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Project Windless vs Hogwarts Legacy
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Jun 15, 2027 | Feb 10, 2023 |
| Developer | |
| Krafton Montréal Studio | Avalanche Software |
| Publisher | |
| Krafton | Warner Bros. Games (under Portkey Games label) |
| Genre(s) | |
| Open-World Action RPG | Action RPG, Open World, Fantasy, Third-Person |
| Engine | |
| Unreal Engine 5 | Unreal Engine 4 |
| stars Ratings & Price | |
| Content Rating | |
| M (Mature 17+) | Teen |
| Avg. User Rating | |
| 4.9 / 5.0 | 4.3 / 5.0 |
| Current Price (USD) | |
| $69.99 | $59.99 |
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| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
| Companions/Followers | |
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| Key Collectibles | |
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| Key Themes | |
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| colorize Combat & Gear | |
| Weapons Overview | |
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| Armor / Gear Sets | |
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| Outfits/Customization | |
| N/A |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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Progression revolves around the 'Calling' (Aspiration). Players define their Rekon's life goal, which unlocks specialized Stariron combat arts. Mastery of fire-based synergy with Tokkebi allies provides crowd-control options against the heartless Nhaga. |
N/A |
| public World & Exploration | |
| World & Level Design | |
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A seamless open world featuring the snowy North, the 'Line of Limit' climatic boundary, and the labyrinthine Kiboren Jungle. The world scale is approximately 140km², designed without 'hand-holding' markers to encourage organic discovery. |
Hogwarts Legacy features a large open world encompassing Hogwarts castle itself (with its many iconic locations like the Great Hall, common rooms, classrooms, secret passages), Hogsmeade village, and the expansive surrounding Scottish Highlands. Key explorable regions in the Highlands include the Forbidden Forest, various hamlets (like Upper Hogsfield, Feldcroft, Irondale), vast lochs, coastal areas, and numerous ancient ruins, caves, and Merlin Trials. While not a 1:1 scale, the world is substantial and filled with detail. Travel between distinct major areas (like Hogwarts and Hogsmeade interiors vs. the open Highlands) often involves short loading transitions. The map size is estimated to be significant, offering many hours of exploration (e.g., comparisons place it around 7-10 sq km for the main Highlands overworld, plus the dense interiors of Hogwarts and Hogsmeade). |
| Playable Vehicles | |
| N/A |
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| Notable Fauna/Mounts | |
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N/A |
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| book Story & Characters | |
| Main Characters | |
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| Example Missions | |
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| people Multiplayer | |
| Multiplayer Details | |
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N/A - Strictly a single-player Action RPG. Features an asynchronous 'Call to the Goddess' system where players can see the locations of other players' fallen Rekon. |
Hogwarts Legacy is a purely single-player experience. There are no multiplayer modes. |
| extension Editions & DLC | |
| Available Editions | |
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Standard Edition ($69.99). 'Stariron' Collector's Edition ($249.99): Includes a life-size Rekon talon replica, 'Crossing the Latitude' art book, and exclusive in-game Hero King regalia armor. |
Available in Standard Edition, Deluxe Edition (Dark Arts Pack with cosmetic set, Threstral mount, Dark Arts battle arena, 72 hours early access for digital), and Collector's Edition (Deluxe content + life-size floating ancient magic wand with book base, SteelBook case, Kelpie robe cosmetic). |
| Post-Launch Content / DLC | |
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Krafton has announced 'The Bird That Drinks Blood' expansion cycle for 2028, which will bridge the gap between the prequel game and the main novel trilogy. |
No major story expansions have been released or announced as of mid-2024. Post-launch support has primarily consisted of patches, quality-of-life updates (like Arachnophobia mode), and making previously platform-exclusive content available to all players. Some cosmetic DLC items were available via pre-orders or deluxe editions. |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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High-fidelity Unreal Engine 5 visuals. Character designs by Iain McCaig. Features realistic feather physics and 'Snow Deformation' in northern biomes. |
Developed on Unreal Engine 4, Hogwarts Legacy boasts highly detailed and atmospheric environments, particularly the intricate recreation of Hogwarts castle and Hogsmeade. It features impressive lighting, particle effects for spells, detailed character models, and diverse landscapes in the Scottish Highlands. Ray tracing options (Reflections, Shadows, Ambient Occlusion) are available on PC and current-gen consoles, enhancing visual fidelity. |
| Audio & Soundtrack | |
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Orchestral score utilizing traditional Korean instruments (Gayageum, Daegeum) mixed with aggressive industrial tones. Features full voice acting in Korean and English. |
Original score composed primarily by Peter Murray, J Scott Rakozy, and Chuck E. Myers, featuring enchanting orchestral themes that evoke the magical atmosphere of the wizarding world and Hogwarts, with distinct motifs for different locations and story beats. Sound design includes intricate magical spell effects, ambient sounds of Hogwarts and its surroundings, and creature vocalizations. |
| User Interface (UI/UX) | |
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Minimalist and diegetic. Damage is represented by feather loss and blood splatter rather than health bars. Combat focus is on reading enemy posture in massive crowds. |
Features a clean HUD displaying health, Ancient Magic meter, equipped spells (spell diamonds), and a mini-map. Menus for gear, inventory, talents, map, quests, collections, and owl post are accessible. The Field Guide is a central codex tracking progress, collectibles, and lore. Spell casting uses a customizable diamond system for quick access. |
| Accessibility Options | |
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Includes 'Hydrophobia Assist' (visual warnings near water), fully rebindable controls, high-contrast mode for 'silent' Nhaga Nireum speech, and multiple combat difficulty presets. |
Offers a range of accessibility options, including customizable controls (PC), extensive subtitle and text customization, colorblind modes, options for aim assist/lock-on, options to change QTEs to holds, Arachnophobia mode (changes spider appearances), audio visualizer for important sound cues, and various gameplay settings for difficulty and visual comfort. |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 720p (HD) - Minimum (720p ~30 FPS, Low Preset, Upscaling Performance) (Low Preset, Upscaling Performance Mode) CPU: Minimum desktop CPU for lower settings. CPU (Laptop): Estimated laptop CPU equivalent. Newer i5/Ryzen 5 H-series recommended. GPU: Minimum desktop GPU for lower settings. GPU (Laptop): Estimated laptop GPUs. 4GB VRAM is absolute minimum. RAM: Minimum RAM requirement (game is RAM intensive). Storage: SSD is officially required; HDD only for bare minimum target. | |
| — | memoryCPU: Intel Core i5-6600 (3.3GHz) or AMD Ryzen 5 1400 (3.2GHz) developer_boardGPU: NVIDIA GeForce GTX 960 (4GB) or AMD Radeon RX 470 (4GB) laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 2500U equivalent or better laptop_windowsGPU (L): NVIDIA GeForce GTX 1050 Mobile (4GB) / GTX 1650 Mobile (4GB). **An RTX 3050 Mobile would be a significant step up.** layersRAM: 16 GB saveStorage (Tier): 85 GB HDD (SSD Required by spec, but HDD listed for absolute minimum) |
| 1080p (Full HD) - Recommended (60 FPS) (High) CPU: X3D V-Cache significantly stabilizes frame times during mass combat. CPU (Laptop): Strong single-core and multi-core mobile performance. GPU: VRAM capacity is essential for the diverse race assets on screen. GPU (Laptop): Target High settings with DLSS Quality enabled. RAM: Sufficient for base asset caching. Storage: Required for seamless travel. | |
memoryCPU: Intel i7-12700K / Ryzen 7 5800X3D developer_boardGPU: RTX 3070 / RX 6800 laptop_macCPU (L): Intel i7-13700H / Ryzen 7 7745HX laptop_windowsGPU (L): RTX 4060 Mobile (115W) layersRAM: 16 GB saveStorage (Tier): 150 GB NVMe SSD | — |
| 1080p (Full HD) - Recommended (1080p ~60 FPS, High Preset, Upscaling Quality/Balanced possibly) (High Preset (Upscaling may be needed for consistent 60 FPS)) CPU: Recommended desktop CPU for 1080p/60FPS High settings. CPU (Laptop): Estimated mid-range to high-end laptop CPUs. GPU: Recommended desktop GPU for 1080p/60FPS High. GPU (Laptop): Estimated performance-focused laptop GPUs. 6-8GB VRAM crucial. RAM: 16GB RAM strongly recommended. Storage: SSD strongly recommended, NVMe preferred. | |
| — | memoryCPU: Intel Core i7-8700 (3.2GHz) or AMD Ryzen 5 3600 (3.6 GHz) developer_boardGPU: NVIDIA GeForce GTX 1080 Ti (11GB) / RTX 2070 (8GB) or AMD Radeon RX 5700 XT (8GB) / RX 6700 XT (12GB) laptop_macCPU (L): Intel Core i7-9750H / AMD Ryzen 7 4800H equivalent or better laptop_windowsGPU (L): NVIDIA GeForce RTX 2070 Mobile (8GB) / RTX 3060 Mobile (6GB, High TGP). **An RTX 3070 Mobile or RTX 4060 Mobile (High TGP) is a good target for 1080p High 60FPS.** layersRAM: 16 GB saveStorage (Tier): 85 GB SSD |
| 1440p (QHD/2K) - Ultra (60+ FPS) (Maximum) CPU: Handles maximum AI density without bottlenecking. CPU (Laptop): The pinnacle of mobile processing power. GPU: Maintains 1440p clarity with Ray Tracing enabled. GPU (Laptop): Enthusiast-level mobile performance. RAM: Recommended for the high-poly Rekon models and 4K assets. Storage: Essential for zero-stutter world streaming. | |
memoryCPU: Intel i9-13900K / Ryzen 9 7950X developer_boardGPU: RTX 4080 / RX 7900 XTX laptop_macCPU (L): Intel i9-13980HX / Ryzen 9 7945HX laptop_windowsGPU (L): RTX 4080 Mobile (175W) layersRAM: 32 GB saveStorage (Tier): 150 GB Gen4 SSD | — |
| 1440p (QHD/2K) - Ultra (1440p ~60 FPS, Ultra Preset, No Ray Tracing, Upscaling Quality/Balanced) (Ultra Preset, Ray Tracing OFF, Upscaling Quality or Balanced) CPU: CPU for 1440p/60FPS Ultra. CPU (Laptop): High-end laptop CPU. GPU: Desktop GPU for 1440p/60FPS Ultra. GPU (Laptop): High-end laptop GPUs. 8GB+ VRAM critical, 10GB+ ideal. RAM: 16GB RAM essential, 32GB beneficial for smoother experience. Storage: NVMe SSD required. | |
| — | memoryCPU: Intel Core i7-10700K (3.8GHz) or AMD Ryzen 7 5800X (3.8GHz) developer_boardGPU: NVIDIA GeForce RTX 2080 Ti (11GB) / RTX 3080 (10GB) or AMD Radeon RX 6800 XT (16GB) laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H or better. **Modern i7/Ryzen 7 H/HX series.** laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP) / RTX 4070 Mobile (8GB, Max TGP). **An RTX 3080 Mobile or RTX 4080 Mobile would provide a more consistent 1440p Ultra experience.** layersRAM: 16 GB saveStorage (Tier): 85 GB NVMe SSD |
| 2160p (UHD/4K) - Epic (4K Native) (Maximum / Path Tracing) CPU: Peak multi-core performance for 4K simulation. CPU (Laptop): Only flagship laptops with max TGP can sustain 4K. GPU: Handles path-traced lighting and thousands of AI units. GPU (Laptop): Recommended for consistent 4K thermal stability. RAM: Overkill, but ensures no hitches in urban centers. Storage: Maximum bandwidth for 4K texture streaming. | |
memoryCPU: Intel Core Ultra 9 285K / Ryzen 9 9950X developer_boardGPU: RTX 4090 (24GB VRAM) laptop_macCPU (L): RTX 4090 Mobile (175W) laptop_windowsGPU (L): eGPU RTX 4090 layersRAM: 64 GB saveStorage (Tier): 150 GB Gen5 SSD | — |
| 2160p (UHD/4K) - Ultra RT (2160p/4K ~60 FPS, Ultra Preset, RT On, Upscaling Performance/Ultra Performance + Frame Gen) (Ultra Preset, Ray Tracing ON (All options), Upscaling Performance/Ultra Performance + Frame Generation) CPU: Flagship CPU for attempting 4K/60FPS Ultra RT. CPU (Laptop): Absolute top-tier laptop CPUs. GPU: Flagship desktop GPU for 4K Ultra RT, heavily reliant on DLSS/FSR with Frame Generation. GPU (Laptop): The absolute best laptop GPU, will be pushed to its limits with 4K Ultra RT. Upscaling + Frame Gen mandatory. RAM: 32GB RAM highly recommended for 4K Ultra RT. Storage: NVMe SSD required. | |
| — | memoryCPU: Intel Core i9-12900K or AMD Ryzen 9 5900X/7900X developer_boardGPU: NVIDIA GeForce RTX 4080 (16GB) or AMD Radeon RX 7900 XTX (24GB) laptop_macCPU (L): Intel Core i9-12900HX / AMD Ryzen 9 6900HX or better. **Modern flagship Intel/AMD HX series (e.g., 13980HX, 7945HX3D).** laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **Even this will require aggressive DLSS/FSR settings including Frame Generation for playable 4K Ultra RT. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would be targeted for a more robust experience. (Highly Speculative)** layersRAM: 32 GB saveStorage (Tier): 85 GB NVMe SSD |
| save Overall Storage | |
| Spec: 150 GB NVMe SSD Note: Massive file size due to high-fidelity 'Visual Concept' art assets and uncompressed audio. Type: NVMe | Spec: 85 GB available space (SSD Required). Note: An NVMe SSD is highly recommended for the best experience, minimizing load times and improving texture streaming in the detailed world. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 11 64-bit Explanation: Leverages DirectStorage 1.2 for instant asset decompression of Rekon Stariron textures. | Spec: Windows 10 64-bit (Version 21H1 or newer) Explanation: 64-bit Windows 10 (specified version or newer) or Windows 11 is required. |
| gamepad DirectX Version | |
| Spec: Version 12 Ultimate Explanation: Necessary for hardware-accelerated Ray Tracing and Mesh Shading. | Spec: DirectX 12 Explanation: DirectX 12 API is required. |
| info_outline Other Game Notes | |
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| build Optimization Details | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Project Windless Specifically
For Hogwarts Legacy Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.