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Terrible Lizards vs The Last of Us Part I
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Oct 29, 2026 | Sep 2, 2022 |
| Developer | |
| WDR Studios LLC | Naughty Dog |
| Publisher | |
| Digital Pajamas, Behaviour Interactive Inc. | Sony Interactive Entertainment |
| Genre(s) | |
| Action, Adventure, Indie, First-Person Horror, Parkour Platformer | Action-Adventure, Survival Horror, Third-Person Shooter |
| Engine | |
| Unreal Engine 5 | Naughty Dog Engine (Proprietary, updated for PS5/PC) |
| stars Ratings & Price | |
| Content Rating | |
| Teen | Mature 17+ |
| Avg. User Rating | |
| 4.6 / 5.0 | 4.8 / 5.0 |
| Current Price (USD) | |
| $19.99 | $59.99 |
| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
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| colorize Combat & Gear | |
| Weapons Overview | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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Terrible Lizards strips away combat in favor of pure, momentum-based parkour agility. Rather than numerical skill trees, player progression is tied to mastery of movement mechanics: Wall-Running (building speed across vertical billboards and concrete walls to cross bottomless pits), Momentum Slides (ducking under hydraulic doors and dinosaur tail sweeps while maintaining sprint velocity), Cat Leaps & Mantling (scrambling up rusty chain-link fences and shipping containers), Trampoline Bounces (using tarps and canvas awnings to launch high into rafters), and Balance Beams (speedily traversing narrow steel girders above prowling beasts). |
Joel can upgrade his abilities (health, weapon sway, crafting speed, etc.) by finding training manuals and consuming supplements. Weapons can be upgraded at workbenches using scavenged parts and tools, improving attributes like fire rate, reload speed, and capacity. Crafting allows creation of health kits, melee weapon upgrades, and throwable items. |
| public World & Exploration | |
| World & Level Design | |
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The game takes place across a continuous, multi-tiered environment spanning the surface tourist attraction and sprawling subterranean research caverns. Key zones include: The Route 66 Dino Midway (the sun-bleached outdoor park packed with gift shops, dinosaur statues, ticket booths, and billboard scaffoldings), The Paleontology Exhibition Pavilion (a dusty indoor museum with skeletal displays, rope barriers, and suspended pterosaur models), The Underground Dig Site (vast excavated limestone caverns lined with scaffolding, mine carts, and deep chasms), and The Sub-Level Genetic Laboratory (a sterile, blood-streaked 1990s bunker featuring containment pens, decontamination chambers, and toxic waste canals). |
The game features a linear series of meticulously detailed environments rather than a traditional open world. Players traverse various locations across the U.S., including Boston, Lincoln, Pittsburgh, Jackson, Salt Lake City, and rural areas, each presenting unique environmental challenges and encounters. |
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| book Story & Characters | |
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| people Multiplayer | |
| Multiplayer Details | |
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The game is designed exclusively as a single-player horror parkour experience. By focusing purely on solo play, WDR Studios crafted tightly paced horror encounters, intimate environmental storytelling, and intense, adrenaline-fueled chase sequences where player momentum and claustrophobia are paramount. |
The Last of Us Part I (remake) does **not** include the 'Factions' multiplayer mode that was present in the original 2013 release and The Last of Us Remastered (PS4). It is a single-player only experience. A standalone multiplayer project set in The Last of Us universe was in development but has since been cancelled. |
| extension Editions & DLC | |
| Available Editions | |
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Terrible Lizards launches globally on October 29, 2026, for PC via Steam, Xbox Series X|S (Day One on Xbox Game Pass), and PlayStation 5, priced at an accessible indie launch price of $19.99 USD. A standalone playable PC demo featuring the opening Route 66 roadside entrance and initial dinosaur chase was released on Steam on September 24, 2026, receiving 'Very Positive' community acclaim. Pre-order bonuses on console and early Steam buyers include a digital soundtrack featuring original songs by JT Music. |
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| Post-Launch Content / DLC | |
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WDR Studios and Behaviour Interactive plan to support the game post-launch with community-requested features. Planned updates include a dedicated 'Speedrun Mode' featuring in-game leaderboards, precision split-timers, and customizable ghost runners, an endless 'Survival Chase Gauntlet' where players must outrun escalating waves of mutant dinosaurs across procedural corridors, and expanded accessibility difficulty presets. |
The Last of Us Part I (remake) includes the **Left Behind** prequel story DLC, which was originally standalone DLC for the 2013 game. No new story DLC has been announced for Part I remake itself. The PC version received numerous patches addressing performance and stability issues post-launch. |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Powered by Unreal Engine 5, Terrible Lizards contrasts the sunny, nostalgic kitsch of retro 1990s Route 66 Americana with horrific, blood-soaked subterranean body-horror. Lifelike dinosaur models feature slimy, deformed mutant hides, exposed biological cybernetics, and twitching animatronic endoskeletons. Volumetric dust motes dance in flashlight beams, while dynamic neon signs flicker against crumbling brickwork. |
Rebuilt using Naughty Dog's latest PS5 engine technology, The Last of Us Part I features significantly improved graphics over the original and remastered versions. This includes more detailed character models, enhanced lighting and shadow effects, denser environments, improved animations, and more realistic physics. The PC version supports higher resolutions, uncapped framerates, and ultrawide monitors. |
| Audio & Soundtrack | |
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Created by the musical minds behind JT Music (John Gelardi and Christian Ames), the audio landscape is one of the game's standout achievements. Dynamic synth-horror and industrial percussive scores surge in tempo whenever a predator spots the player, transitioning seamlessly from ambient desert wind to pounding, heart-stopping chase rhythms. Realistic prehistoric guttural roars, clattering claws on metal gratings, and chilling 1990s audio cassette tape logs enhance the terrifying atmosphere. |
Iconic and BAFTA award-winning score by Gustavo Santaolalla, featuring haunting acoustic guitar melodies. Sound design is critical for gameplay, providing cues for enemy locations (Infected clicks, human dialogue) and environmental awareness. The remake features enhanced 3D audio capabilities. |
| User Interface (UI/UX) | |
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The user interface is entirely diegetic and minimalistic to immerse the player in the 1992 survival scenario. There is no intrusive health bar or stamina meter; instead, player fatigue is communicated through heavy breathing audio, subtle peripheral vignetting, and heartbeat acoustics. Interactive parkour surfaces (such as wall-run planks and climbable pipes) are subtly highlighted through authentic environmental cues like yellow caution paint and scuffed wood. |
Features a relatively minimalist HUD focusing on immersion, with contextual prompts for interactions and resource management. Crafting and upgrade menus are accessible via Joel's backpack. The PC version includes extensive graphics and control customization options. |
| Accessibility Options | |
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WDR Studios included comprehensive accessibility options: full controller and keyboard/mouse remapping, customizable Field of View (FOV) slider (up to 110 degrees) to combat motion sickness, toggleable screen shake and head bob, high-contrast subtitles with directional speaker tags, customizable colorblind modes, and an optional 'Chase Assist' mode that widens timing windows for ledge mantling. |
Naughty Dog is renowned for extensive accessibility options. Part I includes features for vision (e.g., screen reader, high contrast modes, audio cues for traversal/combat), hearing (e.g., subtitle customization, visual prompts), and motor skills (e.g., control remapping, aim assist, auto-pickup, navigation assistance). |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 720p (HD) - Minimum (720p @ 30 FPS - Official) (Low Preset, 720p Resolution, FSR/DLSS Performance (if applicable)) CPU: Official Naughty Dog minimum desktop CPU. Older quad-core CPUs. CPU (Laptop): Period-appropriate laptop equivalent for PC release (2023): These CPUs would be the absolute floor. The game is CPU heavy. GPU: Official Naughty Dog minimum desktop GPU. GPU (Laptop): Period-appropriate laptop equivalent: Entry-level dedicated mobile GPUs. Expect to rely heavily on FSR/DLSS at 720p for 30 FPS. RAM: 16GB is the official minimum RAM requirement. Storage: NVMe SSD is mandatory. | |
| — | memoryCPU: Intel Core i7-4770K / AMD Ryzen 5 1500X developer_boardGPU: NVIDIA GeForce GTX 970 (4GB) or GTX 1050 Ti (4GB) / AMD Radeon RX 470 (4GB) laptop_macCPU (L): Intel Core i7-7700HQ / AMD Ryzen 5 2500U (H-series i7 preferred for consistency) laptop_windowsGPU (L): NVIDIA GeForce GTX 1050 Ti Mobile (4GB) / AMD Radeon RX 560X (4GB) layersRAM: 16 GB saveStorage (Tier): 100 GB NVMe SSD |
| 1080p (Full HD) - Recommended (High Preset, 1080p (60-90 FPS Target)) CPU: Official recommended high-IPC desktop processors delivering fluid 60+ FPS during rapid parkour sequences. CPU (Laptop): 6-core mobile processor sustaining locked 60 FPS across all indoor and subterranean zones. GPU: Official recommended graphics cards providing smooth 60-90 FPS at 1080p on High visual presets. GPU (Laptop): Maintains locked 60-75 FPS on 1080p high-refresh laptop panels. RAM: Official recommended system memory eliminating texture streaming hitches during high-speed chases. Storage: Near-instantaneous checkpoint reloads and seamless transition between attraction zones. | |
memoryCPU: Intel Core i3-10100F / AMD Ryzen 3 3100 developer_boardGPU: NVIDIA GeForce RTX 2080 (8GB) / AMD Radeon RX 6800 XT (16GB) laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 5 4600H laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile (85W+) / RTX 4060 Mobile (80W+) layersRAM: 12 GB saveStorage (Tier): 25 GB NVMe M.2 SSD | — |
| 1080p (Full HD) - Minimum (Low/Medium Preset, 1080p (30-45 FPS Target)) CPU: Official baseline quad-core processors capable of running physics simulation loops and basic AI behavior. CPU (Laptop): Entry-level quad-core mobile CPU delivering playable 30-40 FPS during early surface attraction chapters. GPU: Official minimum dedicated graphics card providing stable 1080p rendering on low-to-medium graphical presets. GPU (Laptop): Provides smooth 35-45 FPS at 1080p resolution. RAM: Official minimum system memory required to run baseline game assets and collision meshes. Storage: Sufficient capacity for base installation and save cache. | |
memoryCPU: Intel Core i5-6400 / AMD Ryzen 3 1200 developer_boardGPU: NVIDIA GeForce GTX 1050 (2GB) / AMD Radeon RX 560 (2GB) laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 3550H laptop_windowsGPU (L): NVIDIA GeForce GTX 1050 Ti Mobile (4GB) / GTX 1650 Mobile (4GB, 50W+) layersRAM: 6 GB saveStorage (Tier): 25 GB available space (SATA SSD / HDD) | — |
| 1080p (Full HD) - Recommended (1080p @ 60 FPS - Official) (High Preset, 1080p Resolution, FSR/DLSS Quality Recommended) CPU: Official Naughty Dog recommended desktop CPU for 1080p/60FPS. CPU (Laptop): Period-appropriate laptop equivalent: Strong hex-core or octa-core mobile CPUs released around 2020-2021. GPU: Official Naughty Dog recommended desktop GPU. RTX 3060 / RX 6600 XT are good targets. GPU (Laptop): Period-appropriate: Strong mobile GPUs from 2019-2020. Modern Baseline: An RTX 3060 Mobile or RX 6600M is a good target for 1080p High at 60FPS, often with DLSS/FSR Quality. RAM: Recommended RAM for a smooth experience at these settings. Storage: NVMe SSD is mandatory. | |
| — | memoryCPU: Intel Core i7-8700K / AMD Ryzen 5 3600X developer_boardGPU: NVIDIA GeForce RTX 2070 Super (8GB) or RTX 3060 (8GB) / AMD Radeon RX 5800 XT (8GB) or RX 6600 XT (8GB) (Note: RX 5800 XT likely typo for RX 5700 XT) laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H laptop_windowsGPU (L): Period-Appropriate: NVIDIA GeForce RTX 2070 Mobile (8GB) / AMD Radeon RX 5700M (8GB). Modern Baseline: NVIDIA GeForce RTX 3060 Mobile (6GB, High TGP) / AMD Radeon RX 6600M (8GB). layersRAM: 16 GB saveStorage (Tier): 100 GB NVMe SSD |
| 1440p (QHD/2K) - Enthusiast (Ultra Preset, 1440p (90-120 FPS Target)) CPU: High single-core IPC processor ensuring zero stutter during rapid momentum shifts and complex collision checks. CPU (Laptop): High-performance mobile CPU delivering fluid 90+ FPS on QHD laptop panels. GPU: Drives crisp 1440p rendering with maximum volumetric dust, deep shadow mapping, and pristine dinosaur textures. GPU (Laptop): Maintains locked 85-110 FPS on native 1440p displays. RAM: Optimal memory bandwidth preventing frame drops during high-speed parkour slides. Storage: Ultra-fast read speeds guaranteeing instantaneous respawns after fatal encounters. | |
memoryCPU: Intel Core i5-12600K / AMD Ryzen 5 5600X developer_boardGPU: NVIDIA GeForce RTX 3070 Ti (8GB) / AMD Radeon RX 6750 XT (12GB) laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile (115W+) / RTX 4070 Mobile (105W) layersRAM: 16 GB saveStorage (Tier): 25 GB PCIe Gen4 NVMe M.2 SSD | — |
| 1440p (QHD/2K) - Performance (1440p @ 60 FPS - Official) (High Preset, 1440p Resolution, FSR/DLSS Quality/Balanced Recommended) CPU: Official Naughty Dog CPU spec for 1440p/60FPS High. CPU (Laptop): Period-appropriate laptop equivalent: High-performance mobile CPUs released around 2021. GPU: Official Naughty Dog desktop GPU for 1440p High 60FPS. GPU (Laptop): Period-appropriate/Modern Baseline: An RTX 3070 Mobile or RX 6800M is a strong target for 1440p High, utilizing DLSS/FSR. RAM: Official Naughty Dog recommended RAM for 1440p High. Game can be VRAM and RAM hungry. Storage: NVMe SSD is mandatory. | |
| — | memoryCPU: Intel Core i7-9700K / AMD Ryzen 7 3700X developer_boardGPU: NVIDIA GeForce RTX 2080 Ti (11GB) or RTX 3070 (8GB) / AMD Radeon RX 6750 XT (12GB) laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H laptop_windowsGPU (L): Period-Appropriate: NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP) / AMD Radeon RX 6800M (12GB). Modern Baseline: NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP) / AMD Radeon RX 6800M (12GB). layersRAM: 32 GB saveStorage (Tier): 100 GB NVMe SSD |
| 2160p (UHD/4K) - Ultra (Max Ultra Preset, 4K (60-120 FPS with DLSS/FSR Quality)) CPU: Class-leading gaming CPU driving 4K high refresh rate monitors with zero frame pacing jitter. CPU (Laptop): Desktop-replacement mobile processor delivering uncompromised 4K external display output. GPU: Flagship 4K graphics rendering subterranean research vaults, slimy mutant dinosaur hides, and neon 1990s attraction signs in razor-sharp Ultra HD. GPU (Laptop): Premier mobile flagship GPU delivering locked 4K 60-90 FPS with Frame Generation enabled. RAM: Ultra-fast memory bandwidth eliminating all hardware bottlenecks. Storage: Peak NVMe transfer speeds ensuring instant game launch and map loading. | |
memoryCPU: Intel Core i7-13700K / AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB) laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (175W) layersRAM: 32 GB saveStorage (Tier): 25 GB PCIe Gen4/Gen5 NVMe SSD | — |
| 2160p (UHD/4K) - Ultra (4K @ 60 FPS - Official) (Ultra Preset, 2160p (4K) Resolution, FSR/DLSS Balanced/Performance Required) CPU: Official Naughty Dog CPU spec for 4K/60FPS Ultra. CPU (Laptop): Period-appropriate laptop equivalent: High-end mobile CPUs from 2022. GPU: Official Naughty Dog desktop GPU for 4K Ultra 60FPS. Very demanding. GPU (Laptop): Period-appropriate/Modern Baseline: Only top-tier mobile GPUs like RTX 3080M (16GB) or RTX 4080M can approach this target, heavily relying on DLSS/FSR Performance. RAM: Official Naughty Dog recommended RAM for 4K Ultra. Storage: NVMe SSD is mandatory. | |
| — | memoryCPU: Intel Core i5-12600K / AMD Ryzen 9 5900X developer_boardGPU: NVIDIA GeForce RTX 3080 (10GB/12GB) or RTX 4070 Ti (12GB) / AMD Radeon RX 6800 XT (16GB) or RX 7900 XT (20GB) laptop_macCPU (L): Intel Core i7-12700H or i9-12900H / AMD Ryzen 9 6900HX laptop_windowsGPU (L): Period-Appropriate: NVIDIA GeForce RTX 3080 Mobile (16GB, Max TGP) / AMD Radeon RX 6850M XT (12GB). Modern Baseline: NVIDIA GeForce RTX 4080 Mobile (12GB). layersRAM: 32 GB saveStorage (Tier): 100 GB NVMe SSD |
| save Overall Storage | |
Spec: 25 GB available space (Solid State Drive Recommended) Note: Installing on an SSD prevents asset streaming hitches when sprinting at maximum momentum between roadside surface areas and deep underground caverns. Type: SSD | Spec: 100 GB NVMe SSD (Mandatory) Note: An NVMe SSD is officially required for optimal performance, asset streaming, and to minimize shader compilation times. HDDs are not supported. Type: NVMe |
| desktop_windows Operating System | |
| Spec: Windows 10 / Windows 11 (64-bit) Explanation: Requires a 64-bit Windows installation for modern multi-threaded task management and low-latency input handling. | Spec: Windows 10 Version 1909 or newer (64-bit) / Windows 11 (64-bit) Explanation: Only 64-bit operating systems with specified versions or newer are supported. DirectX 12 is required. |
| gamepad DirectX Version | |
Spec: DirectX Version 11 (Minimum) / DirectX Version 12 (Recommended) Explanation: Supports DirectX 11 for broad legacy hardware compatibility and DirectX 12 for modern low-overhead draw call pipelining. | Spec: DirectX 12 Feature Level 12_0 Explanation: The game utilizes DirectX 12 for its rendering pipeline. |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Terrible Lizards Specifically
For The Last of Us Part I Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.