Select Games to Compare
Benchmark your exact mobile GPU wattage (TGP), battery throttling drops, and cooling pad requirements for these games.
Sagas of Lumin vs Cyberpunk 2077
| close | close |
|---|---|
| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Feb 4, 2027 | Dec 10, 2020 |
| Developer | |
| Elos Games And Arts | CD Projekt Red |
| Publisher | |
| GameDev.ist | CD Projekt |
| Genre(s) | |
| Action RPG, Semi-Open World, Dragon Riding, Steampunk Fantasy, Third-Person Action | Action RPG, Open World, Sci-Fi, Cyberpunk, First-Person |
| Engine | |
| Unreal Engine 5 | REDengine 4 |
| stars Ratings & Price | |
| Content Rating | |
| Mature | Mature 17+ |
| Avg. User Rating | |
| 4.7 / 5.0 | 4.2 / 5.0 |
| Current Price (USD) | |
| $29.99 | $59.99 |
| tune Key Specs | |
| Quick Highlights | |
|
|
| sports_esports Gameplay & Mechanics | |
| Companions/Followers | |
|
|
| Key Collectibles | |
|
|
| Key Themes | |
|
|
| colorize Combat & Gear | |
| Weapons Overview | |
|
|
| Armor / Gear Sets | |
|
|
| Outfits/Customization | |
|
|
| trending_up Progression & Upgrades | |
| Skills & Progression | |
|
Progression is bifurcated between Drair human combat abilities and dragon mastery. Ground trees include Blade Mastery (combos, parries, posture breaks), Steampunk Firearms & Ballistics (revolvers, lever-action rifles), and Elemental Spellcraft (pyromancy, wind shearing, thunder blasts). Dragon skill trees include Aerial Aerobatics (barrel rolls, high-dive kinetic slams, hover maneuvers), Breath Weapons (flame streams, acid burst, concussive roars), and Autonomous AI Directives for ground assistance. |
N/A |
| public World & Exploration | |
| World & Level Design | |
|
The game features a sprawling semi-open world divided into distinct geographic and atmospheric zones: the Soaring Cloudlands of Zephyria, the Jagged Basalt Spires of the Drair Sanctuaries, the Smog-Choked Industrial Skylands of New Aethelgard, the Sunken Verdant Canopy, and the Floating Ruined Citadels of the First Drair. Each region offers verticality spanning from low-altitude canopy trenches to stratosphere-level storm belts. |
Night City is a vast and incredibly dense urban open world, divided into six main districts: Watson (run-down, industrial, diverse), Westbrook (upscale, Japantown, corporate plazas), City Center (corporate heart, skyscrapers), Heywood (residential, diverse socio-economic areas, Valentinos turf), Santo Domingo (industrial, working-class, 6th Street turf), and Pacifica (once a resort district, now impoverished and dangerous, Voodoo Boys turf). The surrounding Badlands (desert outskirts) are also explorable. The city is known for its verticality and intricate layout. |
| Playable Vehicles | |
|
|
| Notable Fauna/Mounts | |
|
|
| book Story & Characters | |
| Main Characters | |
|
|
| Example Missions | |
|
|
| people Multiplayer | |
| Multiplayer Details | |
|
Single-Player Focused. Sagas of Lumin is crafted entirely around an immersive, story-driven single-player campaign that emphasizes the personal bond between the rider and their dragon companion without multiplayer distractions. |
A standalone multiplayer game set in the Cyberpunk universe was once in development but was later canceled. Cyberpunk 2077 itself is a single-player experience with no multiplayer modes. |
| extension Editions & DLC | |
| Available Editions | |
|
Standard Edition ($29.99 USD) includes the full base game on PC (Steam). Deluxe Edition ($39.99 USD) adds the digital original orchestral soundtrack, digital concept artbook detailing Drair clan heraldry and dragon biology, the exclusive 'Obsidian Wyrm' dragon skin, and the 'Grand Master Ceremonial Robes' cosmetic outfit. |
Available in Standard Edition. A Collector's Edition was released with numerous physical items (V statue, artbook, SteelBook, world compendium, postcards, map, etc.). The game later received a major 2.0 update and the 'Phantom Liberty' expansion, which can be purchased separately or as part of a bundle. An 'Ultimate Edition' bundling the base game and Phantom Liberty was also released. |
| Post-Launch Content / DLC | |
|
The developers have outlined a post-launch roadmap featuring free seasonal dragon customization packs, a high-difficulty 'Sky Colosseum' arena challenge mode with wave-based aerial dogfights, expanded crafting recipes for steampunk munitions, and a planned narrative expansion exploring the untamed Outermost Reaches. |
The game received numerous patches and significant free updates (like the 2.0 update which overhauled perks, cyberware, AI, and police systems). One major paid story expansion, 'Phantom Liberty,' was released, adding a new district (Dogtown), storyline, characters, weapons, and abilities. CD Projekt Red has stated Phantom Liberty is the only planned major expansion. |
| help_outline FAQ | |
| Frequently Asked Questions | |
|
|
| build Technical Details | |
| Graphics & Visual Fidelity | |
|
Powered by Unreal Engine 5 with stunning stylized fantasy art direction. Utilizes dynamic volumetric cloudscapes, physically based dragon flight physics, realistic lighting across floating islands, and dramatic particle effects for dragon breath, magic spells, and steampunk steam plumes. |
Powered by REDengine 4, Cyberpunk 2077 showcases a visually stunning and incredibly dense Night City, renowned for its neon-drenched streets, towering skyscrapers, detailed interiors, and diverse character designs. It features advanced global illumination, reflections, and particle effects. Ray tracing (including Path Tracing in 'Overdrive Mode' on high-end PCs) significantly enhances visual fidelity with realistic lighting, shadows, and reflections, but is extremely demanding. |
| Audio & Soundtrack | |
|
Features a stirring orchestral musical score blending sweeping brass and soaring strings during high-altitude flights with rhythmic percussion and industrial brass during steampunk combat encounters, backed by visceral 3D spatial audio for roaring wind, flapping wings, and echoing gunfire. |
Original score composed by Marcin Przybyłowicz, P. T. Adamczyk, and Paul Leonard-Morgan, featuring a blend of electronic, industrial, synthwave, and rock elements reflecting Night City's atmosphere. Features an extensive list of licensed tracks from various artists (real and fictional in-universe bands like Samurai, fronted by Johnny Silverhand) across multiple in-game radio stations covering diverse genres. Sound design emphasizes futuristic tech, distinct weapon sounds, and the cacophony of a bustling, dangerous city. |
| User Interface (UI/UX) | |
|
Features a clean, minimalist fantasy HUD with diegetic flight indicators. In flight, pitch and altitude horizons dynamically adapt to screen borders, alongside dragon stamina and breath gauges. On foot, the interface transitions to classic ARPG health, stamina, and hotkey wheels, complemented by an interactive 3D map of the floating continents. |
Features a diegetic first-person HUD integrated into V's optical implants, displaying health, ammo, mini-map, objectives, and contextual hacking prompts. The inventory, character (skills, cyberware), journal, and map are accessed through a menu system. Braindances offer a unique investigative UI. Extensive use of in-world UIs on screens and advertisements. |
| Accessibility Options | |
|
Offers a comprehensive accessibility suite including customizable flight controls (inverted flight axes, pitch assist, auto-leveling horizon), combat difficulty modifiers, target lock-on strength adjustments, full key and gamepad remapping, high-contrast subtitles, and colorblind visual filters. |
Offers a robust suite of accessibility options, including extensive subtitle customization (size, background, speaker names), control remapping (full on PC), aim assist options, options to reduce camera motion and screen effects, colorblind modes, UI scaling, options for hold vs. toggle for actions, and various gameplay difficulty modifiers. |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - RT High (1080p ~60 FPS, RT Ultra Preset, DLSS/FSR Quality/Balanced) (Ray Tracing Ultra Preset, DLSS/FSR Quality or Balanced) CPU: CPU for 1080p/60FPS with Ultra RT. CPU (Laptop): Top-tier laptop CPUs. GPU: Desktop GPU for 1080p/60FPS with Ultra RT. GPU (Laptop): Flagship RT capable laptop GPUs. 12GB+ VRAM crucial, DLSS vital. RAM: 20GB RAM minimum, 32GB recommended for Ultra RT. Storage: NVMe SSD strongly recommended. | |
| — | memoryCPU: Intel Core i9-12900 or AMD Ryzen 9 7900X developer_boardGPU: NVIDIA GeForce RTX 3080 Ti (12GB) / RTX 4070 Ti (12GB) laptop_macCPU (L): Intel Core i9-12900HX / AMD Ryzen 9 6900HX or better laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP) / RTX 4080 Mobile (12GB, Max TGP). layersRAM: 20 GB saveStorage (Tier): 70 GB NVMe SSD |
| 1080p (Full HD) - Recommended (1080p ~60 FPS, High Preset, No Ray Tracing) (High Preset, Ray Tracing OFF) CPU: Recommended desktop CPU for 1080p/60FPS High (CPU is very important). CPU (Laptop): High-end laptop CPUs due to CPU intensity. GPU: Recommended desktop GPU for 1080p/60FPS High. GPU (Laptop): Performance-focused laptop GPUs. 8GB VRAM crucial. RAM: 16GB RAM strongly recommended. Storage: NVMe SSD strongly recommended. | |
| — | memoryCPU: Intel Core i7-12700 or AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 2060 Super (8GB) / RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB) or Intel Arc A770 laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H or better. **Modern Intel Core i7/i9 HX-series / AMD Ryzen 7/9 HS/HX-series with high clock speeds are ideal.** laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP) / RTX 4060 Mobile (8GB, High TGP). **An RTX 3070 Ti Mobile or RTX 4070 Mobile would offer a more consistent 60 FPS+ at 1080p High.** layersRAM: 16 GB saveStorage (Tier): 70 GB NVMe SSD |
| 1080p (Full HD) - Recommended (High Preset, 1080p @ 60-120 FPS) CPU: Six-core processor providing high single-core IPC to handle dense airship skirmishes without drops. CPU (Laptop): Eight-core mobile CPU delivering consistent performance across airborne and infantry combat. GPU: Upper mid-range GPU delivering detailed textures, advanced volumetric clouds, and high framerates. GPU (Laptop): Handles high settings at 1080p with DLSS quality mode for fluid 60-100 FPS gameplay. RAM: Dual-channel memory configuration eliminating traversal hitching during fast dives. Storage: Solid-state drive provides instant asset streaming across expansive sky regions. | |
memoryCPU: AMD Ryzen 5 5500 / Intel Core i7-8700K developer_boardGPU: NVIDIA GeForce RTX 2070 (8 GB) / AMD Radeon RX 5700 XT (8 GB) / Intel Arc A750 (8 GB) laptop_macCPU (L): AMD Ryzen 7 5800H / Intel Core i7-11800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile (6 GB, 95W TGP) layersRAM: 16 GB saveStorage (Tier): 60 GB available space (NVMe SSD) | — |
| 1080p (Full HD) - RT Minimum (1080p ~30 FPS, RT Low Preset, DLSS/FSR Balanced) (Ray Tracing Low Preset, DLSS/FSR Balanced) CPU: CPU for 1080p/30FPS with basic RT. CPU (Laptop): High-end laptop CPU. GPU: Minimum desktop GPU for 1080p/30FPS with basic RT (AMD needs higher tier for RT). GPU (Laptop): RT capable laptop GPUs. DLSS/FSR essential. RAM: 16GB RAM required. Storage: NVMe SSD required. | |
| — | memoryCPU: Intel Core i7-9700 or AMD Ryzen 5 5600 developer_boardGPU: NVIDIA GeForce RTX 2060 (6GB) / RTX 3060 (8GB) or AMD Radeon RX 6800 XT (16GB) laptop_macCPU (L): Intel Core i7-10870H / AMD Ryzen 7 5800H or better laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile (6GB, High TGP) / RTX 4060 Mobile (8GB, High TGP). **An RTX 3070 Mobile or RTX 4070 Mobile would be significantly better for RT.** layersRAM: 16 GB saveStorage (Tier): 70 GB NVMe SSD |
| 1080p (Full HD) - Minimum (1080p ~30 FPS, Low Preset, No Ray Tracing) (Low Preset, Ray Tracing OFF) CPU: Minimum desktop CPU for 1080p at lower settings. CPU (Laptop): Estimated laptop CPU equivalent. Newer i5/Ryzen 5 H-series with good single-core performance recommended. GPU: Minimum desktop GPU for 1080p at lower settings. GPU (Laptop): Estimated laptop GPUs. 6GB VRAM highly recommended. RAM: Minimum RAM requirement (post 2.0 update increased this). Storage: SSD is mandatory. | |
| — | memoryCPU: Intel Core i7-6700 or AMD Ryzen 5 1600 developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 580 (8GB) or Intel Arc A380 laptop_macCPU (L): Intel Core i7-8750H / AMD Ryzen 5 3600 (Laptop equivalent) or better laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 2060 Mobile (6GB) / RTX 3050 Ti Mobile (4GB, High TGP). **An RTX 3060 Mobile or RTX 4050 Mobile (High TGP) would be a much better entry point for stable 1080p Low/Medium.** layersRAM: 12 GB saveStorage (Tier): 70 GB SSD |
| 1080p (Full HD) - Minimum (Low/Medium Preset, 1080p @ 60 FPS) CPU: Capable 6-core processor managing flight aerodynamics, flocking AI, and ground physics. CPU (Laptop): Standard mobile quad/six-core CPU maintaining adequate clocks under aerial load. GPU: Entry-level graphics card capable of 1080p rendering with modest graphical settings. GPU (Laptop): Entry laptop GPU delivering steady 1080p 60 FPS on low settings with dynamic resolution. RAM: Sufficient memory allocation to prevent system pagefile swapping during world exploration. Storage: Standard storage requirement for baseline game files and high-resolution textures. | |
memoryCPU: AMD Ryzen 5 1600 / Intel Core i5-8400 developer_boardGPU: NVIDIA GeForce GTX 1060 (6 GB) / AMD Radeon RX 580 (8 GB) laptop_macCPU (L): AMD Ryzen 5 4600H / Intel Core i5-10300H laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile (4 GB) / AMD Radeon RX 5500M layersRAM: 12 GB saveStorage (Tier): 60 GB available space (HDD/SSD) | — |
| 1440p (QHD/2K) - RT Ultra (1440p ~60 FPS, RT Ultra Preset, DLSS/FSR Balanced/Performance) (Ray Tracing Ultra Preset, DLSS/FSR Balanced or Performance) CPU: Desktop CPU for 1440p/60FPS with Ultra RT. CPU (Laptop): Flagship laptop CPUs. GPU: Desktop GPU for 1440p/60FPS with Ultra RT. GPU (Laptop): Flagship laptop GPUs needed. 12GB+ VRAM essential, DLSS critical. RAM: 32GB RAM strongly recommended. Storage: NVMe SSD required. | |
| — | memoryCPU: Intel Core i9-12900 or AMD Ryzen 9 7900X developer_boardGPU: NVIDIA GeForce RTX 3080 Ti (12GB) / RTX 4080 (16GB) laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX or better laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile (12GB, Max TGP) / RTX 4090 Mobile (16GB, Max TGP). layersRAM: 20 GB saveStorage (Tier): 70 GB NVMe SSD |
| 1440p (QHD/2K) - Enthusiast (High/Ultra Preset, 1440p (QHD) @ 120+ FPS) CPU: High single-core IPC processor maintaining seamless performance during massive air fleet sieges. CPU (Laptop): Modern high-efficiency mobile processor ensuring zero CPU bottlenecks at 1440p. GPU: High-end desktop GPU delivering native 1440p rendering with maximum view distance and particle effects. GPU (Laptop): Delivers desktop-class 1440p performance with DLSS Frame Generation enabled. RAM: High-bandwidth memory facilitating rapid asset streaming to the GPU buffer. Storage: High-speed PCIe Gen 4 storage provides seamless transition between skies and ground ruins. | |
memoryCPU: AMD Ryzen 7 5700X / Intel Core i5-12600K developer_boardGPU: NVIDIA GeForce RTX 3070 Ti (8 GB) / AMD Radeon RX 6800 (16 GB) laptop_macCPU (L): AMD Ryzen 7 7840HS / Intel Core i7-13700H laptop_windowsGPU (L): NVIDIA GeForce RTX 4070 Mobile (8 GB, 115W+ TGP) layersRAM: 16 GB saveStorage (Tier): 60 GB available space (NVMe PCIe 4.0 SSD) | — |
| 2160p (UHD/4K) - Ultra (Max Quality Preset, 4K (2160p) @ 60-120 FPS) CPU: Top-tier gaming processor ensuring instantaneous draw calls and complex aerodynamics physics. CPU (Laptop): Enthusiast desktop-replacement mobile processor offering supreme computational headroom. GPU: Massive VRAM and rasterization throughput for native 4K UHD rendering without compromise. GPU (Laptop): Drives native 4K resolution on external gaming displays with max ray-traced shadows and reflections. RAM: Ample memory headroom for uncompressed 4K skybox textures and high-poly dragon assets. Storage: Sub-second load times throughout world travel and aerial dungeon incursions. | |
memoryCPU: AMD Ryzen 7 7800X3D / Intel Core i7-13700K developer_boardGPU: NVIDIA GeForce RTX 4080 (16 GB) / AMD Radeon RX 7900 XTX (24 GB) laptop_macCPU (L): AMD Ryzen 9 7945HX / Intel Core i9-14900HX laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (16 GB, 175W TGP) layersRAM: 32 GB saveStorage (Tier): 60 GB available space (NVMe PCIe 4.0 SSD) | — |
| 2160p (UHD/4K) - RT Overdrive (Path Tracing) (Targeting ~60 FPS, DLSS Performance/Ultra Performance with Frame Generation) (Ray Tracing: Overdrive Preset, DLSS Performance/Ultra Performance + Frame Generation (DLSS 3.5)) CPU: Flagship desktop CPU for attempting RT Overdrive. CPU (Laptop): Absolute flagship laptop CPUs essential. GPU: The most powerful desktop GPU, heavily reliant on DLSS 3.5 for playable Overdrive mode. GPU (Laptop): The absolute best laptop GPU, and it will be pushed to its limits. Path Tracing is exceptionally demanding. RAM: 32GB RAM essential for RT Overdrive. Storage: NVMe SSD required. | |
| — | memoryCPU: Intel Core i9-13900K or AMD Ryzen 9 7950X3D developer_boardGPU: NVIDIA GeForce RTX 4090 (24GB) laptop_macCPU (L): Intel Core i9-13980HX/14900HX / AMD Ryzen 9 7945HX3D (if available). **The most powerful laptop CPUs available.** laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **Even this will struggle significantly with RT Overdrive at 4K and will need aggressive DLSS settings including Frame Generation. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent with strong RT) would be needed for a truly comfortable experience. (Highly Speculative)** layersRAM: 24 GB saveStorage (Tier): 70 GB NVMe SSD |
| save Overall Storage | |
| Spec: 60 GB available space (SSD strongly recommended) Note: SSD ensures zero stutter when dynamically transitioning between aerial flight and ground exploration. Type: SSD | Spec: 70 GB available space (SSD Required). Phantom Liberty DLC adds approx. 33GB. Note: An NVMe SSD is strongly recommended for the best experience due to asset streaming, fast loading, and to mitigate texture pop-in. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 10 / Windows 11 (64-bit) Explanation: Modern 64-bit Windows OS required for multi-threaded physics calculations and DirectX 12 runtime. | Spec: 64-bit Windows 10 Explanation: 64-bit Windows 10 or Windows 11 is required. |
| gamepad DirectX Version | |
| Spec: DirectX Version 12 (DirectX 11 Minimum) Explanation: DirectX 12 enables enhanced shader execution, volumetric cloud simulation, and dynamic lighting. | Spec: DirectX 12 Explanation: DirectX 12 API is required. |
| info_outline Other Game Notes | |
|
|
| build Optimization Details | |
|
|
| laptop Laptop Considerations | |
|
|
info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Sagas of Lumin Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.