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Jagged Alliance 3 vs Star Wars Zero Company

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info General Information
Release Date
Jul 14, 2023 Aug 27, 2026
Developer
Haemimont Games Bit Reactor
Publisher
THQ Nordic Electronic Arts
Genre(s)
Strategy, Turn-Based Tactics, Tactical RPG, Action Turn-based tactical strategy
Engine
Haemimont Games Proprietary Engine Unreal Engine 5
stars Ratings & Price
Content Rating
Mature 17+ Teen (T)
Avg. User Rating
4.6 / 5.0 4.5 / 5.0
Current Price (USD)
$44.99 $49.99
tune Key Specs
Quick Highlights
  • Platforms: PC (Steam, GOG), PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S
  • Release Date: 2023-07-14
  • Action Point Economy: Strict 2-3 AP per turn system, bypassed by the shared Advantage point pool.
  • Camera System: Hybrid (Top-down tactical to third-person over-the-shoulder exploration).
  • Galactic Scale: 150 planetary nodes, 18 fully handcrafted tactical mission environments.
  • Permadeath Mechanics: Operators suffer permanent death upon accumulating three combat injuries.
sports_esports Gameplay & Mechanics
Companions/Followers
  • Militia Recruit Squad: Trained by your mercenaries to permanently defend captured settlements, mines, and river ports against Legion counter-attacks.
    Human Auxiliary Forces
  • Local Scout Guide: Provides advanced sector reconnaissance in the Satellite View, revealing enemy positions and hidden supply caches.
    Local Freedom Fighter
  • M-3VO: Operates the vital Medbay in The Den; on the battlefield, hacks terminals to disable local lighting for stealth synergies.
    Astromech Droid
  • Neesh Renark: The meticulous quartermaster who manages the Armory and Black Market, facilitating weapon modifications.
    Lasat
  • The Caisson: The squad's heavily modified transport providing logistical travel across 150 planetary bodies.
    Transport Ship
Key Collectibles
  • Raw Diamond Crates: Looted from Legion convoys, hidden mine caches, and corrupt officials; redeemed for thousands in cash to fund mercenary payrolls.
  • High-Grade Mechanical Scrap & Gun Parts: Scavenged from abandoned military warehouses and broken firearms; used by mechanics to craft precision weapon attachments.
  • Classified Intelligence Files: Discovered in abandoned colonial forts and police stations; reveals enemy troop movements, snipers, and ambush choke points.
  • Intel Caches: Gathered from planetary nodes on the dynamic Galaxy Map to launch critical operations.
  • Credits: Secured via high-risk Tactical Missions, vital for hiring custom mercenaries and Black Market upgrades.
Key Themes
  • Tactical Mercenaries
  • Turn-Based Combat
  • Resource War
  • Diamond Mines
  • Paramilitary Coup
  • Dark Humor
  • Weapon Customization
  • Gritty Espionage
  • Clone Wars Attrition
  • Moral Ambiguity
  • Survival
  • Mutiny
  • Biological Warfare
colorize Combat & Gear
Weapons Overview
  • FN FAL Battle Rifle: Selective-Fire Battle Rifle
    A hard-hitting 7.62mm NATO assault rifle renowned for exceptional range, heavy armor penetration, and flexible modular customization.
  • Dragunov SVD Sniper Rifle: Semi-Automatic Marksman Rifle
    A high-precision long-range rifle fitted with a high-magnification optical scope, ideal for silent headshot kills from high elevation.
  • M1014 Tactical Shotgun: Semi-Automatic Scattergun
    A rapid-firing 12-gauge combat shotgun designed for clearing indoor rooms, breaching fortified doors, and shredding close-range targets.
  • Barry's Handcrafted Shaped C4 Charges: Directional Explosive
    Unique specialized explosive blocks created by mercenary Barry Unger, designed to breach reinforced concrete walls and neutralize bunched-up hostiles.
  • Minimi Squad Automatic Weapon (SAW): Light Machine Gun
    A high-capacity 5.56mm light machine gun that establishes lethal overwatch corridors and lays down devastating suppressive fire.
  • Modified DL-44 Heavy Blaster: Blaster Pistol
    Equipped with a Hair-Trigger Mod, it maximizes critical burst damage, perfectly suited for the opportunistic Scoundrel class.
  • Z-6 Rotary Cannon: Repeater
    Provides unmatched area denial and suppressive fire; ideal for Heavy operators to anchor the frontline.
  • Jedi Lightsaber: Melee
    Wielded exclusively by Tel-Rea Vokoss, powered by a unique Harmony resource to increase blaster deflection and melee damage.
  • Heavy Rocket Launcher: Heavy Ordnance
    Utilized by the Soldier class to deliver devastating explosive payloads via the Advantage system, destroying environmental cover.
  • Mandalorian Gauntlet Weapons: Utility / Melee
    Exclusive to Cly Kullervo, allowing for the infliction of Burn statuses on clustered enemy squads.
Armor / Gear Sets
  • Heavy Ceramic Plate Carrier Vest: Torso Armor +65, Mobility -15%; high-tier tactical body armor capable of absorbing high-caliber rifle rounds and explosive shrapnel.
  • Kevlar Light Ballistic Vest: Torso Armor +40, Agility Penalty 0%; standard issue protective vest offering excellent mobility and pistol/shotgun bullet defense.
  • Reinforced Kevlar Tactical Helmet: Head Armor +50, Headshot Lethality Reduction 70%; ballistic helmet designed to prevent instantaneous critical headshot eliminations.
  • 100th Clone Company Armor: Cosmetic Deluxe Edition modification providing authentic Grand Army of the Republic Clone Wars aesthetics.
  • Shadow Collective Gear: Underworld roleplaying cosmetics including protective Pyke helmets and distinct factional Death Watch tattoos.
Outfits/Customization
  • Tropical Tiger-Stripe Camouflage Uniform: Jungle combat fatigue jacket and cargo pants tailored for maximum concealment within dense savanna foliage.
  • Mercenary Desert Tactical Shirt & Shemagh: Lightweight breathable desert shirt paired with a protective sand-filtering neck scarf.
  • Urban Enforcer Combat Jacket: Dark tactical vest and combat trousers worn by corporate security detachments in city sectors.
  • Hutt Cartel Tattoos: Factional tattoos representing major underworld syndicates for deep operator customization.
  • Pyke Helmets: Distinct underworld headgear tied to the Shadow Collective Cosmetic Pack.
trending_up Progression & Upgrades
Skills & Progression

Mercenary progression blends tactical RPG character sheets with strategic base operations. Every operative possesses core attributes: Health, Agility, Dexterity, Strength, Wisdom, Leadership, Marksmanship, Mechanical, Explosives, and Medical. As mercenaries level up (up to level 10), they select specialized Combat Perks across Bronze, Silver, and Gold tiers (such as 'Deadeye' for headshot criticals, 'Lightning Reflexes' to dodge overwatch, and 'Heavy Weapons Expert'). In the Satellite View, players assign squad Operations: training local civilian militia to defend captured towns, scouting enemy troop movements, resting to heal critical wounds, and using mechanics to modify and repair weapons.

Character progression in the game encompasses 12 distinct classes. Eight of these are standard 'Specializations' available to any recruited mercenary, including Assault, Gunslinger, Heavy, Medic, Scoundrel, Scout, Sharpshooter, and Soldier. The remaining four are 'Exotic' classes permanently locked to authored characters, such as the Jedi Padawan Tel-Rea Vokoss. In the mid-game phase, operators unlock a secondary Specialization slot, facilitating deep, highly customized hybrid combat builds. The tactical combat system replaces traditional defensive AP constraints with an aggressive 'Advantage' momentum system; as operators inflict damage, they accrue points in a shared squad pool capped at 10. These points can be spent to instantly deploy devastating ultimate abilities—like Soldier Rocket Strikes or Jedi Force Pushes—without expending standard Action Points. Additionally, The Den allows for vital facility upgrades, including the Medbay for clearing permanent combat injuries, and the Black Market for purchasing advanced weapon modifications.

public World & Exploration
World & Level Design

The game's world is organized as an expansive tactical grid map known as the 'Satellite View,' comprising dozens of traversable sectors representing distinct geographic biomes: Ernie Island (the introductory coastal island training ground featuring rusted colonial bunkers and fishing hamlets), The Fleatown Slums (a dense urban sprawl characterized by ramshackle markets, red-light alleys, and rebel safehouses), The Diamond Coast & Pantagruel (an industrial river port and fortress complex where control over diamond shipments determines the nation's economy), The Savanna Plains (open scrublands patrolled by heavily armed Legion technical convoys), and The Mountain Strongholds (high-altitude jungle ridges, ancient stone temples, and military radar stations).

The strategic layer of Star Wars Zero Company features a massive, dynamic Galaxy Map managed from a central Holotable, comprising operations across more than 150 distinct planetary bodies systematically organized into 12 galactic regions. The map architecture includes distinct sectors—such as Zone Aurek, Besh, Cresh, Forn, and Grek—covering diverse environmental extremes from Coruscant's dense urban plateaus to Kashyyyk's sprawling forests, and the perpetual darkness of Umbara. While many of these 150 locations serve as text-based intelligence gathering and espionage nodes, the game features 18 meticulously handcrafted planets that host the complex Tactical Missions. The developers consciously opted against procedural terrain generation for these 18 playable arenas to ensure that every chokepoint, high-ground advantage, and destructible cover placement feels deliberate and cinematic. Procedural generation is reserved solely for enemy spawn variables and patrol routes, guaranteeing infinite tactical replayability.

Playable Vehicles
  • Armored River Patrol Gunboat: Coastal & Riverine Watercraft
    A heavy diesel-powered patrol boat used to rapidly transport mercenary fireteams across Grand Chien's wide river estuaries.
  • Legion Armored Technical: Armed Transport Vehicle
    A modified four-wheel-drive pickup truck mounted with a heavy .50 caliber machine gun deployed by Legion counter-attack forces.
  • The Caisson: Covert Transport Ship
    The squad's heavily modified, primary transport ship that serves as their mobile lifeline across the Galaxy Map, requiring dedicated upgrades to survive.
Notable Fauna/Mounts
  • Guard Attack Dog: Canine (Canis lupus familiaris)
    Hostile attack hounds deployed by Legion patrols that sprint quickly across the battlefield to pin and bite snipers in tall grass.
  • Grand Chien Nile Crocodile: Aquatic Reptile (Crocodylus niloticus)
    Lurking environmental hazards inhabiting swampy river crossings that ambush wounded mercenaries wading through deep water.
  • Savanna Hyena Pack: Carnivorous Mammal (Hyaenidae)
    Aggressive predators roaming abandoned open-pit diamond mines, attacking isolated scouts during night operations.
  • Colonial Carrier Pigeon: Avian Messenger
    Ambient wildlife fluttering around colonial church steeples and sniper vantage towers.
  • Shadow Plague Mutants: Biological/Force Contagion
    Infected combat units exhibiting unpredictable abilities, unnatural damage negation, and terrifying regenerative properties.
book Story & Characters
Main Characters
  • Ivan Dolvich: Elite A.I.M. Mercenary
    A legendary former Soviet paratrooper renowned for iron constitution, heavy weapon lethality, and gruff Russian battle cries.
  • Barry Unger: Explosives Specialist
    A modest and devout Hungarian engineer whose expertise in demolitions allows him to craft devastating custom shaped charges during downtime.
  • Emma Lefebvre: Client / Political Leader
    The determined daughter of Grand Chien's kidnapped president who hires A.I.M. to rescue her father and restore democracy.
  • Major Spike Scallion (The Major): Leader of The Legion
    A ruthless former mercenary commander who turned rogue, seized control of Grand Chien's army, and established a reign of terror.
  • Hawks: Protagonist / Commander
    A disgraced former Republic officer commanding the mercenary outfit; features the supreme 'Fearless Leader' force multiplier talent.
  • Trick: Heavy Infantry
    A clone trooper veteran of the brutal Umbaran campaign equipped with the 'For My Brothers' safety net talent.
  • Luco Bronc: Sharpshooter
    A former Umbaran militia member possessing deep historical animosity towards the squad's clone troopers.
  • Kundri Fathom: Antagonist
    The enigmatic and terrifying leader of the Infinite Coil, deploying the biological Shadow Plague across the galaxy.
  • Tel-Rea Vokoss: Jedi Padawan
    The squad's sole Force user, utilizing an Exotic combat class to manipulate battlefield geometry via Force Push and Pull.
  • Cly Kullervo: Mandalorian Mercenary
    A warrior of Clan Verminoth utilizing an irreplaceable jetpack mechanic to instantly seize high ground advantages.
Example Missions
  • Liberating Ernie Island: Prologue & Tactical Foundation
    Storm the coastal colonial fortifications on Ernie Island, defeat the initial Legion garrison, and rescue the village elder.
  • Securing the Pantagruel Diamond Mines: Strategic Resource Capture
    Infiltrate and capture the primary diamond mining facility at Pantagruel to establish a steady daily cash flow for your mercenary payroll.
  • The Eagle's Nest: Rescuing the President: Climactic Campaign Finale
    Scale the mountain redoubt of the Major, defeat elite Legion bodyguard squads, and rescue President Alphonse Lefebvre.
  • Eavesdropping: Main Story Quest
    Engage in claustrophobic dockyard firefights against Kundri Fathom's forces on the urban planet Courtsilius.
  • Dark Waters: Main Story Quest
    Infiltrate subterranean environments on Courtsilius to gather critical intelligence on the Infinite Coil.
  • Sullust Refinery Sabotage: Tactical Operation
    Navigate extreme volcanic hazards and destroy industrial targets to cut off Separatist resource lines.
  • Luunata Citadel Assault: High-Value Target Operation
    Utilize vertical infiltration mechanics to disable massive anti-orbital planetary defense weaponry.
people Multiplayer
Multiplayer Details

The game features a complete, drop-in/drop-out 2-player online cooperative campaign mode. Two players can experience the entire story together, sharing control of the mercenary squads on the tactical battlefield, coordinating synchronized stealth sniper takedowns, and dividing strategic management responsibilities in the Satellite View.

Star Wars Zero Company intentionally distances itself from the multiplayer and live-service models that heavily dominate the contemporary Star Wars gaming landscape. The title was built strictly as an immersive, highly tactical single-player experience. Players assume the singular role of Hawks, commanding an AI-controlled squad of diverse mercenaries against deeply scripted, procedurally generated enemy AI factions, including the Separatist Alliance and the terrifying Infinite Coil cult. There are no competitive Player-versus-Player (PvP) modes, no cooperative campaign integrations, and no multiplayer leaderboards present in the core architectural design. The developers placed their entire emphasis and computational budget on solitary strategic management, deep interpersonal squad bonding mechanics, rigorous economic resource allocation, and maintaining atmospheric narrative world-building within the darkest corners of the Clone Wars era.

extension Editions & DLC
Available Editions

Jagged Alliance 3 retails for $44.99 USD on PC (Steam, GOG) and consoles (PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S). The Digital Deluxe Edition includes the official digital orchestral soundtrack composed by Dimitar Kovachev, a digital art book with character concept art and weapon schematics, and the retro 'Vintage Soundtrack' pack featuring remixed classic music from Jagged Alliance 1 and 2.

Electronic Arts distributed Star Wars Zero Company across a highly stratified pricing matrix to balance digital accessibility with premium boutique collector's items. The Standard Edition launched at $49.99 for PC platforms and $59.99 for PlayStation 5 and Xbox Series X/S. The Deluxe Edition, priced at $59.99 on PC and $69.99 on consoles, provides immediate access to lore-accurate cosmetic DLCs—such as the 'Grand Army of the Republic' and 'Shadow Collective' packs—that are strictly aesthetic and devoid of pay-to-win mechanics. Furthermore, a heavily scrutinized $299.99 Collector's Edition was produced in partnership with Limited Run Games. It features a physical Hasbro Black Series Electronic Thermal Detonator, a SteelBook, a desk mat, and exclusive pins. However, this premium physical edition faced a staggering nine-month manufacturing delay, with physical merchandise fulfillment pushed to mid-2027, despite digital software codes being provided to buyers on launch day.

Post-Launch Content / DLC

Haemimont Games and THQ Nordic supported the title with substantial free content updates and community tools. Major patches added the official 'Modding Tools' (allowing creation of custom maps, quests, and new mercenaries), 'Bobby Ray's Guns and Things' online weapon marketplace, the 'Lights Off' darkness and night-vision mechanics overhaul, and granular custom difficulty modifiers like 'Forgiving Mode,' 'Dead is Dead' permadeath, and 'Under the Table' financial constraints.

The post-launch environment for Star Wars Zero Company is currently fraught with extreme uncertainty, anxiety, and corporate tension. Initially, the Deluxe Edition successfully delivered high-quality, lore-accurate cosmetic DLC, such as the 'Shadow Collective' pack. In standard live-service ecosystems, dedicated player communities rely on datamining client files to uncover future content updates. However, the game launched amidst a catastrophic internal collapse at developer Bit Reactor, with 80% of the staff unceremoniously placed on unpaid furlough due to an exhausted $50 million budget and a devastating $20 million legal dispute paralyzing operations. The distinct absence of leaked post-launch roadmaps, hidden DLC assets, or future expansion files in the initial 1.0 client patch has severely exacerbated community fears that no substantial story expansions were ever funded, leaving the entire live-service roadmap completely in limbo.

help_outline FAQ
Frequently Asked Questions
  • Q: What is Jagged Alliance 3?
    A: Jagged Alliance 3 is a turn-based tactical role-playing game developed by Haemimont Games and published by THQ Nordic, where players hire mercenaries to liberate the nation of Grand Chien.
  • Q: Does Jagged Alliance 3 support multiplayer co-op?
    A: Yes, Jagged Alliance 3 features full 2-player online cooperative multiplayer, allowing two players to experience the entire campaign together.
  • Q: How does weapon modification work in Jagged Alliance 3?
    A: Players collect mechanical scrap and parts from looted weapons, allowing mechanics in the squad to install scopes, suppressors, extended magazines, laser sights, and modified barrels.
  • Q: Can mercenaries permanently die?
    A: Yes, mercenaries can sustain critical injuries and bleed out in combat. If not stabilized by a medic in time, they are permanently killed.
  • Q: How do you earn income in the game?
    A: Income is primarily earned by liberating and holding diamond mines across Grand Chien, as well as intercepting Legion diamond courier shipments on the map.
  • Q: Does Star Wars Zero Company feature any multiplayer or co-op modes?
    A: No, the game is a strictly single-player, turn-based tactical strategy experience with a heavy focus on narrative, squad management, and deep interpersonal bonding mechanics. There are no PvP or co-op integrations.
  • Q: How does the combat economy work without a traditional defensive AP limit?
    A: While there is a strict 2 to 3 Action Point limit per turn for standard moves, players accrue points in an 'Advantage' pool by inflicting damage. These points can be spent to instantly trigger devastating abilities like Rocket Strikes without consuming standard AP.
  • Q: Are the combat environments destructible?
    A: Yes, powered natively by Unreal Engine 5, environmental cover is entirely destructible. Sustained heavy blaster fire will rapidly erode physical barriers, removing safety for entrenched units and forcing constant battlefield maneuverability.
  • Q: Is there a permadeath mechanic in the campaign?
    A: Yes. When an operator is reduced to zero health, they receive a permanent injury that degrades combat stats. Accumulating three injuries triggers permadeath on standard difficulties, forcing players to carefully manage their roster's health via the Medbay.
  • Q: Why was the post-launch DLC and live-service roadmap impacted?
    A: Just weeks prior to the game's highly successful commercial launch, roughly 80% of developer Bit Reactor's staff was placed on unpaid furlough due to an exhausted $50 million operational budget and a paralyzing $20 million legal dispute between the studio's co-founders.
  • Q: Is there a 'Fog of War' mechanic in the tactical missions?
    A: No, the developers made the bold, computationally heavy choice to completely eliminate the traditional Fog of War. All enemy units, patrol routes, and environmental variables are rendered and visible to the player from the very first turn.
build Technical Details
Graphics & Visual Fidelity

Powered by Haemimont's proprietary engine, Jagged Alliance 3 presents a vibrant, sun-drenched visual design. Detailed tropical foliage rustles in the wind, dynamic weather cycles bring torrential rainstorms that degrade weapon reliability and visibility, and real-time physics allow entire buildings to collapse into smoking brick rubble when struck by RPG rockets or C4 charges.

Built natively on Unreal Engine 5, the graphics architecture of Star Wars Zero Company abandons the traditional static isometric perspective of the genre in favor of a highly ambitious, cinematic hybrid camera system. Players seamlessly transition from a macro top-down tactical view during firefights to an immersive, over-the-shoulder third-person perspective while exploring their base. The engine integration introduces advanced physics and dynamic lighting directly into the tactical grid, allowing blaster fire to cast real-time illumination down darkened corridors. A monumental design choice was the complete elimination of the traditional 'Fog of War'; all enemy units and environmental variables are rendered simultaneously from turn one. Combined with fully destructible environmental cover and 18 meticulously handcrafted planetary maps, the game demands high-end hardware to deliver an unprecedented level of cinematic graphical fidelity.

Audio & Soundtrack

The audio landscape, composed by Dimitar Kovachev, features a dynamic orchestral score rich with African percussion, acoustic guitars, and tense brass fanfares that ramp up seamlessly when stealth breaks into firefights. Character voice acting is a signature highlight: over 40 mercenaries deliver thousands of witty, sarcastic, and eccentric lines reflecting national stereotypes, 80s action cinema tropes, and reactive banter with their squad mates.

The audio engineering and cinematic score for the game were meticulously crafted by Gordy Haab, a Grammy and Ivor Novello Award-winning composer renowned for his work on the Star Wars Jedi franchise. He delivered a monumental 25-track, 130-minute original soundtrack that masterfully bridges the traditional, sweeping Star Wars aesthetic with the grim, oppressive realities of covert tactical warfare. Tracks like 'Eve of Battle' channel John Williams' iconic brass-heavy orchestration, while compositions such as 'The Plague' leverage oppressive string arrangements and ominous synthetic undertones to reflect the bio-horror of the Infinite Coil. The combat soundscape is incredibly dynamic; operators dynamically voice their tactical assists, blaster bolts physically sizzle as they melt through destructible steel barricades, and B1 Battle Droids emit comedic, panicked vocalizations when players execute perfect flanking maneuvers, creating a deeply immersive audio environment.

User Interface (UI/UX)

The interface features a dual-layer presentation: the strategic 'Satellite View' provides a clean military topographical grid displaying sector control, time progression, weather conditions, active operations, and A.I.M. contracts. On the tactical battlefield, an intuitive isometric display shows Action Point (AP) costs, body-part targeting radial wheels (head, torso, arms, legs, groin), hit probability modifiers based on cover and distance, and elevation sightlines.

The User Interface (UI) of Star Wars Zero Company brilliantly bridges the game's ambitious dual-perspective mechanics. While exploring 'The Den,' the UI adopts a diegetic, immersive third-person approach via the Holotable and central command console for seamlessly managing base upgrades and tracking planetary nodes on the dynamic Galaxy Map. In active combat, the UI elegantly shifts to accommodate the complex Unreal Engine 5 tactical grid. Key visual elements include crisp indicators for the strict 2 to 3 Action Point (AP) economy, alongside a prominent, pulsing meter tracking the shared squad Advantage pool (capped at 10). Furthermore, the UI innovates heavily with an adjustable, directional cone overlay for the dynamic Overwatch system; this transforms standard passive area denial into a visually distinct, manual calculation of tactical risk, chance-to-hit percentages, and positional reward.

Accessibility Options

Extensive accessibility options include: fully customizable difficulty toggles (including 'Forgiving Mode' to reduce mercenary salaries and increase starting capital), toggleable camera smoothing, scalable UI and font sizes, colorblind-friendly cover indicators, full keyboard/mouse and controller remapping, and the ability to enable or disable combat probability feedback.

Star Wars Zero Company incorporates a variety of features and difficulty settings designed to accommodate varying levels of tactical expertise, allowing players to tweak the game's otherwise punishing mechanics. On standard and high difficulties, operators accumulating three combat injuries trigger permanent death (permadeath), but these severe penalties can be adjusted or entirely disabled in lower difficulty tiers, allowing players to focus strictly on the narrative and interpersonal squad dynamics. Additionally, the bold design choice to eliminate the 'Fog of War' inherently serves as a massive gameplay accessibility feature, allowing players to fully parse the battlefield layout and enemy placements immediately without dealing with obscured or hidden information. The hybrid camera system also allows players to zoom in tightly and adjust their view, aiding significantly in the clear visual identification of enemy targets and environmental hazards.

Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (High Preset, 1080p (60-90 FPS Target))
CPU: Official recommended high-IPC desktop processors delivering fluid 60+ FPS without turn delay pauses.
CPU (Laptop): Modern 6-core mobile processor sustaining locked 60 FPS across all tropical and urban battlefield sectors.
GPU: Official recommended graphics cards providing smooth 60-90 FPS at 1080p on High visual presets.
GPU (Laptop): Maintains locked 60-75 FPS on 1080p high-refresh laptop displays.
RAM: Official recommended memory ensuring zero hitching during large base assaults and mortar bombardments.
Storage: SSD speeds ensure instant entry into combat sectors and rapid autosaves.
memoryCPU: Intel Quad Core or AMD Ryzen with 4 GHz (Intel Core i7-8700K / AMD Ryzen 5 3600X)
developer_boardGPU: NVIDIA GeForce RTX 2070 (8GB) / AMD Radeon RX 6700 XT (8GB/12GB)
laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 2060 Mobile (80W+) / RTX 3060 Mobile (85W+)
layersRAM: 16 GB
saveStorage (Tier): 20 GB NVMe / SATA SSD
—
1080p (Full HD) - Minimum (Low/Medium Preset, 1080p (30-45 FPS Target / 720p 60 FPS))
CPU: Official minimum quad-core processors capable of running tactical turn calculations and AI turns.
CPU (Laptop): Baseline mobile quad-core processor delivering playable 30-40 FPS in early coastal sectors.
GPU: Official minimum dedicated graphics card with 2GB VRAM delivering stable 1080p output.
GPU (Laptop): Provides smooth 35-45 FPS at 1080p with moderate graphical settings.
RAM: Official minimum system memory required to store uncompressed sector maps and tactical entity data.
Storage: Adequate drive capacity for base installation files and local player save data.
memoryCPU: Intel Quad Core or AMD Ryzen with 3 GHz (Intel Core i5-4460 / AMD Ryzen 3 1200)
developer_boardGPU: NVIDIA GeForce GTX 950 (2GB) / AMD Radeon R7 370 (2GB)
laptop_macCPU (L): Intel Core i5-7300HQ / AMD Ryzen 5 2500U
laptop_windowsGPU (L): NVIDIA GeForce GTX 1050 Mobile (4GB) / GTX 1650 Mobile (4GB, 50W+)
layersRAM: 8 GB
saveStorage (Tier): 20 GB available space (SATA SSD / HDD)
memoryCPU: Intel Core i5-8400 or AMD Ryzen 5 2600X
developer_boardGPU: Nvidia GeForce GTX 1080, Radeon RX 5600 XT, or Intel ARC B580
laptop_macCPU (L): Intel Core i5-9300H or Ryzen 5 4600H
laptop_windowsGPU (L): Nvidia GTX 1660 Ti or RTX 3050
layersRAM: 16 GB
saveStorage (Tier): 50 GB SSD
1440p (QHD/2K) - Recommended (60 FPS, High Preset)
CPU: Necessary for processing the complex AI behavior trees and procedural spawn variables seamlessly.
CPU (Laptop): Handles the heavy AI lifting and physics destruction calculations effectively.
GPU: Required for maintaining high-fidelity environmental destruction, particle effects, and dynamic grid lighting at 60 FPS.
GPU (Laptop): Ensures stable 60 FPS rendering under heavy combat loads and visual particle stress.
RAM: Crucial for running procedural elements concurrently with high-resolution UE5 assets.
Storage: Fast loading times required for the transition between The Den's real-time exploration and tactical deployments.
—
memoryCPU: Intel Core i7-10700K or AMD Ryzen 7 3700X
developer_boardGPU: Nvidia GeForce RTX 3080 or AMD Radeon RX 7800 XT
laptop_macCPU (L): Intel Core i7-11800H or Ryzen 7 5800H
laptop_windowsGPU (L): Nvidia RTX 3070 Ti (High TGP) or RTX 4070
layersRAM: 32 GB
saveStorage (Tier): 50 GB SSD
1440p (QHD/2K) - Enthusiast (Ultra Preset, 1440p (85-120 FPS Target with Upscaling))
CPU: High-IPC processor preventing turn execution delays during complex multi-enemy overwatch chains.
CPU (Laptop): High-performance mobile CPU delivering fluid 80+ FPS on QHD laptop panels.
GPU: Powers crisp 1440p rendering with maximum texture quality, dynamic foliage shadows, and volumetric dust.
GPU (Laptop): Maintains locked 75-95 FPS on native 1440p mobile displays.
RAM: Ample system memory preventing background caching micro-stutter during long gaming sessions.
Storage: Near-instantaneous sector transitions and rapid mod package loading.
memoryCPU: Intel Core i5-12600K / AMD Ryzen 7 5700X
developer_boardGPU: NVIDIA GeForce RTX 3070 Ti (8GB) / AMD Radeon RX 6800 (16GB)
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile (115W+) / RTX 4070 Mobile (105W)
layersRAM: 16 GB
saveStorage (Tier): 20 GB PCIe Gen4 NVMe M.2 SSD
—
2160p (UHD/4K) - Ultra (Max Ultra Preset, 4K (60-120 FPS Target))
CPU: Class-leading gaming CPU driving native 4K tactical simulations with perfectly consistent frametimes.
CPU (Laptop): Desktop replacement mobile processor delivering desktop-grade processing to external 4K monitors.
GPU: Flagship 4K graphics rendering lush tropical jungles, detailed mercenary gear, and explosive demolition in razor-sharp Ultra HD.
GPU (Laptop): Premier mobile flagship GPU delivering locked 4K 60-90 FPS with maximum visual fidelity.
RAM: Maximum memory bandwidth eliminating all hardware bottlenecks in massive late-game campaigns.
Storage: Peak NVMe transfer speeds ensuring instantaneous game launch and save file backups.
memoryCPU: AMD Ryzen 7 7800X3D / Intel Core i7-13700K
developer_boardGPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (175W)
layersRAM: 32 GB
saveStorage (Tier): 20 GB PCIe Gen4/Gen5 NVMe SSD
memoryCPU: Intel Core i9-12900K or AMD Ryzen 9 5900X
developer_boardGPU: Nvidia GeForce RTX 4080 or AMD Radeon RX 7900 XTX
laptop_macCPU (L): Intel Core i9-13900HX or Ryzen 9 7945HX
laptop_windowsGPU (L): Nvidia RTX 4080 or RTX 4090 Mobile
layersRAM: 32 GB
saveStorage (Tier): 50 GB NVMe SSD
save Overall Storage
Spec: 20 GB available space (Solid State Drive Recommended)
Note: Fast storage significantly shortens sector load times when traveling across Grand Chien's grid map.
Type: SSD
Spec: 50 GB available space
Note: Required to store the high-fidelity textures and meticulously handcrafted map geometries without relying on procedural terrain generation.
Type: Unknown
desktop_windows Operating System
Spec: Windows 10 & 11 (64-bit required)
Explanation: Requires a 64-bit operating system supporting modern DirectX 12 graphics pipelines and multi-threaded CPU task distribution.
Spec: 64-bit Windows 10 / 11
Explanation: Windows 11 24H2 builds experienced isolated rendering crashes at launch, which were rapidly addressed via emergency server-side stability patches.
gamepad DirectX Version
Spec: DirectX Version 12
Explanation: Mandatory for modern low-overhead draw call batching, dynamic terrain lighting, and async compute execution.
Spec: Version 12
Explanation: Strictly required to render Unreal Engine 5's advanced physics, destructible cover, and dynamic lighting systems.
info_outline Other Game Notes
  • Powered by Haemimont Games' proprietary tactical engine featuring dynamic real-time destructible cover, dense tropical vegetation, realistic projectile ballistics, and tactical volumetric lighting. Solid State Drive (SSD) installation is recommended for rapid tactical combat map loading and seamless transitions between the satellite overworld grid and combat encounters.
  • Laptop Performance Note: Simulating line-of-sight cones, dynamic ragdoll physics, and weather effects across destructible compound environments requires steady multi-core CPU and GPU performance. Gaming laptops should maintain at least 65W to 95W GPU TGP. Elevating the laptop or using a cooling pad helps sustain clock speeds during large, multi-squad tactical skirmishes.
  • Laptop Consideration: G P U T G P: Ensure mobile GeForce GTX/RTX or Radeon RX GPUs sustain at least 65W-85W+ TGP to maintain a locked 60 FPS at 1080p with high shadow and texture settings.
  • Laptop Consideration: Cooling Thermals: Turn-based tactical maps with dense vegetation and destructible buildings generate continuous GPU utilization; keep ventilation paths unobstructed.
  • Laptop Consideration: C P U Power Limits: Set Windows power settings to High Performance to ensure responsive turn calculations and rapid enemy AI decision-making.
  • Laptop Consideration: M U X Switch Optimus: Bypass integrated graphics via hardware MUX switch or NVIDIA Advanced Optimus to eliminate micro-stutter when rotating tactical camera angles.
  • Optimization Detail: Upscaling Tech: Supports NVIDIA DLSS 2/3, AMD FSR 2, and dynamic resolution scaling.
  • Optimization Detail: Key Settings Impact: Shadow Quality, Screen Space Reflections, Ambient Occlusion, and Vegetation Density have the largest impact on frame rates.
  • Game Name: Jagged Alliance 3
  • Built upon Unreal Engine 5, featuring advanced physics, dynamic lighting, and completely eliminated Fog of War.
  • Laptop Performance Note: Due to the lack of Fog of War and complex dynamic environmental destruction, gaming laptops must maintain aggressive cooling profiles for extended tactical engagements.
  • Laptop Consideration: G P U T G P: Minimum 85W TGP recommended for RTX 30-series equivalents to handle dynamic real-time blaster lighting.
  • Laptop Consideration: Cooling Thermals: Dual fan setups heavily required; high CPU loads are expected due to concurrent procedural generation and complex AI behavior trees.
  • Laptop Consideration: C P U Power Limits: PL1 should be set to 45W+ to sustain the high background computational overhead of the Infinite Coil enemy algorithms.
  • Laptop Consideration: M U X Switch Optimus: A MUX Switch is highly recommended to reduce rendering latency during transitions between the tactical grid and third-person camera.
  • Optimization Detail: Upscaling Tech: DLSS and FSR 3.0 supported natively.
  • Optimization Detail: Key Settings Impact: Lowering environmental destruction physics and dynamic lighting drastically improves frame rates on lower-end hardware configurations.
  • Game Name: Star Wars Zero Company
build Optimization Details
  • Upscaling Tech: Supports NVIDIA DLSS 2/3, AMD FSR 2, and dynamic resolution scaling.
  • Key Settings Impact: Shadow Quality, Screen Space Reflections, Ambient Occlusion, and Vegetation Density have the largest impact on frame rates.
  • Upscaling Tech: DLSS and FSR 3.0 supported natively.
  • Key Settings Impact: Lowering environmental destruction physics and dynamic lighting drastically improves frame rates on lower-end hardware configurations.
laptop Laptop Considerations
  • G P U T G P: Ensure mobile GeForce GTX/RTX or Radeon RX GPUs sustain at least 65W-85W+ TGP to maintain a locked 60 FPS at 1080p with high shadow and texture settings.
  • Cooling Thermals: Turn-based tactical maps with dense vegetation and destructible buildings generate continuous GPU utilization; keep ventilation paths unobstructed.
  • C P U Power Limits: Set Windows power settings to High Performance to ensure responsive turn calculations and rapid enemy AI decision-making.
  • M U X Switch Optimus: Bypass integrated graphics via hardware MUX switch or NVIDIA Advanced Optimus to eliminate micro-stutter when rotating tactical camera angles.
  • G P U T G P: Minimum 85W TGP recommended for RTX 30-series equivalents to handle dynamic real-time blaster lighting.
  • Cooling Thermals: Dual fan setups heavily required; high CPU loads are expected due to concurrent procedural generation and complex AI behavior trees.
  • C P U Power Limits: PL1 should be set to 45W+ to sustain the high background computational overhead of the Infinite Coil enemy algorithms.
  • M U X Switch Optimus: A MUX Switch is highly recommended to reduce rendering latency during transitions between the tactical grid and third-person camera.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile (4GB) / GTX 1650 Mobile (4GB, 50W+) / Nvidia GTX 1660 Ti or RTX 3050
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile (4GB) / GTX 1650 Mobile (4GB, 50W+) / Nvidia GTX 1660 Ti or RTX 3050
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile (4GB) / GTX 1650 Mobile (4GB, 50W+) / Nvidia GTX 1660 Ti or RTX 3050
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Mobile (80W+) / RTX 3060 Mobile (85W+)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Mobile (80W+) / RTX 3060 Mobile (85W+)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (115W+) / RTX 4070 Mobile (105W)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (115W+) / RTX 4070 Mobile (105W)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (115W+) / RTX 4070 Mobile (105W)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: Nvidia RTX 3070 Ti (High TGP) or RTX 4070
check_circle_outline Recommended based on listed requirements for UHD (4K).
Lenovo Legion Pro 7 16IRX9H with RTX 4090
Lenovo Legion Pro 7 16IRX9H with RTX 4090
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4090
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (175W) / Nvidia RTX 4080 or RTX 4090 Mobile
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (175W) / Nvidia RTX 4080 or RTX 4090 Mobile
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (175W) / Nvidia RTX 4080 or RTX 4090 Mobile

For Jagged Alliance 3 Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 950 (2GB) / AMD Radeon R7 370 (2GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 950 (2GB) / AMD Radeon R7 370 (2GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 950 (2GB) / AMD Radeon R7 370 (2GB)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 950 (2GB) / AMD Radeon R7 370 (2GB)
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce GTX 950 (2GB) / AMD Radeon R7 370 (2GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 950 (2GB) / AMD Radeon R7 370 (2GB)
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 950 (2GB) / AMD Radeon R7 370 (2GB)
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 950 (2GB) / AMD Radeon R7 370 (2GB)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 950 (2GB) / AMD Radeon R7 370 (2GB)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 950 (2GB) / AMD Radeon R7 370 (2GB)
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 (8GB) / AMD Radeon RX 6700 XT (8GB/12GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 (8GB) / AMD Radeon RX 6700 XT (8GB/12GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 (8GB) / AMD Radeon RX 6700 XT (8GB/12GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 (8GB) / AMD Radeon RX 6700 XT (8GB/12GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 (8GB) / AMD Radeon RX 6700 XT (8GB/12GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 (8GB) / AMD Radeon RX 6700 XT (8GB/12GB)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 (8GB) / AMD Radeon RX 6700 XT (8GB/12GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti (8GB) / AMD Radeon RX 6800 (16GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti (8GB) / AMD Radeon RX 6800 (16GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti (8GB) / AMD Radeon RX 6800 (16GB)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti (8GB) / AMD Radeon RX 6800 (16GB)
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti (8GB) / AMD Radeon RX 6800 (16GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti (8GB) / AMD Radeon RX 6800 (16GB)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti (8GB) / AMD Radeon RX 6800 (16GB)
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti (8GB) / AMD Radeon RX 6800 (16GB)
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti (8GB) / AMD Radeon RX 6800 (16GB)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti (8GB) / AMD Radeon RX 6800 (16GB)
check_circle_outline Recommended based on listed requirements for UHD (4K).
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (commonly listed as 4800MHz by some retailers, but 5600MHz is common for 14th Gen HX with DDR5)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
  • memory Intel Core Ultra 9 Processor 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
MSI Vector 16 HX with RTX 5070 Ti
MSI Vector 16 HX with RTX 5070 Ti
  • memory Intel Ultra 7 255HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB DDR5 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
  • memory Intel Core Ultra 7 240H
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB LPDDR5X 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32 GB DDR5 6400MHz (2x16GB)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)

For Star Wars Zero Company Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: Nvidia GeForce GTX 1080, Radeon RX 5600 XT, or Intel ARC B580
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: Nvidia GeForce GTX 1080, Radeon RX 5600 XT, or Intel ARC B580
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia GeForce GTX 1080, Radeon RX 5600 XT, or Intel ARC B580
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: Nvidia GeForce GTX 1080, Radeon RX 5600 XT, or Intel ARC B580
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: Nvidia GeForce GTX 1080, Radeon RX 5600 XT, or Intel ARC B580
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: Nvidia GeForce GTX 1080, Radeon RX 5600 XT, or Intel ARC B580
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: Nvidia GeForce GTX 1080, Radeon RX 5600 XT, or Intel ARC B580
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: Nvidia GeForce GTX 1080, Radeon RX 5600 XT, or Intel ARC B580
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: Nvidia GeForce GTX 1080, Radeon RX 5600 XT, or Intel ARC B580
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: Nvidia GeForce GTX 1080, Radeon RX 5600 XT, or Intel ARC B580
check_circle_outline Recommended based on listed requirements for QHD (1440p).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: Nvidia GeForce RTX 3080 or AMD Radeon RX 7800 XT
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia GeForce RTX 3080 or AMD Radeon RX 7800 XT
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: Nvidia GeForce RTX 3080 or AMD Radeon RX 7800 XT
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: Nvidia GeForce RTX 3080 or AMD Radeon RX 7800 XT
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia GeForce RTX 3080 or AMD Radeon RX 7800 XT
Thunderobot Storm 17 (RTX 5070 & i7 13th Gen)
Thunderobot Storm 17 (RTX 5070 & i7 13th Gen)
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB (2x32GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: Nvidia GeForce RTX 3080 or AMD Radeon RX 7800 XT
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia GeForce RTX 3080 or AMD Radeon RX 7800 XT
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia GeForce RTX 3080 or AMD Radeon RX 7800 XT
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia GeForce RTX 3080 or AMD Radeon RX 7800 XT
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: Nvidia GeForce RTX 3080 or AMD Radeon RX 7800 XT
check_circle_outline Recommended based on listed requirements for UHD (4K).
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: Nvidia GeForce RTX 4080 or AMD Radeon RX 7900 XTX
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: Nvidia GeForce RTX 4080 or AMD Radeon RX 7900 XTX
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (commonly listed as 4800MHz by some retailers, but 5600MHz is common for 14th Gen HX with DDR5)
  • track_changes Target GPU: Nvidia GeForce RTX 4080 or AMD Radeon RX 7900 XTX
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
  • memory Intel Core Ultra 9 Processor 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: Nvidia GeForce RTX 4080 or AMD Radeon RX 7900 XTX
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia GeForce RTX 4080 or AMD Radeon RX 7900 XTX
MSI Vector 16 HX with RTX 5070 Ti
MSI Vector 16 HX with RTX 5070 Ti
  • memory Intel Ultra 7 255HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB DDR5 5600MHz
  • track_changes Target GPU: Nvidia GeForce RTX 4080 or AMD Radeon RX 7900 XTX
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
  • memory Intel Core Ultra 7 240H
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB LPDDR5X 5600MHz
  • track_changes Target GPU: Nvidia GeForce RTX 4080 or AMD Radeon RX 7900 XTX
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: Nvidia GeForce RTX 4080 or AMD Radeon RX 7900 XTX
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: Nvidia GeForce RTX 4080 or AMD Radeon RX 7900 XTX
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32 GB DDR5 6400MHz (2x16GB)
  • track_changes Target GPU: Nvidia GeForce RTX 4080 or AMD Radeon RX 7900 XTX

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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