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Mount & Blade II: Bannerlord vs Breathedge 2
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Oct 25, 2022 | Aug 31, 2026 |
| Developer | |
| TaleWorlds Entertainment | RedRuins Softworks |
| Publisher | |
| TaleWorlds Entertainment | HypeTrain Digital |
| Genre(s) | |
| Action, RPG, Strategy, Medieval, Simulation, Sandbox | Action RPG, Sci-Fi Survival, Dark Comedy Simulation |
| Engine | |
| TaleWorlds Proprietary Engine | Unreal Engine 5 |
| stars Ratings & Price | |
| Content Rating | |
| Teen | Mature |
| Avg. User Rating | |
| 4.5 / 5.0 | 4.3 / 5.0 |
| Current Price (USD) | |
| $49.99 | $24.99 |
| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
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| colorize Combat & Gear | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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Character progression is driven by an organic 'learn by doing' skill system featuring 18 distinct competencies grouped under six core attributes: Vigor (One-Handed, Two-Handed, Polearm), Control (Bow, Crossbow, Throwing), Endurance (Riding, Athletics, Smithing), Cunning (Scouting, Tactics, Roguery), Social (Charm, Leadership, Trade), and Intelligence (Steward, Medicine, Engineering). Earning skill levels unlocks powerful perk choices every 25 levels, granting tactical bonuses such as increased movement speed, troop wage reductions, improved siege construction speeds, or devastating decapitating strikes in melee. |
Progression combines traditional item crafting with RPG skill perks and crew synergy bonuses. The Man can upgrade his stamina, lung capacity, cold resistance, and melee swinging efficiency through physical training and custom suit mods. Crucially, your recruited crew members unlock passive workshop bonuses, such as reduced fabrication costs, faster spaceship repairs, automated turret tracking, and enhanced scanner frequencies. |
| public World & Exploration | |
| World & Level Design | |
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The campaign map encompasses an enormous geographic landmass spanning several climatic zones and over 200 settlements (including fortified capital towns, stone castles, and rural villages). The continent includes: The Calradic Heartland (temperate fertile plains dotted with classical amphitheaters and stone aqueducts), The Vlandian Coast (lush oceanic hills and sprawling feudal baronies), The Sturgian Taiga (frozen snowfields, pine forests, and icy northern fjords), The Battanian Highlands (misty, dense ancient woodlands and craggy hillforts), The Nahasa Desert (blistering sand dunes, palm oases, and rocky canyons ruled by the Aserai), and The Steppes (boundless eastern grasslands ideal for nomadic cavalry maneuvers). |
Moving away from a single fragmented wreckage field, Breathedge 2 features an interconnected planetary and orbital layout spanning multiple celestial bodies. Environments range from zero-gravity debris belts and derelict capital ships to scorched desert planets, toxic bio-domes, and frozen sub-surface research facilities. Each region features unique environmental hazards, atmospheric pressures, local gravity physics, and specialized mineral nodes accessible via planetary landing sequences. |
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| book Story & Characters | |
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| people Multiplayer | |
| Multiplayer Details | |
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The game features robust PvP multiplayer modes supporting up to 120 players on dedicated servers: Captain Mode (commanding a squad of AI soldiers alongside team members in tactical objective control), Skirmish Mode (intense round-based 6v6 tactical elimination with limited respawn points), Siege Mode (massive assault on fortified castles involving battering rams, ladders, and siege towers), and Team Deathmatch / Free-for-All Duel Arenas. |
Breathedge 2 is strictly a single-player narrative survival adventure. The developers chose to focus entirely on handcrafted story chapters, cinematic comedy setpieces, complex physics puzzles, and detailed NPC crew interactions rather than split-screen or online co-op modes. |
| extension Editions & DLC | |
| Available Editions | |
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Mount & Blade II: Bannerlord is available globally across PC (Steam, Epic Games Store, GOG), PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X|S at a base price of $49.99 USD. Available bundles include the 'Seafarer Edition' and 'Sealord Edition' featuring the official digital soundtrack and digital companion art book, as well as the major expansion 'War Sails' which introduces open-ocean naval warfare, maritime trading fleets, coastal raiding, and naval boardings. |
Breathedge 2 launched into Steam Early Access on August 31, 2026, at a base price of $24.99 USD (with an introductory 20% launch discount bringing it to $19.99 USD). HypeTrain Digital also released a 'Breathedge 2 x Voidtrain' Bundle and a complete franchise bundle granting owners of the original Breathedge an additional loyalty discount. Full console releases on PlayStation 5 and Xbox Series X/S are planned alongside the 1.0 commercial launch. |
| Post-Launch Content / DLC | |
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TaleWorlds Entertainment supported Bannerlord with extensive post-launch patches introducing kingdom destruction mechanics, stealth and disguise infiltrations, weather gameplay effects, alleyway criminal gangs, and diplomacy alliances. The landmark expansion 'War Sails' expanded the map with maritime gameplay, naval fleet command, ship-to-ship boardings, coastal bombardments, and sea trade routes. |
The Early Access roadmap outlines episodic story expansions that introduce new planetary biomes, additional crew recruitment quests, expanded spaceship interior customization modules, and new vehicle chassis. Subsequent updates prior to the 1.0 release will add an endless survival challenge mode, expanded crafting tiers, and deep modding support. |
| help_outline FAQ | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Running on TaleWorlds' proprietary engine, Bannerlord renders breathtaking medieval vistas. The lighting model casts realistic sunbeams through castle battlements, morning mist across river valleys, and swirling blizzard snow across Sturgian pine groves. Detailed armor rendering highlights individually modeled mail rings, polished lamellar plates, heraldic crests, and dynamic blood splatters that accumulate across warriors' bodies and weapons during prolonged skirmishes. |
Upgraded to Unreal Engine 5, Breathedge 2 delivers striking volumetric lighting, dynamic zero-gravity ragdoll physics, and rich planetary surfaces. The art direction blends stylized comic-book charm with realistic material textures, featuring intricate dust storms, sparkling nebulae, and detailed micro-fractures on damaged space suit visors. |
| Audio & Soundtrack | |
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The auditory presentation is renowned for its immersive historical authenticity. The musical score features ethnic medieval instrumentation—including hurdy-gurdies, lutes, bagpipes, and thundering war drums—composed by Periscope Studio and Finn Seliger, dynamically adapting between cultural regions and battle intensity. Combat audio delivers bone-crunching shield impacts, visceral flesh cleaves, echoing battle cries, and the deafening rumble of cavalry hooves. |
The audio design features an atmospheric, retro-synth soundtrack intercut with upbeat vintage elevator music and satirical corporate jingles broadcast through abandoned terminals. Environmental soundscapes emphasize the claustrophobia of vacuum breathing, muffled kinetic impacts on your helmet, and the ever-present squawking of your faithful Chicken. |
| User Interface (UI/UX) | |
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Bannerlord's UI balances grand strategy overheads with real-time battlefield clarity. The campaign map features a sleek bottom panel tracking party speed, morale, food varieties, and gold. In battle, an intuitive tactical command overlay allows commanders to issue orders to specific formations (Infantry, Ranged, Cavalry, Horse Archers) with function keys or radial controller menus, including Shield Wall, Square, Loose, and Circle formations. |
The game retains its retro-futuristic, cassette-futurism aesthetic with a diegetic helmet HUD. The interface displays analog meters for oxygen reserves, suit integrity, external radiation, and body temperature. The spaceship management dashboard provides intuitive schematics showing power grid distribution, fuel levels, hull integrity, and crew morale indicators. |
| Accessibility Options | |
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Comprehensive gameplay accessibility options include: customizable combat difficulty sliders (allowing players to adjust received damage to 1/3, 2/3, or full), auto-blocking directional options, adjustable combat AI difficulty, scalable battle size limits (from 200 to 1,000 units), customizable crosshairs, UI scaling, colorblind-friendly faction map overlays, and full controller button remapping. |
Accessibility features include customizable difficulty sliders that allow players to independently tweak oxygen depletion rates, enemy damage, and resource consumption. The game also offers full button remapping, scalable subtitles with speaker tags, crosshair customization, motion sickness reduction toggles (FOV adjustment and camera bobbing disabling), and colorblind modes. |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (High Preset, 1080p (60-90 FPS Target in 500-Unit Battles)) CPU: Official recommended high-IPC desktop processors delivering fluid 60+ FPS during mid-scale 500-unit skirmishes. CPU (Laptop): High-efficiency mobile CPU sustaining locked 60 FPS across open field battles. GPU: Official recommended graphics cards delivering smooth 60-90 FPS at 1080p on High visual presets. GPU (Laptop): Maintains locked 60-75 FPS on 1080p laptop displays with 500-unit battle limits. RAM: Official recommended memory ensuring smooth troop animations and terrain caching. Storage: SSD speeds ensure instant entry into siege assaults and tournaments. | |
memoryCPU: Intel Core i5-9600K / AMD Ryzen 5 3600X developer_boardGPU: NVIDIA GeForce GTX 1060 (3GB) / AMD Radeon RX 580 (4GB/8GB) laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 3060 Mobile (80W+) layersRAM: 8 GB saveStorage (Tier): 60 GB NVMe / SATA SSD | memoryCPU: Intel Core i7-13700 / AMD Ryzen 7 7700X developer_boardGPU: NVIDIA GeForce RTX 3070 (8GB) / AMD Radeon RX 6700 XT (12GB) laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Mobile (130W) / RTX 4060 Mobile (105W) layersRAM: 16 GB saveStorage (Tier): 15 GB NVMe SSD |
| 1080p (Full HD) - Minimum (Low/Medium Preset, 1080p (30-45 FPS Target in 250-Unit Battles)) CPU: Official baseline quad-core desktop processors capable of running small-to-medium battle simulations. CPU (Laptop): Entry-level quad-core mobile CPU delivering playable 30-40 FPS in early-game skirmishes. GPU: Official minimum dedicated graphics card providing stable 1080p rendering on low graphical presets. GPU (Laptop): Delivers playable 35-45 FPS at 1080p with moderate battle size settings. RAM: Official minimum system memory required to run baseline game textures and unit animations. Storage: Adequate drive capacity for base installation files and local player save data. | |
memoryCPU: Intel Core i3-8100 / AMD Ryzen 3 1200 developer_boardGPU: NVIDIA GeForce GTX 660 (2GB) / AMD Radeon HD 7850 (2GB) / Intel UHD Graphics 630 laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 3550H laptop_windowsGPU (L): NVIDIA GeForce GTX 1050 Mobile (4GB) / GTX 1650 Mobile (4GB, 50W+) layersRAM: 6 GB saveStorage (Tier): 60 GB available space (SATA SSD / HDD) | memoryCPU: Intel Core i5-8400 / AMD Ryzen 5 2600 developer_boardGPU: NVIDIA GeForce GTX 1660 (6GB) / AMD Radeon RX 5500 XT (6GB) laptop_macCPU (L): Intel Core i5-9300H / AMD Ryzen 5 3550H laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 3050 Mobile (6GB) layersRAM: 12 GB saveStorage (Tier): 15 GB HDD / SATA SSD |
| 1440p (QHD/2K) - Enthusiast (Very High Preset, 1440p (80-120 FPS Target in 800-1000 Unit Battles)) CPU: High-cache processor preventing CPU frame delivery bottlenecks when commanding 1,000 soldiers on the field. CPU (Laptop): High-performance mobile CPU delivering fluid 80+ FPS on QHD laptop panels. GPU: Powers crisp 1440p rendering with maximum cloth simulation, dynamic ragdolls, and blood splatters. GPU (Laptop): Maintains locked 75-95 FPS on native 1440p mobile displays. RAM: Ample system memory preventing micro-stuttering during massive siege artillery barrages. Storage: Near-instantaneous battle loading and rapid community mod execution. | |
memoryCPU: Intel Core i5-12600K / AMD Ryzen 7 5800X3D developer_boardGPU: NVIDIA GeForce RTX 3070 (8GB) / AMD Radeon RX 6750 XT (12GB) laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile (125W+) / RTX 4070 Mobile (105W) layersRAM: 16 GB saveStorage (Tier): 60 GB PCIe Gen4 NVMe M.2 SSD | memoryCPU: Intel Core i7-13700K / AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB) laptop_macCPU (L): Intel Core i7-13700HX / AMD Ryzen 9 7940HS laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile (150W) layersRAM: 16 GB saveStorage (Tier): 15 GB NVMe SSD |
| 2160p (UHD/4K) - Ultra (Max Ultra Preset, 4K (60-120 FPS in Max 1000-Unit Battles)) CPU: Class-leading gaming CPU driving 1,000-troop battle simulations with perfectly consistent frametimes. CPU (Laptop): Desktop replacement mobile processor delivering desktop-grade processing to external 4K monitors. GPU: Flagship 4K graphics rendering glistening plate armor, soaring fire arrows, and castle destruction in immaculate Ultra HD. GPU (Laptop): Premier mobile flagship GPU delivering locked 4K 60-80 FPS with DLSS enabled. RAM: Maximum memory bandwidth eliminating all hardware bottlenecks in massive siege warfare. Storage: Peak NVMe transfer speeds ensuring instantaneous campaign map transitions. | |
memoryCPU: AMD Ryzen 7 7800X3D / Intel Core i7-13700K developer_boardGPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB) laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (175W) layersRAM: 32 GB saveStorage (Tier): 60 GB PCIe Gen4/Gen5 NVMe SSD | memoryCPU: Intel Core i9-14900K / AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB) laptop_macCPU (L): Intel Core i9-14900HX / AMD Ryzen 9 7945HX laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (175W) layersRAM: 32 GB saveStorage (Tier): 15 GB High-Speed Gen4 NVMe SSD |
| save Overall Storage | |
| Spec: 60 GB available space (Solid State Drive Recommended) Note: An SSD drastically reduces loading times when loading into cities, taverns, siege maps, and battle arenas. Type: SSD | Spec: 15 GB available space (SSD strongly recommended) Note: Fast storage speeds up world loading and seamless surface-to-space traversal. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 10 / Windows 11 (64-bit only) Explanation: Officially requires a 64-bit Windows operating system to manage memory addressing for large battle entity pools. | Spec: Windows 10 / Windows 11 (64-bit) Explanation: Required for 64-bit multi-threading and modern DirectX runtime libraries. |
| gamepad DirectX Version | |
| Spec: DirectX Version 11 Explanation: Utilizes DirectX 11 for broad hardware compatibility, compute shader processing, and efficient mesh instancing. | Spec: DirectX 11 / DirectX 12 Explanation: Ensures full compatibility with Unreal Engine 5's enhanced shading and post-processing pipelines. |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Mount & Blade II: Bannerlord Specifically
For Breathedge 2 Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.