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Project Windless vs Diablo IV
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Jun 15, 2027 | Jun 6, 2023 |
| Developer | |
| Krafton Montréal Studio | Blizzard Entertainment (Team 3) |
| Publisher | |
| Krafton | Blizzard Entertainment |
| Genre(s) | |
| Open-World Action RPG | Action RPG, Hack and Slash, Dungeon Crawler, Open World (elements), Dark Fantasy |
| Engine | |
| Unreal Engine 5 | Proprietary (Blizzard Engine, heavily updated) |
| stars Ratings & Price | |
| Content Rating | |
| M (Mature 17+) | Mature 17+ |
| Avg. User Rating | |
| 4.9 / 5.0 | 4.0 / 5.0 |
| Current Price (USD) | |
| $69.99 | $69.99 |
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| tune Key Specs | |
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| sports_esports Gameplay & Mechanics | |
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| colorize Combat & Gear | |
| Weapons Overview | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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Progression revolves around the 'Calling' (Aspiration). Players define their Rekon's life goal, which unlocks specialized Stariron combat arts. Mastery of fire-based synergy with Tokkebi allies provides crowd-control options against the heartless Nhaga. |
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| public World & Exploration | |
| World & Level Design | |
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A seamless open world featuring the snowy North, the 'Line of Limit' climatic boundary, and the labyrinthine Kiboren Jungle. The world scale is approximately 140km², designed without 'hand-holding' markers to encourage organic discovery. |
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| Playable Vehicles | |
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| Notable Fauna/Mounts | |
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| book Story & Characters | |
| Main Characters | |
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| people Multiplayer | |
| Multiplayer Details | |
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N/A - Strictly a single-player Action RPG. Features an asynchronous 'Call to the Goddess' system where players can see the locations of other players' fallen Rekon. |
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| extension Editions & DLC | |
| Available Editions | |
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Standard Edition ($69.99). 'Stariron' Collector's Edition ($249.99): Includes a life-size Rekon talon replica, 'Crossing the Latitude' art book, and exclusive in-game Hero King regalia armor. |
Available in Standard Edition, Digital Deluxe Edition (included early access to Open Beta, Light-Bearer Mount, Caparison of Faith Mount Armor, Inarius Wings & Murloc Pet in D3/WoW, Amalgam of Rage Mount in WoW, Umber Winged Darkness Cosmetic Set in DI, and Premium Seasonal Battle Pass Unlock), and Ultimate Edition (Deluxe content + Accelerated Seasonal Battle Pass Unlock with 20 Tier Skips and Wings of the Creator emote). Various pre-order bonuses were also offered. |
| Post-Launch Content / DLC | |
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Krafton has announced 'The Bird That Drinks Blood' expansion cycle for 2028, which will bridge the gap between the prequel game and the main novel trilogy. |
Diablo IV follows a seasonal live-service model. Each season (typically lasting around 3 months) introduces new gameplay mechanics, questlines, a seasonal journey with objectives, a battle pass (free and premium tracks with cosmetic rewards and season boosts), new legendary aspects, unique items, and balance changes. The first major paid expansion, 'Vessel of Hatred,' is announced for late 2024, featuring a new region, class, and story continuation. |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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High-fidelity Unreal Engine 5 visuals. Character designs by Iain McCaig. Features realistic feather physics and 'Snow Deformation' in northern biomes. |
Powered by a heavily updated Blizzard engine, Diablo IV showcases a dark, gritty, and highly detailed visual style, returning to the more gothic aesthetic of earlier Diablo games. Features realistic character models, gruesome enemy designs, detailed environments with dynamic weather and lighting, and impactful spell/ability effects. The game aims for a more grounded and visceral presentation of Sanctuary. |
| Audio & Soundtrack | |
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Orchestral score utilizing traditional Korean instruments (Gayageum, Daegeum) mixed with aggressive industrial tones. Features full voice acting in Korean and English. |
Original score composed by Ted Reedy and Leo Kaliski, featuring dark, orchestral, and atmospheric themes that capture the grim and gothic tone of Sanctuary. Music is dynamic, building intensity during combat and creating a sense of dread or melancholy during exploration. Sound design emphasizes visceral combat impacts, distinct monster vocalizations, environmental ambience, and satisfying loot drop sounds. |
| User Interface (UI/UX) | |
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Minimalist and diegetic. Damage is represented by feather loss and blood splatter rather than health bars. Combat focus is on reading enemy posture in massive crowds. |
Features a classic ARPG HUD displaying health and resource (e.g., Mana, Fury, Spirit) globes, an action bar for equipped skills, potion charges, and a mini-map. Inventory is grid-based. Skill tree, Paragon board, character sheet, map, and quest log are accessed via menus. Extensive tooltips explain skills, stats, and item properties. |
| Accessibility Options | |
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Includes 'Hydrophobia Assist' (visual warnings near water), fully rebindable controls, high-contrast mode for 'silent' Nhaga Nireum speech, and multiple combat difficulty presets. |
Offers a range of accessibility options, including extensive control remapping (PC), subtitle and text size customization, colorblind modes, options for screen shake reduction, persistent targeting options, skill toggle vs. hold options, button remapping for controllers, and audio cues for important gameplay elements like loot drops. |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (60 FPS) (High) CPU: X3D V-Cache significantly stabilizes frame times during mass combat. CPU (Laptop): Strong single-core and multi-core mobile performance. GPU: VRAM capacity is essential for the diverse race assets on screen. GPU (Laptop): Target High settings with DLSS Quality enabled. RAM: Sufficient for base asset caching. Storage: Required for seamless travel. | |
memoryCPU: Intel i7-12700K / Ryzen 7 5800X3D developer_boardGPU: RTX 3070 / RX 6800 laptop_macCPU (L): Intel i7-13700H / Ryzen 7 7745HX laptop_windowsGPU (L): RTX 4060 Mobile (115W) layersRAM: 16 GB saveStorage (Tier): 150 GB NVMe SSD | — |
| 1080p (Full HD) - High (1080p ~60 FPS, High Preset) (High graphics settings) CPU: CPU for 1080p/60FPS High. CPU (Laptop): High-end laptop CPU. GPU: Desktop GPU for 1080p/60FPS High. GPU (Laptop): High-end laptop GPUs. 6-8GB VRAM crucial. RAM: 16GB RAM essential. Storage: NVMe SSD required for best performance. | |
| — | memoryCPU: Intel Core i7-8700K or AMD Ryzen 7 2700X developer_boardGPU: NVIDIA GeForce RTX 2060 or AMD Radeon RX 5700 XT laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H or better. **Modern i7/Ryzen 7 H/HX series.** laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile (6GB, High TGP) / RTX 4060 Mobile (8GB, High TGP). **An RTX 3070 Mobile or RTX 4070 Mobile would provide excellent performance.** layersRAM: 16 GB saveStorage (Tier): 90 GB NVMe SSD |
| 1080p (Full HD) - Medium (1080p native, ~60 FPS, Medium Preset) (Medium graphics settings) CPU: Recommended desktop CPU for 1080p/60FPS Medium settings. CPU (Laptop): Estimated mid-range laptop CPUs. GPU: Recommended desktop GPU for 1080p/60FPS Medium. GPU (Laptop): Estimated performance-focused laptop GPUs. 6GB+ VRAM recommended. RAM: 16GB RAM strongly recommended. Storage: SSD strongly recommended. | |
| — | memoryCPU: Intel Core i5-4670K or AMD Ryzen 3 1300X developer_boardGPU: NVIDIA GeForce GTX 970 or AMD Radeon RX 470 laptop_macCPU (L): Intel Core i7-8750H / AMD Ryzen 5 3600 (Laptop equivalent) or better laptop_windowsGPU (L): NVIDIA GeForce GTX 1070 Mobile (8GB) / RTX 2060 Mobile (6GB). **An RTX 3050 Ti Mobile or RTX 4050 Mobile (High TGP) is a good target for 1080p Medium/High.** layersRAM: 16 GB saveStorage (Tier): 90 GB SSD |
| 1080p (Full HD) - Minimum (1080p native / 720p render resolution, ~30 FPS, Low Preset) (Low graphics settings) CPU: Minimum desktop CPU for lower settings. CPU (Laptop): Estimated laptop CPU equivalent. GPU: Minimum desktop GPU for lower settings. GPU (Laptop): Estimated laptop GPUs. Game is VRAM intensive for its detail. RAM: 8GB absolute minimum, but 16GB is strongly stated as recommended by developers. Storage: SSD is mandatory. | |
| — | memoryCPU: Intel Core i5-2500K or AMD FX-8350 developer_boardGPU: NVIDIA GeForce GTX 660 or AMD Radeon R9 280 laptop_macCPU (L): Intel Core i5-7300HQ / AMD Ryzen 3 2200U equivalent or better. **A stronger quad-core H-series CPU is advisable.** laptop_windowsGPU (L): NVIDIA GeForce MX350 / GTX 960M. **A GTX 1650 Mobile would be a more realistic minimum for a somewhat stable experience.** layersRAM: 8 GB saveStorage (Tier): 90 GB SSD |
| 1440p (QHD/2K) - Ultra (60+ FPS) (Maximum) CPU: Handles maximum AI density without bottlenecking. CPU (Laptop): The pinnacle of mobile processing power. GPU: Maintains 1440p clarity with Ray Tracing enabled. GPU (Laptop): Enthusiast-level mobile performance. RAM: Recommended for the high-poly Rekon models and 4K assets. Storage: Essential for zero-stutter world streaming. | |
memoryCPU: Intel i9-13900K / Ryzen 9 7950X developer_boardGPU: RTX 4080 / RX 7900 XTX laptop_macCPU (L): Intel i9-13980HX / Ryzen 9 7945HX laptop_windowsGPU (L): RTX 4080 Mobile (175W) layersRAM: 32 GB saveStorage (Tier): 150 GB Gen4 SSD | — |
| 2160p (UHD/4K) - Epic (4K Native) (Maximum / Path Tracing) CPU: Peak multi-core performance for 4K simulation. CPU (Laptop): Only flagship laptops with max TGP can sustain 4K. GPU: Handles path-traced lighting and thousands of AI units. GPU (Laptop): Recommended for consistent 4K thermal stability. RAM: Overkill, but ensures no hitches in urban centers. Storage: Maximum bandwidth for 4K texture streaming. | |
memoryCPU: Intel Core Ultra 9 285K / Ryzen 9 9950X developer_boardGPU: RTX 4090 (24GB VRAM) laptop_macCPU (L): RTX 4090 Mobile (175W) laptop_windowsGPU (L): eGPU RTX 4090 layersRAM: 64 GB saveStorage (Tier): 150 GB Gen5 SSD | — |
| 2160p (UHD/4K) - Ultra (2160p/4K ~60 FPS, Ultra Preset, Upscaling likely needed) (Ultra graphics settings (Upscaling like DLSS/FSR Quality/Balanced may be needed)) CPU: Flagship CPU for attempting 4K/60FPS Ultra. CPU (Laptop): Top-tier laptop CPUs for 4K. GPU: Flagship desktop GPU for 4K Ultra, likely requiring upscaling. GPU (Laptop): Flagship laptop GPUs. 12GB+ VRAM essential, upscaling highly probable. RAM: 32GB RAM highly recommended for 4K Ultra. Storage: NVMe SSD required. | |
| — | memoryCPU: Intel Core i9-9900K or AMD Ryzen 7 3700X developer_boardGPU: NVIDIA GeForce RTX 3080 or AMD Radeon RX 6800 XT laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 9 5900HS or better. **Modern flagship Intel/AMD HX series (e.g., 13900HX, 7945HX).** laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP) / RTX 4080 Mobile (12GB, Max TGP). **An RTX 4090 Mobile would be better. A hypothetical next-gen flagship (RTX 50-series) would be targeted for more comfortable native 4K high framerates. (Highly Speculative)** layersRAM: 32 GB saveStorage (Tier): 90 GB NVMe SSD |
| save Overall Storage | |
| Spec: 150 GB NVMe SSD Note: Massive file size due to high-fidelity 'Visual Concept' art assets and uncompressed audio. Type: NVMe | Spec: 90 GB available space (SSD Required). Note: An NVMe SSD is highly recommended for the best experience, drastically reducing load times and improving asset streaming in the large open world. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 11 64-bit Explanation: Leverages DirectStorage 1.2 for instant asset decompression of Rekon Stariron textures. | Spec: Windows 10 64-bit (Version 1909 or newer) Explanation: 64-bit Windows 10 (specified version or newer) or Windows 11 is required. |
| gamepad DirectX Version | |
| Spec: Version 12 Ultimate Explanation: Necessary for hardware-accelerated Ray Tracing and Mesh Shading. | Spec: DirectX 12 Explanation: DirectX 12 API is required. |
| info_outline Other Game Notes | |
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| build Optimization Details | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Project Windless Specifically
For Diablo IV Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.