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PUBG: Battlegrounds vs Hell Let Loose: Vietnam

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info General Information
Release Date
Dec 20, 2017 Aug 13, 2026
Developer
Krafton Expression Games / Cover 6 Studios
Publisher
Krafton Team17
Genre(s)
Tactical Battle Royale Tactical Multiplayer First-Person Shooter / Military Simulation
Engine
Unreal Engine 5 (In Transition) Unreal Engine 5 (Nanite, Lumen)
stars Ratings & Price
Content Rating
Mature 17+ M for Mature
Avg. User Rating
4.2 / 5.0 4.1 / 5.0
Current Price (USD)
Free $39.99
tune Key Specs
Quick Highlights
  • Core Mechanics: Destructible Terrain, Interactive Smoke, Blue Chip Recall
  • Engine Tech: Unreal Engine 5 (Physics & Destructibility)
  • Matchmaking: Normal, Ranked, Playgrounds (UGC)
  • Monetization: Free-to-Play, Optional BATTLEGROUNDS Plus Upgrade
  • Player Count: Up to 100 Players (Battle Royale)
  • Asymmetrical Mechanics: US Helicopters vs. NVA Tunnel Networks
  • Communication: Integrated Vivox VoIP (Proximity, Squad, Command Channels)
  • Crossplay: Full Support (PC, PS5, Xbox Series X/S)
  • Player Count: 100 Players (50 vs 50)
sports_esports Gameplay & Mechanics
Companions/Followers
  • Spotter Drone: An equippable item that allows players to safely scout enemy compounds from the air, tagging locations without exposing their physical body.
    Mechanical / Tactical Gear
  • Squadmates: Survival entirely depends on the 5 other players in your squad communicating, providing covering fire, and following orders.
    Human (Player)
Key Collectibles
  • Secret Room Keys: Spawn randomly as rare floor loot; must be transported to specific hidden bunkers to unlock guaranteed high-tier gear.
  • Blue Chips: Dropped inside the deathbox of any eliminated player; collected to facilitate squad resurrections.
  • Supply Crates: Dropped by Support players or Helicopters; essential for constructing Garrisons and fortifications.
  • Ammunition Boxes: Placed by Riflemen to resupply squadmates during prolonged firefights.
Key Themes
  • Survival
  • Tactical Warfare
  • Extraction
  • User-Generated Content
  • Competitive Esports
  • Vietnam War
  • Asymmetrical Warfare
  • Military Simulation
  • Tactical Squad Coordination
  • Historical Conflict
colorize Combat & Gear
Weapons Overview
  • M416: Assault Rifle
    A 5.56mm AR heavily favored in esports for its incredibly predictable recoil pattern when fully kitted.
  • Beryl M762: Assault Rifle
    A 7.62mm AR offering lethal burst damage for close-quarters combat, balanced by severe horizontal recoil.
  • RPD: Light Machine Gun
    A new 7.62mm LMG introduced in late 2026, featuring heavily flattened recoil and reduced reload times for vehicular suppression.
  • AWM: Sniper Rifle
    An Airdrop-exclusive bolt-action rifle firing .300 Magnum; the only weapon capable of a one-hit knockout through a pristine Level 3 helmet.
  • UMP: Submachine Gun
    A 9mm SMG that dominates building sieges due to its high limb-damage multipliers and laser-accurate hip-fire.
  • M16A1: Assault Rifle
    The mainstay of the US infantry. Offers exceptional balance, handling, and accuracy in mid-range engagements with full-auto and semi-auto modes.
  • Type 56: Assault Rifle
    The Chinese iteration of the AK-47 utilized by the NVA. Highly reliable and lethal in aggressive close-to-medium engagements.
  • M60 Machine Gun: Machine Gun
    Provides sustained suppressive fire, forcing NVA troops to remain in cover while US squads advance.
  • RPG-02: Anti-Armor Launcher
    A shoulder-mounted, recoilless weapon utilizing munitions lacking rocket propulsion, effectively acting as a massive grenade launcher against US armor.
  • LPO-50 Flamethrower: Area Denial / Specialist
    NVA weapon visually resembling a machine gun but housing three fuel tanks with a staggering 50-meter approximate range.
Armor / Gear Sets
  • Spetsnaz Helmet (Level 3): Provides 55% headshot damage reduction and entirely prevents one-shot kills from standard sniper rifles like the Kar98k and M24.
  • Military Vest (Level 3): Provides 55% torso damage reduction and adds an extra 50 inventory capacity, essential for surviving direct AR barrages.
  • US Army Boat Crew Uniform: Cosmetic item included in the Deluxe Edition '2026 Field Supplies' content.
  • NVA Recon Camouflage: Elite uniform variant planned for the Update 3.0 Special Operations cosmetic integration.
Outfits/Customization
  • Captain's Camo Hat: An exclusive, permanent cosmetic item granted immediately to players who purchase the BATTLEGROUNDS Plus account upgrade.
  • Chroma M416: A returning, highly sought-after Progressive weapon skin available via the transparent Black Market 2026 Cargo system.
  • Standard Infantry Fatigues: Base historically accurate uniforms that change dynamically based on the map environment (e.g., mud accumulation).
  • US Navy SEALs Uniform: Special Operations cosmetic planned for late 2026 update.
trending_up Progression & Upgrades
Skills & Progression

In PUBG: Battlegrounds, progression is not tied to intrinsic character skills or magical abilities; instead, survival relies entirely on mechanical mastery, situational awareness, and in-match loot acquisition. The 2026 meta emphasizes strategic adaptability through the Blue Chip Recall System, which effectively acts as a squad-level upgrade, allowing teams to resurrect fallen members via Blue Chip Towers or rare Transmitters. Furthermore, players 'upgrade' their combat effectiveness by meticulously gathering weapon attachments, upgrading basic red dots to Hybrid Scopes, and managing high-tier loot obtained from Airdrops or Secret Rooms. The overarching meta rotation, updated every four months by Krafton, continuously shifts the hierarchy of viable weapons. Mastery over the newly buffed LMG class, such as the RPD, or managing the punishing horizontal recoil of the Beryl M762, constitutes the primary skill progression vector for competitive and casual players alike.

Progression in Hell Let Loose: Vietnam is tied to mastering the 17 distinct battle roles across 6 unit types (Command, Infantry, Recon, Armour, Helicopter, Mortar). There are no individual 'hero skills' or passive stat boosts that make veteran players harder to kill. Instead, leveling up specific classes unlocks new loadout options and utility tools that benefit the entire squad. For example, an upgraded Engineer gains access to better defensive emplacements like barbed wire and tank traps, while leveling the Specialist unlocks devastating area-denial weapons like the M2A1-7 Flamethrower or Satchel Charges. Success relies entirely on strict adherence to the chain of command, communicating via proximity and squad voice chat, and effectively deploying class-specific tools like the Medic's Revive Syringe or the Spotter's AN-M8 Flares rather than relying on lone-wolf marksmanship.

public World & Exploration
World & Level Design

The map ecosystem in PUBG: Battlegrounds is expansive, dictating a rigorous Map Service Rotation system to maintain queue health across different global regions. In 2026, the Normal Match pool was aggressively contracted to a '1 Fixed Map + 2 Rotating Maps' structure to ensure high lobby density, with Erangel frequently serving as the fixed anchor due to its universal popularity. Ranked mode features a balanced 25% probability split across the large-scale, 8x8 km environments of Erangel, Miramar, Taego, and Rondo. The maps range from dense urban centers in Deston, featuring high-rise buildings and security-locked rooms, to smaller, more chaotic 2x2 km arenas like Karakin and Haven, which support intense close-quarters skirmishes and PvE elements. The diverse regional rotations respect cultural gameplay preferences, heavily influencing how players interact with the varying topographical challenges.

At launch, the game features six massive, historically inspired maps engineered to capture the defining characteristics of decisive moments in the war, such as Operation Starlite. These aren't just arenas; they are 1:1 scale environments spanning kilometers. 'Thanh Hóa Bridge' forces intense, linear engagements across critical infrastructure. 'Huế Outskirts' blends dense jungle periphery with brutal urban clearing. 'Vạn Tường' requires navigating coastal beachheads into exposed rice paddies. 'Quảng Ngãi' is a sprawling gorge with exceptionally thick jungle canopies favoring NVA ambush tactics. 'Đắk Tô Airfield' provides long sightlines for armor across open runways. Finally, 'Cam Ranh Port' serves as a massive logistical hub that maximizes the utility of the newly introduced riverine combat systems, encouraging heavy reliance on patrol boats for sector control.

Playable Vehicles
  • Coupe RB: Sports Car
    A high-speed, two-seater vehicle perfect for rapid, long-distance rotations. Its health was buffed to 1,000 HP in 2026.
  • Dacia: Sedan
    A four-seater vehicle providing a balanced mix of speed, decent off-road handling, and vital physical cover for the squad.
  • Mirado: Muscle Car
    Exclusive to Miramar, this loud and incredibly fast muscle car excels on long desert highways but handles poorly on rough terrain.
  • Bell UH-1 Huey: Helicopter (US)
    Rapid aerial transport and supply vehicle capable of inserting squads deep behind enemy lines.
  • M48 Patton: Medium Tank (US)
    Features a thicker frontal turret armor profile, making it highly resilient during head-on engagements.
  • T-54: Medium Tank (NVA)
    Utilizes a heavily sloped hull for shot deflection; possesses faster acceleration but a lower top speed compared to the Patton.
  • PBR (Patrol Boat, River): Riverine Vessel (US)
    Armed with a .50 caliber machine gun, boasting high speed for controlling expansive river networks.
  • Armored Personnel Carrier (APC): Mechanized Infantry
    Slated for introduction in Update 3.0 to drastically alter how squads traverse open terrain.
Notable Fauna/Mounts
  • Erangel Chicken: Avian
    Serves as an iconic Easter Egg and mascot symbolizing the coveted 'Winner Winner Chicken Dinner' victory screen.
  • N/A
    The game does not feature interactable animals; the focus is entirely on human PvP combat simulation.
book Story & Characters
Main Characters
  • Pillar Guard: NPC Combatant
    Heavily armed AI guards found on specific maps like Haven, tasked with defending high-tier loot caches from players.
  • The Commander: NPC Boss
    A high-health boss entity overseeing Pillar outposts; defeating him requires concentrated squad fire and yields the best gear on the map.
  • Commander: Macro-Strategy
    Oversees macro-strategy, coordinates supply drops, and authorizes heavy ordnance like napalm strikes.
  • Squad Leader: Infantry Command
    Directs the 6-man squad, establishes Outposts, and communicates directly with the Commander.
  • Medic: Support / Revival
    Utilizes Medical Supplies and Revive Syringes; can drag wounded players to safety to keep squads operational.
  • Helicopter Pilot: Aviation
    Manages altitude, cyclic pitch, and evasive maneuvers to transport troops and supplies.
  • Sniper: Reconnaissance
    Operates highly scoped weaponry for long-distance target elimination from concealed positions.
Example Missions
  • Survive the Blue Zone: Core Survival
    Continuously rotate into the safe zone to avoid taking escalating damage from the electrical field.
  • Secure the Supply Drop: Tactical Scavenging
    Track the red smoke of a randomly dropped Care Package to obtain game-changing Level-3 gear and exclusive weapons.
  • Execute a Blue Chip Recall: Squad Support
    Recover a fallen teammate's Blue Chip and channel a Blue Chip Tower for 10 seconds to bring them back into the fight.
  • Warfare Mode: Multiplayer Game Mode
    A symmetrical tug-of-war where both teams fight to capture and hold the majority of five distinct sectors spread across the map.
  • Offensive Mode: Multiplayer Game Mode
    An asymmetrical mode where the defending force starts with the entire map, and the attacking force must sequentially capture sectors against the clock.
people Multiplayer
Multiplayer Details

The multiplayer offerings in 2026 have expanded significantly beyond the traditional 100-player Battle Royale format. While Normal Matches offer a slightly more relaxed environment with the inclusion of AI bots to fill lobbies, the Ranked mode remains the hyper-competitive core, heavily penalizing early deaths and rewarding late-game positioning. Beyond standard BR, the August 2026 launch of PUBG: Playgrounds revolutionized the multiplayer suite. Partnering with Overwolf’s CurseForge, this User-Generated Content (UGC) hub allows players to browse, matchmake, and participate in community-created game modes. These modes are divided into distinct combat, survival, and creative categories, offering diverse experiences ranging from fast-paced Team Deathmatches and sniper-only arenas to cooperative PvE wave defenses and non-combat parkour courses. This UGC integration provides a crucial, low-stress alternative for the player base, ensuring longevity through community-driven creativity.

The game operates exclusively as a massive 50-versus-50 multiplayer experience, featuring distinct operational modes that dictate the rules of engagement. 'Warfare' is the traditional, symmetrical tug-of-war mode where both teams start on equal footing and fight to capture and hold the majority of five distinct sectors across the massive maps. 'Offensive' is a highly asymmetrical mode where one force is designated as the attacker and the other as the defender; the defending side begins with control of the entire map and fortified positions, while the attacking force must sequentially capture sectors against a ticking clock. Alternative modes like 'Conquest' and 'Domination' are also included, offering varied objective placements and spawn dynamics to maximize replayability.

extension Editions & DLC
Available Editions

As of January 2022, PUBG transitioned into a free-to-play model, massively lowering the barrier to entry for the general populace. However, the 2026 monetization and edition ecosystem heavily revolves around the BATTLEGROUNDS Plus upgrade, a one-time DLC purchase priced at $12.99 USD. This premium edition bifurcates the player base and acts as a strict gateway to the game's core competitive features. Upgrading to Plus is mandatory for queuing into Ranked Matchmaking and creating Custom Matches in the PUBG: Playgrounds User-Generated Content hub. Additionally, it grants permanent +100% Survival XP boosts, access to the Career Medal tab, Clan creation tools, and exclusive cosmetics like the Captain's Camo Hat. This paywall system acts not just as a monetization tool, but as a primary deterrent against smurfing and the proliferation of cheats in high-stakes competitive environments.

Team17 adopted an aggressive mid-tier pricing model for the game, deliberately undercutting the $70 standard for modern AAA releases. The Standard Edition is available digitally across Steam, Epic Games Store, Xbox, and PlayStation for $39.99 (₹1,893 on Steam India, though grey market keys drop as low as ₹844). The Deluxe Edition, priced at $59.99, includes the base game and '2026 Field Supplies' content, featuring specialized cosmetic uniforms for NVA and US Army Boat Crews. In the Indian console retail market, Standard physical editions sit around ₹2,499, while specialized premium imported physical editions, such as the PlayStation 5 Steelbook Edition, retail for a premium ₹5,990 via retailers like Zozila. This localized pricing strategy positions the game as an accessible, high-value alternative for tactical shooter enthusiasts globally.

Post-Launch Content / DLC

The 2026 live-service model for PUBG thrives on a continuous pipeline of post-launch content, seasonal passes, and sweeping architectural updates. A major highlight is the implementation of destructible terrain and interactive smoke dynamics, powered by the ongoing transition to Unreal Engine 5. Monetization has moved away from controversial 'Double Gacha' systems to the more transparent Black Market 2026 event and Cargo systems, offering returning Progressive weapon skins like the Chroma M416. High-profile IP collaborations serve as massive content injections, featuring properties like Jujutsu Kaisen and the PAYDAY heist crossovers, which introduced unique PvE modes. Furthermore, the future of the franchise is heavily tied to Project Black Budget, a confirmed standalone PvPvE extraction shooter spin-off that will capitalize on high-stakes looting mechanics and persistent inventory management, acting as a massive expansion to the overarching PUBG universe.

Expression Games has outlined an aggressive 2026 roadmap spanning three major thematic updates. Update 1.5 (September 2026) added requested weapons like the M14 and officially licensed the Bell UH-1 Huey helicopter, complete with period-accurate radio broadcasting. Update 2.0 completely revamps the US faction into 'US & Allies', integrating the Australian and New Zealand Army Corps (ANZAC) alongside the brutal Khe Sanh map emphasizing trench warfare. Finally, Update 3.0, slated for late 2026, will fundamentally alter the vehicular meta by introducing Armored Personnel Carriers (APCs) for both factions, alongside the waterlogged Rung Sat map. A dedicated in-game clan architecture known as 'Battalions' is also scheduled to support the hardcore milsim community.

help_outline FAQ
Frequently Asked Questions
  • Q: Is PUBG: Battlegrounds free to play?
    A: Yes, the base game transitioned to a free-to-play model. However, access to Ranked Matchmaking and Custom Game creation requires purchasing the $12.99 BATTLEGROUNDS Plus upgrade.
  • Q: What is the Destructible Terrain feature?
    A: Introduced in 2026 as part of the Unreal Engine 5 transition, it allows players to use explosives (like Mortars and C4) or pickaxes to dynamically blast craters into the ground for physical cover.
  • Q: How does the Blue Chip Recall System work?
    A: When a squadmate dies, you can loot their Blue Chip from their deathbox. Transporting this chip to a Blue Chip Tower (or using a rare Transmitter) allows you to respawn them into the match at the start of the next phase.
  • Q: Can I play custom community game modes in PUBG?
    A: Yes. The August 2026 launch of PUBG: Playgrounds integrates with Overwolf's CurseForge, allowing players to browse, join, and create user-generated content (UGC) modes, including Team Deathmatch and PvE defense maps.
  • Q: What happened to drive-by shooting?
    A: Update 42.3 heavily nerfed vehicular combat. Firing from a moving vehicle now applies an animation delay, and your weapon suffers up to a 30% penalty in both spread and recoil based on the vehicle's speed, making high-speed drive-bys significantly harder.
  • Q: Does Hell Let Loose: Vietnam have a single-player campaign?
    A: No. The game is strictly a 50-versus-50 multiplayer tactical shooter focused on large-scale, historically inspired military simulation.
  • Q: How do helicopters work in the game?
    A: Helicopters are exclusive to the US faction. They are player-controlled and require analog inputs to manage cyclic pitch and altitude. They serve as rapid troop transports, supply drop vehicles, and mobile fire support platforms via door gunners.
  • Q: What is the NVA equivalent to American helicopters?
    A: To counter American aerial dominance, the NVA relies on extensive, player-constructed subterranean tunnel networks. These tunnels act as hidden spawn points that bypass American sightlines and survive aerial bombardments.
  • Q: Do I need a high-end PC to play this game?
    A: Yes. Built on Unreal Engine 5 utilizing Lumen and Nanite, the game is extremely demanding. Even mid-to-high-tier systems require the use of upscaling technologies (DLSS/TSR) to maintain a stable 60 frames per second at 1080p.
  • Q: Is there crossplay between PC and consoles?
    A: Yes, the game features full cross-platform play across PC, PlayStation 5, and Xbox Series X/S, ensuring healthy server populations. Console players have the option to opt out of PC crossplay if they prefer.
build Technical Details
Graphics & Visual Fidelity

As PUBG navigates a highly ambitious transition towards Unreal Engine 5 in 2026, the visual fidelity and physics simulations have seen massive upgrades. The implementation of destructible terrain introduces real-time physical deformation to the environment, allowing explosives like C4 and Mortars to blast highly detailed, volumetric craters into the earth. Interactive Smoke dynamics mean that smoke clouds now behave as physical entities, reacting violently to explosions or vehicles driving through them. Despite these high-end additions, the developers have maintained the ability to scale down the graphics significantly, ensuring that legacy hardware can still render the game by sacrificing visual clarity and view distance. For those with enthusiast-grade hardware, particularly running 4K ultra settings, the lighting, atmospheric scattering, and high-resolution textures of the diverse map biomes are incredibly immersive, though competitive players often lower these settings specifically to maximize frame rates.

Built natively on Unreal Engine 5, the graphics architecture utilizes Nanite virtualized geometry and Lumen global illumination to create unparalleled, photorealistic combat environments. The rendering of dense, multi-tiered jungle canopies, physically accurate water reflections, and dynamic weather systems represents a massive leap over the previous title. The application of Hardware Lumen allows real-time ray-traced lighting to accurately filter through thick foliage, creating oppressive, claustrophobic atmospheres in maps like Quảng Ngãi. However, this extreme visual fidelity comes with severe performance overheads, necessitating the use of upscaling technologies like DLSS 4.5 and TSR even on high-end hardware. The environmental destruction, from napalm strikes scorching the earth to artillery cratering rice paddies, permanently alters the visual landscape over the course of a 90-minute match.

Audio & Soundtrack

Audio design in PUBG: Battlegrounds is one of the most critical components of its tactical gameplay loop. Since the game lacks built-in radar or heavy visual indicators for enemy fire, players must rely entirely on directional acoustic cues to locate opponents, pinpoint gunfire distances, and identify specific weapon types. The 2026 update further refined this auditory landscape. For instance, the mechanical sound of switching magnifications on the new Hybrid Scope was deliberately increased, adding an auditory tell that observant enemies can exploit in close-quarters combat. Furthermore, the deployment of Blue Chip Towers emits loud, localized sirens that act as psychological warfare, broadcasting a team's exact position to the surrounding area. The background music in menus and lobbies is frequently updated to reflect ongoing seasonal themes or high-profile collaborations, providing an energetic contrast to the tension-filled silence of an active match.

Sound design is a critical gameplay mechanic in Hell Let Loose: Vietnam, acting as a lifeline for survival. Every weapon features historically accurate, distinct audio profiles, allowing veteran players to differentiate between the distant thud of an American M60 and the rapid chatter of an NVA RPD. Spatial audio is paramount for locating incoming artillery, identifying the direction of enemy movement through the brush, or hearing the distinct rotor wash of an incoming Huey helicopter. Following Patch 1.2, spatial audio fixes clarified the distance of gunfire and vehicle engines. Notably, helicopters now feature functional radios, allowing co-pilots to dynamically broadcast period-accurate music over the battlefield, adding incredible cinematic immersion to aerial insertions (with a toggle available for content creators to avoid copyright strikes).

User Interface (UI/UX)

Update 42.3 deployed a massive, much-needed modernization to the PUBG User Experience and Interface, heavily prioritizing player agency and accessibility. The settings menu was entirely restructured with discrete tabs for Interface, Audio, Spectate, and Observer functions. A critical mechanical addition is the widespread implementation of granular 'Toggle' versus 'Hold' configurations, allowing players to individually map actuation behaviors for inventory management, the throwable weapon wheel, healing items, and radio messages. Additionally, the Crosshair Customization tool offers absolute control over weapon reticles across multiple categories. Players can finely tune the style, length, thickness, opacity, angle, and RGB color values of their crosshairs. This allows for the creation of high-visibility, neon-outlined reticles tailored specifically to contrast against blinding map biomes like Vikendi's snow or Miramar's desert, heavily impacting competitive visibility and overall quality of life.

The User Interface in Hell Let Loose: Vietnam is intentionally minimalist, prioritizing immersion and forcing players to rely on their senses and communication rather than a cluttered HUD. There are no hit markers, no kill feeds, and no constant mini-map radar revealing enemy positions. Players must utilize their compass, listen to the distinct audio cracks of enemy weaponry, and coordinate with their Squad Leader to mark targets. The most critical UI element is the Commander's Field Pad and the tactical map, which is heavily utilized by Officers to place spawn points (Garrisons and Outposts), request supply drops, and coordinate artillery strikes. The UI actively punishes lone wolves and rewards those who integrate into the chain of command.

Accessibility Options

While PUBG remains a notoriously hardcore, high-skill-ceiling shooter, the 2026 updates introduced several quality-of-life adjustments that function as accessibility enhancements. The comprehensive UI overhaul allows for deep customization of control schemes, notably the ability to seamlessly swap between 'Toggle' and 'Hold' actuation for crucial actions like aiming, healing, and map navigation. This significantly reduces sustained physical strain on the hands during prolonged play sessions. The advanced Crosshair Customization tool also serves as a major accessibility win for players with visual impairments or color blindness, permitting the creation of thick, high-contrast, custom-colored reticles that will not blend into the game's varied terrain. Furthermore, the game features robust localized text and voice communication options, alongside the highly effective ping and radio message system, which allows players to communicate complex tactical information without ever needing to rely on a microphone.

While Hell Let Loose: Vietnam is an unforgiving military simulation, developers implemented several features to improve the new player onboarding experience. The Vivox VoIP system features distinct, color-coded channels (Proximity, Squad, Command) to ensure clear communication. Patch 1.2 introduced persistent medic markers, capture point UI fixes, and duplicate keybind warnings to streamline the interface. For players with motor or visual difficulties, the game allows for full control customization, including the un-hardcoding of exit vehicle keys and the ability to assign actions to mouse buttons. The game also features a critical drag mechanic, allowing players to pull wounded teammates to safety, making the Medic role more robust and forgiving.

Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (Medium (Targeting 60 FPS))
CPU: Six-core processing overhead allows for smoother asset streaming when rapidly driving vehicles across the map.
CPU (Laptop): Comfortably handles medium density drops without severe CPU bottlenecking.
GPU: Provides enough rasterization power to render mid-range draw distances and shadows adequately.
GPU (Laptop): A solid workhorse GPU that can handle 60 FPS natively without relying on heavy upscaling.
RAM: The practical minimum for smooth gameplay, eliminating OS-level page file swapping.
Storage: SSD is critical to ensure buildings are fully loaded before the player's parachute hits the ground.
memoryCPU: Intel Core i5-6600K / AMD Ryzen 5 1600
developer_boardGPU: NVIDIA GeForce GTX 1060 3GB / AMD Radeon RX 580 4GB
laptop_macCPU (L): Intel Core i5-10300H
laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile
layersRAM: 16 GB
saveStorage (Tier): 50 GB SSD
memoryCPU: Intel Core i5-12600K / AMD Ryzen 5 7600X
developer_boardGPU: Nvidia Geforce RTX 3060 Ti / AMD Radeon RX 6900 XT
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H
laptop_windowsGPU (L): Nvidia RTX 4060 (115W+) / Radeon RX 7600M XT
layersRAM: 16 GB
saveStorage (Tier): 30 GB NVMe SSD
1080p (Full HD) - Minimum (Very Low)
CPU: Provides just enough computational throughput to launch the client and handle base game logic, though frame pacing will be erratic.
CPU (Laptop): Quad-core mobile processor sufficient to sustain 30-40 FPS in non-combat scenarios.
GPU: Absolute minimum VRAM required to load lowest-resolution textures without crashing the engine.
GPU (Laptop): Provides entry-level rendering but struggles heavily with smoke grenades and destructible terrain events.
RAM: Expect intense micro-stutters when background OS tasks run concurrently with the game client.
Storage: Minimum footprint for the base game client without high-res texture packs.
memoryCPU: Intel Core i5-4430 / AMD FX-6300
developer_boardGPU: NVIDIA GeForce GTX 960 2GB / AMD Radeon R7 370 2GB
laptop_macCPU (L): Intel Core i5-8300H
laptop_windowsGPU (L): NVIDIA GeForce GTX 1050 Mobile
layersRAM: 8 GB
saveStorage (Tier): 40 GB
memoryCPU: Intel Core i5-10600K / AMD Ryzen 5 3600X
developer_boardGPU: Nvidia RTX 2060 Super / AMD Radeon RX 6600 XT
laptop_macCPU (L): Intel Core i5-11400H / AMD Ryzen 5 5600H
laptop_windowsGPU (L): Nvidia RTX 3050 Ti (6GB) / Radeon RX 6600M
layersRAM: 16 GB
saveStorage (Tier): 30 GB SSD
1440p (QHD/2K) - Enthusiast (High/Ultra Preset, 60+ FPS (via DLSS Quality))
CPU: Top-tier processors required to guarantee absolute frame stability under maximum graphical and network loads.
CPU (Laptop): Only the highest end mobile processors will avoid severe bottlenecks at 1440p High.
GPU: Massive rasterization power needed to render flawless volumetric fog and full-res Lumen global illumination natively.
GPU (Laptop): Required to drive 1440p resolutions effectively in dense jungle environments.
RAM: Essential for handling higher resolution texture packages alongside underlying game logic.
Storage: Critical to prevent engine stalls while loading massive high-res environmental blocks during rapid aerial traversal.
memoryCPU: Intel Core i7-13700K / AMD Ryzen 7 7800X3D
developer_boardGPU: Nvidia RTX 4070 Ti / AMD Radeon RX 7900 XT
laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX
laptop_windowsGPU (L): Nvidia RTX 4080 Mobile (150W+)
layersRAM: 32 GB
saveStorage (Tier): 30 GB PCIe Gen 4 NVMe SSD
1440p (QHD/2K) - Competitive (144Hz+) (Custom (Textures/AA Ultra, Everything Else Very Low))
CPU: High core clocks are mandatory to push maximum frames to high refresh rate monitors during intense, physics-heavy late game circles.
CPU (Laptop): Top-tier mobile processor capable of preventing CPU bottlenecks at 1440p.
GPU: When paired with optimized esports graphical settings, provides reliable 144+ FPS for twitch-reaction sniping.
GPU (Laptop): Requires a high TGP variant to sustain high refresh rates in 1440p competitive scenarios.
RAM: Provides massive headroom for background recording software, Discord, and memory-heavy UE5 environments.
Storage: Ultra-fast read speeds prevent any hitching during rapid vehicle rotations through dense urban areas like Deston.
memoryCPU: Intel Core i9-9900K / AMD Ryzen 7 3800X
developer_boardGPU: NVIDIA GeForce RTX 2060 Super / AMD Radeon RX 5700
laptop_macCPU (L): AMD Ryzen 9 5900HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Mobile (130W+)
layersRAM: 32 GB
saveStorage (Tier): 50 GB NVMe SSD
2160p (UHD/4K) - Ultra UHD (4K) (Ultra)
CPU: The massive L3 V-Cache completely eliminates CPU-bound stuttering, offering perfect 1% lows at 4K resolution.
CPU (Laptop): The highest tier desktop-replacement CPU needed to feed 4K rendering workloads on the go.
GPU: Brute-forces the engine to deliver stunning 4K visuals, easily handling the volumetric smoke and destructible terrain shaders.
GPU (Laptop): The absolute peak of mobile rendering power, utilizing DLSS 3 to smooth out 4K frame pacing.
RAM: High-bandwidth DDR5 ensures the massive 4K texture files are streamed flawlessly to the GPU VRAM.
Storage: Necessary to handle the massive data throughput of 4K texture streaming without causing LOD pop-in.
memoryCPU: AMD Ryzen 7 9800X3D
developer_boardGPU: NVIDIA GeForce RTX 5080
laptop_macCPU (L): Intel Core i9-13980HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (175W)
layersRAM: 32 GB
saveStorage (Tier): 50 GB Gen4 NVMe SSD
save Overall Storage
Spec: 50 GB Solid State Drive (SSD)
Note: Playing on an HDD will result in severe asset-streaming failures (play-doh buildings) and disadvantageous late drops from the plane.
Type: SSD
Spec: 30 GB SSD
Note: A Solid State Drive is strictly mandatory to eliminate geometry pop-in, handle massive data streaming across massive maps, and ensure you load in before the match begins.
Type: SSD
desktop_windows Operating System
Spec: 64-bit Windows 10/11
Explanation: Required to run the deeply integrated, kernel-level proprietary anti-cheat driver and DirectX 12 render paths.
Spec: Windows 10 / 11 (64-Bit)
Explanation: Mandatory for DirectX 12 Ultimate API support, which is strictly required for Unreal Engine 5 rendering features and Kernel-Level Easy Anti-Cheat integration.
gamepad DirectX Version
Spec: DirectX 12
Explanation: Essential for effectively utilizing the Unreal Engine 5 pipeline, particularly for interactive volumetric smoke and terrain deformation.
Spec: DirectX 12
Explanation: Required to execute advanced volumetric rendering and real-time ray-traced lighting (Lumen) filtering through dense jungle foliage.
info_outline Other Game Notes
  • The 2026 UE5 transition heavily taxes system memory and CPU architecture to calculate real-time environmental destruction physics.
  • Laptop Performance Note: High single-core clock speeds are critical for late-game circles; thermal throttling on laptops will cause severe micro-stuttering during multi-squad engagements.
  • Laptop Consideration: G P U T G P: Ensure at least a 115W TGP on mobile GPUs to maintain the 144Hz necessary for competitive ranked matchmaking.
  • Laptop Consideration: Cooling Thermals: Aggressive cooling pads and undervolting are highly recommended to prevent the CPU from downclocking during physics-heavy artillery barrages.
  • Laptop Consideration: C P U Power Limits: PL1 and PL2 limits should be raised within safe thermal thresholds to ensure sustained boost clocks over long 30-minute matches.
  • Laptop Consideration: M U X Switch Optimus: A MUX switch is absolutely mandatory to bypass the integrated graphics bottleneck, significantly reducing input latency.
  • Optimization Detail: Upscaling Tech: Supports NVIDIA DLSS and AMD FSR; DLSS Quality mode is highly recommended for 1440p to maintain visual clarity on distant snipers.
  • Optimization Detail: Key Settings Impact: Lowering Post-Processing and Effects heavily improves FPS, but Anti-Aliasing must be kept High/Ultra to easily spot pixel-sized enemy movements.
  • Game Name: PUBG: Battlegrounds
  • The game relies heavily on Unreal Engine 5's Nanite virtualized geometry and Lumen global illumination to render dense, multi-tiered jungle canopies and dynamic weather systems, pushing modern hardware to its absolute limits.
  • Laptop Performance Note: Due to the massive 100-player networking calculations and Hardware Lumen ray-traced lighting, laptop gamers must ensure their systems have aggressive cooling profiles to prevent severe thermal throttling during extended matches.
  • Laptop Consideration: G P U T G P: Requires a high TGP (115W+) RTX 3060 or better to maintain playable framerates, as the dense foliage rendering is incredibly demanding on mobile GPUs.
  • Laptop Consideration: Cooling Thermals: Dual-fan setups are mandatory; the CPU overhead from tracking 99 other players and calculating complex ballistic physics will cause thin-and-light gaming laptops to overheat rapidly.
  • Laptop Consideration: C P U Power Limits: PL1 should be set to 45W or higher to prevent physics and AI calculation stutter, especially when commanding the Commander role or flying helicopters.
  • Laptop Consideration: M U X Switch Optimus: A MUX Switch is highly recommended to bypass integrated graphics, reducing input latency critical for a twitch-heavy tactical shooter.
  • Optimization Detail: Upscaling Tech: Supports Nvidia DLSS 4.5 (including Multi Frame Generation) and UE5's native Temporal Super Resolution (TSR).
  • Optimization Detail: Key Settings Impact: Lowering shadow quality and foliage density significantly boosts framerates, though aggressive LOD culling (fixed in Patch 1.2) previously gave snipers an unfair advantage.
  • Game Name: Hell Let Loose: Vietnam
build Optimization Details
  • Upscaling Tech: Supports NVIDIA DLSS and AMD FSR; DLSS Quality mode is highly recommended for 1440p to maintain visual clarity on distant snipers.
  • Key Settings Impact: Lowering Post-Processing and Effects heavily improves FPS, but Anti-Aliasing must be kept High/Ultra to easily spot pixel-sized enemy movements.
  • Upscaling Tech: Supports Nvidia DLSS 4.5 (including Multi Frame Generation) and UE5's native Temporal Super Resolution (TSR).
  • Key Settings Impact: Lowering shadow quality and foliage density significantly boosts framerates, though aggressive LOD culling (fixed in Patch 1.2) previously gave snipers an unfair advantage.
laptop Laptop Considerations
  • G P U T G P: Ensure at least a 115W TGP on mobile GPUs to maintain the 144Hz necessary for competitive ranked matchmaking.
  • Cooling Thermals: Aggressive cooling pads and undervolting are highly recommended to prevent the CPU from downclocking during physics-heavy artillery barrages.
  • C P U Power Limits: PL1 and PL2 limits should be raised within safe thermal thresholds to ensure sustained boost clocks over long 30-minute matches.
  • M U X Switch Optimus: A MUX switch is absolutely mandatory to bypass the integrated graphics bottleneck, significantly reducing input latency.
  • G P U T G P: Requires a high TGP (115W+) RTX 3060 or better to maintain playable framerates, as the dense foliage rendering is incredibly demanding on mobile GPUs.
  • Cooling Thermals: Dual-fan setups are mandatory; the CPU overhead from tracking 99 other players and calculating complex ballistic physics will cause thin-and-light gaming laptops to overheat rapidly.
  • C P U Power Limits: PL1 should be set to 45W or higher to prevent physics and AI calculation stutter, especially when commanding the Commander role or flying helicopters.
  • M U X Switch Optimus: A MUX Switch is highly recommended to bypass integrated graphics, reducing input latency critical for a twitch-heavy tactical shooter.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile / Nvidia RTX 3050 Ti (6GB) / Radeon RX 6600M
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile / Nvidia RTX 3050 Ti (6GB) / Radeon RX 6600M
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile / Nvidia RTX 3050 Ti (6GB) / Radeon RX 6600M
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Mobile (130W+)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Mobile (130W+)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Mobile (130W+)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia RTX 4080 Mobile (150W+)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia RTX 4080 Mobile (150W+)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia RTX 4080 Mobile (150W+)
check_circle_outline Recommended based on listed requirements for UHD (4K).
Lenovo Legion Pro 7 16IRX9H with RTX 4090
Lenovo Legion Pro 7 16IRX9H with RTX 4090
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4090
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (175W)
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (175W)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (175W)

For PUBG: Battlegrounds Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960 2GB / AMD Radeon R7 370 2GB
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960 2GB / AMD Radeon R7 370 2GB
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960 2GB / AMD Radeon R7 370 2GB
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960 2GB / AMD Radeon R7 370 2GB
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960 2GB / AMD Radeon R7 370 2GB
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960 2GB / AMD Radeon R7 370 2GB
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960 2GB / AMD Radeon R7 370 2GB
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960 2GB / AMD Radeon R7 370 2GB
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960 2GB / AMD Radeon R7 370 2GB
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960 2GB / AMD Radeon R7 370 2GB
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Super / AMD Radeon RX 5700
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Super / AMD Radeon RX 5700
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Super / AMD Radeon RX 5700
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Super / AMD Radeon RX 5700
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Super / AMD Radeon RX 5700
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Super / AMD Radeon RX 5700
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Super / AMD Radeon RX 5700
Thunderobot Storm 17 (RTX 5070 & i7 13th Gen)
Thunderobot Storm 17 (RTX 5070 & i7 13th Gen)
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB (2x32GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Super / AMD Radeon RX 5700
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Super / AMD Radeon RX 5700
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Super / AMD Radeon RX 5700
check_circle_outline Recommended based on listed requirements for UHD (4K).
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 5080
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 5080
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (commonly listed as 4800MHz by some retailers, but 5600MHz is common for 14th Gen HX with DDR5)
  • track_changes Target GPU: NVIDIA GeForce RTX 5080
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
  • memory Intel Core Ultra 9 Processor 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 5080
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 5080
MSI Vector 16 HX with RTX 5070 Ti
MSI Vector 16 HX with RTX 5070 Ti
  • memory Intel Ultra 7 255HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB DDR5 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 5080
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
  • memory Intel Core Ultra 7 240H
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB LPDDR5X 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 5080
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 5080
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: NVIDIA GeForce RTX 5080
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32 GB DDR5 6400MHz (2x16GB)
  • track_changes Target GPU: NVIDIA GeForce RTX 5080

For Hell Let Loose: Vietnam Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: Nvidia RTX 2060 Super / AMD Radeon RX 6600 XT
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: Nvidia RTX 2060 Super / AMD Radeon RX 6600 XT
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: Nvidia RTX 2060 Super / AMD Radeon RX 6600 XT
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: Nvidia RTX 2060 Super / AMD Radeon RX 6600 XT
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: Nvidia RTX 2060 Super / AMD Radeon RX 6600 XT
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: Nvidia RTX 2060 Super / AMD Radeon RX 6600 XT
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia RTX 2060 Super / AMD Radeon RX 6600 XT
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia RTX 2060 Super / AMD Radeon RX 6600 XT
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia RTX 2060 Super / AMD Radeon RX 6600 XT
ASUS ROG Strix G16 (RTX 5060 & i7 14th Gen)
ASUS ROG Strix G16 (RTX 5060 & i7 14th Gen)
  • memory Intel Core i7 Processor 14650HX
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia RTX 2060 Super / AMD Radeon RX 6600 XT
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: Nvidia Geforce RTX 3060 Ti / AMD Radeon RX 6900 XT
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia Geforce RTX 3060 Ti / AMD Radeon RX 6900 XT
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: Nvidia Geforce RTX 3060 Ti / AMD Radeon RX 6900 XT
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: Nvidia Geforce RTX 3060 Ti / AMD Radeon RX 6900 XT
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: Nvidia Geforce RTX 3060 Ti / AMD Radeon RX 6900 XT
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: Nvidia Geforce RTX 3060 Ti / AMD Radeon RX 6900 XT
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: Nvidia Geforce RTX 3060 Ti / AMD Radeon RX 6900 XT
check_circle_outline Recommended based on listed requirements for QHD (1440p).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia RTX 4070 Ti / AMD Radeon RX 7900 XT
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia RTX 4070 Ti / AMD Radeon RX 7900 XT
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia RTX 4070 Ti / AMD Radeon RX 7900 XT
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia RTX 4070 Ti / AMD Radeon RX 7900 XT
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: Nvidia RTX 4070 Ti / AMD Radeon RX 7900 XT
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia RTX 4070 Ti / AMD Radeon RX 7900 XT
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia RTX 4070 Ti / AMD Radeon RX 7900 XT
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia RTX 4070 Ti / AMD Radeon RX 7900 XT
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia RTX 4070 Ti / AMD Radeon RX 7900 XT
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: Nvidia RTX 4070 Ti / AMD Radeon RX 7900 XT
check_circle_outline Recommended based on listed requirements for UHD (4K).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: Nvidia RTX 4090 / AMD Radeon RX 7900 XTX
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia RTX 4090 / AMD Radeon RX 7900 XTX
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: Nvidia RTX 4090 / AMD Radeon RX 7900 XTX
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia RTX 4090 / AMD Radeon RX 7900 XTX
Acer Nitro V 16S (RTX 5060 & Ryzen 7 260)
Acer Nitro V 16S (RTX 5060 & Ryzen 7 260)
  • memory AMD Ryzen 7 260
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia RTX 4090 / AMD Radeon RX 7900 XTX
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: Nvidia RTX 4090 / AMD Radeon RX 7900 XTX
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: Nvidia RTX 4090 / AMD Radeon RX 7900 XTX
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia RTX 4090 / AMD Radeon RX 7900 XTX
HP Omen MAX 16 (RTX 5070 & Ryzen AI 9 HX 375)
HP Omen MAX 16 (RTX 5070 & Ryzen AI 9 HX 375)
  • memory AMD Ryzen AI 9 HX 375 Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia RTX 4090 / AMD Radeon RX 7900 XTX
ASUS ROG Strix G16 (RTX 5070 & Intel i9 14th Gen)
ASUS ROG Strix G16 (RTX 5070 & Intel i9 14th Gen)
  • memory Intel Core i9 Processor 14900HX
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia RTX 4090 / AMD Radeon RX 7900 XTX

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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