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REPLACED vs Far Cry New Dawn
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Apr 14, 2026 | Feb 15, 2019 |
| Developer | |
| Sad Cat Studios | Ubisoft Montreal, Ubisoft Kyiv, Ubisoft Shanghai |
| Publisher | |
| Thunderful Publishing | Ubisoft |
| Genre(s) | |
| Action-Platformer, Cyberpunk Thriller | Action-Adventure, Open World, First-Person Shooter, Post-Apocalyptic, RPG-lite |
| Engine | |
| Unity (Heavily Modified 2.5D) | Dunia Engine (Modified CryEngine) |
| stars Ratings & Price | |
| Content Rating | |
| Mature (Violence, Gore, Strong Language) | Mature 17+ |
| Avg. User Rating | |
| 4.5 / 5.0 | 3.7 / 5.0 |
| Current Price (USD) | |
| $24.99 | $39.99 |
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| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
| Companions/Followers | |
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| Key Collectibles | |
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| Key Themes | |
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| colorize Combat & Gear | |
| Weapons Overview | |
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| Armor / Gear Sets | |
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| Outfits/Customization | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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Progression is tied to both hardware and software upgrades via the 'Wingman' handheld device. Players can unlock the 'Heavy Strike' capability using a mechanized pickaxe to break armored enemy shields. The 'Huxley' gun can be upgraded to deflect bullets and perform double-jumps. Narrative upgrades are earned through side quests in hubs, such as improved 'Medstims' for health recovery and AI processing enhancements that unlock new dialogue choices or hacking capabilities for environmental puzzles. |
Progression is heavily tied to upgrading the Prosperity home base. Facilities like the Weapons Workbench, Garage, Training Camp, Infirmary, Explosives Lab, Healing Garden, and Cartography office can be upgraded using Ethanol, unlocking higher-tier weapon/vehicle crafting, increased health, stronger companions, faster fast travel, and revealed map locations. Players earn Perk Points from challenges, Treasure Hunts, and leveling up to unlock abilities in categories like Brawler, Covert, Survivor, and specific companion-enhancing perks. Crafting materials are diverse (Components, Duct Tape, Gears, Springs, Titanium, Carbon Fiber, Circuit Boards) and tiered, corresponding to weapon/vehicle ranks. |
| public World & Exploration | |
| World & Level Design | |
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The world is divided into distinct districts and social tiers. Phoenix-City serves as the primary urban hub, featuring high-tech corporate offices and the heavily guarded 'Wall.' Beyond the city lie the Industrial Wastelands, crumbling shanty towns like Prospero (built in an abandoned train station), and subterranean Termite Hideouts. While the gameplay is side-scrolling, these regions feature 'Open World Hubs' where players can freely walk, interact with NPCs, and discover lore, transitioning from linear action sequences to exploratory narrative environments. |
Hope County's map is a condensed and significantly altered version of Far Cry 5's, reflecting 17 years of post-nuclear transformation. Familiar landmarks are often overgrown or repurposed. Key areas include Prosperity (home base), Highwaymen outposts, and New Eden's territory. A major addition is 'Expeditions,' which take players to self-contained, off-map locations across the USA, such as a crashed I.S.S. space station in Louisiana, Alcatraz Island, a Navajo Bridge in Arizona, a Florida amusement park, and a government plane wreck. These offer unique environments and high-value resources. |
| Playable Vehicles | |
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| book Story & Characters | |
| Main Characters | |
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| Example Missions | |
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| people Multiplayer | |
| Multiplayer Details | |
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N/A - This is a strictly single-player cinematic experience. |
The primary multiplayer offering is two-player online co-op for the main campaign and Expeditions. Players can tackle missions, explore the world, and fight the Highwaymen together. Co-op enhances tactical options and allows for reviving downed partners. There is no competitive multiplayer mode or a map editor like Far Cry Arcade from Far Cry 5. |
| extension Editions & DLC | |
| Available Editions | |
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Standard Edition ($24.99) includes the base game. Xbox Game Pass Edition provides day-one access for subscribers on PC and Console. A Physical Deluxe Edition has been teased, potentially including a digital soundtrack by Igor Gritsay and a handcrafted pixel-art book detailing the game's 2.5D technical pipeline. |
Available in Standard Edition and Deluxe Edition. The Deluxe Edition included the Knight Pack (SVD Claymore variant and sidecar motorcycle skin), the Hurk Legacy Pack (Hurkling outfit, Hurk's Wrath M249 variant, and Hurk Legacy off-road vehicle skin), and the Retro Sci-Fi M133M shotgun skin and RAT4 rocket launcher skin. Pre-order bonuses often included a unique Unicorn Trike skin. |
| Post-Launch Content / DLC | |
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Sad Cat Studios is currently focused on the core release. No specific DLC has been announced, but the developers have expressed interest in expanding the lore of Phoenix-City and potentially adding new arcade mini-games or challenge modes for the combat system post-launch. |
Post-launch support for Far Cry New Dawn was minimal compared to mainline titles. It primarily consisted of cosmetic item packs available for purchase (e.g., weapon skins, outfits) and some free Ubisoft Club rewards. No major narrative DLC expansions were released, as the game itself is a spin-off sequel. |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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The game uses a unique 2.5D 'modernized pixel art' style. It features 3D geometry textured with pixel assets, allowing for real-time volumetric shadows, dynamic smoke, and anamorphic lens effects. The fixed 21:9 aspect ratio creates a cinematic, widescreen feel reminiscent of 80s sci-fi film. |
Built on the Dunia Engine, New Dawn showcases a striking 'superbloom' post-apocalyptic aesthetic. Hope County is transformed with vibrant, almost alien-looking flora, vivid colors, and unique atmospheric effects like auroras. This contrasts sharply with Far Cry 5's pre-collapse realism. Environmental storytelling is strong, with remnants of the old world overgrown or repurposed by survivors and the Highwaymen. Character models and weapon designs reflect the scavenged, makeshift theme. |
| Audio & Soundtrack | |
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Composed by Igor Gritsay, the soundtrack is a moody, synth-driven experience that blends 1980s retro-wave with dark, industrial undertones. Notable tracks include 'Void' and 'Take Me Back,' featuring haunting vocals by Marina Thorik that emphasize the game's somber atmosphere. |
The original score by Tyler Bates and John Swihart captures the dual nature of the world – hopeful rebuilding mixed with brutal survival. Licensed tracks, often with a retro or folk vibe, feature on in-game radios. The Highwaymen have their own distinct, aggressive musical themes and radio broadcasts, contributing to their menacing presence. Sound design emphasizes the makeshift nature of weapons (clanky, jury-rigged) and the vibrant but dangerous wildlife. |
| User Interface (UI/UX) | |
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The UI is highly diegetic, centered around the 'Wingman' — an in-game CRT-style terminal. When accessed, the camera zooms into the device, showing the protagonist's thumb scrolling through text. Health and weapon charges are integrated into subtle HUD elements that mimic 1980s retro-tech aesthetics. |
The UI retains Far Cry's first-person HUD elements (compass, ammo, health) but with a distinct 'DIY' post-apocalyptic aesthetic. Health is represented by segmented bars that regenerate up to the last full segment. Enemy health bars and rank indicators are more prominent due to the RPG-lite tiered system. Crafting and upgrade menus are frequently accessed and crucial for progression. |
| Accessibility Options | |
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The game includes adjustable difficulty settings, custom volume controls, and stereo sound optimization. Crucially for accessibility, it offers a 'Keyboard Only' option and allows players to disable Quick Time Events (QTEs) during cinematic sequences. |
Far Cry New Dawn inherits many accessibility features from Far Cry 5, including customizable controls (key remapping, sensitivity), aim assist options, adjustable difficulty levels (Easy, Normal, Hard), and extensive subtitle customization (size, background opacity, speaker names). Colorblind modes are also available. |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Minimum (Low-Medium) CPU: Baseline for handling physics and background NPC logic. CPU (Laptop): 4-core high-clock equivalent. GPU: Minimum VRAM required for high-resolution pixel textures. GPU (Laptop): Modern entry-level with DLSS support. RAM: Required for asset streaming in detailed 2.5D environments. Storage: Prevents stutter during district transitions. | |
memoryCPU: Intel Core i5-8400 / AMD Ryzen 5 1600 developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 laptop_macCPU (L): Intel i5-10300H laptop_windowsGPU (L): RTX 3050 Laptop (95W) layersRAM: 16 GB saveStorage (Tier): 8 GB SSD | — |
| 1080p (Full HD) - Recommended (1080p ~60 FPS, High Preset) (High Preset) CPU: Recommended desktop CPU for 1080p at 60 FPS. CPU (Laptop): Estimated mid-range laptop CPUs for smoother 1080p gameplay. GPU: Recommended desktop GPU for 1080p at 60 FPS. GPU (Laptop): Estimated performance-focused laptop GPUs for recommended 1080p. RAM: Recommended RAM for smoother performance (16GB beneficial for higher settings/resolutions and modern systems). Storage: SSD strongly recommended. | |
| — | memoryCPU: Intel Core i7-4790 @ 3.6 GHz or AMD Ryzen 5 1600 @ 3.2 GHz or equivalent developer_boardGPU: NVIDIA GeForce GTX 970 (4GB) or AMD Radeon R9 290X (4GB) or NVIDIA GeForce GTX 1060 (3GB/6GB) or AMD Radeon RX 480 (4GB) laptop_macCPU (L): Intel Core i7-6700HQ / AMD Ryzen 5 2500U equivalent or better. **Modern laptop CPUs like Intel Core i5 11th gen+ / AMD Ryzen 5 5000 series+ are recommended for consistent performance with newer GPUs.** laptop_windowsGPU (L): NVIDIA GeForce GTX 1060 Mobile (3GB/6GB) / AMD Radeon RX 570 Mobile equivalent or better. **Modern laptop GPUs like the NVIDIA GeForce RTX 3050/3050 Ti Mobile, RTX 4050 Mobile, and above will comfortably achieve 1080p High/Ultra settings at high framerates (60 FPS++). An RTX 3060 Mobile or RTX 4060 Mobile will provide an exceptional 1080p Ultra experience.** layersRAM: 8 GB saveStorage (Tier): 30 GB HDD (SSD Recommended) |
| 1080p (Full HD) - Minimum (720p ~30 FPS, Low Preset) (Low Preset) CPU: Minimum desktop CPU for 720p at 30 FPS. CPU (Laptop): Estimated laptop CPU equivalent for minimum performance. Modern entry-level laptop CPUs (e.g., Intel Core i3 11th gen+, AMD Ryzen 3 4000 series+) will exceed this. GPU: Minimum desktop GPU for 720p at 30 FPS. GPU (Laptop): Estimated laptop GPUs for minimum performance targets. Modern entry-level dedicated GPUs will be significantly better. RAM: Minimum RAM requirement. Storage: HDD is minimum. | |
| — | memoryCPU: Intel Core i5-2400 @ 3.1 GHz or AMD FX-6350 @ 3.9 GHz or equivalent developer_boardGPU: NVIDIA GeForce GTX 670 (2GB) or AMD Radeon R9 270X (2GB) or equivalent laptop_macCPU (L): Intel Core i5-4210H / AMD A10-7800 equivalent or better laptop_windowsGPU (L): NVIDIA GeForce GTX 860M (2GB) / GTX 950M (2GB) / AMD Radeon R9 M280X equivalent or better. **An NVIDIA GeForce RTX 3050 Mobile (even low TGP) or RTX 4050 Mobile will easily surpass this for 1080p Low/Medium and achieve high framerates.** layersRAM: 8 GB saveStorage (Tier): 30 GB HDD |
| 1440p (QHD/2K) - Recommended (High) CPU: Ensures stable frame pacing during high-intensity combat. CPU (Laptop): High-performance mobile silicon. GPU: Handles volumetric shadows and 21:9 resolution scaling. GPU (Laptop): Ideal for maintaining 60FPS at 1440p. RAM: Standard for high-end assets. Storage: Fastest load times for hub areas. | |
memoryCPU: Intel Core i7-10700K / AMD Ryzen 7 3700X developer_boardGPU: NVIDIA RTX 3070 / AMD RX 6700 XT laptop_macCPU (L): Ryzen 9 5900HX laptop_windowsGPU (L): RTX 4070 Laptop (115W+) layersRAM: 16 GB saveStorage (Tier): 8 GB NVMe SSD | — |
| 1440p (QHD/2K) - High (1440p ~60 FPS, High/Ultra Preset) (High/Ultra Preset) CPU: Desktop CPU for 1440p at 60 FPS. CPU (Laptop): Estimated high-end laptop CPUs suitable for 1440p. GPU: Desktop GPU for 1440p at 60 FPS. GPU (Laptop): Estimated performance laptop GPUs for 1440p. RAM: 16GB RAM recommended. Storage: SSD recommended. | |
| — | memoryCPU: Intel Core i7-6700K @ 4.0 GHz or AMD Ryzen 7 1700X @ 3.4 GHz or equivalent developer_boardGPU: NVIDIA GeForce GTX 1070 (8GB) or AMD RX Vega 56 (8GB) laptop_macCPU (L): Intel Core i7-7700HQ / AMD Ryzen 7 3750H equivalent or better. **Modern laptop CPUs like Intel Core i7 11th gen+ / AMD Ryzen 7 5000 series+ are recommended.** laptop_windowsGPU (L): NVIDIA GeForce GTX 1070 Mobile (8GB) / RTX 2060 Mobile (6GB) / AMD Radeon RX 5700M equivalent or better. **NVIDIA GeForce RTX 3060 Mobile, RTX 4060 Mobile, and above will provide excellent performance at 1440p High/Ultra settings (60 FPS+). An RTX 3070 Mobile or RTX 4070 Mobile will deliver a very smooth 1440p Ultra experience.** layersRAM: 16 GB saveStorage (Tier): 30 GB SSD. |
| 2160p (UHD/4K) - Ultra/4K (Max/Epic) CPU: Best-in-class for uncompromised performance. CPU (Laptop): Desktop-class mobile performance. GPU: Required for native 4K 60FPS with all volumetric effects active. GPU (Laptop): Top-tier mobile GPU required for 4K. RAM: Recommended for Ultra settings and multitasking. Storage: Recommended for high-speed streaming. | |
memoryCPU: Intel Core i9-12900K / AMD Ryzen 9 5950X developer_boardGPU: NVIDIA RTX 4080 / RTX 5090 (Demo Capture) laptop_macCPU (L): Intel i9-13980HX laptop_windowsGPU (L): RTX 4090 Laptop (175W) layersRAM: 32 GB saveStorage (Tier): 8 GB NVMe SSD | — |
| 2160p (UHD/4K) - Ultra 4K (~30-60 FPS, High/Ultra Preset) (High/Ultra Preset) CPU: Desktop CPU recommendation for 4K. CPU (Laptop): Estimated top-tier laptop CPUs for 4K, GPU is primary factor. GPU: Original desktop GPU recommendation for 4K/60 often involved multi-GPU. A single powerful card is the modern approach. GPU (Laptop): Estimated highest-end laptop GPUs (for the era) needed for 4K. Modern high-end laptop GPUs offer significantly better 4K performance. RAM: 16GB RAM required, 32GB can offer smoother experience on modern 4K systems. Storage: SSD required. | |
| — | memoryCPU: Intel Core i7-6700K @ 4.0 GHz or AMD Ryzen 7 1700X @ 3.4 GHz or equivalent (or newer) developer_boardGPU: NVIDIA GeForce GTX 1080 SLI / NVIDIA GeForce RTX 2070 SLI or AMD RX Vega 56 CFX (Official 4K60 targets often listed SLI/CFX for older games, a single powerful modern card is better). A single GTX 1080 Ti / RTX 2080 was more realistic for single card 4K/High. laptop_macCPU (L): Intel Core i7-8750H / AMD Ryzen 7 4800H equivalent or better. **Modern high-performance laptop CPUs (Intel Core i7/i9 HX-series, AMD Ryzen 7/9 HS/HX-series) are recommended for 4K gaming.** laptop_windowsGPU (L): NVIDIA GeForce RTX 2080 Mobile (8GB). **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080/Ti Mobile, RTX 4080/4090 Mobile) will comfortably run the game at 4K with High/Ultra settings, often achieving 60 FPS or more. An RTX 3060 Mobile (High TGP) or RTX 4060 Mobile can achieve playable 4K at adjusted settings.** layersRAM: 16 GB saveStorage (Tier): 30 GB SSD. |
| save Overall Storage | |
| Spec: 8 GB available space Note: SSD highly recommended for seamless transitions between cinematic and gameplay. Type: Unknown | Spec: 30 GB available space (SSD Recommended). Note: SSD is strongly recommended for faster load times, especially with frequent travel between Hope County and Expedition locations. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 10/11 64-bit Explanation: Required for modern DirectX features and memory management. | Spec: Windows 7 SP1, Windows 8.1, Windows 10 (64-bit versions only) Explanation: Only 64-bit Windows 7 or newer is supported. Windows 10/11 64-bit recommended for modern hardware. |
| gamepad DirectX Version | |
| Spec: Version 12 Explanation: Essential for real-time volumetric shadows and light models. | Spec: DirectX 11 Explanation: DirectX 11 is required. |
| info_outline Other Game Notes | |
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| build Optimization Details | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For REPLACED Specifically
For Far Cry New Dawn Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.