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Nivalis Nights vs HIRAETH

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info General Information
Release Date
Sep 29, 2026 Sep 3, 2025
Developer
ION LANDS Jade Horse (Paweł Tomkowiak)
Publisher
505 Games Jade Horse
Genre(s)
Cyberpunk Slice-of-Life Sim, Immersive Sim, Adventure, RPG, Business Management Sci-Fi, Survival, First-Person, Open World, Crafting, Story Rich, Immersive Sim
Engine
Unity Unreal Engine 5
stars Ratings & Price
Content Rating
Mature Rating Pending (Expected T - Teen)
Avg. User Rating
3.8 / 5.0 0.0 / 5.0
Current Price (USD)
$24.99 $29.99
tune Key Specs
Quick Highlights
  • Platforms: PC (Steam, Epic Games Store)
  • Release Date: 2026-09-29
  • Perspective: First-Person
  • Multiplayer: Single-Player Only
  • Setting: Desolate Alien Planet (Ahra Prime)
  • Platforms: PC (initial), with Mac/Linux planned
  • Early Access Release: 2025-09-03
  • Unique Feature: A highly ambitious solo-developed survival game with a dual-mode structure, combining a hardcore survival sandbox with a deep, episodic narrative campaign.
sports_esports Gameplay & Mechanics
Companions/Followers
  • Robo-Cat Stray: Lives in player apartments or restaurants, purring to boost customer happiness and keeping storage areas free of cyber-rats.
    Cybernetic Feline
  • Delivery Hover-Drone: Autonomously dispatches express meal orders directly to high-paying customer doorsteps across the district.
    Utility Automaton
  • None: The game is designed as a solo experience to emphasize the feeling of isolation and desolation. There are no companion or follower systems.
Key Collectibles
  • Vintage Vinyl Record Discs: Found tucked away in antique junk shops and pawn markets; used to play classic synth tunes on apartment turntables.
  • Trophy Trench Fish: Reeled in during stormy midnight fishing excursions in deep offshore waters; can be preserved in home aquariums.
  • Nivalis Heritage Postcards: Discovered on scenic outlooks across high spires and forgotten pier walkways, uncovering lore of the flooded era.
  • Resources: Found by scavenging the environment and hunting alien wildlife. These are essential for the game's deep crafting system.
  • Lore Notes: Scattered notes and logs that provide environmental storytelling, allowing players to piece together the history of the failed colony on Ahra Prime.
Key Themes
  • Cyberpunk Life Sim
  • Business Management
  • Restaurant Tycoon
  • Slice of Life
  • Futuristic Noir
  • Urban Exploration
  • Sci-Fi
  • Survival
  • First-Person
  • Open World
  • Crafting
  • Story Rich
  • Immersive Sim
  • Indie
  • RPG
  • Action
  • Adventure
  • Simulation
colorize Combat & Gear
Weapons Overview
  • Damascus Chef Cleaver: Culinary Tool / Melee
    Ultra-sharp high-carbon steel kitchen cleaver engineered for precision sashimi slicing and emergency defense against warehouse pests.
  • Shock-Baton Stunner: Defensive Utility
    Compact rechargeable electrostatic rod that releases non-lethal electrical charges to incapacitate aggressive thieves or stun security drones.
  • Carbon-Composite Bio-Reel: Angling Apparatus
    Reinforced motorized fishing rod outfitted with fiber-optic lure lines designed to hook deep-sea radioactive trench fish.
  • Cyberdeck Intrusion Unit: Electronic Tool
    Handheld terminal equipped with illegal bypass algorithms to override electronic locks, disable surveillance cams, and siphon data.
  • Cryo-Pressurized Extinguisher: Hazard Control Tool
    Heavy-duty pressurized canister that shoots sub-zero foam to douse kitchen fires or freeze mechanical security locks.
  • Crafted Weapons: Varies (Melee, Ranged)
    Players will craft their own arsenal of weapons from resources found in the world. The exact types have not been detailed but will include tools for both hunting and defense.
Armor / Gear Sets
  • Weatherproof Synth-Leather Trenchcoat: Waterproofing +50%, Cold Resistance +30%, Street Rep +15; iconic cyberpunk coat protecting against acidic rain.
  • Insulated Chef Apron: Heat Defense +40%, Cooking Speed +15%, Spill Resistance; durable reinforced workwear designed for intense kitchen shifts.
  • Nocturnal Stealth Smock: Detection Radius -35%, Silent Footsteps +50%; dark matte hooded jacket worn to evade security drones during curfew.
  • High-Roller Luminescent Suit: Charisma +25%, Social Influence +20%, Negotiation Discount +10%; tailored VIP attire required for high-end club entry.
  • EVA Suit: The Extra-Vehicular Activity (EVA) suit is the player's primary piece of gear. It serves as armor and a life support system. It can be upgraded with different modules to enhance its durability, power, and oxygen capacity.
Outfits/Customization
  • Neon-Trimmed Hooded Parka: Waterproof hooded jacket with customizable electroluminescent piping in cyan, magenta, and amber.
  • Traditional Embroidered Kimono Shirt: Silken short-sleeve collared shirt featuring woven dragon and koi motifs, available in monochrome and vibrant silk dyes.
  • Cyber-Optical Visor Frame: Sleek eye-level augmented reality glasses with adjustable lens tinting, scan-line overlays, and frame metals.
  • EVA Suit Modules: Customization is primarily functional. Players can find and craft different modules for their EVA suit, which will likely alter its appearance while providing crucial gameplay benefits.
trending_up Progression & Upgrades
Skills & Progression

Character progression is tied to practical life skills, culinary mastery, business management proficiencies, and social networking perks. Players enhance their Culinary Skill to unlock complex recipes, improve their Green Thumb through indoor hydroponics and roof farming, raise their Angling Expertise to reel in rare bioluminescent sea creatures, and develop Business Acumen to hire competent staff, optimize table turnover, and automate ingredient ordering. In addition, nocturnal stealth and security bypass skills allow players to sneak through competitor premises during curfew to pull off corporate sabotage.

Progression is based on a deep crafting system and progressive skills and perks. The core of survival is managing the player's EVA suit, which requires maintaining oxygen, power, and durability. Players must also manage personal stats like health, stamina, fatigue, and hydration, and can suffer from afflictions like radiation sickness.

public World & Exploration
World & Level Design

The game features a massive, vertically multi-tiered cyberpunk city that players can navigate seamlessly on foot, by public transit, and by personal watercraft. Primary districts include The Docks (a gritty, wave-battered waterfront filled with fishermen, boat slips, and black-market wholesalers), Old Nivalis (a labyrinthine neon-lit canal quarter packed with ramen stalls and historic residential blocks), The Midtown Core (a bustling commercial sector dominated by neon billboards, corporate transit hubs, and upscale bistros), and The Cloud Spire Heights (exclusive high-altitude terraces inhabited by the city's wealthy elite and mega-club venues).

The game features a large, explorable open world with a full day-night cycle and dynamic weather, including snow and sandstorms. The world includes both surface and underwater environments. The playable area is planned to be gradually expanded throughout the Early Access period.

Playable Vehicles
  • Canal Skimmer Launch: Watercraft / Boat
    Compact motorized vessel used to navigate urban water channels, commute between sea docks, and access secluded fishing spots.
  • HOVA Aerial Sky-Cab: Public Sky Transit
    Automated hover-car taxi system operating across midtown air corridors for fast travel between high-altitude spires.
  • Vehicles (Planned): TBA
    The developer has stated that vehicles are a planned feature for a future update, which will be necessary to traverse the expanding open world.
Notable Fauna/Mounts
  • Neon Goby: Bioluminescent Marine Fish
    Common glowing canal fish harvested along lower dock pilings, used as a key ingredient in savory introductory noodle broths.
  • Abyssal Trench Eel: Mutated Deep-Sea Anguilliform
    Rare, aggressive electric eel caught in open ocean waters outside the sea gates, fetching massive prices at gourmet sushi bars.
  • Cyber-Rat: Augmented Rodent
    Scavenging city vermin that infests back alleys and supply crates, requiring players to set ultrasonic pest traps.
  • Spire Gull: Synthetic Avian
    Hardy sea birds perched atop neon billboards, often indicating productive fishing hotspots in the canal waters below.
  • Kitsune Synth-Hound: Cybernetic Canine
    Patrol hounds employed by corporate security forces during night curfews that track unauthorized pedestrian scents.
N/A
book Story & Characters
Main Characters
  • Rania: Cloudpunk Courier
    Veteran delivery driver from Cloudpunk who frequents local noodle counters between aerial package runs, sharing city rumors.
  • Camus: Synthetic Automaton Intelligence
    Philosophical AI consciousness housed in an automotive chassis, serving as a loyal companion, conversationalist, and restaurant regular.
  • Maya Lin: Hydroponic Botanist
    Reclusive agricultural engineer who mentors the player in greenhouse crop hybridization while distrusting corporate food cartels.
  • Marcus Vance: Corporate Hospitality Mogul
    Ruthless competitor and nightclub tycoon who uses underhanded tactics, health inspectors, and saboteurs to eliminate rival eateries.
  • The Survivor: Playable Protagonist
    The player character, a lone wolf who awakens on the forsaken planet of Ahra Prime with no memory of how they arrived.
  • Charon: Guide / Narrator
    An enigmatic figure who guides the player through the 'REVELATIONS' story mode, providing objectives and narrative context.
Example Missions
  • Grand Opening: Ramen Noir: Business Tutorial Milestone
    Scrub down the abandoned warehouse space, install cooking counters and four customer tables, and serve your first 20 dinner guests.
  • Midnight Sabotage: Nocturnal Infiltration Quest
    Infiltrate rival restaurateur Marcus Vance's storage depot during the 2 AM curfew without tripping alarms to reclaim stolen recipes.
  • The High-Stakes Chess Championship: Mini-Game Tournament
    Compete across five rounds of cyber-chess in the Midtown gaming parlor to defeat the reigning champion and win a 10,000 credit business grant.
  • ETERNAL Mode
    A pure, endless survival sandbox. The only objective is to survive for as long as possible against the harsh environment and deadly creatures of Ahra Prime.
  • REVELATIONS Mode
    A five-chapter, narrative-driven campaign that follows the player's journey to uncover the secrets of the abandoned colony while being guided by the mysterious Charon.
people Multiplayer
Multiplayer Details

Nivalis Nights is designed exclusively as an immersive single-player sandbox experience. Players interact with an extensive roster of fully voice-acted artificial intelligence NPCs with simulated daily schedules and emotional relationship meters. Asynchronous online features include global Steam Leaderboards for the Cyberpunk Chess Tournament and apartment showcase sharing via photo mode.

The game is a strictly single-player experience and does not have any multiplayer or co-operative modes.

extension Editions & DLC
Available Editions

Nivalis Nights is available on Steam for $24.99 USD, with a 10% introductory launch discount lowering it to $22.49 USD. A special digital bundle, the 'Nivalis Nights x Cloudpunk x Soundtrack Bundle,' is offered for $34.99 USD, featuring the complete base game, the original Cloudpunk game, and the extended Nivalis Nights official electronic synthwave soundtrack composed of atmospheric ambient and lo-fi retro-futuristic tracks.

The game will be a single, one-time purchase. This will grant access to the full game, including the 'ETERNAL' sandbox mode at the start of Early Access, and all five chapters of the 'REVELATIONS' story mode as they are released over time. There will be no price changes during Early Access.

Post-Launch Content / DLC

ION LANDS has outlined a community-driven post-launch development roadmap focusing on major performance optimizations, expanded decoration catalogs, additional romanceable characters, and new business types such as rooftop hydroponic cafes and bespoke synth-tailor boutiques. Subsequent seasonal updates plan to introduce new ocean fishing expeditions beyond the harbor walls and community-requested modding toolkits via Steam Workshop.

The game will follow a phased release model. After the initial Early Access launch with the 'ETERNAL' sandbox mode, the five chapters of the 'REVELATIONS' story campaign will be released cyclically. The developer also plans to add vehicles and expand the world map.

help_outline FAQ
Frequently Asked Questions
  • Q: What is Nivalis Nights?
    A: Nivalis Nights is a cyberpunk slice-of-life simulation and business management RPG developed by ION LANDS, set in the same world as Cloudpunk.
  • Q: What businesses can players manage in Nivalis Nights?
    A: Players can start and operate various enterprises, including noodle stands, ramen bars, fine-dining restaurants, and multi-story nightclubs.
  • Q: Can you explore the city with vehicles?
    A: Yes, players can explore the city's vast water canals using their own customizable boat, travel via public transit, or navigate on foot.
  • Q: Is Nivalis Nights a direct sequel to Cloudpunk?
    A: It is set in the same city of Nivalis and features recurring characters like Rania and Camus, but focuses on slice-of-life business simulation rather than delivery driving.
  • Q: Does the game support multiplayer?
    A: No, Nivalis Nights is designed entirely as an immersive, narrative-driven single-player simulation game.
  • Q: What is ☵ HIRAETH?
    A: HIRAETH is a single-player sci-fi survival game being created by a solo developer. It features two modes: a hardcore, endless survival sandbox and a five-chapter story campaign.
  • Q: When will it be released?
    A: The game is scheduled to launch into Early Access on PC on September 3, 2025. The full 1.0 release with all story chapters will be at a later date.
  • Q: Is it a difficult game?
    A: It is designed to be challenging, with deep survival mechanics. However, it will feature four difficulty levels, including an easier 'Wayfarer' mode for players who want to focus on the story.
  • Q: Is the developer really just one person?
    A: Yes, the game is primarily the work of a single solo developer, Paweł Tomkowiak, under the studio name Jade Horse. This is a key aspect of its development.
build Technical Details
Graphics & Visual Fidelity

Powered by a heavily customized Unity engine pipeline, Nivalis Nights marries micro-voxel geometry with cutting-edge modern lighting, screen-space reflections, volumetric rain, and thick sea fog. The visual aesthetic captures the neon-lit, melancholic romance of classic cyberpunk fiction, showcasing intricate shop interiors, realistic water physics in the canal ways, and towering voxel architectural monuments that stretch endlessly into the clouds.

N/A
Audio & Soundtrack

The soundscape immerses players in an acoustic noir tapestry: rain pattering on corrugated roofs, distant flying HOVA vehicles humming above, sizzling ramen broths, and the chatter of crowded night markets. The musical score consists of lush synthwave, chillwave, and dark ambient electronica that dynamically transitions between relaxing daytime shop management and tense, brooding nocturnal synthesizer chords during curfew infiltrations.

N/A
User Interface (UI/UX)

The game features a minimalist, diegetic cyberpunk HUD that mimics augmented reality optical implants. The player's smartphone / holo-pad serves as the central interface for banking, staff payroll, restaurant menu design, real-time recipe tracking, city map GPS navigation, and incoming text messages from friends and romantic partners. Visual indicators for active curfew hours and weather forecasts are subtly integrated into the screen periphery.

N/A
Accessibility Options

Includes comprehensive accessibility options: fully remappable keyboard, mouse, and gamepad controls, customizable camera field-of-view (FOV) sliders, motion blur and head-bobbing toggles, adjustable font sizing and high-contrast subtitle backgrounds, scalable HUD elements, and adjustable mini-game difficulty toggles for fishing and chess.

N/A
Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (High Preset, 1080p (60-75 FPS Target))
CPU: High single-core clock speeds ensure zero hitching when entering crowded night clubs or dense market plazas.
CPU (Laptop): High-efficiency octa-core mobile CPU delivering steady 60 FPS performance.
GPU: Provides ample rasterization headroom for volumetric neon lighting, dynamic reflections, and heavy rainfall.
GPU (Laptop): Delivers fluid 60+ FPS on 1080p laptop displays with DLSS Quality enabled.
RAM: Dual-channel memory configuration prevents frame stutter during rapid district boat travel.
Storage: Near-instantaneous sector loading and seamless transition between street level and personal apartments.
memoryCPU: Intel Core i5-12600K / AMD Ryzen 5 5600X
developer_boardGPU: NVIDIA GeForce RTX 3060 Ti (8GB) / AMD Radeon RX 6700 XT (12GB)
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile (115W+) / RTX 4060 Mobile (100W+)
layersRAM: 16 GB
saveStorage (Tier): 42 GB NVMe M.2 SSD
memoryCPU: AMD Ryzen 5 3600X or Intel Core i5-10600K
developer_boardGPU: NVIDIA GeForce RTX 2080 or AMD Radeon RX 6800 XT
laptop_macCPU (L): Intel Core i7-10875H / AMD Ryzen 7 5800H or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP).
layersRAM: 16 GB
saveStorage (Tier): 70 GB SSD
1080p (Full HD) - Minimum (Very Low Preset, 1080p (30 FPS Target, Native Resolution))
CPU: Modern hexa-core desktop processor required to process simulation cycles, NPC schedules, and urban ambient traffic.
CPU (Laptop): Capable 6-core mobile processor delivering baseline simulation handling for low-tier settings.
GPU: Minimum 6GB VRAM threshold required to load base city voxel buffers and lower-tier texture arrays.
GPU (Laptop): Entry-level mobile graphics capable of running 1080p 30-40 FPS on low settings.
RAM: Necessary memory pool to keep district assets, audio files, and inventory records active in RAM.
Storage: Solid-state storage is required for fast loading of interior business layouts and urban blocks.
memoryCPU: Intel Core i5-11600K / AMD Ryzen 5 3600
developer_boardGPU: NVIDIA GeForce GTX 1660 SUPER (6GB) / RTX 3050 (6GB) / AMD Radeon RX 6600 (8GB) / Intel Arc A750 (8GB)
laptop_macCPU (L): Intel Core i5-11400H / AMD Ryzen 5 5600H
laptop_windowsGPU (L): NVIDIA GeForce RTX 4050 Mobile (6GB, 75W+) / RTX 3060 Mobile (6GB, 80W+)
layersRAM: 16 GB
saveStorage (Tier): 42 GB SATA SSD
memoryCPU: Quad-core Intel or AMD, 2.5 GHz or faster
developer_boardGPU: DirectX 11 or 12 compatible graphics card
laptop_macCPU (L): Intel Core i5-9300H / AMD Ryzen 5 3550H or better.
laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile (4GB) or equivalent.
layersRAM: 12 GB
saveStorage (Tier): 70 GB HDD
1440p (QHD/2K) - Enthusiast (High/Ultra Preset, 1440p (60 FPS Target))
CPU: Official recommended processor ensuring exceptional multi-threaded performance across complex urban AI simulations.
CPU (Laptop): Enthusiast mobile CPU capable of driving native 1440p displays with optimal frame consistency.
GPU: Official recommended hardware providing 12GB+ VRAM for high-res voxel tessellation and smooth 1440p 60 FPS gameplay.
GPU (Laptop): Sustains rock-solid 60 FPS on QHD 1440p laptop panels with high settings.
RAM: Expansive memory overhead ensuring zero memory leak slowdowns during long play sessions.
Storage: High-throughput drive minimizing streaming wait times during rapid elevator and transit rides.
memoryCPU: Intel Core i5-13600K / AMD Ryzen 5 7600
developer_boardGPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
laptop_macCPU (L): Intel Core i7-13700HX / AMD Ryzen 7 7840HS
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile (150W) / RTX 4070 Mobile (140W with DLSS)
layersRAM: 32 GB
saveStorage (Tier): 42 GB PCIe Gen4 NVMe SSD
—
2160p (UHD/4K) - Ultra (Maximum Preset, 4K (60 FPS with DLSS/FSR Quality))
CPU: Premier gaming CPU maintaining peak instruction throughput across immense voxel draw distances and dynamic crowd simulations.
CPU (Laptop): Desktop-replacement caliber mobile CPU powering 4K external monitors.
GPU: Flagship compute power needed to render millions of individual illuminated voxels at 3840x2160 resolution.
GPU (Laptop): Top-tier mobile GPU delivering smooth 4K gameplay using DLSS Quality mode.
RAM: Ultra-fast memory bus providing seamless background caching for ultra-high-definition textures.
Storage: Instantaneous asset streaming and immediate boot and checkpoint load times.
memoryCPU: Intel Core i7-14700K / AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
laptop_macCPU (L): Intel Core i9-14900HX / AMD Ryzen 9 7945HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (175W)
layersRAM: 32 GB
saveStorage (Tier): 42 GB PCIe Gen4 M.2 NVMe SSD
—
save Overall Storage
Spec: 42 GB available space (Solid State Drive Strictly Required)
Note: An SSD is mandatory to prevent severe micro-stuttering and texture pop-in when traversing between city districts via canal boat or metro.
Type: SSD
Spec: 70 GB available space (SSD Recommended)
Note: An SSD is strongly recommended for faster loading times and to reduce asset pop-in while exploring the open world.
Type: SSD
desktop_windows Operating System
Spec: Windows 10 64-bit / Windows 11 64-bit
Explanation: Requires 64-bit Windows OS to support modern memory addressing and low-overhead DirectX 11/12 graphics pipelines.
Spec: Windows 10 (64-bit)
Explanation: A 64-bit OS is a firm requirement.
gamepad DirectX Version
Spec: DirectX 11
Explanation: Uses DirectX 11 for voxel shading, post-processing filters, and hardware particle acceleration.
Spec: Version 11 / Version 12
Explanation: DirectX 11 is the minimum, with DirectX 12 recommended for better performance on modern hardware.
info_outline Other Game Notes
  • Built in the Unity engine utilizing advanced volumetric voxel rendering, dense neon illumination, real-time dynamic weather, and multi-layered urban audio. Requires an SSD for smooth asset and texture streaming across vast continuous city sectors.
  • Laptop Performance Note: Dense voxel architecture, complex real-time lighting calculations, and continuous streaming of bustling NPC crowds place heavy sustained loads on both mobile CPUs and GPUs. Mobile gamers should ensure their laptops have at least 85W to 115W TGP and run on cooling stands with elevated fan profiles to avoid thermal throttling during rainy night sequences.
  • Laptop Consideration: G P U T G P: A discrete laptop GPU operating at 85W-140W TGP is strongly advised to maintain consistent frame pacing in rain-slicked neon avenues.
  • Laptop Consideration: Cooling Thermals: The voxel-heavy rendering pipeline stresses CPU draw threads and GPU rasterization; active laptop cooling pads help mitigate thermal ramp-up during extended business shifts.
  • Laptop Consideration: C P U Power Limits: Set Windows power profiles to Ultimate Performance to prevent CPU core clock drops during heavy pathfinding calculations for hundreds of pedestrians.
  • Laptop Consideration: M U X Switch Optimus: Enabling direct discrete GPU output via MUX switch eliminates Optimus latency penalties, ensuring smooth first-person camera movement.
  • Optimization Detail: Upscaling Tech: Supports NVIDIA DLSS, AMD FSR 2.2, Intel XeSS, and internal render resolution scaling sliders.
  • Optimization Detail: Key Settings Impact: Volumetric Fog, Voxel Mesh Quality, Screen-Space Reflections, and Crowd Density have the most significant impact on frame rates.
  • Game Name: Nivalis Nights
  • OFFICIAL PC SYSTEM REQUIREMENTS from the game's Steam page. These specifications are for the Early Access version and may change. An SSD is recommended for higher tiers.
  • Laptop Performance Note: Laptop performance will vary based on the specific model's cooling and TGP. The game's complex systems and high-fidelity world can be demanding, so a modern gaming laptop is advised.
  • Laptop Consideration: G P U T G P: Maximum TGP for the laptop's GPU is essential to handle the advanced graphical features of Unreal Engine 5.
  • Laptop Consideration: Cooling Thermals: The game's visually rich world and detailed simulation elements will require a laptop with a cutting-edge cooling solution to prevent thermal throttling.
  • Laptop Consideration: C P U Power Limits: A powerful multi-core mobile CPU will be critical for handling the complex survival systems and AI.
  • Laptop Consideration: M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is a critical feature for reducing latency and ensuring the best possible performance.
  • Game Name: HIRAETH
build Optimization Details
  • Upscaling Tech: Supports NVIDIA DLSS, AMD FSR 2.2, Intel XeSS, and internal render resolution scaling sliders.
  • Key Settings Impact: Volumetric Fog, Voxel Mesh Quality, Screen-Space Reflections, and Crowd Density have the most significant impact on frame rates.
N/A
laptop Laptop Considerations
  • G P U T G P: A discrete laptop GPU operating at 85W-140W TGP is strongly advised to maintain consistent frame pacing in rain-slicked neon avenues.
  • Cooling Thermals: The voxel-heavy rendering pipeline stresses CPU draw threads and GPU rasterization; active laptop cooling pads help mitigate thermal ramp-up during extended business shifts.
  • C P U Power Limits: Set Windows power profiles to Ultimate Performance to prevent CPU core clock drops during heavy pathfinding calculations for hundreds of pedestrians.
  • M U X Switch Optimus: Enabling direct discrete GPU output via MUX switch eliminates Optimus latency penalties, ensuring smooth first-person camera movement.
  • G P U T G P: Maximum TGP for the laptop's GPU is essential to handle the advanced graphical features of Unreal Engine 5.
  • Cooling Thermals: The game's visually rich world and detailed simulation elements will require a laptop with a cutting-edge cooling solution to prevent thermal throttling.
  • C P U Power Limits: A powerful multi-core mobile CPU will be critical for handling the complex survival systems and AI.
  • M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is a critical feature for reducing latency and ensuring the best possible performance.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4050 Mobile (6GB, 75W+) / RTX 3060 Mobile (6GB, 80W+) / NVIDIA GeForce GTX 1650 Mobile (4GB) or equivalent.
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4050 Mobile (6GB, 75W+) / RTX 3060 Mobile (6GB, 80W+) / NVIDIA GeForce GTX 1650 Mobile (4GB) or equivalent.
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4050 Mobile (6GB, 75W+) / RTX 3060 Mobile (6GB, 80W+) / NVIDIA GeForce GTX 1650 Mobile (4GB) or equivalent.
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (115W+) / RTX 4060 Mobile (100W+) / NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (115W+) / RTX 4060 Mobile (100W+) / NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (115W+) / RTX 4060 Mobile (100W+) / NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP).
check_circle_outline Recommended based on listed requirements for QHD (1440p).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile (150W) / RTX 4070 Mobile (140W with DLSS)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile (150W) / RTX 4070 Mobile (140W with DLSS)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile (150W) / RTX 4070 Mobile (140W with DLSS)
check_circle_outline Recommended based on listed requirements for UHD (4K).
Lenovo Legion Pro 7 16IRX9H with RTX 4090
Lenovo Legion Pro 7 16IRX9H with RTX 4090
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4090
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (175W)
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (175W)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (175W)

For Nivalis Nights Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 SUPER (6GB) / RTX 3050 (6GB) / AMD Radeon RX 6600 (8GB) / Intel Arc A750 (8GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 SUPER (6GB) / RTX 3050 (6GB) / AMD Radeon RX 6600 (8GB) / Intel Arc A750 (8GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 SUPER (6GB) / RTX 3050 (6GB) / AMD Radeon RX 6600 (8GB) / Intel Arc A750 (8GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 SUPER (6GB) / RTX 3050 (6GB) / AMD Radeon RX 6600 (8GB) / Intel Arc A750 (8GB)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 SUPER (6GB) / RTX 3050 (6GB) / AMD Radeon RX 6600 (8GB) / Intel Arc A750 (8GB)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 SUPER (6GB) / RTX 3050 (6GB) / AMD Radeon RX 6600 (8GB) / Intel Arc A750 (8GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 SUPER (6GB) / RTX 3050 (6GB) / AMD Radeon RX 6600 (8GB) / Intel Arc A750 (8GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 SUPER (6GB) / RTX 3050 (6GB) / AMD Radeon RX 6600 (8GB) / Intel Arc A750 (8GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 SUPER (6GB) / RTX 3050 (6GB) / AMD Radeon RX 6600 (8GB) / Intel Arc A750 (8GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 SUPER (6GB) / RTX 3050 (6GB) / AMD Radeon RX 6600 (8GB) / Intel Arc A750 (8GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) / AMD Radeon RX 6700 XT (12GB)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) / AMD Radeon RX 6700 XT (12GB)
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) / AMD Radeon RX 6700 XT (12GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) / AMD Radeon RX 6700 XT (12GB)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) / AMD Radeon RX 6700 XT (12GB)
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) / AMD Radeon RX 6700 XT (12GB)
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) / AMD Radeon RX 6700 XT (12GB)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) / AMD Radeon RX 6700 XT (12GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
check_circle_outline Recommended based on listed requirements for UHD (4K).
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (commonly listed as 4800MHz by some retailers, but 5600MHz is common for 14th Gen HX with DDR5)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
  • memory Intel Core Ultra 9 Processor 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
MSI Vector 16 HX with RTX 5070 Ti
MSI Vector 16 HX with RTX 5070 Ti
  • memory Intel Ultra 7 255HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB DDR5 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
  • memory Intel Core Ultra 7 240H
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB LPDDR5X 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32 GB DDR5 6400MHz (2x16GB)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)

For HIRAETH Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: DirectX 11 or 12 compatible graphics card
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: DirectX 11 or 12 compatible graphics card
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: DirectX 11 or 12 compatible graphics card
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: DirectX 11 or 12 compatible graphics card
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: DirectX 11 or 12 compatible graphics card
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: DirectX 11 or 12 compatible graphics card
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: DirectX 11 or 12 compatible graphics card
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: DirectX 11 or 12 compatible graphics card
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: DirectX 11 or 12 compatible graphics card
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: DirectX 11 or 12 compatible graphics card
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 or AMD Radeon RX 6800 XT
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 or AMD Radeon RX 6800 XT

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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