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Star Trek: Outposts Unknown vs Star Trek: Voyager - Across the Unknown

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info General Information
Release Date
Oct 20, 2026 Feb 18, 2026
Developer
Magic Fuel Games Gamexcite
Publisher
Playstack Daedalic Entertainment
Genre(s)
Strategy, Colony Sim, City Builder, Sci-Fi Resource Management, Narrative Adventure Rogue-lite Survival Strategy, Sci-Fi Starship Simulator, Tactical Management, Narrative RPG
Engine
Unity Unreal Engine 5
stars Ratings & Price
Content Rating
Everyone 10+ Teen
Avg. User Rating
4.3 / 5.0 4.1 / 5.0
Current Price (USD)
$29.99 $39.99
tune Key Specs
Quick Highlights
  • Platforms: PC (Steam, Windows), macOS (Steam)
  • Release Date: 2026-10-20
  • Platforms: PC (Steam, Epic, Windows), PS5, Xbox Series X|S, Switch 2
  • Release Date: 2026-02-18 (Equinox DLC: October 1, 2026)
sports_esports Gameplay & Mechanics
Companions/Followers
  • Autonomous Maintenance Drone: Hovers across colony corridors and external power lines, automatically performing emergency repairs during hazardous weather events.
    Starfleet Robotic Assistant
  • All-Terrain Planetary Rover: Transports away teams to distant planetary anomalies, scanning mineral deposits and gathering soil samples.
    Ground Exploration Vehicle
  • PADD Holographic Assistant: Analyzes planetary scan data in real-time, providing statistical success probabilities for upcoming Away Team skill checks.
    Computer Subroutine Entity
  • Neelix (Morale Guide): Serves morale-boosting alien meals in the mess hall and advises the captain on indigenous Delta Quadrant cultures and etiquette.
    Talaxian Native Guide
Key Collectibles
  • Ancient X'Lehari Relics: Excavated from archaeological ruins across the planets; uncovers the historical origin of The Rift and grants cultural research bonuses.
  • Starfleet Research Data Logs: Compiled by scanning planetary anomalies and flora; spent in the research tree to unlock advanced modular buildings.
  • Refined Tritanium Ingot Crates: Smelted from raw planetary ores; crucial construction material used to build heavy defensive turrets and shuttle landing pads.
  • Starfleet Database Cylinders: Salvaged from derelict probe casings and ruined Starfleet beacons; unlocks advanced R&D technology blueprints at Astrometrics.
  • Delta Quadrant Spatial Cartography Logs: Compiled from scanning uncharted nebulae and stellar rifts; unlocks navigation shortcuts that bypass dangerous enemy territory.
  • Dilithium & Antimatter Canisters: Mined from deep asteroid fields or traded at trading posts; critical fuel resources needed to initiate warp travel and maintain life support.
Key Themes
  • Star Trek Universe
  • 23rd Century Sci-Fi
  • Planetary Colony Building
  • Strange New Worlds Era
  • Starfleet Management
  • Cosmic Anomaly
  • Star Trek Lore
  • Deep Space Survival
  • Delta Quadrant Exploration
  • Starship Deck Management
  • Moral Choices
  • Alternate Timelines
colorize Combat & Gear
Weapons Overview
  • Perimeter Type IV Phaser Turret: Automated Planetary Defense Battery
    Heavy automated phaser emitter mounted on defensive pylons to protect colony boundaries from hostile indigenous fauna and falling meteorites.
  • Planetary Seismic Dampener: Tectonic Stabilization Device
    High-energy subterranean resonator that suppresses tectonic rifts and earthquake damage caused by spatial anomalies.
  • 23rd-Century Standard Hand Phaser: Personal Defense Sidearm
    Standard Starfleet-issue sidearm equipped with variable power settings, used by security personnel on exploratory surface expeditions.
  • Scientific Tricorder Array: Multi-Spectral Sensor Device
    Crucial exploration instrument used to scan foreign flora, detect subterranean mineral veins, and analyze atmospheric radiation.
  • Deployable Deflector Shield Generator: Area Protection Field
    Generates a localized energy barrier shielding vulnerable habitat domes from extreme ionic dust storms and radiation flares.
  • Type X Phaser Array: Ship-Mounted Directed Energy Weapon
    Starfleet beam weapon mounted along the saucer and engineering hulls, capable of sustaining continuous thermal fire on hostile shielding.
  • Photon Torpedoes: Antimatter Heavy Ordnance
    Standard matter-antimatter warheads fired from forward and aft tubes, delivering high-explosive concussive damage to unshielded enemy hulls.
  • Quantum Torpedoes: Zero-Point Energy Ordnance
    Advanced tactical munitions utilizing zero-point vacuum energy detonation, penetrating fortified shields and armored bulkheads.
  • Tricobalt Explosive Devices: Subspace Warhead
    Extremely high-yield warheads capable of tearing localized subspace tears, used sparingly against heavily fortified stationary space stations.
  • Compression Phaser Rifle: Away Team Small Arm
    Standard Starfleet infantry rifle firing pulse and continuous beam discharges with variable stun, thermal, and disintegration power settings.
Armor / Gear Sets
  • Starfleet Environmental Hazard Suit: Thermal Protection +80%, Radiation Shielding +90%; sealed pressurized suit worn by crew members working on volcanic or glacial planet surfaces.
  • Standard Starfleet Duty Uniform: Mobility +20%, Officer Department Buffs +15%; iconic 23rd-century tunic in Command Gold, Science Blue, and Operations Red.
  • Reinforced Colony Security Armor: Kinetic Defense +50%, Perimeter Morale +25%; armored ballistic vest worn by security detachments defending outposts.
  • Regenerative Deflector Shields: Shield Capacity +1000, Re-modulation Rate +35%; advanced energy barrier deflecting phased energy weapons and physical torpedo impacts.
  • Ablative Hull Armor Plating: Hull Integrity +60%, Direct Energy Dissipation +40%; sacrificial layered titanium armor that vaporizes under fire to protect interior decks.
  • Hazard Team Exosuit: Radiation Shielding +90%, Toxic Atmospheric Immunity +100%, Away Team Survival +30%; pressurized combat suit for extreme landing zones.
Outfits/Customization
  • 23rd-Century Starfleet Command Tunic: Gold woven fabric with black collar, rank braids on sleeves, and the iconic delta Starfleet insignia badge.
  • Science Division Blue Tunic: Teal-blue uniform featuring department division embroidery and utility belt clips for medical tricorders.
  • Planetary Expedition Parka: Insulated heavy duty jacket with reflective yellow stripes and thermal hood designed for sub-zero planetary blizzards.
  • Starfleet 2370s Duty Uniform: Classic black jumpsuit with departmental shoulder division colors (Command Red, Operations Gold, Sciences Teal) and rank pips.
  • Maquis Leather Combat Vest: Rugged civilian leather vest adorned with utility webbings and customized weapon holsters worn by former freedom fighters.
  • Hazard Team Armored Uniform: Reinforced ballistic combat fatigues featuring composite chest plating and magnetic utility clips for away-mission operations.
trending_up Progression & Upgrades
Skills & Progression

Progression integrates modular base construction with Starfleet crew management and tech tree research. Players construct specialized outpost facilities including Deuterium Extractors, Matter Replicators, Subspace Sensor Arrays, Hydroponics Bio-Domes, and Deflector Shield Generators. Crew members belong to four Starfleet divisions: Command (boosting settlement morale and diplomatic efficiency), Science (accelerating planetary anomaly scans and tech research), Operations/Engineering (maintaining power grids and repairing storm damage), and Medical (treating crew illnesses and local epidemics). Officer promotions unlock leadership traits, specialized expedition gear, and advanced building blueprints.

Progression is split between crew specialization and starship engineering. Voyager's interior functions as a multi-deck cross-section where players clear debris, construct specialized rooms (Hydroponics, Astrometrics, Sickbay Bio-Beds, Torpedo Fabrication Bays, and Holodecks), and assign crew members based on their engineering, medical, tactical, and science proficiencies. Crew members possess unique Hero abilities: Janeway boosts tactical morale and command resolve, Tuvok grants precision targeting on sub-systems, B'Elanna Torres supercharges warp core efficiency and repairs hull breaches on the fly, Seven of Nine integrates Borg nanite upgrades for adaptive shields, and The Doctor deploys emergency medical protocols. Starship upgrades include regenerative shielding, bio-neural circuitry, quantum torpedo launchers, and ablative hull armor.

public World & Exploration
World & Level Design

The campaign spans multiple diverse, hazardous planets across the X'Lehari System, each featuring distinct biomes and operational challenges. Key planets include Kourou (a hostile, dual-climate world of volcanic magma fissures and frozen alpine glaciers requiring advanced environmental shielding), Neral (a mineral-rich desert moon plagued by violent ionic dust storms and subterranean crystalline caverns), and X'Lehar Prime (the lush, temperate homeworld of the indigenous civilization surrounded by fragile agrarian valleys and encroaching seismic faultlines).

The campaign takes place across 12 expansive, procedurally generated sectors spanning the Delta Quadrant. Major regions include the Badlands Border (where plasma cyclones and spatial rifts first stranded the ship), the Kazon Expanse (a barren, resource-depleted territory dominated by warring Kazon-Ogla and Kazon-Nistrim sects), the Vidiian Necro-Space (a grim expanse haunted by Vidiian Phage harvesters), the Hirogen Hunting Grounds (vast asteroid belts and sensor-blind nebulas used as hunting preserves), the Malon Void (a toxic expanse polluted by theta-radiation waste transports), and the dread Borg Space (a horrifying sector dominated by transwarp conduits, assimilation stations, and Borg Cubes).

Playable Vehicles
  • U.S.S. Resonant (NCC-1422): Starfleet Exploration Cruiser
    The player's starship orbiting in high planetary orbit, providing sensor scanning data, orbital supply drops, and personnel transport.
  • Starfleet Type F Shuttlecraft: Planetary Surface-to-Orbit Shuttle
    Sturdy short-range transport vessel docked at the colony landing pad, utilized to transfer harvested raw materials to the starship.
  • U.S.S. Voyager (NCC-74656): Intrepid-Class Starship
    Starfleet deep-space exploration vessel featuring variable-geometry warp nacelles, bio-neural circuitry, and 15 customizable interior decks.
  • The Delta Flyer: Heavy Armored Shuttlecraft
    Custom-designed high-performance shuttlecraft engineered by Tom Paris and B'Elanna Torres to withstand intense gravitational and hostile combat environments.
  • U.S.S. Equinox (NCC-72381): Nova-Class Science Vessel (DLC)
    A compact Starfleet planetary research vessel commanded by Captain Rudolph Ransom, playable in the Q Trials roguelite mode.
Notable Fauna/Mounts
  • Kourou Magma-Crab: Silicate Crustacean
    Armored indigenous beast that burrows near geothermal vents, occasionally damaging unshielded power conduits.
  • Neral Dune Glider: Avian Reptile
    Winged scavenger soaring over desert dunes that science officers study to harvest natural heat-resistant enzymes.
  • X'Lehari Grazing Strider: Herbivorous Quadruped
    Gentle domesticated livestock raised by the native population, protected by Starfleet humanitarian outposts.
  • Rift-Spawned Energy Parasite: Subspace Anomaly Entity
    Extradimensional entity that feeds on outpost fusion reactor power grids, requiring phaser dispersal.
  • Kazon Hunting Vorn: Predatory Reptilian Carnivore
    Savage trained hunting beast utilized by Kazon raiding parties to track down runaway slaves and away-team scouts in arid badlands.
  • Species 8472 Bio-Ship Organism: Extra-Dimensional Organic Entity
    Living, bioship organism made of dense biological tissue resistant to conventional phaser fire, capable of firing devastating planetary beams.
  • Delta Quadrant Plasma Jellyfish: Spaceborne Energy Creature
    Non-sentient space-faring fauna that feeds on starship warp plasma conduits, requiring delicate evasive maneuvering.
  • Talaxian Swamp Strider: Amphibious Delta Herbivore
    Docile tall-legged fauna found on swamp worlds, harvested by Neelix for nutritious culinary broth ingredients.
book Story & Characters
Main Characters
  • The Captain: Commanding Officer, U.S.S. Resonant
    The player character, a principled Starfleet commander tasked with establishing outposts, balancing crew morale, and saving the X'Lehari System.
  • Commander T'Var: Chief Science Officer
    A logical Vulcan science officer whose mathematical analysis and sensor data guide the expedition's search for the cause of The Rift.
  • Lieutenant Cole: Chief Engineer
    Pragmatic Starfleet engineer who oversees construction of fusion reactors, modular habitat domes, and planetary power grids.
  • Elder Corath: X'Lehari Civil Representative
    A dignified yet anxious indigenous leader striving to protect his people while deliberating whether to embrace Starfleet technology.
  • Captain Kathryn Janeway: Commanding Officer, U.S.S. Voyager
    Determined and principled Starfleet captain holding the disparate crew together on an impossible 70,000-light-year journey back home.
  • Commander Chakotay: First Officer
    Former Maquis rebel leader whose spiritual grounding, tactical insight, and diplomatic leadership bridge Starfleet and Maquis factions.
  • Seven of Nine: Astrometrics & Tactical Specialist
    De-assimilated human Borg drone who uses cold mathematical efficiency and deep knowledge of collective technology to save Voyager.
  • The Doctor (EMH): Chief Medical Officer
    Emergency Medical Holographic Program Mark I who outgrew his programming to become the compassionate, artistic healer of the crew.
  • Captain Rudolph Ransom: Commanding Officer, U.S.S. Equinox
    Desperate captain of the stranded Nova-class vessel whose moral compromises test the limits of Starfleet ethics in the Equinox DLC.
Example Missions
  • First Contact on X'Lehar Prime: Colony Establishment & Diplomacy
    Establish an initial Starfleet landing base, deploy atmospheric scrubbers, and conduct diplomatic negotiations with native X'Lehari leaders.
  • Surviving the Kourou Firestorms: Hazardous Resource Extraction
    Construct geothermal power stations on the volatile volcanic world of Kourou while protecting science outposts from molten magma flows.
  • Sealing the Rift: Climactic Narrative Campaign Finale
    Coordinate energy output across three planetary deflector relays to project an inverse tachyon pulse and permanently stabilize the anomaly.
  • The Caretaker's Legacy: Prologue & Moral Dilemma
    Survey the Ocampa subterranean homeworld, extract vital supplies before Kazon warships arrive, and determine the fate of the Caretaker's Array.
  • In the Lion's Den: Diplomatic Away Mission
    Conduct high-stakes diplomatic negotiations with a Kazon-Nistrim warlord to trade for clean water and deuterium without breaching the Prime Directive.
  • The Scorpion Gambit: Tactical Fleet Battle & Alliance
    Forge a perilous tactical alliance with a damaged Borg Cube, coordinating phaser arrays to repel an extradimensional swarm from Species 8472.
people Multiplayer
Multiplayer Details

The game is intentionally structured as a dedicated single-player narrative colony builder. By focusing on solo play, Magic Fuel Games crafted deep branching dialogue trees with indigenous X'Lehari leaders, complex moral dilemmas regarding Starfleet's Non-Interference Directives, and a contemplative, strategic survival experience that mirrors the exploration ethos of classic Star Trek episodes.

The game is intentionally designed as a purely single-player strategic survival simulator. Focus on solo play enables deep narrative branching, paused tactical decision-making, granular starship power management, and high-stakes ethical dilemmas where every crew member's life or death carries lasting emotional and operational weight throughout the 75-year journey.

extension Editions & DLC
Available Editions

Star Trek: Outposts Unknown launches on PC and Mac via Steam on October 20, 2026, priced at $29.99 USD. A free playable demo featuring the first three hours of narrative gameplay on planet Kourou is available on Steam. A digital 'Captain's Edition' ($39.99 USD) bundles the full game with an official digital orchestral soundtrack composed in the style of 23rd-century Star Trek themes, a digital art book illustrating planetary landscapes and outpost concept art, and an exclusive Starfleet Type F shuttlecraft cosmetic skin for the settlement launchpad.

The game is available in two main editions: The Standard Edition ($39.99 USD) contains the complete base campaign across 12 sectors, standard away missions, and the free 'Q Trials' roguelite update. The Deluxe Edition ($44.99 USD) bundles the base game with the 'Original Soundtrack' composed by Florian Bodenschatz, the digital concept art book, and unique bridge cosmetics. An Expansion Pass ($19.99 USD) grants access to all post-launch content, including the newly released 'Equinox DLC' ($9.99 USD standalone), which allows players to command Captain Rudolph Ransom's doomed Nova-class science vessel U.S.S. Equinox in Q Trials.

Post-Launch Content / DLC

Magic Fuel Games and Playstack have committed to post-launch roadmap updates driven by community feedback from the Steam demo. Planned content includes a free 'Sandbox Mode' allowing custom planet generation with adjustable catastrophe parameters, additional narrative scenario packs introducing new alien civilizations in adjacent star systems, community scenario sharing via Steam Workshop, and expanded building module aesthetics.

Gamexcite and Daedalic have supported the game with continuous post-launch content. Released on October 1, 2026, the free 'Q Trials' update introduced a fast-paced, run-based roguelite mode featuring John de Lancie's Q, complete with meta-progression, customizable modifiers, and procedural challenges. Alongside it, the 'Equinox DLC' added the playable Nova-class U.S.S. Equinox, its crew (Captain Rudolph Ransom, Maxwell Burke, and Noah Lessing), and the exclusive 'Spirits of Good Fortune' narrative questline. Further planned DLC packs will explore alternate quadrant factions and experimental drive technologies.

help_outline FAQ
Frequently Asked Questions
  • Q: What is Star Trek: Outposts Unknown?
    A: Star Trek: Outposts Unknown is a narrative-driven sci-fi outpost and colony-building strategy game developed by Magic Fuel Games and published by Playstack.
  • Q: When does Star Trek: Outposts Unknown release?
    A: The game releases on PC and Mac via Steam on October 20, 2026.
  • Q: What is the game's setting in the Star Trek timeline?
    A: The game takes place in the 23rd century, alongside the era of Star Trek: Strange New Worlds, in the uncharted X'Lehari System.
  • Q: What is the core gameplay loop?
    A: Players establish modular Starfleet outposts, manage power grids and life support, assign crew officers to divisional tasks, conduct research, and protect an endangered alien civilization from a cosmic rift.
  • Q: Is there a playable demo available?
    A: Yes, a free playable demo featuring the first three hours of narrative gameplay on planet Kourou is available on Steam for PC and Mac.
  • Q: What is Star Trek: Voyager - Across the Unknown?
    A: It is an official story-driven rogue-lite survival strategy starship simulator developed by Gamexcite and published by Daedalic Entertainment, putting players in command of the U.S.S. Voyager in the Delta Quadrant.
  • Q: When was the game released?
    A: Star Trek: Voyager - Across the Unknown officially released on February 18, 2026, with the Equinox DLC and Q Trials update releasing on October 1, 2026.
  • Q: What is the core gameplay loop?
    A: Players manage internal deck construction, allocate ship power systems during real-time tactical combat, navigate 12 procedurally generated sectors, and resolve away-mission dilemmas.
  • Q: What is the 'Q Trials' game mode?
    A: Q Trials is a free, run-based roguelite mode hosted by the omnipotent entity Q, featuring fast-paced challenges, meta-progression, customizable modifiers, and unlocked technology trees.
  • Q: What platforms can I play on?
    A: The game is available on PC (Steam, Epic Games Store, Windows), PlayStation 5, Xbox Series X|S, and Nintendo Switch 2.
build Technical Details
Graphics & Visual Fidelity

Developed in Unity, Star Trek: Outposts Unknown showcases clean, vibrant sci-fi art direction. Detailed Starfleet modular habitats feature the recognizable white, gray, and gold trim of the 23rd century, contrasting dramatically against the exotic alien landscapes of the X'Lehari System. Dynamic weather systems create dramatic volcanic ash plumes on Kourou and glittering aurora borealis around The Rift, while animated crew members walk between buildings, conduct repairs, and operate outdoor rovers.

Built in Unreal Engine 5, the game renders the exterior of the U.S.S. Voyager and surrounding starships with exquisite fidelity. Hull plating displays realistic scuffs, scorch marks, and physical hull breaches following torpedo strikes. Dynamic lighting illuminates planetary rings, glowing plasma storms, and the eerie green hue of Borg vessels. Inside, the cutaway deck view provides charming animated dioramas of crew members working, sleeping in quarters, eating in the mess hall, or tending to injured officers in sickbay.

Audio & Soundtrack

The sound design captures the optimistic, pioneering spirit of 23rd-century Starfleet. The musical score features sweeping orchestral brass, warm french horns, and ethereal strings that echo Alexander Courage's original fanfare alongside contemporary cinematic motifs. Ambient planetary audio immerses players in howling volcanic winds, crackling electrical discharges from The Rift, and the familiar rhythmic hum of Starfleet fusion generators and communicator chirps.

The game features an evocative musical score composed by Florian Bodenschatz, paying tribute to Jerry Goldsmith's triumphant Voyager theme while weaving somber, atmospheric synth chords reflecting the isolation of the Delta Quadrant. Sound effects are meticulously authentic to the franchise: the gentle low-frequency hum of the warp core, the iconic red alert sirens, chirp badges, transporter dematerialization hums, and thunderous phaser beam discharges. Official voice acting brings Captain Janeway and the bridge crew to life during key narrative cutscenes.

User Interface (UI/UX)

The user interface incorporates 23rd-century Starfleet aesthetics, blending the clean circular dials and toggle switches of the *Strange New Worlds* Enterprise bridge with intuitive colony management overlays. Resource meters for Power, Deuterium, Food, Oxygen, and Structural Integrity are anchored cleanly to the top panel. The building menu features organized Starfleet divisional tabs (Power, Habitation, Industry, Science, Defense), while detailed inspector cards allow players to view individual crew assignment proficiencies, health, and morale levels.

The user interface masterfully replicates the beloved LCARS (Library Computer Access and Retrieval System) aesthetic of 24th-century Star Trek. Featuring iconic curved color-blocked layouts in pastel oranges, purples, and blues, players navigate star systems, power distribution schematics, and personnel rosters with intuitive keyboard, mouse, or gamepad radial wheels. Clear warning indicators alert the bridge to hull breaches, plasma coolant leaks, crew exhaustion, and shield-facing depletion during real-time tactical combat.

Accessibility Options

Magic Fuel Games has integrated extensive accessibility options: customizable game speed controls (including pause-and-plan functionality), fully remappable keyboard and mouse shortcuts, adjustable UI and font scaling up to 150%, high-contrast colorblind overlays (Protanopia, Deuteranopia, Tritanopia) for power grid connectivity lines, and comprehensive subtitle options with speaker attribution.

Gamexcite has implemented extensive accessibility options: multiple gameplay difficulty presets (ranging from an easy narrative-focused 'Cadet' mode to the unforgiving 'Fleet Captain' survival challenge), fully rebindable controls, adjustable text scaling and high-contrast LCARS colorblind themes (Protanopia, Deuteranopia, Tritanopia), toggleable active-pause during space combat, and comprehensive subtitle customization with speaker labels.

Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (High Preset, 1080p (60-90 FPS Target))
CPU: Official recommended high-IPC desktop processors delivering fluid 60+ FPS during large sprawling mega-outpost simulations.
CPU (Laptop): High-efficiency 8-core mobile CPU sustaining locked 60 FPS across all planetary sectors.
GPU: Official recommended graphics cards delivering smooth 60-90 FPS at 1080p on High visual presets.
GPU (Laptop): Maintains locked 60-75 FPS on 1080p high-refresh laptop displays.
RAM: Optimal memory bandwidth preventing frame pacing dips during rapid orbital-to-surface camera transitions.
Storage: Near-instantaneous sector generation and mission loading.
memoryCPU: AMD Ryzen 7 7800X3D / Intel Core i5-14600K
developer_boardGPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 5700 XT (8GB)
laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile (85W+) / RTX 4060 Mobile (80W+)
layersRAM: 16 GB
saveStorage (Tier): 10 GB NVMe M.2 SSD
memoryCPU: AMD Ryzen 7 7800X3D / Intel Core i5-14600K
developer_boardGPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 5700 XT (8GB)
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile (85W+) / RTX 4050 Mobile (75W+)
layersRAM: 16 GB
saveStorage (Tier): 11 GB NVMe M.2 SSD
1080p (Full HD) - Minimum (Low/Medium Preset, 1080p (30-45 FPS Target with Upscaling))
CPU: Official baseline 6-core desktop processors capable of executing core colony simulation loops and worker AI scripts.
CPU (Laptop): Entry-level quad-core mobile CPU delivering playable 30-40 FPS in early-to-mid stage outpost development.
GPU: Official minimum dedicated graphics cards delivering stable 1080p rendering on standard settings.
GPU (Laptop): Provides smooth 35-45 FPS on 1080p laptop panels with temporal upscaling enabled.
RAM: Official minimum system memory required to store uncompressed planetary terrain maps and active colony entity data.
Storage: Adequate drive capacity for the base game installation and regular narrative updates.
memoryCPU: AMD Ryzen 5 2600 / Intel Core i5-8500
developer_boardGPU: NVIDIA GeForce RTX 2060 (6GB) / AMD Radeon RX 5600 XT (6GB+)
laptop_macCPU (L): Intel Core i5-9300H / AMD Ryzen 5 3550H
laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 3050 Mobile (6GB, 60W+)
layersRAM: 16 GB
saveStorage (Tier): 10 GB available space (SATA SSD / HDD)
memoryCPU: AMD Ryzen 5 2600 / Intel Core i5-8500
developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
laptop_macCPU (L): Intel Core i5-9300H / AMD Ryzen 5 3550H
laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 3050 Mobile (6GB, 60W+)
layersRAM: 16 GB
saveStorage (Tier): 11 GB available space (SATA SSD)
1440p (QHD/2K) - Enthusiast (Ultra Preset, 1440p (90-120 FPS Target))
CPU: High L3-cache processor ensuring consistent frametime pacing during dense planetary storms and multi-colony management.
CPU (Laptop): High-end mobile processor maintaining 90+ FPS on QHD laptop panels.
GPU: Powers crisp 1440p resolution with maximum planetary atmospheric scattering, volumetric clouds, and detailed modular building shaders.
GPU (Laptop): Maintains locked 85-110 FPS on 1440p native laptop displays.
RAM: Abundant system memory ensuring seamless multitasking and zero background entity caching hitches.
Storage: Instantaneous map transitions and zero texture streaming latency.
memoryCPU: AMD Ryzen 7 5800X3D / Intel Core i7-12700K
developer_boardGPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
laptop_macCPU (L): Intel Core i7-13700HX / AMD Ryzen 7 7840HS
laptop_windowsGPU (L): NVIDIA GeForce RTX 4070 Mobile (115W+) / RTX 3080 Mobile (130W)
layersRAM: 32 GB
saveStorage (Tier): 10 GB PCIe Gen4 NVMe M.2 SSD
memoryCPU: AMD Ryzen 7 5800X3D / Intel Core i7-12700K
developer_boardGPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
laptop_macCPU (L): Intel Core i7-13700HX / AMD Ryzen 7 7840HS
laptop_windowsGPU (L): NVIDIA GeForce RTX 4070 Mobile (115W+) / RTX 3080 Mobile (130W)
layersRAM: 32 GB
saveStorage (Tier): 11 GB PCIe Gen4 NVMe M.2 SSD
2160p (UHD/4K) - Ultra (Max Ultra Preset, 4K (60-120 FPS with DLSS/FSR Quality))
CPU: Class-leading gaming CPU driving 4K high refresh rate monitors with zero frame pacing jitter.
CPU (Laptop): Desktop-replacement mobile processor delivering uncompromised 4K external display output.
GPU: Flagship 4K graphics rendering planetary surfaces, volcanic magma flows, and gleaming Starfleet modular architecture in razor-sharp Ultra HD.
GPU (Laptop): Premier mobile flagship GPU delivering locked 4K 60-90 FPS with Frame Generation enabled.
RAM: Ultra-fast memory bandwidth eliminating all hardware bottlenecks.
Storage: Peak NVMe transfer speeds ensuring instant game launch and map loading.
memoryCPU: AMD Ryzen 7 7800X3D / Intel Core i7-14700K
developer_boardGPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
laptop_macCPU (L): Intel Core i9-14900HX / AMD Ryzen 9 7945HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (175W)
layersRAM: 32 GB
saveStorage (Tier): 10 GB PCIe Gen4/Gen5 NVMe SSD
memoryCPU: AMD Ryzen 7 7800X3D / Intel Core i7-14700K
developer_boardGPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
laptop_macCPU (L): Intel Core i9-14900HX / AMD Ryzen 9 7945HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (175W)
layersRAM: 32 GB
saveStorage (Tier): 11 GB PCIe Gen4/Gen5 NVMe SSD
save Overall Storage
Spec: 10 GB available space (Solid State Drive Recommended)
Note: An SSD is recommended to eliminate asset loading stutter when switching between the orbital starship view and ground-level planetary settlements.
Type: SSD
Spec: 11 GB available space (Solid State Drive Recommended)
Note: Solid-state storage is recommended to minimize loading times when transitioning between the stellar sector map, internal deck cross-sections, and away missions.
Type: SSD
desktop_windows Operating System
Spec: Windows 10 Version 21H1 or newer (64-bit) / macOS 12.0+
Explanation: Requires a 64-bit operating system supporting modern multi-threaded CPU task scheduling and low-overhead graphics pipelines.
Spec: Windows 11 64-bit
Explanation: Requires Windows 11 64-bit operating system supporting low-level DirectX 12 Agility SDK command execution and modern thread scheduling.
gamepad DirectX Version
Spec: DirectX 12 / Metal compatible
Explanation: Utilizes DirectX 12 on Windows and Metal on macOS for efficient multi-threaded GPU command buffers and dynamic lighting.
Spec: DirectX 12
Explanation: Utilizes DirectX 12 for efficient multi-threaded GPU draw calls, dynamic ship lighting, and realistic phaser/torpedo particle scattering.
info_outline Other Game Notes
  • Built in Unity with dynamic atmospheric environmental simulations, multi-tier colony logistics pathfinding, and planetary weather particle systems. Features native support for both Windows 10/11 and macOS on Steam. A dedicated 6GB+ VRAM GPU and high-speed SSD are recommended for smooth real-time simulation scaling across large multi-biome planetary colonies.
  • Laptop Performance Note: Colony simulation calculations, hundreds of active crew pathfinding routines, and volumetric planetary fog put steady continuous demands on mobile CPU threads and discrete GPUs. Gaming laptops should sustain at least 70W to 95W TGP and run on a flat, well-ventilated surface or cooling pad to avoid clock throttling during fast-forward simulation speeds.
  • Laptop Consideration: G P U T G P: Target 75W-100W+ TGP on mobile GeForce or Radeon GPUs to ensure steady 60+ FPS during zoomed-in outpost views and planetary storms.
  • Laptop Consideration: Cooling Thermals: Real-time resource routing, power grid distribution, and worker AI simulate continuously; using active cooling pads helps sustain high turbo clock speeds.
  • Laptop Consideration: C P U Power Limits: Set Windows Power Delivery to High Performance mode to prevent simulation tick stuttering when colony populations grow beyond hundreds of structures.
  • Laptop Consideration: M U X Switch Optimus: Enabling discrete GPU mode via internal MUX switch eliminates latency and ensures fluid camera panning across vast isometric planetary terrains.
  • Optimization Detail: Upscaling Tech: Supports AMD FSR 2/3, Intel XeSS, and dynamic resolution scaling.
  • Optimization Detail: Key Settings Impact: Atmospheric Fog Density, Terrain Mesh Detail, Shadow Map Resolution, and Crew Simulation Rate have the most noticeable impact on overall framerates.
  • Game Name: Star Trek: Outposts Unknown
  • Engineered in Unreal Engine 5 utilizing high-detail volumetric nebula rendering, dynamic ship hull damage tessellation, and complex multi-room deck management physics. Requires a 64-bit Windows 11 installation and DirectX 12 hardware. An SSD is recommended for rapid procedural sector generation and seamless away-mission load transitions.
  • Laptop Performance Note: Unreal Engine 5's internal lighting and volumetric particle effects during heavy tactical engagements with multiple capital ships put sustained demands on mobile GPUs and CPUs. Gaming laptops should maintain at least 75W to 110W TGP and run on elevated cooling stands to avoid thermal throttling during multi-stage space battles.
  • Laptop Consideration: G P U T G P: Ensure mobile GeForce RTX or Radeon RX GPUs sustain at least 75W-105W TGP to prevent clock throttling when rendering volumetric particle storms and beam weapon arrays.
  • Laptop Consideration: Cooling Thermals: Multi-threaded crew pathfinding and continuous starship power simulation demand sustained multi-core CPU throughput; active laptop cooling pads help preserve max boost clocks.
  • Laptop Consideration: C P U Power Limits: Set Windows Power Delivery to High Performance to ensure continuous high instruction rates during chaotic multi-ship tactical skirmishes.
  • Laptop Consideration: M U X Switch Optimus: Enabling discrete GPU mode via internal MUX switch minimizes latency and ensures smooth camera panning across Voyager's complex cross-sectional decks.
  • Optimization Detail: Upscaling Tech: Supports AMD FSR 3, NVIDIA DLSS 2/3, Intel XeSS, and Unreal TSR temporal super-resolution.
  • Optimization Detail: Key Settings Impact: Volumetric Fog Density, Screen-Space Reflections, Dynamic Lighting Quality, and Particle FX have the most significant impact on rendering performance.
  • Game Name: Star Trek: Voyager - Across the Unknown
build Optimization Details
  • Upscaling Tech: Supports AMD FSR 2/3, Intel XeSS, and dynamic resolution scaling.
  • Key Settings Impact: Atmospheric Fog Density, Terrain Mesh Detail, Shadow Map Resolution, and Crew Simulation Rate have the most noticeable impact on overall framerates.
  • Upscaling Tech: Supports AMD FSR 3, NVIDIA DLSS 2/3, Intel XeSS, and Unreal TSR temporal super-resolution.
  • Key Settings Impact: Volumetric Fog Density, Screen-Space Reflections, Dynamic Lighting Quality, and Particle FX have the most significant impact on rendering performance.
laptop Laptop Considerations
  • G P U T G P: Target 75W-100W+ TGP on mobile GeForce or Radeon GPUs to ensure steady 60+ FPS during zoomed-in outpost views and planetary storms.
  • Cooling Thermals: Real-time resource routing, power grid distribution, and worker AI simulate continuously; using active cooling pads helps sustain high turbo clock speeds.
  • C P U Power Limits: Set Windows Power Delivery to High Performance mode to prevent simulation tick stuttering when colony populations grow beyond hundreds of structures.
  • M U X Switch Optimus: Enabling discrete GPU mode via internal MUX switch eliminates latency and ensures fluid camera panning across vast isometric planetary terrains.
  • G P U T G P: Ensure mobile GeForce RTX or Radeon RX GPUs sustain at least 75W-105W TGP to prevent clock throttling when rendering volumetric particle storms and beam weapon arrays.
  • Cooling Thermals: Multi-threaded crew pathfinding and continuous starship power simulation demand sustained multi-core CPU throughput; active laptop cooling pads help preserve max boost clocks.
  • C P U Power Limits: Set Windows Power Delivery to High Performance to ensure continuous high instruction rates during chaotic multi-ship tactical skirmishes.
  • M U X Switch Optimus: Enabling discrete GPU mode via internal MUX switch minimizes latency and ensures smooth camera panning across Voyager's complex cross-sectional decks.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 3050 Mobile (6GB, 60W+)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 3050 Mobile (6GB, 60W+)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 3050 Mobile (6GB, 60W+)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Mobile (115W+) / RTX 3080 Mobile (130W)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Mobile (115W+) / RTX 3080 Mobile (130W)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Mobile (115W+) / RTX 3080 Mobile (130W)
check_circle_outline Recommended based on listed requirements for UHD (4K).
Lenovo Legion Pro 7 16IRX9H with RTX 4090
Lenovo Legion Pro 7 16IRX9H with RTX 4090
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4090
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (175W)
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (175W)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (175W)

For Star Trek: Outposts Unknown Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 (6GB) / AMD Radeon RX 5600 XT (6GB+)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 (6GB) / AMD Radeon RX 5600 XT (6GB+)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 (6GB) / AMD Radeon RX 5600 XT (6GB+)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 (6GB) / AMD Radeon RX 5600 XT (6GB+)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 (6GB) / AMD Radeon RX 5600 XT (6GB+)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 (6GB) / AMD Radeon RX 5600 XT (6GB+)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 (6GB) / AMD Radeon RX 5600 XT (6GB+)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 (6GB) / AMD Radeon RX 5600 XT (6GB+)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 (6GB) / AMD Radeon RX 5600 XT (6GB+)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 (6GB) / AMD Radeon RX 5600 XT (6GB+)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 5700 XT (8GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 5700 XT (8GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
check_circle_outline Recommended based on listed requirements for UHD (4K).
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (commonly listed as 4800MHz by some retailers, but 5600MHz is common for 14th Gen HX with DDR5)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
  • memory Intel Core Ultra 9 Processor 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
MSI Vector 16 HX with RTX 5070 Ti
MSI Vector 16 HX with RTX 5070 Ti
  • memory Intel Ultra 7 255HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB DDR5 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
  • memory Intel Core Ultra 7 240H
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB LPDDR5X 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32 GB DDR5 6400MHz (2x16GB)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)

For Star Trek: Voyager - Across the Unknown Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 5700 XT (8GB)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 5700 XT (8GB)
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 5700 XT (8GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 5700 XT (8GB)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 5700 XT (8GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
check_circle_outline Recommended based on listed requirements for UHD (4K).
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (commonly listed as 4800MHz by some retailers, but 5600MHz is common for 14th Gen HX with DDR5)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
  • memory Intel Core Ultra 9 Processor 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
MSI Vector 16 HX with RTX 5070 Ti
MSI Vector 16 HX with RTX 5070 Ti
  • memory Intel Ultra 7 255HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB DDR5 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
  • memory Intel Core Ultra 7 240H
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB LPDDR5X 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32 GB DDR5 6400MHz (2x16GB)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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