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Rainbow Six Siege X vs Doom: The Dark Ages
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info General Information | |
Release Date | |
Jun 10, 2025 | May 15, 2025 |
Developer | |
Ubisoft Montreal | id Software |
Publisher | |
Ubisoft | Bethesda Softworks |
Genre(s) | |
Tactical Shooter, First-Person Shooter, Multiplayer, Competitive | First-Person Shooter, Action, Dark Fantasy |
Engine | |
AnvilNext 2.0 | id Tech (Presumably latest iteration) |
stars Ratings & Price | |
Content Rating | |
M (Mature 17+) | Mature 17+ (Expected) |
Avg. User Rating | |
3.9 / 5.0 | 0.0 / 5.0 |
Current Price (USD) | |
Free | $69.99 |
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tune Key Specs | |
Quick Highlights | |
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sports_esports Gameplay & Mechanics | |
Companions/Followers | |
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Key Collectibles | |
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Key Themes | |
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colorize Combat & Gear | |
Weapons Overview | |
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Armor / Gear Sets | |
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Outfits/Customization | |
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trending_up Progression & Upgrades | |
Skills & Progression | |
Progression is based on unlocking and mastering the game's 75+ unique operators. Each operator has a signature gadget and a specific loadout of weapons. There are no skill trees; progression is about expanding your tactical options by unlocking more operators with in-game currency ('Renown') and improving your personal skill and map knowledge. |
Likely to retain core Doom mechanics: weapon mods, suit upgrades (Praetor Suit or its precursor), and possibly Runes. New mechanics tied to the Atlan shield (defensive, offensive, traversal) and potentially the Flail are expected. Progression may involve unlocking new abilities or enhancements for these new tools. Resource management for upgrades will likely return. |
public World & Exploration | |
World & Level Design | |
The game features a large pool of compact, intricate maps designed for close-quarters tactical combat. With the Siege X update, five classic maps (Bank, Clubhouse, Border, Chalet, Kafe) have received a full visual and fidelity overhaul, with more planned for future seasons. A new, much larger map called 'District' was introduced exclusively for the 'Dual Front' game mode. |
Unknown. Expected to feature large, interconnected levels or hub areas set in war-torn kingdoms, hellish landscapes, and potentially other dimensions. The scale seems grander than previous entries, with hints of large-scale battles. |
Playable Vehicles | |
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book Story & Characters | |
Main Characters | |
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Example Missions | |
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people Multiplayer | |
Multiplayer Details | |
The primary mode is the 5v5 single-elimination 'Bomb' mode. Other classic modes like Hostage and Secure Area are available. The major new addition is 'Dual Front,' a permanent 6v6 mode with respawns and simultaneous attack/defense objectives on the game's largest map. |
Unconfirmed if traditional multiplayer (Deathmatch, etc.) or a mode like Doom Eternal's Battlemode will feature. Given the focus on single-player in announcements, multiplayer details are TBD. (Speculative) |
extension Editions & DLC | |
Available Editions | |
The core game is free-to-play with access to most modes and a rotating roster of 26 operators. The Elite Edition ($19.99) unlocks Ranked mode and 16 additional operators. The Ultimate Edition ($39.99) provides instant access to all 52 additional operators and exclusive cosmetic items. All progress from previous versions of Siege carries over. |
Standard Edition confirmed. Deluxe and/or Collector's Editions are highly probable, likely including cosmetic items, early unlocks, or a potential Season Pass/DLC access. (Speculative) |
Post-Launch Content / DLC | |
Siege X follows a seasonal live-service model. Every season introduces a new Battle Pass with branching paths, new operators, map reworks, and major balance changes. The first season, 'Operation Daybreak,' included a rework for the operator Clash. |
Possible, following the pattern of Doom Eternal which received story expansions. Specifics TBD. (Speculative) |
help_outline FAQ | |
Frequently Asked Questions | |
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build Technical Details | |
Graphics & Visual Fidelity | |
N/A | Powered by the latest id Tech engine, visuals will aim for cutting-edge fidelity, featuring detailed environments blending medieval architecture with demonic corruption, visceral gore, and spectacular particle effects. Ray tracing and other advanced rendering techniques are expected. |
Audio & Soundtrack | |
N/A | Expected to feature an intense, heavy metal soundtrack driving the action, possibly by a new composer or a collaboration maintaining the franchise's signature style. Immersive sound design for demonic roars, weapon impacts, and environmental ambience is a staple and anticipated. |
User Interface (UI/UX) | |
N/A | Expected to be fast-paced, clear, and informative, consistent with modern Doom games, possibly with thematic medieval/dark fantasy visual elements. HUD will likely display health, armor, ammo, and equipped gear. |
Accessibility Options | |
N/A | Expected to include a comprehensive suite of modern accessibility options, building on those offered in Doom Eternal (e.g., customizable controls, subtitle options, colorblind modes, UI scaling, gameplay modifiers). |
video_library Media Links | |
Gameplay Video | |
launchWatch | launchWatch |
Walkthrough/Guide | |
launchView | N/A |
settings_applications System Requirements | |
1080p (Full HD) - Recommended (Estimated 1080p ~60 FPS+, High Preset, Upscaling Optional) (High Preset) CPU: Estimated recommended desktop CPU. CPU (Laptop): Estimated high-end laptop CPUs. GPU: Estimated recommended desktop GPU. GPU (Laptop): Estimated performance-focused laptop GPUs. 10GB+ VRAM preferable. RAM: 16GB-32GB RAM likely recommended. Storage: NVMe SSD likely required. | |
— | memoryCPU: AMD Ryzen 7 5800X3D or Intel Core i7-13700K (Estimated) developer_boardGPU: AMD Radeon RX 6800 XT (16GB) or NVIDIA GeForce RTX 3080 (10GB) / RTX 4070 (12GB) (Estimated) laptop_macCPU (L): AMD Ryzen 9 6900HX / Intel Core i9-12900H equivalent or better (Estimated) laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Mobile (10GB/16GB) / RTX 4070 Mobile (8GB) (High TGP) (Estimated) layersRAM: 16 GB saveStorage (Tier): 80-100 GB NVMe SSD (Estimated) |
1080p (Full HD) - Minimum (Estimated 1080p ~30-60 FPS, Medium Preset, Upscaling) (Medium Preset, Upscaling (e.g., FSR/DLSS Quality)) CPU: Estimated minimum desktop CPU. CPU (Laptop): Estimated laptop CPU equivalent. GPU: Estimated minimum desktop GPU. GPU (Laptop): Estimated laptop GPUs. VRAM will be important. RAM: 16GB RAM likely minimum. Storage: NVMe SSD likely required. | |
— | memoryCPU: AMD Ryzen 5 5600X or Intel Core i5-12600K (Estimated) developer_boardGPU: AMD Radeon RX 6700 XT (12GB) or NVIDIA GeForce RTX 3060 Ti (8GB) / RTX 4060 (8GB) (Estimated) laptop_macCPU (L): AMD Ryzen 7 6800H / Intel Core i7-12700H equivalent or better (Estimated) laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Mobile (8GB) / RTX 4060 Mobile (8GB) (High TGP) (Estimated) layersRAM: 16 GB saveStorage (Tier): 80-100 GB NVMe SSD (Estimated) |
1080p (Full HD) - Recommended (High Refresh Rate @ 1080p) (High Preset, 1080p resolution, aiming for a stable 144+ FPS.) CPU: A powerful CPU to consistently drive high framerates for competitive play. CPU (Laptop): A strong mobile CPU to maintain high FPS during intense firefights and destruction. GPU: Excellent desktop GPUs for a high-refresh-rate experience at 1080p with high settings. GPU (Laptop): A high-TGP RTX 3060 or any RTX 4060 laptop will provide a great 1080p competitive experience, especially with DLSS and Frame Generation. RAM: 16GB RAM is the official recommended amount. Storage: An SSD is required for this tier. | |
memoryCPU: Intel Core i7-11700K or AMD Ryzen 7 5700X developer_boardGPU: NVIDIA GeForce RTX 3060 (12GB) or AMD Radeon RX 6700 XT (12GB) laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Laptop (6GB), RTX 4060 Laptop (8GB). (Future-proof: RTX 5060 Laptop) layersRAM: 16 GB saveStorage (Tier): 90 GB SSD | — |
1080p (Full HD) - Minimum (Competitive Entry @ 1080p) (Low Preset, 1080p resolution, aiming for a stable 120+ FPS.) CPU: A solid 6-core processor to handle the game's logic and physics at high framerates. CPU (Laptop): A capable mobile CPU is needed to avoid bottlenecks in a competitive FPS. GPU: Capable GPUs for achieving high refresh rates at 1080p on competitive (low) settings. GPU (Laptop): An RTX-series laptop GPU is highly recommended to leverage DLSS for a more stable high-framerate experience. RAM: 16GB RAM is the expected minimum for modern AAA multiplayer titles. Storage: An SSD is officially required for minimum playability. | |
memoryCPU: Intel Core i5-9600K or AMD Ryzen 5 3600 developer_boardGPU: NVIDIA GeForce GTX 1660 Super (6GB) or AMD Radeon RX 5600 XT (6GB) laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 3050 Ti Laptop (4GB), RTX 4050 Laptop (6GB). (Future-proof: RTX 5050 Laptop) layersRAM: 16 GB saveStorage (Tier): 90 GB SSD | — |
1440p (QHD/2K) - High (Estimated 1440p ~60 FPS+, High/Ultra Preset) (High/Ultra Preset) CPU: Estimated desktop CPU for 1440p. CPU (Laptop): Estimated top-tier laptop CPUs. GPU: Estimated desktop GPU for 1440p. GPU (Laptop): Estimated high-performance laptop GPUs. 12GB+ VRAM essential. RAM: 32GB RAM recommended for 1440p high settings. Storage: NVMe SSD likely required. | |
— | memoryCPU: AMD Ryzen 7 7800X3D or Intel Core i7-13700K/14700K (Estimated) developer_boardGPU: AMD Radeon RX 7800 XT (16GB) or NVIDIA GeForce RTX 4070 Ti (12GB) / RTX 3080 Ti (12GB) (Estimated) laptop_macCPU (L): AMD Ryzen 9 7940HS / Intel Core i9-13900HX or better (Estimated) laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile (12GB) / RTX 3080 Ti Mobile (16GB) (Max TGP) (Estimated) layersRAM: 16 GB saveStorage (Tier): 80-100 GB NVMe SSD (Estimated) |
1440p (QHD/2K) - Competitive (High Refresh Rate @ 1440p) (Medium/High Preset, 1440p resolution, aiming for 144+ FPS. Upscaling (DLSS/FSR Quality) is recommended.) CPU: A top-tier gaming CPU to prevent bottlenecks and ensure the highest possible framerates at 1440p. CPU (Laptop): High-performance laptop CPUs are essential for a consistent and smooth 1440p high-refresh-rate experience. GPU: Strong desktop GPUs for the 1440p competitive sweet spot, providing high framerates with great visual clarity. GPU (Laptop): A high-TGP RTX 4070 or RTX 3080 Laptop is the target for 1440p competitive play. A future RTX 5070 Laptop would excel here. RAM: While 16GB is sufficient, 32GB is recommended for the smoothest experience with background applications. Storage: A fast NVMe SSD is recommended for the best loading times and performance at 1440p. | |
memoryCPU: Intel Core i5-13600K or AMD Ryzen 7 7700X developer_boardGPU: NVIDIA GeForce RTX 4070 (12GB) or AMD Radeon RX 7800 XT (16GB) laptop_macCPU (L): Intel Core i7-13650HX / AMD Ryzen 7 7745HX or newer. laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Laptop (8GB), RTX 4070 Laptop (8GB). (Future-proof: RTX 5070 Laptop) layersRAM: 16 GB saveStorage (Tier): 90 GB NVMe SSD | — |
2160p (UHD/4K) - Ultra (Estimated 2160p/4K ~60 FPS, High/Ultra Preset with Upscaling) (High/Ultra Preset, Upscaling (e.g., DLSS/FSR Performance/Balanced)) CPU: Estimated desktop CPU for 4K. CPU (Laptop): Flagship laptop CPUs. GPU: Estimated desktop GPU for 4K. GPU (Laptop): Flagship laptop GPU (RTX 4090 Mobile) will likely still require upscaling for smooth 4K Ultra. Next-gen GPUs would aim to improve this significantly. RAM: 32GB RAM strongly recommended for 4K. Storage: NVMe SSD likely required. | |
— | memoryCPU: AMD Ryzen 9 7900X3D or Intel Core i9-13900K/14900K (Estimated) developer_boardGPU: AMD Radeon RX 7900 XTX (24GB) or NVIDIA GeForce RTX 4080 (16GB) / RTX 4090 (24GB) (Estimated) laptop_macCPU (L): AMD Ryzen 9 7945HX / Intel Core i9-13980HX/14900HX (Estimated) laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP) (Estimated). **A next-generation flagship laptop GPU (e.g., hypothetical NVIDIA GeForce RTX 5080/5090 Mobile or AMD equivalent) would be targeted for a more comfortable native 4K Ultra experience or higher framerates with advanced ray tracing. (Highly Speculative)** layersRAM: 32 GB saveStorage (Tier): 80-100 GB NVMe SSD (Estimated) |
2160p (UHD/4K) - 4K Ultra (Enthusiast @ 4K) (High/Ultra Preset, 2160p (4K) resolution, aiming for 120+ FPS. Upscaling (DLSS/FSR Performance) is essential.) CPU: A flagship desktop CPU is recommended to push the highest framerates possible at 4K. CPU (Laptop): The absolute best mobile CPUs are required to keep up with flagship GPUs for a 4K high-refresh-rate experience. GPU: High-end desktop GPUs are necessary for a 4K high-refresh-rate experience, relying heavily on upscaling. GPU (Laptop): Flagship laptop GPUs are required for a playable 4K high-framerate experience, which will be heavily dependent on upscaling and Frame Generation. RAM: 32GB of fast RAM is highly recommended to provide sufficient headroom and minimize stuttering at 4K. Storage: A fast NVMe SSD is essential for the best possible experience at 4K. | |
memoryCPU: Intel Core i7-14700K or AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4080 (16GB) or AMD Radeon RX 7900 XTX (24GB) laptop_macCPU (L): Intel Core i9-13980HX / AMD Ryzen 9 7945HX or newer. laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Laptop (12GB), RTX 4090 Laptop (16GB). (Future-proof: RTX 5080 Laptop) layersRAM: 32 GB saveStorage (Tier): 90 GB NVMe SSD | — |
save Overall Storage | |
Spec: 90 GB available space (SSD Required) Note: An SSD is listed as a mandatory requirement for all tiers. This is crucial for fast loading between rounds and streaming high-quality textures without causing in-game stutter. Type: SSD | Spec: 80-100 GB available space (NVMe SSD Highly Recommended). (Estimated) Note: An NVMe SSD will likely be strongly recommended or required for optimal performance. Type: NVMe |
desktop_windows Operating System | |
Spec: Windows 10 / Windows 11 (64-bit Required) Explanation: A 64-bit version of Windows 10 is the minimum requirement. Windows 11 is recommended for optimal performance and to best utilize features like DirectStorage for faster map loading. | Spec: Windows 10, Windows 11 (64-bit versions only) (Expected) Explanation: 64-bit Windows 10/11 will likely be required. |
gamepad DirectX Version | |
Spec: DirectX 12 Explanation: A next-generation engine would require DirectX 12 for its advanced rendering pipeline, enabling more complex environmental destruction and visual effects. | Spec: DirectX 12 Ultimate (Expected) Explanation: DX12 Ultimate likely required for advanced features like ray tracing. |
info_outline Other Game Notes | |
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build Optimization Details | |
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laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Rainbow Six Siege X Specifically
For Doom: The Dark Ages Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.