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No Mans Sky: Cosmos vs Dune: Awakening

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info General Information
Release Date
Aug 9, 2016 Jun 5, 2025
Developer
Hello Games Funcom
Publisher
Hello Games Funcom
Genre(s)
Action-adventure survival Open World Survival MMO, Action, RPG, Adventure
Engine
Proprietary Procedural Engine Unreal Engine 5
stars Ratings & Price
Content Rating
Teen Rating Pending (Expected M - Mature 17+ by ESRB)
Avg. User Rating
4.8 / 5.0 0.0 / 5.0
Current Price (USD)
$59.99 $49.99
tune Key Specs
Quick Highlights
  • Graphics Resolution (PS5 Pro): Native 8K (30fps) / PSSR 4K (60fps)
  • Maximum Co-op Size: 32 Players per Corvette / Tens of thousands per Alliance
  • Maximum Map Size: 18 Quintillion Procedural Planets
  • Switch 2 Enhancement: NVIDIA DLSS 1440p Upscaling (Docked)
  • Virtual Reality Feature: Eye-Tracked Foveated Rendering
  • Perspective: Third-Person
  • Multiplayer: Massively Multiplayer Online (MMO)
  • Setting: Arrakis (Alternate Timeline)
  • Platforms: PC (Steam), PlayStation 5 (2026), Xbox Series X/S (2026)
  • PC Release: 2025-06-10
  • Unique Feature: A blend of deep survival crafting with a persistent MMO structure, featuring a player-driven political system and a world physically changed by weekly Coriolis storms.
sports_esports Gameplay & Mechanics
Companions/Followers
  • Skeletal Companion: Intimidates local fauna and detects buried ancient ruins.
    Reanimated Fossil
  • Diplodocus Pet: Serves as an incredibly durable, high-capacity planetary transport mount.
    Prehistoric Clone
  • Other Players: As an MMO, the primary 'companions' are other players. Players can form official Guilds (representing minor houses) to build massive bases, harvest spice together, and wage large-scale PvP warfare.
    Human
Key Collectibles
  • Fossilized Components: Procedural bone formations and dig sites scattered across desolate planetary surfaces.
  • Framed Commemorative Art: Unlocked via Twitch Drops or Expedition 013301, used for decorating player-built space stations and orbital bases.
  • Frigate Emote Hologram: A highly coveted cosmetic obtained by streaming affiliated Twitch channels for over an hour during the Cosmos launch window.
  • Schematics: Found in points of interest, looted from enemies, or traded on The Exchange. Essential blueprints for crafting all items.
  • Spice: Harvested from spice blows in the open desert. The game's most important resource for wealth, power, and character progression.
  • Lore Databanks: Scattered across Arrakis in abandoned research stations and ancient ruins. They provide insight into the game's alternate timeline and the deep history of Dune.
Key Themes
  • Sci-Fi
  • Procedural Generation
  • Exploration
  • Survival
  • Space Simulation
  • Macro-Economics
  • Survival
  • Sci-Fi
  • Open World
  • Crafting
  • Base Building
  • Political Intrigue
  • Faction Warfare
  • Exploration
  • MMO
colorize Combat & Gear
Weapons Overview
  • Direwasp Rifle: Multi-Tool
    An exotic organic firearm awarded during The Swarm expedition, capable of rapid-firing high-damage energy rounds.
  • Physics Gravity Gun: Utility Weapon
    Used during EVA spacewalks to physically tear away chunks of valuable salvage from Space Hulks and manipulate dense metallic debris.
  • Starbound v0.27 Multi-Tool: Vintage Multi-Tool
    A rare mining tool explicitly modeled after the unreleased 2014 concept art, retrieved via the 10th-anniversary expedition.
  • Phase Beam: Starship Weapon
    A focused energy beam designed to rapidly strip enemy Corvette and Sentinel Interceptor shields.
  • Torpedo Launcher: Starship Weapon
    A slow-moving but devastating heavy ordinance designed to shatter armored weak points on Capital Ships.
  • Melee Weapons: Daggers, Swords
    Close-quarters combat weapons, including the iconic Crysknife. Essential for fighting in tight spaces and when stealth is required.
  • Ranged Weapons: Pistols, Rifles
    Standard projectile firearms for engaging enemies from a distance. Effectiveness varies based on range and enemy type.
  • Heavy Weapons: Lasguns, Flamethrowers
    High-powered weapons for dealing significant damage. Lasguns are extremely powerful but can cause a catastrophic explosion if they hit a shield.
  • Explosives: Grenades, Demolition Charges
    Used for area-of-effect damage, breaching structures, or creating tactical advantages in combat.
Armor / Gear Sets
  • Direwasp Flightpack: Extreme mobility boosting, 15% increased aerial hang time.
  • Living Stone Exosuit: Provides a 20% resistance baseline to anomalous and biological slime hazards.
  • Stillsuit: The most critical piece of gear. Primarily provides thirst reduction by recycling moisture. Different tiers of stillsuits can be crafted, offering better efficiency and some protection.
  • Combat Armor: Craftable sets of armor that provide physical damage resistance against creatures and other players. Can be aligned visually with faction styles, such as the Sardaukar Bator Armor from the Deluxe Edition.
  • Environmental Gear: Specialized gear designed to offer protection against environmental hazards beyond dehydration, such as the intense heat of the desert or specific storm effects.
Outfits/Customization
  • Astronaut Cockpit Figurine: Can be placed directly on the dashboard of any starship, including the new Corvette class vessels.
  • Direwasp Customization Armor: Interchangeable shoulder, chest, and boot modules reflecting the organic menace of the Hive of Glass.
  • Faction Armor Sets: Players can craft and wear armor that reflects their political allegiance, such as armor in the style of House Atreides or House Harkonnen.
  • Cosmetic Outfits: Various cosmetic items are available, including the iconic stillsuit from the 2021 film 'Dune' (part of the Ultimate Edition), allowing for visual customization without affecting stats.
  • Dyes: Players can use dyes to change the color of their gear and vehicles, allowing for further personalization. The 'Sunset Dye Global Swatch' is a pre-order bonus.
trending_up Progression & Upgrades
Skills & Progression

Player progression in No Man's Sky relies on deeply integrated technological upgrades rather than traditional skill trees. The Traveller's exosuit, starship, and multi-tool require extensive modular enhancements fueled by refined resources and Nanites. The Cosmos update expanded utility systems with the introduction of a physics-based gravity gun and an associated starship tractor beam, specifically designed for industrial salvage operations in zero-gravity. Players must carefully balance upgrade modules to maximize hazard protection, jetpack stamina, and combat efficiency. Additionally, the new Corvette class ships introduce an entirely new layer of progression, requiring players to painstakingly unlock and build modular components—ranging from Titan-class reactors to Medusa-class thrusters—to customize fleet capabilities for deep-space exploration and combat.

Players can learn skills from various iconic schools of the Dune universe. This includes mastering the persuasive 'Voice' of the Bene Gesserit, the lightning-fast calculations of a Mentat, or the deadly blade techniques of a Swordmaster. Progression is also tied to discovering and crafting schematics for better gear, weapons, tools, and base components.

public World & Exploration
World & Level Design

With a procedurally generated map containing over 18 quintillion full-scale planets, No Man's Sky features the largest playable area in video game history. However, the true innovation of the 2026 Cosmos update lies in how the previously empty interstellar void is utilized. The Galaxy Map has been overhauled with a heavily reworked, three-dimensional Star System Map, allowing for granular intra-system cartography. Warping into a sector triggers a localized scan, pinpointing Space Hulks, Bio-Wrecks, and asteroid fields. Furthermore, the star at the center of every solar system is now a fully rendered, physical entity that players can actually reach. Dense asteroid belts now support free-floating orbital bases, turning regions of dead space into highly lucrative, exploitable territories.

The world is divided into several large zones. The Hagga Basin is a vast, persistent PvE-focused map where players build their permanent bases. The Deep Desert is an even larger, seamless PvPvE map that is periodically scoured and reshaped by massive Coriolis storms, revealing new resources and points of interest. There are also social hubs like Arrakeen and Harko Village where players from many servers can interact peacefully.

Playable Vehicles
  • Titan-Class Corvette: Multi-Crew Starship
    A robust, militaristic modular vessel boasting maximal boost velocity and heavy armor plating.
  • Golden Rasamama S36: Starship
    A functional, gold-plated replica of the original pre-Atlas Rises starter ship.
  • Vintage Interceptor: Sentinel Starship
    A fully pilotable Sentinel Interceptor recreated pixel-for-pixel from the game's controversial 2016 pre-release trailers.
  • Ornithopter ('Thopter): Air Vehicle
    An essential flying machine with flapping wings, used for fast transportation across the vast deserts of Arrakis and for scouting from the air.
  • Sandbike: Ground Vehicle
    A fast, nimble one-person ground vehicle used for quick traversal over dunes. It's one of the first vehicles a player can craft.
  • Spice Harvester: Industrial Vehicle
    A massive, slow-moving factory on tracks used to automatically gather spice from the sand. Its rhythmic vibrations are a dinner bell for nearby sandworms.
  • Groundcar: Ground Vehicle
    A multi-person, durable ground vehicle, slower than a sandbike but offering more protection and transport capacity.
Notable Fauna/Mounts
  • Diplodocus: Avian-Dinosaur Hybrid
    Heavy Mount / Companion
  • Robotic Fauna: Synthetic Quadruped
    Rare anomaly providing specialized neutron blast attacks in arenas.
  • Titanic Bone-Worm: Extinct Fossil Entity
    A massive skeletal creature reanimated via procedural paleontology mechanics.
N/A
book Story & Characters
Main Characters
  • The Traveller (Anomaly): Protagonist
    A cosmic explorer waking up in a randomized procedural universe, destined to manipulate the interstellar economy and uncover the secrets of the Atlas.
  • Alien Quartermaster: Vendor
    Shady alien operators located at localized Space Outposts offering regional intel maps and black market trading.
  • Station Director: Player-Governed Leader
    Endgame players who have purchased a Space Station, allowing them absolute modular control over the architecture and galactic alliances.
  • Player Character: Protagonist
    A fully customizable character who survives a 'thopter crash on Arrakis. Players forge their own path, choosing to align with factions, build an empire, or simply survive the desert.
  • Duke Leto Atreides: Faction Leader (NPC)
    The head of House Atreides. In this alternate timeline, he survives the initial Harkonnen betrayal, continuing to lead his house and fight for control of Arrakis.
  • Baron Vladimir Harkonnen: Faction Leader (NPC)
    The cruel and cunning leader of House Harkonnen, the primary antagonist faction vying for control of the spice trade.
  • Bene Gesserit Sisters: Skill Trainers / Political Figures (NPCs)
    Members of the secretive sisterhood who can teach players their powerful mental abilities, like the Voice, while pursuing their own mysterious agenda.
Example Missions
  • Our Journey Continues: Limited-Time Expedition
    Progress through 40 chronological phases of the game's update history to unlock vintage tech.
  • Space Hulk Salvage: Procedural Event
    Spacewalk in zero-g to manually extract technology from a derelict hull without triggering a catastrophic meltdown.
  • Prismatic Core Sabotage: Community Goal
    Contribute refined materials and destroy swarmer drones to build a super-weapon against the Hive of Glass.
  • Main Questline
    Follow a narrative that explores the mysteries of the alternate timeline, the reason for your character's arrival on Arrakis, and the secrets behind the spice.
  • Faction Contracts
    Complete various tasks for the lesser houses to earn their favor and influence their allegiance towards either House Atreides or House Harkonnen in the weekly political struggle.
  • Spice Harvesting Operations
    Locate a valuable spice blow, deploy a harvester, defend it against sandworms and other players, and successfully extract the spice for profit and power.
  • Base Construction
    Gather resources and use schematics to build and upgrade a personal or guild headquarters, from a simple survival shelter to a massive fortress.
people Multiplayer
Multiplayer Details

Multiplayer has evolved from an asynchronous afterthought to the core pillar of the endgame experience. The Cosmos update enables the foundation of Galactic Alliances, where players who purchase Space Stations can invite tens of thousands of members to establish territorial sovereignty over entire sectors of the galaxy. Players collaborate asynchronously by manipulating the simulated galactic economy, crashing local markets for profit, or building massive trade hubs. Synchronous multiplayer is showcased aboard the multi-crew Corvette class ships, where squads of up to 32 players can man turrets, refine goods, or skydive from orbit together. Furthermore, the Xeno Arena update facilitates intense PVP holo-arena tournaments where players test genetically modified fauna against rivals.

The game is a full-fledged MMO. It features large-scale PvP in the Deep Desert over resources and territory, cooperative PvE in the Hagga Basin, a player-driven economy via 'The Exchange', and a political system where player guilds (Houses) can influence server-wide laws by aligning with House Atreides or House Harkonnen in the Landsraad.

extension Editions & DLC
Available Editions

Over the course of its extraordinary ten-year lifespan, No Man's Sky has eschewed traditional paid downloadable content or fractured editions in favor of a unified, constantly updating single package. The baseline game automatically updates to the massive version 7.0 Cosmos iteration for free across all platforms. During the 2025-2026 cycle, players experienced time-limited archival game modes through Expeditions like Adrift, Titan, Breach, and The Cursed. The current monumental release is accompanied by Expedition 013301, 'Our Journey Continues', serving as a playable museum that rolls back mechanical features to emulate the past 40 major patches. Completion of this anniversary expedition rewards veteran players with iconic, nostalgic items such as the Golden Rasamama S36 and the Vintage Interceptor.

The game launched with three editions: Standard Edition ($49.99), Deluxe Edition ($69.99 - includes base game, 5-day early access, Season Pass), and Ultimate Edition ($89.99 - includes Deluxe content plus additional cosmetic items like vehicle swatches, building sets, the Dune (2021) Film Stillsuit, and a digital artbook & soundtrack).

Post-Launch Content / DLC

The game’s post-launch support is a legendary industry case study, consisting of over forty massive, entirely free updates. Between 2025 and 2026 alone, Hello Games shipped several foundational patches. 'Relics' introduced procedural paleontology and skeletal companions. 'Voyagers' added the massive, multi-crew, custom-built Corvette class ships. 'Xeno Arena' implemented a deep, genetic creature-battling mechanic via holo-arenas. 'The Swarm' brought colossal, orchestrated fleet battles against the Hive of Glass superweapon. Finally, the 10th-anniversary 'Cosmos' update completely restructured deep space, adding space station sovereignty, galactic alliances, zero-g EVA salvage, and physical solar bodies. This relentless cadence ensures that every facet of the simulation—from macro-economics to biological pet breeding—remains endlessly deep and engaging.

A Season Pass is available, which includes the first four planned DLCs. The first DLC, 'Wildlife of Arrakis', was scheduled to be released shortly after launch, with three more ('Lost Harvest', 'Raiders of the Broken Lands', 'The Water Wars') planned through mid-2026.

help_outline FAQ
Frequently Asked Questions
  • Q: How does Space Station ownership work in the Cosmos update?
    A: Upon reaching specific endgame economic thresholds, players can purchase the central space station of a solar system. This grants the player the title of Station Director, unlocking absolute modular control over the station's architecture, allowing them to construct custom lobbies, commercial hubs, and form massive Galactic Alliances with tens of thousands of players.
  • Q: What are Corvettes and how do you build them?
    A: Introduced in the Voyagers update, Corvettes are highly customizable, multi-crew starships bridging the gap between single-seat fighters and massive freighters. They must be assembled manually from up to 160 exterior parts and 3,000 interior parts at a Space Station Workshop, selecting between Titan, Thunderbird, and Ambassador design philosophies.
  • Q: Can I reach the sun in a star system now?
    A: Yes. Prior to version 7.0, the sun was a static skybox asset. The Cosmos update rendered the central star as a physical, fully modeled entity. Players can now undertake the perilous journey to reach the sun, though they must manage extreme thermal hazards to survive the trip.
  • Q: What is the 'Our Journey Continues' expedition?
    A: Expedition 013301, launching with the 10th anniversary, is a unique archival mode that serves as an interactive museum. As players complete phases, they unlock mechanical features in the exact chronological order they were patched into the game since 2016, complete with audio logs featuring developer commentary.
  • Q: Are there new graphical updates for PS5 Pro and Switch 2?
    A: Absolutely. The PS5 Pro patch introduces a native 8K resolution mode at 30fps and utilizes PSSR to maintain a flawless 4K at 60fps with ultra-quality reflections. The Nintendo Switch 2 version implements NVIDIA DLSS to upscale the internal render to 1440p docked, slashing load times and vastly improving frame pacing over its predecessor.
  • Q: What kind of game is Dune: Awakening?
    A: It's an open-world survival MMO that combines the crafting, building, and survival mechanics of games like Conan Exiles with the large-scale multiplayer, political, and economic systems of an MMO.
  • Q: When did Dune: Awakening release for PC?
    A: The full PC release was on June 10, 2025. Early access for Deluxe/Ultimate edition owners began on June 5, 2025.
  • Q: Is Dune: Awakening coming to PS5 or Xbox?
    A: Yes, a release on PlayStation 5 and Xbox Series X/S is planned for 2026.
  • Q: Do I need to have read the books or seen the movies?
    A: No, the game is set in an alternate timeline, making it accessible to newcomers. However, fans of the Dune universe will recognize many characters, locations, and concepts.
  • Q: Is the whole map PvP?
    A: No. The starting zone, Hagga Basin, is primarily PvE with small, opt-in PvP areas. The endgame zone, the Deep Desert, is where large-scale, open PvP occurs.
  • Q: Can I play Dune: Awakening solo?
    A: You can play solo, but as an online MMO, you will share the world with thousands of other players. The game's challenges and political systems are designed to encourage group play and joining guilds.
  • Q: What happens to my base when the Coriolis storms hit?
    A: Your main base in the Hagga Basin is permanent and safe from the storms. The storms only affect the Deep Desert, which resets weekly, destroying all player-built structures there and revealing new landscapes to explore.
build Technical Details
Graphics & Visual Fidelity

The proprietary procedural engine has been aggressively optimized to serve as a premier benchmark title for late-2026 hardware. On the PlayStation 5 Pro, the game implements PSSR to deliver razor-sharp 4K output at a flawless 60 frames per second, and is one of the few flagship titles to support a native 8K resolution mode (capped at 30fps). It features ultra-quality reflections, superior ambient occlusion, and vastly improved volumetric particle lighting. PC VR ecosystems benefit immensely from eye-tracked foveated rendering, reclaiming massive GPU overhead. On portable systems, the Nintendo Switch 2 utilizes NVIDIA DLSS upscaling to maintain handheld visual fidelity previously thought impossible, slashing warp load times and dramatically enhancing geometric draw distances.

Built on Unreal Engine 5, the game features a highly detailed and vast Arrakis. Key visual elements include dynamic weather, massive Coriolis storms that physically alter the landscape weekly, realistic sand physics, and awe-inspiring sandworms that can devour players and vehicles.

Audio & Soundtrack

The auditory landscape of No Man's Sky is largely driven by a critically acclaimed, procedurally generated soundtrack composed by 65daysofstatic, which algorithmically adapts to the player's immediate environment and level of danger. In 2026, the audio engine was upgraded to fully leverage Tempest 3D AudioTech, providing highly accurate spatial sound positioning vital for dogfighting in dense asteroid fields. The Cosmos update further expanded the soundscape through Expedition 013301, 'Our Journey Continues', integrating in-game audio logs featuring actual developer commentary and behind-the-scenes trivia from Hello Games. The immersive haptic feedback mapped through dual-sense controllers complements the thunderous roar of the Arcadia Heavy Booster engines and the eerie, isolated silence of spacewalking near a derelict bio-wreck.

The sound design emphasizes the harsh environment, with the roar of sandworms and the howling of sandstorms being key audio cues for survival. The musical score is inspired by the cinematic universe, aiming for an epic, atmospheric, and alien soundscape.

User Interface (UI/UX)

The User Interface of No Man's Sky has been iteratively streamlined over a decade to handle immensely complex data sets without overwhelming the player. The most significant recent enhancement is the localized 3D Star System Map. Replacing the ambiguity of the older Galaxy Map, this new navigational interface charts fixed points of interest, planetary orbits, anomalous signals, and local trading outposts. Inventory management remains vital, utilizing a grid-based system divided between the exosuit, multi-tool, starship, and freighter. The UI effectively conveys macro-economic indicators at Galactic Trade Terminals, allowing savvy players to calculate supply and demand elasticity for market crashing loops. A dedicated Twitch Drops interface also seamlessly tracks and distributes accumulated cosmetic rewards.

The UI is designed around survival, prominently displaying thirst levels. It includes standard MMO features like a map, quest log, and crafting menus, as well as a dedicated interface for the server-wide auction house, The Exchange, and political menus for the Landsraad system.

Accessibility Options

Hello Games has prioritized an inclusive design philosophy, allowing users to deeply customize their gameplay experience. The game features highly granular difficulty settings, enabling players to independently toggle survival hazard rates, combat lethality, fuel consumption, and resource acquisition. A popular 'Relaxed Mode' bypasses the grinding loops, catering directly to explorers and base builders who wish to focus on architectural creativity without threat of starvation. Visually, the UI elements are scalable, with dedicated colorblind modes and customizable subtitle backgrounds. Motion sickness mitigations are highly robust, offering customizable field-of-view sliders, the option to lock horizons during flight, and specialized comfort vignetting applied directly to all supported Virtual Reality platforms.

N/A
Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Minimum (Targets 1080p, Low/Medium settings, ~30-60 FPS) (Low/Medium Preset, 1080p resolution.)
CPU: Official minimum desktop CPU for Dune: Awakening.
CPU (Laptop): Estimated laptop CPUs for minimum playability.
GPU: Official minimum desktop GPU. Requires 6GB of VRAM.
GPU (Laptop): Estimated laptop GPUs for minimum settings. Performance varies with TGP.
RAM: 16GB RAM is the official minimum requirement.
Storage: An SSD is mandatory.
memoryCPU: Intel Core i5-7400 or AMD Ryzen 3 1200
developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 5600 XT (6GB)
laptop_macCPU (L): Intel Core i7-8750H / AMD Ryzen 5 3550H equivalent or better.
laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB), RTX 3050 Laptop GPU (4GB/6GB).
layersRAM: 16 GB
saveStorage (Tier): 60 GB SSD
1080p (Full HD) - Minimum (Low-Medium Settings, 30-60 FPS)
CPU: Required to handle baseline planetary generation math.
CPU (Laptop): Mobile quad-cores are sufficient for low-stress sectors.
GPU: Entry-level hardware for rendering standard planetary surfaces without advanced volumetric lighting.
GPU (Laptop): Allows basic 1080p rendering with upscaling enabled.
RAM: Minimum allocation to prevent catastrophic memory leaks during interstellar warping.
Storage: Solid-state drive highly recommended over HDD for seamless loading.
memoryCPU: Intel Core i3 or AMD Ryzen 3 equivalent
developer_boardGPU: Nvidia GTX 1060 (3GB) / AMD RX 470 (4GB)
laptop_macCPU (L): Intel Core i5-10300H or Ryzen 5 4600H
laptop_windowsGPU (L): GTX 1650 Mobile
layersRAM: 8 GB
saveStorage (Tier): 15 GB SSD
1440p (QHD/2K) - Recommended (High Settings, 60 FPS)
CPU: Six cores are optimal for smoothing out frame pacing during ground vehicle traversal.
CPU (Laptop): Provides necessary thermal and thread headroom for stable 1440p.
GPU: Handles the dense geometric complexity of the new massive Space Hulks and orbital bases.
GPU (Laptop): Needs a minimum of 8GB VRAM for high-resolution textures and base rendering.
RAM: Standard for running heavy multiplayer instances and massive player-built Corvette ships.
Storage: Ensures near-instant teleportation across galactic quadrants.
memoryCPU: Intel Core i5-12400F / AMD Ryzen 5 5600X
developer_boardGPU: NVIDIA RTX 3060 Ti / AMD RX 6700 XT
laptop_macCPU (L): Intel Core i7-12700H / Ryzen 7 5800H
laptop_windowsGPU (L): RTX 3070 Ti Mobile (High TGP)
layersRAM: 16 GB
saveStorage (Tier): 15 GB NVMe SSD
1440p (QHD/2K) - Recommended (Targets 1080p High / 1440p Medium, ~60 FPS) (High Preset at 1080p or Medium at 1440p, aiming for 60 FPS.)
CPU: Official recommended desktop CPU for a smooth experience.
CPU (Laptop): High-performance laptop CPUs are recommended for this tier.
GPU: Official recommended desktop GPU for high settings. Requires at least 8GB of VRAM.
GPU (Laptop): Strong laptop GPUs for 1440p gaming. Ensure the TGP is high for optimal performance.
RAM: 16GB RAM is officially recommended. Dual-channel configuration improves performance.
Storage: An NVMe SSD is recommended for this tier, with the higher storage requirement possibly for high-res assets.
memoryCPU: Intel Core i7-10700K or AMD Ryzen 5 2600X
developer_boardGPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB)
laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H equivalent or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Laptop GPU (8GB), RTX 4060 Laptop GPU (8GB).
layersRAM: 16 GB
saveStorage (Tier): 75 GB NVMe SSD
2160p (UHD/4K) - Ultra / VR Tier (Ultra Settings, 60+ FPS or PC VR foveated rendering)
CPU: The massive L3 cache on X3D chips dramatically improves 1% lows when rendering dense flora and massive fleet battles.
CPU (Laptop): Desktop-class mobile CPUs required for 4K VR rendering.
GPU: Provides extreme horsepower for native 4K or high-refresh PC VR with eye-tracked foveated rendering.
GPU (Laptop): The absolute pinnacle of mobile GPUs is necessary for maxed-out 4K with complex lighting algorithms.
RAM: Eliminates all hitching during extreme scenarios like The Swarm large-scale fleet engagements.
Storage: Maximizes data streaming bandwidth for the engine's deferred node unloading system.
memoryCPU: Intel Core i7-13700K / AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA RTX 4080 / AMD RX 7900 XTX
laptop_macCPU (L): Intel Core i9-13980HX / Ryzen 9 7945HX
laptop_windowsGPU (L): RTX 4090 Mobile
layersRAM: 32 GB
saveStorage (Tier): 15 GB PCIe 4.0 NVMe SSD
2160p (UHD/4K) - 4K High Settings (Speculative) (Medium/High Preset, 2160p (4K) resolution, aiming for 60 FPS (likely requires upscaling).)
CPU: A powerful modern CPU is needed to prevent bottlenecks when aiming for high framerates at 4K.
CPU (Laptop): Top-tier laptop CPUs are required to pair with high-end mobile GPUs for a 4K experience.
GPU: A high-end desktop GPU is essential for a playable 4K experience, likely leveraging DLSS/FSR in Performance/Ultra Performance modes.
GPU (Laptop): Only the highest-end laptop GPUs will be capable of running the game at 4K with acceptable framerates.
RAM: While 16GB is recommended, 32GB is advised for smoother 4K gaming and multitasking.
Storage: A fast NVMe SSD is strongly recommended for the best loading performance at 4K.
memoryCPU: Intel Core i7-12700K / AMD Ryzen 7 5800X3D or newer
developer_boardGPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
laptop_macCPU (L): Intel Core i9-12900HX / AMD Ryzen 9 6900HX or newer.
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Laptop GPU (12GB) or RTX 4090 Laptop GPU (16GB).
layersRAM: 32 GB
saveStorage (Tier): 75 GB NVMe SSD
save Overall Storage
Spec: 15 GB SSD
Note: While the install size is incredibly small due to procedural generation, an NVMe SSD is strictly necessary to prevent pop-in during fast travel.
Type: SSD
Spec: 60 GB available space (SSD Required)
Note: An SSD is explicitly required for the game to handle the streaming of its large, seamless world. Recommended specs call for 75 GB, potentially for higher-resolution texture packs.
Type: SSD
desktop_windows Operating System
Spec: Windows 10/11 (64-bit) or macOS Monterey 12.3
Explanation: Requires modern OS architectures to handle massive asynchronous procedural generation and multithreading.
Spec: Windows 10 64-bit (or newer)
Explanation: A 64-bit version of Windows 10 is the minimum requirement. Windows 11 is fully supported.
gamepad DirectX Version
Spec: Vulkan / DirectX 12
Explanation: Heavily reliant on low-level APIs to minimize CPU overhead when rendering thousands of procedural assets.
Spec: DirectX 12
Explanation: DirectX 12 is a mandatory requirement, utilized by Unreal Engine 5 for its advanced graphical features.
info_outline Other Game Notes
  • Requirements scale dynamically depending on planetary complexity and multiplayer density.
  • Laptop Performance Note: Laptops may experience thermal throttling during planetary atmospheric transitions. High-TGP GPUs are highly recommended.
  • Laptop Consideration: G P U T G P: Minimum 85W TGP recommended for stable 60fps in dense environments.
  • Laptop Consideration: Cooling Thermals: Aggressive cooling profiles required; CPUs often spike when loading procedural terrain chunks.
  • Laptop Consideration: C P U Power Limits: Maintain at least 45W PL1 limit to prevent traversal micro-stutters.
  • Laptop Consideration: M U X Switch Optimus: Bypassing Optimus via MUX switch provides a substantial 15-20% frame rate increase.
  • Optimization Detail: Upscaling Tech: Supports NVIDIA DLSS 3.5, AMD FSR 3, and PSSR (PlayStation 5 Pro).
  • Optimization Detail: Key Settings Impact: Volumetric Effects and Planet Quality have the highest impact on GPU performance and VRAM usage.
  • Game Name: No Mans Sky: Cosmos
  • OFFICIAL PC SYSTEM REQUIREMENTS for Dune: Awakening (Released June 2025). The game requires an SSD for storage. These specs are for the PC launch; console versions are planned for 2026.
  • Laptop Performance Note: Laptop models of the listed desktop GPUs must have comparable performance, which is highly dependent on the laptop's TGP (Total Graphics Power) and cooling solution. For an MMO with large-scale battles, a robust cooling system is recommended to maintain performance.
  • Laptop Consideration: G P U T G P: Sufficient TGP is crucial for maintaining stable framerates, especially in visually dense areas or large-scale PvP.
  • Laptop Consideration: Cooling Thermals: Excellent cooling is vital to prevent thermal throttling during long sessions of harvesting, crafting, or fighting.
  • Laptop Consideration: C P U Power Limits: A strong multi-core CPU is beneficial for handling the large number of players and complex world interactions inherent in an MMO.
  • Laptop Consideration: M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is recommended to ensure the dedicated GPU is used directly, reducing latency for better combat responsiveness.
  • Optimization Detail: Upscaling Tech: As a modern Unreal Engine 5 title, support for technologies like NVIDIA DLSS and AMD FSR is expected, allowing players to boost performance at higher resolutions.
  • Optimization Detail: Key Settings Impact: Texture Quality, Shadow Quality, View Distance, and Effects Detail will significantly impact performance. View distance is particularly important in the vast open deserts of Arrakis.
  • Game Name: Dune: Awakening
build Optimization Details
  • Upscaling Tech: Supports NVIDIA DLSS 3.5, AMD FSR 3, and PSSR (PlayStation 5 Pro).
  • Key Settings Impact: Volumetric Effects and Planet Quality have the highest impact on GPU performance and VRAM usage.
  • Upscaling Tech: As a modern Unreal Engine 5 title, support for technologies like NVIDIA DLSS and AMD FSR is expected, allowing players to boost performance at higher resolutions.
  • Key Settings Impact: Texture Quality, Shadow Quality, View Distance, and Effects Detail will significantly impact performance. View distance is particularly important in the vast open deserts of Arrakis.
laptop Laptop Considerations
  • G P U T G P: Minimum 85W TGP recommended for stable 60fps in dense environments.
  • Cooling Thermals: Aggressive cooling profiles required; CPUs often spike when loading procedural terrain chunks.
  • C P U Power Limits: Maintain at least 45W PL1 limit to prevent traversal micro-stutters.
  • M U X Switch Optimus: Bypassing Optimus via MUX switch provides a substantial 15-20% frame rate increase.
  • G P U T G P: Sufficient TGP is crucial for maintaining stable framerates, especially in visually dense areas or large-scale PvP.
  • Cooling Thermals: Excellent cooling is vital to prevent thermal throttling during long sessions of harvesting, crafting, or fighting.
  • C P U Power Limits: A strong multi-core CPU is beneficial for handling the large number of players and complex world interactions inherent in an MMO.
  • M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is recommended to ensure the dedicated GPU is used directly, reducing latency for better combat responsiveness.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
  • memory Intel Core i5-11400H
  • developer_board NVIDIA GeForce RTX 2050
  • layers 8GB DDR4-3200MHz
  • track_changes Target GPU: GTX 1650 Mobile
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: GTX 1650 Mobile
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: GTX 1650 Mobile
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB), RTX 3050 Laptop GPU (4GB/6GB).
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB), RTX 3050 Laptop GPU (4GB/6GB).
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB), RTX 3050 Laptop GPU (4GB/6GB).
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: RTX 3070 Ti Mobile (High TGP)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: RTX 3070 Ti Mobile (High TGP)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: RTX 3070 Ti Mobile (High TGP)
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop GPU (8GB), RTX 4060 Laptop GPU (8GB).
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop GPU (8GB), RTX 4060 Laptop GPU (8GB).
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop GPU (8GB), RTX 4060 Laptop GPU (8GB).
check_circle_outline Recommended based on listed requirements for UHD (4K).
Lenovo Legion Pro 7 16IRX9H with RTX 4090
Lenovo Legion Pro 7 16IRX9H with RTX 4090
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4090
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: RTX 4090 Mobile
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: RTX 4090 Mobile
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: RTX 4090 Mobile
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop GPU (12GB) or RTX 4090 Laptop GPU (16GB).
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop GPU (12GB) or RTX 4090 Laptop GPU (16GB).
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop GPU (12GB) or RTX 4090 Laptop GPU (16GB).

For No Mans Sky: Cosmos Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
  • memory Intel Core i5-11400H
  • developer_board NVIDIA GeForce RTX 2050
  • layers 8GB DDR4-3200MHz
  • track_changes Target GPU: Nvidia GTX 1060 (3GB) / AMD RX 470 (4GB)
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: Nvidia GTX 1060 (3GB) / AMD RX 470 (4GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: Nvidia GTX 1060 (3GB) / AMD RX 470 (4GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia GTX 1060 (3GB) / AMD RX 470 (4GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: Nvidia GTX 1060 (3GB) / AMD RX 470 (4GB)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: Nvidia GTX 1060 (3GB) / AMD RX 470 (4GB)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: Nvidia GTX 1060 (3GB) / AMD RX 470 (4GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: Nvidia GTX 1060 (3GB) / AMD RX 470 (4GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: Nvidia GTX 1060 (3GB) / AMD RX 470 (4GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: Nvidia GTX 1060 (3GB) / AMD RX 470 (4GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA RTX 3060 Ti / AMD RX 6700 XT
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA RTX 3060 Ti / AMD RX 6700 XT
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3060 Ti / AMD RX 6700 XT
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3060 Ti / AMD RX 6700 XT
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA RTX 3060 Ti / AMD RX 6700 XT
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA RTX 3060 Ti / AMD RX 6700 XT
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA RTX 3060 Ti / AMD RX 6700 XT
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA RTX 3060 Ti / AMD RX 6700 XT
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA RTX 3060 Ti / AMD RX 6700 XT
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3060 Ti / AMD RX 6700 XT
check_circle_outline Recommended based on listed requirements for UHD (4K).
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA RTX 4080 / AMD RX 7900 XTX
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA RTX 4080 / AMD RX 7900 XTX
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (commonly listed as 4800MHz by some retailers, but 5600MHz is common for 14th Gen HX with DDR5)
  • track_changes Target GPU: NVIDIA RTX 4080 / AMD RX 7900 XTX
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
  • memory Intel Core Ultra 9 Processor 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA RTX 4080 / AMD RX 7900 XTX
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4080 / AMD RX 7900 XTX
MSI Vector 16 HX with RTX 5070 Ti
MSI Vector 16 HX with RTX 5070 Ti
  • memory Intel Ultra 7 255HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB DDR5 5600MHz
  • track_changes Target GPU: NVIDIA RTX 4080 / AMD RX 7900 XTX
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
  • memory Intel Core Ultra 7 240H
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB LPDDR5X 5600MHz
  • track_changes Target GPU: NVIDIA RTX 4080 / AMD RX 7900 XTX
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: NVIDIA RTX 4080 / AMD RX 7900 XTX
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: NVIDIA RTX 4080 / AMD RX 7900 XTX
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32 GB DDR5 6400MHz (2x16GB)
  • track_changes Target GPU: NVIDIA RTX 4080 / AMD RX 7900 XTX

For Dune: Awakening Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 5600 XT (6GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 5600 XT (6GB)
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 5600 XT (6GB)
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 5600 XT (6GB)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 5600 XT (6GB)
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 5600 XT (6GB)
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 5600 XT (6GB)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 5600 XT (6GB)
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 5600 XT (6GB)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 5600 XT (6GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB)
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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