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Mortal Shell II vs Kaidan
| close | close |
|---|---|
| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Aug 20, 2026 | Oct 27, 2026 |
| Developer | |
| Cold Symmetry | 5th Column Studio |
| Publisher | |
| Playstack | 5th Column Studio |
| Genre(s) | |
| Action-RPG / Soulslike | Action RPG, Third-Person, Soulslike, Extraction, Horror |
| Engine | |
| Unreal Engine 5 | Unreal Engine 5 |
| stars Ratings & Price | |
| Content Rating | |
| Mature (M) | Rating Pending (Expected M - Mature 17+) |
| Avg. User Rating | |
| 4.6 / 5.0 | 0.0 / 5.0 |
| Current Price (USD) | |
| $49.99 | $49.99 |
| tune Key Specs | |
| Quick Highlights | |
| N/A |
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| sports_esports Gameplay & Mechanics | |
| Companions/Followers | |
| N/A |
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| Key Collectibles | |
| N/A |
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| Key Themes | |
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| colorize Combat & Gear | |
| Weapons Overview | |
| N/A |
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| Armor / Gear Sets | |
| N/A |
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| Outfits/Customization | |
| N/A |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
| N/A |
Progression is player-driven and tied to successful extractions. Players use gathered resources like blood, essence, and memory fragments to unlock permanent buffs and upgrade gear at a central hub. A 'Sigil' system acts as a skill tree, allowing players to unlock new combat moves and passive abilities. Weapons and gear can be crafted, upgraded, and enchanted. |
| public World & Exploration | |
| World & Level Design | |
| N/A |
The game features a large, interconnected world with multiple biomes, but is explored through mission-based 'incursions' or 'runs'. Each zone is a haunted, procedurally arranged area with its own unique Yokai, minibosses, and a final Chordbearer target. The world state can mutate between runs based on player actions. |
| Playable Vehicles | |
| N/A |
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| book Story & Characters | |
| Main Characters | |
| N/A |
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| Example Missions | |
| N/A |
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| people Multiplayer | |
| Multiplayer Details | |
| N/A |
The game is designed as a single-player journey but supports seamless drop-in/drop-out cooperative play for up to three Seekers. Co-op introduces unique synergies and the ability to revive fallen comrades, at a cost. |
| extension Editions & DLC | |
| Available Editions | |
| N/A |
Details on different game editions are yet to be announced. The game is planned to have a robust early access or ongoing update model after its initial PC launch. |
| help_outline FAQ | |
| Frequently Asked Questions | |
| N/A |
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| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Minimum (Speculative - Target: 1080p, 60 FPS, Low/Medium Preset) (Low/Medium Preset, Upscaling (DLSS/FSR 'Performance') likely required.) CPU: Hypothetical minimum CPU for a next-gen, CPU-heavy title. CPU (Laptop): A modern performance-tier laptop CPU would be the minimum. GPU: A GPU with a large VRAM buffer would be necessary even at minimum settings. GPU (Laptop): A solid mid-range laptop GPU from the current generation. RAM: 16GB would be the absolute minimum RAM requirement. Storage: A fast NVMe SSD would be required. | |
| — | memoryCPU: Intel Core i5-12600K or AMD Ryzen 5 7600 developer_boardGPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB) laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 4060 Laptop (8GB, High TGP). layersRAM: 16 GB saveStorage (Tier): 100 GB NVMe SSD |
| 1080p (Full HD) - Minimum (Low-Medium Settings, 60 FPS (with Upscaling)) CPU: Provides the baseline multi-threading required for the UE5 logic and AI behavior. CPU (Laptop): Capable of maintaining stable logic, though expect higher thermal output. GPU: The 8GB VRAM buffer is essential for the game's texture resolutions and post-processing. GPU (Laptop): High TGP is required; 6GB VRAM variants may require texture quality reduction. RAM: Necessary to avoid page filing during fast traversal between biomes. Storage: Ensures fluid loading of the interconnected 'wide linear' regions. | |
memoryCPU: Intel Core i7-10700K (3.8 GHz) / AMD Ryzen 5 3600 (3.6 GHz) developer_boardGPU: NVIDIA GeForce RTX 2060 SUPER (8 GB) / AMD Radeon RX 6600 (8 GB) laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H laptop_windowsGPU (L): NVIDIA RTX 3060 Laptop GPU (130W) layersRAM: 16 GB saveStorage (Tier): 70 GB Gen3 NVMe SSD | — |
| 1440p (QHD/2K) - Recommended (Speculative - Target: 1440p, 60+ FPS, High Preset) (High Preset, Upscaling (DLSS/FSR 'Quality' or 'Balanced') recommended.) CPU: A powerful modern CPU would be recommended for a stable high-framerate experience. CPU (Laptop): A high-end enthusiast laptop CPU would be needed for this tier. GPU: A high-end current-gen GPU would be the likely recommendation. GPU (Laptop): A high-end laptop GPU would be necessary for a quality 1440p experience. RAM: 32GB RAM is expected to be the recommendation for future AAA titles. Storage: A fast NVMe SSD is recommended for this tier. | |
| — | memoryCPU: Intel Core i7-13700K or AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB) laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Laptop (12GB, High TGP). layersRAM: 32 GB saveStorage (Tier): 100 GB NVMe SSD |
| 1440p (QHD/2K) - Recommended (High Settings, 60+ FPS (Native or Quality DLSS)) CPU: The large L3 cache on X3D processors drastically improves 1% lows during particle-heavy combat. CPU (Laptop): Enthusiast-tier mobile processing is needed to brute-force the physics engine without thermal throttling. GPU: Delivers the necessary rasterization horsepower to handle QHD resolution with pristine frame pacing. GPU (Laptop): Flagship mobile GPUs from recent generations can effortlessly sustain QHD combat, provided cooling is adequate. RAM: Optimal for entirely eliminating memory bottlenecks. Storage: Faster asset streaming ensures zero micro-stutters. | |
memoryCPU: Intel Core i7-12700K / AMD Ryzen 7 5800X3D developer_boardGPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6800 XT laptop_macCPU (L): Intel Core i9-12950HX / AMD Ryzen 9 6900HX laptop_windowsGPU (L): NVIDIA RTX 3080 Ti Laptop GPU (175W) / RTX 4070 Laptop GPU layersRAM: 32 GB saveStorage (Tier): 70 GB Gen4 NVMe SSD | — |
| 2160p (UHD/4K) - Ultra (Epic Settings, 60 FPS) CPU: The pinnacle of current processing power to perfectly feed the GPU at 4K. CPU (Laptop): Requires massive desktop-replacement chassis cooling to operate. GPU: Required to render UE5's complex Lumen lighting at native 4K resolution. GPU (Laptop): The only mobile silicon capable of true 4K Epic settings in this engine. RAM: High bandwidth to manage massive 4K texture files. Storage: Crucial for instantaneous data transfer. | |
memoryCPU: Intel Core i9-13900K / AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX laptop_macCPU (L): Intel Core i9-13980HX / AMD Ryzen 9 7945HX laptop_windowsGPU (L): NVIDIA RTX 4090 Laptop GPU (175W) layersRAM: 32 GB saveStorage (Tier): 70 GB Gen4 NVMe SSD | — |
| save Overall Storage | |
| Spec: 70 GB Solid State Drive (SSD) Note: Strictly required. Mechanical HDDs will result in severe asset-streaming bottlenecks and combat stutters in wide-linear zones. Type: SSD | Spec: 100 GB available space (NVMe SSD Required) Note: A fast NVMe SSD would be mandatory to handle the increased asset quality and the streaming of detailed environments. Type: NVMe |
| desktop_windows Operating System | |
| Spec: Windows 10 / Windows 11 (64-bit) Explanation: Required to leverage DirectX 12 Ultimate features and advanced memory management. | Spec: Windows 11 64-bit Explanation: A modern 64-bit OS would be a firm requirement. |
| gamepad DirectX Version | |
| Spec: DirectX 12 Explanation: Mandatory for Unreal Engine 5's Nanite and Lumen technologies, ensuring detailed geometries and dynamic lighting. | Spec: DirectX 12 Ultimate Explanation: DirectX 12 Ultimate would be required for next-gen features. |
| info_outline Other Game Notes | |
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| build Optimization Details | |
| N/A |
| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Mortal Shell II Specifically
For Kaidan Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.