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The Expanse: Osiris Reborn vs Helldivers 2
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Mar 21, 2027 | Feb 8, 2024 |
| Developer | |
| Owlcat Games | Arrowhead Game Studios |
| Publisher | |
| Owlcat Games / Alcon Interactive Group | Sony Interactive Entertainment |
| Genre(s) | |
| Action Role-Playing Game (ARPG), Third-Person Shooter | Third-Person Shooter, Co-operative, Action |
| Engine | |
| Unreal Engine 5 | Autodesk Stingray |
| stars Ratings & Price | |
| Content Rating | |
| M for Mature | ESRB: M (Mature 17+ - Blood and Gore, Intense Viol |
| Avg. User Rating | |
| 4.8 / 5.0 | 4.1 / 5.0 |
| Current Price (USD) | |
| $59.99 | $39.99 |
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| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
| Companions/Followers | |
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| colorize Combat & Gear | |
| Weapons Overview | |
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| Armor / Gear Sets | |
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| Outfits/Customization | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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The system is classless and fluid. Players invest in attributes like Science, Persuasion, and Tactical Combat. Skill checks are non-RNG; success is guaranteed if your point value meets the threshold. Combat upgrades involve weapon-specific proficiency and gadgets like tactical drones or high-fidelity visors. The 'Exploit System' allows players to upgrade companion-specific synergies, enabling massive environmental combo attacks based on the squad's composition. |
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| public World & Exploration | |
| World & Level Design | |
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The game utilizes a semi-open world 'Hub and Spoke' model. Major hubs include the Belter slums of Ceres, the militaristic citadels of Mars, and the luxury districts of Luna. Each hub contains multiple detailed mission sub-zones. Environmental diversity ranges from claustrophobic, dark asteroid tunnels to the vibrant agricultural domes of Ganymede. The 'Gemini' serves as the primary mobile hub connecting these distant solar system regions. |
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| Playable Vehicles | |
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| Notable Fauna/Mounts | |
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| book Story & Characters | |
| Main Characters | |
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| Example Missions | |
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| people Multiplayer | |
| Multiplayer Details | |
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None. The game is designed exclusively as a single-player narrative experience to ensure maximum focus on player choices and the 'Mass Effect-style' cinematic story. |
The core experience is 4-player online co-operative PvE. Players select missions from the Galactic War map, customize loadouts, and deploy to planets. Friendly fire is always enabled, emphasizing teamwork and careful engagement. There are no PvP modes. |
| extension Editions & DLC | |
| Available Editions | |
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Standard Pack ($49.99): Base game + Early Adopter item. Deluxe Pack ($59.99): Name in credits + Miller’s OPA Armor. Miller’s Pack ($79.99): All Deluxe content + Miller’s Revolver + 2026 Beta Access. Collector's Edition ($289.00): Includes all digital items plus a physical 8-inch Gemini spaceship model, faction patches, and a hardcover artbook. |
Standard Edition (base game). Super Citizen Edition (base game, 'DP-53 Savior of the Free' Armor Set, 'Will of the People' Cape, 'MP-98 Knight' SMG, Super Citizen Status, Stratagem Hero Ship Game, and 'Steeled Veterans' Premium Warbond). |
| Post-Launch Content / DLC | |
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Owlcat has confirmed significant post-launch support including story expansions ('The Gate' DLC) and additional companions. Cosmetic skin packs for the Gemini and crew are also planned. There are no plans for microtransactions or battle passes. |
Arrowhead Game Studios provides ongoing free and paid content updates, including: New Warbonds (premium battle passes with weapons/armor), Major Orders (community-wide narrative events), new Stratagems (e.g., Exosuits), new enemy types and variants (e.g., Shriekers, Factory Striders), and potential new biomes. The game receives regular patches for balance and bug fixes. |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Powered by Unreal Engine 5. Highlights include Lumen for realistic space lighting (stark shadows/harsh sunlight) and Nanite for ultra-detailed asteroid surfaces. Environmental destruction allows cover to be chipped away during firefights. |
Utilizes the Autodesk Stingray engine, delivering detailed character models, varied alien biomes, and impressive environmental effects like explosions, weather, and lighting. Enemy designs are distinct and contribute to the game's intense atmosphere. |
| Audio & Soundtrack | |
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Features a realistic vacuum-audio mode where sound is muffled and vibrations travel through the suit/boots. The score is a blend of orchestral and electronic synth, matching the gritty tone of the show. Original series actors reprise their roles, including voice work for key canonical cameos. |
Composed by Wilbert Roget, II. The soundtrack is an epic orchestral score inspired by satirical sci-fi action films, enhancing the game's patriotic fervor. Weapon sound design is impactful, and environmental audio contributes to immersion. |
| User Interface (UI/UX) | |
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A diegetic 'augmented reality' HUD that projects ammo and health data through the protagonist's suit visor. In Zero-G, the UI includes a vector-alignment tool to help players maintain orientation. Menus are inspired by 24th-century tech terminals seen in the television series. |
Features a clean, often diegetic UI. Key elements include the Galactic War map for mission selection, a unique Stratagem call-in system (directional inputs), compass, minimap, and clear indicators for health, stamina, ammo, and team status. |
| Accessibility Options | |
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Includes text-to-speech, colorblind modes for tactical visors, adjustable Zero-G motion sickness settings, and a 'Story Mode' difficulty. Combat can be paused for tactical planning (though it remains a real-time shooter). |
Includes customizable subtitles (size, background), aim assist options, full control remapping for KBM and controller, aim/sprint mode toggles, separate sensitivity sliders, reticle customization, and text chat with Text-to-Speech and Speech-to-Text options. |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (Est.) (High / 60 FPS) CPU: X3D cache helps significantly with Zero-G movement calculations. CPU (Laptop): High-performance mobile chips. GPU: Optimal for high-fidelity lighting and particle effects. GPU (Laptop): Frame generation is recommended for high settings. RAM: Reduces stuttering in high-density areas like Ganymede. Storage: DirectStorage supported. | |
memoryCPU: Intel i7-12700K / Ryzen 7 5800X3D developer_boardGPU: NVIDIA RTX 3070 Ti / AMD RX 6800 laptop_macCPU (L): Intel i7-13700H / Ryzen 7 7840HS laptop_windowsGPU (L): NVIDIA RTX 4070 Laptop (105W+) layersRAM: 32 GB saveStorage (Tier): 110 GB NVMe SSD | — |
| 1080p (Full HD) - Minimum (Est.) (Low-Medium / 30 FPS) CPU: Required to handle real-time physics and squad AI. CPU (Laptop): Standard mid-range mobile silicon. GPU: Baseline for hardware Ray Tracing and UE5 features. GPU (Laptop): VRAM management is critical at this tier. RAM: Standard dual-channel requirement. Storage: Mandatory. | |
memoryCPU: Intel i5-11600K / Ryzen 5 5600X developer_boardGPU: NVIDIA RTX 2060 (6GB) / AMD RX 5700 laptop_macCPU (L): Intel i5-12500H / Ryzen 5 6600H laptop_windowsGPU (L): NVIDIA RTX 3050 Ti Laptop (95W) layersRAM: 16 GB saveStorage (Tier): 110 GB SSD | — |
| 1080p (Full HD) - Recommended (Targets 1080p, Medium settings, ~60 FPS) (Medium Preset, 1080p resolution, aiming for 60 FPS.) CPU: Official recommended desktop CPU for a good 1080p/60FPS experience. CPU (Laptop): Estimated mid-range laptop CPUs for solid 1080p/60FPS performance. GPU: Official recommended desktop GPU for 1080p Medium/High settings, targeting 60 FPS. Requires 6-8GB VRAM. GPU (Laptop): Good laptop GPUs for 1080p Medium/High at 60 FPS. Ensure adequate TGP. RAM: 16GB RAM is officially recommended. Dual-channel configuration improves performance. Storage: SSD is strongly recommended for this tier. | |
| — | memoryCPU: Intel Core i7-9700K or AMD Ryzen 7 3700X developer_boardGPU: NVIDIA GeForce RTX 2060 or AMD Radeon RX 6600 XT laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H equivalent or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 2060 Mobile (6GB), RTX 3050 Ti Laptop GPU (4GB, High TGP), RTX 3060 Laptop GPU (6GB, Med-High TGP), RTX 4050 Laptop GPU (6GB). layersRAM: 16 GB saveStorage (Tier): 100 GB SSD |
| 1080p (Full HD) - Minimum (Targets 1080p, Low settings, ~30 FPS) (Low Preset, 1080p resolution.) CPU: Official minimum desktop CPU for Helldivers 2. CPU (Laptop): Estimated laptop CPU for minimum playability. GPU: Official minimum desktop GPU. Requires at least 4GB VRAM. GPU (Laptop): Estimated laptop GPUs for minimum settings. Performance varies with TGP. RAM: 8GB RAM is the official minimum requirement. Storage: SSD highly recommended for better loading. | |
| — | memoryCPU: Intel Core i7-4790K or AMD Ryzen 5 1500X developer_boardGPU: NVIDIA GeForce GTX 1050 Ti or AMD Radeon RX 470 (4GB) laptop_macCPU (L): Intel Core i7-7700HQ / AMD Ryzen 5 3550H equivalent or better. laptop_windowsGPU (L): NVIDIA GeForce GTX 1050 Mobile (4GB), GTX 1650 Mobile (4GB), AMD Radeon RX 560X Mobile (4GB). layersRAM: 8 GB saveStorage (Tier): 100 GB HDD (SSD Recommended) |
| 1440p (QHD/2K) - Ultra (Est.) (Ultra / 60 FPS) CPU: Top-tier IPC performance for zero-latency tactical commands. CPU (Laptop): Desktop-replacement class CPU. GPU: Ample VRAM for 1440p high-res texture packs. GPU (Laptop): Highest TGP mobile GPU. RAM: Future-proofs for heavy environmental destruction. Storage: Optimal for 4K asset streaming. | |
memoryCPU: Intel i7-14700K / Ryzen 9 7900X developer_boardGPU: NVIDIA RTX 4080 / AMD RX 7900 XT laptop_macCPU (L): Intel i9-13980HX laptop_windowsGPU (L): NVIDIA RTX 4080 Laptop (175W) layersRAM: 32 GB saveStorage (Tier): 110 GB Gen4 NVMe | — |
| 1440p (QHD/2K) - Performance (Targets 1440p, High settings, ~60 FPS) (High Preset, 1440p resolution, aiming for 60 FPS.) CPU: Strong desktop CPU for achieving smooth 60 FPS at 1440p. CPU (Laptop): High-performance laptop CPUs beneficial for consistent 1440p gameplay. GPU: Desktop GPU capable of delivering a solid 1440p/60FPS experience at high settings. 8GB+ VRAM essential. GPU (Laptop): Strong laptop GPUs for 1440p/60 FPS. Max TGP versions are important. RAM: 16GB RAM is recommended for smooth 1440p gaming. Storage: NVMe SSD recommended for the best loading times at 1440p. | |
| — | memoryCPU: Intel Core i5-12600K or AMD Ryzen 7 5800X / 5700X3D developer_boardGPU: NVIDIA GeForce RTX 3070 or AMD Radeon RX 6800 laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 9 5900HX or newer high-performance CPUs. laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Laptop GPU (8GB, High TGP), RTX 4060 Laptop GPU (8GB, High TGP), RTX 3070 Ti Laptop GPU (8GB). layersRAM: 16 GB saveStorage (Tier): 100 GB NVMe SSD |
| 2160p (UHD/4K) - 4K Enthusiast (Est.) (Ultra / 60 FPS (DLSS Quality)) CPU: Peak performance for the ultimate cinematic experience. CPU (Laptop): Strongest available mobile processor. GPU: Native 4K is extremely heavy; upscaling is mandatory for consistent 60+ FPS. GPU (Laptop): Peak mobile graphics. RAM: Overhead for 4K framebuffers and background tasks. Storage: Fastest storage for instant transitions. | |
memoryCPU: Intel i9-14900K / Ryzen 9 7950X3D developer_boardGPU: NVIDIA RTX 4090 / AMD RX 7900 XTX laptop_macCPU (L): Intel i9-14900HX laptop_windowsGPU (L): NVIDIA RTX 4090 Laptop (175W) layersRAM: 64 GB saveStorage (Tier): 110 GB Gen5 NVMe | — |
| 2160p (UHD/4K) - Ultra (Targets 2160p/4K, High/Very High settings, ~60 FPS) (High/Very High Preset, 2160p (4K) resolution, aiming for 60 FPS.) CPU: Capable desktop CPU to support 4K gaming in Helldivers 2 without significant bottlenecks. CPU (Laptop): High-end laptop CPUs to pair with capable GPUs for 4K. GPU: Desktop GPUs capable of running Helldivers 2 at 4K High/Very High settings aiming for 60 FPS. 12GB+ VRAM essential. GPU (Laptop): Top-tier laptop GPUs from RTX 40 series can achieve 4K in this title, potentially with some settings adjustments or internal upscaling. RAM: 16GB RAM is generally sufficient, but 32GB offers more headroom for 4K and future-proofing. Storage: A fast NVMe SSD is recommended for the best 4K gaming experience. | |
| — | memoryCPU: Intel Core i5-13600K or AMD Ryzen 7 7700X / 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4070 Ti or AMD Radeon RX 7900 XT / 7900 GRE laptop_macCPU (L): Intel Core i9-12900H / AMD Ryzen 9 6900HX or newer high-end CPUs. laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Laptop GPU (12GB), RTX 4090 Laptop GPU (16GB). layersRAM: 16 GB saveStorage (Tier): 100 GB NVMe SSD |
| save Overall Storage | |
| Spec: 110 GB NVMe SSD Note: Mechanical HDDs will result in extreme texture pop-in and loading failures. Type: NVMe | Spec: 100 GB available space (SSD Recommended) Note: An SSD is strongly recommended for faster loading times and asset streaming. Ensure at least 100 GB of free disk space. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 10/11 (64-bit) Explanation: DirectX 12 Agility SDK support is required. | Spec: Windows 10 (64-bit) Explanation: A 64-bit version of Windows 10 is required. Windows 11 (64-bit) is also fully supported and recommended for newer hardware. |
| gamepad DirectX Version | |
| Spec: DirectX 12 Ultimate Explanation: Required for hardware-accelerated ray tracing and mesh shaders. | Spec: DirectX 12 Explanation: DirectX 12 is required as per official specifications. The game does not feature ray tracing. |
| info_outline Other Game Notes | |
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| build Optimization Details | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For The Expanse: Osiris Reborn Specifically
For Helldivers 2 Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.