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Jurassic World Evolution 3: Prehistoric East vs Jurassic World Evolution 3

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info General Information
Release Date
Sep 29, 2026 Oct 21, 2025
Developer
Frontier Developments Frontier Developments
Publisher
Frontier Developments Frontier Developments
Genre(s)
Dinosaur Park Management Sim, Simulation, Strategy Construction and Management Simulation, Park Builder, Strategy
Engine
Cobra Engine Cobra Engine
stars Ratings & Price
Content Rating
Teen T (Teen)
Avg. User Rating
4.7 / 5.0 4.8 / 5.0
Current Price (USD)
$19.99 $59.99
tune Key Specs
Quick Highlights
  • Platforms: PC (Steam, Epic Games Store), PlayStation 5, Xbox Series X/S
  • Storage Required: 25 GB Available Space
  • Perspective: Top-Down / Third-Person (Vehicle Control)
  • Multiplayer: None (Cross-Platform Sharing via Frontier Workshop)
  • Setting: Global (Post-Jurassic World Dominion)
  • Platforms: PC, PlayStation 5, Xbox Series X|S
  • Unique Feature: A groundbreaking dinosaur breeding and family system, allowing players to nurture dinosaurs from juveniles to adults across multiple generations.
sports_esports Gameplay & Mechanics
Companions/Followers
  • Dinosaur Family Units: Adult dinosaurs nurture, protect, and train juvenile offspring, displaying complex herd migrations and cooperative feeding behaviors.
    Theropods / Ankylosaurs / Therizinosaurs
  • Automated MVU Drone: Remotely diagnoses dinosaur illnesses, administers dart treatments, and tranquilizes injured dinosaurs without risking human personnel.
    Robotic Medical Unit
  • None: The game is a single-player experience. The dinosaurs themselves, with their advanced family dynamics and social behaviors, serve as the primary focus of interaction.
Key Collectibles
  • Gobi Desert Amber Nodes: Uncovered during Asian expedition site digs; unlocks rare skin pigmentations and feather coloration patterns.
  • Prehistoric East Heritage Plaques: Awarded for completing paleontology research milestones; placed in visitor plazas to boost historical education ratings.
  • Dinosaur Holographic Blueprints: Earned by achieving 100% genome extraction for new species; unlocks placeable holographic statues with animated routines.
  • Fossils: Acquired from global dig sites. Fossils are processed to extract DNA, which is required to synthesize new dinosaur species for the park.
  • Scenery Items: A vast toolbox of scenery objects, both from the Jurassic universe and location-themed, used in the new modular building system to customize parks.
Key Themes
  • Prehistoric Wildlife Conservation
  • Theme Park Management
  • Genetic Bioengineering
  • East Asian Architecture
  • Evolutionary Science
  • Dinosaurs
  • Park Building
  • Management Simulation
  • Sci-Fi
  • Strategy
  • Nature
  • Bio-engineering
colorize Combat & Gear
Weapons Overview
  • Heavy Capture Tranquilizer Rifle: Pneumatic Dart Rifle
    Helicopter and vehicle-mounted long-range air rifle designed to administer fast-acting neuro-sedatives to large carnivores like Tarbosaurus.
  • Handheld Magnesium Flare: Illumination & Deterrent Flare
    High-intensity chemical flare used by ranger teams on foot and in 4x4s to divert aggressive dinosaurs or lure herds away from damaged fences.
  • Acoustic Dispersal Projector: Non-Lethal Crowd/Dino Control
    Emits directional ultra-high frequency acoustic waves to disperse territorial fights between heavy herbivores without causing physical trauma.
  • Automated Security Stun Turret: Automated Perimeter Defense
    Perimeter-mounted automated turret that detects enclosure fence breaches and fires rapid-acting electro-sedative darts.
  • Pneumatic Capture Net Gun: Restraint Device
    Vehicle-mounted launcher that fires weighted Kevlar netting to immobilize swift, small-bodied carnivores like Sinosauropteryx.
  • ACU Helicopter: Tranquilizer / Transport
    The primary tool for managing dinosaurs. The Asset Containment Unit can be manually controlled to tranquilize dinosaurs for transport or medical treatment.
  • Ranger Team Jeep: Diagnostics / Medication
    Ground-based units used to diagnose dinosaur illnesses and administer medication via dart rifle.
Armor / Gear Sets
  • Reinforced Electrified Heavy Fencing: Impact Resistance +70%, Security Rating Level 6; electrified steel barriers engineered to contain massive theropods.
  • Tempered Ballistic Viewing Glass: Visibility Rating +95%, Fracture Resistance +50%; ultra-thick laminated viewing windows for guest galleries and walkway bridges.
  • Ranger 4x4 Roll-Cage Reinforcement: Vehicle Durability +60%, Dino Ramming Deflection; prevents vehicles from being flipped by territorial ankylosaurs.
  • None: The game is a management simulation. There is no equippable armor for a player character.
Outfits/Customization
  • DPW East Asian Field Parka: Weatherproof olive and gold field coat with Department of Prehistoric Wildlife insignia for ranger teams.
  • Sanctuary Handler Uniform: Padded reinforced overalls with bite-resistant Kevlar sleeves for veterinary staff.
  • VIP Guest Tour Apparel: High-end luxury expedition vest and safari hat available in gift shops.
  • Vehicle Skins: Players can customize the appearance of their park vehicles, such as the ATV Maintenance Team. The Deluxe Edition and pre-order bonuses include several exclusive skins.
trending_up Progression & Upgrades
Skills & Progression

Introduces new research branches within the Science, Security, and Entertainment development trees: Plumage & Feather Genetic Modification (enhances thermal resistance and vibrancy of therizinosaur feathers), Heavy Osteoderm Density (strengthens ankylosaur armor against predator bites and vehicle impacts), Asian Architectural Engineering (reduces construction costs and maintenance decay on Oriental scenery), and Holographic Projection Tuning (increases guest park appeal and educational rating through customized dinosaur holographic displays).

Progression is centered on park management and genetic engineering. The new breeding system allows players to guide the genetic inheritance of traits over generations. Players unlock new buildings, attractions, and species by achieving goals. New automation systems, like the ATV Maintenance Team and security cameras, allow for more streamlined park management.

public World & Exploration
World & Level Design

Includes brand-new sandbox and challenge maps set in East Asian biomes: The Karst Valley (towering limestone peaks, winding river estuaries, and dense bamboo groves requiring multi-tiered terraced park construction) and the Flaming Cliffs Reserve (sprawling arid sand dunes, exposed red sandstone ravines, and sudden flash sandstorms). These expansive maps offer generous buildable terrain, deep natural water reservoirs, and specialized cliff niches suited for elevated aerial and dinosaur viewing decks.

The campaign is non-linear, allowing players to travel freely between unlocked park locations across the globe. Confirmed settings include never-before-seen islands inspired by Japan and Hawaii, as well as the Montana Badlands. The game features powerful new 'Tectonic Terraforming' tools for creating extreme verticality, valleys, and waterfalls.

Playable Vehicles
  • Sanctuary Ranger 4x4: Off-Road Ground Vehicle
    Heavy-duty four-wheel-drive utility vehicle equipped with medical dart rifles, repair equipment, and handheld flare dispensers.
  • Capture Team Transport Helicopter: Aerial Response Craft
    Twin-turbine helicopter utilized for aerial tranquilization sweeps and airlifting sedated dinosaurs across enclosures.
  • Jurassic Tour Gyrosphere: Automated Guest Tour Vehicle
    Self-righting spherical glass exploration craft that travels along automated subterranean magnetic guide tracks through dinosaur habitats.
  • Ranger Team Jeep: Ground Vehicle
    The primary ground vehicle for park management, used to diagnose dinosaurs, resupply feeders, and perform repairs.
  • ACU Helicopter: Air Vehicle
    The Asset Containment Unit helicopter, used to tranquilize and transport dinosaurs across the park.
  • ATV Maintenance Team: Ground Vehicle
    A new, smaller vehicle that can be automated to handle repairs and resupply tasks. Players can also take direct control for a more hands-on approach.
  • Balloon Tour: Attraction / Air Vehicle
    A new guest attraction that provides a bird's-eye view of the dinosaur enclosures.
Notable Fauna/Mounts
  • Nanshiungosaurus: Nanshiungosaurus brevispinus
    Plumaged, gentle therizinosaur featuring a bushy tail and colorful male crown feathers, acting as a peaceful high-appeal herbivore.
  • Gobisaurus: Gobisaurus domoculus
    Heavily armored cretaceous ankylosaur from the Gobi Desert that serves as a docile, crowd-friendly herbivore in interactive guest encounters.
  • Sinosauropteryx: Sinosauropteryx prima
    Small, curious feathered carnivore living in energetic family packs with fluffy down plumage, demanding secure mesh fencing.
  • Tarbosaurus: Tarbosaurus bataar
    Colossal apex theropod and formidable Asian cousin of Tyrannosaurus rex, introduced as a full multi-generational breeding family unit.
  • Yangchuanosaurus: Yangchuanosaurus shangyouensis
    Powerful late Jurassic carnosaur possessing razor-sharp serrated teeth and a muscular tail, requiring reinforced concrete security paddocks.
N/A
book Story & Characters
Main Characters
  • Dr. Ian Malcolm: Mathematician & Chaos Theorist
    Iconic consultant offering cynical wisdom on the unpredictable nature of genetic bioengineering and park management.
  • Claire Dearing: Dinosaur Protection Group Lead
    Dedicated conservationist advocating for ethical dinosaur breeding, naturalistic habitats, and humane capture protocols.
  • Dr. Henry Wu: Chief Geneticist
    Visionary scientist who uncovers ancient Asian genetic strands, driving innovative feather morphology and genome modifications.
  • Cabot Finch: Public Relations & Financial Executive
    Entertaining corporate liaison focused on maximizing park profitability, ticket sales, and guest luxury amenities.
  • The Park Manager (Player): Playable Role
    The player assumes the role of a park manager for the Dinosaur Integration Network, responsible for all creative and operational decisions.
  • Dr. Ian Malcolm: Advisor
    The famous mathematician and chaotician, who provides witty and cautionary guidance throughout the campaign. Voiced by Jeff Goldblum.
  • Cabot Finch: Director of DIN
    The charismatic head of park operations from previous games, now leading the global Dinosaur Integration Network.
Example Missions
  • The Karst Valley Sanctuary: Campaign Scenario Mission
    Build a thriving, self-sustaining multi-species reserve in the limestone mountains of China, maintaining a 90% welfare rating across all herbivore herds.
  • Tarbosaurus Dominion: High-Security Challenge Scenario
    Establish an apex predator breeding program in the Gobi Desert and rear three generations of Tarbosaurus without a single paddock breakout.
  • Festival of the Prehistoric Dragon: Entertainment & Creative Milestone
    Construct a world-class luxury resort utilizing East Asian architecture and animated holographic statues, achieving a 5-star park rating.
N/A
people Multiplayer
Multiplayer Details

The title is focused entirely on a deep single-player park-building and management experience. Community engagement is integrated through the Frontier Workshop and asynchronous Park Director Time Challenges, where players compete on global leaderboards for the fastest 5-star park rating under strict budget and catastrophe constraints.

The game is a strictly single-player management experience and does not have any multiplayer or co-operative modes.

extension Editions & DLC
Available Editions

Jurassic World Evolution 3: Prehistoric East launches worldwide on September 29, 2026, for $19.99 USD across PC (Steam, Epic Games Store), PlayStation 5, and Xbox Series X/S. It requires the base game Jurassic World Evolution 3 to play. A comprehensive Jurassic World Evolution 3: Asian Heritage Bundle is also available for $69.99 USD, containing the base game, Prehistoric East, and the Deluxe Upgrade Pack.

The game is available in a Standard Edition (£49.99 / $59.99) and a Deluxe Edition (£64.99 / $74.99). The Deluxe Edition includes four additional prehistoric families (Protoceratops, Guanlong, Thanatosdrakon, Concavenator) and other bonus cosmetic skins and scenery. A 'Badlands Set' of scenery items is available as a pre-order bonus.

Post-Launch Content / DLC

Prehistoric East releases concurrently with Free Update 1.5 for all Jurassic World Evolution 3 owners. Update 1.5 introduces the highly requested Walkway Attraction—allowing park builders to construct elevated glass and timber walkways bridging land, water bodies, aviaries, and aquatic lagoons—as well as the return of the Carcharodontosaurus with full juvenile and adult family breeding mechanics.

N/A
help_outline FAQ
Frequently Asked Questions
  • Q: What is Jurassic World Evolution 3: Prehistoric East?
    A: Jurassic World Evolution 3: Prehistoric East is an official expansion pack featuring five new dinosaur species from East Asia, themed Asian architecture, holographic statues, and new campaign maps.
  • Q: When does Jurassic World Evolution 3: Prehistoric East release?
    A: The expansion launches on September 29, 2026, across PC, PlayStation 5, and Xbox Series X/S.
  • Q: Which dinosaurs are included in the Prehistoric East expansion?
    A: The pack includes Nanshiungosaurus, Gobisaurus, Sinosauropteryx, Yangchuanosaurus, and Tarbosaurus.
  • Q: Do I need the base game to play Prehistoric East?
    A: Yes. Prehistoric East is an add-on expansion and requires the base game Jurassic World Evolution 3 on the corresponding platform.
  • Q: What content is included in Free Update 1.5?
    A: Free Update 1.5 releases alongside the DLC and introduces the new Walkway Attraction (elevated walkways over enclosures and water) and the return of Carcharodontosaurus.
  • Q: What is the biggest new feature in Jurassic World Evolution 3?
    A: The headline new feature is the comprehensive dinosaur breeding system. For the first time, players can create male and female dinosaurs, who will form family units and raise juvenile offspring with inherited genetic traits.
  • Q: Is the game open world?
    A: No, it is not a single open world. The campaign is non-linear, allowing players to build and manage multiple separate parks across a variety of global locations.
  • Q: Can I build my own custom buildings?
    A: Yes. A major innovation is the new modular building system, which allows players to construct unique buildings piece-by-piece. The game also provides pre-made blueprints for quicker construction.
  • Q: Is there multiplayer?
    A: No, the game is a single-player management simulation. However, it features the cross-platform 'Frontier Workshop,' which allows players to seamlessly share their park and building creations with the entire community.
build Technical Details
Graphics & Visual Fidelity

Powered by the latest iteration of the Cobra Engine, Prehistoric East features cutting-edge realistic feather physics on Nanshiungosaurus and Sinosauropteryx that sway with wind and ruffle during rainfall. Volumetric fog drapes over karst mountain valleys, while high-resolution ray-traced water reflections glisten on traditional koi ponds and flooded paddocks.

N/A
Audio & Soundtrack

Combines John Williams' timeless Jurassic Park orchestral motifs with traditional East Asian instrumentation, featuring guzheng, dizi bamboo flutes, and resonant taiko percussion recorded live with full symphonic backing. Dinosaur vocalizations are crafted with cinematic depth: deep subterranean bellows for Tarbosaurus, resonant honking chirps for Nanshiungosaurus, and inquisitive bird-like trills for Sinosauropteryx.

N/A
User Interface (UI/UX)

Features Frontier's refined simulation HUD with East Asian aesthetic theme toggles. Players can monitor real-time thermal comfort zones, feeder consumption rates, pack cohesion meters, and disease contagion vectors. The new Hologram Placement Tool provides an intuitive radial menu for selecting dinosaur species and cycling through lifelike idle, roar, and hunting animations.

N/A
Accessibility Options

Provides extensive accessibility options, including adjustable game simulation speed (pause, 1x, 2x, 3x), customizable auto-save frequencies, UI scaling up to 200%, colorblind filtration modes for park heatmaps, toggleable camera motion blur and screen shake, fully remappable controls, and comprehensive subtitle customization with speaker labels.

N/A
Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (High/Ultra Preset, 1080p (60+ FPS))
CPU: Eight-core desktop CPU capable of managing high guest densities and complex multi-paddock breeding ecosystems.
CPU (Laptop): High-efficiency mobile processing maintaining smooth frame pacing in complex theme parks.
GPU: High compute bandwidth powers ultra foliage, feather tessellation, and realistic water shaders.
GPU (Laptop): Flawless 1080p 60-90+ FPS performance with DLSS Quality mode.
RAM: Optimal memory bandwidth for stutter-free park management and vehicle camera driving.
Storage: Virtually eliminates load screens when swapping between worldwide campaign islands.
memoryCPU: Intel Core i7-10700K / AMD Ryzen 7 3800X
developer_boardGPU: NVIDIA GeForce RTX 2070 Super (8GB) / AMD Radeon RX 6700 XT (12GB)
laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Mobile (115W+) / RTX 4060 Mobile (105W+)
layersRAM: 16 GB
saveStorage (Tier): 25 GB NVMe SSD
memoryCPU: Intel Core i7-10700K or AMD Ryzen 7 5800
developer_boardGPU: NVIDIA GeForce RTX 2070 Super (8GB) or AMD Radeon RX 6700 XT (12GB)
laptop_macCPU (L): Intel Core i7-10875H / AMD Ryzen 7 5800H or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP) or RTX 4050 Laptop (6GB).
layersRAM: 16 GB
saveStorage (Tier): 25 GB SSD
1080p (Full HD) - Minimum (Medium Preset, 1080p (30-60 FPS))
CPU: Quad-to-hexa-core CPU capable of handling baseline dinosaur AI behaviors, guest pathfinding, and park power grids.
CPU (Laptop): Standard quad-core mobile processors capable of running small to medium-sized safari parks.
GPU: Provides necessary VRAM to buffer high-resolution dinosaur skin textures and basic park scenery.
GPU (Laptop): Maintains solid 1080p 30-45 FPS across standard enclosures with FSR enabled.
RAM: Mandatory system memory threshold for simulating multi-species habitats without stuttering.
Storage: Standard storage drive; SSD recommended for swift loading times.
memoryCPU: Intel Core i5-6600K / AMD Ryzen 5 2600
developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 5600 XT (6GB) / Intel Arc A750 (8GB)
laptop_macCPU (L): Intel Core i5-10300H / AMD Ryzen 5 4600H
laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 3050 Mobile (6GB)
layersRAM: 16 GB
saveStorage (Tier): 25 GB HDD / SATA SSD
memoryCPU: Intel Core i5-6600K or AMD Ryzen 5 2600
developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 5600XT (6GB)
laptop_macCPU (L): Intel Core i7-8750H / AMD Ryzen 5 3600H or better.
laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB) or RTX 3050 Laptop (4GB).
layersRAM: 16 GB
saveStorage (Tier): 25 GB HDD
1440p (QHD/2K) - Enthusiast (Ultra Preset, 1440p (90+ FPS))
CPU: Superior single-core IPC guarantees locked high frame rates during major dinosaur breakout emergencies.
CPU (Laptop): Enthusiast mobile computing powering native QHD 1440p laptop screens.
GPU: Generous high-speed VRAM buffer and tensor cores enable native 1440p clarity with DLSS 3 Frame Generation.
GPU (Laptop): Powers native 1440p displays with maximum settings and quiet acoustics.
RAM: Ample headroom for running enormous sandbox parks with maximum species diversity.
Storage: Instantaneous asset streaming during fast zoom transitions between macro and micro views.
memoryCPU: Intel Core i7-13700K / AMD Ryzen 7 7700X
developer_boardGPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
laptop_macCPU (L): Intel Core i7-13700HX / AMD Ryzen 7 7840HS
laptop_windowsGPU (L): NVIDIA GeForce RTX 4070 Mobile (140W) / RTX 3080 Ti Mobile (150W)
layersRAM: 32 GB
saveStorage (Tier): 25 GB High-Speed NVMe M.2 SSD
—
2160p (UHD/4K) - Ultra (Max Preset, 4K (60-120 FPS with DLSS Frame Gen))
CPU: Top-tier gaming processor ensuring zero CPU bottlenecks during thousands of on-screen guest simulations.
CPU (Laptop): Desktop-replacement class processor driving external 4K monitors.
GPU: Uncompromised 4K rendering power delivering photorealistic dinosaurs, volumetric lighting, and weather effects.
GPU (Laptop): Delivers desktop-grade 4K ray-traced park simulation with DLSS 3.
RAM: Prevents memory paging during massive 4K asset allocation.
Storage: Peak sequential transfer speeds for rapid park saves and loads.
memoryCPU: Intel Core i7-14700K / AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
laptop_macCPU (L): Intel Core i9-13980HX / AMD Ryzen 9 7945HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (175W)
layersRAM: 32 GB
saveStorage (Tier): 25 GB PCIe Gen4 NVMe SSD
—
save Overall Storage
Spec: 25 GB available space (SSD Recommended)
Note: Solid State Drive (SSD) significantly accelerates park loading times and prevents asset pop-in during high-speed gyrosphere tours.
Type: SSD
Spec: 25 GB available space (SSD Recommended)
Note: An SSD is strongly recommended for faster loading times of parks and assets.
Type: SSD
desktop_windows Operating System
Spec: Windows 10 64-bit (min version 22H2) / Windows 11
Explanation: Requires a 64-bit Windows environment for modern memory addressing and DirectX 12 API features.
Spec: Windows 10 64bit (min version 22H2)
Explanation: A modern 64-bit OS is a firm requirement.
gamepad DirectX Version
Spec: DirectX 12
Explanation: Utilizes DirectX 12 for multi-threaded draw calls, dynamic weather transitions, and advanced feather shaders.
Spec: Version 12
Explanation: DirectX 12 is required.
info_outline Other Game Notes
  • Powered by Frontier's proprietary Cobra Engine, featuring complex multi-species crowd simulations, juvenile dinosaur growth genetics, and high-fidelity feather rendering. Supports DirectX 12, unlocked frame rates, multi-monitor setups, and full 4K HDR display pipelines.
  • Laptop Performance Note: Park simulations scale heavily with guest counts and dinosaur population limits. Maintaining 60 FPS in massive parks with hundreds of dinosaurs requires strong mobile CPU single-core clocks and at least 75W-100W GPU TGP.
  • Laptop Consideration: G P U T G P: 75W-105W+ TGP is recommended to render dense foliage, water reflections, and volumetric weather without thermal throttling.
  • Laptop Consideration: Cooling Thermals: Prolonged management sessions generate sustained CPU load; elevated laptop stands or aggressive cooling profiles prevent thermal limits.
  • Laptop Consideration: C P U Power Limits: Set Windows power configuration to High Performance to handle guest pathfinding and dinosaur AI routines seamlessly.
  • Laptop Consideration: M U X Switch Optimus: Dedicated GPU mode via MUX switch ensures steady frame pacing across sprawling mega-parks.
  • Optimization Detail: Upscaling Tech: Supports NVIDIA DLSS 3, AMD FSR 3, and Intel XeSS with dynamic resolution scaling.
  • Optimization Detail: Key Settings Impact: Crowd Density, Dinosaur Feather Detail, and Volumetric Rain Fog have the most noticeable impact on frame rates.
  • Game Name: Jurassic World Evolution 3: Prehistoric East
  • OFFICIAL PC SYSTEM REQUIREMENTS. These specifications are for the launch version of the game and are considered 'graciously breezy' for a 2025 release.
  • Laptop Performance Note: Laptop performance will vary based on the model's cooling and TGP. While the specs are modest, large, complex parks with many dinosaurs can be CPU-intensive.
  • Laptop Consideration: G P U T G P: Maximum TGP for the laptop's GPU is beneficial to handle high graphical settings and resolutions, especially in dense park areas.
  • Laptop Consideration: Cooling Thermals: The game's simulation elements can create a sustained load. A robust cooling system is essential to prevent thermal throttling and maintain consistent performance.
  • Laptop Consideration: C P U Power Limits: A strong mobile CPU is important for handling the complex AI of dozens of dinosaur families and thousands of park guests.
  • Laptop Consideration: M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is a critical feature for reducing latency and ensuring the best possible performance.
  • Game Name: Jurassic World Evolution 3
build Optimization Details
  • Upscaling Tech: Supports NVIDIA DLSS 3, AMD FSR 3, and Intel XeSS with dynamic resolution scaling.
  • Key Settings Impact: Crowd Density, Dinosaur Feather Detail, and Volumetric Rain Fog have the most noticeable impact on frame rates.
N/A
laptop Laptop Considerations
  • G P U T G P: 75W-105W+ TGP is recommended to render dense foliage, water reflections, and volumetric weather without thermal throttling.
  • Cooling Thermals: Prolonged management sessions generate sustained CPU load; elevated laptop stands or aggressive cooling profiles prevent thermal limits.
  • C P U Power Limits: Set Windows power configuration to High Performance to handle guest pathfinding and dinosaur AI routines seamlessly.
  • M U X Switch Optimus: Dedicated GPU mode via MUX switch ensures steady frame pacing across sprawling mega-parks.
  • G P U T G P: Maximum TGP for the laptop's GPU is beneficial to handle high graphical settings and resolutions, especially in dense park areas.
  • Cooling Thermals: The game's simulation elements can create a sustained load. A robust cooling system is essential to prevent thermal throttling and maintain consistent performance.
  • C P U Power Limits: A strong mobile CPU is important for handling the complex AI of dozens of dinosaur families and thousands of park guests.
  • M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is a critical feature for reducing latency and ensuring the best possible performance.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 3050 Mobile (6GB) / NVIDIA GeForce GTX 1660 Ti Mobile (6GB) or RTX 3050 Laptop (4GB).
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 3050 Mobile (6GB) / NVIDIA GeForce GTX 1660 Ti Mobile (6GB) or RTX 3050 Laptop (4GB).
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 3050 Mobile (6GB) / NVIDIA GeForce GTX 1660 Ti Mobile (6GB) or RTX 3050 Laptop (4GB).
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Mobile (140W) / RTX 3080 Ti Mobile (150W)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Mobile (140W) / RTX 3080 Ti Mobile (150W)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Mobile (140W) / RTX 3080 Ti Mobile (150W)
check_circle_outline Recommended based on listed requirements for UHD (4K).
Lenovo Legion Pro 7 16IRX9H with RTX 4090
Lenovo Legion Pro 7 16IRX9H with RTX 4090
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4090
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (175W)
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (175W)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (175W)

For Jurassic World Evolution 3: Prehistoric East Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 5600 XT (6GB) / Intel Arc A750 (8GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 5600 XT (6GB) / Intel Arc A750 (8GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 5600 XT (6GB) / Intel Arc A750 (8GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 5600 XT (6GB) / Intel Arc A750 (8GB)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 5600 XT (6GB) / Intel Arc A750 (8GB)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 5600 XT (6GB) / Intel Arc A750 (8GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 5600 XT (6GB) / Intel Arc A750 (8GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 5600 XT (6GB) / Intel Arc A750 (8GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 5600 XT (6GB) / Intel Arc A750 (8GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 5600 XT (6GB) / Intel Arc A750 (8GB)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) / AMD Radeon RX 6700 XT (12GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) / AMD Radeon RX 6700 XT (12GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
check_circle_outline Recommended based on listed requirements for UHD (4K).
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (commonly listed as 4800MHz by some retailers, but 5600MHz is common for 14th Gen HX with DDR5)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
  • memory Intel Core Ultra 9 Processor 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
MSI Vector 16 HX with RTX 5070 Ti
MSI Vector 16 HX with RTX 5070 Ti
  • memory Intel Ultra 7 255HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB DDR5 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
  • memory Intel Core Ultra 7 240H
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB LPDDR5X 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32 GB DDR5 6400MHz (2x16GB)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)

For Jurassic World Evolution 3 Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 5600XT (6GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 5600XT (6GB)
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 5600XT (6GB)
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 5600XT (6GB)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 5600XT (6GB)
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 5600XT (6GB)
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 5600XT (6GB)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 5600XT (6GB)
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 5600XT (6GB)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 5600XT (6GB)
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) or AMD Radeon RX 6700 XT (12GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) or AMD Radeon RX 6700 XT (12GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) or AMD Radeon RX 6700 XT (12GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) or AMD Radeon RX 6700 XT (12GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) or AMD Radeon RX 6700 XT (12GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) or AMD Radeon RX 6700 XT (12GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) or AMD Radeon RX 6700 XT (12GB)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) or AMD Radeon RX 6700 XT (12GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Super (8GB) or AMD Radeon RX 6700 XT (12GB)

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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