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Planet Zoo 2 vs The Legend of Khiimori
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Oct 13, 2026 | Mar 3, 2026 |
| Developer | |
| Frontier Developments | Aesir Interactive / NightinGames |
| Publisher | |
| Frontier Developments plc | Mindscape |
| Genre(s) | |
| Construction and Management Simulation / Zoo Simulation | Open-World Action-Adventure, Survival Simulation |
| Engine | |
| Cobra Engine (Next-Gen Strand Fur & Fluid Physics) | Unreal Engine 5 |
| stars Ratings & Price | |
| Content Rating | |
| Everyone 10+ | T for Teen |
| Avg. User Rating | |
| 4.8 / 5.0 | 4.5 / 5.0 |
| Current Price (USD) | |
| $49.99 | $29.99 |
| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
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| colorize Combat & Gear | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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Staff and organizational management systems have been comprehensively overhauled. Staff tiers (Zookeepers, Veterinarians, Mechanics, Educators, and Security) possess specialized skill trees: advanced veterinary surgery unlocks higher captive breeding success; behavioral enrichment specialists reduce animal stress; and renewable energy mechanics research solar, geothermal, and wind power to minimize operational overhead. |
Progression is tied to 'Prestige' and horse training. Horses have five core stats: Strength, Agility, Endurance, Balance, and Spirit. These are improved by performing specific tasks, such as riding through deep snow to increase Endurance or jumping obstacles to boost Spirit. Naraa can also unlock perks like 'Taming Expert' and 'Master Trader' using Skill Points earned from successful courier contracts. |
| public World & Exploration | |
| World & Level Design | |
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Features vastly expanded terrain maps alongside dedicated Wildlife Reserves spanning diverse global biomes: 1) Great Rift Valley, Africa: Expansive savannah plains with dynamic watering holes and migration corridors. 2) Great Barrier Reef Coastal Sanctuary, Australia: Tropical coastal islands with custom saltwater lagoon systems. 3) Pantanal Wetlands, South America: Vast floodplains requiring elevated boardwalks and boat tours. 4) Himalayan Highland Haven: Alpine peaks featuring sheer cliff faces for snow leopards and mountain ungulates. |
The world is a massive, seamless open-world divided into distinct biomes: Open Grassland Steppes, Snowy Highland Mountains, Dense Forests, and Scorching Deserts. Navigation is physical; players use a literal piece of parchment paper and landmarks rather than a digital HUD. The terrain is dynamic, with physics-based mud and snow that directly impacts travel speed and horse safety. |
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| book Story & Characters | |
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| people Multiplayer | |
| Multiplayer Details | |
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Includes Franchise Mode, an asynchronous global multiplayer experience where players manage an interconnected empire of zoos, trade genetically diverse animals through an online player-driven marketplace, and participate in weekly community conservation challenges to earn Conservation Credits. |
Currently a single-player focused experience. Community requests for co-op 'Caravan' modes are being monitored by developers, but not currently in the EA build. |
| extension Editions & DLC | |
| Available Editions | |
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Frontier Developments is releasing two primary launch editions: The Standard Edition ($49.99 / ₹4,199) includes the full base game across all modes. The Deluxe Edition ($64.99 / ₹5,399) includes the base game, exclusive access to 5 unique animal species (such as the Pygmy Hippo, Sea Otter, and Andean Condor), an exclusive Research Vehicle skin pack, and the digital orchestral soundtrack. |
Currently in Steam Early Access ($29.99). The Kickstarter successfully funded various tiers, including digital artbooks and soundtrack access. Full 1.0 release is planned for PS5, Xbox Series X/S, and Nintendo Switch 2. |
| Post-Launch Content / DLC | |
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Frontier Developments plans a robust multi-year post-launch expansion roadmap, including quarterly animal and scenery packs themed around Arctic Marine Ecosystems, Madagascar Endemics, North American Coastal Waters, and Deep Forest Aviaries, alongside regular free mechanical updates. |
The Early Access roadmap includes Falconry, wild horse taming, traditional Mongolian Horse Racing, a Peaceful Mode, and additional biomes. Major patches like 0.5.3 have already expanded stable capacity and fixed game-breaking bugs. |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Showcases cutting-edge visual fidelity via the Cobra Engine: individual strand-based fur simulation that gets wet and matted in rain, realistic subsurface water scattering for crystal-clear aquarium viewing, procedural mud and terrain deformation, and dynamic day-night seasonal weather transitions. |
Built on Unreal Engine 5 using Lumen and Nanite. Features realistic horse coat rendering, dynamic terrain deformation (mud/snow), and breathtaking volumetric weather systems. |
| Audio & Soundtrack | |
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Features an authentic, world-class audio landscape composed by JJ Ipsen, blending acoustic folk, traditional world instrumentation, and gentle orchestral melodies. Animal vocalizations were recorded from real zoological parks and wildlife sanctuaries using binaural 3D spatial microphones. |
The soundtrack features traditional Mongolian instruments like the Morin Khuur (horsehead fiddle) and Shagai (sheep knuckle bones). Collaborations with the band Khukh Mongol and master Zolzaya Boldbaatar provide a dynamic, atmospheric score. |
| User Interface (UI/UX) | |
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Streamlined, modernized UI with modular HUD docking, improved heat maps (temperature, water cleanliness, guest flow, barrier degradation), an all-new Genetic Family Tree visualizer, and intuitive controller support built natively for console and PC gamepad players. |
Minimalist HUD to focus on immersion. Includes a physical map object, horse wellbeing meters (6 bars), and cargo balance indicators. Quality of Life toggles allow players to disable slow-motion collection effects. |
| Accessibility Options | |
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Extensive accessibility options include full input remapping, scalable UI text and icon size sliders, high-contrast colorblind overlays, simplified path-building assists, automation toggles for veterinary checkups, and pause-at-warning alerts for critical habitat emergencies. |
Includes dual-language audio (English/Mongolian), rebindable keys, gamepad haptic feedback adjustment, and a 'virtual cursor' for easier menu navigation on controllers. |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Minimum (Medium Settings, 1080p at locked 30fps - 60fps) CPU: Hexa-core processor capable of simulating foundational animal AI, social needs, and small-to-medium zoo guest crowds. CPU (Laptop): Modern mobile 6-core processor delivering consistent baseline performance. GPU: Provides required VRAM and compute capability for DirectX 12 shaders and strand-based animal coats. GPU (Laptop): Sufficient for 1080p medium-high settings with DLSS Quality. RAM: Mandatory memory capacity to hold extensive animal asset databases and modular building catalogs in RAM. Storage: Ensures quick loading times and eliminates stutter during terrain manipulation. | |
memoryCPU: Intel Core i7-8700K or AMD Ryzen 5 3600 developer_boardGPU: NVIDIA GeForce RTX 2060 6GB / AMD Radeon RX 5600 XT 6GB / Intel Arc A750 8GB laptop_macCPU (L): Intel Core i5-11400H or AMD Ryzen 5 5600H laptop_windowsGPU (L): NVIDIA GeForce RTX 3050 Mobile (6GB VRAM) / RTX 3060 Mobile layersRAM: 16 GB saveStorage (Tier): 40 GB SSD | memoryCPU: Intel i7-8700K / AMD Ryzen 7 2700X developer_boardGPU: NVIDIA GTX 1660 (6GB) / AMD RX 5600 XT laptop_macCPU (L): Intel i5-11400H / Ryzen 5 5600H laptop_windowsGPU (L): NVIDIA RTX 3050 Laptop (6GB) layersRAM: 16 GB saveStorage (Tier): 60 GB SSD |
| 1080p (Full HD) - Recommended (High / 60 FPS) CPU: Stable performance during intensive weather effects and spirit combat. CPU (Laptop): High core count manages background breeding and simulation systems. GPU: Allows for high-fidelity horse coat textures and volumetric fog. GPU (Laptop): Frame generation helps significantly in dense forest biomes. RAM: Sufficient for current EA build. Storage: Recommended for fast fast-travel and map loading. | |
| — | memoryCPU: Intel i7-10700K / AMD Ryzen 7 3800X developer_boardGPU: NVIDIA RTX 3060 Ti / AMD RX 6700 XT laptop_macCPU (L): Intel i7-12700H / Ryzen 7 6800H laptop_windowsGPU (L): NVIDIA RTX 4060 Laptop (100W+) layersRAM: 16 GB saveStorage (Tier): 60 GB NVMe SSD |
| 1440p (QHD/2K) - High Performance (Ultra / 60 FPS) CPU: DDR5 support recommended for 1440p asset streaming. CPU (Laptop): Peak mobile performance for UE5. GPU: Handles Ultra textures and Lumen lighting smoothly. GPU (Laptop): Ideal for high-refresh 1440p gaming. RAM: Reduces hitching in Corrupted Zones. Storage: Optimal for UE5 streaming. | |
| — | memoryCPU: Intel i5-13600K / AMD Ryzen 7 7700X developer_boardGPU: NVIDIA RTX 4070 / AMD RX 7800 XT laptop_macCPU (L): Intel i9-13900HX laptop_windowsGPU (L): NVIDIA RTX 4080 Laptop layersRAM: 32 GB saveStorage (Tier): 60 GB NVMe Gen4 |
| 1440p (QHD/2K) - Recommended (High/Max Settings, 1440p at locked 60fps) CPU: 8-core processor that maintains seamless 60fps simulation speeds even when parks exceed 6,000 guests and 200+ animals. CPU (Laptop): High-performance mobile CPU with exceptional single-thread burst and multi-threaded scaling. GPU: Easily drives 1440p resolution with maximum water quality, volumetric clouds, and dense foliage LODs. GPU (Laptop): Delivers smooth 1440p high-fidelity simulation performance. RAM: Guarantees stutter-free simulation during extensive breeding programs and large-scale terraforming. Storage: Instantaneous park saves, seamless reserve transitions, and rapid workshop blueprint loading. | |
memoryCPU: Intel Core i7-10700K or AMD Ryzen 7 5800X developer_boardGPU: NVIDIA GeForce RTX 3070 8GB / AMD Radeon RX 6700 XT 12GB / Intel Arc A770 16GB laptop_macCPU (L): Intel Core i7-12700H or AMD Ryzen 7 6800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Mobile (115W+ TGP) / RTX 4060 Mobile layersRAM: 16 GB saveStorage (Tier): 40 GB NVMe SSD | — |
| 2160p (UHD/4K) - 4K Cinematic (Ultra / 60 FPS (DLSS Balanced)) CPU: X3D V-Cache helps with the massive open-world draw calls. CPU (Laptop): The strongest available mobile CPU. GPU: Native 4K is extremely taxing; DLSS/FSR is still recommended for 60FPS. GPU (Laptop): The only mobile GPU for 4K Ultra. RAM: Necessary for 4K asset buffers. Storage: Fastest available storage. | |
| — | memoryCPU: Intel i9-14900K / AMD Ryzen 9 7950X3D developer_boardGPU: NVIDIA RTX 4090 / AMD RX 7900 XTX laptop_macCPU (L): Intel i9-14900HX laptop_windowsGPU (L): NVIDIA RTX 4090 Laptop layersRAM: 32 GB saveStorage (Tier): 60 GB NVMe Gen4 |
| 2160p (UHD/4K) - Ultra/Enthusiast (Estimated) (Epic/Ultra Settings, Native 4K at 60fps+) CPU: Top-tier gaming processor with massive L3 cache that completely eliminates simulation bottlenecks in mega-zoos. CPU (Laptop): Enthusiast mobile desktop-replacement CPU built for heavy simulation workloads. GPU: Flawlessly renders ultra-crisp 4K textures, ray-traced water reflections, and individual animal fur strands at maximum zoom. GPU (Laptop): Drives native 4K displays with pristine visual fidelity and stable framerates. RAM: Maximum memory overhead for community mega-parks containing tens of thousands of custom scenery pieces. Storage: Near-zero load times across massive global reserve scenarios. | |
memoryCPU: Intel Core i7-13700K or AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4070 Ti Super 16GB / AMD Radeon RX 7900 XT 20GB laptop_macCPU (L): Intel Core i9-13900HX or AMD Ryzen 9 7945HX laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile (150W TGP) layersRAM: 32 GB saveStorage (Tier): 40 GB PCIe 4.0 NVMe SSD | — |
| save Overall Storage | |
Spec: 40 GB available space (SSD Required) Note: High-speed solid-state drive is mandatory for instant asset streaming of complex modular construction pieces and multi-biome terrain textures. Type: SSD | Spec: 60 GB SSD Space Note: HDD usage will lead to severe asset pop-in and horse animation stuttering. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 10 / Windows 11 (64-bit, 22H2 or later) Explanation: Required for DirectX 12 Agility SDK features and low-level multi-threaded simulation dispatch. | Spec: Windows 10/11 (64-bit) Explanation: Windows 11 is recommended for better thread scheduling on modern hybrid CPUs. |
| gamepad DirectX Version | |
| Spec: DirectX 12 Explanation: Powers modern volumetric atmospheric scattering, real-time water caustics, and hardware-accelerated fur physics. | Spec: DirectX 12 (Shader Model 6.6) Explanation: Required for the advanced rendering techniques used in the Mongolian steppes. |
| info_outline Other Game Notes | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Planet Zoo 2 Specifically
For The Legend of Khiimori Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.