is vastly broadened, split into distinct progression pillars: Anatomy & Necromancy, Theology & Sermonizing, Building & Masonry, Agriculture & Cooking, Metallurgy, and Combat Tactics. Progression revolves around Blue, Red, and Green Science Points. Upgrades allow players to extract pristine organs, harvest high-grade embalming fluids, engineer specialized zombie variants (such as Archer Zombies and Porter Zombies), and craft automated processing lines. |
| public World & Exploration | |
| World & Level Design | |
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The game features several sprawling, authentic historical cities across Central Europe, each distinct in architectural flavor and economic supply chains. Kuttenberg is renowned for silver mining and heavy metallurgy, Nuremberg thrives on continental merchant routes and craft workshops, while Prague serves as a majestic imperial capital with intense political intrigue. Each city map includes surrounding rural villages, logging camps, river trade ports, and bandit-infested highways connecting trade hubs. |
The game world expands dramatically beyond the original countryside. Key regions include the Home Farmstead and expanded Graveyard, the Mortuary and Subterranean Alchemy Labs, the refurbished Village of the Dead, the treacherous Witch's Swamp, the Mountain Quarry, and the fully explorable urban district of The Town. The Town features paved cobblestone avenues, cathedral squares, commercial markets, and infested ruin sectors requiring tactical barricades. |
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| book Story & Characters | |
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| people Multiplayer | |
| Multiplayer Details | |
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The Guild 1 Remake: Europa 1410 supports both deep single-player sandbox campaigns and competitive online multiplayer for up to 16 players per match. In multiplayer, human players compete for the same finite market shares, intermarry dynasties, form political voting blocs on town councils, and wage shadow wars against rival businesses. |
Graveyard Keeper 2 is built as a focused single-player sandbox RPG. The design prioritizes intricate personal scheduling, narrative humor, meticulous supply chain automation, and strategic base planning without multiplayer competition. |
| extension Editions & DLC | |
| Available Editions | |
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The Guild 1 Remake: Europa 1410 launched into Steam Early Access on September 17, 2026, with a standard retail price of $29.99 USD (discounted by 34% to $19.79 USD during its introductory launch promotion). THQ Nordic also announced a Digital Deluxe Edition upgrade path planned for the 1.0 commercial launch, which will bundle an authentic medieval soundtrack, digital artbook, and exclusive dynasty heraldry packs. |
Graveyard Keeper 2 released on September 22, 2026, across PC, PlayStation 5, Xbox Series X/S, and Nintendo Switch at a standard price of $24.99 USD (with an introductory 20% launch discount bringing it to $19.99 USD). Pre-orders and launch purchases grant exclusive platform cosmetic attire for the Keeper and an ornate Gothic Cemetery Gate blueprint. |
| Post-Launch Content / DLC | |
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The official Early Access roadmap outlines major updates leading to version 1.0. High-priority planned additions include the implementation of the Moneylender and Trader professions, expanded Hanseatic trade leagues, an expanded courtroom trial system, seasonal guild festivals, and modding tool integration via Steam Workshop. |
Lazy Bear Games and tinyBuild have announced a post-launch content roadmap including community-requested quality-of-life expansions, additional church sermon doctrines, new seasonal Town festival events, and narrative DLC expansions exploring the esoteric origins of the Ancient Curse and Gerry's former mortal identity. |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Built on Unreal Engine 5, the game showcases lush European countryside environments, authentic Gothic and Romanesque half-timbered architecture, dynamic volumetric weather (including heavy snowfall and autumn rain), and realistic day/night lighting cycles that illuminate cobblestone streets with torchlight and lantern glow. |
The sequel elevates the signature 16-bit pixel art style with modern 2D lighting, dynamic weather transitions (rain, fog, celestial moonlight), fluid ragdoll animations, and gory yet comedic autopsy cross-sections rendered with meticulous attention to detail. |
| Audio & Soundtrack | |
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Features a rich period-authentic medieval soundtrack performed with historical instruments such as lutes, hurdy-gurdies, shawms, and pipe organs. Ambient soundscapes dynamically reflect urban prosperity—ranging from the rhythmic clanging of smithy anvils and bustling market chatter to ominous tavern whispers and tavern fiddlers. |
The soundtrack features an atmospheric, bittersweet medieval folk-baroque musical score composed with classical guitars, woodwinds, accordions, and harpsichords. Environmental audio captures chilling graveyard gales, wet autopsy slicing effects, humorous grunting dialogue murmurs, and thunderous organ chords during Sunday sermons. |
| User Interface (UI/UX) | |
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The UI pays homage to the original Europa 1400 parchment-and-wood aesthetic while incorporating modern quality-of-life improvements. Key interfaces include the Ledger Dashboard for tracking dynamic profit margins and logistics schedules, the Civic Office Tree showcasing council vacancies and voter allegiances, and detailed trade flow heatmaps highlighting resource deficits across city gates. |
The user interface retains its charming pixel aesthetic while incorporating modern ergonomics. Features include an enhanced Recipe Tracker HUD pinned to the screen margin, an interactive Town Map showing active zombie incursions, a visual Church Faith meter, and streamlined one-handed mouse control for combat and inventory triage. |
| Accessibility Options | |
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Accessibility accommodations include customizable simulation speed controls (pause, 1x, 2x, 4x), automated production and transport delegation for players seeking a high-level strategic focus, scalable UI and font options, customizable keybindings, and color-coded market trend indicators for colorblind accessibility. |
Accessibility features include full one-handed mouse control options, fully rebindable gamepad and keyboard inputs, adjustable text scaling with high-contrast font toggles, stamina drain sliders, and the ability to customize combat difficulty and daytime cycle duration. |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (High Preset, 1080p (60 FPS)) CPU: High clock speeds and multi-core headroom ensure smooth framerates even at 4x simulation speeds. CPU (Laptop): Robust mobile gaming CPUs capable of managing complex background trade caravans. GPU: Easily achieves a fluid 60 FPS at High presets with detailed dynamic lighting. GPU (Laptop): Delivers flawless 1080p performance with excellent thermal headroom. RAM: Recommended for multi-generational campaigns with extensive market logging. Storage: Guarantees near-instantaneous interior-to-street view transitions. | |
memoryCPU: Intel Core i7-12700K / AMD Ryzen 7 5800X developer_boardGPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB) laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H laptop_windowsGPU (L): NVIDIA GeForce RTX 4070 Mobile (115W+) layersRAM: 32 GB saveStorage (Tier): 30 GB NVMe SSD | memoryCPU: Intel Core i5-13400 / AMD Ryzen 5 5600 developer_boardGPU: NVIDIA GeForce RTX 3060 (8GB/12GB) / AMD Radeon RX 6600 (8GB) laptop_macCPU (L): Intel Core i5-12500H / AMD Ryzen 5 6600H laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile (80W+) / RTX 4050 Mobile layersRAM: 8 GB saveStorage (Tier): 4 GB NVMe SSD |
| 1080p (Full HD) - Minimum (Low-to-Medium Preset, 1080p (30-45 FPS)) CPU: Provides 6 physical cores to handle basic agent scheduling and economic simulations. CPU (Laptop): Mainstream mobile processors capable of maintaining baseline stability at 1080p. GPU: Provides the required VRAM buffer to render medieval street scenes with modern shaders. GPU (Laptop): Ensures smooth 1080p playback with medium graphical settings. RAM: Mandatory baseline to prevent memory paging stutters as city populations expand. Storage: SATA SSD is the baseline requirement; NVMe is preferred. | |
memoryCPU: Intel Core i5-10400 / AMD Ryzen 5 3600 developer_boardGPU: NVIDIA GeForce RTX 2060 (6GB) / AMD Radeon RX 5700 XT (8GB) laptop_macCPU (L): Intel Core i5-11400H / AMD Ryzen 5 5600H laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile (6GB/80W+) / RTX 4050 Mobile layersRAM: 16 GB saveStorage (Tier): 30 GB SSD | memoryCPU: Intel Core i3-13100 / AMD Ryzen 3 3100 developer_boardGPU: NVIDIA GeForce GTX 1650 (4GB) / AMD Radeon RX 570 (4GB) laptop_macCPU (L): Intel Core i3-1215U / AMD Ryzen 3 5300U laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile (4GB) / AMD Radeon 610M layersRAM: 6 GB saveStorage (Tier): 4 GB SSD / HDD |
| 1440p (QHD/2K) - Enthusiast (High/Ultra Preset, 1440p (60+ FPS)) CPU: Large L3 cache eliminates simulation bottlenecks when rendering massive municipal assemblies. CPU (Laptop): Top-tier mobile gaming processors designed for high-resolution simulation games. GPU: Provides the required memory bandwidth for crisp 1440p textures and high-fidelity shadow maps. GPU (Laptop): Effortlessly drives 1440p high settings across bustling town centers. RAM: Ideal memory pool for large-scale economic simulations. Storage: Maximizes direct asset loading throughput. | |
memoryCPU: Intel Core i7-13700K / AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4070 Ti Super (16GB) / AMD Radeon RX 7900 XT (20GB) laptop_macCPU (L): Intel Core i7-13700HX / AMD Ryzen 9 7940HS laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile (150W) layersRAM: 32 GB saveStorage (Tier): 30 GB PCIe 4.0 NVMe SSD | memoryCPU: Intel Core i5-13600K / AMD Ryzen 7 5700X developer_boardGPU: NVIDIA GeForce RTX 4060 (8GB) / AMD Radeon RX 7600 XT (16GB) laptop_macCPU (L): Intel Core i7-13700H / AMD Ryzen 7 7735HS laptop_windowsGPU (L): NVIDIA GeForce RTX 4060 Mobile (105W) layersRAM: 16 GB saveStorage (Tier): 4 GB NVMe SSD |
| 2160p (UHD/4K) - Ultra (Ultra Preset, 4K (60 FPS)) CPU: Flagship processor performance ensuring maximum draw-call throughput at 4K. CPU (Laptop): Desktop-class mobile CPUs delivering peak computational performance. GPU: Raw rendering muscle needed to power native 4K medieval urban environments with maximum foliage and shadows. GPU (Laptop): The premier mobile GPU capable of driving 4K simulation settings. RAM: Ensures zero system paging when managing multi-city business empires. Storage: Fastest available storage for instantaneous save loading and asset caching. | |
memoryCPU: Intel Core i9-14900K / AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4080 Super (16GB) / AMD Radeon RX 7900 XTX (24GB) laptop_macCPU (L): Intel Core i9-14900HX / AMD Ryzen 9 7945HX laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (175W) layersRAM: 32 GB saveStorage (Tier): 30 GB High-Speed Gen4 NVMe SSD | memoryCPU: Intel Core i7-14700K / AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB) laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7940HS laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile (150W) layersRAM: 16 GB saveStorage (Tier): 4 GB High-Speed Gen4 NVMe SSD |
| save Overall Storage | |
| Spec: 30 GB available space (SSD required) Note: Solid-state storage is necessary to stream high-resolution textures and architectural models without hitching. Type: SSD | Spec: 4 GB available space Note: Compact storage footprint allows rapid installation on standard SATA or NVMe SSDs. Type: Unknown |
| desktop_windows Operating System | |
| Spec: Windows 10 / Windows 11 (64-bit) Explanation: Required for modern 64-bit process memory management and DirectX 12 compatibility. | Spec: Windows 10 / Windows 11 (64-bit) Explanation: Requires a 64-bit architecture to support modern memory addressing and DirectX 12 runtime. |
| gamepad DirectX Version | |
| Spec: DirectX 12 Explanation: Mandatory to interface with Unreal Engine 5's modern rendering pipelines. | Spec: DirectX 12 Explanation: Utilized for advanced 2D draw-call batching and sprite lighting effects. |
| info_outline Other Game Notes | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For The Guild 1 Remake: Europa 1410 Specifically
For Graveyard Keeper 2 Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.