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STAR WARS Jedi: Survivor vs God of War Ragnarök

info General Information
Release Date
Apr 28, 2023 Nov 9, 2022
Developer
Respawn Entertainment Santa Monica Studio
Publisher
Electronic Arts Sony Interactive Entertainment
Genre(s)
Action-Adventure, Souls-like (elements), Metroidvania, Third-Person Action-Adventure, Hack and Slash, Third-Person
Engine
Unreal Engine 4 Proprietary (Santa Monica Studio's in-house engine, evolved from God of War 2018)
stars Ratings & Price
Content Rating
Teen Mature 17+
Avg. User Rating
4.6 / 5.0 4.9 / 5.0
Current Price (USD)
$69.99 $69.99
tune Key Specs
Quick Highlights
  • Perspective: Third-Person
  • Multiplayer: None (Single-Player Only)
  • Setting: Various Planets in the Star Wars Galaxy (Koboh, Jedha, Coruscant, etc.), 9 BBY
  • Platforms: PC (Windows), PlayStation 5, Xbox Series X|S
  • Unique Feature: Five Lightsaber Stances, Expanded Force Abilities, Larger Semi-Open World Planets, Mounts, Deep Character Customization (Cal, Lightsaber, BD-1), High Republic Era Lore.
  • Perspective: Third-Person (Over-the-shoulder cinematic camera)
  • Multiplayer: None (Single-Player Only, with 'Valhalla' roguelike DLC)
  • Setting: The Nine Realms of Norse Mythology (Midgard, Alfheim, Svartalfheim, Asgard, Vanaheim, Niflheim, Muspelheim, Helheim, Jötunheim)
  • Platforms: PlayStation 4, PlayStation 5, PC (Windows)
  • Unique Feature: Seamless Cinematic Camera, Deeply Emotional Narrative, Visceral Combat with Axe/Blades/Spear, Exploration of all Nine Norse Realms, Atreus as a fully developed companion.
sports_esports Gameplay & Mechanics
Companions/Followers
  • BD-1: Cal's constant and indispensable companion. BD-1 provides healing via Stim Canisters, projects a holographic map, hacks terminals and droids, fires electro-darts, uses a Koboh Grinder to clear paths, slices certain enemy types, provides ziplines, and collects scans for the Databank. Highly customizable cosmetically.
    BD Unit Droid
  • Merrin (Temporary AI): Joins Cal as an AI-controlled combat companion during specific story missions and exploration segments. Uses powerful Nightsister magick for AoE attacks, traversal assistance (creating green bridges/paths), and can turn invisible to perform takedowns.
    Human (Nightsister from Dathomir)
  • Bode Akuna (Temporary AI): Accompanies Cal on several missions as an AI companion. Fights effectively with blasters and jetpack maneuvers, provides covering fire, and assists with co-op actions like opening heavy doors.
    Human (Mercenary)
  • Other Temporary Story Allies (e.g., Cere Junda, Greez Dritus - contextual): In specific narrative moments or combat encounters, characters like Cere or Greez might offer direct or indirect assistance, though they don't typically function as persistent combat companions in the field like Merrin or Bode.
    Human, Latero
  • Atreus (Loki): Kratos's primary companion. Wields a bow and can use different types of Sigil Arrows (Sonic for stun, Hex for elemental synergy). Can perform Runic Summons (e.g., spectral wolves, squirrels) to damage or distract enemies. Assists in combat by attacking enemies, choking them, or drawing aggro. Crucial for puzzle-solving (shooting sigils, translating runes) and traversal. Has his own skill tree and upgradable gear. Playable in specific story segments.
    Half-God, Half-Jötunn
  • Mimir: Provides constant contextual dialogue, lore exposition, hints for puzzles, and translations. While not a combatant, his knowledge and guidance are invaluable. Can warn Kratos of incoming off-screen attacks. Also tells stories during boat rides.
    Decapitated God Head (Aesir/Jötunn Knowledge)
  • Freya (Temporary): Joins Kratos as a temporary combat companion during certain parts of the story. Wields a sword and Vanir seidr magic (e.g., ensnaring vines, spectral attacks). Can use Sigil Arrows similar to Atreus. Her abilities and combat style differ from Atreus, offering unique team dynamics.
    Vanir Goddess / Former Valkyrie Queen
  • Brok & Sindri (Support): Not combat companions, but they provide essential support by running shops across the Nine Realms where Kratos can craft, upgrade, and purchase gear. They also offer witty dialogue and contribute to the story.
    Dwarf (Huldra Brothers)
  • Angrboda (Temporary - Atreus Sections): Accompanies Atreus during his playable sections in Jötunheim. She has unique abilities related to her Giant heritage and knowledge of prophecies, assisting Atreus in combat and exploration within her specific story arc.
    Jötunn (Giantess)
Key Collectibles
  • Priorite Shards: Shiny crystal shards found primarily on Koboh. Used as currency at Doma's Outpost Commodities shop in Rambler's Reach to purchase cosmetic items (outfits, BD-1 parts, lightsaber parts, music tracks) and other goods.
  • Jedha Scrolls: Ancient scrolls found in ruins and settlements on Jedha. Used as currency with specific vendors on Jedha (like Eno Cordova's contact) for unique items or lore.
  • Datadiscs: Data storage devices often found in High Republic era ruins or Imperial facilities, particularly on the Shattered Moon of Koboh. Can be traded to Zee at Pyloon's Saloon for Perks.
  • Treasures (Chests): Numerous chests scattered throughout all planets. Contain cosmetic items for Cal (outfit components, hairstyles, beard styles), BD-1 components, lightsaber parts, blaster parts, new material colors, or occasionally stim canister upgrades or perk slots.
  • Databank Entries (Force Echoes & BD-1 Scans): Interactable objects, terminals, or specific locations that trigger a Force Echo (revealing past events) or allow BD-1 to scan for information. These entries provide lore about the world, characters, creatures, factions, and the High Republic era, collected in Cal's databank.
  • Seed Pods (for Garden): Found by interacting with specific plants across various planets. These seeds can be given to Pili Walde on Koboh to grow in the garden atop Pyloon's Saloon, eventually yielding more plants for harvesting or cosmetic changes to the garden.
  • Fish (for Aquarium - Skoova Stev): Skoova Stev, a fisherman NPC, can be found at various fishing spots. Talking to him will have him catch a unique fish for the aquarium in Pyloon's Saloon. Each new fish adds to the aquarium's display.
  • Bounty Pucks (from Haxion Brood Bounties): Dropped by defeated Haxion Brood bounty hunters. These pucks can be turned in to Caij Vanda at Pyloon's Saloon to unlock new bounty targets, earn rewards (weapon/BD-1 parts), and progress her side quest.
  • Perks: Found in Jedi Meditation Chambers, as quest rewards, or purchased from Zee. Equippable items that provide significant passive gameplay bonuses. Cal has a limited number of perk slots, which can be increased.
  • Music Tracks: Can be purchased from Doma's shop or found in some chests. Unlocks new music tracks that can be played by the Cantina band or on the jukebox in Pyloon's Saloon.
  • Odin's Ravens: 48 spectral green ravens sent by Odin to spy across the Nine Realms. Kratos must destroy them with his axe or spear. Finding and destroying them all unlocks access to special reward chests in Niflheim containing unique armor and runic attacks.
  • Nornir Chests: Locked chests found throughout all realms, requiring Kratos to solve a runic puzzle to open them. Puzzles involve hitting three nearby rune gongs quickly, spinning runic mechanisms to match symbols, or destroying runic totems with fire/sigil arrows. They contain Idunn Apples (to increase maximum Health) or Horns of Blood Mead (to increase maximum Rage).
  • Legendary Chests: Ornate chests containing valuable rewards such as Light or Heavy Runic Attacks, Weapon Attachments, Armor Pieces, Relics, or unique resources.
  • Artifacts (Kvasir's Poems, Things Left Behind, Stolen Treasures, Family Crests, Tributes to Freyr): Sets of collectible items specific to different realms or storylines. Each set provides lore, XP, and sometimes contributes to completing Favors (side quests). Kvasir's Poems, for example, are subtle references to other PlayStation exclusive titles.
  • Lore Markers & Rune Reads: Stone tablets, scrolls, or glowing runes that Mimir or Atreus can read, providing insight into Norse mythology, the history of the realms, characters, and events. Contribute to the in-game Codex.
  • Berserker Gravestones: 10 gravestones scattered across the realms. Interacting with them summons powerful Berserker spirits, initiating challenging optional boss fights. Defeating them yields unique armor pieces (Berserker Set) and valuable crafting materials.
  • Draugr Holes: Mystical tears in reality where Kratos can fight 'The Hateful,' a powerful Draugr mini-boss, and its minions. Closing all Draugr Holes yields rewards and contributes to completion.
  • Nine Realms in Bloom (Flowers): A Favor requiring Kratos to find one unique flower from each of the Nine Realms for Freya.
  • Muspelheim Trials & Niflheim Trials (Valhalla DLC): Repeatable combat challenges in Muspelheim (Surtr's Trials) that reward unique armor and resources. Niflheim contains The Raven Tree (rewards for Odin's Ravens) and later, the Valhalla DLC which is a roguelike mode with its own progression and collectibles.
Key Themes
  • Survival Against the Empire
  • Jedi Identity & Burden
  • Found Family & Trust
  • The Scars of the Past
  • Hope & Despair
  • Ancient Mysteries (High Republic)
  • The Dark Side's Lure
  • Rebellion
  • Exploration & Discovery
  • Fatherhood & Sonship
  • Prophecy & Fate
  • Breaking Cycles of Violence
  • Grief & Loss
  • The Weight of the Past
  • Norse Mythology
  • End of Worlds (Ragnarök)
  • Family
  • Sacrifice
  • Acceptance
  • Seeking Knowledge
colorize Combat & Gear
Weapons Overview
  • Lightsaber (Single Blade Stance): Energy Sword (Versatile Melee)
    Cal's primary weapon. The standard single blade stance offers a balance of attack speed, damage, and defense. Customizable with various emitters, switches, grips, and pommels (cosmetic) and blade colors.
  • Lightsaber (Double-Bladed Stance): Energy Sword (Crowd Control Melee)
    Transforms the lightsaber into a double-bladed staff, excellent for fending off multiple enemies with wide, sweeping attacks. Good for defensive maneuvers.
  • Lightsaber (Dual Wield Stance): Energy Swords (Fast Melee, Offensive)
    Cal wields two lightsabers (his own and a shoto, or Cere's lightsaber temporarily). This stance focuses on rapid attacks and aggressive combos, allowing for quick follow-ups but often sacrificing some defense. Can cancel out of attacks into a parry.
  • Lightsaber (Blaster Stance): Energy Sword & Blaster Pistol (Hybrid Melee/Ranged)
    A new stance where Cal combines lightsaber attacks with a blaster pistol for ranged shots. Allows for unique combos integrating both melee and ranged pressure. The blaster has limited, recharging ammo.
  • Lightsaber (Crossguard Stance): Energy Sword (Heavy Melee, High Damage)
    A new stance where Cal uses a lightsaber with a crossguard (similar to Kylo Ren's), focusing on powerful, deliberate, and heavy-hitting attacks that can break enemy guards. Slower attack speed but high damage output.
  • Force Powers (Push, Pull, Slow, Lift, Slam, Confusion, Tame): Telekinetic/Mental Abilities
    Cal's connection to the Force allows him to manipulate objects and enemies. Push and Pull are used for combat and puzzles. Slow temporarily freezes enemies or objects. Lift and Slam are powerful AoE attacks. Confusion can turn enemies against each other. Tame allows Cal to pacify and ride certain creatures.
  • BD-1's Gadgets (Stim Canisters, Electro-Dart, Grinder, Koboh Grinder, Hacking Droids): Droid Utility/Support
    Cal's droid companion, BD-1, can be upgraded to deploy stim canisters for healing, fire electro-darts to power conduits or stun enemies, hack enemy droids to fight for Cal, and use a grinder to clear obstacles or create paths.
  • Leviathan Axe: One-Handed Axe (Throwable, Ice Elemental)
    Kratos's primary weapon from the previous game. Can be thrown and recalled. Infused with ice magic, allowing for frost attacks and freezing enemies. Has light and heavy attacks, combos, and runic attacks. Upgradable with pommels and skill tree abilities.
  • Blades of Chaos: Dual Chained Blades (Fire Elemental, Area of Effect)
    Kratos's iconic weapons from his past. Infused with fire magic, excellent for wide-sweeping attacks, crowd control, and grappling. Have light and heavy attacks, combos, and runic attacks. Upgradable with handles and skill tree abilities.
  • Draupnir Spear: One-Handed Spear (Throwable, Wind Elemental, Duplication)
    A new weapon acquired during the story. Can be thrown and embedded into enemies or surfaces, then detonated for area damage. Kratos can create multiple spears. Infused with wind magic. Has light and heavy attacks, combos, and runic attacks. Upgradable with sauroters and skill tree abilities.
  • Shields (Various Types: Dauntless, Stonewall, Guardian, Shatter Star, Onslaught): Defensive Arm Gear (Parry, Block, Special Abilities)
    Kratos can equip various shields, each with unique properties. Some are better for parrying (Dauntless), others for absorbing heavy hits (Stonewall), or offering offensive capabilities (Shatter Star, Onslaught). Upgradable with ronds.
  • Spartan Rage (Fury, Valor, Wrath): Temporary Super Mode
    Kratos's innate ability. Different modes can be chosen: Fury (unarmed devastating attacks), Valor (consume rage for health burst), Wrath (perform a powerful weapon-specific attack). Meter builds through combat.
  • Atreus's Talon Bow / Later Bows: Companion Ranged Weapon (Elemental Arrows)
    Atreus uses his bow to fire arrows that can damage enemies, stun them, or apply elemental effects (Sonic, Sigil - Hex arrows). Sigil arrows can amplify elemental effects from Kratos's weapons. Upgradable with new quivers and skills.
  • Runic Attacks (Light & Heavy for each weapon): Special Magical Abilities
    Powerful magical attacks that can be equipped to the Leviathan Axe, Blades of Chaos, and Draupnir Spear (one light and one heavy runic attack per weapon). These have cooldowns and vary widely in effect (area damage, single target burst, stunning, elemental effects).
  • Relics (Hilts): Equippable Artifacts (Powerful Active Abilities)
    Ancient artifacts that Kratos can equip to unleash powerful, temporary abilities on a long cooldown (e.g., realm shift, elemental shockwave, summoning spectral warriors).
Armor / Gear Sets
  • Outfits (Jacket, Shirt, Pants - Cosmetic Sets): Cal Kestis can equip various cosmetic clothing items. These are typically unlocked as full sets (Jacket, Shirt, Pants) or individual pieces found in chests or purchased from vendors. Examples include the 'Survivor' outfit, 'Jedi' robes, 'Bandolier' set, etc. These are purely cosmetic and do not provide stat bonuses. Colors and materials can often be customized.
  • Ponchos (Removed as primary cosmetic, some outfit components resemble them): While the dedicated poncho slot from Fallen Order is gone, some jacket or shirt components in Survivor have a poncho-like aesthetic.
  • Hairstyles & Beards: Cal's hairstyle and beard can be customized at specific interaction points (e.g., mirror in the Mantis or Pyloon's Saloon) or when finding new styles. These are purely cosmetic.
  • BD-1 Components (Head, Body, Legs, Photoreceptors, Audio Sensors): BD-1's appearance can be customized with various components found in chests or as rewards. These are purely cosmetic.
  • Lightsaber Components (Emitter, Switch, Grip, Pommel, Materials, Colors): Extensive cosmetic customization for Cal's lightsaber(s) at workbenches. Players can collect numerous parts and materials to create a unique look. Blade color can also be changed.
  • Blaster Components (Barrel, Body, Grip - for Blaster Stance): Cosmetic customization for the blaster pistol used in the Blaster Stance. Parts are found or purchased.
  • Perks (Equippable): While not 'armor,' Perks function similarly to Talismans in other RPGs. Cal can find and equip a limited number of Perks that provide significant passive gameplay bonuses (e.g., increased lightsaber damage, more health from stims, faster Force regeneration). Perk slots are unlocked by finding specific characters or completing Jedi Meditation Chambers.
  • Chest Armor: Provides primary stat boosts (Strength, Defense, Runic, Vitality, Cooldown, Luck) and often a unique perk (e.g., chance to grant a buff on parry, increased damage from a specific attack type, elemental resistance). Upgradable.
  • Wrist Armor: Provides secondary stat boosts and sometimes a complementary perk to the chest armor or a standalone benefit. Upgradable.
  • Waist Armor: Provides tertiary stat boosts and often a perk that synergizes with the wrist and chest pieces of a set, or offers a general utility. Upgradable.
  • Armor Sets (e.g., Nidavellir's Finest, Lunda's Lost, Berserker Set, Radiance Set): Matching pieces of chest, wrist, and waist armor often form a set. While there isn't always an explicit 'set bonus' for wearing all three like in some RPGs, the perks on individual pieces within a named set are designed to synergize and enhance a particular playstyle (e.g., stun-focused, runic power-focused, defense-focused).
  • Amulet of Yggdrasil & Enchantments: The amulet has unlockable sockets where Kratos can equip Enchantments. Enchantments provide various passive stat bonuses or unique perks (e.g., increased damage against status-afflicted enemies, realm shift on last-second dodge). Some enchantments form sets that grant powerful additional bonuses when three from the same set are equipped.
  • Shield Ronds: Attachments for Kratos's shield that modify its stats (e.g., increased defense, faster parry recovery) and can grant unique perks when blocking or parrying (e.g., chance to trigger an elemental explosion, grant a buff).
  • Cosmetic Armor Appearances (Transmog): After upgrading a piece of armor to its maximum level, players can transmogrify its appearance to look like any other armor piece of the same type they have collected, while retaining the stats of the originally equipped item.
Outfits/Customization
  • Outfits (Jacket, Shirt, Pants Components): Cal can equip various cosmetic clothing items, typically divided into Jacket, Shirt, and Pants slots. These are found in chests, purchased from vendors, or earned as rewards. Examples include the 'Survivor' set (default), 'Jedi' robes, 'Outlaw' attire, 'Commander' uniform, and many more. Color palettes for each component can often be changed.
  • Hairstyles & Beards: Cal's hairstyle and facial hair can be customized at specific interaction points (e.g., mirror in the Mantis or Pyloon's Saloon) or when new styles are found as collectibles. Options range from short cuts and stubble to longer hair and full beards.
  • BD-1 Customization (Components & Materials): BD-1's appearance is highly customizable. Players can find or purchase different components for BD-1's Head, Body, and Legs, as well as various material sets (paints/textures) to apply to these components.
  • Lightsaber Customization (Emitters, Switches, Grips, Pommels, Materials, Blade Colors): Extensive cosmetic customization for Cal's lightsaber(s) at workbenches. Players can collect numerous parts for each section of the lightsaber hilt and choose from various metal or material types. Multiple lightsaber blade colors (blue, green, purple, yellow, orange, white, magenta, cyan, indigo - red unlocked in NG+) are available.
  • Blaster Customization (Barrel, Body, Grip - for Blaster Stance): Cosmetic customization for the blaster pistol used in the Blaster Stance. Players can find or purchase different barrels, bodies, and grips, and apply various material finishes.
  • Kratos's Armor Sets (Chest, Wrist, Waist): Kratos can equip various sets of armor, each with three pieces (chest, wrist, waist). Armor provides stat boosts (Strength, Defense, Runic, Vitality, Cooldown, Luck) and unique perks. Examples include Nidavellir's Finest Plackart (stun focused), Lunda's Lost Cuirass (poison focused), Berserker Pauldron (high risk/reward). Armor can be upgraded. A transmog system allows changing appearance to any owned armor style once fully upgraded.
  • Atreus's Tunics & Armor: Atreus wears different tunics and armor sets throughout the game, often reflecting his current allegiance or development. These provide him with stat bonuses and perks that enhance his archery, runic summons, or survivability. Some are crafted, others are quest rewards.
  • Freya's Attire (Companion): When Freya joins as a companion, her attire reflects her Vanir heritage and warrior queen status. While not directly customizable by the player in the same way as Kratos's gear, her appearance is significant.
  • Cosmetic Shield Skins (Shield Ronds): While the primary function of Shield Ronds is statistical and perk-based, some also offer distinct visual appearances for Kratos's equipped shield.
  • Weapon Pommels/Handles/Sauroters: Attachments for the Leviathan Axe, Blades of Chaos, and Draupnir Spear not only provide stat boosts and perks but also change the cosmetic appearance of the weapon's hilt or handle.
public World & Exploration
Playable Vehicles
  • Mantis (Starship): Primary Interplanetary Transport / Mobile Hub
    Cal Kestis's starship, piloted by Greez Dritus. Used to travel between the different planets in the game. Serves as a mobile hub where Cal can rest, customize his lightsaber and appearance, interact with his crew, and access the galaxy map.
  • Nekko (Mount)
  • Spamel (Mount)
  • Relter (Gliding Creature)
  • Ascension Cable (Grappling Hook): Traversal Tool (Personal Gear)
    A wrist-mounted grappling hook that allows Cal to latch onto specific points to swing across gaps, pull himself towards ledges, or quickly ascend vertical surfaces. Essential for navigating complex environments.
  • Ziplines & Wall-Running Surfaces: Fixed Traversal Elements
    Environmental elements used for quick traversal. Ziplines allow for rapid movement between points. Specific surfaces allow Cal to perform wall-runs, often in sequence with jumps and Force abilities.
  • Skiff / Boat: Watercraft
    Used by Kratos and Atreus to navigate the rivers, lakes, and flooded areas within various realms like Midgard, Svartalfheim, and Vanaheim. Allows for exploration and often features dialogue between characters during travel.
  • Wolvesled (Pulled by Speki and Svanna): Land Traversal (Snow/Ice)
    A sled pulled by Kratos's two wolves, Speki and Svanna. Used for traversing the frozen landscapes of Midgard during Fimbulwinter and other snowy regions. Allows for faster land travel in these specific environments.
  • Mystic Gateways (Fast Travel): Inter-Realm & Intra-Realm Transport
    Magical doorways that allow Kratos and Atreus to travel quickly between discovered Mystic Gateway locations within a realm, and also to travel between different realms via Tyr's Temple (the central hub).
  • Ziplines & Grapple Points: Fixed Traversal Elements
    Environmental elements used for quick traversal. Kratos can use his Blades of Chaos to grapple onto specific points to swing across gaps or ascend/descend quickly. Ziplines offer rapid downhill movement.
  • Lifts & Elevators: Mechanical Traversal
    Various mechanical lifts and elevators are found within structures and environments, used for vertical traversal.
Notable Fauna/Mounts
N/A
  • Wolves (Fenrir, Speki & Svanna - Atreus's Transformed Wolves): Canis lupus / Giant Mythical Wolves
    Hostile wild wolves, Atreus can transform into a wolf, Fenrir is a colossal story-central wolf.
  • Garmr: Mythical Hell-Hound
    Colossal, chain-breaking hound from Helheim, a major boss and story element.
  • Dragons / Drakes / Dreki: Reptilian Mythical Creatures
    Hostile mini-bosses or powerful enemies encountered in various realms, often with elemental breath attacks.
  • Trolls: Giant Humanoid (Jötnarkin)
    Large, powerful, rock-throwing enemies, often encountered as mini-bosses.
  • Ogres: Giant Humanoid
    Large, brutish enemies that can grab and throw Kratos or be ridden temporarily after stunning.
  • Einherjar: Undead Warriors (Asgardian)
    Spectral warriors summoned by Odin or encountered in Asgard/Valhalla, often using Bifröst powers.
  • Hel-walkers / Draugr: Undead Humanoid
    Common reanimated corpses found in Helheim and other realms, basic fodder enemies.
  • Nightmares / Exploding Nightmares: Small Demonic Creatures
    Small, flying enemies that harass and shoot projectiles, or explode on contact.
  • Grims / Wretches: Small Amphibious/Reptilian Creatures
    Agile, often poisonous enemies found in swamps and caves.
  • Stags, Boars, Lizards, Birds (Various non-mythical wildlife): Various Mundane Fauna
    Ambient wildlife contributing to realm ecosystems. Some (like stags) might be part of side quests or provide minor resources, but not primary hunting targets.
  • Valkyries (Mentioned, but new threats like The Hateful - Draugr Hole Bosses): Mythical Warriors / Undead Champions
    While Valkyries were key in the previous game, Ragnarök features new challenging optional bosses like The Hateful, found in Draugr Holes.
  • Berserkers (Berserker Gravestones): Undead Spirit Warriors
    Extremely challenging optional bosses summoned from Berserker Gravestones, each with unique abilities and fighting styles.
book Story & Characters
Main Characters
  • Cal Kestis: Protagonist / Jedi Knight
    The main playable character. Five years after Fallen Order, Cal is a more experienced Jedi Knight still fighting the Empire. He seeks a safe haven (Tanalorr) and grapples with the temptation of the dark side and the responsibilities of a leader.
  • BD-1: Companion / BD Unit Droid
    Cal's loyal and resourceful droid companion. BD-1 assists with hacking, scanning, deploying stim canisters for healing, projecting holographic maps, and providing emotional support. Highly customizable cosmetically.
  • Cere Junda: Ally / Former Jedi Master / Anchorite Leader
    Cal's former mentor. She has established a hidden archive on Jedha dedicated to preserving Jedi knowledge and aiding those persecuted by the Empire. A powerful Force user and guiding figure.
  • Greez Dritus: Ally / Latero Pilot / Saloon Owner
    The four-armed Latero pilot of the Mantis starship and owner of Pyloon's Saloon on Koboh. Provides transport, comic relief, and a home base for Cal's crew.
  • Merrin: Ally / Nightsister / Potential Romantic Interest
    A Nightsister from Dathomir who joined Cal's crew in Fallen Order. Her magick abilities have grown, and she plays a crucial role in assisting Cal, offering a unique perspective and becoming a potential romantic interest.
  • Bode Akuna: Ally (Initially) / Antagonist / Mercenary with a Secret
    A new character who initially presents himself as a gun-for-hire fighting the Empire alongside Cal. He has a daughter, Kata, and his motivations and allegiances are slowly revealed, leading to a significant and tragic antagonistic role.
  • Dagan Gera: Antagonist / Fallen High Republic Jedi Master
    A Jedi Master from the High Republic era who was betrayed and left in stasis. Freed by Cal, he is consumed by bitterness and a desire to reclaim Tanalorr, becoming a formidable Force-wielding antagonist.
  • Rayvis: Antagonist / Gen'Dai Warlord / Leader of Bedlam Raiders
    An ancient and incredibly durable Gen'Dai warrior, leader of the Bedlam Raiders on Koboh, and Dagan Gera's enforcer. He seeks a worthy death in battle.
  • Ninth Sister (Masana Tide - Mentioned/Holocron): Antagonist (Imperial Inquisitor - from Fallen Order)
    While defeated in Fallen Order, her presence and the threat of other Inquisitors still loom.
  • Various supporting characters on Koboh & Jedha: Quest Givers, Merchants, Civilians
    Includes characters like Zee (High Republic droid), Caij Vanda (bounty puck missions), Mosey (saloon regular), Skoova Stev (fisherman), and members of the Anchorites and various prospectors.
  • Kratos: Protagonist / Former Greek God of War
    The main playable character. Now older and trying to raise his son Atreus in the Norse realms while suppressing his rage and confronting his violent past. He seeks to protect Atreus and prevent Ragnarök if possible, or at least guide his son through it.
  • Atreus (Loki): Deuteragonist / Kratos's Son / Archer Companion
    Kratos's teenage son. He is more confident and skilled than in the previous game, grappling with his identity as Loki and the prophecies surrounding him. He serves as Kratos's primary companion, providing ranged support, translating runes, and contributing to puzzle-solving. Playable in certain story segments.
  • Mimir: Ally / Companion (Decapitated Head)
    The decapitated, reanimated head of the Norse God of Wisdom. He is carried on Kratos's belt, providing invaluable lore, witty commentary, strategic advice, and translations. Acts as a narrator and a source of world-building.
  • Odin: Main Antagonist / All-Father / King of Asgard
    The cunning, manipulative, and knowledge-obsessed ruler of the Aesir gods. He seeks to prevent Ragnarök and maintain his power at any cost, viewing Kratos and Atreus as threats or tools. His methods are insidious and often involve deception.
  • Thor: Antagonist / Aesir God of Thunder
    Odin's powerful and brutish son, wielder of Mjölnir. He seeks revenge against Kratos for the deaths of his sons Magni and Modi, and his half-brother Baldur. A formidable physical opponent.
  • Freya: Ally (Eventually) / Former Queen of the Valkyries / Vanir Goddess
    Initially an antagonist seeking revenge for her son Baldur's death. Her character arc involves grief, reconciliation, and eventually rejoining Kratos and Atreus as a powerful ally and temporary combat companion. Her knowledge of Vanir magic is crucial.
  • Brok & Sindri: Allies / Huldra Brothers / Legendary Blacksmiths
    The dwarven brothers who forged the Leviathan Axe and Mjölnir. They serve as Kratos and Atreus's blacksmiths, upgrading their gear and providing humorous banter and emotional support. Their relationship and individual stories are explored further.
  • Angrboda: Ally / Young Jötunn (Giantess)
    A young giantess living in Jötunheim who befriends Atreus. She is an artist and plays a significant role in revealing prophecies and Atreus's destiny as Loki.
  • Tyr: Ally / Norse God of War (Presumed Dead)
    The former Norse God of War, believed to be dead. Kratos and Atreus search for him, hoping he can lead them against Odin. His true nature and motivations are a key plot point.
  • Freyr: Ally / Vanir God / Freya's Brother
    Leader of a Vanir resistance group in Vanaheim fighting against Odin's occupation. A charismatic and somewhat reckless god who aids Kratos and Atreus.
  • Heimdall: Antagonist / Aesir God / Guardian of Asgard
    The arrogant and all-seeing guardian of Asgard's Bifröst bridge. He can anticipate his opponents' moves, making him an incredibly challenging foe.
  • Thrud: Supporting Character / Thor's Daughter / Aspiring Valkyrie
    Thor's daughter who befriends Atreus. She is training to become a Valkyrie and provides a different perspective on the Aesir.
  • Sif: Supporting Character / Thor's Wife / Aesir Goddess
    Thor's wife and mother of Thrud. She is concerned about Thor's drinking and Odin's influence.
Example Missions
  • Main Story Quests (Cal's Journey for Tanalorr)
    A series of narrative-driven quests following Cal Kestis's efforts to find the hidden planet of Tanalorr, a potential safe haven from the Empire. This involves reuniting with his crew, exploring ancient High Republic ruins, confronting Dagan Gera and the Bedlam Raiders, dealing with Imperial forces, and making difficult choices regarding his path and the dark side.
  • Rumors (Major Side Quests & Character Arcs)
    Optional multi-part questlines often initiated by talking to NPCs in Pyloon's Saloon or other settlements. These 'Rumors' delve deeper into the lore of planets like Koboh and Jedha, explore the backstories of supporting characters, or lead to valuable rewards like Perks, Stim Canisters, or unique encounters (e.g., investigating missing prospectors, helping Zee with High Republic research, Caij Vanda's bounty hunter missions).
  • Jedi Meditation Chambers (High Republic Puzzles)
    Optional puzzle dungeons hidden throughout Koboh and Jedha, created by Jedi of the High Republic era. Solving the environmental and Force-based puzzles within rewards Cal with a new Perk or other valuable upgrades.
  • Bounty Hunting (Caij Vanda's Missions)
    After meeting Caij Vanda, Cal can track down and defeat numerous Haxion Brood bounty hunters scattered across the galaxy. Each successful bounty rewards a Bounty Puck, which can be exchanged with Caij for blaster parts, weapon materials, or new bounty targets.
  • Force Tears (Combat & Traversal Challenges)
    Small, instanced challenges found throughout the galaxy, accessed through tears in the Force. These test Cal's combat skills against specific enemy waves or his platforming/traversal abilities. Completing them rewards XP and sometimes skill points.
  • Recruiting for Pyloon's Saloon
    Find and recruit various NPCs scattered across Koboh to become residents or patrons of Greez's saloon, Pyloon's. This can unlock new shop items, mini-games (like Holotactics), or add more life to the hub area.
  • Legendary Enemy Hunts (Optional Bosses)
    Track down and defeat unique, powerful versions of native creatures or particularly strong raiders/droids. These often guard valuable loot or are part of rumors.
  • Holotactics Mini-Game
    A holographic strategy game playable in Pyloon's Saloon against various NPC opponents. Players collect scannable enemy data to unlock units for their Holotactics roster and battle for rewards.
  • The Path (Main Story Quests)
    A series of interconnected narrative quests that drive the main storyline, following Kratos and Atreus as they seek to understand Atreus's destiny as Loki, find Tyr, navigate the escalating conflict with Asgard, and ultimately confront Ragnarök. These missions span all Nine Realms and involve major character developments, boss battles, and cinematic set pieces.
  • Favors (Side Quests)
    Optional quests given by various characters (including companions, spirits, and inhabitants of the realms) that offer unique storylines, explore lore, unlock new areas, and reward valuable resources, armor, weapon attachments, or enchantments. Some Favors are extensive multi-part sagas.
  • Labors (Combat & Exploration Challenges)
    A list of ongoing challenges related to combat (e.g., kill X enemies with a specific Runic Attack, perform X parries) and exploration (e.g., destroy X Odin's Ravens, open X Nornir Chests). Completing Labors rewards XP.
  • Berserker Gravestone Battles
    Locate and interact with Berserker Gravestones to summon and defeat powerful Berserker spirits. These are challenging optional boss fights, each rewarding unique Berserker armor pieces and valuable crafting materials.
  • Draugr Holes (The Hateful)
    Find and clear out Draugr Holes by defeating 'The Hateful,' a recurring powerful Draugr mini-boss, and its minions. Rewards crafting materials and contributes to realm completion.
  • Muspelheim Trials (The Crucible)
    A series of increasingly difficult combat challenges in Muspelheim, located within a central arena (The Crucible). Completing specific combinations of trials unlocks chests containing unique armor (Surtr's Scorched Set), resources, and contributes to a major Favor.
  • Niflheim Trials (The Raven Tree & Sparring Arena)
    Destroying Odin's Ravens unlocks chests around The Raven Tree in Niflheim. A sparring arena also allows Kratos to practice combat against various enemy types. The Valhalla DLC adds a new roguelike mode accessible from Niflheim.
  • Treasure Maps
    Find treasure maps that provide a cryptic drawing or riddle hinting at the location of buried treasure (often containing valuable resources, enchantments, or crafting materials).
  • Valhalla DLC (Roguelike Epilogue)
    A separate, repeatable gameplay mode where Kratos enters Valhalla to face randomized trials and confront echoes of his past. Features temporary builds, permanent upgrades, new story elements, and cosmetic rewards. Serves as an epilogue to Kratos's personal journey.
people Multiplayer
Multiplayer Details

STAR WARS Jedi: Survivor is a purely single-player experience. There are no multiplayer modes.

God of War Ragnarök is a purely single-player experience. There are no multiplayer modes.

extension Editions & DLC
Available Editions

Available in Standard Edition and Deluxe Edition. Deluxe Edition included cosmetic items: 'Galactic Hero' Cosmetic Pack (Scoundrel outfit, Rugged BD-1 skin, DL-44 Blaster set) and 'New Hero' Cosmetic Pack (Rebel Hero outfit, BD-Astro BD-1 skin, Rebel Hero Lightsaber set). Pre-order bonuses often included 'Jedi Survival' Cosmetic Pack.

Available in Standard Edition, Launch Edition (pre-order bonuses like Kratos Risen Snow Armor & Atreus Risen Snow Tunic), Digital Deluxe Edition (Darkdale Armor/Attire/Axe Grip/Blades Handles, digital artbook, soundtrack, PSN avatars), Collector's Edition (SteelBook, 16” Mjölnir replica, Dwarven dice set, Vanir Twins carvings, all Digital Deluxe content), and Jötnar Edition (Collector's Edition content + vinyl record, pin set, Draupnir ring, Brok's dice set, Yggdrasil cloth map).

Post-Launch Content / DLC

As of mid-2024, no major story DLC or expansions have been announced. Post-launch support has focused on patches for performance improvements, bug fixes, and adding features like New Game+ and accessibility options.

A free DLC, 'Valhalla,' was released in December 2023. It is a roguelike mode that serves as an epilogue to Ragnarök, where Kratos faces trials in Valhalla to confront his past and master himself. No major paid story expansions have been announced beyond this.

help_outline FAQ
Frequently Asked Questions
  • Q: Is STAR WARS Jedi: Survivor a direct sequel to Jedi: Fallen Order?
    A: Yes, STAR WARS Jedi: Survivor is a direct sequel, taking place five years after the events of STAR WARS Jedi: Fallen Order and continuing the story of Cal Kestis and his crew.
  • Q: Do I need to play Jedi: Fallen Order before Jedi: Survivor?
    A: It is highly recommended. Jedi: Survivor heavily builds upon the characters, relationships, and plot threads established in Fallen Order. While there's a recap option, playing the first game provides crucial context and significantly enhances the emotional impact and understanding of the sequel.
  • Q: How many lightsaber stances are there in Jedi: Survivor?
    A: There are five distinct lightsaber stances that Cal can master and switch between: Single Blade, Double-Bladed, Dual Wield, Blaster Stance (lightsaber and blaster pistol), and Crossguard Stance (heavy, powerful attacks).
  • Q: Is Jedi: Survivor an open-world game?
    A: Jedi: Survivor features several large, semi-open world planets that players can explore. These areas are significantly more expansive than in Fallen Order, with more side content and freedom of movement, but the game still guides players through a main narrative path across these planets. It's more 'wide-linear' with large explorable hubs rather than a completely seamless single open world like some other titles.
  • Q: Are there mounts in Jedi: Survivor?
    A: Yes, Cal can tame and ride certain native creatures on planets like Koboh (e.g., Nekko, Spamel) for faster ground traversal and accessing new areas.
  • Q: Does Jedi: Survivor have fast travel?
    A: Yes, players can fast travel between discovered Meditation Points within a planet and also use the Mantis to travel between different planets. Some planets also have specific fast travel networks (like Relter glides on Koboh).
  • Q: Is God of War Ragnarök a direct sequel to God of War (2018)?
    A: Yes, God of War Ragnarök is a direct sequel, continuing the story of Kratos and Atreus a few years after the events of the 2018 game. It concludes their Norse saga.
  • Q: Do I need to play God of War (2018) before Ragnarök?
    A: It is highly recommended. Ragnarök heavily builds upon the characters, plot threads, and emotional arcs established in the 2018 game. While there's a recap option, the experience is significantly enriched by playing the predecessor.
  • Q: Can you explore all Nine Realms in God of War Ragnarök?
    A: Yes, Kratos and Atreus can travel to and explore all Nine Realms of Norse mythology: Midgard, Alfheim, Svartalfheim, Vanaheim, Muspelheim, Niflheim, Helheim, Jötunheim, and (to a limited extent) Asgard. Each realm is a distinct area with its own quests, collectibles, and environments.
  • Q: Is Atreus playable in God of War Ragnarök?
    A: Yes, Atreus is playable during several extended segments of the game, offering a different combat style focused on archery, runic summons, and unique Giant abilities. These sections provide his perspective on the unfolding events.
  • Q: What is the 'Valhalla' DLC?
    A: Valhalla is a free roguelike DLC epilogue for God of War Ragnarök. It sees Kratos, accompanied only by Mimir, journeying into Valhalla to face trials that test his combat skills and force him to confront his past. It features a new gameplay loop with temporary upgrades and permanent unlocks.
  • Q: Are there multiple endings in God of War Ragnarök?
    A: The main story of God of War Ragnarök has one primary, definitive ending. However, completing certain side quests and exploring post-game content can provide additional context, character resolutions, and a secret 'true' final cutscene after the credits that offers further closure.
build Technical Details
Graphics & Visual Fidelity

Developed on Unreal Engine 4, the game showcases stunning visuals with highly detailed character models, diverse and lush planetary environments, advanced lighting, and spectacular Force effects. Features significant improvements in scope and fidelity over Fallen Order. Ray tracing options are available on PC and current-gen consoles, enhancing reflections and shadows.

Utilizing an evolved version of Santa Monica Studio's proprietary engine, the game boasts stunning visuals with highly detailed character models, intricate environments, advanced lighting and particle effects, and impressive animation quality. Each of the Nine Realms has a unique and breathtaking art style. Offers multiple graphics modes on PS5 (Favor Quality for native 4K/30FPS, Favor Performance for dynamic 4K/60FPS, and modes for 120Hz displays).

Audio & Soundtrack

Original score composed by Stephen Barton and Gordy Haab, featuring epic orchestral themes in the classic Star Wars tradition, with motifs for characters, locations, and emotional beats. Sound design is immersive, with iconic lightsaber sounds, blaster effects, distinct creature vocalizations, and rich environmental audio.

Original score composed by Bear McCreary, featuring powerful orchestral themes, Norse-inspired folk instrumentation, and epic choral arrangements that adapt dynamically to gameplay and narrative beats. The sound design is exceptional, with visceral combat sounds, distinct weapon effects, monstrous creature vocalizations, and immersive environmental audio across the diverse Nine Realms.

User Interface (UI/UX)

Features a third-person HUD displaying health, Force meter, stim canister count, and equipped lightsaber stance. Enemy health and stagger bars are shown. BD-1 provides a holographic map and access to menus for skills, customization, database, and objectives. Navigation often relies on environmental cues and BD-1's map.

Features a clean, cinematic third-person HUD. Health and rage meters for Kratos, companion health/arrow count for Atreus. Enemy health bars and stun meters are prominent. A compass aids navigation. Menus for skills, gear, map, and codex are well-organized. Waypoints and objective markers guide the player. Minimalistic by default to enhance immersion, with options for more HUD elements.

Accessibility Options

Offers a robust suite of accessibility options, including customizable controls (full remapping on PC), extensive subtitle and caption customization, options to simplify QTEs and button holds, navigation assist (ping system), combat accessibility (slow-motion during combat puzzles, auto-target), colorblind modes, audio cues, and various gameplay difficulty modifiers.

Features over 70 accessibility options, including extensive subtitle and caption customization, controller remapping, high contrast modes, traversal assistance, combat assistance (aim assist, lock-on, auto-pickup), options to simplify QTEs, audio cues for puzzles and combat, navigation assist, and more, making it one of the most accessible AAA games.

Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
720p (HD) - Minimum (720p ~30 FPS, Low Preset) (Low Preset / Original Preset (PS4 equivalent))
CPU: Minimum desktop CPU for lower settings.
CPU (Laptop): Estimated laptop CPU equivalent. Modern i5/Ryzen 5 U or H series recommended.
GPU: Minimum desktop GPU for lower settings.
GPU (Laptop): Estimated laptop GPUs. 4GB VRAM is absolute minimum.
RAM: Minimum RAM requirement.
Storage: SSD is mandatory.
memoryCPU: Intel Core i5-2500K (4 core 3.3 GHz) or AMD Ryzen 3 1200 (4 core 3.1 GHz)
developer_boardGPU: NVIDIA GeForce GTX 960 (4GB) or AMD Radeon R9 290X (4GB)
laptop_macCPU (L): Intel Core i5-7300HQ / AMD Ryzen 3 3200U equivalent or better
laptop_windowsGPU (L): NVIDIA GeForce GTX 1050 Mobile (4GB) / GTX 1650 Mobile (4GB). **Even an RTX 3050 Mobile would be significantly better for a stable experience.**
layersRAM: 8 GB
saveStorage (Tier): 90 GB SSD
1080p (Full HD) - Recommended (1080p ~60 FPS, High Preset, FSR/DLSS Quality likely needed) (High Preset (FSR/DLSS Quality often needed for consistent 60 FPS))
CPU: Recommended desktop CPU for 1080p/60FPS High settings.
CPU (Laptop): High-end laptop CPUs due to CPU intensity and open areas.
GPU: Recommended desktop GPU for 1080p/60FPS High.
GPU (Laptop): Performance-focused laptop GPUs. 8GB VRAM crucial.
RAM: 16GB RAM strongly recommended.
Storage: NVMe SSD strongly recommended.
memoryCPU: Intel Core i5-11600K (6 core/12 thread) or AMD Ryzen 5 5600X (6 core/12 thread)
developer_boardGPU: NVIDIA GeForce RTX 2070 (8GB) or AMD Radeon RX 6700 XT (12GB)
laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H or better. **Modern Intel Core i7/i9 H/HX / AMD Ryzen 7/9 HS/HX series are ideal.**
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP) / RTX 4060 Mobile (8GB, High TGP). **An RTX 3070 Ti Mobile or RTX 4070 Mobile would offer a more consistent experience.**
layersRAM: 16 GB
saveStorage (Tier): 155 GB NVMe SSD
1080p (Full HD) - Performance (1080p ~60 FPS, Original/Medium Preset) (Original Preset (Performance Mode equivalent))
CPU: CPU for 1080p/60FPS Original settings.
CPU (Laptop): Mid-to-high range laptop CPU.
GPU: Recommended desktop GPU for 1080p/60FPS Original.
GPU (Laptop): Performance laptop GPUs. 6-8GB VRAM ideal.
RAM: 16GB RAM recommended.
Storage: SSD strongly recommended.
memoryCPU: Intel Core i7-4770K (4 core 3.5 GHz) or AMD Ryzen 7 2700 (8 core 3.2 GHz)
developer_boardGPU: NVIDIA GeForce GTX 1070 (8GB) or AMD Radeon RX 5600 XT (6GB)
laptop_macCPU (L): Intel Core i7-8750H / AMD Ryzen 5 5600H or better
laptop_windowsGPU (L): NVIDIA GeForce RTX 2070 Mobile (8GB) / RTX 3060 Mobile (6GB, High TGP). **An RTX 3070 Mobile or RTX 4060 Mobile (High TGP) will provide excellent 1080p High performance.**
layersRAM: 16 GB
saveStorage (Tier): 90 GB SSD
1080p (Full HD) - Minimum (1080p ~30 FPS, Low Preset, FSR may be needed) (Low Preset, FSR possibly needed)
CPU: Minimum desktop CPU for lower settings.
CPU (Laptop): Estimated laptop CPU equivalent. Stronger CPU recommended.
GPU: Minimum desktop GPU for lower settings.
GPU (Laptop): Estimated laptop GPUs. 8GB VRAM is ideal even for minimum.
RAM: 8GB absolute minimum, but 16GB strongly stated as recommended by developers.
Storage: SSD is mandatory.
memoryCPU: Intel Core i7-7700 (4 core/8 thread) or AMD Ryzen 5 1400 (4 core/8 thread)
developer_boardGPU: NVIDIA GeForce GTX 1070 (8GB) or AMD Radeon RX 580 (8GB)
laptop_macCPU (L): Intel Core i7-8750H / AMD Ryzen 5 3600 (Laptop equivalent) or better
laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 2060 Mobile (6GB). **An RTX 3050 Ti Mobile or RTX 4050 Mobile (High TGP) would be a better starting point.**
layersRAM: 8 GB
saveStorage (Tier): 155 GB SSD
1080p (Full HD) - Recommended (1080p ~30 FPS, Original/Medium Preset) (Original Preset (PS4 Pro/Balanced equivalent))
CPU: Recommended desktop CPU for 1080p/30FPS Original settings.
CPU (Laptop): Estimated mid-range laptop CPUs.
GPU: Recommended desktop GPU for 1080p/30FPS Original.
GPU (Laptop): Estimated performance-focused laptop GPUs. 4-6GB VRAM recommended.
RAM: 16GB RAM strongly recommended.
Storage: SSD strongly recommended.
memoryCPU: Intel Core i5-6600K (4 core 3.5 GHz) or AMD Ryzen 5 2400G (4 core 3.6 GHz)
developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 570 (4GB)
laptop_macCPU (L): Intel Core i7-7700HQ / AMD Ryzen 5 3550H equivalent or better
laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 2060 Mobile (6GB). **An RTX 3060 Mobile or RTX 4050 Mobile (High TGP) is a good target for 1080p Medium/High.**
layersRAM: 8 GB
saveStorage (Tier): 90 GB SSD
1440p (QHD/2K) - High Performance (Estimated 1440p ~60 FPS, High/Ultra Preset, No RT, Upscaling Quality/Balanced) (High/Ultra Preset, Ray Tracing OFF, Upscaling Quality or Balanced)
CPU: CPU for 1440p/60FPS High/Ultra without RT.
CPU (Laptop): Top-tier laptop CPU.
GPU: Desktop GPU for 1440p/60FPS High/Ultra. Upscaling essential.
GPU (Laptop): Flagship laptop GPUs. 12GB+ VRAM critical.
RAM: 32GB RAM essential for smoother 1440p high settings.
Storage: NVMe SSD required.
memoryCPU: Intel Core i7-12700K or AMD Ryzen 7 5800X3D (Estimated)
developer_boardGPU: NVIDIA GeForce RTX 3080 (10GB) / RTX 4070 Ti (12GB) or AMD Radeon RX 6800 XT (16GB) / RX 7900 XT (20GB) (Estimated)
laptop_macCPU (L): Intel Core i9-12900H / AMD Ryzen 9 6900HS/HX or better (Estimated)
laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP) / RTX 4080 Mobile (12GB, Max TGP). **An RTX 4090 Mobile would be better.**
layersRAM: 16 GB
saveStorage (Tier): 155 GB NVMe SSD
1440p (QHD/2K) - High (1440p ~60 FPS, High Preset, DLSS/FSR Quality potentially) (High Preset (DLSS/FSR Quality may be needed))
CPU: CPU for 1440p/60FPS High.
CPU (Laptop): High-end laptop CPU.
GPU: Desktop GPU for 1440p/60FPS High.
GPU (Laptop): High-end laptop GPUs. 8GB+ VRAM critical.
RAM: 16GB RAM essential.
Storage: NVMe SSD required.
memoryCPU: Intel Core i7-8700K (6 core 3.7 GHz) or AMD Ryzen 7 3700X (8 core 3.6 GHz)
developer_boardGPU: NVIDIA GeForce RTX 2070 (8GB) / RTX 3060 Ti (8GB) or AMD Radeon RX 5700 XT (8GB) / RX 6700 XT (12GB)
laptop_macCPU (L): Intel Core i7-10870H / AMD Ryzen 7 5800H or better. **Modern i7/Ryzen 7 H/HX series.**
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP) / RTX 4070 Mobile (8GB, Max TGP). **An RTX 3080 Mobile or RTX 4080 Mobile would be better for consistent 1440p High performance.**
layersRAM: 16 GB
saveStorage (Tier): 90 GB NVMe SSD
2160p (UHD/4K) - Ultimate RT (Estimated 2160p/4K ~60 FPS, High/Ultra Preset, RT On, Aggressive Upscaling + Frame Gen Required) (High/Ultra Preset, Ray Tracing ON, Upscaling (DLSS/FSR Performance/Ultra Performance + Frame Generation))
CPU: Flagship CPU for attempting 4K/60FPS Ultimate RT.
CPU (Laptop): Absolute flagship laptop CPUs.
GPU: Flagship desktop GPU for 4K Ultimate RT, heavily reliant on DLSS/FSR with Frame Generation.
GPU (Laptop): The absolute best laptop GPU, will be pushed to its limits. Aggressive upscaling mandatory.
RAM: 32GB RAM highly recommended for 4K Ultimate RT.
Storage: NVMe SSD required.
memoryCPU: Intel Core i9-13900K or AMD Ryzen 9 7950X3D (Estimated)
developer_boardGPU: NVIDIA GeForce RTX 4080 (16GB) / RTX 4090 (24GB) or AMD Radeon RX 7900 XTX (24GB) (Estimated)
laptop_macCPU (L): Intel Core i9-13980HX/14900HX / AMD Ryzen 9 7945HX3D (Estimated)
laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **Even this will be extremely challenged. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would be the target for a more comfortable 4K experience with high RT settings. (Highly Speculative)**
layersRAM: 32 GB
saveStorage (Tier): 155 GB NVMe SSD
2160p (UHD/4K) - Ultra (2160p/4K ~60 FPS, Ultra Preset, DLSS/FSR Balanced/Performance) (Ultra Preset, DLSS/FSR Balanced or Performance)
CPU: Flagship CPU for attempting 4K/60FPS Ultra.
CPU (Laptop): Absolute top-tier laptop CPUs.
GPU: Flagship desktop GPU for 4K Ultra, heavily reliant on DLSS/FSR.
GPU (Laptop): The absolute best laptop GPUs, will still need upscaling for smooth 4K Ultra.
RAM: 32GB RAM highly recommended for 4K Ultra.
Storage: NVMe SSD required.
memoryCPU: Intel Core i9-9900K (8 core 3.6 GHz) or AMD Ryzen 9 3950X (16 core 3.5 GHz)
developer_boardGPU: NVIDIA GeForce RTX 3080 (10GB) / RTX 4070 Ti (12GB) or AMD Radeon RX 6800 XT (16GB) / RX 7900 XT (20GB)
laptop_macCPU (L): Intel Core i9-11980HK / AMD Ryzen 9 5900HX or better. **Modern flagship Intel/AMD HX series (e.g., 13980HX, 7945HX).**
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile (12GB, Max TGP) / RTX 4090 Mobile (16GB, Max TGP). **Even the RTX 4090 Mobile will likely require DLSS/FSR Performance for stable 4K Ultra at 60FPS. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would be targeted for a more comfortable native 4K Ultra experience. (Highly Speculative)**
layersRAM: 16 GB
saveStorage (Tier): 90 GB NVMe SSD
save Overall Storage
Spec: 155 GB available space (SSD Required).
Note: An NVMe SSD is strongly recommended for the best experience, minimizing load times and improving asset streaming in the large, detailed worlds.
Type: SSD
Spec: 90 GB available space (SSD Required).
Note: An NVMe SSD is strongly recommended for the best experience, minimizing load times and texture pop-in.
Type: SSD
desktop_windows Operating System
Spec: Windows 10 64-bit
Explanation: 64-bit Windows 10 or Windows 11 is required.
Spec: Windows 10 (64-bit, version 1909 or newer)
Explanation: 64-bit Windows 10 (specified version or newer) or Windows 11 is required.
gamepad DirectX Version
Spec: DirectX 12
Explanation: DirectX 12 API is required.
Spec: DirectX 12 (Feature Level 12_0)
Explanation: DirectX 12 is required.
info_outline Other Game Notes
  • Official PC system requirements from Respawn Entertainment/EA. Performance can vary significantly depending on specific hardware, settings, areas in-game (especially dense environments or large combat encounters), and background applications. An SSD is MANDATORY. The game is known to be CPU and GPU intensive, particularly at higher settings or with ray tracing.
  • Laptop Performance Note: Laptop models of listed desktop GPUs will require comparable performance, high TGP (Total Graphics Power), and excellent cooling. **STAR WARS Jedi: Survivor is a demanding title on PC; high-end laptop hardware is necessary for higher resolutions and settings, especially to maintain smooth framerates with ray tracing enabled.**
  • Laptop Consideration: G P U T G P: Maximum TGP is crucial for performance.
  • Laptop Consideration: Cooling Thermals: Robust cooling is essential to prevent thermal throttling in this graphically intensive game.
  • Laptop Consideration: C P U Power Limits: Laptops with sustained high CPU power limits and good single/multi-core performance will benefit.
  • Laptop Consideration: R A M Speed Dual Channel: Fast dual-channel RAM (DDR5 preferred for newer systems) is highly beneficial.
  • Laptop Consideration: M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is highly recommended for optimal framerates.
  • Optimization Detail: Upscaling Tech: Supports AMD FSR 2. NVIDIA DLSS support was not native at launch but may have been added via patches or is achievable via mods for some users. Ray tracing is available and very demanding.
  • Optimization Detail: Key Settings Impact: Ray Tracing (Global Illumination, Reflections, Ambient Occlusion), Shadow Quality, View Distance, Texture Quality, Effects Quality, Foliage Detail, and Post Processing Quality heavily impact performance. Using upscaling is highly recommended for higher resolutions/settings, especially with ray tracing.
  • Game Name: STAR WARS Jedi: Survivor
  • Official PC system requirements from Sony/Santa Monica Studio (PC Port released later). Performance can vary depending on specific hardware, settings, encounter intensity, and background applications. An SSD is MANDATORY. The game is visually stunning and can be very demanding at higher settings.
  • Laptop Performance Note: Laptop models of listed desktop GPUs will require comparable performance, high TGP, and excellent cooling. **God of War Ragnarök is a demanding title on PC, and high-end laptop hardware is necessary for higher resolutions and settings, especially to maintain smooth framerates.**
  • Laptop Consideration: G P U T G P: Maximum TGP is crucial for performance.
  • Laptop Consideration: Cooling Thermals: Robust cooling is essential to prevent thermal throttling in this graphically intensive game.
  • Laptop Consideration: C P U Power Limits: Laptops with sustained high CPU power limits and good single-core performance will benefit.
  • Laptop Consideration: R A M Speed Dual Channel: Fast dual-channel RAM (DDR5 preferred for newer systems) is highly beneficial.
  • Laptop Consideration: M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is highly recommended for optimal framerates.
  • Optimization Detail: Upscaling Tech: Supports NVIDIA DLSS (Super Resolution, potentially Frame Generation if added post-launch for PC), AMD FSR 2.0+, and Intel XeSS.
  • Optimization Detail: Key Settings Impact: Texture Quality, Model Quality, Shadow Quality, Reflections, Volumetric Fog, Anisotropic Filtering, and Ambient Occlusion heavily impact performance. Using upscaling is highly recommended for higher resolutions/settings.
  • Game Name: God of War Ragnarök
build Optimization Details
  • Upscaling Tech: Supports AMD FSR 2. NVIDIA DLSS support was not native at launch but may have been added via patches or is achievable via mods for some users. Ray tracing is available and very demanding.
  • Key Settings Impact: Ray Tracing (Global Illumination, Reflections, Ambient Occlusion), Shadow Quality, View Distance, Texture Quality, Effects Quality, Foliage Detail, and Post Processing Quality heavily impact performance. Using upscaling is highly recommended for higher resolutions/settings, especially with ray tracing.
  • Upscaling Tech: Supports NVIDIA DLSS (Super Resolution, potentially Frame Generation if added post-launch for PC), AMD FSR 2.0+, and Intel XeSS.
  • Key Settings Impact: Texture Quality, Model Quality, Shadow Quality, Reflections, Volumetric Fog, Anisotropic Filtering, and Ambient Occlusion heavily impact performance. Using upscaling is highly recommended for higher resolutions/settings.
laptop Laptop Considerations
  • G P U T G P: Maximum TGP is crucial for performance.
  • Cooling Thermals: Robust cooling is essential to prevent thermal throttling in this graphically intensive game.
  • C P U Power Limits: Laptops with sustained high CPU power limits and good single/multi-core performance will benefit.
  • R A M Speed Dual Channel: Fast dual-channel RAM (DDR5 preferred for newer systems) is highly beneficial.
  • M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is highly recommended for optimal framerates.
  • G P U T G P: Maximum TGP is crucial for performance.
  • Cooling Thermals: Robust cooling is essential to prevent thermal throttling in this graphically intensive game.
  • C P U Power Limits: Laptops with sustained high CPU power limits and good single-core performance will benefit.
  • R A M Speed Dual Channel: Fast dual-channel RAM (DDR5 preferred for newer systems) is highly beneficial.
  • M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is highly recommended for optimal framerates.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for HD (720p).
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile (4GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile (4GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile (4GB)
check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB)
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB)
MSI Titan 18 HX AI (2025) with RTX 5080
MSI Titan 18 HX AI (2025) with RTX 5080
  • memory Intel Core Ultra 9 285HX
  • developer_board NVIDIA GeForce RTX 5080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB)
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP)
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile (12GB, Max TGP)
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
  • memory AMD Ryzen 9 7945HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile (12GB, Max TGP)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile (12GB, Max TGP)

For STAR WARS Jedi: Survivor Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB)
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB)
MSI Titan 18 HX AI (2025) with RTX 5080
MSI Titan 18 HX AI (2025) with RTX 5080
  • memory Intel Core Ultra 9 285HX
  • developer_board NVIDIA GeForce RTX 5080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB)
Lenovo Legion Pro 7i (2025) with RTX 5080
Lenovo Legion Pro 7i (2025) with RTX 5080
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5080
  • layers 32GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB)
GIGABYTE AORUS Master 16 (2025) with RTX 5080
GIGABYTE AORUS Master 16 (2025) with RTX 5080
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB)
MSI Raider 18 HX AI with RTX 5090 and Intel U9-285HX
MSI Raider 18 HX AI with RTX 5090 and Intel U9-285HX
  • memory Intel Core Ultra 9 285HX
  • developer_board NVIDIA GeForce RTX 5090
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB)
ASUS ROG Strix Scar 18 G835 (RTX 5090 & Intel Ultra 9 275HX)
ASUS ROG Strix Scar 18 G835 (RTX 5090 & Intel Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5090
  • layers 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB)
ASUS Strix Scar 16 (2025) with RTX 5090 and Intel Core Ultra 9 275HX
ASUS Strix Scar 16 (2025) with RTX 5090 and Intel Core Ultra 9 275HX
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5090
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB)
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP)

For God of War Ragnarök Specifically

check_circle_outline Recommended based on listed requirements for HD (720p).
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile (4GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile (4GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile (4GB)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile (4GB)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile (4GB)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile (4GB)
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile (4GB)
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile (4GB)
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile (4GB)
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile (4GB)
check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB)
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Mobile (8GB)
MSI Titan 18 HX AI (2025) with RTX 5080
MSI Titan 18 HX AI (2025) with RTX 5080
  • memory Intel Core Ultra 9 285HX
  • developer_board NVIDIA GeForce RTX 5080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Mobile (8GB)
Lenovo Legion Pro 7i (2025) with RTX 5080
Lenovo Legion Pro 7i (2025) with RTX 5080
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5080
  • layers 32GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Mobile (8GB)
GIGABYTE AORUS Master 16 (2025) with RTX 5080
GIGABYTE AORUS Master 16 (2025) with RTX 5080
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Mobile (8GB)
MSI Raider 18 HX AI with RTX 5090 and Intel U9-285HX
MSI Raider 18 HX AI with RTX 5090 and Intel U9-285HX
  • memory Intel Core Ultra 9 285HX
  • developer_board NVIDIA GeForce RTX 5090
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Mobile (8GB)
ASUS ROG Strix Scar 18 G835 (RTX 5090 & Intel Ultra 9 275HX)
ASUS ROG Strix Scar 18 G835 (RTX 5090 & Intel Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5090
  • layers 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Mobile (8GB)
ASUS Strix Scar 16 (2025) with RTX 5090 and Intel Core Ultra 9 275HX
ASUS Strix Scar 16 (2025) with RTX 5090 and Intel Core Ultra 9 275HX
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5090
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Mobile (8GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP)
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile (12GB, Max TGP)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile (12GB, Max TGP)
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile (12GB, Max TGP)
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile (12GB, Max TGP)
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile (12GB, Max TGP)
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile (12GB, Max TGP)
MSI Vector 16 HX with RTX 5070 Ti
MSI Vector 16 HX with RTX 5070 Ti
  • memory Intel Ultra 7 255HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB DDR5 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile (12GB, Max TGP)
MSI Vector 16 HX AI with RTX 5080 and Intel Ultra 9-275HX
MSI Vector 16 HX AI with RTX 5080 and Intel Ultra 9-275HX
  • memory Intel Core Ultra 9-275HX
  • developer_board NVIDIA GeForce RTX 5080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile (12GB, Max TGP)
MSI Titan 18 HX AI (2025) with RTX 5080
MSI Titan 18 HX AI (2025) with RTX 5080
  • memory Intel Core Ultra 9 285HX
  • developer_board NVIDIA GeForce RTX 5080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile (12GB, Max TGP)
Lenovo Legion Pro 7i (2025) with RTX 5080
Lenovo Legion Pro 7i (2025) with RTX 5080
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5080
  • layers 32GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile (12GB, Max TGP)

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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