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Subnautica 2 vs Reaper Actual

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info General Information
Release Date
May 14, 2026 Feb 19, 2026
Developer
Unknown Worlds Entertainment Distinct Possibility Studios
Publisher
Krafton Distinct Possibility Studios
Genre(s)
Survival, Action-Adventure, Open World MMORPG, First-Person Shooter, Open World, Survival, Sandbox
Engine
Unreal Engine 5 Unreal Engine 5
stars Ratings & Price
Content Rating
Teen Rating Pending (Expected M - Mature 17+)
Avg. User Rating
4.6 / 5.0 0.0 / 5.0
Current Price (USD)
$29.99 $39.99
tune Key Specs
Quick Highlights
  • Perspective: First-Person / Third-Person
  • Multiplayer: 1-4 Player Co-op
  • Platforms: PC, Xbox Series X/S
  • Perspective: First-Person
  • Multiplayer: Open-World Persistent Shooter (up to 200 players)
  • Setting: War-Torn Island of Marova
  • Platforms: PC
  • Release Window: Early 2026
  • Unique Feature: A truly persistent open-world shooter where the world and its AI factions are always active, combined with an AI mission director designed to create emergent PvP conflict.
sports_esports Gameplay & Mechanics
Companions/Followers
  • Co-op Partner: Can build, gather, and drive vehicles simultaneously.
    Human
  • Outfit Members: Players can form 'outfits' (groups/clans) with other players. These are essential for tackling large-scale missions, pooling resources, and acquiring and defending the largest bases in the game.
    Human (Player)
Key Collectibles
  • Abandoned PDA: Found near destroyed lifepods and structural wreckage.
  • Precursor Ion Cube: Hidden deep within ancient alien facilities.
  • Loot: Acquired from completing missions and raiding bases. Essential for the game's deep crafting system.
  • Crafting Resources: Found across the island of Marova, these materials are used to forge weapons, gear, vehicles, and other gameplay-impacting items.
Key Themes
  • Underwater Survival
  • Sci-Fi
  • Exploration
  • Thalassophobia
  • Co-op
  • Modern Warfare
  • Sci-Fi
  • Open World
  • Persistent Shooter
  • MMO
  • PvPvE
  • Base Building
  • Mercenaries
colorize Combat & Gear
Weapons Overview
  • Survival Knife: Melee
    A basic, essential tool for harvesting flora and defending against small aquatic threats.
  • Thermoblade: Melee
    An upgraded knife that instantly cooks small fish upon striking them.
  • Stasis Rifle: Energy
    Fires a sphere of energy that completely immobilizes any creature caught within it.
  • Modular Firearms: Varies (Rifles, SMGs, etc.)
    A wide array of modern firearms featuring a modular system that allows for extensive customization with various attachments, optics, and components.
  • Gadgets: Utility
    A selection of tactical tools unique to each Reaper, including night vision goggles and communication equipment.
Armor / Gear Sets
  • Standard Dive Suit: Provides basic protection and maintains body temperature in shallow waters.
  • Radiation Suit: Nullifies radiation damage near the crashed CICADA colony ship.
  • Reinforced Dive Suit: Halves physical damage taken from predators and increases heat resistance.
  • Tactical Gear: Players can craft and equip a variety of armor. The specific stats and types have not yet been detailed.
Outfits/Customization
  • Alterra Pioneer Uniform: Color palettes can be adjusted for co-op identification.
  • Cosmetic Customization: Players can fully customize their Reaper's appearance. The game will sell cosmetic items like weapon skins and offer a Battle Pass with non-game-impacting items.
trending_up Progression & Upgrades
Skills & Progression

Progression in Subnautica 2 is driven by a deep, rewarding crafting and upgrade system rather than traditional character leveling. You begin with a basic fabricator and a survival knife, scrounging for titanium and organic materials to craft essential life-support gear. As you scan fragments of destroyed Alterra technology scattered across the ocean floor, you unlock blueprints for advanced equipment. Key upgrades include high-capacity O2 tanks, thermal-resistant diving suits, and reinforced depth modules for your vehicles. The base-building aspect has been massively expanded; players can now construct intricate underwater habitats complete with functional dive elevators, multi-tier moonpools, and automated resource gatherers. Co-op integration means that upgrades can be shared or specialized, allowing one player to focus on base engineering while another upgrades their combat and exploration tools. Mastery of the tech tree is the only way to conquer the abyssal depths.

Progression is deep and multi-faceted. Players level up their collectible and customizable Reaper operators, each with unique looks, abilities, and perks. A deep crafting system allows for the creation of weapons and gear. The modular weapon system enables extensive customization of firearms with various attachments and components.

public World & Exploration
World & Level Design

Subnautica 2 introduces a map significantly larger and denser than its predecessors, fully leveraging the power of Unreal Engine 5. The underwater topography is designed with extreme verticality in mind, featuring sprawling shallow coral reefs that serve as safe havens, giving way to plunging, lightless trenches where the true horrors lie. Biomes are incredibly diverse, featuring dense kelp-like forests, volcanic thermal vents, and bioluminescent crystalline caves that provide essential resources. The transition between these zones is seamless, requiring players to constantly upgrade their pressure suits and submersibles to survive the crushing depths. New environmental hazards, such as shifting underwater currents, toxic brine pools, and sudden temperature drops, make map traversal a puzzle in itself. The map also includes intricate cavern systems and alien facilities hidden deep beneath the sea floor, encouraging meticulous exploration while instilling a constant sense of claustrophobia and thalassophobia.

The game features a single, massive, seamless open-world island called Marova, four times the size of Warzone's Al Mazrah. It includes diverse biomes, port cities, a major city, an airport, and varied terrain, all of which are part of a persistent world that continues to simulate faction battles even when the player is offline.

Playable Vehicles
  • Seaglide: Personal Transport
    A handheld deployable vehicle that significantly increases swim speed and includes a built-in map and flashlight.
  • Prawn Suit: Exosuit
    A highly durable, bipedal mechanical suit designed to withstand crushing depths and mine large resource deposits.
  • Combined Arms Vehicles: Land, Sea, and Air
    The game features a wide array of craftable and upgradable vehicles, including helicopters. They are integral to transport, combat, and large-scale base raids.
Notable Fauna/Mounts
  • The Collector: Leviathan Class
    Apex Predator / Boss
  • Peeper: Small Herbivore
    Primary Food Source
  • Stalker: Medium Carnivore
    Territorial Threat
N/A
book Story & Characters
Main Characters
  • The Pioneer: Protagonist
    An Alterra employee fighting for survival.
  • CICADA AI: Antagonist
    The rogue AI of the crashed colony ship.
  • Reaper: Playable Character
    The player character. Reapers are collectible and customizable former Tier 1 operators, each with a unique look, arsenal, tools, and abilities.
Example Missions
  • Lifepod Diagnostics: Tutorial
    Repair the secondary systems of your crashed lifepod to restore communications and fabricator power.
  • The CICADA Wreck: Main Story
    Craft a radiation suit and infiltrate the massive wreckage of the colony ship to download the AI core logs.
  • Dynamic Missions
    The core gameplay loop consists of dynamically generated missions from the Cerberus AI. These can range from assassinating a high-value target (HVT) to gathering resources, often pitting players against each other.
  • Base Raids
    An emergent, high-stakes objective where players or AI factions can assault another player's base to steal their loot. Battles can scale up to 100v100.
people Multiplayer
Multiplayer Details

Subnautica 2 completely revolutionizes the franchise by introducing fully integrated, but entirely optional, 4-player cooperative multiplayer. Built from the ground up for multiplayer functionality, the game utilizes a drop-in/drop-out system where friends can join your hosted world at any time. There are no multiplayer-exclusive features; the entire narrative campaign and all base-building mechanics are accessible whether you are solo or grouped. Co-op gameplay allows for synergistic survival: players can operate multi-station submersibles together, coordinate complex resource-gathering expeditions, and utilize new mechanics like the expanded dive elevators. The developers have brilliantly blended first-person and third-person animations, ensuring that watching your friends swim, build, and panic feels natural and immersive. However, for purists who prefer the crushing isolation of the original game, the solo experience remains perfectly intact and highly recommended.

The game is a single, persistent online world (Open-World Persistent Shooter). There are no separate modes; instead, gameplay is a constant blend of PvPvE where players engage with each other and the five warring AI factions. The AI mission director, Cerberus, is designed to dynamically create PvP encounters.

extension Editions & DLC
Available Editions

Subnautica 2 launches initially into Early Access on May 14, 2026, across PC (Steam and Epic Games Store) and Xbox Series X/S. The Early Access edition is priced very competitively at $29.99, providing players with the core survival experience, initial biomes, and fully functional 4-player co-op from day one. Unknown Worlds Entertainment has been explicitly clear regarding their monetization strategy: despite confusing reports from publisher Krafton, the game is absolutely not a 'Games-as-a-Service' title. There are zero battle passes, no seasonal subscriptions, and no microtransaction stores for crucial gameplay elements. Instead, the developers are adopting the same highly praised model used in previous games: a flat entry fee followed by years of continuous, massive free updates that expand the story, add new leviathans, and refine mechanics based heavily on community feedback during the Early Access phase.

N/A
Post-Launch Content / DLC

The Early Access period for Subnautica 2, projected to last between two to three years, acts as a continuous stream of post-launch content. Unknown Worlds has laid out a comprehensive roadmap detailing major biome additions, vehicle introductions, and narrative expansions. The very first major post-launch update will introduce 'The Collector,' a massive, terrifying squid leviathan, and open up its abyssal lair for players brave enough to explore it. Future updates will progressively unlock the mysteries of the rogue CICADA AI and introduce new tiers of base-building components. The developer has firmly rejected the 'live service' moniker; all of these massive content drops will be entirely free for anyone who owns the base game. Paid DLC expansions, similar to 'Below Zero,' will only be considered years after the 1.0 release is fully polished and delivered.

The game is designed as a live service with ongoing development driven by community feedback. A key planned feature is extensive modding support, allowing players to rent servers and modify core gameplay rules.

help_outline FAQ
Frequently Asked Questions
  • Q: Is Subnautica 2 a live-service game?
    A: No. The developers clarified that while it will receive continuous updates for years, it is not a Games-as-a-Service title. There are no battle passes or subscriptions.
  • Q: Does Subnautica 2 have multiplayer?
    A: Yes, for the first time in the series, Subnautica 2 features fully optional 1-4 player co-op. You can play the entire game solo or with friends.
  • Q: Is Subnautica 2 coming to PS5?
    A: It will not be on PS5 during the Early Access launch phase, as PlayStation does not have an Early Access program. A PS5 release is expected for the 1.0 launch.
  • Q: What engine is Subnautica 2 built on?
    A: Subnautica 2 abandons the Unity engine and is built entirely on Unreal Engine 5, offering massive visual and physics improvements.
  • Q: When does Subnautica 2 release?
    A: Subnautica 2 enters Early Access on May 14, 2026, for PC and Xbox Series X/S.
  • Q: What is Reaper Actual?
    A: Reaper Actual is an Open-World Persistent Shooter (OPS), a blend of an MMO and an FPS. It features a massive, persistent island where players and AI factions are constantly at war.
  • Q: Is it a session-based game like Warzone or Battlefield?
    A: No. A key feature is that there are no 'matches'. The world is always online and active, and players can drop in and play for as long or as short as they like, similar to an MMO.
  • Q: Is the game 'play-to-earn' or crypto-based?
    A: The versions on Steam and the Epic Games Store will have no blockchain or NFT elements. A separate version, available directly from the developer's website, will have optional Web3 integration for players who want to trade items using crypto.
  • Q: What is the 'Cerberus' AI?
    A: Cerberus is an AI system that acts as a mission director. It analyzes the state of the world and dynamically generates missions for players with the specific goal of creating emergent PvP encounters by giving different squads conflicting objectives.
build Technical Details
Graphics & Visual Fidelity

Subnautica 2 abandons the Unity engine of its predecessors in favor of a full leap to Unreal Engine 5, resulting in a staggering generational jump in graphical fidelity. The implementation of UE5's Lumen global illumination completely transforms underwater lighting; sunlight realistically diffuses and scatters through the water column, creating authentic depth and darkness in the abyssal zones. Bioluminescent flora and fauna cast dynamic, terrifying shadows across the ocean floor. The Nanite geometry system allows for incredibly dense coral reefs and intricate alien ruins without suffering from texture pop-in. Fluid dynamics have been entirely rewritten, meaning water displacement, bubble physics, and vehicle wakes look remarkably realistic. The volumetric fog effectively simulates the terrifying murkiness of the deep ocean, ensuring that you never truly know what is lurking just beyond your field of vision.

N/A
Audio & Soundtrack

Audio is the most critical element of terror and immersion in Subnautica 2. The soundscape is meticulously crafted to exploit the human fear of the unseen deep. Ambient audio shifts dynamically based on depth and biome; the comforting sounds of shallow water splashing give way to oppressive, low-frequency hums and the groaning of metal under immense pressure as you descend. The roar of a distant leviathan is directionally mapped using advanced spatial audio, creating a sense of dread long before the creature appears on screen. The soundtrack seamlessly blends atmospheric synth-wave with tense, pulsating orchestral scores that react to player actions, such as entering a new biome or triggering an aggressive predator. The voice acting for the rogue CICADA AI adds a chilling, psychological layer to the isolation, making the auditory experience an absolute masterpiece.

N/A
User Interface (UI/UX)

The User Interface in Subnautica 2 remains highly diegetic, utilizing the player's PDA (Personal Digital Assistant) as the central hub for inventory management, blueprints, and lore databanks. The HUD is designed to be as minimalist as possible, ensuring the breathtaking underwater vistas of Unreal Engine 5 are never obscured. Health, oxygen, hunger, and thirst meters sit discreetly in the corner, with dynamic visual and audio warnings triggering as levels deplete. The quick-slot system has been refined to allow for faster, more intuitive tool swapping, which is crucial during sudden leviathan attacks. Base building menus have received a massive overhaul, featuring a holographic projection system that allows players to visualize and snap together complex habitat modules before committing resources. Accessibility options also allow for extensive UI scaling and colorblind modes to accommodate all players.

N/A
Accessibility Options

Unknown Worlds has made significant strides in ensuring Subnautica 2 is accessible to a wide audience without compromising its survival mechanics. The game features highly customizable difficulty settings; players can toggle hunger and thirst requirements independently of oxygen constraints, or utilize a full Creative Mode to focus purely on base building without fear of death. Subtitles are robust, offering speaker identification, size scaling, and background opacity adjustments. For players with thalassophobia, there are options to adjust the water's clarity and reduce the intensity of sudden predator jump-scares, though the developers note this fundamentally alters the intended experience. Comprehensive colorblind filters adjust the UI and important resource nodes to ensure visibility, and full control remapping is available on both keyboards and controllers to accommodate various physical mobility needs.

N/A
Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Minimum (Low Settings, 30 FPS)
CPU: Requires 6 cores to handle basic AI and physics calculations.
CPU (Laptop): Entry-level mobile processors can handle the game at 30 FPS.
GPU: Minimum 6GB VRAM needed for lower texture pools.
GPU (Laptop): Will require DLSS to maintain smooth framerates.
RAM: Absolute minimum to run the OS and game; expect some stuttering.
Storage: HDD not supported due to high streaming demands.
memoryCPU: Intel Core i5-8400 or AMD Ryzen 5 2600
developer_boardGPU: NVIDIA GeForce GTX 1660 or AMD Radeon RX 5500 XT
laptop_macCPU (L): Intel Core i5-10300H
laptop_windowsGPU (L): NVIDIA RTX 3050 Mobile (60W+)
layersRAM: 8 GB
saveStorage (Tier): 50 GB SSD
memoryCPU: Intel Core i5 or AMD Ryzen 5 (6 core min)
developer_boardGPU: NVIDIA GeForce RTX 2080 / RTX 3070 or AMD Radeon RX 7600 (8GB min)
laptop_macCPU (L): Intel Core i7-10875H / AMD Ryzen 5 5600H or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP) or RTX 4060 Laptop (8GB).
layersRAM: 16 GB
saveStorage (Tier): 48 GB SSD
1080p (Full HD) - Recommended (High Settings, 60 FPS)
CPU: Higher single-core speed provides better frame pacing.
CPU (Laptop): Solid 8-core mobile CPU for stable physics.
GPU: Sufficient for 1080p 60fps with moderate volumetric settings.
GPU (Laptop): Comfortably handles 1080p high with DLSS Quality.
RAM: Ideal for smooth texture streaming and base building.
Storage: Fast loading and seamless biome transitions.
memoryCPU: Intel Core i7-8700K or AMD Ryzen 5 3600
developer_boardGPU: NVIDIA GeForce RTX 2060 or AMD Radeon RX 5600 XT
laptop_macCPU (L): Intel Core i7-11800H
laptop_windowsGPU (L): NVIDIA RTX 3060 Mobile (85W+)
layersRAM: 16 GB
saveStorage (Tier): 50 GB NVMe SSD
1440p (QHD/2K) - Recommended (High Settings, 60 FPS)
CPU: Modern architecture reduces bottlenecks.
CPU (Laptop): Provides excellent multi-core performance.
GPU: Needed to push 1440p resolution alongside UE5 features.
GPU (Laptop): Can sustain 1440p using upscaling technologies.
RAM: Standard requirement for modern gaming.
Storage: Crucial for asset streaming at higher resolutions.
memoryCPU: Intel Core i5-12400F or AMD Ryzen 5 5600X
developer_boardGPU: NVIDIA GeForce RTX 3070 or AMD Radeon RX 6700 XT
laptop_macCPU (L): AMD Ryzen 7 6800H
laptop_windowsGPU (L): NVIDIA RTX 3070 Ti Mobile (115W+)
layersRAM: 16 GB
saveStorage (Tier): 50 GB NVMe SSD
memoryCPU: Intel Core i7+ or AMD Ryzen 7+ (10-core min)
developer_boardGPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7800 (16GB min)
laptop_macCPU (L): Intel Core i7-13650HX / AMD Ryzen 9 7845HX or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Laptop (12GB, High TGP).
layersRAM: 32 GB
saveStorage (Tier): 48 GB NVMe SSD
2160p (UHD/4K) - Ultra (Epic Settings, 60 FPS)
CPU: Top-tier CPUs needed to eliminate any stuttering.
CPU (Laptop): Desktop-class mobile replacement processor.
GPU: Mandatory for 4K rendering with Lumen enabled.
GPU (Laptop): The only mobile GPU capable of native 4K Ultra in UE5.
RAM: Ensures no memory swapping occurs during massive base loads.
Storage: Maximum bandwidth for instant texture loads.
memoryCPU: Intel Core i7-13700K or AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4080 or AMD Radeon RX 7900 XTX
laptop_macCPU (L): Intel Core i9-13900HX
laptop_windowsGPU (L): NVIDIA RTX 4090 Mobile (175W)
layersRAM: 32 GB
saveStorage (Tier): 50 GB Gen 4 NVMe SSD
save Overall Storage
Spec: 50 GB Available Space
Note: An NVMe SSD is strongly recommended to eliminate texture streaming hitches when loading new biomes.
Type: Unknown
Spec: 48 GB available space (SSD Recommended)
Note: An SSD is strongly recommended for faster loading times and to handle asset streaming in the large persistent world.
Type: SSD
desktop_windows Operating System
Spec: Windows 10/11 64-bit
Explanation: Required to handle modern DirectX 12 Ultimate APIs and memory allocation for UE5.
Spec: Windows 10 / 11 64-bit (Latest Version)
Explanation: A modern 64-bit OS is a firm requirement.
gamepad DirectX Version
Spec: DirectX 12
Explanation: Essential for Unreal Engine 5 features like Lumen and Nanite.
Spec: Version 12
Explanation: DirectX 12 is required.
info_outline Other Game Notes
  • Subnautica 2 utilizes Unreal Engine 5, requiring significant hardware resources to render advanced volumetric lighting and dense underwater environments.
  • Laptop Performance Note: Laptops running Unreal Engine 5 games must ensure aggressive thermal management. Play while plugged in to bypass battery power limits.
  • Laptop Consideration: G P U T G P: Aim for a GPU with at least 85W TGP to maintain stable frame rates during complex biomes.
  • Laptop Consideration: Cooling Thermals: High thermal output expected; use a cooling pad to prevent thermal throttling.
  • Laptop Consideration: C P U Power Limits: Ensure your laptop profile is set to 'Performance' to prevent CPU bottlenecking during base rendering.
  • Laptop Consideration: M U X Switch Optimus: A MUX switch is highly recommended to route frames directly to the display, reducing latency.
  • Optimization Detail: Upscaling Tech: Supports DLSS 3.0 and FSR 3.0.
  • Optimization Detail: Key Settings Impact: Lowering Volumetric Fog and Water Quality can yield up to a 30% performance boost on older hardware.
  • Game Name: Subnautica 2
  • OFFICIAL PC SYSTEM REQUIREMENTS. These specifications reflect the demands of a large-scale, persistent open world built in Unreal Engine 5.
  • Laptop Performance Note: Laptop performance will vary based on the model's cooling and TGP. The game's high player count and complex AI systems will be very demanding, so a high-end gaming laptop is advised.
  • Laptop Consideration: G P U T G P: Maximum TGP for the laptop's GPU is essential to handle the advanced graphical features of Unreal Engine 5 and the large-scale battles.
  • Laptop Consideration: Cooling Thermals: The game's visually rich world and high entity count will require a laptop with a cutting-edge cooling solution to prevent thermal throttling.
  • Laptop Consideration: C P U Power Limits: A powerful multi-core mobile CPU (10-core min recommended) will be critical for handling the numerous AI factions and player interactions without bottlenecks.
  • Laptop Consideration: M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is a critical feature for reducing latency and ensuring the best possible performance in a competitive FPS.
  • Game Name: Reaper Actual
build Optimization Details
  • Upscaling Tech: Supports DLSS 3.0 and FSR 3.0.
  • Key Settings Impact: Lowering Volumetric Fog and Water Quality can yield up to a 30% performance boost on older hardware.
N/A
laptop Laptop Considerations
  • G P U T G P: Aim for a GPU with at least 85W TGP to maintain stable frame rates during complex biomes.
  • Cooling Thermals: High thermal output expected; use a cooling pad to prevent thermal throttling.
  • C P U Power Limits: Ensure your laptop profile is set to 'Performance' to prevent CPU bottlenecking during base rendering.
  • M U X Switch Optimus: A MUX switch is highly recommended to route frames directly to the display, reducing latency.
  • G P U T G P: Maximum TGP for the laptop's GPU is essential to handle the advanced graphical features of Unreal Engine 5 and the large-scale battles.
  • Cooling Thermals: The game's visually rich world and high entity count will require a laptop with a cutting-edge cooling solution to prevent thermal throttling.
  • C P U Power Limits: A powerful multi-core mobile CPU (10-core min recommended) will be critical for handling the numerous AI factions and player interactions without bottlenecks.
  • M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is a critical feature for reducing latency and ensuring the best possible performance in a competitive FPS.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA RTX 3050 Mobile (60W+) / NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP) or RTX 4060 Laptop (8GB).
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA RTX 3050 Mobile (60W+) / NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP) or RTX 4060 Laptop (8GB).
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3050 Mobile (60W+) / NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP) or RTX 4060 Laptop (8GB).
check_circle_outline Recommended based on listed requirements for QHD (1440p).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA RTX 3070 Ti Mobile (115W+) / NVIDIA GeForce RTX 4080 Laptop (12GB, High TGP).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3070 Ti Mobile (115W+) / NVIDIA GeForce RTX 4080 Laptop (12GB, High TGP).
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA RTX 3070 Ti Mobile (115W+) / NVIDIA GeForce RTX 4080 Laptop (12GB, High TGP).
check_circle_outline Recommended based on listed requirements for UHD (4K).
Lenovo Legion Pro 7 16IRX9H with RTX 4090
Lenovo Legion Pro 7 16IRX9H with RTX 4090
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4090
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4090 Mobile (175W)
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA RTX 4090 Mobile (175W)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA RTX 4090 Mobile (175W)

For Subnautica 2 Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
  • memory Intel Core i5-11400H
  • developer_board NVIDIA GeForce RTX 2050
  • layers 8GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 or AMD Radeon RX 5500 XT
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 or AMD Radeon RX 5500 XT
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 or AMD Radeon RX 5500 XT
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 or AMD Radeon RX 5500 XT
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 or AMD Radeon RX 5500 XT
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 or AMD Radeon RX 5500 XT
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 or AMD Radeon RX 5500 XT
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 or AMD Radeon RX 5500 XT
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 or AMD Radeon RX 5500 XT
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 or AMD Radeon RX 5500 XT
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 or AMD Radeon RX 5600 XT
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 or AMD Radeon RX 5600 XT
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 or AMD Radeon RX 5600 XT
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 or AMD Radeon RX 6700 XT
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 or AMD Radeon RX 6700 XT
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 or AMD Radeon RX 6700 XT
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 or AMD Radeon RX 6700 XT
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 or AMD Radeon RX 6700 XT
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 or AMD Radeon RX 6700 XT
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 or AMD Radeon RX 6700 XT
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 or AMD Radeon RX 6700 XT
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 or AMD Radeon RX 6700 XT
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 or AMD Radeon RX 6700 XT
check_circle_outline Recommended based on listed requirements for UHD (4K).
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 or AMD Radeon RX 7900 XTX
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 or AMD Radeon RX 7900 XTX
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (commonly listed as 4800MHz by some retailers, but 5600MHz is common for 14th Gen HX with DDR5)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 or AMD Radeon RX 7900 XTX
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
  • memory Intel Core Ultra 9 Processor 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 or AMD Radeon RX 7900 XTX
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 or AMD Radeon RX 7900 XTX
MSI Vector 16 HX with RTX 5070 Ti
MSI Vector 16 HX with RTX 5070 Ti
  • memory Intel Ultra 7 255HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB DDR5 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 or AMD Radeon RX 7900 XTX
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
  • memory Intel Core Ultra 7 240H
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB LPDDR5X 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 or AMD Radeon RX 7900 XTX
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 or AMD Radeon RX 7900 XTX
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 or AMD Radeon RX 7900 XTX
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32 GB DDR5 6400MHz (2x16GB)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 or AMD Radeon RX 7900 XTX

For Reaper Actual Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 / RTX 3070 or AMD Radeon RX 7600 (8GB min)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 / RTX 3070 or AMD Radeon RX 7600 (8GB min)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 / RTX 3070 or AMD Radeon RX 7600 (8GB min)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 / RTX 3070 or AMD Radeon RX 7600 (8GB min)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 / RTX 3070 or AMD Radeon RX 7600 (8GB min)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 / RTX 3070 or AMD Radeon RX 7600 (8GB min)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 / RTX 3070 or AMD Radeon RX 7600 (8GB min)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 / RTX 3070 or AMD Radeon RX 7600 (8GB min)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 / RTX 3070 or AMD Radeon RX 7600 (8GB min)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 / RTX 3070 or AMD Radeon RX 7600 (8GB min)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7800 (16GB min)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7800 (16GB min)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7800 (16GB min)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7800 (16GB min)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7800 (16GB min)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7800 (16GB min)
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7800 (16GB min)
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7800 (16GB min)
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7800 (16GB min)
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7800 (16GB min)

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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