Select Games to Compare
Nova Roma vs Kena: Scars of Kosmora
| close | close |
|---|---|
| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Mar 26, 2026 | Nov 15, 2026 |
| Developer | |
| Lion Shield | Ember Lab |
| Publisher | |
| Hooded Horse | Sony Interactive Entertainment / Ember Lab |
| Genre(s) | |
| Roman City-Builder / Management Sim | Action-Adventure / Soulslike Platformer |
| Engine | |
| Lion Shield Engine (Unity-based) | Unreal Engine 5 |
| stars Ratings & Price | |
| Content Rating | |
| E10+ for Everyone 10+ | T (Teen) |
| Avg. User Rating | |
| 4.8 / 5.0 | 4.9 / 5.0 |
| Current Price (USD) | |
| $29.99 | $69.99 |
|
|
|
| tune Key Specs | |
| Quick Highlights | |
|
|
| sports_esports Gameplay & Mechanics | |
| Companions/Followers | |
|
|
| Key Collectibles | |
|
|
| Key Themes | |
|
|
| colorize Combat & Gear | |
| Weapons Overview | |
|
|
| Armor / Gear Sets | |
|
|
| Outfits/Customization | |
|
|
| trending_up Progression & Upgrades | |
| Skills & Progression | |
|
Progression is managed through the Senate and Technology trees, requiring 'Favor' from the gods to unlock advanced crops, industrial buildings, and housing tiers[cite: 986, 987]. |
With her staff broken, progression shifts to 'Elemental Alchemy.' Kena learns to manipulate Fire, Water, and Earth to solve puzzles and infuse attacks. The new 'Spirit Bond' system allows her to upgrade elemental companions, unlocking unique combat and traversal abilities. |
| public World & Exploration | |
| World & Level Design | |
|
Maps range from small to large, including archipelago layouts that test maritime logistics and bridge engineering[cite: 824]. |
Kosmora is significantly larger than the regions in Bridge of Spirits, consisting of 'wide-linear' biomes. Major regions include the Ruined Ancient City, the Sealed Temple, and the Whispering Wilds. Traversal is aided by new wolf-like mounts. |
| Playable Vehicles | |
|
N/A |
| Notable Fauna/Mounts | |
|
|
|
|
|
| book Story & Characters | |
| Main Characters | |
|
|
| Example Missions | |
|
|
| people Multiplayer | |
| Multiplayer Details | |
|
Single-player focus; 'Creative Mode' acts as a sandbox for unlimited building and testing[cite: 1184, 1185]. |
Strictly single-player. Asynchronous features allow players to leave 'Spirit Echoes' (hints) for others in the island's more challenging regions. |
| extension Editions & DLC | |
| Available Editions | |
|
Early Access Standard Edition is currently available with a 20% launch discount until April 9, 2026[cite: 829, 882]. |
Standard Edition ($69.99): Base game. Deluxe Edition ($79.99): Digital Artbook, Soundtrack, and 'Kosmora Initiate' Outfit. Collector's Edition ($249.99): 12-inch Kena Statue, Fabric Map of Kosmora, and physical Rot charm. |
| Post-Launch Content / DLC | |
|
The 2026-2027 roadmap includes political intrigue systems, chariot racing, and a fully functional Senate voting mechanic[cite: 1158]. |
Ember Lab plans to release 'Spirit Trials' in early 2027—a wave-based arena mode featuring legendary boss encounters from the first game. |
| help_outline FAQ | |
| Frequently Asked Questions | |
|
|
| build Technical Details | |
| Graphics & Visual Fidelity | |
|
A colorful, 'Play-Doh' inspired art style that emphasizes clarity and individual citizen movement[cite: 536, 1163]. |
Utilizes Unreal Engine 5. Features advanced Nanite geometry and Niagara particle systems for magical effects. The art style is described as 'mature Pixar' with a dark fantasy slant. |
| Audio & Soundtrack | |
|
Atmospheric score that changes based on city prosperity and seasonal transitions[cite: 1211]. |
The score is a darker, more epic evolution of the original, utilizing Balinese Gamelan instruments mixed with modern orchestral arrangements. |
| User Interface (UI/UX) | |
|
Features diegetic overlays for Happiness, Health, and Building Integrity, along with detailed Resource and Jobs tabs for macro-management[cite: 1188, 1190]. |
Minimalist, immersive HUD. Elemental meters are integrated into Kena's new gauntlet, while the map is presented as a physical spirit scroll. |
| Accessibility Options | |
|
Includes optimization toggles for simulation distance and LODs to accommodate varying hardware capabilities[cite: 938, 1831]. |
Includes 'Story Mode' difficulty, fully rebindable controls, high-contrast navigation markers, and 'Alchemical Assist' for color-coded puzzle solutions. |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (60 FPS) (High) CPU: Ensures fluid animations and stable physics. CPU (Laptop): High-performance mobile 8-core CPUs. GPU: Provides overhead for complex magic effects. GPU (Laptop): Optimal for High settings with Frame Gen. RAM: Standard for asset caching. Storage: Required for zero-load transitions. | |
| — | memoryCPU: Intel i7-11700K / Ryzen 7 5800X developer_boardGPU: RTX 3060 Ti / RX 6700 XT laptop_macCPU (L): Intel i7-12700H / Ryzen 7 6800H laptop_windowsGPU (L): RTX 4060 Mobile (105W) layersRAM: 16 GB saveStorage (Tier): 80 GB SSD |
| 1080p (Full HD) - Recommended (High, 60 FPS) CPU: Necessary to maintain stable simulation speeds in large cities[cite: 1825, 1826]. CPU (Laptop): High clock speeds assist in pathfinding calculations[cite: 1831]. GPU: Enables High Shadow quality and Ultra Textures[cite: 1827, 1828]. GPU (Laptop): Ensures fluidity in Performance Mode[cite: 1827]. RAM: Standard for managing large-scale agent data[cite: 1826]. Storage: Recommended for fast loading[cite: 1829]. | |
memoryCPU: Intel Core i7-12700K | AMD Ryzen 7 2700X developer_boardGPU: NVIDIA RTX 2070 (8GB) | Radeon RX 7600 laptop_macCPU (L): Intel Core i7-11800H laptop_windowsGPU (L): NVIDIA RTX 3060 Mobile layersRAM: 8 GB saveStorage (Tier): 2 GB SSD | — |
| 1080p (Full HD) - Minimum (Low-Medium, 30 FPS) CPU: Sufficient for early game; will struggle as population nears 10,000[cite: 1825, 1830]. CPU (Laptop): Mobile quad-core is the baseline for smooth early-game play[cite: 1823]. GPU: Handles the game's stylized 'Play-Doh' aesthetic at 1080p[cite: 1827]. GPU (Laptop): Standard entry-level mobile GPU for consistent visuals[cite: 1826]. RAM: Minimum required to load standard map sizes[cite: 1826]. Storage: Basic installation[cite: 1829]. | |
memoryCPU: Intel Core i5-6600K | AMD Ryzen 3 2200G developer_boardGPU: NVIDIA GTX 1050 (2GB) | Radeon R9 285 laptop_macCPU (L): Intel Core i5-10300H laptop_windowsGPU (L): NVIDIA GTX 1650 Mobile layersRAM: 4 GB saveStorage (Tier): 2 GB | — |
| 1440p (QHD/2K) - Ultra (60+ FPS) (Maximum) CPU: Necessary for handling ray-tracing and world density. CPU (Laptop): Top-tier mobile workstation chips. GPU: Raw power for high-resolution fantasy visuals. GPU (Laptop): Enthusiast-level mobile performance. RAM: Recommended for Ultra asset caching. Storage: Ensures near-zero load times. | |
| — | memoryCPU: Intel i7-13700K / Ryzen 7 7700X developer_boardGPU: RTX 4070 Ti / RX 7900 XT laptop_macCPU (L): Intel i9-13980HX / Ryzen 9 7945HX laptop_windowsGPU (L): RTX 4080 Mobile (150W) layersRAM: 32 GB saveStorage (Tier): 80 GB Gen4 SSD |
| 2160p (UHD/4K) - Epic (4K Native) (Maximum / Path Tracing) CPU: Highest performance for maximum immersion. CPU (Laptop): Flagship mobile power for 4K rendering. GPU: The gold standard for 4K cinematic action. GPU (Laptop): Recommended for consistent 4K. RAM: Standard for 4K enthusiast gaming. Storage: Maximum bandwidth for asset streaming. | |
| — | memoryCPU: Intel i9-14900K / Ryzen 9 7950X3D developer_boardGPU: RTX 4090 / RX 7900 XTX laptop_macCPU (L): RTX 4090 Mobile (175W) laptop_windowsGPU (L): eGPU RTX 4090 layersRAM: 32 GB saveStorage (Tier): 80 GB Gen5 SSD |
| save Overall Storage | |
| Spec: 2 GB available space Note: The game footprint is small, but fast storage assists in quick save/load cycles[cite: 1829]. Type: Unknown | Spec: 80 GB SSD Note: Fast read speeds facilitate instant biome transitions and 'World Dial' teleportation. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 10 (64-bit) / macOS Explanation: Required for modern thread scheduling and memory management[cite: 1820, 1824]. | Spec: Windows 10/11 64-bit Explanation: Standard for modern DirectX 12 Ultimate support. |
| gamepad DirectX Version | |
| Spec: Version 11 (Minimum) / Version 12 (Recommended) Explanation: DirectX 12 is recommended for improved CPU multi-threading performance[cite: 1828]. | Spec: Version 12 Explanation: Enables advanced global illumination and haptic API integration. |
| info_outline Other Game Notes | |
|
|
| build Optimization Details | |
|
|
| laptop Laptop Considerations | |
|
|
info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Nova Roma Specifically
For Kena: Scars of Kosmora Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.