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The Expanse: Osiris Reborn vs Mafia III: Definitive Edition
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Mar 21, 2027 | May 19, 2020 |
| Developer | |
| Owlcat Games | Hangar 13 |
| Publisher | |
| Owlcat Games / Alcon Interactive Group | 2K Games |
| Genre(s) | |
| Action Role-Playing Game (ARPG), Third-Person Shooter | Action-Adventure, Third-Person Shooter, Open World |
| Engine | |
| Unreal Engine 5 | Illusion Engine |
| stars Ratings & Price | |
| Content Rating | |
| M for Mature | M (Mature 17+) |
| Avg. User Rating | |
| 4.8 / 5.0 | 3.8 / 5.0 |
| Current Price (USD) | |
| $59.99 | $29.99 |
| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
| Companions/Followers | |
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| colorize Combat & Gear | |
| Weapons Overview | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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The system is classless and fluid. Players invest in attributes like Science, Persuasion, and Tactical Combat. Skill checks are non-RNG; success is guaranteed if your point value meets the threshold. Combat upgrades involve weapon-specific proficiency and gadgets like tactical drones or high-fidelity visors. The 'Exploit System' allows players to upgrade companion-specific synergies, enabling massive environmental combo attacks based on the squad's composition. |
Lincoln's skills improve through gameplay. As he takes over rackets and assigns them to his three underbosses (Vito, Cassandra, and Burke), he unlocks new perks and upgrades. These include increased health and stamina, improved weapon handling, and unique abilities like calling in enforcers, cutting phone lines to prevent police reinforcements, or having a car delivered on demand. |
| public World & Exploration | |
| World & Level Design | |
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The game utilizes a semi-open world 'Hub and Spoke' model. Major hubs include the Belter slums of Ceres, the militaristic citadels of Mars, and the luxury districts of Luna. Each hub contains multiple detailed mission sub-zones. Environmental diversity ranges from claustrophobic, dark asteroid tunnels to the vibrant agricultural domes of Ganymede. The 'Gemini' serves as the primary mobile hub connecting these distant solar system regions. |
The open world of New Bordeaux is comprised of nine unique districts, each with its own distinct culture, population, and criminal rackets. These range from the swampy Bayou Fantom and the industrial Tickfaw Harbor to the affluent Frisco Fields and the bustling French Ward. |
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| book Story & Characters | |
| Main Characters | |
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| people Multiplayer | |
| Multiplayer Details | |
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None. The game is designed exclusively as a single-player narrative experience to ensure maximum focus on player choices and the 'Mass Effect-style' cinematic story. |
The game is a strictly single-player experience and does not have any multiplayer or co-operative modes. |
| extension Editions & DLC | |
| Available Editions | |
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Standard Pack ($49.99): Base game + Early Adopter item. Deluxe Pack ($59.99): Name in credits + Miller’s OPA Armor. Miller’s Pack ($79.99): All Deluxe content + Miller’s Revolver + 2026 Beta Access. Collector's Edition ($289.00): Includes all digital items plus a physical 8-inch Gemini spaceship model, faction patches, and a hardcover artbook. |
The Definitive Edition is the all-in-one package. It includes the full base game, all three story DLCs ('Faster, Baby!', 'Stones Unturned', and 'Sign of the Times'), and all bonus weapon and vehicle packs that were previously sold separately. |
| Post-Launch Content / DLC | |
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Owlcat has confirmed significant post-launch support including story expansions ('The Gate' DLC) and additional companions. Cosmetic skin packs for the Gemini and crew are also planned. There are no plans for microtransactions or battle passes. |
All post-launch content is included in the Definitive Edition. The three story expansions are: 'Faster, Baby!' (a story focused on high-speed car chases and stunts in a new rural town), 'Stones Unturned' (a global spy-thriller adventure with CIA agent John Donovan), and 'Sign of the Times' (a dark, horror-themed investigation into a violent cult). |
| help_outline FAQ | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Powered by Unreal Engine 5. Highlights include Lumen for realistic space lighting (stark shadows/harsh sunlight) and Nanite for ultra-detailed asteroid surfaces. Environmental destruction allows cover to be chipped away during firefights. |
The game captures the look and feel of the 1960s American South with a distinct, often sun-drenched visual style. It features detailed environments, authentic period vehicles, and a cinematic presentation that enhances its narrative focus. |
| Audio & Soundtrack | |
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Features a realistic vacuum-audio mode where sound is muffled and vibrations travel through the suit/boots. The score is a blend of orchestral and electronic synth, matching the gritty tone of the show. Original series actors reprise their roles, including voice work for key canonical cameos. |
The game is widely praised for its exceptional licensed soundtrack, featuring over 100 iconic songs from the 1960s, including tracks by Creedence Clearwater Revival, The Rolling Stones, and Johnny Cash. The music is delivered through multiple in-game radio stations. |
| User Interface (UI/UX) | |
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A diegetic 'augmented reality' HUD that projects ammo and health data through the protagonist's suit visor. In Zero-G, the UI includes a vector-alignment tool to help players maintain orientation. Menus are inspired by 24th-century tech terminals seen in the television series. |
Features a standard third-person shooter UI with a mini-map, health and armor indicators, and an ammo count. The world map is used for navigation and tracking racket objectives. The story is presented through a unique documentary format, framing the gameplay as a retrospective investigation. |
| Accessibility Options | |
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Includes text-to-speech, colorblind modes for tactical visors, adjustable Zero-G motion sickness settings, and a 'Story Mode' difficulty. Combat can be paused for tactical planning (though it remains a real-time shooter). |
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| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (Est.) (High / 60 FPS) CPU: X3D cache helps significantly with Zero-G movement calculations. CPU (Laptop): High-performance mobile chips. GPU: Optimal for high-fidelity lighting and particle effects. GPU (Laptop): Frame generation is recommended for high settings. RAM: Reduces stuttering in high-density areas like Ganymede. Storage: DirectStorage supported. | |
memoryCPU: Intel i7-12700K / Ryzen 7 5800X3D developer_boardGPU: NVIDIA RTX 3070 Ti / AMD RX 6800 laptop_macCPU (L): Intel i7-13700H / Ryzen 7 7840HS laptop_windowsGPU (L): NVIDIA RTX 4070 Laptop (105W+) layersRAM: 32 GB saveStorage (Tier): 110 GB NVMe SSD | — |
| 1080p (Full HD) - Minimum (Targets 1080p, Low settings, ~30 FPS) (Low Preset, 1080p resolution. This tier aims for a basic playable framerate.) CPU: Official minimum desktop CPU requirement. These are very old processors, making the game highly accessible. CPU (Laptop): Estimated entry-level laptop CPUs for minimum playability. GPU: Official minimum desktop GPUs. These cards have very low VRAM, so texture settings will need to be kept low. GPU (Laptop): Estimated laptop GPUs for minimum settings. An RTX 3050 or better will provide a vastly superior experience. RAM: 6GB RAM is the official minimum requirement. Storage: An HDD is technically sufficient for the minimum spec, but an SSD is strongly recommended. | |
| — | memoryCPU: Intel Core i5-2500K or AMD FX-8120 developer_boardGPU: NVIDIA GeForce GTX 660 (2GB) or AMD Radeon HD7870 (2GB) laptop_macCPU (L): Intel Core i5-7200U / AMD Ryzen 3 2200U or better. laptop_windowsGPU (L): NVIDIA GeForce MX350, RTX 3050 Laptop (4GB), RTX 4050 Laptop (6GB). (Future-proof: RTX 5050 Laptop) layersRAM: 6 GB saveStorage (Tier): 50 GB HDD |
| 1080p (Full HD) - Minimum (Est.) (Low-Medium / 30 FPS) CPU: Required to handle real-time physics and squad AI. CPU (Laptop): Standard mid-range mobile silicon. GPU: Baseline for hardware Ray Tracing and UE5 features. GPU (Laptop): VRAM management is critical at this tier. RAM: Standard dual-channel requirement. Storage: Mandatory. | |
memoryCPU: Intel i5-11600K / Ryzen 5 5600X developer_boardGPU: NVIDIA RTX 2060 (6GB) / AMD RX 5700 laptop_macCPU (L): Intel i5-12500H / Ryzen 5 6600H laptop_windowsGPU (L): NVIDIA RTX 3050 Ti Laptop (95W) layersRAM: 16 GB saveStorage (Tier): 110 GB SSD | — |
| 1080p (Full HD) - Recommended (Targets 1080p, High settings, ~60 FPS) (High Preset, 1080p resolution, aiming for a consistent 60 FPS.) CPU: Official recommended desktop CPU for a solid 60 FPS experience. CPU (Laptop): A decent mobile CPU is needed to maintain a stable framerate in the open world. GPU: Official recommended desktop GPUs for a high-quality 1080p experience. GPU (Laptop): Good laptop GPUs for a solid 1080p experience. An RTX 3050 Ti or better will comfortably run the game at max settings. RAM: 8GB RAM is the official recommended amount, though 16GB is advised for a smoother experience with modern operating systems. Storage: An SSD is strongly recommended for this tier to ensure fast loading. | |
| — | memoryCPU: Intel Core i7-3770 or AMD FX-8350 developer_boardGPU: NVIDIA GeForce GTX 780 / GTX 1060 (6GB) or AMD Radeon R9 290X laptop_macCPU (L): Intel Core i7-7700HQ / AMD Ryzen 5 2600 or better. laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Laptop (4GB), RTX 3050 Ti Laptop (4GB), RTX 4050 Laptop (6GB). (Future-proof: RTX 5050 Laptop) layersRAM: 8 GB saveStorage (Tier): 50 GB SSD |
| 1440p (QHD/2K) - Ultra (Est.) (Ultra / 60 FPS) CPU: Top-tier IPC performance for zero-latency tactical commands. CPU (Laptop): Desktop-replacement class CPU. GPU: Ample VRAM for 1440p high-res texture packs. GPU (Laptop): Highest TGP mobile GPU. RAM: Future-proofs for heavy environmental destruction. Storage: Optimal for 4K asset streaming. | |
memoryCPU: Intel i7-14700K / Ryzen 9 7900X developer_boardGPU: NVIDIA RTX 4080 / AMD RX 7900 XT laptop_macCPU (L): Intel i9-13980HX laptop_windowsGPU (L): NVIDIA RTX 4080 Laptop (175W) layersRAM: 32 GB saveStorage (Tier): 110 GB Gen4 NVMe | — |
| 1440p (QHD/2K) - High (Targets 1440p, High settings, ~60+ FPS) (High Preset, 1440p resolution, aiming for a high and stable framerate.) CPU: A more modern CPU is recommended to prevent bottlenecks at 1440p. CPU (Laptop): A strong mobile CPU is beneficial for a consistent 1440p experience. GPU: Desktop GPUs capable of a strong 1440p/60FPS experience. A modern card like the RTX 3060 would be ideal. GPU (Laptop): A high-TGP RTX 3060 or any RTX 4060 Laptop is an excellent target for 1440p. A future RTX 5060 Laptop would offer an even smoother experience. RAM: 16GB RAM is highly recommended for smooth 1440p gaming. Storage: A fast NVMe SSD is recommended for the best loading times and performance at 1440p. | |
| — | memoryCPU: Intel Core i5-9600K or AMD Ryzen 5 3600 developer_boardGPU: NVIDIA GeForce RTX 2060 (6GB) or AMD Radeon RX 5700 (8GB). (Future-proof: RTX 3060) laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H or newer. laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Laptop (6GB), RTX 4060 Laptop (8GB). (Future-proof: RTX 5060 Laptop) layersRAM: 16 GB saveStorage (Tier): 50 GB NVMe SSD |
| 2160p (UHD/4K) - 4K Enthusiast (Est.) (Ultra / 60 FPS (DLSS Quality)) CPU: Peak performance for the ultimate cinematic experience. CPU (Laptop): Strongest available mobile processor. GPU: Native 4K is extremely heavy; upscaling is mandatory for consistent 60+ FPS. GPU (Laptop): Peak mobile graphics. RAM: Overhead for 4K framebuffers and background tasks. Storage: Fastest storage for instant transitions. | |
memoryCPU: Intel i9-14900K / Ryzen 9 7950X3D developer_boardGPU: NVIDIA RTX 4090 / AMD RX 7900 XTX laptop_macCPU (L): Intel i9-14900HX laptop_windowsGPU (L): NVIDIA RTX 4090 Laptop (175W) layersRAM: 64 GB saveStorage (Tier): 110 GB Gen5 NVMe | — |
| 2160p (UHD/4K) - 4K Ultra Settings (Targets 2160p/4K, High settings, ~60+ FPS) (High Preset, 2160p (4K) resolution, aiming for 60 FPS or higher.) CPU: A high-end desktop CPU is recommended to support 4K gaming and minimize any potential stutters. CPU (Laptop): High-end laptop CPUs are needed to pair with capable GPUs for a smooth 4K experience. GPU: High-end GPUs are recommended for a stable 4K/60FPS experience. A future RTX 5060 Ti would likely handle this with ease. GPU (Laptop): Flagship laptop GPUs are recommended for a playable 4K experience. A future RTX 5070 Laptop would be a prime target for 4K mobile gaming. RAM: 16GB RAM is sufficient, but 32GB provides more headroom for 4K textures and system processes. Storage: A fast NVMe SSD is highly recommended for the best 4K gaming experience. | |
| — | memoryCPU: Intel Core i7-10700K or AMD Ryzen 7 5800X developer_boardGPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6800 (16GB). (Future-proof: RTX 4070 / RTX 5060 Ti) laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H or newer. laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Laptop (8GB), RTX 4070 Laptop (8GB), RTX 4080 Laptop (12GB). (Future-proof: RTX 5070 Laptop) layersRAM: 16 GB saveStorage (Tier): 50 GB NVMe SSD |
| save Overall Storage | |
| Spec: 110 GB NVMe SSD Note: Mechanical HDDs will result in extreme texture pop-in and loading failures. Type: NVMe | Spec: 50 GB available space (SSD Recommended) Note: The game requires 50 GB of storage space. An SSD is strongly recommended to significantly reduce loading times and minimize texture pop-in while driving through the city. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 10/11 (64-bit) Explanation: DirectX 12 Agility SDK support is required. | Spec: Windows 7 / 8.1 / 10 / 11 (64-bit Required) Explanation: A 64-bit version of Windows 7 is the absolute minimum, but Windows 10 or 11 is strongly recommended for better performance and compatibility. |
| gamepad DirectX Version | |
| Spec: DirectX 12 Ultimate Explanation: Required for hardware-accelerated ray tracing and mesh shaders. | Spec: DirectX 11 Explanation: The official requirement is DirectX 11. The game's engine is built around this API. |
| info_outline Other Game Notes | |
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| build Optimization Details | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For The Expanse: Osiris Reborn Specifically
For Mafia III: Definitive Edition Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.