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Raji: Kaliyuga vs Dishonored
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Oct 15, 2026 | Oct 9, 2012 |
| Developer | |
| Nodding Heads Games | Arkane Studios |
| Publisher | |
| Nodding Heads Games | Bethesda Softworks |
| Genre(s) | |
| Action-Adventure | Stealth Action-Adventure, Immersive Sim |
| Engine | |
| Unreal Engine 5 | Unreal Engine 3 (Heavily Modified) |
| stars Ratings & Price | |
| Content Rating | |
| TEEN | Mature 17+ |
| Avg. User Rating | |
| 4.5 / 5.0 | 4.5 / 5.0 |
| Current Price (USD) | |
| $49.99 | $19.99 |
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| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
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| colorize Combat & Gear | |
| Weapons Overview | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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Raji: Kaliyuga introduces a deep, dual-character progression system that caters to two vastly different combat styles. Raji’s skill tree focuses on martial prowess and divine weaponry, allowing players to unlock devastating melee combos, aerial juggles, and ultimate god-blessed attacks with her Trishul. In stark contrast, Darsh (Golu) utilizes magical abilities known as 'siddhis'. His progression allows players to master the manipulation of gravity, time, and cosmic energy, turning the battlefield into a dynamic puzzle. Players earn experience points by defeating asuras and discovering hidden lore fragments, which can be invested at divine shrines to enhance health, energy reserves, and unlock synergistic combo attacks that combine Raji’s physical strikes with Darsh’s spatial manipulations, offering an incredibly high skill ceiling. |
Corvo gains supernatural powers like Blink (teleportation), Dark Vision, Bend Time, Devouring Swarm, and Possession. These powers are unlocked and upgraded using Runes found in the world. Bonecharms provide passive buffs. Weapons and gadgets like the pistol, crossbow, grenades, and rewire tools can be upgraded using money at Piero Joplin's workshop. |
| public World & Exploration | |
| World & Level Design | |
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The game expands significantly upon the linear paths of the first installment, introducing a vast, interconnected world design filled with secrets, hidden temples, and ancient mysteries. Players will traverse multiple distinct lokas (realms), each featuring unique biomes, environmental hazards, and architectural styles inspired by ancient Indian heritage. While not a traditional sandbox open world, the levels are expansive and encourage vertical exploration and backtracking. Regions are seamlessly connected, showcasing a diverse range of environments from ruined mortal cities to ethereal divine domains. The scale is designed to make the player feel like a small mortal navigating spaces built for titans and gods, amplifying the cosmic horror and grandeur of Mahabalasura's invasion and the subsequent tearing of the dimensional veil. |
The game features distinct, large, and intricately designed mission levels rather than a single continuous open world. Key locations in Dunwall include Dunwall Tower, the Hound Pits Pub (hub area), Kaldwin's Bridge, Boyle Estate, and the Flooded District. Each level offers multiple pathways and secrets. |
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| book Story & Characters | |
| Main Characters | |
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| people Multiplayer | |
| Multiplayer Details | |
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Raji: Kaliyuga is designed from the ground up as a purely single-player experience. Despite featuring dual protagonists in Raji and Darsh, the developers have focused entirely on crafting a meticulously paced, cinematic solo campaign. The gameplay revolves around seamlessly swapping between the two siblings or utilizing them in tandem through AI-assisted synergistic attacks, rather than implementing a cooperative multiplayer mode. This design choice ensures that the narrative tension, puzzle-solving elements, and carefully balanced combat encounters remain consistent and uncompromised, allowing players to fully immerse themselves in the emotional and cosmic journey of the two heroes without the variables introduced by co-op or competitive multiplayer mechanics. |
Strictly a single-player experience. No co-op or competitive multiplayer. |
| extension Editions & DLC | |
| Available Editions | |
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Raji: Kaliyuga is planned to release in multiple editions to cater to different segments of its fanbase. The Standard Edition includes the base game and access to the seamless dual-protagonist campaign. A rumored Deluxe Edition will likely feature a digital artbook showcasing the magnificent transition from 2D concept art to full UE5 3D models, along with a digital copy of the game's enchanting, traditional Indian-inspired orchestral soundtrack. For collectors, physical editions distributed via limited run partners may include exclusive physical items like a miniature replica of Raji’s Trishul, high-quality lithographs of the game's stunning living murals, and a custom steelbook case. Furthermore, the title will be available Day One on Xbox Game Pass and PC Game Pass, ensuring massive accessibility for subscribers immediately at launch. |
**Standard Edition:** Base game. **Game of the Year (GOTY) Edition / Definitive Edition:** Base game + all DLC (Dunwall City Trials, The Knife of Dunwall, The Brigmore Witches, Void Walker's Arsenal). |
| Post-Launch Content / DLC | |
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Nodding Heads Games has expressed a strong commitment to telling a complete, cohesive story out of the box without locking essential narrative behind paid downloadable content. While no massive story expansions have been officially detailed yet, post-launch support is expected to include quality-of-life updates, performance optimization patches, and potentially new accessibility features based on community feedback. There are also possibilities for a 'Boss Rush' mode or a 'New Game Plus' addition in free post-launch updates, allowing players to replay the campaign with fully upgraded skill trees for both Raji and Darsh against significantly tougher Asura variants, further extending the game's replayability without fragmenting the player base. |
**Dunwall City Trials:** Challenge maps. **The Knife of Dunwall:** Story DLC playing as the assassin Daud. **The Brigmore Witches:** Continues Daud's story. **Void Walker's Arsenal:** Pre-order bonus pack with additional bonecharms and resources. |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Powered by the robust capabilities of Unreal Engine 5, Raji: Kaliyuga represents a massive visual leap from its predecessor. The development team at Nodding Heads Games has meticulously transitioned from a custom fixed-camera pipeline to a fully immersive third-person 3D perspective. By leveraging advanced global illumination, modular world-building, and high-fidelity textures, the sequel preserves the iconic painterly art style of the original while expanding it into a richer, more dynamic space. Environments range from lush, handcrafted temples adorned with living murals to terrifying, post-apocalyptic landscapes distorted by demonic forces. Character models feature exceptional detail, particularly the intricate traditional Indian garments and the spectacular, fluid visual effects associated with divine weapons and Darsh’s magical siddhis, ensuring a visual feast that perfectly complements the mythical narrative. |
Utilizing a heavily modified Unreal Engine 3, Dishonored features a distinct 'whalepunk' art style characterized by exaggerated Victorian-era architecture, industrial elements powered by whale oil, and painterly textures. The game is known for its strong art direction and atmosphere rather than raw graphical fidelity by modern standards. |
| Audio & Soundtrack | |
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The auditory experience in Raji: Kaliyuga is crafted to be just as sweeping and epic as its visual leap to 3D. The soundtrack heavily features traditional Indian instruments such as the sitar, tabla, and bansuri, blended flawlessly with a massive orchestral backing to convey the grand, cosmic scale of the war against Mahabalasura. The audio design for combat is incredibly punchy, with every strike of the Trishul and every manipulation of gravity by Darsh carrying immense sonic weight. Voice acting is provided in multiple languages with deep attention paid to cultural authenticity, and environmental audio makes full use of modern 3D spatial audio technologies to immerse players in the echoing halls of ancient temples and the terrifying roars of Asura warlords. |
Score by Daniel Licht, creating a dark, atmospheric, and memorable soundtrack. Sound design is crucial for stealth, providing auditory cues for guard patrols and environmental hazards. Features iconic voice acting, including Stephen Russell as Corvo (though Corvo is mostly silent). |
| User Interface (UI/UX) | |
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The user interface in Raji: Kaliyuga is designed to be highly minimalist, ensuring that the breathtaking Unreal Engine 5 visuals and the intricate, Indian-inspired architectural designs remain the focal point of the player's screen. Health and energy bars are stylized with ancient metallic motifs and discreetly tucked into the corners, only appearing during combat or when vital resources are low. The menus, including the skill tree and inventory, are presented as beautiful, interactive murals that come to life as the player navigates through them, maintaining deep diegetic immersion. This artistic approach to UI ensures that even managing upgrades feels tied to the game's profound mythological lore. |
Relatively minimalist HUD with health/mana indicators, objective markers, and a quick-access wheel for powers and gadgets. Contextual prompts for interactions. |
| Accessibility Options | |
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Understanding the need for broad accessibility, Nodding Heads Games has incorporated a robust suite of options into Raji: Kaliyuga to accommodate diverse player needs. The game includes highly customizable difficulty settings, allowing players to adjust enemy aggression, damage taken, and parry timing windows independently. Subtitle options are comprehensive, featuring scalable text sizes, high-contrast backgrounds, and speaker identifiers across its 23 supported languages. Control-wise, players can fully remap inputs on both keyboard and gamepads, and there are options to change button-mashing quick-time events into simple holds or automated sequences. Additionally, colorblind filters and options to reduce screen shake and motion blur are included to prevent motion sickness during fast-paced third-person combat. |
Standard for its time: Subtitle options, remappable controls (PC), adjustable difficulty. Less comprehensive than modern titles but functional. |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 720p (HD) - Minimum (720p @ ~30 FPS - Official) (Low Preset, 720p Resolution) CPU: Official Arkane minimum desktop CPU. Very old dual-core processors. CPU (Laptop): Period-appropriate laptop equivalent: Older mobile dual-core CPUs. GPU: Official Arkane minimum desktop GPU. DirectX 9.0c compatible card with 512MB+ VRAM (768MB recommended). GPU (Laptop): Period-appropriate laptop equivalent: Mobile GPUs capable of low settings at 720p. RAM: Minimum RAM required. 4GB was recommended for a smoother experience. Storage: HDD works, SSD improves loading. | |
| — | memoryCPU: Dual core @ 3.0 GHz or better (e.g., Intel Core 2 Duo E8400 / AMD Athlon 64 X2 6000+) developer_boardGPU: NVIDIA GeForce GTX 460 (768MB VRAM) / ATI Radeon HD 5850 (768MB VRAM) laptop_macCPU (L): Intel Core 2 Duo T7500 / AMD Turion 64 X2 TL-60 laptop_windowsGPU (L): NVIDIA GeForce GT 555M / ATI Mobility Radeon HD 5770 layersRAM: 3 GB saveStorage (Tier): 9 GB HDD |
| 1080p (Full HD) - Recommended (High Preset, 60 FPS) CPU: Provides necessary headroom for smooth 60 FPS during chaotic combat. CPU (Laptop): High core counts aid in background engine tasks and seamless loading. GPU: Ensures fluid combat animations and uncompromised particle effects. GPU (Laptop): Leverages Frame Generation to guarantee 60 FPS under heavy load. RAM: Dual-channel memory is critical for engine efficiency. Storage: Required for optimal texture streaming and minimal load times. | |
memoryCPU: Intel Core i7-10700K or AMD Ryzen 7 5800X developer_boardGPU: NVIDIA GeForce RTX 3070 Ti or AMD Radeon RX 6800 XT laptop_macCPU (L): Intel Core i7-12700H or AMD Ryzen 7 6800H laptop_windowsGPU (L): NVIDIA RTX 4070 Laptop (105W+) layersRAM: 16 GB saveStorage (Tier): 100 GB NVMe SSD | — |
| 1080p (Full HD) - Minimum (Low-Medium Preset, 30 FPS) CPU: Sufficient for basic logic, but physics interactions may cause occasional stutter. CPU (Laptop): Requires strong cooling to maintain 30 FPS minimums. GPU: Baseline for handling basic UE5 features at 1080p native. GPU (Laptop): DLSS/FSR required to maintain stable frame pacing. RAM: Mandatory for asset streaming in interconnected realms. Storage: SATA SSD is acceptable, but NVMe prevents hitching between zones. | |
memoryCPU: Intel Core i5-8400 or AMD Ryzen 5 2600 developer_boardGPU: NVIDIA GeForce RTX 2070 or AMD Radeon RX 5700 XT laptop_macCPU (L): Intel Core i5-10300H or AMD Ryzen 5 4600H laptop_windowsGPU (L): NVIDIA RTX 3060 Laptop (95W+) or AMD RX 6600M layersRAM: 16 GB saveStorage (Tier): 100 GB SSD | — |
| 1080p (Full HD) - Recommended (1080p @ ~60 FPS - Official) (High Preset, 1080p Resolution) CPU: Official Arkane recommended desktop CPU. Older quad-core processors. CPU (Laptop): Period-appropriate laptop equivalent: Early mobile quad-core i5s or higher-end APUs. GPU: Official Arkane recommended desktop GPU for 1080p High. GPU (Laptop): Period-appropriate: Mid-range mobile GPUs from 2012-2013. Modern Baseline: An RTX 3050 Mobile is extreme overkill and will achieve hundreds of FPS. Even modern high-end integrated graphics can run this game very well at 1080p. RAM: Recommended for a smoother experience at high settings. Storage: SSD recommended for optimal performance. | |
| — | memoryCPU: Quad core @ 2.4 GHz or better (e.g., Intel Core i5-750 / AMD Phenom II X4 955) developer_boardGPU: NVIDIA GeForce GTX 560 (1GB VRAM) / ATI Radeon HD 6950 (1GB VRAM) laptop_macCPU (L): Intel Core i5-2410M / AMD A8-3500M laptop_windowsGPU (L): Period-Appropriate: NVIDIA GeForce GTX 670M / AMD Radeon HD 7870M. Modern Baseline: NVIDIA GeForce RTX 3050 Mobile (4GB) / Integrated Graphics like Intel Iris Xe (G7 96EU) or AMD Radeon 680M. layersRAM: 4 GB saveStorage (Tier): 9 GB SSD |
| 1440p (QHD/2K) - Recommended (High Preset, 60 FPS) CPU: High cache and IPC required to push frames at higher resolutions. CPU (Laptop): Top-tier mobile processors prevent bottlenecking the GPU. GPU: Perfect sweet spot for 1440p with Nanite and Lumen active. GPU (Laptop): Provides desktop-level performance necessary for high fidelity. RAM: Allows maximum asset caching for dense, detailed environments. Storage: Maximizes loading speeds for the game's expansive regions. | |
memoryCPU: Intel Core i7-12700K or AMD Ryzen 7 5800X3D developer_boardGPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7800 XT laptop_macCPU (L): Intel Core i9-13900H or AMD Ryzen 9 7940HS laptop_windowsGPU (L): NVIDIA RTX 4080 Laptop (150W+) layersRAM: 32 GB saveStorage (Tier): 100 GB Gen 4 NVMe SSD | — |
| 1440p (QHD/2K) - Enthusiast (1440p @ 60+ FPS) (Ultra/Max Preset, 1440p Resolution) CPU: High-end CPUs from the era, or any modern CPU. CPU (Laptop): Period-appropriate laptop equivalent: Higher-end mobile CPUs. Any modern mobile CPU is more than enough. GPU: Desktop GPUs providing a very smooth 1440p experience. GPU (Laptop): Period-appropriate: Strong mobile GPUs from 2014. Modern Baseline: An RTX 3050 Mobile will max this out at 1440p with extremely high FPS. High-end integrated graphics are also very capable here. RAM: Recommended for 1440p gaming for smooth performance. Storage: A fast SSD is beneficial for quick loading. | |
| — | memoryCPU: Intel Core i7-2600K / AMD FX-8350 developer_boardGPU: NVIDIA GeForce GTX 770 (2GB VRAM) / AMD Radeon R9 280X (3GB VRAM) laptop_macCPU (L): Intel Core i7-3630QM / AMD Ryzen 3 2200U (or any modern mobile CPU) laptop_windowsGPU (L): Period-Appropriate: NVIDIA GeForce GTX 870M / AMD Radeon R9 M295X. Modern Baseline: NVIDIA GeForce RTX 3050 Mobile (4GB) / Integrated Graphics like Intel Iris Xe (G7 96EU) or AMD Radeon 680M. layersRAM: 8 GB saveStorage (Tier): 9 GB SSD (NVMe if available) |
| 2160p (UHD/4K) - Ultra (Epic Preset, 60 FPS) CPU: Absolute best-in-class CPUs required to avoid any micro-stutters. CPU (Laptop): Desktop-replacement mobile CPUs. GPU: Required for driving UE5's most demanding features at native 4K. GPU (Laptop): The only mobile GPU capable of native 4K Ultra in this engine. RAM: High-speed memory required to feed the GPU. Storage: Crucial for DirectStorage implementation (if supported). | |
memoryCPU: Intel Core i9-13900K or AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4080 / 4090 or AMD Radeon RX 7900 XTX laptop_macCPU (L): Intel Core i9-14900HX or AMD Ryzen 9 7945HX laptop_windowsGPU (L): NVIDIA RTX 4090 Laptop (175W) layersRAM: 32 GB saveStorage (Tier): 100 GB Gen 4/5 NVMe SSD | — |
| 2160p (UHD/4K) - 4K Target (60+ FPS with modern hardware) (Ultra/Max Preset, 2160p (4K) Resolution) CPU: Any decent modern CPU will handle this game at 4K without issues. CPU (Laptop): Modern mid-range or higher mobile CPUs. GPU: Desktop GPUs that can comfortably run Dishonored at 4K max settings. GPU (Laptop): Period-appropriate: Top-tier mobile GPU of its time. Modern Baseline: An RTX 3050 Mobile or RX 6600M will run this game at 4K maxed out with very high FPS. RAM: 8GB is fine for the game, 16GB better for modern systems. Storage: Fast NVMe SSD for minimal loading. | |
| — | memoryCPU: Intel Core i7-4770K / AMD Ryzen 5 1600 developer_boardGPU: NVIDIA GeForce GTX 970 (4GB VRAM) / AMD Radeon R9 390 (8GB VRAM) (or GTX 1060 / RX 580) laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 3550H (or any modern H-series mobile CPU) laptop_windowsGPU (L): Period-Appropriate: NVIDIA GeForce GTX 980M. Modern Baseline: NVIDIA GeForce RTX 3050 Mobile (4GB) / AMD Radeon RX 6600M (8GB). layersRAM: 8 GB saveStorage (Tier): 9 GB SSD (NVMe Recommended) |
| save Overall Storage | |
Spec: 100 GB Available Space (NVMe SSD Strongly Recommended) Note: The game size has expanded massively over the original due to 4K textures and expansive 3D lokas. An SSD is vital for seamless realm-hopping. Type: NVMe | Spec: 9 GB available HDD space (SSD Recommended for faster loading) Note: Small install size by modern standards. SSD improves level load times. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 10 version 18362.0 or higher (64-bit) Explanation: Required to support the latest DirectX 12 Ultimate features and storage APIs utilized by Unreal Engine 5. | Spec: Windows Vista / Windows 7 (32-bit or 64-bit) Explanation: Officially supports older Windows versions. Runs perfectly on Windows 8, 10, and 11. |
| gamepad DirectX Version | |
| Spec: DirectX 12 Ultimate Explanation: Essential for Lumen global illumination and Nanite virtualized geometry. | Spec: DirectX 9.0c Explanation: Dishonored utilizes DirectX 9.0c for rendering. |
| info_outline Other Game Notes | |
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| build Optimization Details | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Raji: Kaliyuga Specifically
For Dishonored Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.