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No Mans Sky: Cosmos vs Ferocious

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info General Information
Release Date
Aug 9, 2016 Mar 12, 2026
Developer
Hello Games OMYOG
Publisher
Hello Games tinyBuild
Genre(s)
Action-adventure survival First-Person Shooter, Survival, Action-Adventure, Open World
Engine
Proprietary Procedural Engine Unity
stars Ratings & Price
Content Rating
Teen Rating Pending (Expected M - Mature 17+)
Avg. User Rating
4.8 / 5.0 0.0 / 5.0
Current Price (USD)
$59.99 $49.99
tune Key Specs
Quick Highlights
  • Graphics Resolution (PS5 Pro): Native 8K (30fps) / PSSR 4K (60fps)
  • Maximum Co-op Size: 32 Players per Corvette / Tens of thousands per Alliance
  • Maximum Map Size: 18 Quintillion Procedural Planets
  • Switch 2 Enhancement: NVIDIA DLSS 1440p Upscaling (Docked)
  • Virtual Reality Feature: Eye-Tracked Foveated Rendering
  • Perspective: First-Person
  • Multiplayer: Single-Player Only
  • Setting: Mysterious Prehistoric Island
  • Platforms: PC (initial), PlayStation 5, Xbox Series X|S
  • Release Window: TBA
  • Unique Feature: A blend of tactical FPS combat against human enemies and survival horror against dinosaurs, with the ability to temporarily weaponize the prehistoric creatures.
sports_esports Gameplay & Mechanics
Companions/Followers
  • Skeletal Companion: Intimidates local fauna and detects buried ancient ruins.
    Reanimated Fossil
  • Diplodocus Pet: Serves as an incredibly durable, high-capacity planetary transport mount.
    Prehistoric Clone
  • None: The game is designed as a solo experience to emphasize the feeling of isolation and survival. There are no permanent companion characters.
Key Collectibles
  • Fossilized Components: Procedural bone formations and dig sites scattered across desolate planetary surfaces.
  • Framed Commemorative Art: Unlocked via Twitch Drops or Expedition 013301, used for decorating player-built space stations and orbital bases.
  • Frigate Emote Hologram: A highly coveted cosmetic obtained by streaming affiliated Twitch channels for over an hour during the Cosmos launch window.
  • Lore Items: Journals, ancient relics, and unearthed technology found through exploration that piece together the history of the island and the motives of the Manifesto corporation.
  • Crafting Resources: Gathered from the environment and fallen foes. Essential for upgrading weapons, creating tools, and healing.
Key Themes
  • Sci-Fi
  • Procedural Generation
  • Exploration
  • Survival
  • Space Simulation
  • Macro-Economics
  • Survival
  • Dinosaurs
  • Action-Adventure
  • First-Person Shooter
  • Open World
  • Crafting
  • Mystery
  • Corporate Conspiracy
colorize Combat & Gear
Weapons Overview
  • Direwasp Rifle: Multi-Tool
    An exotic organic firearm awarded during The Swarm expedition, capable of rapid-firing high-damage energy rounds.
  • Physics Gravity Gun: Utility Weapon
    Used during EVA spacewalks to physically tear away chunks of valuable salvage from Space Hulks and manipulate dense metallic debris.
  • Starbound v0.27 Multi-Tool: Vintage Multi-Tool
    A rare mining tool explicitly modeled after the unreleased 2014 concept art, retrieved via the 10th-anniversary expedition.
  • Phase Beam: Starship Weapon
    A focused energy beam designed to rapidly strip enemy Corvette and Sentinel Interceptor shields.
  • Torpedo Launcher: Starship Weapon
    A slow-moving but devastating heavy ordinance designed to shatter armored weak points on Capital Ships.
  • Conventional Firearms: Varies (Revolvers, Rifles)
    A diverse arsenal of firearms scavenged from the Manifesto corporation, which can be customized with found parts like scopes and suppressors.
  • Crafted Explosives: Throwable
    A variety of crafted devices, including traps and explosives, used to gain a tactical advantage against both human and dinosaur threats.
Armor / Gear Sets
  • Direwasp Flightpack: Extreme mobility boosting, 15% increased aerial hang time.
  • Living Stone Exosuit: Provides a 20% resistance baseline to anomalous and biological slime hazards.
  • None: The game does not appear to feature a traditional armor system. Survival is based on stealth, resource management, and skilled combat rather than equippable armor pieces.
Outfits/Customization
  • Astronaut Cockpit Figurine: Can be placed directly on the dashboard of any starship, including the new Corvette class vessels.
  • Direwasp Customization Armor: Interchangeable shoulder, chest, and boot modules reflecting the organic menace of the Hive of Glass.
  • Default Outfit: It is not yet known if character clothing will be customizable. The protagonist has a distinct, practical survivor design.
trending_up Progression & Upgrades
Skills & Progression

Player progression in No Man's Sky relies on deeply integrated technological upgrades rather than traditional skill trees. The Traveller's exosuit, starship, and multi-tool require extensive modular enhancements fueled by refined resources and Nanites. The Cosmos update expanded utility systems with the introduction of a physics-based gravity gun and an associated starship tractor beam, specifically designed for industrial salvage operations in zero-gravity. Players must carefully balance upgrade modules to maximize hazard protection, jetpack stamina, and combat efficiency. Additionally, the new Corvette class ships introduce an entirely new layer of progression, requiring players to painstakingly unlock and build modular components—ranging from Titan-class reactors to Medusa-class thrusters—to customize fleet capabilities for deep-space exploration and combat.

Progression is tied to survival and crafting. Players scavenge resources to upgrade weapons with custom parts like suppressors and scopes, and craft a variety of traps and gadgets. There are no traditional skill trees; instead, progression is based on acquiring better gear and unlocking new tools that open up new areas and tactical options.

public World & Exploration
World & Level Design

With a procedurally generated map containing over 18 quintillion full-scale planets, No Man's Sky features the largest playable area in video game history. However, the true innovation of the 2026 Cosmos update lies in how the previously empty interstellar void is utilized. The Galaxy Map has been overhauled with a heavily reworked, three-dimensional Star System Map, allowing for granular intra-system cartography. Warping into a sector triggers a localized scan, pinpointing Space Hulks, Bio-Wrecks, and asteroid fields. Furthermore, the star at the center of every solar system is now a fully rendered, physical entity that players can actually reach. Dense asteroid belts now support free-floating orbital bases, turning regions of dead space into highly lucrative, exploitable territories.

The game features large, interconnected zones with a 'Metroidvania' design philosophy rather than a single seamless open world. The island is comprised of diverse biomes, including lush jungles, sprawling beaches, treacherous cliffs, deep swamps, and ancient ruins.

Playable Vehicles
  • Titan-Class Corvette: Multi-Crew Starship
    A robust, militaristic modular vessel boasting maximal boost velocity and heavy armor plating.
  • Golden Rasamama S36: Starship
    A functional, gold-plated replica of the original pre-Atlas Rises starter ship.
  • Vintage Interceptor: Sentinel Starship
    A fully pilotable Sentinel Interceptor recreated pixel-for-pixel from the game's controversial 2016 pre-release trailers.
  • None
    The game is focused on on-foot exploration, emphasizing parkour-like traversal mechanics like climbing and swimming. There are no controllable player vehicles.
Notable Fauna/Mounts
  • Diplodocus: Avian-Dinosaur Hybrid
    Heavy Mount / Companion
  • Robotic Fauna: Synthetic Quadruped
    Rare anomaly providing specialized neutron blast attacks in arenas.
  • Titanic Bone-Worm: Extinct Fossil Entity
    A massive skeletal creature reanimated via procedural paleontology mechanics.
N/A
book Story & Characters
Main Characters
  • The Traveller (Anomaly): Protagonist
    A cosmic explorer waking up in a randomized procedural universe, destined to manipulate the interstellar economy and uncover the secrets of the Atlas.
  • Alien Quartermaster: Vendor
    Shady alien operators located at localized Space Outposts offering regional intel maps and black market trading.
  • Station Director: Player-Governed Leader
    Endgame players who have purchased a Space Station, allowing them absolute modular control over the architecture and galactic alliances.
  • San: Playable Protagonist
    A refugee stranded on a lost island, fighting to survive and rescue his brother from a shadowy corporation.
  • Maung: Key NPC
    San's brother, who is abducted at the beginning of the game and serves as the central motivation for the plot.
  • Mysterious Radio Woman: Guide / Ally
    An unseen character who communicates with San via radio, providing guidance, intel, and occasional tactical support.
Example Missions
  • Our Journey Continues: Limited-Time Expedition
    Progress through 40 chronological phases of the game's update history to unlock vintage tech.
  • Space Hulk Salvage: Procedural Event
    Spacewalk in zero-g to manually extract technology from a derelict hull without triggering a catastrophic meltdown.
  • Prismatic Core Sabotage: Community Goal
    Contribute refined materials and destroy swarmer drones to build a super-weapon against the Hive of Glass.
  • Main Story Campaign
    A linear but sprawling story-driven campaign that follows San's quest to rescue his brother Maung from the Manifesto corporation while uncovering the island's secrets.
  • Side Objectives
    Optional tasks like rescuing other surviving castaways, finding lost relics, or hunting down legendary predators for unique rewards.
people Multiplayer
Multiplayer Details

Multiplayer has evolved from an asynchronous afterthought to the core pillar of the endgame experience. The Cosmos update enables the foundation of Galactic Alliances, where players who purchase Space Stations can invite tens of thousands of members to establish territorial sovereignty over entire sectors of the galaxy. Players collaborate asynchronously by manipulating the simulated galactic economy, crashing local markets for profit, or building massive trade hubs. Synchronous multiplayer is showcased aboard the multi-crew Corvette class ships, where squads of up to 32 players can man turrets, refine goods, or skydive from orbit together. Furthermore, the Xeno Arena update facilitates intense PVP holo-arena tournaments where players test genetically modified fauna against rivals.

The game is a strictly single-player experience and does not have any multiplayer or co-operative modes at launch.

extension Editions & DLC
Available Editions

Over the course of its extraordinary ten-year lifespan, No Man's Sky has eschewed traditional paid downloadable content or fractured editions in favor of a unified, constantly updating single package. The baseline game automatically updates to the massive version 7.0 Cosmos iteration for free across all platforms. During the 2025-2026 cycle, players experienced time-limited archival game modes through Expeditions like Adrift, Titan, Breach, and The Cursed. The current monumental release is accompanied by Expedition 013301, 'Our Journey Continues', serving as a playable museum that rolls back mechanical features to emulate the past 40 major patches. Completion of this anniversary expedition rewards veteran players with iconic, nostalgic items such as the Golden Rasamama S36 and the Vintage Interceptor.

Details on different game editions are yet to be announced. A playable demo has been available on Steam since June 2025.

Post-Launch Content / DLC

The game’s post-launch support is a legendary industry case study, consisting of over forty massive, entirely free updates. Between 2025 and 2026 alone, Hello Games shipped several foundational patches. 'Relics' introduced procedural paleontology and skeletal companions. 'Voyagers' added the massive, multi-crew, custom-built Corvette class ships. 'Xeno Arena' implemented a deep, genetic creature-battling mechanic via holo-arenas. 'The Swarm' brought colossal, orchestrated fleet battles against the Hive of Glass superweapon. Finally, the 10th-anniversary 'Cosmos' update completely restructured deep space, adding space station sovereignty, galactic alliances, zero-g EVA salvage, and physical solar bodies. This relentless cadence ensures that every facet of the simulation—from macro-economics to biological pet breeding—remains endlessly deep and engaging.

N/A
help_outline FAQ
Frequently Asked Questions
  • Q: How does Space Station ownership work in the Cosmos update?
    A: Upon reaching specific endgame economic thresholds, players can purchase the central space station of a solar system. This grants the player the title of Station Director, unlocking absolute modular control over the station's architecture, allowing them to construct custom lobbies, commercial hubs, and form massive Galactic Alliances with tens of thousands of players.
  • Q: What are Corvettes and how do you build them?
    A: Introduced in the Voyagers update, Corvettes are highly customizable, multi-crew starships bridging the gap between single-seat fighters and massive freighters. They must be assembled manually from up to 160 exterior parts and 3,000 interior parts at a Space Station Workshop, selecting between Titan, Thunderbird, and Ambassador design philosophies.
  • Q: Can I reach the sun in a star system now?
    A: Yes. Prior to version 7.0, the sun was a static skybox asset. The Cosmos update rendered the central star as a physical, fully modeled entity. Players can now undertake the perilous journey to reach the sun, though they must manage extreme thermal hazards to survive the trip.
  • Q: What is the 'Our Journey Continues' expedition?
    A: Expedition 013301, launching with the 10th anniversary, is a unique archival mode that serves as an interactive museum. As players complete phases, they unlock mechanical features in the exact chronological order they were patched into the game since 2016, complete with audio logs featuring developer commentary.
  • Q: Are there new graphical updates for PS5 Pro and Switch 2?
    A: Absolutely. The PS5 Pro patch introduces a native 8K resolution mode at 30fps and utilizes PSSR to maintain a flawless 4K at 60fps with ultra-quality reflections. The Nintendo Switch 2 version implements NVIDIA DLSS to upscale the internal render to 1440p docked, slashing load times and vastly improving frame pacing over its predecessor.
  • Q: What is Ferocious?
    A: Ferocious is a single-player first-person shooter that combines intense action with survival-horror elements, set on a mysterious island inhabited by dinosaurs and a hostile corporation.
  • Q: Is Ferocious an open-world game?
    A: It features large, interconnected zones with a 'Metroidvania'-style design, encouraging exploration and backtracking, but it is not a fully seamless open world.
  • Q: Can you control the dinosaurs?
    A: Yes, a key feature is the ability to use discovered technology to briefly control or manipulate certain dinosaurs, allowing you to use them as weapons or distractions.
  • Q: When will it be released?
    A: There is currently no official release date for Ferocious. A playable demo has been available on Steam since June 2025.
build Technical Details
Graphics & Visual Fidelity

The proprietary procedural engine has been aggressively optimized to serve as a premier benchmark title for late-2026 hardware. On the PlayStation 5 Pro, the game implements PSSR to deliver razor-sharp 4K output at a flawless 60 frames per second, and is one of the few flagship titles to support a native 8K resolution mode (capped at 30fps). It features ultra-quality reflections, superior ambient occlusion, and vastly improved volumetric particle lighting. PC VR ecosystems benefit immensely from eye-tracked foveated rendering, reclaiming massive GPU overhead. On portable systems, the Nintendo Switch 2 utilizes NVIDIA DLSS upscaling to maintain handheld visual fidelity previously thought impossible, slashing warp load times and dramatically enhancing geometric draw distances.

N/A
Audio & Soundtrack

The auditory landscape of No Man's Sky is largely driven by a critically acclaimed, procedurally generated soundtrack composed by 65daysofstatic, which algorithmically adapts to the player's immediate environment and level of danger. In 2026, the audio engine was upgraded to fully leverage Tempest 3D AudioTech, providing highly accurate spatial sound positioning vital for dogfighting in dense asteroid fields. The Cosmos update further expanded the soundscape through Expedition 013301, 'Our Journey Continues', integrating in-game audio logs featuring actual developer commentary and behind-the-scenes trivia from Hello Games. The immersive haptic feedback mapped through dual-sense controllers complements the thunderous roar of the Arcadia Heavy Booster engines and the eerie, isolated silence of spacewalking near a derelict bio-wreck.

N/A
User Interface (UI/UX)

The User Interface of No Man's Sky has been iteratively streamlined over a decade to handle immensely complex data sets without overwhelming the player. The most significant recent enhancement is the localized 3D Star System Map. Replacing the ambiguity of the older Galaxy Map, this new navigational interface charts fixed points of interest, planetary orbits, anomalous signals, and local trading outposts. Inventory management remains vital, utilizing a grid-based system divided between the exosuit, multi-tool, starship, and freighter. The UI effectively conveys macro-economic indicators at Galactic Trade Terminals, allowing savvy players to calculate supply and demand elasticity for market crashing loops. A dedicated Twitch Drops interface also seamlessly tracks and distributes accumulated cosmetic rewards.

N/A
Accessibility Options

Hello Games has prioritized an inclusive design philosophy, allowing users to deeply customize their gameplay experience. The game features highly granular difficulty settings, enabling players to independently toggle survival hazard rates, combat lethality, fuel consumption, and resource acquisition. A popular 'Relaxed Mode' bypasses the grinding loops, catering directly to explorers and base builders who wish to focus on architectural creativity without threat of starvation. Visually, the UI elements are scalable, with dedicated colorblind modes and customizable subtitle backgrounds. Motion sickness mitigations are highly robust, offering customizable field-of-view sliders, the option to lock horizons during flight, and specialized comfort vignetting applied directly to all supported Virtual Reality platforms.

N/A
Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (Targets 1080p, High settings, ~60+ FPS) (High Preset, 1080p resolution, aiming for a consistent 60 FPS or higher.)
CPU: Official recommended desktop CPU for a solid 60 FPS experience.
CPU (Laptop): A strong mobile CPU is needed to maintain a stable framerate during intense firefights.
GPU: Official recommended desktop GPUs for a high-quality 1080p experience.
GPU (Laptop): Good laptop GPUs for a solid 1080p high-refresh-rate experience.
RAM: 16GB RAM is officially recommended.
Storage: An SSD is recommended for this tier to ensure fast loading.
memoryCPU: Intel Core i7 or AMD Ryzen 5 3600 and up
developer_boardGPU: NVIDIA GeForce RTX 2060 or AMD Radeon RX 5600
laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Laptop (6GB), RTX 4060 Laptop (8GB). (Future-proof: RTX 5060 Laptop)
layersRAM: 16 GB
saveStorage (Tier): 25 GB SSD
1080p (Full HD) - Minimum (Targets 1080p, Low/Medium settings, ~30-60 FPS) (Low to Medium Preset, 1080p resolution. This tier aims for a baseline playable framerate.)
CPU: Official minimum desktop CPU requirement. This is an older processor, making the game accessible.
CPU (Laptop): Estimated entry-level laptop CPUs for minimum playability.
GPU: Official minimum desktop GPUs.
GPU (Laptop): Estimated laptop GPUs for minimum settings. An RTX 3050 or better is strongly recommended for a much smoother experience.
RAM: 12GB RAM is the official minimum requirement, an unusual amount suggesting 8GB may struggle.
Storage: An HDD is technically sufficient for the minimum spec, but an SSD is recommended.
memoryCPU: Intel Core i5 (4th Gen) or AMD equivalent
developer_boardGPU: NVIDIA GeForce GTX 1060 or AMD Radeon RX 580
laptop_macCPU (L): Intel Core i7-7700HQ / AMD Ryzen 5 2500U or better.
laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Ti Mobile (4GB), RTX 3050 Laptop (4GB), RTX 4050 Laptop (6GB). (Future-proof: RTX 5050 Laptop)
layersRAM: 12 GB
saveStorage (Tier): 25 GB HDD
1080p (Full HD) - Minimum (Low-Medium Settings, 30-60 FPS)
CPU: Required to handle baseline planetary generation math.
CPU (Laptop): Mobile quad-cores are sufficient for low-stress sectors.
GPU: Entry-level hardware for rendering standard planetary surfaces without advanced volumetric lighting.
GPU (Laptop): Allows basic 1080p rendering with upscaling enabled.
RAM: Minimum allocation to prevent catastrophic memory leaks during interstellar warping.
Storage: Solid-state drive highly recommended over HDD for seamless loading.
memoryCPU: Intel Core i3 or AMD Ryzen 3 equivalent
developer_boardGPU: Nvidia GTX 1060 (3GB) / AMD RX 470 (4GB)
laptop_macCPU (L): Intel Core i5-10300H or Ryzen 5 4600H
laptop_windowsGPU (L): GTX 1650 Mobile
layersRAM: 8 GB
saveStorage (Tier): 15 GB SSD
1440p (QHD/2K) - Recommended (High Settings, 60 FPS)
CPU: Six cores are optimal for smoothing out frame pacing during ground vehicle traversal.
CPU (Laptop): Provides necessary thermal and thread headroom for stable 1440p.
GPU: Handles the dense geometric complexity of the new massive Space Hulks and orbital bases.
GPU (Laptop): Needs a minimum of 8GB VRAM for high-resolution textures and base rendering.
RAM: Standard for running heavy multiplayer instances and massive player-built Corvette ships.
Storage: Ensures near-instant teleportation across galactic quadrants.
memoryCPU: Intel Core i5-12400F / AMD Ryzen 5 5600X
developer_boardGPU: NVIDIA RTX 3060 Ti / AMD RX 6700 XT
laptop_macCPU (L): Intel Core i7-12700H / Ryzen 7 5800H
laptop_windowsGPU (L): RTX 3070 Ti Mobile (High TGP)
layersRAM: 16 GB
saveStorage (Tier): 15 GB NVMe SSD
1440p (QHD/2K) - High (Targets 1440p, High settings, ~60+ FPS) (High Preset, 1440p resolution, aiming for high refresh rate gameplay.)
CPU: A powerful modern CPU is crucial to avoid bottlenecks and maintain high framerates at 1440p.
CPU (Laptop): High-performance laptop CPUs are essential for a consistent high-refresh-rate 1440p experience.
GPU: Desktop GPUs capable of a strong 1440p/60FPS experience. A modern card like the RTX 4060 Ti would be ideal.
GPU (Laptop): A high-TGP RTX 4060 or RTX 3070 Laptop is the ideal target for 1440p. A future RTX 5060 Laptop would offer an even better experience.
RAM: 16GB RAM is recommended for smooth 1440p gaming; 32GB can help reduce stutters in demanding situations.
Storage: A fast NVMe SSD is recommended for the best loading times and performance at 1440p.
memoryCPU: Intel Core i5-12600K or AMD Ryzen 5 5600X
developer_boardGPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB). (Future-proof: RTX 4060 Ti)
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H or newer.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Laptop (8GB), RTX 4060 Laptop (8GB). (Future-proof: RTX 5060 Laptop)
layersRAM: 16 GB
saveStorage (Tier): 25 GB NVMe SSD
2160p (UHD/4K) - Ultra / VR Tier (Ultra Settings, 60+ FPS or PC VR foveated rendering)
CPU: The massive L3 cache on X3D chips dramatically improves 1% lows when rendering dense flora and massive fleet battles.
CPU (Laptop): Desktop-class mobile CPUs required for 4K VR rendering.
GPU: Provides extreme horsepower for native 4K or high-refresh PC VR with eye-tracked foveated rendering.
GPU (Laptop): The absolute pinnacle of mobile GPUs is necessary for maxed-out 4K with complex lighting algorithms.
RAM: Eliminates all hitching during extreme scenarios like The Swarm large-scale fleet engagements.
Storage: Maximizes data streaming bandwidth for the engine's deferred node unloading system.
memoryCPU: Intel Core i7-13700K / AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA RTX 4080 / AMD RX 7900 XTX
laptop_macCPU (L): Intel Core i9-13980HX / Ryzen 9 7945HX
laptop_windowsGPU (L): RTX 4090 Mobile
layersRAM: 32 GB
saveStorage (Tier): 15 GB PCIe 4.0 NVMe SSD
2160p (UHD/4K) - 4K Ultra Settings (Targets 2160p/4K, High settings, ~60+ FPS) (High Preset, 2160p (4K) resolution, aiming for 60 FPS or higher.)
CPU: A top-tier desktop CPU with the best possible gaming performance is recommended to minimize CPU bottlenecks at 4K.
CPU (Laptop): The highest-end laptop CPUs are needed to pair with flagship GPUs for the most stable 4K experience possible.
GPU: High-end 40-series desktop GPUs are needed for a chance at a stable 4K/60FPS experience. A future RTX 5070 would be a much better target.
GPU (Laptop): Flagship laptop GPUs are required for a playable 4K experience, but users should still expect to rely on upscaling for a consistent 60 FPS.
RAM: 32GB of fast RAM is highly recommended to provide sufficient headroom and minimize stuttering at 4K.
Storage: A fast NVMe SSD is essential for the best possible experience at 4K.
memoryCPU: Intel Core i7-13700K or AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB). (Future-proof: RTX 5070)
laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX or newer.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Ti Laptop (16GB), RTX 4080 Laptop (12GB), RTX 4090 Laptop (16GB). (Future-proof: RTX 5080 Laptop)
layersRAM: 32 GB
saveStorage (Tier): 25 GB NVMe SSD
save Overall Storage
Spec: 15 GB SSD
Note: While the install size is incredibly small due to procedural generation, an NVMe SSD is strictly necessary to prevent pop-in during fast travel.
Type: SSD
Spec: 25 GB available space (SSD Recommended)
Note: The game requires a modest 25 GB of storage space. An SSD is recommended for faster loading times and to prevent asset streaming stutter while exploring the island.
Type: SSD
desktop_windows Operating System
Spec: Windows 10/11 (64-bit) or macOS Monterey 12.3
Explanation: Requires modern OS architectures to handle massive asynchronous procedural generation and multithreading.
Spec: Windows 10 / Windows 11 (64-bit Required)
Explanation: A 64-bit version of Windows 10 is the minimum requirement. Windows 11 is fully supported.
gamepad DirectX Version
Spec: Vulkan / DirectX 12
Explanation: Heavily reliant on low-level APIs to minimize CPU overhead when rendering thousands of procedural assets.
Spec: DirectX 11
Explanation: The official requirement is DirectX 11. The game is built on the Unity Engine, which primarily utilizes this API for the title.
info_outline Other Game Notes
  • Requirements scale dynamically depending on planetary complexity and multiplayer density.
  • Laptop Performance Note: Laptops may experience thermal throttling during planetary atmospheric transitions. High-TGP GPUs are highly recommended.
  • Laptop Consideration: G P U T G P: Minimum 85W TGP recommended for stable 60fps in dense environments.
  • Laptop Consideration: Cooling Thermals: Aggressive cooling profiles required; CPUs often spike when loading procedural terrain chunks.
  • Laptop Consideration: C P U Power Limits: Maintain at least 45W PL1 limit to prevent traversal micro-stutters.
  • Laptop Consideration: M U X Switch Optimus: Bypassing Optimus via MUX switch provides a substantial 15-20% frame rate increase.
  • Optimization Detail: Upscaling Tech: Supports NVIDIA DLSS 3.5, AMD FSR 3, and PSSR (PlayStation 5 Pro).
  • Optimization Detail: Key Settings Impact: Volumetric Effects and Planet Quality have the highest impact on GPU performance and VRAM usage.
  • Game Name: No Mans Sky: Cosmos
  • OFFICIAL AND EXTRAPOLATED SYSTEM REQUIREMENTS for FEROCIOUS. This information is based on the official PC specifications from developer OMYOG, adapted to the requested JSON structure. As a survival FPS built on the Unity Engine, the requirements are moderate but have increased during development. Laptop and future-generation GPU listings are extrapolated based on performance benchmarks.
  • Laptop Performance Note: Laptop versions of the listed desktop GPUs require comparable performance. For a fast-paced FPS like FEROCIOUS, maintaining a high and stable framerate is key, making a laptop with a strong CPU and a well-cooled, high-TGP GPU very important.
  • Laptop Consideration: G P U T G P: A high TGP is essential to ensure the GPU can consistently deliver high framerates without throttling during intense firefights with dinosaurs and mercenaries.
  • Laptop Consideration: Cooling Thermals: The game's action-packed sequences can put a sustained load on components. A good cooling system is necessary to prevent thermal throttling and ensure consistent performance, which is critical for survival.
  • Laptop Consideration: C P U Power Limits: Strong single-core CPU performance is important for processing player inputs and AI with minimal delay. Adequate power delivery to the CPU is key.
  • Laptop Consideration: M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is highly recommended to minimize system latency, providing a tangible advantage in a fast-paced shooter where reaction time is critical.
  • Optimization Detail: Upscaling Tech: The game does not have official integrated support for upscaling technologies like NVIDIA DLSS or AMD FSR. Performance is based on native resolution rendering. Players must rely on driver-level solutions or third-party tools if they wish to use these features.
  • Optimization Detail: Key Settings Impact: Performance is most affected by settings like Shadow Quality, Texture Quality, and Anti-Aliasing. Given the dense jungle environments, foliage and view distance settings will also be demanding.
  • Game Name: Ferocious
build Optimization Details
  • Upscaling Tech: Supports NVIDIA DLSS 3.5, AMD FSR 3, and PSSR (PlayStation 5 Pro).
  • Key Settings Impact: Volumetric Effects and Planet Quality have the highest impact on GPU performance and VRAM usage.
  • Upscaling Tech: The game does not have official integrated support for upscaling technologies like NVIDIA DLSS or AMD FSR. Performance is based on native resolution rendering. Players must rely on driver-level solutions or third-party tools if they wish to use these features.
  • Key Settings Impact: Performance is most affected by settings like Shadow Quality, Texture Quality, and Anti-Aliasing. Given the dense jungle environments, foliage and view distance settings will also be demanding.
laptop Laptop Considerations
  • G P U T G P: Minimum 85W TGP recommended for stable 60fps in dense environments.
  • Cooling Thermals: Aggressive cooling profiles required; CPUs often spike when loading procedural terrain chunks.
  • C P U Power Limits: Maintain at least 45W PL1 limit to prevent traversal micro-stutters.
  • M U X Switch Optimus: Bypassing Optimus via MUX switch provides a substantial 15-20% frame rate increase.
  • G P U T G P: A high TGP is essential to ensure the GPU can consistently deliver high framerates without throttling during intense firefights with dinosaurs and mercenaries.
  • Cooling Thermals: The game's action-packed sequences can put a sustained load on components. A good cooling system is necessary to prevent thermal throttling and ensure consistent performance, which is critical for survival.
  • C P U Power Limits: Strong single-core CPU performance is important for processing player inputs and AI with minimal delay. Adequate power delivery to the CPU is key.
  • M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is highly recommended to minimize system latency, providing a tangible advantage in a fast-paced shooter where reaction time is critical.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
  • memory Intel Core i5-11400H
  • developer_board NVIDIA GeForce RTX 2050
  • layers 8GB DDR4-3200MHz
  • track_changes Target GPU: GTX 1650 Mobile
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: GTX 1650 Mobile
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: GTX 1650 Mobile
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Ti Mobile (4GB), RTX 3050 Laptop (4GB), RTX 4050 Laptop (6GB). (Future-proof: RTX 5050 Laptop)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: RTX 3070 Ti Mobile (High TGP)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: RTX 3070 Ti Mobile (High TGP)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: RTX 3070 Ti Mobile (High TGP)
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB), RTX 4060 Laptop (8GB). (Future-proof: RTX 5060 Laptop)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB), RTX 4060 Laptop (8GB). (Future-proof: RTX 5060 Laptop)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB), RTX 4060 Laptop (8GB). (Future-proof: RTX 5060 Laptop)
check_circle_outline Recommended based on listed requirements for UHD (4K).
Lenovo Legion Pro 7 16IRX9H with RTX 4090
Lenovo Legion Pro 7 16IRX9H with RTX 4090
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4090
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: RTX 4090 Mobile
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: RTX 4090 Mobile
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: RTX 4090 Mobile
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti Laptop (16GB), RTX 4080 Laptop (12GB), RTX 4090 Laptop (16GB). (Future-proof: RTX 5080 Laptop)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti Laptop (16GB), RTX 4080 Laptop (12GB), RTX 4090 Laptop (16GB). (Future-proof: RTX 5080 Laptop)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti Laptop (16GB), RTX 4080 Laptop (12GB), RTX 4090 Laptop (16GB). (Future-proof: RTX 5080 Laptop)

For No Mans Sky: Cosmos Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
  • memory Intel Core i5-11400H
  • developer_board NVIDIA GeForce RTX 2050
  • layers 8GB DDR4-3200MHz
  • track_changes Target GPU: Nvidia GTX 1060 (3GB) / AMD RX 470 (4GB)
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: Nvidia GTX 1060 (3GB) / AMD RX 470 (4GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: Nvidia GTX 1060 (3GB) / AMD RX 470 (4GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia GTX 1060 (3GB) / AMD RX 470 (4GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: Nvidia GTX 1060 (3GB) / AMD RX 470 (4GB)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: Nvidia GTX 1060 (3GB) / AMD RX 470 (4GB)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: Nvidia GTX 1060 (3GB) / AMD RX 470 (4GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: Nvidia GTX 1060 (3GB) / AMD RX 470 (4GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: Nvidia GTX 1060 (3GB) / AMD RX 470 (4GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: Nvidia GTX 1060 (3GB) / AMD RX 470 (4GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA RTX 3060 Ti / AMD RX 6700 XT
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA RTX 3060 Ti / AMD RX 6700 XT
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3060 Ti / AMD RX 6700 XT
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3060 Ti / AMD RX 6700 XT
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA RTX 3060 Ti / AMD RX 6700 XT
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA RTX 3060 Ti / AMD RX 6700 XT
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA RTX 3060 Ti / AMD RX 6700 XT
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA RTX 3060 Ti / AMD RX 6700 XT
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA RTX 3060 Ti / AMD RX 6700 XT
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3060 Ti / AMD RX 6700 XT
check_circle_outline Recommended based on listed requirements for UHD (4K).
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA RTX 4080 / AMD RX 7900 XTX
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA RTX 4080 / AMD RX 7900 XTX
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (commonly listed as 4800MHz by some retailers, but 5600MHz is common for 14th Gen HX with DDR5)
  • track_changes Target GPU: NVIDIA RTX 4080 / AMD RX 7900 XTX
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
  • memory Intel Core Ultra 9 Processor 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA RTX 4080 / AMD RX 7900 XTX
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4080 / AMD RX 7900 XTX
MSI Vector 16 HX with RTX 5070 Ti
MSI Vector 16 HX with RTX 5070 Ti
  • memory Intel Ultra 7 255HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB DDR5 5600MHz
  • track_changes Target GPU: NVIDIA RTX 4080 / AMD RX 7900 XTX
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
  • memory Intel Core Ultra 7 240H
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB LPDDR5X 5600MHz
  • track_changes Target GPU: NVIDIA RTX 4080 / AMD RX 7900 XTX
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: NVIDIA RTX 4080 / AMD RX 7900 XTX
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: NVIDIA RTX 4080 / AMD RX 7900 XTX
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32 GB DDR5 6400MHz (2x16GB)
  • track_changes Target GPU: NVIDIA RTX 4080 / AMD RX 7900 XTX

For Ferocious Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 or AMD Radeon RX 580
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 or AMD Radeon RX 580
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 or AMD Radeon RX 580
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 or AMD Radeon RX 580
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 or AMD Radeon RX 580
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 or AMD Radeon RX 580
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 or AMD Radeon RX 580
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 or AMD Radeon RX 580
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 or AMD Radeon RX 580
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 or AMD Radeon RX 580
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 or AMD Radeon RX 5600
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 or AMD Radeon RX 5600
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB). (Future-proof: RTX 4060 Ti)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB). (Future-proof: RTX 4060 Ti)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB). (Future-proof: RTX 4060 Ti)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB). (Future-proof: RTX 4060 Ti)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB). (Future-proof: RTX 4060 Ti)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB). (Future-proof: RTX 4060 Ti)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB). (Future-proof: RTX 4060 Ti)
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB). (Future-proof: RTX 4060 Ti)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB). (Future-proof: RTX 4060 Ti)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB). (Future-proof: RTX 4060 Ti)
check_circle_outline Recommended based on listed requirements for UHD (4K).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB). (Future-proof: RTX 5070)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB). (Future-proof: RTX 5070)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB). (Future-proof: RTX 5070)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB). (Future-proof: RTX 5070)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB). (Future-proof: RTX 5070)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB). (Future-proof: RTX 5070)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB). (Future-proof: RTX 5070)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB). (Future-proof: RTX 5070)
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB). (Future-proof: RTX 5070)
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB). (Future-proof: RTX 5070)

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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