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Star Trek: Voyager - Across the Unknown vs The Alters

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info General Information
Release Date
Feb 18, 2026 Jun 13, 2025
Developer
Gamexcite 11 bit studios
Publisher
Daedalic Entertainment 11 bit studios
Genre(s)
Rogue-lite Survival Strategy, Sci-Fi Starship Simulator, Tactical Management, Narrative RPG Sci-Fi Survival, Base Building, Adventure, Psychological Drama
Engine
Unreal Engine 5 Unreal Engine
stars Ratings & Price
Content Rating
Teen T (Teen) - ESRB Descriptors: Language, Use of Alco
Avg. User Rating
4.1 / 5.0 4.2 / 5.0
Current Price (USD)
$39.99 $34.99
tune Key Specs
Quick Highlights
  • Platforms: PC (Steam, Epic, Windows), PS5, Xbox Series X|S, Switch 2
  • Release Date: 2026-02-18 (Equinox DLC: October 1, 2026)
  • Perspective: Third-Person
  • Multiplayer: Single-Player Only
  • Setting: A desolate, alien planet
  • Platforms: PC, PlayStation 5, Xbox Series X|S, Game Pass
  • Unique Feature: A unique blend of base-building survival with a deep, psychological narrative about managing alternate versions of oneself, each with distinct personalities and skills.
sports_esports Gameplay & Mechanics
Companions/Followers
  • PADD Holographic Assistant: Analyzes planetary scan data in real-time, providing statistical success probabilities for upcoming Away Team skill checks.
    Computer Subroutine Entity
  • Neelix (Morale Guide): Serves morale-boosting alien meals in the mess hall and advises the captain on indigenous Delta Quadrant cultures and etiquette.
    Talaxian Native Guide
  • The Alters: The Alters are the core companions and crew. They are not passive followers but fully interactive characters with their own skills, needs, and personalities. They perform tasks assigned by the player, such as mining, cooking, researching, and repairing, but also require social interaction and management to prevent conflicts and maintain morale.
    Human (Alternate Versions)
Key Collectibles
  • Starfleet Database Cylinders: Salvaged from derelict probe casings and ruined Starfleet beacons; unlocks advanced R&D technology blueprints at Astrometrics.
  • Delta Quadrant Spatial Cartography Logs: Compiled from scanning uncharted nebulae and stellar rifts; unlocks navigation shortcuts that bypass dangerous enemy territory.
  • Dilithium & Antimatter Canisters: Mined from deep asteroid fields or traded at trading posts; critical fuel resources needed to initiate warp travel and maintain life support.
  • Personal Logs: Datapads and audio logs left behind by the original, deceased crew members of the crashed ship. These provide backstory on the mission and the events leading to the crash.
  • Geological Samples: Unique mineral or organic samples found during exploration. These can be analyzed in the Research Lab to unlock new technologies or provide insight into the planet's ecosystem.
Key Themes
  • Star Trek Lore
  • Deep Space Survival
  • Delta Quadrant Exploration
  • Starship Deck Management
  • Moral Choices
  • Alternate Timelines
  • Existentialism
  • Identity
  • Regret
  • What If Scenarios
  • Psychological Drama
  • Survival
  • Resource Management
  • Interpersonal Dynamics
  • Sci-Fi
  • Isolation
colorize Combat & Gear
Weapons Overview
  • Type X Phaser Array: Ship-Mounted Directed Energy Weapon
    Starfleet beam weapon mounted along the saucer and engineering hulls, capable of sustaining continuous thermal fire on hostile shielding.
  • Photon Torpedoes: Antimatter Heavy Ordnance
    Standard matter-antimatter warheads fired from forward and aft tubes, delivering high-explosive concussive damage to unshielded enemy hulls.
  • Quantum Torpedoes: Zero-Point Energy Ordnance
    Advanced tactical munitions utilizing zero-point vacuum energy detonation, penetrating fortified shields and armored bulkheads.
  • Tricobalt Explosive Devices: Subspace Warhead
    Extremely high-yield warheads capable of tearing localized subspace tears, used sparingly against heavily fortified stationary space stations.
  • Compression Phaser Rifle: Away Team Small Arm
    Standard Starfleet infantry rifle firing pulse and continuous beam discharges with variable stun, thermal, and disintegration power settings.
  • None
    The Alters is a non-combat survival game. There are no weapons, and the primary threats are environmental hazards (like solar radiation), resource scarcity, and the psychological and social challenges of managing the Alters.
Armor / Gear Sets
  • Regenerative Deflector Shields: Shield Capacity +1000, Re-modulation Rate +35%; advanced energy barrier deflecting phased energy weapons and physical torpedo impacts.
  • Ablative Hull Armor Plating: Hull Integrity +60%, Direct Energy Dissipation +40%; sacrificial layered titanium armor that vaporizes under fire to protect interior decks.
  • Hazard Team Exosuit: Radiation Shielding +90%, Toxic Atmospheric Immunity +100%, Away Team Survival +30%; pressurized combat suit for extreme landing zones.
  • Worker Suit: Jan and his Alters wear a standard worker suit. While not 'armor' in a combat sense, it is essential for survival outside the base. It has a limited energy supply that powers tools and must be recharged with batteries. Upgrades likely focus on improving its efficiency or radiation resistance.
Outfits/Customization
  • Starfleet 2370s Duty Uniform: Classic black jumpsuit with departmental shoulder division colors (Command Red, Operations Gold, Sciences Teal) and rank pips.
  • Maquis Leather Combat Vest: Rugged civilian leather vest adorned with utility webbings and customized weapon holsters worn by former freedom fighters.
  • Hazard Team Armored Uniform: Reinforced ballistic combat fatigues featuring composite chest plating and magnetic utility clips for away-mission operations.
  • Exclusive In-Game Outfit: The Deluxe Edition of the game includes one exclusive, purely cosmetic outfit for Jan and his Alters.
trending_up Progression & Upgrades
Skills & Progression

Progression is split between crew specialization and starship engineering. Voyager's interior functions as a multi-deck cross-section where players clear debris, construct specialized rooms (Hydroponics, Astrometrics, Sickbay Bio-Beds, Torpedo Fabrication Bays, and Holodecks), and assign crew members based on their engineering, medical, tactical, and science proficiencies. Crew members possess unique Hero abilities: Janeway boosts tactical morale and command resolve, Tuvok grants precision targeting on sub-systems, B'Elanna Torres supercharges warp core efficiency and repairs hull breaches on the fly, Seven of Nine integrates Borg nanite upgrades for adaptive shields, and The Doctor deploys emergency medical protocols. Starship upgrades include regenerative shielding, bio-neural circuitry, quantum torpedo launchers, and ablative hull armor.

Progression is tied to base expansion and research. Creating Alters with specific skills (e.g., Scientist, Technician, Miner) unlocks new capabilities. The Scientist Alter can work in the Research Lab to unlock new technologies, base modules, and crafting recipes. The Technician can repair the base more efficiently. Upgrades focus on improving the base's efficiency, resource production, and survivability against environmental threats.

public World & Exploration
World & Level Design

The campaign takes place across 12 expansive, procedurally generated sectors spanning the Delta Quadrant. Major regions include the Badlands Border (where plasma cyclones and spatial rifts first stranded the ship), the Kazon Expanse (a barren, resource-depleted territory dominated by warring Kazon-Ogla and Kazon-Nistrim sects), the Vidiian Necro-Space (a grim expanse haunted by Vidiian Phage harvesters), the Hirogen Hunting Grounds (vast asteroid belts and sensor-blind nebulas used as hunting preserves), the Malon Void (a toxic expanse polluted by theta-radiation waste transports), and the dread Borg Space (a horrifying sector dominated by transwarp conduits, assimilation stations, and Borg Cubes).

The game is structured across several large, distinct maps that Jan must traverse in sequence. Each map represents a different biome of the alien planet, presenting unique environmental hazards, resources, and exploration challenges. The gameplay is not a seamless open world but a series of large, explorable zones that the mobile base travels between.

Playable Vehicles
  • U.S.S. Voyager (NCC-74656): Intrepid-Class Starship
    Starfleet deep-space exploration vessel featuring variable-geometry warp nacelles, bio-neural circuitry, and 15 customizable interior decks.
  • The Delta Flyer: Heavy Armored Shuttlecraft
    Custom-designed high-performance shuttlecraft engineered by Tom Paris and B'Elanna Torres to withstand intense gravitational and hostile combat environments.
  • U.S.S. Equinox (NCC-72381): Nova-Class Science Vessel (DLC)
    A compact Starfleet planetary research vessel commanded by Captain Rudolph Ransom, playable in the Q Trials roguelite mode.
  • The Mobile Base: Base / Vehicle
    The primary 'vehicle' is the massive, wheeled base itself. It is not directly controlled like a car but must be maintained and fueled to automatically move across the planet at the end of each major story beat, keeping ahead of the deadly sun.
Notable Fauna/Mounts
  • Kazon Hunting Vorn: Predatory Reptilian Carnivore
    Savage trained hunting beast utilized by Kazon raiding parties to track down runaway slaves and away-team scouts in arid badlands.
  • Species 8472 Bio-Ship Organism: Extra-Dimensional Organic Entity
    Living, bioship organism made of dense biological tissue resistant to conventional phaser fire, capable of firing devastating planetary beams.
  • Delta Quadrant Plasma Jellyfish: Spaceborne Energy Creature
    Non-sentient space-faring fauna that feeds on starship warp plasma conduits, requiring delicate evasive maneuvering.
  • Talaxian Swamp Strider: Amphibious Delta Herbivore
    Docile tall-legged fauna found on swamp worlds, harvested by Neelix for nutritious culinary broth ingredients.
N/A
book Story & Characters
Main Characters
  • Captain Kathryn Janeway: Commanding Officer, U.S.S. Voyager
    Determined and principled Starfleet captain holding the disparate crew together on an impossible 70,000-light-year journey back home.
  • Commander Chakotay: First Officer
    Former Maquis rebel leader whose spiritual grounding, tactical insight, and diplomatic leadership bridge Starfleet and Maquis factions.
  • Seven of Nine: Astrometrics & Tactical Specialist
    De-assimilated human Borg drone who uses cold mathematical efficiency and deep knowledge of collective technology to save Voyager.
  • The Doctor (EMH): Chief Medical Officer
    Emergency Medical Holographic Program Mark I who outgrew his programming to become the compassionate, artistic healer of the crew.
  • Captain Rudolph Ransom: Commanding Officer, U.S.S. Equinox
    Desperate captain of the stranded Nova-class vessel whose moral compromises test the limits of Starfleet ethics in the Equinox DLC.
  • Jan Dolski (The Player): Protagonist / Base Leader
    The original Jan, a simple worker whose choices led him to this mission. He is the player character and is responsible for creating and managing his alternate selves.
  • Jan Technician: Alter / Engineer
    The first Alter created. Pragmatic and skilled with machinery, he is essential for base repairs but has a cynical and sometimes abrasive personality.
  • Jan Scientist: Alter / Researcher
    A career-driven and ambitious Alter who excels at research, unlocking new technologies for the base. His ambition can lead to friction with the other Jans.
  • Jan Miner: Alter / Resource Gatherer
    A hardy Alter with skills in geology and mining, making him more efficient at extracting resources from the planet's surface.
  • Jan Botanist: Alter / Biologist
    An Alter with a green thumb, skilled in cultivating food within the base. He is crucial for upgrading the crew's diet from nutrient mush to proper meals, significantly boosting morale.
  • Jan Doctor: Alter / Medic
    An Alter with medical expertise who can work in the Infirmary to drastically speed up the healing of injured or irradiated Alters.
Example Missions
  • The Caretaker's Legacy: Prologue & Moral Dilemma
    Survey the Ocampa subterranean homeworld, extract vital supplies before Kazon warships arrive, and determine the fate of the Caretaker's Array.
  • In the Lion's Den: Diplomatic Away Mission
    Conduct high-stakes diplomatic negotiations with a Kazon-Nistrim warlord to trade for clean water and deuterium without breaching the Prime Directive.
  • The Scorpion Gambit: Tactical Fleet Battle & Alliance
    Forge a perilous tactical alliance with a damaged Borg Cube, coordinating phaser arrays to repel an extradimensional swarm from Species 8472.
  • Main Story Acts
    The game is structured in a prologue and three main acts. The primary objective is to survive, expand the base, create the necessary Alters, and successfully move the mobile base across the planet's surface to escape the encroaching, lethal sunrise.
  • Alter Storylines
    Each Alter has their own personal storyline and emotional needs. These manifest as side tasks and dialogue encounters where the player must make choices to resolve conflicts, improve morale, or deal with the consequences of their past decisions.
  • Resource Expeditions
    A core gameplay loop that involves sending Jan outside the base during safe periods to explore the environment, locate resource deposits (metals, organics, Rapidium), and set up mining rigs to gather materials needed for crafting and base expansion.
people Multiplayer
Multiplayer Details

The game is intentionally designed as a purely single-player strategic survival simulator. Focus on solo play enables deep narrative branching, paused tactical decision-making, granular starship power management, and high-stakes ethical dilemmas where every crew member's life or death carries lasting emotional and operational weight throughout the 75-year journey.

The Alters does not feature any multiplayer or co-operative modes.

extension Editions & DLC
Available Editions

The game is available in two main editions: The Standard Edition ($39.99 USD) contains the complete base campaign across 12 sectors, standard away missions, and the free 'Q Trials' roguelite update. The Deluxe Edition ($44.99 USD) bundles the base game with the 'Original Soundtrack' composed by Florian Bodenschatz, the digital concept art book, and unique bridge cosmetics. An Expansion Pass ($19.99 USD) grants access to all post-launch content, including the newly released 'Equinox DLC' ($9.99 USD standalone), which allows players to command Captain Rudolph Ransom's doomed Nova-class science vessel U.S.S. Equinox in Q Trials.

The game was released with a Standard Edition and a Deluxe Edition. The Deluxe Edition includes the base game, a digital artbook, and the original soundtrack. A physical Signature Edition with collectibles like a 'Pierogi Press' was also available from specific retailers.

Post-Launch Content / DLC

Gamexcite and Daedalic have supported the game with continuous post-launch content. Released on October 1, 2026, the free 'Q Trials' update introduced a fast-paced, run-based roguelite mode featuring John de Lancie's Q, complete with meta-progression, customizable modifiers, and procedural challenges. Alongside it, the 'Equinox DLC' added the playable Nova-class U.S.S. Equinox, its crew (Captain Rudolph Ransom, Maxwell Burke, and Noah Lessing), and the exclusive 'Spirits of Good Fortune' narrative questline. Further planned DLC packs will explore alternate quadrant factions and experimental drive technologies.

The Deluxe Edition includes one planned paid DLC to be released post-launch. Details about the content of this DLC have not yet been announced by 11 bit studios.

help_outline FAQ
Frequently Asked Questions
  • Q: What is Star Trek: Voyager - Across the Unknown?
    A: It is an official story-driven rogue-lite survival strategy starship simulator developed by Gamexcite and published by Daedalic Entertainment, putting players in command of the U.S.S. Voyager in the Delta Quadrant.
  • Q: When was the game released?
    A: Star Trek: Voyager - Across the Unknown officially released on February 18, 2026, with the Equinox DLC and Q Trials update releasing on October 1, 2026.
  • Q: What is the core gameplay loop?
    A: Players manage internal deck construction, allocate ship power systems during real-time tactical combat, navigate 12 procedurally generated sectors, and resolve away-mission dilemmas.
  • Q: What is the 'Q Trials' game mode?
    A: Q Trials is a free, run-based roguelite mode hosted by the omnipotent entity Q, featuring fast-paced challenges, meta-progression, customizable modifiers, and unlocked technology trees.
  • Q: What platforms can I play on?
    A: The game is available on PC (Steam, Epic Games Store, Windows), PlayStation 5, Xbox Series X|S, and Nintendo Switch 2.
  • Q: What kind of game is The Alters?
    A: It's a unique sci-fi game that blends base-building and resource management with a deep, psychological narrative about survival and identity. It has been described as a mix of 'This War of Mine', 'Fallout Shelter', and a narrative adventure game.
  • Q: Is there combat in The Alters?
    A: No, the game is non-violent. The primary challenges come from survival against the harsh environment, managing resources, and navigating the complex social dynamics between the different versions of Jan.
  • Q: How do you 'create' an Alter?
    A: Using a quantum computer, the player explores a branching tree of Jan's past life choices. By selecting a different path (e.g., 'What if Jan became a scientist?'), a new Alter with the corresponding skills and personality is manifested using a rare resource called Rapidium.
  • Q: Is The Alters on Game Pass?
    A: Yes, The Alters was available on day one on both Xbox Game Pass and PC Game Pass.
build Technical Details
Graphics & Visual Fidelity

Built in Unreal Engine 5, the game renders the exterior of the U.S.S. Voyager and surrounding starships with exquisite fidelity. Hull plating displays realistic scuffs, scorch marks, and physical hull breaches following torpedo strikes. Dynamic lighting illuminates planetary rings, glowing plasma storms, and the eerie green hue of Borg vessels. Inside, the cutaway deck view provides charming animated dioramas of crew members working, sleeping in quarters, eating in the mess hall, or tending to injured officers in sickbay.

Built on Unreal Engine, the game features a distinct visual style with a striking, alien planet filled with bizarre, physics-defying anomalies and beautiful yet menacing landscapes. The mobile base is highly detailed, with a modular, industrial aesthetic.

Audio & Soundtrack

The game features an evocative musical score composed by Florian Bodenschatz, paying tribute to Jerry Goldsmith's triumphant Voyager theme while weaving somber, atmospheric synth chords reflecting the isolation of the Delta Quadrant. Sound effects are meticulously authentic to the franchise: the gentle low-frequency hum of the warp core, the iconic red alert sirens, chirp badges, transporter dematerialization hums, and thunderous phaser beam discharges. Official voice acting brings Captain Janeway and the bridge crew to life during key narrative cutscenes.

The game features a full voice cast for Jan and all his Alters, with the same actor (Alex Jordan) delivering nuanced performances for each personality. The soundtrack is atmospheric and emotional, emphasizing the themes of isolation and introspection. The launch trailer notably featured the song 'We Might Be Dead by Tomorrow' by Soko.

User Interface (UI/UX)

The user interface masterfully replicates the beloved LCARS (Library Computer Access and Retrieval System) aesthetic of 24th-century Star Trek. Featuring iconic curved color-blocked layouts in pastel oranges, purples, and blues, players navigate star systems, power distribution schematics, and personnel rosters with intuitive keyboard, mouse, or gamepad radial wheels. Clear warning indicators alert the bridge to hull breaches, plasma coolant leaks, crew exhaustion, and shield-facing depletion during real-time tactical combat.

The UI features a time bar at the top of the screen, indicating the safe daylight hours for exploration. Menus on the left side show the status and mood of each Alter and current tasks. A resource counter is displayed at the bottom. The interface is designed to provide critical survival and management information at a glance.

Accessibility Options

Gamexcite has implemented extensive accessibility options: multiple gameplay difficulty presets (ranging from an easy narrative-focused 'Cadet' mode to the unforgiving 'Fleet Captain' survival challenge), fully rebindable controls, adjustable text scaling and high-contrast LCARS colorblind themes (Protanopia, Deuteranopia, Tritanopia), toggleable active-pause during space combat, and comprehensive subtitle customization with speaker labels.

Includes standard accessibility options such as customizable subtitles, difficulty settings (particularly for the economy and survival elements), and remappable controls on PC.

Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (High Preset, 1080p (60-90 FPS Target))
CPU: Official recommended high-IPC desktop processors delivering fluid 60+ FPS during dense multi-vessel fleet skirmishes.
CPU (Laptop): High-performance mobile CPU sustaining locked 60+ FPS across all tactical combat scenarios.
GPU: Official recommended graphics cards delivering smooth 60-90 FPS at 1080p on High visual presets.
GPU (Laptop): Delivers fluid 60-75 FPS on 1080p high-refresh laptop panels.
RAM: Optimal memory bandwidth preventing micro-stutter when navigating complex multi-deck views.
Storage: Near-instantaneous sector generation and mission loading.
memoryCPU: AMD Ryzen 7 7800X3D / Intel Core i5-14600K
developer_boardGPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 5700 XT (8GB)
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile (85W+) / RTX 4050 Mobile (75W+)
layersRAM: 16 GB
saveStorage (Tier): 11 GB NVMe M.2 SSD
—
1080p (Full HD) - Recommended (Targets 1080p, High settings, ~60 FPS) (High settings at 1080p resolution, aiming for a consistent 60 FPS.)
CPU: The official recommended desktop CPUs for a smooth 1080p experience.
CPU (Laptop): Mid-range to high-end laptop CPUs that should deliver a solid 60 FPS at 1080p.
GPU: Official recommended GPUs for high settings at 1080p. The RTX 4060 is a strong alternative, especially with DLSS 3 Frame Generation support.
GPU (Laptop): The RTX 4050 Laptop provides excellent 1080p performance with DLSS 3. The RTX 3060 Laptop is also a very capable option. A hypothetical RTX 5050 Laptop would be a great future choice for this tier.
RAM: 16GB of RAM is recommended, and running it in dual-channel mode will improve performance.
Storage: An SSD is strongly recommended for this tier to ensure fast loading and asset streaming.
—
memoryCPU: Intel Core i7-8700K or AMD Ryzen 7 5800X
developer_boardGPU: NVIDIA GeForce RTX 2070 (8GB) / RTX 4060 (8GB) or AMD Radeon RX 6600 XT (8GB) or Intel Arc A770
laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Laptop (6GB) / RTX 4050 Laptop (6GB). (Future-proof: RTX 5050 Laptop)
layersRAM: 16 GB
saveStorage (Tier): 50 GB SSD
1080p (Full HD) - Minimum (Low/Medium Preset, 1080p (30-45 FPS Target with Upscaling))
CPU: Official baseline hexa-core desktop processors handling core starship simulation routines and background crew schedules.
CPU (Laptop): Entry-level quad-core mobile CPU delivering acceptable 30-40 FPS gameplay in standard sector navigation.
GPU: Official minimum dedicated 6GB+ VRAM graphics cards providing stable 1080p rendering on low-to-medium presets.
GPU (Laptop): Maintains playable 35-45 FPS on 1080p laptop displays with temporal upscaling enabled.
RAM: Official minimum system memory required to hold high-resolution starship assets and procedural sector data.
Storage: Solid-state drive required to prevent sector transition delays and stuttering.
memoryCPU: AMD Ryzen 5 2600 / Intel Core i5-8500
developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
laptop_macCPU (L): Intel Core i5-9300H / AMD Ryzen 5 3550H
laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 3050 Mobile (6GB, 60W+)
layersRAM: 16 GB
saveStorage (Tier): 11 GB available space (SATA SSD)
—
1080p (Full HD) - Minimum (Targets 1080p, Low/Medium settings, ~30-60 FPS) (Low to Medium settings at 1080p resolution.)
CPU: These are the official minimum desktop CPUs required to play the game.
CPU (Laptop): Estimated laptop CPUs that should provide a playable experience at lower settings.
GPU: The official minimum desktop GPUs. A GPU with at least 6GB of VRAM is specified.
GPU (Laptop): Estimated laptop GPUs for a minimum playable experience. The RTX 3050 offers DLSS support for better performance.
RAM: 16GB of RAM is the official minimum requirement.
Storage: An SSD is highly recommended for better loading times.
—
memoryCPU: Intel Core i7-6700 or AMD Ryzen 5 1600
developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 570 (8GB) or Intel Arc A570
laptop_macCPU (L): Intel Core i7-7700HQ / AMD Ryzen 5 3550H or equivalent.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3050 Laptop (4GB/6GB) or NVIDIA GeForce GTX 1650 Ti Mobile.
layersRAM: 16 GB
saveStorage (Tier): 50 GB HDD/SSD (SSD Recommended)
1440p (QHD/2K) - Enthusiast (Epic Preset, 1440p (90-120 FPS Target))
CPU: High L3-cache processor ensuring silky-smooth frame pacing during particle-heavy nebula anomalies.
CPU (Laptop): High-end mobile processor maintaining 90+ FPS on QHD laptop panels.
GPU: Powers crisp 1440p resolution with maximum volumetric nebulae, shield bubble refractions, and dynamic ship shadow maps.
GPU (Laptop): Maintains locked 85-110 FPS on 1440p native laptop displays.
RAM: Extensive memory headroom for uncompressed audio banks and multi-application multitasking.
Storage: Instantaneous map transitions and zero texture streaming latency.
memoryCPU: AMD Ryzen 7 5800X3D / Intel Core i7-12700K
developer_boardGPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
laptop_macCPU (L): Intel Core i7-13700HX / AMD Ryzen 7 7840HS
laptop_windowsGPU (L): NVIDIA GeForce RTX 4070 Mobile (115W+) / RTX 3080 Mobile (130W)
layersRAM: 32 GB
saveStorage (Tier): 11 GB PCIe Gen4 NVMe M.2 SSD
—
1440p (QHD/2K) - High (Targets 1440p, High settings, ~60 FPS) (High settings at 1440p resolution with a target of 60 FPS.)
CPU: A strong desktop CPU is recommended to maintain a smooth 60 FPS at 1440p.
CPU (Laptop): High-performance laptop CPUs are recommended for a consistent 1440p experience.
GPU: Desktop GPUs capable of delivering a solid 1440p/60FPS experience. The RTX 4060 Ti offers similar rasterization to the RTX 3070 with the benefit of DLSS 3. A future RTX 5060 would be ideal here.
GPU (Laptop): Powerful laptop GPUs are needed for a smooth 1440p experience. The RTX 4060 Laptop is a great choice with DLSS 3. A future RTX 5060 Laptop would likely excel at this resolution.
RAM: 16GB of RAM in dual-channel is recommended for smooth 1440p gaming.
Storage: An NVMe SSD is recommended for the best loading times at 1440p.
—
memoryCPU: Intel Core i7-8700K / AMD Ryzen 7 5800X or newer.
developer_boardGPU: NVIDIA GeForce RTX 3070 (8GB) / RTX 4060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB). (Future-proof: RTX 5060)
laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H or newer.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Laptop (8GB) / RTX 4060 Laptop (8GB). (Future-proof: RTX 5060 Laptop)
layersRAM: 16 GB
saveStorage (Tier): 50 GB NVMe SSD
2160p (UHD/4K) - Ultra (Max Epic Preset, 4K (60-120 FPS with DLSS/FSR Quality))
CPU: Class-leading gaming CPU driving 4K high refresh rate monitors with zero frame pacing jitter.
CPU (Laptop): Desktop-replacement mobile processor delivering uncompromised 4K external output.
GPU: Flagship 4K graphics rendering the intricate hull plating of Voyager, Borg Cubes, and cosmic phenomena in razor-sharp Ultra HD.
GPU (Laptop): Premier mobile flagship GPU delivering locked 4K 60-90 FPS with Frame Generation.
RAM: Ultra-fast memory bandwidth eliminating all hardware bottlenecks.
Storage: Peak NVMe transfer speeds ensuring instant game launch and map loading.
memoryCPU: AMD Ryzen 7 7800X3D / Intel Core i7-14700K
developer_boardGPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
laptop_macCPU (L): Intel Core i9-14900HX / AMD Ryzen 9 7945HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (175W)
layersRAM: 32 GB
saveStorage (Tier): 11 GB PCIe Gen4/Gen5 NVMe SSD
—
2160p (UHD/4K) - Ultra (Targets 2160p/4K, High/Ultra settings, ~60 FPS) (High to Ultra settings at 2160p (4K) resolution, aiming for 60 FPS. Upscaling technology is highly recommended.)
CPU: A high-end desktop CPU, as per official recommendations for Ultra settings, is needed to avoid bottlenecks when gaming at 4K.
CPU (Laptop): Top-tier laptop CPUs are necessary to pair with a powerful GPU for 4K gaming.
GPU: Official recommendations point to the RTX 4080 Super for 4K Ultra. An RTX 4070 Ti SUPER is also a strong 4K contender. Future cards like the RTX 5070 or RTX 5080 would provide a more comfortable 4K/60+ FPS experience.
GPU (Laptop): High-end laptop GPUs from the 40-series can achieve playable 4K with DLSS 3. An RTX 4080 Laptop is recommended for a better experience. A future RTX 5070 Laptop should be a very capable 4K mobile solution.
RAM: 32GB of RAM is officially recommended for the smoothest 4K Ultra experience.
Storage: A fast NVMe SSD is required to minimize loading times and support asset streaming at 4K.
—
memoryCPU: Intel Core i7-12700K / AMD Ryzen 9 5900X or newer.
developer_boardGPU: NVIDIA GeForce RTX 4070 Ti SUPER (16GB) / RTX 4080 SUPER (16GB) or AMD Radeon RX 7900 XTX (24GB). (Future-proof: RTX 5070 / RTX 5080)
laptop_macCPU (L): Intel Core i9-12900H / AMD Ryzen 9 6900HX or newer.
laptop_windowsGPU (L): NVIDIA GeForce RTX 4070 Laptop (8GB, High TGP) / RTX 4080 Laptop (12GB). (Future-proof: RTX 5070 Laptop)
layersRAM: 32 GB
saveStorage (Tier): 50 GB NVMe SSD
save Overall Storage
Spec: 11 GB available space (Solid State Drive Recommended)
Note: Solid-state storage is recommended to minimize loading times when transitioning between the stellar sector map, internal deck cross-sections, and away missions.
Type: SSD
Spec: 50 GB available space (SSD Recommended)
Note: An SSD is strongly recommended for faster loading times and a smoother overall experience. Ensure at least 50 GB of free space on your drive.
Type: SSD
desktop_windows Operating System
Spec: Windows 11 64-bit
Explanation: Requires Windows 11 64-bit operating system supporting low-level DirectX 12 Agility SDK command execution and modern thread scheduling.
Spec: Windows 10 (64-bit) or Windows 11 (64-bit)
Explanation: A 64-bit version of Windows 10 is the minimum requirement. Windows 11 is also fully supported and recommended for newer hardware like the 40 and 50 series GPUs to take full advantage of features like DirectStorage.
gamepad DirectX Version
Spec: DirectX 12
Explanation: Utilizes DirectX 12 for efficient multi-threaded GPU draw calls, dynamic ship lighting, and realistic phaser/torpedo particle scattering.
Spec: DirectX 12
Explanation: The game requires a DirectX 12 compatible GPU. This is a common requirement for modern games, enabling features like ray tracing and mesh shaders.
info_outline Other Game Notes
  • Engineered in Unreal Engine 5 utilizing high-detail volumetric nebula rendering, dynamic ship hull damage tessellation, and complex multi-room deck management physics. Requires a 64-bit Windows 11 installation and DirectX 12 hardware. An SSD is recommended for rapid procedural sector generation and seamless away-mission load transitions.
  • Laptop Performance Note: Unreal Engine 5's internal lighting and volumetric particle effects during heavy tactical engagements with multiple capital ships put sustained demands on mobile GPUs and CPUs. Gaming laptops should maintain at least 75W to 110W TGP and run on elevated cooling stands to avoid thermal throttling during multi-stage space battles.
  • Laptop Consideration: G P U T G P: Ensure mobile GeForce RTX or Radeon RX GPUs sustain at least 75W-105W TGP to prevent clock throttling when rendering volumetric particle storms and beam weapon arrays.
  • Laptop Consideration: Cooling Thermals: Multi-threaded crew pathfinding and continuous starship power simulation demand sustained multi-core CPU throughput; active laptop cooling pads help preserve max boost clocks.
  • Laptop Consideration: C P U Power Limits: Set Windows Power Delivery to High Performance to ensure continuous high instruction rates during chaotic multi-ship tactical skirmishes.
  • Laptop Consideration: M U X Switch Optimus: Enabling discrete GPU mode via internal MUX switch minimizes latency and ensures smooth camera panning across Voyager's complex cross-sectional decks.
  • Optimization Detail: Upscaling Tech: Supports AMD FSR 3, NVIDIA DLSS 2/3, Intel XeSS, and Unreal TSR temporal super-resolution.
  • Optimization Detail: Key Settings Impact: Volumetric Fog Density, Screen-Space Reflections, Dynamic Lighting Quality, and Particle FX have the most significant impact on rendering performance.
  • Game Name: Star Trek: Voyager - Across the Unknown
  • OFFICIAL AND EXTRAPOLATED SYSTEM REQUIREMENTS for The Alters. This information is based on official PC specifications, with the inclusion of current and future-generation GPUs as requested. Laptop and 50-series GPU equivalents are estimated based on performance benchmarks and industry expectations as of July 2025.
  • Laptop Performance Note: Laptop models of the listed desktop GPUs and CPUs should offer comparable performance. This is heavily dependent on the laptop's specific configuration, including TGP (Total Graphics Power) for the GPU and the cooling system's effectiveness for both the CPU and GPU. Given the listed requirements, most modern gaming laptops should provide a good experience, but checking reviews for thermal performance is recommended.
  • Laptop Consideration: G P U T G P: A higher TGP for the laptop's GPU will generally lead to better and more consistent framerates, which is important for a smooth gameplay experience.
  • Laptop Consideration: Cooling Thermals: Efficient cooling is crucial to prevent thermal throttling, which can significantly reduce performance during extended gaming sessions.
  • Laptop Consideration: C P U Power Limits: The game's performance can be influenced by the CPU's power limits. A laptop with good power delivery to the CPU will ensure the processor can maintain its boost clocks.
  • Laptop Consideration: M U X Switch Optimus: For optimal performance and to minimize latency, a laptop with a MUX switch or NVIDIA Advanced Optimus is recommended, as it allows the dedicated GPU to send frames directly to the display.
  • Optimization Detail: Upscaling Tech: The game supports upscaling technologies including NVIDIA DLSS 3 (with Frame Generation for 40/50 series) and AMD FSR. These can significantly boost performance, especially at higher resolutions.
  • Optimization Detail: Key Settings Impact: Performance will be most affected by settings such as shadow quality, texture quality, effects detail, and anti-aliasing. Adjusting these settings can help achieve a balance between visual quality and framerate.
  • Game Name: The Alters
build Optimization Details
  • Upscaling Tech: Supports AMD FSR 3, NVIDIA DLSS 2/3, Intel XeSS, and Unreal TSR temporal super-resolution.
  • Key Settings Impact: Volumetric Fog Density, Screen-Space Reflections, Dynamic Lighting Quality, and Particle FX have the most significant impact on rendering performance.
  • Upscaling Tech: The game supports upscaling technologies including NVIDIA DLSS 3 (with Frame Generation for 40/50 series) and AMD FSR. These can significantly boost performance, especially at higher resolutions.
  • Key Settings Impact: Performance will be most affected by settings such as shadow quality, texture quality, effects detail, and anti-aliasing. Adjusting these settings can help achieve a balance between visual quality and framerate.
laptop Laptop Considerations
  • G P U T G P: Ensure mobile GeForce RTX or Radeon RX GPUs sustain at least 75W-105W TGP to prevent clock throttling when rendering volumetric particle storms and beam weapon arrays.
  • Cooling Thermals: Multi-threaded crew pathfinding and continuous starship power simulation demand sustained multi-core CPU throughput; active laptop cooling pads help preserve max boost clocks.
  • C P U Power Limits: Set Windows Power Delivery to High Performance to ensure continuous high instruction rates during chaotic multi-ship tactical skirmishes.
  • M U X Switch Optimus: Enabling discrete GPU mode via internal MUX switch minimizes latency and ensures smooth camera panning across Voyager's complex cross-sectional decks.
  • G P U T G P: A higher TGP for the laptop's GPU will generally lead to better and more consistent framerates, which is important for a smooth gameplay experience.
  • Cooling Thermals: Efficient cooling is crucial to prevent thermal throttling, which can significantly reduce performance during extended gaming sessions.
  • C P U Power Limits: The game's performance can be influenced by the CPU's power limits. A laptop with good power delivery to the CPU will ensure the processor can maintain its boost clocks.
  • M U X Switch Optimus: For optimal performance and to minimize latency, a laptop with a MUX switch or NVIDIA Advanced Optimus is recommended, as it allows the dedicated GPU to send frames directly to the display.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 3050 Mobile (6GB, 60W+)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 3050 Mobile (6GB, 60W+)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 3050 Mobile (6GB, 60W+)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Mobile (115W+) / RTX 3080 Mobile (130W)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Mobile (115W+) / RTX 3080 Mobile (130W)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Mobile (115W+) / RTX 3080 Mobile (130W)
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB) / RTX 4060 Laptop (8GB). (Future-proof: RTX 5060 Laptop)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB) / RTX 4060 Laptop (8GB). (Future-proof: RTX 5060 Laptop)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB) / RTX 4060 Laptop (8GB). (Future-proof: RTX 5060 Laptop)
check_circle_outline Recommended based on listed requirements for UHD (4K).
Lenovo Legion Pro 7 16IRX9H with RTX 4090
Lenovo Legion Pro 7 16IRX9H with RTX 4090
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4090
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (175W)
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (175W)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (175W)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Laptop (8GB, High TGP) / RTX 4080 Laptop (12GB). (Future-proof: RTX 5070 Laptop)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Laptop (8GB, High TGP) / RTX 4080 Laptop (12GB). (Future-proof: RTX 5070 Laptop)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Laptop (8GB, High TGP) / RTX 4080 Laptop (12GB). (Future-proof: RTX 5070 Laptop)

For Star Trek: Voyager - Across the Unknown Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 5700 XT (8GB)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 5700 XT (8GB)
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 5700 XT (8GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 5700 XT (8GB)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 5700 XT (8GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
check_circle_outline Recommended based on listed requirements for UHD (4K).
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (commonly listed as 4800MHz by some retailers, but 5600MHz is common for 14th Gen HX with DDR5)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
  • memory Intel Core Ultra 9 Processor 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
MSI Vector 16 HX with RTX 5070 Ti
MSI Vector 16 HX with RTX 5070 Ti
  • memory Intel Ultra 7 255HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB DDR5 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
  • memory Intel Core Ultra 7 240H
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB LPDDR5X 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32 GB DDR5 6400MHz (2x16GB)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)

For The Alters Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 570 (8GB) or Intel Arc A570
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 570 (8GB) or Intel Arc A570
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 570 (8GB) or Intel Arc A570
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 570 (8GB) or Intel Arc A570
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 570 (8GB) or Intel Arc A570
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 570 (8GB) or Intel Arc A570
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 570 (8GB) or Intel Arc A570
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 570 (8GB) or Intel Arc A570
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 570 (8GB) or Intel Arc A570
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 570 (8GB) or Intel Arc A570
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 (8GB) / RTX 4060 (8GB) or AMD Radeon RX 6600 XT (8GB) or Intel Arc A770
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 (8GB) / RTX 4060 (8GB) or AMD Radeon RX 6600 XT (8GB) or Intel Arc A770
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) / RTX 4060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB). (Future-proof: RTX 5060)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) / RTX 4060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB). (Future-proof: RTX 5060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) / RTX 4060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB). (Future-proof: RTX 5060)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) / RTX 4060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB). (Future-proof: RTX 5060)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) / RTX 4060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB). (Future-proof: RTX 5060)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) / RTX 4060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB). (Future-proof: RTX 5060)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) / RTX 4060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB). (Future-proof: RTX 5060)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) / RTX 4060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB). (Future-proof: RTX 5060)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) / RTX 4060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB). (Future-proof: RTX 5060)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) / RTX 4060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB). (Future-proof: RTX 5060)
check_circle_outline Recommended based on listed requirements for UHD (4K).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti SUPER (16GB) / RTX 4080 SUPER (16GB) or AMD Radeon RX 7900 XTX (24GB). (Future-proof: RTX 5070 / RTX 5080)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti SUPER (16GB) / RTX 4080 SUPER (16GB) or AMD Radeon RX 7900 XTX (24GB). (Future-proof: RTX 5070 / RTX 5080)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti SUPER (16GB) / RTX 4080 SUPER (16GB) or AMD Radeon RX 7900 XTX (24GB). (Future-proof: RTX 5070 / RTX 5080)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti SUPER (16GB) / RTX 4080 SUPER (16GB) or AMD Radeon RX 7900 XTX (24GB). (Future-proof: RTX 5070 / RTX 5080)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti SUPER (16GB) / RTX 4080 SUPER (16GB) or AMD Radeon RX 7900 XTX (24GB). (Future-proof: RTX 5070 / RTX 5080)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti SUPER (16GB) / RTX 4080 SUPER (16GB) or AMD Radeon RX 7900 XTX (24GB). (Future-proof: RTX 5070 / RTX 5080)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti SUPER (16GB) / RTX 4080 SUPER (16GB) or AMD Radeon RX 7900 XTX (24GB). (Future-proof: RTX 5070 / RTX 5080)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti SUPER (16GB) / RTX 4080 SUPER (16GB) or AMD Radeon RX 7900 XTX (24GB). (Future-proof: RTX 5070 / RTX 5080)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti SUPER (16GB) / RTX 4080 SUPER (16GB) or AMD Radeon RX 7900 XTX (24GB). (Future-proof: RTX 5070 / RTX 5080)
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti SUPER (16GB) / RTX 4080 SUPER (16GB) or AMD Radeon RX 7900 XTX (24GB). (Future-proof: RTX 5070 / RTX 5080)

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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