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Mount & Blade II: Bannerlord vs MENACE

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info General Information
Release Date
Oct 25, 2022 Feb 5, 2026
Developer
TaleWorlds Entertainment Overhype Studios
Publisher
TaleWorlds Entertainment Hooded Horse
Genre(s)
Action, RPG, Strategy, Medieval, Simulation, Sandbox Strategy, Tactical RPG, Turn-Based Strategy, Simulation
Engine
TaleWorlds Proprietary Engine Unity Engine
stars Ratings & Price
Content Rating
Teen M (Mature 17+)
Avg. User Rating
4.5 / 5.0 0.0 / 5.0
Current Price (USD)
$49.99 $39.99
tune Key Specs
Quick Highlights
  • Platforms: PC (Steam, Epic Games Store, GOG), PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S
  • Release Date: 2022-10-25
  • Perspective: Isometric / Top-Down
  • Multiplayer: Single-Player Only
  • Setting: Sci-Fi (Wayback System)
  • Platforms: PC, Xbox
  • Release Window: 2026
  • Unique Feature: A deep turn-based tactical game featuring a high-stakes, persistent campaign with permanent losses, drawing inspiration from Battle Brothers and XCOM.
sports_esports Gameplay & Mechanics
Companions/Followers
  • The Falcon (Companion Title): Excels in Tactics and Leadership, serving as an autonomous party leader to command secondary armies in the field.
    Human Companion (Tactician)
  • The Wanderer / Scholar: Possesses master-level Medicine skills, drastically reducing troop death rates and accelerating post-battle wound recovery.
    Human Companion (Surgeon)
  • Squads: The player commands multiple squads, each consisting of a leader and up to nine 'squatties'. Squads act as a single unit in combat, relying on synergy and discipline.
    Marines, Mercenaries, Criminals
Key Collectibles
  • Pieces of the Dragon Banner of Calradia: Hidden across regional bandit strongholds; assembling all three pieces unlocks the ability to declare a legitimate royal kingdom.
  • Tournament Masterpiece Trophies: Won by placing first in grand city arena tournaments; includes named masterwork blades, gilded armor pieces, and prize warhorses.
  • Ancient Clan Heirloom Swords: Awarded by faction monarchs for exceptional wartime loyalty or forged in settlement smithies using high-tier Damascus steel.
  • Promotion Points: Earned by completing missions and used to customize Squad Leader perk trees.
  • Strategic Assets: Temporary benefits gained during operations (e.g., mortar base, intelligence network) that provide tactical advantages on the battlefield.
Key Themes
  • Medieval Sandbox
  • Feudal Politics
  • Large-Scale Warfare
  • Siege Combat
  • Directional Melee
  • Calradic Empire
  • Dynastic Lineage
  • Sci-Fi
  • Tactical RPG
  • Turn-Based Strategy
  • Squad Management
  • Permanent Loss
  • Military Simulation
colorize Combat & Gear
Weapons Overview
  • Crafted Masterwork Two-Handed Falx: Two-Handed Cleaving Sword
    A devastating curved Battanian blade capable of bypassing shield guards and cutting down unarmored infantry with sweeping overhead swings.
  • Imperial Heavy Cataphract Lance: Cavalry Couched Lance
    A massive steel-tipped lance that locks into a couched position during high-speed horse charges, delivering lethal momentum-based thrusts.
  • Battanian Noble Longbow: Heavy Composite Warbow
    The supreme archery weapon of Calradia, firing high-velocity bodkin arrows with pinpoint precision from extreme distances.
  • Vlandian Heavy Arbalest: Mechanical Siege Crossbow
    A high-tension steel crossbow that discharges heavy steel bolts capable of penetrating thick plate armor and unhorsing riders.
  • Sturgian Heavy Round Shield & Broadsword: Infantry Shield & Arming Sword Combo
    A thick rawhide-bound wooden round shield paired with a forged steel arming sword, ideal for locking into impenetrable defensive shield walls.
  • Infantry Weapon (Primary): Assault Rifles, etc.
    The main weapon used by all squatties. Weapon selection is crucial as damage, penetration, and suppression capacity vary. The R14 A2 ARC Assault Rifle is an example.
  • Infantry Special Weapon: Heavy Weapons
    Specialist weapons like RPGs, Sniper Rifles, Flamethrowers, and EMP Cannons. They can only be used when the squad is Deployed (crouched).
  • Vehicle Weapons: Modular Weapons
    Heavy weapons like MMGs, light flamethrowers, or plasma rifles that are mounted on vehicles and chosen via modular weapon slots.
Armor / Gear Sets
  • Imperial Gilded Cataphract Lamellar Plate: Body Armor +56, Arm Armor +18, Leg Armor +18; heavy steel and brass lamellar cuirass worn by elite imperial generals and cataphracts.
  • Vlandian Full Plate Mail Coat of Plates: Body Armor +52, Arm Armor +16; overlapping forged steel plates riveted to heavy boiled leather, providing superior slashing defense.
  • Sturgian Crowned Spangenhelm with Faceguard: Head Armor +54; ornate conical steel helmet fitted with chainmail aventail and an intimidating steel visor mask.
  • Infantry Armor: Armor determines the squad's Armor Value. Different classes have different armor ratings (Class 2 for shrapnel, Class 3 for SMG calibers, Class 6 for heavy protection). Armor has durability and can be repaired during missions.
Outfits/Customization
  • Imperial Aristocratic Tunic & Gold Brocade: Fine purple and crimson silk garments embroidered with imperial eagle crests, worn during court diplomacy.
  • Vlandian Padded Gambeson & Cloak: Heavy quilted wool undergarment bound with leather belts and a woolen shoulder cloak fastened with a bronze brooch.
  • Battanian Tartan Kilt & Fur Mantle: Traditional patterned highland woolen wrap paired with cured wolf pelt shoulders for forest warmth.
  • Uniforms and Armor Variants: Customization is functional and aesthetic, with various armor types and accessories that can be equipped, influencing tactical performance (e.g., reducing suppression intake or increasing mobility).
trending_up Progression & Upgrades
Skills & Progression

Character progression is driven by an organic 'learn by doing' skill system featuring 18 distinct competencies grouped under six core attributes: Vigor (One-Handed, Two-Handed, Polearm), Control (Bow, Crossbow, Throwing), Endurance (Riding, Athletics, Smithing), Cunning (Scouting, Tactics, Roguery), Social (Charm, Leadership, Trade), and Intelligence (Steward, Medicine, Engineering). Earning skill levels unlocks powerful perk choices every 25 levels, granting tactical bonuses such as increased movement speed, troop wage reductions, improved siege construction speeds, or devastating decapitating strikes in melee.

Progression is persistent and tied to the campaign's strategic layer. Players upgrade the mobile HQ (TCRN Impetus) to gain benefits like Intel Components (for seeing enemy positions). Squad Leaders gain promotion points from missions to customize their unique perk trees. The entire strike force benefits from acquired equipment (spoils of war, black market buys) and temporary 'Strategic Assets' (e.g., mortar base, auxiliary infantry) gained during Operations.

public World & Exploration
World & Level Design

The campaign map encompasses an enormous geographic landmass spanning several climatic zones and over 200 settlements (including fortified capital towns, stone castles, and rural villages). The continent includes: The Calradic Heartland (temperate fertile plains dotted with classical amphitheaters and stone aqueducts), The Vlandian Coast (lush oceanic hills and sprawling feudal baronies), The Sturgian Taiga (frozen snowfields, pine forests, and icy northern fjords), The Battanian Highlands (misty, dense ancient woodlands and craggy hillforts), The Nahasa Desert (blistering sand dunes, palm oases, and rocky canyons ruled by the Aserai), and The Steppes (boundless eastern grasslands ideal for nomadic cavalry maneuvers).

The game features multiple planets with different biomes, each containing complex 'Operations'. Operations are mini-campaigns with 3–5 procedural missions and branching paths on a single planet. The maps are detailed, tactical, and feature environmental factors like varying terrain, dynamic weather, and night cycles that limit visibility and line of sight.

Playable Vehicles
  • Battering Ram & Siege Tower: Heavy Siege Engine
    Constructed on the siege camp frontlines to roll toward enemy fortifications, smashing reinforced gates and bridging castle parapets.
  • Heavy Counterweight Trebuchet: Field Artillery Siege Engine
    Massive siege weapon built to bombard stone battlements, shatter defensive catapults, and collapse castle walls prior to infantry assaults.
  • TCRN Impetus: Mobile Headquarters
    The player's central base of operations, used for managing budgets, recruiting troops, upgrading components, and providing orbital support to ground troops.
  • AATV / Troop Carriers / MLRS: Ground Vehicles
    Various vehicles used by squad leaders, including All-Terrain Attack Vehicles and Troop Carriers. They are immune to suppression and provide transport and heavy fire support.
Notable Fauna/Mounts
  • Pureblood Calradic Warhorse: Equine (Equus caballus)
    Premier armored combat mount boasting elite speed, charge damage, and health, ridden into battle by imperial lords.
  • Highland Pack Mule: Equine (Equus asinus x caballus)
    Hardy pack animal essential for expanding caravan carrying capacity and transporting bulky grain, iron, and timber across mountains.
  • Aserai Camel: Dromedary Camel (Camelus dromedarius)
    Desert-adapted mount providing elevated melee reach for desert skirmishers and high endurance across the Nahasa sands.
  • Calradic Steppe Horse: Nomadic Steppe Pony
    Fast, agile horse bred by the Khuzait Khanate, excelling in rapid direction changes for mounted horse archers.
N/A
book Story & Characters
Main Characters
  • Empress Rhagaea: Ruler of the Southern Empire
    Widow of the late Emperor Arenicos, leading the loyalist faction to preserve the imperial dynasty for her young daughter Ira.
  • King Derthert: Monarch of Vlandia
    A weary feudal king ruling over ambitious western barons, striving to maintain control over his knights and expand his borders.
  • High King Caladog: High King of Battania
    A fierce and opportunistic warlord who ascended to the throne of Battania, defending his ancient Celtic highland forests with deadly longbowmen.
  • Monchug Khan: Khan of the Khuzaits
    The ambitious steppe conqueror who united the eastern nomadic horse clans under his banner to pillage the crumbling Empire.
  • The Commander: Player Character
    The player, who commands the TCRN Impetus strike cruiser and all ground operations.
  • Squad Leaders: Squad Commander
    Unique, handwritten characters (e.g., Edwin Pike, Jean Sai) who lead the infantry, vehicles, and mechs. They have unique perks and promotion paths.
  • Squatties: Infantry
    The un-named, standard squad members. They are a finite resource, and their permanent loss in combat significantly reduces squad effectiveness.
Example Missions
  • Neretzes' Folly & The Dragon Banner: Main Campaign Lore Quest
    Travel across Calradia to question ten noble lords about the fateful battle of Neretzes' Folly and recover the lost Dragon Banner pieces.
  • Siege Assault on a Capital Fief: Grand Siege Warfare
    Construct siege camps, build trebuchets to breach fortress walls, and lead the infantry breach to claim ownership of the city.
  • Uniting or Destroying the Calradic Empire: Endgame Kingdom Conquest
    Align with an imperial claimant or elevate a sovereign kingdom to conquer Calradia, triggering massive multi-front world wars.
  • Operations (Mini-Campaigns)
    A series of 3–5 procedural missions on a single planet with branching paths. The goal is to complete all objectives to earn high rewards. Losses carry over between missions.
  • Mission Prep
    The phase before deployment. Players review intel, position squads, and adjust loadouts based on the mission's logistics limit.
people Multiplayer
Multiplayer Details

The game features robust PvP multiplayer modes supporting up to 120 players on dedicated servers: Captain Mode (commanding a squad of AI soldiers alongside team members in tactical objective control), Skirmish Mode (intense round-based 6v6 tactical elimination with limited respawn points), Siege Mode (massive assault on fortified castles involving battering rams, ladders, and siege towers), and Team Deathmatch / Free-for-All Duel Arenas.

The game is a strictly single-player experience with a deep strategic layer. There are no multiplayer or co-operative modes.

extension Editions & DLC
Available Editions

Mount & Blade II: Bannerlord is available globally across PC (Steam, Epic Games Store, GOG), PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X|S at a base price of $49.99 USD. Available bundles include the 'Seafarer Edition' and 'Sealord Edition' featuring the official digital soundtrack and digital companion art book, as well as the major expansion 'War Sails' which introduces open-ocean naval warfare, maritime trading fleets, coastal raiding, and naval boardings.

Details on different game editions are yet to be announced. The game is expected to launch on PC and Xbox Game Preview.

Post-Launch Content / DLC

TaleWorlds Entertainment supported Bannerlord with extensive post-launch patches introducing kingdom destruction mechanics, stealth and disguise infiltrations, weather gameplay effects, alleyway criminal gangs, and diplomacy alliances. The landmark expansion 'War Sails' expanded the map with maritime gameplay, naval fleet command, ship-to-ship boardings, coastal bombardments, and sea trade routes.

The game is designed for long-term support with new content, missions, and potentially new planetary operations being added over time. The 'REVELATIONS' story mode (five planned chapters) will be released cyclically post-launch.

help_outline FAQ
Frequently Asked Questions
  • Q: What is Mount & Blade II: Bannerlord?
    A: Mount & Blade II: Bannerlord is a medieval action-RPG and sandbox strategy simulator developed by TaleWorlds Entertainment, featuring large-scale real-time battles and kingdom management.
  • Q: Is Bannerlord a prequel or sequel to Warband?
    A: Bannerlord is a prequel set 200 years before Mount & Blade: Warband, during the collapse of the Calradic Empire.
  • Q: What is the maximum battle size in Bannerlord?
    A: The PC version natively supports up to 1,000 active combatants on the battlefield simultaneously.
  • Q: Does Bannerlord feature multiplayer?
    A: Yes, it features competitive PvP multiplayer modes including Captain Mode (squad tactics), Siege, Skirmish, and Team Deathmatch on dedicated servers.
  • Q: Does Mount & Blade II: Bannerlord support modding?
    A: Yes, on PC it features extensive modding capabilities with full Steam Workshop integration and official development modding kits.
  • Q: What is MENACE?
    A: MENACE is a deep, single-player turn-based tactical RPG with permanent losses, drawing inspiration from Battle Brothers and XCOM. Players command a strike cruiser and lead squads in tactical sci-fi battles.
  • Q: Does it have permadeath?
    A: Yes. If a Squad Leader or any of their infantry members ('squatties') dies in combat, they are permanently removed from the manpower pool, emphasizing the high stakes of every mission.
  • Q: What is the 'Per-Faction Turn Order'?
    A: It is a unique turn structure where every faction on the map (including enemies) takes a turn to move one unit. If the enemy outnumbers the player, they may move several units in a row, creating massive pressure and forcing careful positioning.
  • Q: Is there a multiplayer mode?
    A: No, the game is a strictly single-player experience with a focus on a deep campaign and strategic management.
build Technical Details
Graphics & Visual Fidelity

Running on TaleWorlds' proprietary engine, Bannerlord renders breathtaking medieval vistas. The lighting model casts realistic sunbeams through castle battlements, morning mist across river valleys, and swirling blizzard snow across Sturgian pine groves. Detailed armor rendering highlights individually modeled mail rings, polished lamellar plates, heraldic crests, and dynamic blood splatters that accumulate across warriors' bodies and weapons during prolonged skirmishes.

N/A
Audio & Soundtrack

The auditory presentation is renowned for its immersive historical authenticity. The musical score features ethnic medieval instrumentation—including hurdy-gurdies, lutes, bagpipes, and thundering war drums—composed by Periscope Studio and Finn Seliger, dynamically adapting between cultural regions and battle intensity. Combat audio delivers bone-crunching shield impacts, visceral flesh cleaves, echoing battle cries, and the deafening rumble of cavalry hooves.

N/A
User Interface (UI/UX)

Bannerlord's UI balances grand strategy overheads with real-time battlefield clarity. The campaign map features a sleek bottom panel tracking party speed, morale, food varieties, and gold. In battle, an intuitive tactical command overlay allows commanders to issue orders to specific formations (Infantry, Ranged, Cavalry, Horse Archers) with function keys or radial controller menus, including Shield Wall, Square, Loose, and Circle formations.

N/A
Accessibility Options

Comprehensive gameplay accessibility options include: customizable combat difficulty sliders (allowing players to adjust received damage to 1/3, 2/3, or full), auto-blocking directional options, adjustable combat AI difficulty, scalable battle size limits (from 200 to 1,000 units), customizable crosshairs, UI scaling, colorblind-friendly faction map overlays, and full controller button remapping.

N/A
Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (High Preset, 1080p (60-90 FPS Target in 500-Unit Battles))
CPU: Official recommended high-IPC desktop processors delivering fluid 60+ FPS during mid-scale 500-unit skirmishes.
CPU (Laptop): High-efficiency mobile CPU sustaining locked 60 FPS across open field battles.
GPU: Official recommended graphics cards delivering smooth 60-90 FPS at 1080p on High visual presets.
GPU (Laptop): Maintains locked 60-75 FPS on 1080p laptop displays with 500-unit battle limits.
RAM: Official recommended memory ensuring smooth troop animations and terrain caching.
Storage: SSD speeds ensure instant entry into siege assaults and tournaments.
memoryCPU: Intel Core i5-9600K / AMD Ryzen 5 3600X
developer_boardGPU: NVIDIA GeForce GTX 1060 (3GB) / AMD Radeon RX 580 (4GB/8GB)
laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H
laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 3060 Mobile (80W+)
layersRAM: 8 GB
saveStorage (Tier): 60 GB NVMe / SATA SSD
memoryCPU: Intel Core i5-8600K (hexa-core) or AMD Ryzen 5 5600X
developer_boardGPU: NVIDIA GeForce RTX 2060 SUPER (8 GB) or AMD Radeon RX 5700 XT (8 GB)
laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP).
layersRAM: 8 GB
saveStorage (Tier): 15 GB SSD
1080p (Full HD) - Minimum (Low/Medium Preset, 1080p (30-45 FPS Target in 250-Unit Battles))
CPU: Official baseline quad-core desktop processors capable of running small-to-medium battle simulations.
CPU (Laptop): Entry-level quad-core mobile CPU delivering playable 30-40 FPS in early-game skirmishes.
GPU: Official minimum dedicated graphics card providing stable 1080p rendering on low graphical presets.
GPU (Laptop): Delivers playable 35-45 FPS at 1080p with moderate battle size settings.
RAM: Official minimum system memory required to run baseline game textures and unit animations.
Storage: Adequate drive capacity for base installation files and local player save data.
memoryCPU: Intel Core i3-8100 / AMD Ryzen 3 1200
developer_boardGPU: NVIDIA GeForce GTX 660 (2GB) / AMD Radeon HD 7850 (2GB) / Intel UHD Graphics 630
laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 3550H
laptop_windowsGPU (L): NVIDIA GeForce GTX 1050 Mobile (4GB) / GTX 1650 Mobile (4GB, 50W+)
layersRAM: 6 GB
saveStorage (Tier): 60 GB available space (SATA SSD / HDD)
memoryCPU: Intel Core i7-6700 (quad-core) or AMD Ryzen 5 1600
developer_boardGPU: NVIDIA GeForce GTX 1050 (2 GB) or AMD Radeon R9 380 (2 GB)
laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 3550H or better.
laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile (4GB) or equivalent.
layersRAM: 8 GB
saveStorage (Tier): 15 GB HDD
1440p (QHD/2K) - Enthusiast (Very High Preset, 1440p (80-120 FPS Target in 800-1000 Unit Battles))
CPU: High-cache processor preventing CPU frame delivery bottlenecks when commanding 1,000 soldiers on the field.
CPU (Laptop): High-performance mobile CPU delivering fluid 80+ FPS on QHD laptop panels.
GPU: Powers crisp 1440p rendering with maximum cloth simulation, dynamic ragdolls, and blood splatters.
GPU (Laptop): Maintains locked 75-95 FPS on native 1440p mobile displays.
RAM: Ample system memory preventing micro-stuttering during massive siege artillery barrages.
Storage: Near-instantaneous battle loading and rapid community mod execution.
memoryCPU: Intel Core i5-12600K / AMD Ryzen 7 5800X3D
developer_boardGPU: NVIDIA GeForce RTX 3070 (8GB) / AMD Radeon RX 6750 XT (12GB)
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile (125W+) / RTX 4070 Mobile (105W)
layersRAM: 16 GB
saveStorage (Tier): 60 GB PCIe Gen4 NVMe M.2 SSD
—
2160p (UHD/4K) - Ultra (Max Ultra Preset, 4K (60-120 FPS in Max 1000-Unit Battles))
CPU: Class-leading gaming CPU driving 1,000-troop battle simulations with perfectly consistent frametimes.
CPU (Laptop): Desktop replacement mobile processor delivering desktop-grade processing to external 4K monitors.
GPU: Flagship 4K graphics rendering glistening plate armor, soaring fire arrows, and castle destruction in immaculate Ultra HD.
GPU (Laptop): Premier mobile flagship GPU delivering locked 4K 60-80 FPS with DLSS enabled.
RAM: Maximum memory bandwidth eliminating all hardware bottlenecks in massive siege warfare.
Storage: Peak NVMe transfer speeds ensuring instantaneous campaign map transitions.
memoryCPU: AMD Ryzen 7 7800X3D / Intel Core i7-13700K
developer_boardGPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (175W)
layersRAM: 32 GB
saveStorage (Tier): 60 GB PCIe Gen4/Gen5 NVMe SSD
—
save Overall Storage
Spec: 60 GB available space (Solid State Drive Recommended)
Note: An SSD drastically reduces loading times when loading into cities, taverns, siege maps, and battle arenas.
Type: SSD
Spec: 15 GB available space (SSD Recommended)
Note: An SSD is strongly recommended for faster loading times.
Type: SSD
desktop_windows Operating System
Spec: Windows 10 / Windows 11 (64-bit only)
Explanation: Officially requires a 64-bit Windows operating system to manage memory addressing for large battle entity pools.
Spec: Windows 10 (64-bit)
Explanation: A modern 64-bit OS is required.
gamepad DirectX Version
Spec: DirectX Version 11
Explanation: Utilizes DirectX 11 for broad hardware compatibility, compute shader processing, and efficient mesh instancing.
Spec: Version 11 / 12
Explanation: DirectX 11 is the minimum, with DX12 supported.
info_outline Other Game Notes
  • Powered by TaleWorlds' custom-built multi-threaded engine optimized for simulating up to 1,000 distinct AI combatants, individual ragdoll physics, and destructible siege fortifications simultaneously. Solid State Drive (SSD) installation is strongly recommended to eliminate loading stutter during campaign map encounters and large siege scene transitions.
  • Laptop Performance Note: Simulating hundreds of individual pathfinding soldier AIs, projectile physics, and dynamic cavalry collision concurrently places heavy, sustained stress on mobile CPU threads. Gaming laptops should maintain at least 75W to 105W sustained GPU TGP and operate on a cooling pad or elevated surface to prevent thermal CPU downclocking during 500+ unit siege battles.
  • Laptop Consideration: G P U T G P: Ensure mobile GeForce GTX/RTX or Radeon RX GPUs sustain at least 75W-95W+ TGP to maintain fluid 60+ FPS during large cavalry clashes and castle assaults.
  • Laptop Consideration: Cooling Thermals: Large battle calculations keep both CPU cores and GPU running near peak utilization; ensure laptop fan exhausts remain unobstructed.
  • Laptop Consideration: C P U Power Limits: Set Windows power plan to High Performance to provide consistent high clock speeds for real-time soldier decision-making and collision checks.
  • Laptop Consideration: M U X Switch Optimus: Enable discrete GPU mode via internal MUX switch or Advanced Optimus to minimize input latency during precision directional blocking and chambering.
  • Optimization Detail: Upscaling Tech: Supports NVIDIA DLSS 2, AMD FSR 1/2, and dynamic resolution scaling.
  • Optimization Detail: Key Settings Impact: Battle Size (Number of Troops on Field), Shadow Quality, Cloth Simulation, and Particle Detail have the largest impact on framerates.
  • Game Name: Mount & Blade II: Bannerlord
  • OFFICIAL PC SYSTEM REQUIREMENTS. The game is highly accessible and supports a wide range of hardware.
  • Laptop Performance Note: Laptop performance will be excellent on all modern gaming hardware. Good cooling is essential for long sessions.
  • Laptop Consideration: G P U T G P: Not a critical factor for this title, as it is not graphically intensive.
  • Laptop Consideration: Cooling Thermals: The game is not demanding enough to stress modern cooling systems.
  • Laptop Consideration: C P U Power Limits: Any modern mobile CPU will handle the game with ease.
  • Laptop Consideration: M U X Switch Optimus: Not a critical feature, but beneficial for reducing latency in any game.
  • Game Name: MENACE
build Optimization Details
  • Upscaling Tech: Supports NVIDIA DLSS 2, AMD FSR 1/2, and dynamic resolution scaling.
  • Key Settings Impact: Battle Size (Number of Troops on Field), Shadow Quality, Cloth Simulation, and Particle Detail have the largest impact on framerates.
N/A
laptop Laptop Considerations
  • G P U T G P: Ensure mobile GeForce GTX/RTX or Radeon RX GPUs sustain at least 75W-95W+ TGP to maintain fluid 60+ FPS during large cavalry clashes and castle assaults.
  • Cooling Thermals: Large battle calculations keep both CPU cores and GPU running near peak utilization; ensure laptop fan exhausts remain unobstructed.
  • C P U Power Limits: Set Windows power plan to High Performance to provide consistent high clock speeds for real-time soldier decision-making and collision checks.
  • M U X Switch Optimus: Enable discrete GPU mode via internal MUX switch or Advanced Optimus to minimize input latency during precision directional blocking and chambering.
  • G P U T G P: Not a critical factor for this title, as it is not graphically intensive.
  • Cooling Thermals: The game is not demanding enough to stress modern cooling systems.
  • C P U Power Limits: Any modern mobile CPU will handle the game with ease.
  • M U X Switch Optimus: Not a critical feature, but beneficial for reducing latency in any game.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile (4GB) / GTX 1650 Mobile (4GB, 50W+) / NVIDIA GeForce GTX 1650 Mobile (4GB) or equivalent.
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile (4GB) / GTX 1650 Mobile (4GB, 50W+) / NVIDIA GeForce GTX 1650 Mobile (4GB) or equivalent.
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile (4GB) / GTX 1650 Mobile (4GB, 50W+) / NVIDIA GeForce GTX 1650 Mobile (4GB) or equivalent.
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (125W+) / RTX 4070 Mobile (105W)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (125W+) / RTX 4070 Mobile (105W)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (125W+) / RTX 4070 Mobile (105W)
check_circle_outline Recommended based on listed requirements for UHD (4K).
Lenovo Legion Pro 7 16IRX9H with RTX 4090
Lenovo Legion Pro 7 16IRX9H with RTX 4090
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4090
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (175W)
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (175W)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (175W)

For Mount & Blade II: Bannerlord Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 660 (2GB) / AMD Radeon HD 7850 (2GB) / Intel UHD Graphics 630
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 660 (2GB) / AMD Radeon HD 7850 (2GB) / Intel UHD Graphics 630
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 660 (2GB) / AMD Radeon HD 7850 (2GB) / Intel UHD Graphics 630
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 660 (2GB) / AMD Radeon HD 7850 (2GB) / Intel UHD Graphics 630
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 660 (2GB) / AMD Radeon HD 7850 (2GB) / Intel UHD Graphics 630
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 660 (2GB) / AMD Radeon HD 7850 (2GB) / Intel UHD Graphics 630
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 660 (2GB) / AMD Radeon HD 7850 (2GB) / Intel UHD Graphics 630
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 660 (2GB) / AMD Radeon HD 7850 (2GB) / Intel UHD Graphics 630
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 660 (2GB) / AMD Radeon HD 7850 (2GB) / Intel UHD Graphics 630
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 660 (2GB) / AMD Radeon HD 7850 (2GB) / Intel UHD Graphics 630
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (3GB) / AMD Radeon RX 580 (4GB/8GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (3GB) / AMD Radeon RX 580 (4GB/8GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) / AMD Radeon RX 6750 XT (12GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) / AMD Radeon RX 6750 XT (12GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) / AMD Radeon RX 6750 XT (12GB)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) / AMD Radeon RX 6750 XT (12GB)
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) / AMD Radeon RX 6750 XT (12GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) / AMD Radeon RX 6750 XT (12GB)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) / AMD Radeon RX 6750 XT (12GB)
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) / AMD Radeon RX 6750 XT (12GB)
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) / AMD Radeon RX 6750 XT (12GB)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 (8GB) / AMD Radeon RX 6750 XT (12GB)
check_circle_outline Recommended based on listed requirements for UHD (4K).
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (commonly listed as 4800MHz by some retailers, but 5600MHz is common for 14th Gen HX with DDR5)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
  • memory Intel Core Ultra 9 Processor 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
MSI Vector 16 HX with RTX 5070 Ti
MSI Vector 16 HX with RTX 5070 Ti
  • memory Intel Ultra 7 255HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB DDR5 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
  • memory Intel Core Ultra 7 240H
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB LPDDR5X 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32 GB DDR5 6400MHz (2x16GB)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)

For MENACE Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 (2 GB) or AMD Radeon R9 380 (2 GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 (2 GB) or AMD Radeon R9 380 (2 GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 (2 GB) or AMD Radeon R9 380 (2 GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 (2 GB) or AMD Radeon R9 380 (2 GB)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 (2 GB) or AMD Radeon R9 380 (2 GB)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 (2 GB) or AMD Radeon R9 380 (2 GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 (2 GB) or AMD Radeon R9 380 (2 GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 (2 GB) or AMD Radeon R9 380 (2 GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 (2 GB) or AMD Radeon R9 380 (2 GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 (2 GB) or AMD Radeon R9 380 (2 GB)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 SUPER (8 GB) or AMD Radeon RX 5700 XT (8 GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 SUPER (8 GB) or AMD Radeon RX 5700 XT (8 GB)

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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