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Lords of the Fallen 2 vs Far Cry New Dawn

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info General Information
Release Date
Aug 15, 2026 Feb 15, 2019
Developer
Hexworks Ubisoft Montreal, Ubisoft Kyiv, Ubisoft Shanghai
Publisher
CI Games Ubisoft
Genre(s)
Dark Fantasy Action-RPG Action-Adventure, Open World, First-Person Shooter, Post-Apocalyptic, RPG-lite
Engine
Unreal Engine 5 Dunia Engine (Modified CryEngine)
stars Ratings & Price
Content Rating
Mature Mature 17+
Avg. User Rating
4.5 / 5.0 3.7 / 5.0
Current Price (USD)
$69.99 $39.99
tune Key Specs
Quick Highlights
  • Multiplayer: Seamless Shared-Progression Co-op
  • Mechanics: Umbral 2.0 Dual-Realms
  • Perspective: First-Person
  • Multiplayer: Cooperative (2 player online for campaign and Expeditions)
  • Setting: Post-Apocalyptic Hope County, Montana, USA & various Expedition locations
  • Platforms: PC, PlayStation 4, Xbox One, Google Stadia
sports_esports Gameplay & Mechanics
Companions/Followers
  • Co-op Partner: Seamlessly joins your game with shared progression to assist in boss fights and exploration.
    Human
  • Guns for Hire (Humans): Each human companion has two unique, unlockable abilities that enhance their combat effectiveness. Examples: Carmina Rye can throw multiple sticks of dynamite; The Judge shoots 3 arrows at once and his arrows track moving targets; Nana can see through smoke and shoot through cover; Pastor Jerome uses incendiary shotgun shells and blesses the player with reduced damage; Gina Guerra uses explosive rounds and never runs out of ammo for her LMG; Hurk Drubman Jr.'s rockets track vehicles more effectively and he reloads faster.
    Human
  • Fangs for Hire (Animals): Timber (dog) automatically tags enemies and nearby crafting materials, can dig for resources, fetch weapons from downed enemies, and scare off some hostile wildlife. Horatio (boar) is a powerful tank who charges enemies, shatters shields, draws enemy fire, and can self-revive once from being downed in combat, making him exceptionally resilient.
    Dog (Akita), Boar
Key Collectibles
  • Armor Tincts: Hidden in chests across both Axiom and Umbral, used to dye armor sets.
  • Umbral Eyes: Looted from elite enemies in the Umbral realm to upgrade the lamp.
  • MP3 Players: Found in various locations throughout Hope County and on Expedition maps. Each one found unlocks a new music track that can be listened to via the in-game music player, adding to the player's auditory experience and world immersion.
  • Dear Photograph Locations: Specific viewpoints in Hope County. Interacting with them shows the player a pre-Collapse photograph of that exact location, highlighting the drastic changes over 17 years and providing a poignant narrative touch about what was lost.
  • Treasure Hunts: Marked locations on the map that involve solving environmental puzzles, navigating obstacles, or finding keys to access a hidden stash. Rewards typically include Perk Points, crafting materials (often rare), and sometimes unique weapon skins or Far Cry Credits.
Key Themes
  • Dark Fantasy
  • Soulslike
  • Dual-Realms
  • Cosmic Horror
  • Religious Fanaticism
  • Post-Apocalypse (Vibrant 'Superbloom' aesthetic)
  • Survival & Scarcity
  • Rebuilding Civilization
  • Faction Warfare (Survivors vs. Highwaymen)
  • Hope vs. Desperation
  • Environmental Transformation & Reclamation by Nature
  • Found Family
  • The Legacy of Past Sins (Fallout from FC5 events)
colorize Combat & Gear
Weapons Overview
  • Pieta's Blessed Greatsword: Radiant Greatsword
    A massive holy blade that scales with Radiant magic, perfect for smiting heretics with wide arcs of light.
  • The Umbral Spine: Polearm
    Forged from calcified bone, this weapon inflicts heavy wither damage and triggers Umbral explosions.
  • Rhogar Cleaver: Axe
    A brutal pyromancy weapon that passively ignites foes, causing devastating burn damage over time.
  • Makeshift Firearms: Various (Pistols, Rifles, SMGs, Shotguns, Sniper Rifles, LMGs, Bows)
    A wide array of firearms with a distinct scavenged, jury-rigged aesthetic. Weapons are tiered from Rank I (grey), Rank II (blue), Rank III (purple), to Elite Rank (gold). Higher tiers feature significantly better damage, more mod slots, and often unique visual elements like colorful paint or added scrap metal. Ammo types are generally standard, with bows offering special arrows (piercing, explosive).
  • Saw Launchers: Special/Heavy
    Signature weapons of New Dawn. They fire sawblades that can ricochet off surfaces. Multiple variants exist, including ones that fire multiple blades or have enhanced damage, becoming increasingly devastating at higher ranks.
  • Melee Weapons: Melee (Blunt, Edged, Improvised)
    Crafted melee weapons like spiked baseball bats, reinforced pipes, makeshift spears, and sharpened blades. Also tiered, with higher ranks offering more damage and durability. Some can be thrown.
  • Explosives & Throwables: Gadget/Consumable
    Craftable grenades, dynamite, Molotov cocktails, C4, and proximity mines. Their appearance reflects the makeshift nature of the post-apocalypse. Upgrading the Explosives Lab in Prosperity unlocks more powerful versions.
  • Energy Weapons: Special (Elite Rank)
    Late-game weapons like the Blaster Rifle, which fire energy projectiles and are particularly effective against high-rank, armored Highwaymen.
Armor / Gear Sets
  • Dark Crusader Plate: Heavy physical defense with high resistance to fire, reducing agility.
  • Umbral Shroud: Lightweight robes that heavily mitigate wither damage and enhance spellcasting speed.
  • Radiant Vanguard Set: Balanced medium armor providing moderate holy protection and stamina recovery.
  • Gear Sets & Pieces: Players craft and equip individual gear pieces for Head, Torso, Legs, Hands, and Feet. Each piece provides specific perks (e.g., reduced damage from melee, faster movement while crouched, increased ammo capacity for a weapon type). Gear is tiered (Rank I to Elite). Equipping multiple pieces from the same 'Set' (e.g., Highwaymen Set, Scout Set, Heavy Set) grants additional powerful set bonuses, encouraging players to tailor their gear to their preferred playstyle (stealth, run-and-gun, tank).
  • Cosmetic Outfits: Purely cosmetic full-body outfits that change the player character's appearance. These do not provide any stat bonuses or perks and are separate from the functional gear system. Many are unlocked through gameplay, challenges, or were part of special editions/packs.
Outfits/Customization
  • Pilgrim's Rags: Can be completely recolored using collected Armor Tincts to suit player aesthetics.
  • Makeshift Gear Pieces: Players equip individual pieces of gear for head, torso, legs, hands, and feet. These items have a distinct post-apocalyptic, scavenged aesthetic, often incorporating scrap metal, leather, and repurposed materials. The visual design of gear often reflects its set type (e.g., Highwaymen gear looks aggressive and cobbled together, Scout gear looks lighter and more agile).
  • Cosmetic Outfits & Weapon Skins: A variety of full-body cosmetic outfits (e.g., 'Space Force' outfit, 'Retro Sci-Fi' outfit) and weapon skins allow players to change their visual appearance and weapon aesthetics without affecting gameplay stats. Many are unlocked through in-game progression, completing challenges, finding them in the world, or via special editions and microtransactions.
trending_up Progression & Upgrades
Skills & Progression

Character progression remains deeply rooted in traditional soulslike mechanics, rewarding players with experience points (Vigor) that must be spent at checkpoints before being lost upon death. The game features a robust classless leveling system, allowing you to heavily customize your build by investing points into strength, agility, endurance, and magical affinities. The magic system is divided into three distinct schools: Radiant (holy miracles and healing), Rhogar (destructive pyromancy), and Umbral (wither damage and explosive cosmic horror). Players can seamlessly blend melee combat with spellcasting, using upgraded catalysts to unleash devastating combos. Weapon upgrading requires scavenging rare ores scattered throughout the realms, and the newly refined rune system allows for deep customization of armaments, ensuring that every player can forge a playstyle perfectly suited to their preferences.

Progression is heavily tied to upgrading the Prosperity home base. Facilities like the Weapons Workbench, Garage, Training Camp, Infirmary, Explosives Lab, Healing Garden, and Cartography office can be upgraded using Ethanol, unlocking higher-tier weapon/vehicle crafting, increased health, stronger companions, faster fast travel, and revealed map locations. Players earn Perk Points from challenges, Treasure Hunts, and leveling up to unlock abilities in categories like Brawler, Covert, Survivor, and specific companion-enhancing perks. Crafting materials are diverse (Components, Duct Tape, Gears, Springs, Titanium, Carbon Fiber, Circuit Boards) and tiered, corresponding to weapon/vehicle ranks.

public World & Exploration
World & Level Design

Lords of the Fallen II expands significantly upon the interconnected level design that defined its predecessor, offering a massive, seamless open world without load screens. The map is effectively doubled in size due to the implementation of "Umbral 2.0," the ever-present parallel dimension that players can peer into or physically enter at any time. Moving between Axiom and Umbral is completely fluid, requiring players to constantly shift realities to solve complex environmental puzzles, bypass collapsed bridges, and uncover hidden pathways. The diverse regions range from towering, gothic cathedrals and plague-ridden swamps to burning cities and subterranean crypts. Every area loops back on itself through cleverly placed shortcuts, encouraging meticulous exploration while hiding terrifying elite enemies and invaluable upgrade materials in the darkest corners of the dual-world map.

Hope County's map is a condensed and significantly altered version of Far Cry 5's, reflecting 17 years of post-nuclear transformation. Familiar landmarks are often overgrown or repurposed. Key areas include Prosperity (home base), Highwaymen outposts, and New Eden's territory. A major addition is 'Expeditions,' which take players to self-contained, off-map locations across the USA, such as a crashed I.S.S. space station in Louisiana, Alcatraz Island, a Navajo Bridge in Arizona, a Florida amusement park, and a government plane wreck. These offer unique environments and high-value resources.

Playable Vehicles
  • Fast Travel Vestige: Magical Waypoint
    While not a vehicle, these ancient checkpoints serve as the primary method of teleporting across the massive open world.
  • Makeshift Cars, Trucks, ATVs, Motorcycles: Land Vehicle
    A wide variety of ground vehicles, all sporting a distinct post-apocalyptic, scavenged, and often armored or weaponized appearance. Vehicles are tiered (Rank I to Elite) and can be crafted at the Garage in Prosperity. Higher-tier vehicles offer better durability, speed, and mounted weaponry (e.g., machine guns, saw launchers). Examples include rusty sedans with plows, dune buggies with mounted MGs, and armored trikes.
  • Boats: Water Vehicle
    Basic watercraft like fan boats and small patrol boats, reflecting the makeshift theme. Useful for traversing Hope County's extensive river network. Some may have light mounted weapons at higher craftable tiers.
  • Helicopters: Air Vehicle
    Craftable and upgradable helicopters, crucial for rapid traversal of the map and providing air support. They also feature a scavenged look and can be equipped with weapons like machine guns or rockets at higher tiers. Essential for quickly reaching Expedition start points or out-of-the-way locations.
  • Unique & Special Vehicles: Land/Air Vehicle
    Includes special pre-order or Deluxe Edition vehicles (like the Unicorn Trike), and potentially some unique vehicles found or awarded through specific missions or Treasure Hunts. These often have distinct visual flair or slightly enhanced stats.
Notable Fauna/Mounts
  • Umbral Moth: Supernatural Insect
    Guides the player to hidden pathways in the realm of the dead.
  • Corrupted Hound: Mutated Canine
    Aggressive pack hunter utilized by Rhogar forces.
  • Carrion Crow: Avian
    Environmental detail highlighting the grim, decaying nature of Axiom.
  • Timber: Akita Dog
    Fangs for Hire (Scouting, Tagging, Resource Finding, Reviving, Defensive)
  • Horatio: Boar
    Fangs for Hire (Tank, Aggressive Combat, Shield Breaking, Self-Revive, Distraction)
  • Monstrous Wildlife: Mutated Bison, Bear, Cougar, Wolf, Boar, Snapping Turtle
    Hostile Elite Fauna. These are larger, tougher, and more aggressive versions of normal wildlife, often with unique visual mutations. They guard specific locations or roam certain areas and drop rare crafting materials (e.g., Monstrous Hides, Monstrous Bones) needed for high-tier upgrades.
  • Standard Wildlife: Deer, Skunk, Rabbit, Fish, Birds etc.
    Neutral Wildlife. Can be hunted for basic crafting materials (skins, meat for bait) and to complete hunting challenges. Some, like skunks or eagles, can be minor threats.
book Story & Characters
Main Characters
  • The Dark Crusader: Protagonist
    A resurrected warrior tasked with cleansing the realms using the Umbral Lamp.
  • Adyr: Antagonist
    The malevolent Demon God threatening to consume the world of Axiom.
  • The Lampbearer Guide: Ally
    A tragic figure at the hub who assists in upgrading weapons and the Sanguinarix.
  • The Captain of Security (Cap): Protagonist
    A customizable (male or female) silent protagonist. Arrives in Hope County with Thomas Rush's group, dedicated to helping settlements rebuild across the post-apocalyptic USA. Quickly becomes a key leader and fighter for Prosperity, known for their resourcefulness and combat prowess.
  • Mickey (Michelle): Main Antagonist (Co-leader of Highwaymen)
    The more calculating and seemingly level-headed of the twin sisters leading the Highwaymen. She dictates their strategy and philosophy of taking what they want by force, believing it's the only way to survive and thrive in the new world. Despite her pragmatism, she is utterly ruthless.
  • Lou (Louise): Main Antagonist (Co-leader of Highwaymen)
    The more volatile, aggressive, and sadistic of the Highwaymen twins. She revels in violence and destruction, often acting as the enforcer of their will. Her impulsiveness can sometimes clash with Mickey's plans, but her ferocity is undeniable.
  • Carmina Rye: Supporting Character / Gun for Hire
    Daughter of Nick and Kim Rye, born at the very end of Far Cry 5. Now a determined young woman, she is one of the first residents of Prosperity the player meets and fights alongside. She embodies the hope for a better future and is deeply committed to her community. As a Gun for Hire, she uses dynamite effectively.
  • Kim Rye (Kimiko Rye): Supporting Character (Leader of Prosperity)
    A key leader in Prosperity, Carmina's mother, and a returning character from Far Cry 5. She is resourceful and pragmatic, focused on the survival and growth of Prosperity. She tasks the player with many crucial upgrades for the home base.
  • Thomas Rush: Supporting Character
    The charismatic leader of a well-equipped group traveling America to help communities rebuild. He brings the player (his Captain of Security) to Hope County. His ideals and methods sometimes clash with the harsh realities of the wasteland.
  • The Judge: Companion (Gun for Hire)
    A silent, masked warrior from New Eden. Heavily implied to be the player's Junior Deputy character from Far Cry 5, having survived the nuclear blast and undergone a transformation under Joseph Seed. They are a master of stealth and the bow, and their presence is a constant reminder of the past.
  • Joseph Seed: Supporting Character / Former Antagonist
    The former leader of Project at Eden's Gate from Far Cry 5. He survived the Collapse and now leads the secluded community of New Eden, preaching a different, more nature-focused philosophy. His role is complex, offering cryptic guidance and posing moral questions.
  • Nana: Companion (Gun for Hire)
    An elderly woman who is a surprisingly skilled sniper. She's sharp-witted and deadly from a distance, providing excellent stealth and ranged support once recruited.
  • Pastor Jerome Jeffries: Companion (Gun for Hire)
    Returning from Far Cry 5, the resilient pastor now acts as a powerful close-to-mid-range fighter, wielding a shotgun and Molotov cocktails, still fiercely protective of his flock.
Example Missions
  • Cleanse the Rhogar Beacons: Main Campaign
    Traverse the cursed world to find and cleanse corrupted beacons of light, pushing back Adyr's influence.
  • The Umbral Descent: Story Milestone
    Voluntarily stay in the deadly Umbral realm to locate a lost artifact while surviving escalating enemy waves.
  • Main Story Campaign (Prosperity vs. Highwaymen)
    A series of missions that guide the player through upgrading Prosperity, recruiting key specialists (like a doctor, explosives expert, etc.), weakening the Highwaymen's grip on Hope County, and ultimately confronting their leaders, Mickey and Lou. It also involves interacting with Joseph Seed and the community of New Eden.
  • Outpost Liberation & Scavenging
    Clear out Highwaymen-controlled Outposts to gain Ethanol (the primary resource for upgrading Prosperity facilities) and establish fast travel points. Once liberated, Outposts can be 'scavenged,' which returns them to Highwaymen control at a higher difficulty level (more alarms, tougher enemies) but offers significantly more Ethanol upon re-liberation. This forms a core repeatable gameplay loop for resource gathering.
  • Expeditions (Rank I to III)
    Travel to unique, self-contained maps outside Hope County to retrieve a package containing rare crafting materials (like Carbon Fiber, Titanium, Circuit Boards). Each Expedition has 3 difficulty tiers, with higher tiers offering better rewards but featuring more numerous and tougher enemies, and sometimes modified objectives or extraction points.
  • Specialist Recruitment & Loyalty Missions
    Side missions focused on finding and recruiting key specialists who provide unique upgrades to Prosperity's facilities (e.g., Bean for intel, Selene for healing garden). Some companions also have short loyalty missions that delve into their backstory or upgrade their abilities.
  • Treasure Hunts
    Self-contained environmental puzzles marked on the map. Players must decipher clues, navigate obstacles, or find keys to access hidden stashes. These reward Perk Points, valuable crafting materials, Far Cry Credits, and sometimes unique weapon skins or lore notes.
  • Story of Eden (New Eden Missions)
    A series of missions involving Joseph Seed and his community, New Eden. These often involve more mystical or introspective tasks, exploring Joseph's changed philosophy and the strange powers manifesting in the post-Collapse world.
people Multiplayer
Multiplayer Details

The cooperative multiplayer in Lords of the Fallen II is arguably the most advanced system in the entire soulslike genre. Building upon the highly praised "Version 2.0" update of its predecessor, the sequel features fully seamless, shared-progression co-op. You no longer have to disconnect and reconnect after defeating a boss; a friend can join your session from the very first checkpoint and stay with you for the entire campaign. World progression, quest advancements, and unlocked fast-travel points are completely shared between the host and the guest player, meaning no one feels like they are wasting their time. Furthermore, the game retains its thrilling, optional player-versus-player (PvP) invasion mechanics, where hostile players can breach your realm to hunt you down, leading to incredibly tense, high-stakes combat encounters.

The primary multiplayer offering is two-player online co-op for the main campaign and Expeditions. Players can tackle missions, explore the world, and fight the Highwaymen together. Co-op enhances tactical options and allows for reviving downed partners. There is no competitive multiplayer mode or a map editor like Far Cry Arcade from Far Cry 5.

extension Editions & DLC
Available Editions

CI Games and physical distribution partner PLAION are offering several distinct editions of Lords of the Fallen II to cater to different tiers of the fanbase. The Standard Edition includes the base game and is available across all digital storefronts, including Steam, having officially dropped its prior Epic Games Store exclusivity. The Deluxe Edition provides players with a digital artbook, a haunting original soundtrack composed by industry veterans, and exclusive starting armor sets that offer a slight aesthetic edge during the grueling opening hours. For the ultimate collector, a premium physical Collector's Edition features a highly detailed, 10-inch polyresin statue of the new Dark Crusader, a steelbook case, a cloth map of the game world, and all digital bonuses included in the Deluxe tier.

Available in Standard Edition and Deluxe Edition. The Deluxe Edition included the Knight Pack (SVD Claymore variant and sidecar motorcycle skin), the Hurk Legacy Pack (Hurkling outfit, Hurk's Wrath M249 variant, and Hurk Legacy off-road vehicle skin), and the Retro Sci-Fi M133M shotgun skin and RAT4 rocket launcher skin. Pre-order bonuses often included a unique Unicorn Trike skin.

Post-Launch Content / DLC

CI Games has outlined an extensive and highly ambitious post-launch roadmap for Lords of the Fallen II, demonstrating a strong commitment to supporting the title well beyond its August 2026 release window. While the base game is a complete, massive experience, the developers plan to introduce free seasonal events, holiday-themed armor tincts, and challenging new boss rush modes. Based on the "Free Friend's Pass" initiative from the first game, ongoing quality-of-life patches will continuously refine the co-op experience and weapon balancing based directly on community feedback. Furthermore, the studio has teased a massive, premium expansion slated for early 2027 that will introduce an entirely new, previously unexplored continent within the Axiom realm, complete with fresh magic schools and terrifying Umbral variants.

Post-launch support for Far Cry New Dawn was minimal compared to mainline titles. It primarily consisted of cosmetic item packs available for purchase (e.g., weapon skins, outfits) and some free Ubisoft Club rewards. No major narrative DLC expansions were released, as the game itself is a spin-off sequel.

help_outline FAQ
Frequently Asked Questions
  • Q: When does Lords of the Fallen 2 release?
    A: Based on a developer leak, Lords of the Fallen 2 is targeting a release window of August 2026.
  • Q: Will the game be an Epic Games Store exclusive on PC?
    A: No. CI Games officially terminated their publishing exclusivity agreement with Epic Games, allowing the game to launch on Steam as well.
  • Q: Does the game feature cooperative multiplayer?
    A: Yes. It features a highly advanced, fully seamless shared-progression co-op system, meaning a friend can join you for the entire campaign without needing to reconnect after bosses.
  • Q: What is 'Umbral 2.0'?
    A: Umbral 2.0 is a completely overhauled version of the dual-realm mechanic from the 2023 game. Developers state it is designed to be bigger, bolder, and bloodier, directly addressing community feedback.
  • Q: What engine was used to develop the game?
    A: Lords of the Fallen 2 is built from the ground up using Unreal Engine 5, utilizing its advanced lighting and geometry systems to seamlessly render two dimensions.
  • Q: Is Far Cry New Dawn a full game or DLC for Far Cry 5?
    A: Far Cry New Dawn is a standalone, full-priced game. While it's a direct sequel to Far Cry 5 and reuses a modified version of its map, it does not require Far Cry 5 to play and has its own complete story and progression systems.
  • Q: Do I need to play Far Cry 5 before New Dawn to understand the story?
    A: It is highly recommended. New Dawn's narrative, characters (like Joseph Seed, the Ryes, Pastor Jerome), and the overall state of the world are direct consequences of Far Cry 5's ending. Playing FC5 first provides crucial context and emotional weight to New Dawn's events.
  • Q: Is there multiplayer in Far Cry New Dawn, and what can you do?
    A: Yes, Far Cry New Dawn supports two-player online cooperative multiplayer. Players can tackle the entire main campaign, liberate Outposts, and undertake Expeditions together. This allows for tactical coordination and mutual support.
  • Q: What are Expeditions, and why are they important?
    A: Expeditions are repeatable missions that take players to unique, self-contained locations outside of Hope County (e.g., Alcatraz, a crashed space station). Their primary purpose is to acquire rare, high-tier crafting materials essential for upgrading Elite Rank weapons and vehicles. They offer diverse environments and can be replayed at higher difficulty levels for increased rewards.
  • Q: How does the weapon and enemy tier system (RPG-lite mechanics) work?
    A: Both weapons and enemies are tiered (Rank I, II, III, Elite). Higher-ranked enemies are significantly tougher and deal more damage, often requiring weapons of a similar or higher rank to defeat effectively. This encourages players to constantly scavenge, craft, and upgrade their arsenal and home base (Prosperity) to keep pace with escalating threats.
  • Q: Can you still fish and hunt like in Far Cry 5?
    A: Yes, fishing and hunting are still present, though slightly de-emphasized compared to FC5. Hunting provides skins and bait, with Monstrous Wildlife offering rare pelts for high-end crafting. Fishing spots are available for catching different types of fish, which can be sold or used in trade.
build Technical Details
Graphics & Visual Fidelity

Running on the absolute bleeding edge of Unreal Engine 5 technology, Lords of the Fallen II is a staggering visual achievement. The implementation of Lumen global illumination casts haunting, realistic shadows across the decaying cathedrals and blood-soaked swamps of Axiom. However, it is the "Umbral 2.0" realm where the graphics truly shine. Transitioning into the world of the dead strips away the vibrant colors, replacing them with a terrifying, HR Giger-inspired landscape of pale bone, writhing tentacles, and glowing, ethereal blue light. The Nanite geometry system allows for unprecedented levels of environmental detail without pop-in, ensuring that every crumbling statue and rotting corpse is rendered with horrifying clarity. Fluid combat animations and grotesque enemy designs further cement the game's unparalleled dark fantasy aesthetic.

Built on the Dunia Engine, New Dawn showcases a striking 'superbloom' post-apocalyptic aesthetic. Hope County is transformed with vibrant, almost alien-looking flora, vivid colors, and unique atmospheric effects like auroras. This contrasts sharply with Far Cry 5's pre-collapse realism. Environmental storytelling is strong, with remnants of the old world overgrown or repurposed by survivors and the Highwaymen. Character models and weapon designs reflect the scavenged, makeshift theme.

Audio & Soundtrack

The audio landscape of Lords of the Fallen II is an absolute masterclass in atmospheric horror and epic dark fantasy. The developers at Hexworks have created a deeply unsettling soundscape where the transition from Axiom to Umbral is marked by the chilling, echoing whispers of the dead and the sickening crunch of biomechanical environments shifting around you. The original orchestral score is bombastic and terrifying, utilizing heavy choral chants and pounding percussion to elevate the tension during massive boss encounters. Weapon impacts sound incredibly visceral, with swords clashing against heavy armor producing satisfying, metallic rings. Taking inspiration from the iconic use of Danzig's "Mother" in the previous game's marketing, the soundtrack perfectly captures the brutal, uncompromising nature of the Dark Crusader's journey.

The original score by Tyler Bates and John Swihart captures the dual nature of the world – hopeful rebuilding mixed with brutal survival. Licensed tracks, often with a retro or folk vibe, feature on in-game radios. The Highwaymen have their own distinct, aggressive musical themes and radio broadcasts, contributing to their menacing presence. Sound design emphasizes the makeshift nature of weapons (clanky, jury-rigged) and the vibrant but dangerous wildlife.

User Interface (UI/UX)

The User Interface in Lords of the Fallen II has been meticulously redesigned to be as unobtrusive as possible, preserving the dark, immersive atmosphere of Axiom and Umbral. The HUD relies on minimalist health, stamina, and magic meters that dynamically fade away when not in combat. A critical improvement based on player feedback from the 2023 game is the heavily streamlined inventory and spell-selection menus. Players can now utilize a customizable radial quick-menu to instantly swap between the three schools of magic or consume vital healing items without taking their thumbs off the movement sticks. The fast-travel and vestige resting screens have also been optimized, providing clear, concise information regarding multiplayer passwords, matchmaking status, and current character scaling statistics.

The UI retains Far Cry's first-person HUD elements (compass, ammo, health) but with a distinct 'DIY' post-apocalyptic aesthetic. Health is represented by segmented bars that regenerate up to the last full segment. Enemy health bars and rank indicators are more prominent due to the RPG-lite tiered system. Crafting and upgrade menus are frequently accessed and crucial for progression.

Accessibility Options

Recognizing the notoriously punishing nature of the soulslike genre, Hexworks has implemented a suite of accessibility features designed to help a wider audience experience the narrative without compromising the core challenge. The most significant accessibility tool is the seamless, shared-progression co-op system, which allows struggling players to permanently enlist a friend's help for the entire campaign. Additionally, the game features extensive control remapping options, toggleable auto-sprint, and customizable subtitle sizes with speaker indicators and background opacity settings. For visually impaired players, the developers have included robust colorblind filters that specifically highlight incoming unblockable attacks and critical environmental puzzle elements in the chaotic Umbral realm, ensuring that the visual density of the game does not hinder readability during intense combat.

Far Cry New Dawn inherits many accessibility features from Far Cry 5, including customizable controls (key remapping, sensitivity), aim assist options, adjustable difficulty levels (Easy, Normal, Hard), and extensive subtitle customization (size, background opacity, speaker names). Colorblind modes are also available.

Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (High Preset, 60 FPS)
CPU: High single-core IPC guarantees smooth frame pacing and responsive parrying windows.
CPU (Laptop): Excellent multi-core performance handles the co-op networking and physics simultaneously.
GPU: Provides the rasterization horsepower needed for 1080p 60fps with high volumetric fog settings.
GPU (Laptop): Easily holds 60 FPS using DLSS Quality mode.
RAM: Standard requirement for zero-hitch gameplay.
Storage: Crucial for the instant loading of high-resolution textures.
memoryCPU: Intel Core i7-10700K or AMD Ryzen 7 5800X
developer_boardGPU: NVIDIA GeForce RTX 3070 or AMD Radeon RX 6700 XT
laptop_macCPU (L): AMD Ryzen 7 6800H
laptop_windowsGPU (L): NVIDIA RTX 4060 Mobile (100W+)
layersRAM: 16 GB
saveStorage (Tier): 80 GB NVMe SSD
1080p (Full HD) - Minimum (Low Preset, 30 FPS)
CPU: A standard 6-core processor is required to manage the background loading of the secondary dimension.
CPU (Laptop): Adequate for 30 FPS provided the laptop does not thermally throttle during prolonged sessions.
GPU: 6GB of VRAM is the absolute minimum to handle the basic texture pools without crashing.
GPU (Laptop): Requires DLSS set to Performance mode to maintain stability during crowded enemy encounters.
RAM: Required to keep the operating system stable while caching assets for both Axiom and Umbral.
Storage: Fast storage is non-negotiable for the reality-shifting mechanics.
memoryCPU: Intel Core i5-8400 or AMD Ryzen 5 2600
developer_boardGPU: NVIDIA GeForce GTX 1660 Ti or AMD Radeon RX 5600 XT
laptop_macCPU (L): Intel Core i5-10300H
laptop_windowsGPU (L): NVIDIA RTX 3050 Mobile (75W)
layersRAM: 16 GB
saveStorage (Tier): 80 GB NVMe SSD
1080p (Full HD) - Recommended (1080p ~60 FPS, High Preset) (High Preset)
CPU: Recommended desktop CPU for 1080p at 60 FPS.
CPU (Laptop): Estimated mid-range laptop CPUs for smoother 1080p gameplay.
GPU: Recommended desktop GPU for 1080p at 60 FPS.
GPU (Laptop): Estimated performance-focused laptop GPUs for recommended 1080p.
RAM: Recommended RAM for smoother performance (16GB beneficial for higher settings/resolutions and modern systems).
Storage: SSD strongly recommended.
memoryCPU: Intel Core i7-4790 @ 3.6 GHz or AMD Ryzen 5 1600 @ 3.2 GHz or equivalent
developer_boardGPU: NVIDIA GeForce GTX 970 (4GB) or AMD Radeon R9 290X (4GB) or NVIDIA GeForce GTX 1060 (3GB/6GB) or AMD Radeon RX 480 (4GB)
laptop_macCPU (L): Intel Core i7-6700HQ / AMD Ryzen 5 2500U equivalent or better. **Modern laptop CPUs like Intel Core i5 11th gen+ / AMD Ryzen 5 5000 series+ are recommended for consistent performance with newer GPUs.**
laptop_windowsGPU (L): NVIDIA GeForce GTX 1060 Mobile (3GB/6GB) / AMD Radeon RX 570 Mobile equivalent or better. **Modern laptop GPUs like the NVIDIA GeForce RTX 3050/3050 Ti Mobile, RTX 4050 Mobile, and above will comfortably achieve 1080p High/Ultra settings at high framerates (60 FPS++). An RTX 3060 Mobile or RTX 4060 Mobile will provide an exceptional 1080p Ultra experience.**
layersRAM: 8 GB
saveStorage (Tier): 30 GB HDD (SSD Recommended)
1080p (Full HD) - Minimum (720p ~30 FPS, Low Preset) (Low Preset)
CPU: Minimum desktop CPU for 720p at 30 FPS.
CPU (Laptop): Estimated laptop CPU equivalent for minimum performance. Modern entry-level laptop CPUs (e.g., Intel Core i3 11th gen+, AMD Ryzen 3 4000 series+) will exceed this.
GPU: Minimum desktop GPU for 720p at 30 FPS.
GPU (Laptop): Estimated laptop GPUs for minimum performance targets. Modern entry-level dedicated GPUs will be significantly better.
RAM: Minimum RAM requirement.
Storage: HDD is minimum.
memoryCPU: Intel Core i5-2400 @ 3.1 GHz or AMD FX-6350 @ 3.9 GHz or equivalent
developer_boardGPU: NVIDIA GeForce GTX 670 (2GB) or AMD Radeon R9 270X (2GB) or equivalent
laptop_macCPU (L): Intel Core i5-4210H / AMD A10-7800 equivalent or better
laptop_windowsGPU (L): NVIDIA GeForce GTX 860M (2GB) / GTX 950M (2GB) / AMD Radeon R9 M280X equivalent or better. **An NVIDIA GeForce RTX 3050 Mobile (even low TGP) or RTX 4050 Mobile will easily surpass this for 1080p Low/Medium and achieve high framerates.**
layersRAM: 8 GB
saveStorage (Tier): 30 GB HDD
1440p (QHD/2K) - Recommended (Epic Preset, 60 FPS)
CPU: Modern architectures reduce CPU bottlenecks at higher resolutions.
CPU (Laptop): Desktop-class processing prevents frame drops during massive spellcasting effects.
GPU: Required to push 1440p natively while rendering the demanding UE5 lighting systems.
GPU (Laptop): Powers 1440p displays flawlessly with high graphical fidelity.
RAM: Provides a massive buffer for seamless dimension shifting.
Storage: Maximizes streaming bandwidth.
memoryCPU: Intel Core i5-13600K or AMD Ryzen 7 7700X
developer_boardGPU: NVIDIA GeForce RTX 4070 Ti or AMD Radeon RX 7800 XT
laptop_macCPU (L): Intel Core i7-13700HX
laptop_windowsGPU (L): NVIDIA RTX 4080 Mobile (150W)
layersRAM: 32 GB
saveStorage (Tier): 80 GB Gen 4 NVMe SSD
1440p (QHD/2K) - High (1440p ~60 FPS, High/Ultra Preset) (High/Ultra Preset)
CPU: Desktop CPU for 1440p at 60 FPS.
CPU (Laptop): Estimated high-end laptop CPUs suitable for 1440p.
GPU: Desktop GPU for 1440p at 60 FPS.
GPU (Laptop): Estimated performance laptop GPUs for 1440p.
RAM: 16GB RAM recommended.
Storage: SSD recommended.
memoryCPU: Intel Core i7-6700K @ 4.0 GHz or AMD Ryzen 7 1700X @ 3.4 GHz or equivalent
developer_boardGPU: NVIDIA GeForce GTX 1070 (8GB) or AMD RX Vega 56 (8GB)
laptop_macCPU (L): Intel Core i7-7700HQ / AMD Ryzen 7 3750H equivalent or better. **Modern laptop CPUs like Intel Core i7 11th gen+ / AMD Ryzen 7 5000 series+ are recommended.**
laptop_windowsGPU (L): NVIDIA GeForce GTX 1070 Mobile (8GB) / RTX 2060 Mobile (6GB) / AMD Radeon RX 5700M equivalent or better. **NVIDIA GeForce RTX 3060 Mobile, RTX 4060 Mobile, and above will provide excellent performance at 1440p High/Ultra settings (60 FPS+). An RTX 3070 Mobile or RTX 4070 Mobile will deliver a very smooth 1440p Ultra experience.**
layersRAM: 16 GB
saveStorage (Tier): 30 GB SSD.
2160p (UHD/4K) - Ultra (Cinematic Preset, 60 FPS (RT Enabled))
CPU: The highest-end CPUs are needed to completely eliminate micro-stutters.
CPU (Laptop): Necessary to drive the enormous data requirements of 4K rendering.
GPU: Mandatory hardware for running native 4K with fully enabled hardware ray tracing.
GPU (Laptop): The only mobile chip capable of sustaining 4K Cinematic settings in modern UE5 titles.
RAM: Essential for caching massive 4K assets for two simultaneous game worlds.
Storage: Prevents any texture pop-in during rapid camera movements.
memoryCPU: Intel Core i7-14700K or AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4080 Super or AMD Radeon RX 7900 XTX
laptop_macCPU (L): Intel Core i9-14900HX
laptop_windowsGPU (L): NVIDIA RTX 4090 Mobile (175W)
layersRAM: 32 GB
saveStorage (Tier): 80 GB Gen 4 NVMe SSD
2160p (UHD/4K) - Ultra 4K (~30-60 FPS, High/Ultra Preset) (High/Ultra Preset)
CPU: Desktop CPU recommendation for 4K.
CPU (Laptop): Estimated top-tier laptop CPUs for 4K, GPU is primary factor.
GPU: Original desktop GPU recommendation for 4K/60 often involved multi-GPU. A single powerful card is the modern approach.
GPU (Laptop): Estimated highest-end laptop GPUs (for the era) needed for 4K. Modern high-end laptop GPUs offer significantly better 4K performance.
RAM: 16GB RAM required, 32GB can offer smoother experience on modern 4K systems.
Storage: SSD required.
memoryCPU: Intel Core i7-6700K @ 4.0 GHz or AMD Ryzen 7 1700X @ 3.4 GHz or equivalent (or newer)
developer_boardGPU: NVIDIA GeForce GTX 1080 SLI / NVIDIA GeForce RTX 2070 SLI or AMD RX Vega 56 CFX (Official 4K60 targets often listed SLI/CFX for older games, a single powerful modern card is better). A single GTX 1080 Ti / RTX 2080 was more realistic for single card 4K/High.
laptop_macCPU (L): Intel Core i7-8750H / AMD Ryzen 7 4800H equivalent or better. **Modern high-performance laptop CPUs (Intel Core i7/i9 HX-series, AMD Ryzen 7/9 HS/HX-series) are recommended for 4K gaming.**
laptop_windowsGPU (L): NVIDIA GeForce RTX 2080 Mobile (8GB). **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080/Ti Mobile, RTX 4080/4090 Mobile) will comfortably run the game at 4K with High/Ultra settings, often achieving 60 FPS or more. An RTX 3060 Mobile (High TGP) or RTX 4060 Mobile can achieve playable 4K at adjusted settings.**
layersRAM: 16 GB
saveStorage (Tier): 30 GB SSD.
save Overall Storage
Spec: 80 GB NVMe SSD
Note: A high-speed Gen 4 NVMe SSD is strictly required. HDDs are not supported as the game seamlessly loads the Umbral realm on top of the physical world.
Type: NVMe
Spec: 30 GB available space (SSD Recommended).
Note: SSD is strongly recommended for faster load times, especially with frequent travel between Hope County and Expedition locations.
Type: SSD
desktop_windows Operating System
Spec: Windows 10 / Windows 11 (64-bit)
Explanation: Required to handle the advanced DirectX 12 Ultimate APIs necessary for hardware-accelerated ray tracing.
Spec: Windows 7 SP1, Windows 8.1, Windows 10 (64-bit versions only)
Explanation: Only 64-bit Windows 7 or newer is supported. Windows 10/11 64-bit recommended for modern hardware.
gamepad DirectX Version
Spec: DirectX 12 Ultimate
Explanation: Mandatory for Lumen lighting and efficient texture streaming across the dual-world design.
Spec: DirectX 11
Explanation: DirectX 11 is required.
info_outline Other Game Notes
  • Lords of the Fallen II pushes the absolute limits of Unreal Engine 5, utilizing advanced Nanite geometry and Lumen global illumination to seamlessly render two parallel dimensions at once.
  • Laptop Performance Note: Laptops will experience extreme thermal stress due to the constant memory swapping required to maintain the dual-realm states of Axiom and Umbral. Play on maximum cooling profiles.
  • Laptop Consideration: G P U T G P: A GPU with a minimum TGP of 115W is required to sustain acceptable frame pacing during transition sequences between realms.
  • Laptop Consideration: Cooling Thermals: Aggressive cooling is mandatory. CPU throttling will immediately result in physics desyncs during intense co-op boss fights.
  • Laptop Consideration: C P U Power Limits: Maintain CPU power limits above 45W to ensure the complex enemy AI and particle effects do not drop the framerate below 60.
  • Laptop Consideration: M U X Switch Optimus: A MUX switch is absolutely critical for this soulslike game to ensure zero added input latency during parrying mechanics.
  • Optimization Detail: Upscaling Tech: Supports DLSS 3 with Frame Generation, FSR 3.1, and Intel XeSS.
  • Optimization Detail: Key Settings Impact: Lowering Global Illumination and Reflection Quality can drastically improve performance in the visually dense Umbral realm.
  • Game Name: Lords of the Fallen 2
  • Official system requirements from Ubisoft (as of game launch). Performance can vary depending on specific hardware, settings, and background applications. An SSD is strongly recommended for optimal performance. The game shares a similar performance profile to Far Cry 5, though the vibrant 'superbloom' aesthetic can sometimes be demanding in dense areas.
  • Laptop Performance Note: Laptop models of listed desktop GPUs may work if their performance is comparable. Performance on laptops is also heavily influenced by cooling and the GPU's Total Graphics Power (TGP). The estimated laptop specs below are approximate and reflect performance tiers for the game's original release period. **Modern laptop GPUs (NVIDIA RTX 30-series, RTX 40-series, and newer AMD equivalents) will significantly exceed these original recommendations and offer excellent performance across all resolutions, similar to Far Cry 5.**
  • Laptop Consideration: G P U T G P: Higher TGP in a laptop GPU generally correlates with better sustained performance.
  • Laptop Consideration: Cooling Thermals: Good cooling is essential to prevent thermal throttling during demanding gameplay.
  • Laptop Consideration: C P U Power Limits: Laptops with higher CPU power limits can maintain boost clocks longer.
  • Laptop Consideration: M U X Switch Optimus: Using a MUX switch (if available) or ensuring the dedicated GPU is prioritized over integrated graphics (via NVIDIA Control Panel/AMD Software) is recommended for optimal framerates.
  • Optimization Detail: Key Settings Impact: Texture Quality, Shadow Quality, Water Quality, Volumetric Fog, and Anti-Aliasing heavily impact performance. The game is graphically similar to Far Cry 5, but the post-apocalyptic environment features dense foliage and unique particle effects that can be demanding.
  • Game Name: Far Cry New Dawn
build Optimization Details
  • Upscaling Tech: Supports DLSS 3 with Frame Generation, FSR 3.1, and Intel XeSS.
  • Key Settings Impact: Lowering Global Illumination and Reflection Quality can drastically improve performance in the visually dense Umbral realm.
  • Key Settings Impact: Texture Quality, Shadow Quality, Water Quality, Volumetric Fog, and Anti-Aliasing heavily impact performance. The game is graphically similar to Far Cry 5, but the post-apocalyptic environment features dense foliage and unique particle effects that can be demanding.
laptop Laptop Considerations
  • G P U T G P: A GPU with a minimum TGP of 115W is required to sustain acceptable frame pacing during transition sequences between realms.
  • Cooling Thermals: Aggressive cooling is mandatory. CPU throttling will immediately result in physics desyncs during intense co-op boss fights.
  • C P U Power Limits: Maintain CPU power limits above 45W to ensure the complex enemy AI and particle effects do not drop the framerate below 60.
  • M U X Switch Optimus: A MUX switch is absolutely critical for this soulslike game to ensure zero added input latency during parrying mechanics.
  • G P U T G P: Higher TGP in a laptop GPU generally correlates with better sustained performance.
  • Cooling Thermals: Good cooling is essential to prevent thermal throttling during demanding gameplay.
  • C P U Power Limits: Laptops with higher CPU power limits can maintain boost clocks longer.
  • M U X Switch Optimus: Using a MUX switch (if available) or ensuring the dedicated GPU is prioritized over integrated graphics (via NVIDIA Control Panel/AMD Software) is recommended for optimal framerates.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA RTX 3050 Mobile (75W)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA RTX 3050 Mobile (75W)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3050 Mobile (75W)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4080 Mobile (150W)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4080 Mobile (150W)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4080 Mobile (150W)
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB) / RTX 2060 Mobile (6GB) / AMD Radeon RX 5700M equivalent or better. **NVIDIA GeForce RTX 3060 Mobile, RTX 4060 Mobile, and above will provide excellent performance at 1440p High/Ultra settings (60 FPS+). An RTX 3070 Mobile or RTX 4070 Mobile will deliver a very smooth 1440p Ultra experience.**
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB) / RTX 2060 Mobile (6GB) / AMD Radeon RX 5700M equivalent or better. **NVIDIA GeForce RTX 3060 Mobile, RTX 4060 Mobile, and above will provide excellent performance at 1440p High/Ultra settings (60 FPS+). An RTX 3070 Mobile or RTX 4070 Mobile will deliver a very smooth 1440p Ultra experience.**
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB) / RTX 2060 Mobile (6GB) / AMD Radeon RX 5700M equivalent or better. **NVIDIA GeForce RTX 3060 Mobile, RTX 4060 Mobile, and above will provide excellent performance at 1440p High/Ultra settings (60 FPS+). An RTX 3070 Mobile or RTX 4070 Mobile will deliver a very smooth 1440p Ultra experience.**
check_circle_outline Recommended based on listed requirements for UHD (4K).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 Mobile (8GB). **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080/Ti Mobile, RTX 4080/4090 Mobile) will comfortably run the game at 4K with High/Ultra settings, often achieving 60 FPS or more. An RTX 3060 Mobile (High TGP) or RTX 4060 Mobile can achieve playable 4K at adjusted settings.**
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 Mobile (8GB). **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080/Ti Mobile, RTX 4080/4090 Mobile) will comfortably run the game at 4K with High/Ultra settings, often achieving 60 FPS or more. An RTX 3060 Mobile (High TGP) or RTX 4060 Mobile can achieve playable 4K at adjusted settings.**
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 Mobile (8GB). **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080/Ti Mobile, RTX 4080/4090 Mobile) will comfortably run the game at 4K with High/Ultra settings, often achieving 60 FPS or more. An RTX 3060 Mobile (High TGP) or RTX 4060 Mobile can achieve playable 4K at adjusted settings.**

For Lords of the Fallen 2 Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti or AMD Radeon RX 5600 XT
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti or AMD Radeon RX 5600 XT
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti or AMD Radeon RX 5600 XT
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti or AMD Radeon RX 5600 XT
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti or AMD Radeon RX 5600 XT
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti or AMD Radeon RX 5600 XT
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti or AMD Radeon RX 5600 XT
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti or AMD Radeon RX 5600 XT
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti or AMD Radeon RX 5600 XT
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti or AMD Radeon RX 5600 XT
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 or AMD Radeon RX 6700 XT
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 or AMD Radeon RX 6700 XT
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 or AMD Radeon RX 6700 XT
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 or AMD Radeon RX 6700 XT
check_circle_outline Recommended based on listed requirements for QHD (1440p).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti or AMD Radeon RX 7800 XT
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti or AMD Radeon RX 7800 XT
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti or AMD Radeon RX 7800 XT
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti or AMD Radeon RX 7800 XT
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti or AMD Radeon RX 7800 XT
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti or AMD Radeon RX 7800 XT
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti or AMD Radeon RX 7800 XT
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti or AMD Radeon RX 7800 XT
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti or AMD Radeon RX 7800 XT
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti or AMD Radeon RX 7800 XT
check_circle_outline Recommended based on listed requirements for UHD (4K).
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Super or AMD Radeon RX 7900 XTX
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Super or AMD Radeon RX 7900 XTX
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (commonly listed as 4800MHz by some retailers, but 5600MHz is common for 14th Gen HX with DDR5)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Super or AMD Radeon RX 7900 XTX
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
  • memory Intel Core Ultra 9 Processor 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Super or AMD Radeon RX 7900 XTX
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Super or AMD Radeon RX 7900 XTX
MSI Vector 16 HX with RTX 5070 Ti
MSI Vector 16 HX with RTX 5070 Ti
  • memory Intel Ultra 7 255HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB DDR5 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Super or AMD Radeon RX 7900 XTX
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
  • memory Intel Core Ultra 7 240H
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB LPDDR5X 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Super or AMD Radeon RX 7900 XTX
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Super or AMD Radeon RX 7900 XTX
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Super or AMD Radeon RX 7900 XTX
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32 GB DDR5 6400MHz (2x16GB)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Super or AMD Radeon RX 7900 XTX

For Far Cry New Dawn Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 670 (2GB) or AMD Radeon R9 270X (2GB) or equivalent
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 670 (2GB) or AMD Radeon R9 270X (2GB) or equivalent
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 670 (2GB) or AMD Radeon R9 270X (2GB) or equivalent
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 670 (2GB) or AMD Radeon R9 270X (2GB) or equivalent
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 670 (2GB) or AMD Radeon R9 270X (2GB) or equivalent
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 670 (2GB) or AMD Radeon R9 270X (2GB) or equivalent
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 670 (2GB) or AMD Radeon R9 270X (2GB) or equivalent
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 670 (2GB) or AMD Radeon R9 270X (2GB) or equivalent
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce GTX 670 (2GB) or AMD Radeon R9 270X (2GB) or equivalent
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 670 (2GB) or AMD Radeon R9 270X (2GB) or equivalent
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970 (4GB) or AMD Radeon R9 290X (4GB) or NVIDIA GeForce GTX 1060 (3GB/6GB) or AMD Radeon RX 480 (4GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970 (4GB) or AMD Radeon R9 290X (4GB) or NVIDIA GeForce GTX 1060 (3GB/6GB) or AMD Radeon RX 480 (4GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970 (4GB) or AMD Radeon R9 290X (4GB) or NVIDIA GeForce GTX 1060 (3GB/6GB) or AMD Radeon RX 480 (4GB)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970 (4GB) or AMD Radeon R9 290X (4GB) or NVIDIA GeForce GTX 1060 (3GB/6GB) or AMD Radeon RX 480 (4GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 (8GB) or AMD RX Vega 56 (8GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 (8GB) or AMD RX Vega 56 (8GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 (8GB) or AMD RX Vega 56 (8GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 (8GB) or AMD RX Vega 56 (8GB)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 (8GB) or AMD RX Vega 56 (8GB)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 (8GB) or AMD RX Vega 56 (8GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 (8GB) or AMD RX Vega 56 (8GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 (8GB) or AMD RX Vega 56 (8GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 (8GB) or AMD RX Vega 56 (8GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 (8GB) or AMD RX Vega 56 (8GB)
check_circle_outline Recommended based on listed requirements for UHD (4K).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 SLI / NVIDIA GeForce RTX 2070 SLI or AMD RX Vega 56 CFX (Official 4K60 targets often listed SLI/CFX for older games, a single powerful modern card is better). A single GTX 1080 Ti / RTX 2080 was more realistic for single card 4K/High.
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 SLI / NVIDIA GeForce RTX 2070 SLI or AMD RX Vega 56 CFX (Official 4K60 targets often listed SLI/CFX for older games, a single powerful modern card is better). A single GTX 1080 Ti / RTX 2080 was more realistic for single card 4K/High.
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 SLI / NVIDIA GeForce RTX 2070 SLI or AMD RX Vega 56 CFX (Official 4K60 targets often listed SLI/CFX for older games, a single powerful modern card is better). A single GTX 1080 Ti / RTX 2080 was more realistic for single card 4K/High.
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 SLI / NVIDIA GeForce RTX 2070 SLI or AMD RX Vega 56 CFX (Official 4K60 targets often listed SLI/CFX for older games, a single powerful modern card is better). A single GTX 1080 Ti / RTX 2080 was more realistic for single card 4K/High.
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 SLI / NVIDIA GeForce RTX 2070 SLI or AMD RX Vega 56 CFX (Official 4K60 targets often listed SLI/CFX for older games, a single powerful modern card is better). A single GTX 1080 Ti / RTX 2080 was more realistic for single card 4K/High.
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 SLI / NVIDIA GeForce RTX 2070 SLI or AMD RX Vega 56 CFX (Official 4K60 targets often listed SLI/CFX for older games, a single powerful modern card is better). A single GTX 1080 Ti / RTX 2080 was more realistic for single card 4K/High.
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 SLI / NVIDIA GeForce RTX 2070 SLI or AMD RX Vega 56 CFX (Official 4K60 targets often listed SLI/CFX for older games, a single powerful modern card is better). A single GTX 1080 Ti / RTX 2080 was more realistic for single card 4K/High.
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 SLI / NVIDIA GeForce RTX 2070 SLI or AMD RX Vega 56 CFX (Official 4K60 targets often listed SLI/CFX for older games, a single powerful modern card is better). A single GTX 1080 Ti / RTX 2080 was more realistic for single card 4K/High.
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 SLI / NVIDIA GeForce RTX 2070 SLI or AMD RX Vega 56 CFX (Official 4K60 targets often listed SLI/CFX for older games, a single powerful modern card is better). A single GTX 1080 Ti / RTX 2080 was more realistic for single card 4K/High.
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 SLI / NVIDIA GeForce RTX 2070 SLI or AMD RX Vega 56 CFX (Official 4K60 targets often listed SLI/CFX for older games, a single powerful modern card is better). A single GTX 1080 Ti / RTX 2080 was more realistic for single card 4K/High.

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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