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Stellar Blade: Blood Rain vs Call of Duty: Modern Warfare 4

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info General Information
Release Date
Aug 20, 2027 Oct 23, 2026
Developer
Shift Up Infinity Ward
Publisher
Shift Up Activision
Genre(s)
Action-Adventure / Character Action First-Person Shooter
Engine
Unreal Engine 5 IW Engine (Ninth-Generation)
stars Ratings & Price
Content Rating
M M
Avg. User Rating
4.8 / 5.0 4.5 / 5.0
Current Price (USD)
$69.99 $69.99
tune Key Specs
Quick Highlights
  • Combat System: Gauntlet-based Close Quarters Combat (CQC)
  • Gunplay System: Ballistic Authority (No hipfire bloom, true deterministic trajectory)
  • Key Multiplayer Mode: DMZ 2.0 with dynamic weather and PvEvP extraction
  • Legacy Hardware Support: None (Drops PS4 and Xbox One)
  • Weapon Customization: Apex Attachments & Gunny AI Loadout Generator
sports_esports Gameplay & Mechanics
Companions/Followers
  • Canna: Provides tactical overwatch and synchronizes orbital strikes.
    Human/Cyborg
  • Recon Drone: Remotely tags enemy positions, detonates equipment, and scouts environments without risking the player's life.
    UAV Drone
Key Collectibles
  • Old World Glass Bottles: Hidden in vending machines and ruined corporate offices.
  • Memory Drives: Found on the corpses of fallen citizens in the Nexus Sector.
  • Mutagen Samples: Dropped by Elite Naytibas and mutated bosses.
  • Konni Group Defector Logs: Hidden across the South Korean campaign levels and DMZ strongholds.
  • Experimental Prototype Schematics: Found inside locked vaults within DMZ 2.0, requiring keycards to access.
Key Themes
  • Sci-Fi
  • Post-Apocalyptic
  • Body Horror
  • Hand-to-Hand Combat
  • Transhumanism
  • Geopolitical Conflict
  • Rogue Warfare
  • Tactical Realism
  • Survival
  • Vengeance
colorize Combat & Gear
Weapons Overview
  • Kinetic Impact Gauntlets: Primary Melee
    Heavy-duty brawling gauntlets used for rapid strikes and guard-breaking shockwaves.
  • Reverse-Grip Plasma Blade: Secondary Melee
    A swift, lethal blade used for parrying and executing staggered enemies.
  • Wrist-Mounted Micro-Missiles: Ranged
    Tactical explosives fired from the gauntlet for crowd control.
  • Shockwave Pile Bunker: Heavy Melee Attachment
    A high-damage, slow-charging attachment that obliterates enemy armor.
  • EMP Shock Claws: Elemental Melee
    Electrified claws that paralyze mutating citizens and disrupt shields.
  • M4: Assault Rifle
    A highly accurate AR featuring a Daniel Defense RIS II FSP handguard. Can equip the Hurricane Apex attachment to convert into a 5.7x28mm SMG.
  • Kastov 762: Assault Rifle
    A heavy-hitting rifle with firm recoil. Can equip the Kastov Arc Apex attachment to emit an RF pulse that cripples electronics and vehicles.
  • ISO Nightshade: Submachine Gun
    A versatile 9x19mm SMG. Can equip the ISO Trace Apex attachment, firing RFID ammo that tracks targets through walls via an optic display.
  • Rezi 12: Shotgun
    A fast-cycling 12-gauge shotgun. The Rezi Enforcer Apex attachment enables pump-action cycling with hot-loaded explosive slugs.
  • Oris 8.6: Marksman Rifle
    A lightweight bolt-action rifle. The Oris Razor Apex attachment adds a blade module housing three quick-access throwing knives.
Armor / Gear Sets
  • Pure White Tactical Suit: Standard issue combat gear providing balanced defense and extreme mobility.
  • Classic Eidos Suit: A pre-order bonus cosmetic offering nostalgic aesthetics with minor stamina regeneration.
  • Destructible Riot Shield: Deployable Field Upgrade; blocks frontal ballistic damage but shatters under sustained fire or explosive pressure.
  • DMZ 3-Plate Vest: High-tier extraction armor providing maximum ballistic mitigation against enemy AI and rival squads.
Outfits/Customization
  • Crimson Fury Skin: Changes the visual effects of Evie's gauntlet strikes to a deep red hue.
  • Hunter Killer Skin: Instantly unlocked tactical ghillie hybrid suit available via pre-order for use across MW4, Black Ops 7, and Warzone.
  • Hostile Alliance Pack: Vault Edition exclusive skins for Price, Valeria, Ghost, and Blix, featuring masked and unmasked variant toggles.
trending_up Progression & Upgrades
Skills & Progression

The combat and progression systems in Stellar Blade: Blood Rain have been completely overhauled to complement Evie's unique fighting style. Unlike Eve's elegant, sword-centric choreography, Evie relies on a brutal, high-velocity gauntlet-based Close Quarters Combat (CQC) system, supplemented by a secondary reverse-grip blade for fast parries and lethal finishers. The skill tree is divided into three primary disciplines: Brawler, Tactician, and Blade. The Brawler tree focuses on upgrading the kinetic impact of Evie's gauntlets, allowing players to unlock devastating combo strings, guard-breaking heavy strikes, and shockwave ground pounds. The Tactician tree enhances Evie's synergy with her support companion, Canna, granting access to combat drones, elemental traps, and defensive shields. Finally, the Blade tree improves the utility of her reverse-grip sword, enabling lightning-fast dodges, perfect parry counter-attacks, and sweeping area-of-effect slashes. Players will earn skill points by defeating Elite Naytibas and discovering hidden memory drives scattered throughout the Nexus Sector.

Progression and loadout mechanics in Modern Warfare 4 have been meticulously retooled to offer unparalleled player agency. The game introduces a unified Create-a-Class system that permanently ties specific Operators and Killstreaks directly to individual loadout profiles. Returning fan-favorite perks like Ninja and Quick Fix are integrated into a classic 'Pick Three' system. A major innovation is the 'Gunny' AI loadout assistant, which can dynamically generate optimized weapon builds for various engagement ranges on the fly. The most profound upgrade system, however, is the 'Apex Attachment' tier. Acting as the ultimate mastery unlock for every weapon, Apex attachments are profound conversion kits—such as underbarrel shotguns, experimental disruption barrels, or tracking optics—that fundamentally change a weapon's identity without consuming one of the five standard attachment slots, creating an incredibly deep meta of weapon customization.

public World & Exploration
World & Level Design

The world design in Stellar Blade: Blood Rain moves away from the wide-open, desolate wastelands of the first game in favor of highly dense, vertical, and intricate urban environments. The primary setting, the Nexus Sector, is a massive, multi-tiered cyberpunk-inspired city battered by perpetual rain. Players will explore neon-lit alleyways, claustrophobic transit stations, and towering corporate spires. The game's opening sequence takes place on a high-speed steam locomotive, showcasing a dynamic, moving environment where players must navigate train cars while fending off transforming citizens. The interconnected level design emphasizes the new protagonist's agility and close-quarters combat style, featuring extensive environmental destruction and interactive combat arenas. While the total landmass might be more concentrated than the previous game's Great Desert, the sheer density of explorable buildings, underground subway networks, and hidden facility sectors makes the overall map feel significantly more expansive and immersive.

The environmental scale of Modern Warfare 4 spans from highly concentrated close-quarters maps to sprawling, dynamic battlegrounds designed for vehicular combat. At launch, the core multiplayer suite features 12 distinct 6v6 maps spanning diverse global regions, including 'Nautical' (Mumbai), 'Cache' (a snowy outpost), and a specialized 'Silkworm' layout. The crowning jewel of the map design is 'Kill Block,' an unprecedented dynamic training facility arena that modularly reconfigures between rounds, offering over 500 potential layout combinations to constantly challenge player sightlines and adaptations. Beyond traditional multiplayer, the returning DMZ 2.0 mode offers a massive, living exclusion zone set within the contested Korean Peninsula. This massive sandbox map incorporates dynamic weather systems—such as rolling fog, heavy rain, and harsh winds—that fundamentally alter visibility, acoustic propagation, and the physical drift of ballistics across extreme ranges.

Playable Vehicles
  • Steam Locomotive: Train
    A massive, armored transport train that serves as a mobile hub and setting for the game's opening.
  • Armored Personnel Carrier (APC): Heavy Ground Vehicle
    A heavily armored transport vehicle utilized in Big War modes to safely move squads across contested territory while providing turret suppression.
  • Light Helo: Aircraft
    A fast, agile helicopter used in DMZ for rapid extraction and map traversal, highly vulnerable to Kastov Arc EMP blasts.
Notable Fauna/Mounts
  • Scarlet Hound: Mutated Canine
    Fast-moving ambush predators infected by the Scarlet Sin.
  • Goliath Beetle: Bio-mechanical Insect
    Heavily armored pests found in the underground transit hubs.
  • K9 Tactical Dog: Canine
    Enemy AI hazard in DMZ and deployable Killstreak in Multiplayer, trained to flush out and eliminate hidden operators.
book Story & Characters
Main Characters
  • Evie: Protagonist
    A fierce, pragmatic brawler fighting her way through the Nexus Sector.
  • Canna: Handler/Companion
    Evie's remote tactical support and synchronization partner.
  • The Scarlet Host: Primary Antagonist
    The mysterious target responsible for the Scarlet Sin outbreak.
  • Captain John Price: Protagonist / Rogue Operator
    A disavowed SAS legend hunting Konni Group operatives outside the confines of international law.
  • Private Park: Protagonist / Grunt
    A young, inexperienced South Korean soldier thrust into a brutal war to defend his homeland from an invasion.
  • Valeria Garza: Ally / Cartel Leader
    El Sin Nombre returns, leveraging her black-market connections to aid Captain Price in moving experimental weapons.
  • Vladimir Makarov: Antagonist
    The ruthless leader of the Inner Circle, met with an incredibly violent and early demise at the hands of Captain Price.
Example Missions
  • The Outer Circle Heist: Main Story
    Navigate a speeding steam locomotive and secure the target before crashing.
  • Quarantine Breach: Main Story
    Survive waves of infected citizens and seal the blast doors in the transit hub.
  • The Cathedral of the Sin: Main Story
    Infiltrate the epicenter of the outbreak and defeat the Scarlet Host.
  • NYC False Flag: Flashback / Survival
    Navigate a devastating terrorist attack orchestrated by Makarov's Inner Circle in New York City.
  • Nautical Eclipse: Covert Stealth / Night Raid
    Infiltrate a compound in Mumbai under the cover of darkness alongside SAS forces.
  • Korean Trench Defense: Large-Scale Warfare
    Defend the frontlines of the Korean Peninsula against a massive North Korean invasion force.
people Multiplayer
Multiplayer Details

True to the legacy of its predecessor, Stellar Blade: Blood Rain is an uncompromisingly solitary experience, featuring absolutely no cooperative or competitive multiplayer modes. Shift Up has explicitly stated that their development resources were entirely focused on crafting a dense, highly polished single-player campaign with intricate combat mechanics and a compelling narrative. The introduction of multiplayer would require significant compromises to the game's meticulously tuned, high-speed CQC combat and the dramatic pacing of the story. Evie's journey through the horrors of the Nexus Sector is designed to evoke a sense of isolation and desperate survival against overwhelming odds. While players cannot directly interact in the game world, Shift Up has implemented asynchronous community features, such as global leaderboards for the 'Boss Rush' mode and a system where players can discover the fallen bodies of other players to retrieve minor resources, subtly connecting the community without breaking immersion.

Multiplayer in Modern Warfare 4 strips away the hyper-kinetic 'omnimovement' of the Black Ops series, returning to a grounded, tactical flow enhanced by sophisticated traversal mechanics like the supine slide and dynamic mantling. The mode roster includes classic 6v6 objectives, but introduces 'Inflation,' a high-stakes, bounty-driven Team Deathmatch where players hoard drop cash and become marked VIPs. The modular 'Kill Block' map hosts unpredictable 10v10 Gunfight and Gun Game variants, forcing teams to adapt to shifting sightlines mid-match. 'Big War' returns with large-scale modes like Combat Output and Frontal Assault, blending infantry tactics with vehicle warfare. Furthermore, the crown jewel for hardcore survivalists is DMZ 2.0, a dedicated extraction shooter mode where squads navigate a massive Korean conflict zone to scavenge high-tier tech while combating dynamic weather, AI factions, and rival player squads.

extension Editions & DLC
Available Editions

As part of Shift Up's new strategy to self-publish their titles globally, Stellar Blade: Blood Rain will be available in multiple robust editions across PC, PlayStation 5, and Xbox Series X/S. The Standard Edition includes the base game and a pre-order bonus cosmetic, the 'Classic Eidos' combat suit. The Deluxe Edition offers the base game alongside a digital artbook, the official game soundtrack featuring the acclaimed Korean sci-fi ambient tracks, and an exclusive 'Crimson Fury' gauntlet skin that alters the visual effects of Evie's attacks. For dedicated fans, the premium Collector's Edition includes a highly detailed, 12-inch PVC statue of Evie in her iconic pure white suit performing a mid-air gauntlet strike, a steelbook display case, a physical replica of a 'Scarlet Sin' vial, and a physical artbook filled with breathtaking concept art of the Nexus Sector and the new enemy designs, alongside all digital bonuses.

Activision offers three primary configurations for Call of Duty: Modern Warfare 4. The standard retail pricing holds at $69.99 for both the Physical Standard Edition (available on PS5 and Xbox Series X) and the Digital Standard Edition, which covers PS5, Xbox Series X/S, PC, and Nintendo Switch 2. Standard editions include the base game, Open Beta Early Access, and the instantly unlocked Hunter Killer Operator Skin. For enthusiasts, the $99.99 Digital Vault Edition provides exceptional value. It includes Season 1 BlackCell access (20 tier skips, 1,100 COD points), the Hostile Alliance Operator Pack (Price, Valeria, Ghost, Blix), the Special Forces Operator Pack, the five-weapon Signature Weapon Collection, and an exclusive DMZ Deployment Bonus. Furthermore, digital purchasers of previous titles can receive a 10% Loyalty Discount when pre-ordering the Vault Edition.

Post-Launch Content / DLC

Shift Up has outlined an ambitious post-launch roadmap for Stellar Blade: Blood Rain, capitalizing on their new self-publishing independence. The developer is committed to providing a steady stream of cosmetic DLC, including a vast array of new combat suits, gauntlet designs, and hairstyles for Evie, ensuring the game retains the highly customizable aesthetic appeal of the original. Furthermore, a major gameplay expansion titled 'Echoes of Eve' is slated for release a year after launch. This premium DLC will bridge the narrative gap between the first game and Blood Rain, allowing players to briefly take control of the original protagonist, Eve, as she uncovers the initial outbreak of the Scarlet Sin. Additionally, free updates will introduce a highly requested 'Boss Rush' mode, a 'New Game Plus' feature with remixed enemy encounters, and extreme difficulty settings designed to test the limits of players who have mastered the CQC combat system.

The post-launch roadmap for Modern Warfare 4 is structured around robust, seasonal content drops that expand the narrative and the sandbox. Each season will introduce new 6v6 maps, Big War arenas, and modular additions to the dynamic 'Kill Block' map. A massive pillar of the live service is its deep integration with Call of Duty: Warzone. Addressing recent franchise fatigue, Warzone will see a highly anticipated return to the classic 'Verdansk' map to leverage player nostalgia and retain the competitive community. DMZ 2.0 will receive continuous narrative updates, rotating extraction objectives, and new environmental hazards. The game will heavily push the BlackCell premium battle pass for cosmetics, Operator skins, and COD points. Notably, in a shift from previous Microsoft strategies, the title will bypass a day-and-date release on Xbox Game Pass, opting for a roughly one-year delay before entering the subscription service.

help_outline FAQ
Frequently Asked Questions
  • Q: Is Stellar Blade: Blood Rain a PlayStation 5 exclusive like the first game?
    A: No. Shift Up is now self-publishing the title and transitioning to a first-party service model, meaning the game will release simultaneously on PC, PS5, and Xbox Series X/S.
  • Q: Do I play as Eve from the original game?
    A: No, Blood Rain introduces a new protagonist named Evie. Evie uses a completely different fighting style focused on gauntlet-based Close Quarters Combat (CQC).
  • Q: What is the combat like in Blood Rain?
    A: The combat shifts away from the sword-centric gameplay of the original. It focuses on high-velocity, hand-to-hand brawling using kinetic gauntlets, mixed with a reverse-grip blade for parries.
  • Q: Will there still be collectibles like the cans from the first game?
    A: Yes, players will scour the Nexus Sector for 'Old World Artifacts,' which prominently include vintage glass bottles similar to classic Coca-Cola designs.
  • Q: What engine is the game running on?
    A: Stellar Blade: Blood Rain is built from the ground up on Unreal Engine 5, fully utilizing Nanite and Lumen for breathtaking visual fidelity on current-generation hardware.
  • Q: When does Call of Duty: Modern Warfare 4 release and on what platforms?
    A: The game launches globally on October 23, 2026, for PlayStation 5, Xbox Series X/S, PC (Steam/Battle.net), and the Nintendo Switch 2. It will not be available on PS4 or Xbox One.
  • Q: Is the campaign cooperative or single-player only?
    A: The campaign is strictly a single-player experience, returning to a cinematic and linear narrative structure following feedback from previous titles.
  • Q: What is the new 'Ballistic Authority' system?
    A: Ballistic Authority completely removes randomized hipfire weapon bloom. Instead, bullet trajectory is deterministically calculated based on the exact physical direction the gun barrel is pointing at the moment of firing.
  • Q: Will Modern Warfare 4 be on Xbox Game Pass at launch?
    A: No. In a shift in Microsoft's strategy, the game will not be available day-and-date on Xbox Game Pass. It is expected to arrive on the subscription service approximately one year after launch.
  • Q: What is the 'Kill Block' multiplayer map?
    A: Kill Block is a highly dynamic training facility map featured in multiplayer that modularly reconfigures its layout between rounds, boasting over 500 potential configurations to constantly change sightlines and cover.
build Technical Details
Graphics & Visual Fidelity

Leveraging the full capabilities of Unreal Engine 5, Stellar Blade: Blood Rain sets a new benchmark for visual fidelity in the character action genre. The game features breathtaking environmental rendering, utilizing Lumen global illumination to realistically cast neon reflections across the rain-slicked pavement and steam-filled corridors of the Nexus Sector. Character models are astonishingly detailed, with Evie's pure white tactical suit displaying dynamic wear, tear, and environmental reactions, such as accumulating grime and blood splatter during prolonged combat sequences. Shift Up continues to excel in advanced character physics, boasting fluid, motion-captured combat animations that seamlessly blend together without sacrificing responsiveness. The creature designs for the transforming citizens are a masterclass in body horror, featuring grotesque, real-time flesh mutations that dynamically react to the sheer concussive force of Evie's gauntlet strikes. The result is a visually arresting, cinematic experience that pushes modern PC and console hardware to its absolute limits.

Built exclusively for ninth-generation hardware, Modern Warfare 4 sets a new visual benchmark for the franchise. The engine entirely abandons legacy HDD support, necessitating NVMe SSDs to allow for instantaneous streaming of high-fidelity geometry and ultra-resolution textures. The game introduces volumetric, CS2-style interactive smoke that physically reacts to bullet trajectories and explosive pressure, fundamentally altering line-of-sight tactics. Muzzle flash rendering has been overhauled to preserve visual clarity when aiming down sights, eliminating the blinding effects seen in previous titles. To maintain fluid framerates across varying hardware, the game leans heavily on advanced upscaling, featuring NVIDIA DLSS 4.5, AMD FSR 3.1, and specifically leveraging PlayStation Spectral Super Resolution (PSSR 2.0) on the PS5 Pro to reconstruct pristine 4K images from lower internal resolutions without compromising the critical 60 or 120 FPS targets.

Audio & Soundtrack

The auditory experience of Stellar Blade: Blood Rain is a spectacular evolution of the beloved soundscape established in the original game. Shift Up has once again partnered with renowned composers to deliver a breathtaking soundtrack that blends melancholic, ethereal vocals with aggressive, heart-pounding electronic beats. The music dynamically shifts based on the on-screen action; exploring the quiet, rain-drenched alleys of the Nexus Sector features haunting, atmospheric synths, while engaging in high-octane combat against grotesque mutants seamlessly transitions the score into heavy, adrenaline-fueled cyberpunk tracks. The sound design of the combat itself is incredibly visceral. Every punch, parry, and pile-bunker blast from Evie's gauntlets lands with a satisfying, bass-heavy crunch, effectively communicating the kinetic impact of the CQC system. Additionally, the voice acting has been meticulously directed, capturing the raw emotion and tension between Evie and Canna as they navigate the horrific consequences of the Scarlet Sin outbreak.

The auditory experience in Modern Warfare 4 is fundamentally tied to its new mechanical systems. Utilizing the 'Ballistic Authority' engine, audio propagation is physically simulated based on the deterministic trajectory of bullets and the specific directional vector of the gun barrel, resulting in hyper-realistic cracks, whizzes, and impacts that change based on environment geometry. In DMZ 2.0, dynamic weather drastically alters the soundscape; rolling fog muffles distant gunfire, while heavy rain masks the sound of approaching footsteps, requiring players to rely heavily on visual cues and tactical equipment. The musical score reflects the grim, geopolitical tension of the Korean conflict, integrating traditional Korean instrumentation with heavy, cinematic orchestral tones and pulsating synthetic bass, creating an oppressive and adrenaline-fueled soundtrack that punctuates the game's darkest narrative moments.

User Interface (UI/UX)

The User Interface in Stellar Blade: Blood Rain is designed to be sleek, non-intrusive, and highly informative, fitting perfectly with the game's cyberpunk-adjacent aesthetic. The HUD is dynamically contextual; it fades away during exploration to allow the breathtaking visuals of the Unreal Engine 5-powered Nexus Sector to shine, and instantly snaps into view the moment combat is initiated. Evie's health, stamina, and 'Sync' meter (used for executing devastating team-up attacks with her handler, Canna) are displayed via a minimalist, holographic overlay anchored to the bottom corner of the screen. The game features an updated 3D holomap that projects directly from Evie's gauntlet, allowing players to easily navigate the complex, multi-tiered verticality of the city streets without pausing the game. Furthermore, the inventory and skill menus have been streamlined for rapid access, ensuring that players can swap out gauntlet attachments and upgrade abilities with minimal downtime.

The UI and UX in Modern Warfare 4 are built to prioritize combat readability and seamless loadout management. Infinity Ward has drastically reduced visual clutter, ensuring environments read clearly without overwhelming HUD elements. The Gunsmith has been refined with the new 'Gunny' AI system, allowing players to instantly generate optimized long-range or close-quarters builds with a single click, alleviating the cognitive load of balancing 500+ attachments. Classic UI elements return by popular demand, including red dots on the minimap for unsuppressed fire and a traditional map voting screen in the pre-game lobby. The unified loadout screen now allows players to bind specific Operators and Killstreaks directly to custom classes. Additionally, the game introduces a highly requested Theater Mode for content creation and reviewing matches, alongside a heavily requested offline pause function for the single-player campaign.

Accessibility Options

Shift Up has made significant strides to ensure Stellar Blade: Blood Rain is accessible to a wider audience without compromising the game's core challenge. The game includes an extensive suite of accessibility toggles designed to accommodate various player needs. A highly customizable 'Action Assist' mode allows players to adjust the parry timing windows, automate certain defensive maneuvers, or enable auto-targeting for Evie's micro-missiles. For visually impaired players, the game offers high-contrast UI options, scalable subtitle sizes with speaker names and directional indicators, and specific colorblind filters that adjust the telegraphing flashes of unblockable enemy attacks. Additionally, the game features fully remappable controls, an optional 'Hold to repeatedly attack' toggle to reduce repetitive strain injuries, and a 'Story Focus' difficulty mode that significantly reduces enemy health and aggression, allowing players to experience the narrative and the stunning world of the Nexus Sector without hitting insurmountable skill walls.

Modern Warfare 4 incorporates a robust suite of accessibility options designed to ensure players of all abilities can engage with the intense tactical combat. The 'Gunny' AI loadout generator serves as a massive cognitive accessibility tool, allowing players overwhelmed by the complex Gunsmith to automatically equip balanced, meta-relevant weapon builds. Visually, the game offers extensive colorblind filters, fully customizable high-contrast UI modes, and scalable subtitle options with speaker indicators. The new FOV scaling system ensures that expanding the peripheral vision no longer shrinks targets in the center of the screen, aiding players with visual tracking difficulties. Mechanically, the game includes fully remappable controls, toggle-to-hold options for sprinting and aiming, mantle assist, and auto-sprint functionalities, significantly reducing the required motor strain during extended multiplayer or DMZ extraction sessions.

Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (High preset, 1080p/60 FPS (DLSS/FSR Quality))
CPU: Needed to smooth out 1% lows and ensure stable 60 FPS during chaotic CQC combat.
CPU (Laptop): High core counts help manage the heavy physics calculations of mutating enemies.
GPU: Provides excellent rasterization power and DLSS 3 Frame Generation support for smooth 60 FPS.
GPU (Laptop): Frame generation is highly recommended for sustaining 60 FPS.
RAM: The sweet spot for seamless asset streaming and minimizing background stutter.
Storage: Ensures near-instant load times.
memoryCPU: Intel Core i7-12700K / AMD Ryzen 7 5800X3D
developer_boardGPU: NVIDIA GeForce RTX 4060 / AMD Radeon RX 7600 XT
laptop_macCPU (L): Intel Core i7-13700H / AMD Ryzen 7 7840HS
laptop_windowsGPU (L): NVIDIA RTX 4060 Mobile (115W)
layersRAM: 32 GB
saveStorage (Tier): 85 GB Gen4 NVMe SSD
1080p (Full HD) - Recommended (60 FPS, High Settings) (High preset, upscaling set to Quality, Ray Tracing OFF.)
CPU: Recommended for stable 60 FPS in 6v6 multiplayer and DMZ.
CPU (Laptop): Solid mid-range processors to handle dynamic weather in extraction modes.
GPU: Requires 8GB VRAM for high textures and stable frametimes.
GPU (Laptop): Provides comfortable 60 FPS at 1080p high settings.
RAM: Provides enough overhead for the shared Call of Duty HQ platform cache.
Storage: Accommodates full high-resolution asset packs.
memoryCPU: Intel Core i7-6700K / AMD Ryzen 5 1600X
developer_boardGPU: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6600 XT / Intel Arc B580
laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile (115W) or RTX 4050 Mobile
layersRAM: 12 GB
saveStorage (Tier): 102 GB NVMe SSD
1080p (Full HD) - Minimum (Low preset, 1080p/30 FPS (DLSS/FSR Balanced))
CPU: The bare minimum core count needed to handle basic enemy AI and geometry streaming.
CPU (Laptop): Requires at least a 6-core mobile processor to prevent severe bottlenecking.
GPU: Minimum VRAM and hardware capability to run basic UE5 rendering pipelines.
GPU (Laptop): Needs DLSS Performance mode to maintain a playable 30 FPS.
RAM: Absolute minimum to prevent stuttering during fast traversal.
Storage: NVMe strongly recommended.
memoryCPU: Intel Core i5-9600K / AMD Ryzen 5 3600
developer_boardGPU: NVIDIA GeForce RTX 2060 / AMD Radeon RX 6600
laptop_macCPU (L): Intel Core i5-11400H / AMD Ryzen 5 5600H
laptop_windowsGPU (L): NVIDIA RTX 3050 Ti Mobile (85W+)
layersRAM: 16 GB
saveStorage (Tier): 85 GB SSD
1080p (Full HD) - Minimum (30 FPS, Low Settings) (Low preset, upscaling set to Performance, Ray Tracing OFF.)
CPU: Absolute minimum to run the game's physics and AI logic.
CPU (Laptop): Base level laptop processors to manage background streaming and physics.
GPU: Minimum required VRAM (3GB) for the lowest resolution texture streaming.
GPU (Laptop): Bare minimum to launch the game; expect framerate dips during heavy combat.
RAM: Minimum required memory; close background apps to avoid stuttering.
Storage: Mandatory solid-state storage to prevent geometry loading delays.
memoryCPU: Intel Core i5-6600 / AMD Ryzen 5 1400
developer_boardGPU: NVIDIA GeForce GTX 970 / GTX 1060 / AMD Radeon RX 470 / Intel Arc A580
laptop_macCPU (L): Intel Core i5-10300H / AMD Ryzen 5 4600H
laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile (50W+)
layersRAM: 8 GB
saveStorage (Tier): 60 GB NVMe SSD
1440p (QHD/2K) - Recommended (Max preset, 1440p/60 FPS (DLSS/FSR Quality))
CPU: High-end CPUs are required to feed data quickly for the game's intensive ray-tracing operations.
CPU (Laptop): Enthusiast-level mobile processors required to match desktop-class performance.
GPU: Ample compute power and VRAM to handle Lumen Global Illumination at higher resolutions.
GPU (Laptop): Necessary for maintaining steady framerates with all visual features maxed out.
RAM: Essential for caching high-resolution textures.
Storage: Maximizes data bandwidth.
memoryCPU: Intel Core i5-13600K / AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4070 Ti / AMD Radeon RX 7900 XT
laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX
laptop_windowsGPU (L): NVIDIA RTX 4080 Mobile
layersRAM: 32 GB
saveStorage (Tier): 85 GB Gen4 NVMe SSD
1440p (QHD/2K) - Competitive (144+ FPS, Ultra Settings) (Ultra preset, upscaling set to Balanced, Ray Tracing OFF.)
CPU: High core clocks required to push frames to high refresh rate monitors.
CPU (Laptop): Enthusiast laptop CPUs to prevent bottlenecking the GPU at 144Hz.
GPU: Strong rasterization performance needed for 1440p displays.
GPU (Laptop): Ideal for 1440p competitive play on laptops utilizing Frame Generation.
RAM: Standard requirement for high-end gaming in 2026.
Storage: Additional cache allocated for rapid texture streaming at 1440p.
memoryCPU: Intel Core i7-8700K / AMD Ryzen 7 1800X
developer_boardGPU: NVIDIA GeForce RTX 3060 Ti / RTX 4070 / AMD Radeon RX 5700 XT / RX 6700 XT
laptop_macCPU (L): Intel Core i7-13700HX / AMD Ryzen 7 7745HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4070 Mobile (140W)
layersRAM: 16 GB
saveStorage (Tier): 102 GB NVMe SSD + 32 GB High-Rez Cache
2160p (UHD/4K) - Ultra (Max preset, 4K/60 FPS (DLSS/FSR Balanced))
CPU: The absolute peak of current CPU technology to eliminate any bottlenecks.
CPU (Laptop): Heaviest CPU load scenario.
GPU: The only GPUs capable of running the game at 4K Native or with light upscaling while holding 60 FPS.
GPU (Laptop): Requires maximum TGP and DLSS Performance mode.
RAM: Standard requirement for 4K enthusiast builds.
Storage: Absolute necessity.
memoryCPU: Intel Core i9-14900K / AMD Ryzen 9 7950X3D
developer_boardGPU: NVIDIA GeForce RTX 4090 / AMD Radeon RX 7900 XTX
laptop_macCPU (L): Intel Core i9-14900HX
laptop_windowsGPU (L): NVIDIA RTX 4090 Mobile (175W)
layersRAM: 32 GB
saveStorage (Tier): 85 GB Gen4 NVMe SSD
2160p (UHD/4K) - Ultra 4K Ray Tracing (60+ FPS, Max Settings) (Maximum preset, full hardware-accelerated Ray Tracing ON, upscaling set to Performance.)
CPU: Top-tier CPUs required to manage ray tracing BVH structures and game logic.
CPU (Laptop): Flagship processors to keep minimum framerates above 60 FPS in 4K.
GPU: Requires 12GB+ VRAM and massive rendering power for 4K ray-traced visuals.
GPU (Laptop): Only the absolute highest tier laptop GPUs can handle native 4K RT.
RAM: Provides sufficient overhead for ultimate 4K texture data.
Storage: Massive cache required for uncompressed 4K environment textures.
memoryCPU: Intel Core i9-9900K / AMD Ryzen 9 3900X
developer_boardGPU: NVIDIA GeForce RTX 3080 / RTX 4080 / RTX 5070 / AMD Radeon RX 6800 XT / RX 7800 XT
laptop_macCPU (L): Intel Core i9-14900HX / AMD Ryzen 9 7945HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile (175W) or RTX 4090 Mobile
layersRAM: 16 GB
saveStorage (Tier): 102 GB NVMe SSD + 64 GB Ultra-Res Cache
save Overall Storage
Spec: 85 GB Gen4 NVMe SSD
Note: SATA SSDs and HDDs are completely unsupported; Gen4 speeds are required for seamless open-world streaming.
Type: NVMe
Spec: 60 GB - 102 GB NVMe SSD (Base), up to 200+ GB for all modes
Note: Legacy HDDs are not supported. High-resolution texture cache requires an additional 32 GB to 64 GB of dedicated NVMe space.
Type: NVMe
desktop_windows Operating System
Spec: Windows 10/11 64-bit
Explanation: Requires a modern 64-bit OS for DirectX 12 Ultimate support, utilized extensively by the game's rendering engine.
Spec: Windows 10/11 64-Bit (Latest Update)
Explanation: Requires latest security patches to support the kernel-level anti-cheat and TPM 2.0 implementation.
gamepad DirectX Version
Spec: DirectX 12 Ultimate
Explanation: Mandatory for hardware-accelerated ray tracing, mesh shaders, and advanced volumetric rendering.
Spec: DirectX 12 Ultimate
Explanation: Required for hardware-accelerated ray tracing, volumetric smoke rendering, and advanced upscaling.
info_outline Other Game Notes
  • Stellar Blade: Blood Rain represents a massive leap in graphical fidelity, fully leveraging Unreal Engine 5's Nanite and Lumen technologies to render the dense, rain-slicked environments of the Nexus Sector. A high-speed Gen4 NVMe SSD is absolutely mandatory to handle the rapid asset streaming required by Evie's lightning-fast CQC traversal and combat mechanics without severe stuttering.
  • Laptop Performance Note: Laptop users must ensure their cooling solutions are operating at peak efficiency. The intense particle effects during high-velocity gauntlet strikes and the volumetric fog prevalent in the city environments will push mobile GPUs to their thermal limits. Relying on aggressive upscaling like DLSS 4.5 or FSR 3.1 is strongly advised to maintain consistent frame pacing.
  • Laptop Consideration: G P U T G P: Requires a minimum of 100W TGP for RTX 4060 class mobile GPUs to prevent massive frame drops during heavy combat.
  • Laptop Consideration: Cooling Thermals: Elevating the laptop or using a dedicated cooling pad is required to prevent CPU throttling during intense boss encounters.
  • Laptop Consideration: C P U Power Limits: Ensure your power profile allows maximum CPU boost clocks, as Unreal Engine 5's physics calculations rely heavily on single-thread performance.
  • Laptop Consideration: M U X Switch Optimus: A MUX switch is practically essential to minimize input latency, which is critical for executing Evie's precise parry timings.
  • Optimization Detail: Upscaling Tech: NVIDIA DLSS 4.5, AMD FSR 3.1, Intel XeSS
  • Optimization Detail: Key Settings Impact: Lowering Global Illumination (Lumen) quality to 'Medium' provides the most significant FPS boost without a massive loss in visual quality.
  • Game Name: Stellar Blade: Blood Rain
  • NVMe SSD strictly required to prevent asset-streaming hitching and audio desync. TPM 2.0 and Secure Boot must be enabled in BIOS to prevent kernel-level exploits.
  • Laptop Performance Note: Laptops will require high TGP GPUs to maintain consistent framerates due to the heavy physical calculations tied to Ballistic Authority and dynamic weather simulation.
  • Laptop Consideration: G P U T G P: Look for 100W+ TGP on RTX 40-series or 50-series laptop GPUs to ensure steady 60+ FPS.
  • Laptop Consideration: Cooling Thermals: Intensive CPU physics calculations will demand aggressive thermal profiles; undervolting is recommended if supported.
  • Laptop Consideration: C P U Power Limits: Avoid U-series or low-wattage P-series chips; 45W+ H or HX series processors are strongly advised.
  • Laptop Consideration: M U X Switch Optimus: A MUX switch is essential to bypass integrated graphics and reduce input latency during competitive multiplayer.
  • Optimization Detail: Upscaling Tech: NVIDIA DLSS 4.5, AMD FSR 4.0.3, Intel XeSS 3.0
  • Optimization Detail: Key Settings Impact: Volumetric Smoke and Dynamic Weather effects heavily impact GPU load; lower these first if struggling to hit target framerates.
  • Game Name: Call of Duty: Modern Warfare 4
build Optimization Details
  • Upscaling Tech: NVIDIA DLSS 4.5, AMD FSR 3.1, Intel XeSS
  • Key Settings Impact: Lowering Global Illumination (Lumen) quality to 'Medium' provides the most significant FPS boost without a massive loss in visual quality.
  • Upscaling Tech: NVIDIA DLSS 4.5, AMD FSR 4.0.3, Intel XeSS 3.0
  • Key Settings Impact: Volumetric Smoke and Dynamic Weather effects heavily impact GPU load; lower these first if struggling to hit target framerates.
laptop Laptop Considerations
  • G P U T G P: Requires a minimum of 100W TGP for RTX 4060 class mobile GPUs to prevent massive frame drops during heavy combat.
  • Cooling Thermals: Elevating the laptop or using a dedicated cooling pad is required to prevent CPU throttling during intense boss encounters.
  • C P U Power Limits: Ensure your power profile allows maximum CPU boost clocks, as Unreal Engine 5's physics calculations rely heavily on single-thread performance.
  • M U X Switch Optimus: A MUX switch is practically essential to minimize input latency, which is critical for executing Evie's precise parry timings.
  • G P U T G P: Look for 100W+ TGP on RTX 40-series or 50-series laptop GPUs to ensure steady 60+ FPS.
  • Cooling Thermals: Intensive CPU physics calculations will demand aggressive thermal profiles; undervolting is recommended if supported.
  • C P U Power Limits: Avoid U-series or low-wattage P-series chips; 45W+ H or HX series processors are strongly advised.
  • M U X Switch Optimus: A MUX switch is essential to bypass integrated graphics and reduce input latency during competitive multiplayer.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA RTX 3050 Ti Mobile (85W+)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA RTX 3050 Ti Mobile (85W+)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3050 Ti Mobile (85W+)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA RTX 4060 Mobile (115W)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4060 Mobile (115W)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4080 Mobile
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4080 Mobile
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4080 Mobile
check_circle_outline Recommended based on listed requirements for UHD (4K).
Lenovo Legion Pro 7 16IRX9H with RTX 4090
Lenovo Legion Pro 7 16IRX9H with RTX 4090
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4090
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4090 Mobile (175W)
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA RTX 4090 Mobile (175W)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA RTX 4090 Mobile (175W)

For Stellar Blade: Blood Rain Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 / AMD Radeon RX 6600
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 / AMD Radeon RX 6600
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 / AMD Radeon RX 6600
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 / AMD Radeon RX 6600
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 / AMD Radeon RX 6600
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 / AMD Radeon RX 6600
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 / AMD Radeon RX 6600
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 / AMD Radeon RX 6600
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 / AMD Radeon RX 6600
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 / AMD Radeon RX 6600
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 / AMD Radeon RX 7600 XT
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 / AMD Radeon RX 7600 XT
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 / AMD Radeon RX 7600 XT
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 / AMD Radeon RX 7600 XT
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 / AMD Radeon RX 7600 XT
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 / AMD Radeon RX 7600 XT
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 / AMD Radeon RX 7600 XT
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4060 / AMD Radeon RX 7600 XT
check_circle_outline Recommended based on listed requirements for QHD (1440p).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti / AMD Radeon RX 7900 XT
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti / AMD Radeon RX 7900 XT
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti / AMD Radeon RX 7900 XT
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti / AMD Radeon RX 7900 XT
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti / AMD Radeon RX 7900 XT
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti / AMD Radeon RX 7900 XT
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti / AMD Radeon RX 7900 XT
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti / AMD Radeon RX 7900 XT
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti / AMD Radeon RX 7900 XT
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti / AMD Radeon RX 7900 XT
check_circle_outline Recommended based on listed requirements for UHD (4K).
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 / AMD Radeon RX 7900 XTX
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 / AMD Radeon RX 7900 XTX
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (commonly listed as 4800MHz by some retailers, but 5600MHz is common for 14th Gen HX with DDR5)
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 / AMD Radeon RX 7900 XTX
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
  • memory Intel Core Ultra 9 Processor 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 / AMD Radeon RX 7900 XTX
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 / AMD Radeon RX 7900 XTX
MSI Vector 16 HX with RTX 5070 Ti
MSI Vector 16 HX with RTX 5070 Ti
  • memory Intel Ultra 7 255HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB DDR5 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 / AMD Radeon RX 7900 XTX
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
  • memory Intel Core Ultra 7 240H
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB LPDDR5X 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 / AMD Radeon RX 7900 XTX
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 / AMD Radeon RX 7900 XTX
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 / AMD Radeon RX 7900 XTX
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32 GB DDR5 6400MHz (2x16GB)
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 / AMD Radeon RX 7900 XTX

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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