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Jagged Alliance 3 vs Baldur Gate 3

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info General Information
Release Date
Jul 14, 2023 Aug 3, 2023
Developer
Haemimont Games Larian Studios
Publisher
THQ Nordic Larian Studios
Genre(s)
Strategy, Turn-Based Tactics, Tactical RPG, Action RPG, CRPG, Turn-Based Strategy, Fantasy, Adventure
Engine
Haemimont Games Proprietary Engine Divinity 4.0 Engine (Larian's in-house engine)
stars Ratings & Price
Content Rating
Mature 17+ Mature 17+
Avg. User Rating
4.6 / 5.0 4.9 / 5.0
Current Price (USD)
$44.99 $59.99
tune Key Specs
Quick Highlights
  • Platforms: PC (Steam, GOG), PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S
  • Release Date: 2023-07-14
  • Perspective: Third-Person (Isometric-style camera, with cinematic dialogue camera)
  • Multiplayer: Online Cooperative (Up to 4 players), Local Split-Screen Co-op (PS5/XSX - 2 players)
  • Setting: Forgotten Realms (Faerûn - Sword Coast, Underdark, Baldur's Gate, Avernus briefly)
  • Platforms: PC (Windows, macOS), PlayStation 5, Xbox Series X|S
  • Unique Feature: Faithful D&D 5e Adaptation, Deep Player Choice & Consequence, Playable Origin Characters & Custom Character, Extensive Companion System with Relationships/Romance, Turn-Based Tactical Combat.
sports_esports Gameplay & Mechanics
Companions/Followers
  • Militia Recruit Squad: Trained by your mercenaries to permanently defend captured settlements, mines, and river ports against Legion counter-attacks.
    Human Auxiliary Forces
  • Local Scout Guide: Provides advanced sector reconnaissance in the Satellite View, revealing enemy positions and hidden supply caches.
    Local Freedom Fighter
  • Astarion: Rogue class. Excels at stealth, lockpicking, disarming traps, and dealing high single-target damage with sneak attacks. Can bite humanoids to gain a temporary buff. His story involves confronting his vampire master.
    High Elf (Vampire Spawn)
  • Gale: Wizard class. A powerful arcane spellcaster with access to a wide variety of damaging, utility, and control spells. Must periodically consume magical items to stabilize a Netherese Orb in his chest.
    Human
  • Lae'zel: Fighter class. A skilled martial combatant, proficient with various weapons and armor. Githyanki psionics grant her abilities like Mage Hand and Jump. Her story revolves around her loyalty to Vlaakith and finding a Githyanki crèche.
    Githyanki
  • Shadowheart: Cleric class (Trickery Domain initially, can change). A versatile support character with healing spells, buffs, debuffs, and offensive divine magic. Carries a mysterious artifact. Her story involves her devotion to Shar and uncovering lost memories.
    Half-Elf
  • Wyll: Warlock class (Pact of the Fiend). A folk hero known as 'The Blade of Frontiers.' Uses Eldritch Blast and other warlock spells, and is proficient with rapiers. His pact with the cambion Mizora is a central part of his story.
    Human
  • Karlach: Barbarian class. A fierce melee combatant who rages for increased damage and resistance. Her infernal engine heart deals fire damage and is tied to her personal quest. Escaped from Avernus.
    Tiefling (Zariel Tiefling)
  • Halsin (Recruitable after Act 1): Druid class (Circle of the Moon). Archdruid of the Emerald Grove. Can Wild Shape into various powerful animal forms (bear, wolf, owlbear, etc.) for combat and utility, and casts nature-based spells.
    Wood Elf
  • Minthara (Recruitable, conditional on evil playthrough in Act 1): Paladin class. A ruthless Drow commander and follower of The Absolute. If recruited, she is a powerful martial combatant with divine spells and abilities.
    Drow (Lolth-Sworn)
  • Jaheira (Recruitable in Act 2): Druid/Fighter multiclass potential (from previous games). A veteran Harper leader. Uses druidic spells, Wild Shape, and martial prowess. Provides wisdom and experience.
    Half-Elf
  • Minsc & Boo (Recruitable in Act 3): Ranger class. The iconic hero of Baldur's Gate, known for his strength, simple wisdom, and devotion to his hamster, Boo (who he believes is a miniature giant space hamster and offers guidance). A strong melee fighter.
    Human & Miniature Giant Space Hamster
  • Hirelings (Withers' Service): Generic, non-story party members that can be hired from Withers at camp if the player needs to fill out their party or wants specific class compositions. They have no personal quests or unique dialogue.
    Various Races & Classes
  • Summoned Creatures/Familiars/Elementals/Undead (Player & NPC Abilities): Many classes can summon temporary allies like familiars (Find Familiar spell), elementals (Conjure Elemental), undead minions (Animate Dead), spiritual weapons, or other magical creatures to aid in combat.
    Various Magical Constructs & Beings
Key Collectibles
  • Raw Diamond Crates: Looted from Legion convoys, hidden mine caches, and corrupt officials; redeemed for thousands in cash to fund mercenary payrolls.
  • High-Grade Mechanical Scrap & Gun Parts: Scavenged from abandoned military warehouses and broken firearms; used by mechanics to craft precision weapon attachments.
  • Classified Intelligence Files: Discovered in abandoned colonial forts and police stations; reveals enemy troop movements, snipers, and ambush choke points.
  • Magical Items (Weapons, Armor, Amulets, Rings, Cloaks, Boots, Gloves, Helmets): Found in chests, dropped by powerful enemies, sold by merchants, or received as quest rewards throughout Faerûn. Categorized by rarity (Common, Uncommon, Rare, Very Rare, Legendary). Provide stat bonuses, unique abilities, and are crucial for character power and build customization.
  • Illithid Tadpole Specimens: Additional Mind Flayer tadpoles found on specific infected individuals or in certain locations. The player character (and companions) can choose to consume these to unlock powerful psionic Illithid Powers via a unique skill tree, but this may have narrative and character consequences.
  • Books, Scrolls, Letters, Notes, Journals (Lore & Quest Items): Extensively scattered throughout the world in libraries, ruins, on corpses, in containers, etc. Provide rich lore about the Forgotten Realms, character backstories, hints for quests, solutions to puzzles, or contain spell scrolls that can be learned by wizards or cast once by any character.
  • Gold, Gems, Valuables: Currency (Gold Pieces) and valuable items (gems, jewelry, artwork) found in containers, on enemies, or as quest rewards. Used for purchasing items, services (like respecs from Withers), or bribing NPCs.
  • Crafting Materials (Herbs, Ores, Monster Parts, Essences - for Alchemy & Smithing): Gathered from the environment, looted from enemies, or purchased. Used for crafting potions, elixirs, oils, coatings, grenades, and potentially for upgrading some gear (though direct weapon/armor upgrades use Smithing Stones in Elden Ring, BG3 uses a different system for magical item acquisition/enhancement, alchemy is primary crafting).
  • Supply Packs & Camp Supplies: Found in containers or purchased. Used to initiate a Long Rest at camp, which fully heals the party, restores spell slots and abilities, and often triggers important companion conversations and story developments.
  • Soul Coins: Mysterious coins found in various locations, often tied to devils or Avernus. Can be used by Karlach to fuel her infernal engine or have other, less obvious uses.
  • Infernal Iron: Rare metal found in specific locations, often guarded or in dangerous areas. Used by Dammon the Tiefling blacksmith for Karlach's personal quest to repair her infernal engine and for crafting specific infernal gear.
  • Story-Specific Key Items (e.g., Moonlantern, Githyanki Discs, Quest Artifacts): Unique items required to progress specific main story quests or major side quests. Often involve solving puzzles or defeating bosses to obtain.
Key Themes
  • Tactical Mercenaries
  • Turn-Based Combat
  • Resource War
  • Diamond Mines
  • Paramilitary Coup
  • Dark Humor
  • Weapon Customization
  • Mind Control & Parasitism
  • Choice & Consequence
  • Good vs. Evil (and shades of grey)
  • Found Family & Companionship
  • D&D Adventure
  • Ancient Evil
  • Political Intrigue
  • Moral Dilemmas
  • The Nature of Power
  • Freedom vs. Domination
  • Faerûnian Lore
colorize Combat & Gear
Weapons Overview
  • FN FAL Battle Rifle: Selective-Fire Battle Rifle
    A hard-hitting 7.62mm NATO assault rifle renowned for exceptional range, heavy armor penetration, and flexible modular customization.
  • Dragunov SVD Sniper Rifle: Semi-Automatic Marksman Rifle
    A high-precision long-range rifle fitted with a high-magnification optical scope, ideal for silent headshot kills from high elevation.
  • M1014 Tactical Shotgun: Semi-Automatic Scattergun
    A rapid-firing 12-gauge combat shotgun designed for clearing indoor rooms, breaching fortified doors, and shredding close-range targets.
  • Barry's Handcrafted Shaped C4 Charges: Directional Explosive
    Unique specialized explosive blocks created by mercenary Barry Unger, designed to breach reinforced concrete walls and neutralize bunched-up hostiles.
  • Minimi Squad Automatic Weapon (SAW): Light Machine Gun
    A high-capacity 5.56mm light machine gun that establishes lethal overwatch corridors and lays down devastating suppressive fire.
  • Melee Weapons (Swords, Axes, Maces, Spears, Daggers, Halberds, Glaives, Warhammers, Clubs, Quarterstaffs, etc.): Various (Simple & Martial, One-Handed & Two-Handed, Finesse, Versatile)
    A vast array of melee weapons based on D&D 5e. Each weapon type has different damage dice (e.g., 1d6, 1d8, 1d10, 1d12, 2d6), properties (Light, Heavy, Finesse, Reach, Two-Handed, Versatile), and damage types (Slashing, Piercing, Bludgeoning). Many magical versions exist with enchantments and special abilities.
  • Ranged Weapons (Bows - Shortbow/Longbow, Crossbows - Light/Hand/Heavy, Slings, Javelins, Darts, Throwing Axes/Hammers): Various (Simple & Martial, Ammunition-based)
    Projectile weapons for ranged combat. Require ammunition (arrows, bolts, sling bullets). Bows often scale with Dexterity. Crossbows are generally easier to use but may have slower reload. Many magical versions exist.
  • Spellcasting Foci (Staves, Wands, Holy Symbols, Druidic Foci, Musical Instruments - for Bards): Magic Catalyst
    Items required by certain spellcasting classes to cast their spells. Staves and wands are common for Wizards/Sorcerers. Holy Symbols for Clerics/Paladins. Druidic Foci for Druids. Musical Instruments for Bards. Some foci are magical and provide bonuses to spell attack rolls or save DCs.
  • Shields: Defensive Gear
    Provide a bonus to Armor Class (AC), making the wielder harder to hit. Can be used in conjunction with one-handed weapons. Magical shields may offer additional resistances or abilities.
  • Unarmed Strikes / Natural Weapons (Monk abilities, Druid Wild Shape): Melee (Body as Weapon)
    Attacks made with fists, kicks, or natural weaponry (claws, bites) if the character has such features (e.g., Monks, Druids in Wild Shape, certain races).
  • Magical Spells & Cantrips (Vast Array): Arcane & Divine Magic
    Hundreds of spells available to spellcasting classes, categorized by level (Cantrips to Level 6 spells in base game). Spells have diverse effects: direct damage (Fireball, Magic Missile), healing (Cure Wounds, Healing Word), crowd control (Hold Person, Web), buffs (Haste, Bless), debuffs (Bane, Slow), utility (Detect Thoughts, Knock, Fly), and summons (Conjure Elemental, Animate Dead).
  • Potions, Oils, Coatings, Elixirs, Grenades/Bombs (Alchemical & Magical): Consumable / Throwable
    Craftable or found consumable items. Potions for healing or temporary buffs (Potion of Speed, Elixir of Giant Strength). Oils/Coatings to apply elemental damage or effects to weapons. Grenades/Bombs for area-of-effect damage or utility (e.g., Alchemist's Fire, Smokepowder Bomb).
  • Scrolls (Spell Scrolls): Consumable (Single-Use Spell)
    Allow any character to cast the spell contained within the scroll once, regardless of their class, provided they can read it (usually not an issue). Useful for accessing spells outside a character's known list.
Armor / Gear Sets
  • Heavy Ceramic Plate Carrier Vest: Torso Armor +65, Mobility -15%; high-tier tactical body armor capable of absorbing high-caliber rifle rounds and explosive shrapnel.
  • Kevlar Light Ballistic Vest: Torso Armor +40, Agility Penalty 0%; standard issue protective vest offering excellent mobility and pistol/shotgun bullet defense.
  • Reinforced Kevlar Tactical Helmet: Head Armor +50, Headshot Lethality Reduction 70%; ballistic helmet designed to prevent instantaneous critical headshot eliminations.
  • Clothing (No Armor Proficiency Required): Basic attire like robes, shirts, trousers. Provides no or minimal Armor Class (AC). Worn by spellcasters like Wizards and Sorcerers who typically rely on spells like Mage Armor or defensive abilities.
  • Light Armor (Padded, Leather, Studded Leather): Offers a base AC plus the wearer's Dexterity modifier. Does not impose disadvantage on Stealth checks. Suitable for classes like Rogues, Rangers, Bards, and some spellcasters with proficiency.
  • Medium Armor (Hide, Chain Shirt, Scale Mail, Breastplate, Half Plate): Offers a higher base AC than light armor. Dexterity modifier added to AC is often capped (usually at +2). May impose disadvantage on Stealth checks for heavier types (Scale Mail, Half Plate). Used by classes like Clerics, Druids, Rangers, Fighters, Paladins.
  • Heavy Armor (Ring Mail, Chain Mail, Splint, Plate): Provides the highest base AC but does not allow adding Dexterity modifier to AC (unless a specific Feat is taken). Imposes disadvantage on Stealth checks and may have a Strength requirement to wear without movement penalty. Primarily for Fighters and Paladins.
  • Shields: Equipped in one hand, provides a +2 bonus to Armor Class (AC). Can be used with one-handed weapons. Magical shields can offer additional properties or resistances.
  • Magical Armor & Clothing: Numerous magical variants of all armor and clothing types exist. These can provide bonuses to AC, saving throws, ability scores, resistances to damage types (fire, cold, etc.), grant spell-like abilities, or other unique passive effects. Color-coded by rarity (Uncommon - Green, Rare - Blue, Very Rare - Purple, Legendary - Orange).
  • Helmets, Gauntlets, Boots (Often part of a set or individual magical items): While D&D 5e simplifies armor to a single AC value from the main body piece (+ shield), Baldur's Gate 3 includes distinct slots for Head, Hands, and Feet. These slots are primarily for magical items that provide various perks, stat boosts, or special abilities, rather than directly contributing separate AC values like in some other RPGs (though some might grant +1 AC or similar as a magical property).
Outfits/Customization
  • Tropical Tiger-Stripe Camouflage Uniform: Jungle combat fatigue jacket and cargo pants tailored for maximum concealment within dense savanna foliage.
  • Mercenary Desert Tactical Shirt & Shemagh: Lightweight breathable desert shirt paired with a protective sand-filtering neck scarf.
  • Urban Enforcer Combat Jacket: Dark tactical vest and combat trousers worn by corporate security detachments in city sectors.
  • Robes & Simple Clothing: Various types of robes (wizard, sorcerer, monk), commoner's clothes, traveler's outfits, shirts, trousers, and dresses. These are typically worn by spellcasters or characters without armor proficiency and provide little to no Armor Class (AC) on their own, relying on spells like Mage Armor or Dexterity. Many magical variants exist with special properties.
  • Light Armor Sets (Padded, Leather, Studded Leather): Armor sets consisting of Helms, Body Armor, Gloves, and Boots made from lighter materials. Provide a base AC plus the wearer's full Dexterity modifier (if proficient). Ideal for stealthy or agile characters like Rogues, Rangers, Bards. Many unique and magical versions are available.
  • Medium Armor Sets (Hide, Chain Shirt, Scale Mail, Breastplate, Half Plate): Armor sets offering better protection than light armor. The Dexterity modifier added to AC is usually capped at +2 (or +3 with a feat). Heavier types (Scale Mail, Half Plate) may impose disadvantage on Stealth checks. Worn by Clerics, Druids, Fighters, Paladins, Rangers. Many magical variants exist.
  • Heavy Armor Sets (Ring Mail, Chain Mail, Splint, Plate): The most protective armor, providing high base AC. Does not allow adding Dexterity modifier to AC (unless a specific feat is taken). Imposes disadvantage on Stealth checks and often has a Strength requirement to wear without movement penalty. Primarily for Fighters and Paladins. Many powerful magical versions are found.
  • Helmets, Gauntlets, Boots (Individual Magical Items): Beyond being part of sets, many unique magical helmets, gauntlets, and boots exist as standalone items. These provide specific perks, stat boosts, resistances, or grant special abilities/spells, rather than directly contributing separate AC values like in some RPGs (their AC contribution is part of the 'Body Armor' slot in D&D 5e, but BG3 uses them for magical effects).
  • Cloaks & Capes: Cosmetic and magical back slot items. Provide various appearances and often significant magical properties, such as increased saving throws, resistances, or unique activated abilities.
  • Amulets & Rings: Magical jewelry equipped in dedicated slots. Provide a wide array of passive bonuses, stat increases, resistances, or grant access to new spells or abilities. Essential for character builds.
  • Camp Clothing: A separate outfit slot for what characters wear while at the party's camp. This allows players to have their characters in more casual or thematic attire during rest periods, without affecting their combat stats. Numerous camp clothing sets can be found or purchased.
  • Dyes: Players can find or purchase various dyes to change the color schemes of most armor pieces and clothing, allowing for extensive visual personalization.
trending_up Progression & Upgrades
Skills & Progression

Mercenary progression blends tactical RPG character sheets with strategic base operations. Every operative possesses core attributes: Health, Agility, Dexterity, Strength, Wisdom, Leadership, Marksmanship, Mechanical, Explosives, and Medical. As mercenaries level up (up to level 10), they select specialized Combat Perks across Bronze, Silver, and Gold tiers (such as 'Deadeye' for headshot criticals, 'Lightning Reflexes' to dodge overwatch, and 'Heavy Weapons Expert'). In the Satellite View, players assign squad Operations: training local civilian militia to defend captured towns, scouting enemy troop movements, resting to heal critical wounds, and using mechanics to modify and repair weapons.

N/A
public World & Exploration
World & Level Design

The game's world is organized as an expansive tactical grid map known as the 'Satellite View,' comprising dozens of traversable sectors representing distinct geographic biomes: Ernie Island (the introductory coastal island training ground featuring rusted colonial bunkers and fishing hamlets), The Fleatown Slums (a dense urban sprawl characterized by ramshackle markets, red-light alleys, and rebel safehouses), The Diamond Coast & Pantagruel (an industrial river port and fortress complex where control over diamond shipments determines the nation's economy), The Savanna Plains (open scrublands patrolled by heavily armed Legion technical convoys), and The Mountain Strongholds (high-altitude jungle ridges, ancient stone temples, and military radar stations).

N/A
Playable Vehicles
  • Armored River Patrol Gunboat: Coastal & Riverine Watercraft
    A heavy diesel-powered patrol boat used to rapidly transport mercenary fireteams across Grand Chien's wide river estuaries.
  • Legion Armored Technical: Armed Transport Vehicle
    A modified four-wheel-drive pickup truck mounted with a heavy .50 caliber machine gun deployed by Legion counter-attack forces.
  • Traversal on Foot (Walking, Running, Jumping, Climbing, Flying - with spells/items): Player Locomotion
    Primary mode of movement. Characters can walk, run (Dash action for extra movement in combat), jump (distance based on Strength), climb ladders and some surfaces, and swim. Spells like Fly, Misty Step, or items like Potions of Flying grant temporary flight or teleportation capabilities.
  • Fast Travel (Waypoint Sigils): Map Traversal Mechanic
    Ancient sigils found throughout the world. Once a Waypoint Sigil is discovered and activated, the party can instantly travel to it from any other activated Waypoint or from the world map, greatly reducing travel time across large distances. Cannot be used in combat or certain restricted areas.
  • Boats (Contextual / Scripted): Minor Watercraft
    In certain specific locations (e.g., traveling to Grymforge in the Underdark, crossing some rivers), the party may use a boat or skiff. These are generally part of a scripted travel sequence or a fixed interaction point rather than freely controllable vehicles for open water exploration.
  • Nautiloid (Prologue - Mind Flayer Spelljammer): Alien Spacecraft (Scripted Sequence)
    The game begins aboard a Nautiloid, a Mind Flayer ship that travels between planes. Player control is limited to navigating its interior during the prologue sequence as it crashes.
  • Animal Forms (Druid Wild Shape - Bear, Wolf, Spider, Owlbear, etc.): Magical Transformation / Alternate Locomotion
    Druids can use their Wild Shape ability to transform into various animals. While primarily for combat, some forms offer unique traversal benefits (e.g., a bird form for limited flight, a spider for climbing specific surfaces, smaller forms for fitting through gaps).
Notable Fauna/Mounts
  • Guard Attack Dog: Canine (Canis lupus familiaris)
    Hostile attack hounds deployed by Legion patrols that sprint quickly across the battlefield to pin and bite snipers in tall grass.
  • Grand Chien Nile Crocodile: Aquatic Reptile (Crocodylus niloticus)
    Lurking environmental hazards inhabiting swampy river crossings that ambush wounded mercenaries wading through deep water.
  • Savanna Hyena Pack: Carnivorous Mammal (Hyaenidae)
    Aggressive predators roaming abandoned open-pit diamond mines, attacking isolated scouts during night operations.
  • Colonial Carrier Pigeon: Avian Messenger
    Ambient wildlife fluttering around colonial church steeples and sniper vantage towers.
N/A
book Story & Characters
Main Characters
  • Ivan Dolvich: Elite A.I.M. Mercenary
    A legendary former Soviet paratrooper renowned for iron constitution, heavy weapon lethality, and gruff Russian battle cries.
  • Barry Unger: Explosives Specialist
    A modest and devout Hungarian engineer whose expertise in demolitions allows him to craft devastating custom shaped charges during downtime.
  • Emma Lefebvre: Client / Political Leader
    The determined daughter of Grand Chien's kidnapped president who hires A.I.M. to rescue her father and restore democracy.
  • Major Spike Scallion (The Major): Leader of The Legion
    A ruthless former mercenary commander who turned rogue, seized control of Grand Chien's army, and established a reign of terror.
  • Player Character (Customizable 'Tav' or Origin Character): Protagonist / Tadpole Infected
    The main playable character. Can be a fully customized character ('Tav') of various races and classes, or one of six pre-set Origin Characters (Astarion, Gale, Lae'zel, Shadowheart, Wyll, Karlach) each with their own unique backstory, personal quests, and dialogue. An additional seventh Origin, 'The Dark Urge,' offers a customizable character with a sinister, amnesiac past.
  • Astarion Ancunín: Companion / Origin Character / High Elf Rogue (Vampire Spawn)
    A charismatic and flamboyant vampire spawn magistrate who was enslaved by a cruel master for centuries. He revels in his newfound freedom but struggles with his vampiric nature and past trauma. Offers high burst damage and utility skills.
  • Gale of Waterdeep: Companion / Origin Character / Human Wizard
    A brilliant and ambitious human wizard with a Netherese Destruction Orb in his chest that threatens to detonate. He seeks a way to control or remove it, and has a past relationship with the goddess of magic, Mystra. A powerful arcane spellcaster.
  • Lae'zel: Companion / Origin Character / Githyanki Fighter
    A fierce and pragmatic Githyanki warrior, utterly devoted to her people's queen, Vlaakith, and the destruction of Mind Flayers. She is initially hostile and demanding but can develop into a loyal ally. A strong melee combatant.
  • Shadowheart (Jenevelle Hallowleaf): Companion / Origin Character / Half-Elf Cleric of Shar
    A devout cleric of Shar, the goddess of darkness and loss, on a secret mission. She suffers from amnesia related to her faith and carries a mysterious Githyanki artifact. Her quest involves uncovering her past and confronting her religious indoctrination. A versatile healer and support spellcaster.
  • Wyll Ravengard: Companion / Origin Character / Human Warlock (The Blade of Frontiers)
    A noble hero known as 'The Blade of Frontiers,' who made a pact with a cambion, Mizora, to gain power to protect the innocent. He struggles with the terms of his pact and his desire to do good. A charismatic spellcaster and swordsman.
  • Karlach Cliffgate: Companion / Origin Character / Tiefling Barbarian
    A Tiefling barbarian who escaped servitude in Avernus, one of the Nine Hells. She has an infernal engine in her chest that is overheating and will eventually kill her. She is fiercely loyal, boisterous, and seeks to live life to the fullest. A powerful melee damage dealer.
  • Halsin: Companion (Recruitable) / Wood Elf Druid (Archdruid)
    The Archdruid of the Emerald Grove, captured by goblins early in the game. Once rescued, he can join the party, offering powerful druidic magic, Wild Shape abilities, and a deep connection to nature.
  • Minthara: Companion (Recruitable - conditional) / Drow Paladin (Lolth-Sworn)
    A Drow commander and follower of The Absolute, initially encountered as an antagonist at the Goblin Camp. Through specific (often evil-aligned) player choices, she can be spared and later recruited as a companion. A powerful paladin with a unique perspective.
  • Minsc & Boo: Companion (Recruitable - Act 3) / Human Ranger & Miniature Giant Space Hamster
    The iconic, lovable, and somewhat unhinged ranger from previous Baldur's Gate games, along with his miniature giant space hamster companion, Boo. Can be recruited in Act 3. Known for his straightforward approach and devotion to Boo.
  • Jaheira: Companion (Recruitable - Act 2) / Half-Elf Druid/Fighter (Harper Leader)
    Another returning character from the original Baldur's Gate games. A veteran Harper leader, wise and experienced, fighting against the forces of the Absolute. Can join the party in Act 2.
  • The Dream Visitor / The Emperor: Key NPC / Guardian Figure
    A mysterious figure who appears to the player character in dreams, offering protection from the Illithid tadpole's influence and guidance. Their true identity and motivations are a major plot point.
  • Ketheric Thorm, Orin the Red, Lord Enver Gortash (The Chosen of the Absolute): Main Antagonists
    The three primary mortal leaders of the Cult of the Absolute, each chosen by one of the Dead Three gods (Myrkul, Bhaal, Bane respectively). They are powerful and serve as major bosses and adversaries throughout the game.
  • Raphael: Key NPC / Antagonist Figure / Cambion Devil
    A charismatic and manipulative cambion (half-devil) from the Nine Hells who frequently appears to offer deals and temptations to the player character, often with dangerous strings attached. Has his own agenda and realm (House of Hope).
  • Withers: Key NPC / Undead Enigmatic Figure
    An ancient, skeletal being found in a tomb early in the game. He offers services at the player's camp, including resurrecting fallen companions, allowing players to respec their class, and hiring hirelings (generic party members). His true nature is a mystery.
Example Missions
  • Liberating Ernie Island: Prologue & Tactical Foundation
    Storm the coastal colonial fortifications on Ernie Island, defeat the initial Legion garrison, and rescue the village elder.
  • Securing the Pantagruel Diamond Mines: Strategic Resource Capture
    Infiltrate and capture the primary diamond mining facility at Pantagruel to establish a steady daily cash flow for your mercenary payroll.
  • The Eagle's Nest: Rescuing the President: Climactic Campaign Finale
    Scale the mountain redoubt of the Major, defeat elite Legion bodyguard squads, and rescue President Alphonse Lefebvre.
  • Main Questline (The Illithid Tadpole & The Absolute)
    A sprawling, multi-act campaign following the player character and their companions as they search for a cure for the Mind Flayer tadpoles implanted in their brains, while simultaneously becoming embroiled in a massive conspiracy involving a new deity known as The Absolute, its chosen leaders (Ketheric Thorm, Orin the Red, Lord Enver Gortash), and a plot to dominate Faerûn. The quest involves exploring diverse regions, making critical alliances, and confronting powerful entities.
  • Companion Quests (Personal Story Arcs)
    Each of the main Origin companions (Astarion, Gale, Lae'zel, Shadowheart, Wyll, Karlach) and other key recruitable companions (Halsin, Minthara, Jaheira, Minsc) has an extensive personal questline that delves into their backstory, motivations, and personal conflicts. Completing these quests deepens the relationship with the companion, can lead to romance, and often has significant narrative impact and unique rewards.
  • Side Quests (Regional Stories & Miscellaneous Tasks)
    A vast number of optional quests found throughout the game's three acts. These range from helping local villagers with minor problems, investigating local mysteries, resolving faction disputes, exploring optional dungeons, to uncovering hidden lore. Rewards vary from gold and experience to unique magical items and new allies.
  • Exploring Legacy Dungeons & Major Locations (e.g., Goblin Camp, Grymforge, Moonrise Towers, Gauntlet of Shar, House of Hope, Counting House, Iron Throne)
    Infiltrate and navigate large, complex, multi-layered dungeon environments or significant urban locations. These areas are often tied to main or major side quests and are filled with enemies, traps, puzzles, secrets, valuable loot, and culminate in boss encounters or critical story developments.
  • Solving Environmental Puzzles & Overcoming Traps
    Many areas feature intricate environmental puzzles that require observation, using specific spells or abilities (e.g., Mage Hand, Fly, Gaseous Form), interacting with mechanisms, or solving riddles to progress or access hidden areas. Disarming or avoiding traps is also a constant consideration.
  • Interacting with Factions (e.g., Druids of the Emerald Grove, Tiefling Refugees, Goblins, Myconids, Duergar, Harpers, Flaming Fist, The Guild, Cult of the Absolute)
    Engage with various groups and factions throughout the world. Player choices can lead to alliances, conflicts, or changes in faction leadership and influence over certain areas. These interactions often involve unique questlines and moral dilemmas.
  • Long Rests & Camp Events
    Utilize camp supplies to take Long Rests, which fully restore health, spell slots, and abilities. Long Rests are also crucial for triggering important companion conversations, romance scenes, story developments related to the Illithid tadpole, and visits from key NPCs like Withers or Raphael.
people Multiplayer
Multiplayer Details

The game features a complete, drop-in/drop-out 2-player online cooperative campaign mode. Two players can experience the entire story together, sharing control of the mercenary squads on the tactical battlefield, coordinating synchronized stealth sniper takedowns, and dividing strategic management responsibilities in the Satellite View.

Features online cooperative multiplayer for up to 4 players. Players can join a host's campaign, either creating a new custom character for that game or taking control of one of the host's unassigned origin companions. The entire story campaign can be played cooperatively. Split-screen local co-op is available on consoles (PS5/Xbox Series X|S) for 2 players.

extension Editions & DLC
Available Editions

Jagged Alliance 3 retails for $44.99 USD on PC (Steam, GOG) and consoles (PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S). The Digital Deluxe Edition includes the official digital orchestral soundtrack composed by Dimitar Kovachev, a digital art book with character concept art and weapon schematics, and the retro 'Vintage Soundtrack' pack featuring remixed classic music from Jagged Alliance 1 and 2.

Available in Standard Edition and a Digital Deluxe Edition (included Divinity Bard Song Pack, Paintings from Rivellon, Adventurer's Pouch, Digital Artbook, Digital Character Sheets, Digital Soundtrack). A physical Collector's Edition included a Mind Flayer vs. Drow diorama statue, hardcover artbook, character sheets, cloth map, tadpole keyring, D20 die, Magic: The Gathering booster packs, and all Digital Deluxe content.

Post-Launch Content / DLC

Haemimont Games and THQ Nordic supported the title with substantial free content updates and community tools. Major patches added the official 'Modding Tools' (allowing creation of custom maps, quests, and new mercenaries), 'Bobby Ray's Guns and Things' online weapon marketplace, the 'Lights Off' darkness and night-vision mechanics overhaul, and granular custom difficulty modifiers like 'Forgiving Mode,' 'Dead is Dead' permadeath, and 'Under the Table' financial constraints.

Larian Studios has released numerous significant free patches post-launch, adding new content (like an extended epilogue), quality-of-life improvements, bug fixes, and performance enhancements. They have stated that they are not currently planning major paid expansions or DLC for Baldur's Gate 3, focusing instead on patches and potentially new projects.

help_outline FAQ
Frequently Asked Questions
  • Q: What is Jagged Alliance 3?
    A: Jagged Alliance 3 is a turn-based tactical role-playing game developed by Haemimont Games and published by THQ Nordic, where players hire mercenaries to liberate the nation of Grand Chien.
  • Q: Does Jagged Alliance 3 support multiplayer co-op?
    A: Yes, Jagged Alliance 3 features full 2-player online cooperative multiplayer, allowing two players to experience the entire campaign together.
  • Q: How does weapon modification work in Jagged Alliance 3?
    A: Players collect mechanical scrap and parts from looted weapons, allowing mechanics in the squad to install scopes, suppressors, extended magazines, laser sights, and modified barrels.
  • Q: Can mercenaries permanently die?
    A: Yes, mercenaries can sustain critical injuries and bleed out in combat. If not stabilized by a medic in time, they are permanently killed.
  • Q: How do you earn income in the game?
    A: Income is primarily earned by liberating and holding diamond mines across Grand Chien, as well as intercepting Legion diamond courier shipments on the map.
  • Q: Is Baldur's Gate 3 a direct sequel to Baldur's Gate 1 & 2?
    A: Yes, Baldur's Gate 3 is set over 120 years after the events of Baldur's Gate II: Shadows of Amn and is considered a direct sequel in the series. It references past events and features some returning characters like Jaheira and Minsc, but tells a new, largely self-contained story.
  • Q: Do I need to play the previous Baldur's Gate games to understand Baldur's Gate 3?
    A: No, it is not strictly necessary. Baldur's Gate 3 is designed to be accessible to newcomers to the series and the Dungeons & Dragons setting. However, familiarity with the previous games or Forgotten Realms lore will enhance appreciation of returning characters, references, and world details.
  • Q: Is Baldur's Gate 3 based on Dungeons & Dragons rules?
    A: Yes, Baldur's Gate 3 is a faithful adaptation of the Dungeons & Dragons 5th Edition (D&D 5e) ruleset. Character creation, classes, spells, combat mechanics (actions, bonus actions, reactions, saving throws, advantage/disadvantage), and skill checks are all based on D&D 5e.
  • Q: How does multiplayer co-op work?
    A: Up to four players can play the entire campaign together online. Players can join an existing game or start a new one. Each player can control a custom character or an Origin companion. Decisions can be made collaboratively or individually (often with dice rolls for persuasion within the party). Local split-screen co-op for two players is also available on consoles.
  • Q: What are Origin Characters?
    A: Origin Characters are pre-made playable characters with unique backstories, personalities, personal quests, and voice acting. Players can choose to play as one of these (e.g., Astarion, Gale, Lae'zel, Shadowheart, Wyll, Karlach, The Dark Urge) or create a fully custom character. If not chosen as the main character, Origin Characters can be recruited as companions.
  • Q: How important are choices in Baldur's Gate 3?
    A: Choices are extremely important and form a core part of the experience. Decisions made in dialogue, quests, and actions have significant and often far-reaching consequences, affecting character relationships (including romances), companion loyalty, quest outcomes, the state of the world, and leading to multiple distinct endings and epilogues.
  • Q: Can I respec my character?
    A: Yes, players can change their class, ability scores, and other character choices by speaking to Withers, an enigmatic undead NPC found early in the game who joins the player's camp. This service costs a moderate amount of gold.
build Technical Details
Graphics & Visual Fidelity

Powered by Haemimont's proprietary engine, Jagged Alliance 3 presents a vibrant, sun-drenched visual design. Detailed tropical foliage rustles in the wind, dynamic weather cycles bring torrential rainstorms that degrade weapon reliability and visibility, and real-time physics allow entire buildings to collapse into smoking brick rubble when struck by RPG rockets or C4 charges.

Powered by Larian's Divinity 4.0 Engine, Baldur's Gate 3 showcases highly detailed environments, expressive character models with realistic animations (especially facial animations during dialogue), and spectacular spell effects. Features advanced lighting, detailed textures, and diverse biomes from lush forests and underground caverns to bustling cityscapes. The game is renowned for its cinematic presentation and visual fidelity in the CRPG genre.

Audio & Soundtrack

The audio landscape, composed by Dimitar Kovachev, features a dynamic orchestral score rich with African percussion, acoustic guitars, and tense brass fanfares that ramp up seamlessly when stealth breaks into firefights. Character voice acting is a signature highlight: over 40 mercenaries deliver thousands of witty, sarcastic, and eccentric lines reflecting national stereotypes, 80s action cinema tropes, and reactive banter with their squad mates.

Original score composed by Borislav Slavov, featuring sweeping orchestral themes, atmospheric ambient tracks, character motifs, and memorable songs (like 'Raphael's Final Act'). The music dynamically adapts to gameplay situations (exploration, combat, dialogue). Sound design is rich, with distinct spell effects, creature vocalizations, environmental sounds, and extensive, high-quality voice acting for all characters and narration.

User Interface (UI/UX)

The interface features a dual-layer presentation: the strategic 'Satellite View' provides a clean military topographical grid displaying sector control, time progression, weather conditions, active operations, and A.I.M. contracts. On the tactical battlefield, an intuitive isometric display shows Action Point (AP) costs, body-part targeting radial wheels (head, torso, arms, legs, groin), hit probability modifiers based on cover and distance, and elevation sightlines.

Features a detailed UI typical of CRPGs. Includes character sheets, inventory management (grid-based, with weight considerations), spellbooks, quest logs, a world map with waypoints and journal entries, and a turn-based combat interface with a hotbar for actions, bonus actions, spells, and items. Dialogue choices are presented clearly. Extensive tooltips provide D&D rule explanations.

Accessibility Options

Extensive accessibility options include: fully customizable difficulty toggles (including 'Forgiving Mode' to reduce mercenary salaries and increase starting capital), toggleable camera smoothing, scalable UI and font sizes, colorblind-friendly cover indicators, full keyboard/mouse and controller remapping, and the ability to enable or disable combat probability feedback.

Offers a good range of accessibility options, including extensive subtitle and dialogue text customization (size, background, speaker color), options for colorblind modes, UI scaling, options to adjust camera shake and motion blur, customizable difficulty (Story, Explorer, Balanced, Tactician, Custom), and options for turn-based mode outside of combat for easier exploration for some.

Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (Targets 1080p, High settings, ~60 FPS) (High Preset, 1080p resolution. Vulkan or DX11.)
CPU: Official recommended desktop CPU for a good 1080p/High experience.
CPU (Laptop): Estimated mid-to-high range laptop CPUs for solid 1080p/High performance.
GPU: Official recommended desktop GPU for 1080p High settings. 8GB VRAM is important.
GPU (Laptop): Performance-focused laptop GPUs. Ensure high TGP for RTX 30/40 series. RTX 50 series mention is speculative.
RAM: 16GB RAM is officially recommended for a smoother experience at high settings.
Storage: NVMe SSD is recommended over SATA SSD for faster load times.
—
memoryCPU: Intel Core i7-8700K or AMD Ryzen 5 3600
developer_boardGPU: NVIDIA GeForce RTX 2060 Super (8GB) or AMD Radeon RX 5700 XT (8GB)
laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 5 5600H equivalent or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 2070 Mobile (8GB), RTX 3060 Laptop GPU (6GB, High TGP), RTX 4050 Laptop GPU (6GB, High TGP), RTX 4060 Laptop GPU (8GB). (A hypothetical future RTX 5050/5060 Laptop GPU would comfortably handle this).
layersRAM: 16 GB
saveStorage (Tier): 150 GB NVMe SSD
1080p (Full HD) - Recommended (High Preset, 1080p (60-90 FPS Target))
CPU: Official recommended high-IPC desktop processors delivering fluid 60+ FPS without turn delay pauses.
CPU (Laptop): Modern 6-core mobile processor sustaining locked 60 FPS across all tropical and urban battlefield sectors.
GPU: Official recommended graphics cards providing smooth 60-90 FPS at 1080p on High visual presets.
GPU (Laptop): Maintains locked 60-75 FPS on 1080p high-refresh laptop displays.
RAM: Official recommended memory ensuring zero hitching during large base assaults and mortar bombardments.
Storage: SSD speeds ensure instant entry into combat sectors and rapid autosaves.
memoryCPU: Intel Quad Core or AMD Ryzen with 4 GHz (Intel Core i7-8700K / AMD Ryzen 5 3600X)
developer_boardGPU: NVIDIA GeForce RTX 2070 (8GB) / AMD Radeon RX 6700 XT (8GB/12GB)
laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 2060 Mobile (80W+) / RTX 3060 Mobile (85W+)
layersRAM: 16 GB
saveStorage (Tier): 20 GB NVMe / SATA SSD
—
1080p (Full HD) - Minimum (Targets 1080p, Low/Medium settings, ~30-60 FPS) (Low/Medium Preset, 1080p resolution. Vulkan or DX11.)
CPU: Official minimum desktop CPU for Baldur's Gate 3.
CPU (Laptop): Estimated laptop CPU for minimum playability. A more modern quad-core CPU is preferable.
GPU: Official minimum desktop GPU. Requires 4GB VRAM.
GPU (Laptop): Estimated laptop GPUs for minimum settings. Ensure 4GB VRAM and sufficient TGP. (Hypothetical entry-level RTX 50 series would exceed this).
RAM: 8GB RAM is the official minimum. Dual-channel configuration is beneficial.
Storage: SSD is mandatory.
—
memoryCPU: Intel Core i5-4690 or AMD FX-8350
developer_boardGPU: NVIDIA GeForce GTX 970 (4GB) or AMD Radeon RX 480 (4GB)
laptop_macCPU (L): Intel Core i5-7300HQ / AMD Ryzen 3 3200G equivalent or better.
laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile (4GB), RTX 3050 Laptop GPU (4GB/6GB, ensure adequate TGP). RTX 4050 Laptop GPU (6GB) would be a more capable modern minimum.
layersRAM: 8 GB
saveStorage (Tier): 150 GB SSD
1080p (Full HD) - Minimum (Low/Medium Preset, 1080p (30-45 FPS Target / 720p 60 FPS))
CPU: Official minimum quad-core processors capable of running tactical turn calculations and AI turns.
CPU (Laptop): Baseline mobile quad-core processor delivering playable 30-40 FPS in early coastal sectors.
GPU: Official minimum dedicated graphics card with 2GB VRAM delivering stable 1080p output.
GPU (Laptop): Provides smooth 35-45 FPS at 1080p with moderate graphical settings.
RAM: Official minimum system memory required to store uncompressed sector maps and tactical entity data.
Storage: Adequate drive capacity for base installation files and local player save data.
memoryCPU: Intel Quad Core or AMD Ryzen with 3 GHz (Intel Core i5-4460 / AMD Ryzen 3 1200)
developer_boardGPU: NVIDIA GeForce GTX 950 (2GB) / AMD Radeon R7 370 (2GB)
laptop_macCPU (L): Intel Core i5-7300HQ / AMD Ryzen 5 2500U
laptop_windowsGPU (L): NVIDIA GeForce GTX 1050 Mobile (4GB) / GTX 1650 Mobile (4GB, 50W+)
layersRAM: 8 GB
saveStorage (Tier): 20 GB available space (SATA SSD / HDD)
—
1440p (QHD/2K) - Enthusiast (Ultra Preset, 1440p (85-120 FPS Target with Upscaling))
CPU: High-IPC processor preventing turn execution delays during complex multi-enemy overwatch chains.
CPU (Laptop): High-performance mobile CPU delivering fluid 80+ FPS on QHD laptop panels.
GPU: Powers crisp 1440p rendering with maximum texture quality, dynamic foliage shadows, and volumetric dust.
GPU (Laptop): Maintains locked 75-95 FPS on native 1440p mobile displays.
RAM: Ample system memory preventing background caching micro-stutter during long gaming sessions.
Storage: Near-instantaneous sector transitions and rapid mod package loading.
memoryCPU: Intel Core i5-12600K / AMD Ryzen 7 5700X
developer_boardGPU: NVIDIA GeForce RTX 3070 Ti (8GB) / AMD Radeon RX 6800 (16GB)
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile (115W+) / RTX 4070 Mobile (105W)
layersRAM: 16 GB
saveStorage (Tier): 20 GB PCIe Gen4 NVMe M.2 SSD
—
1440p (QHD/2K) - High (Targets 1440p, High/Ultra settings, ~60 FPS) (High/Ultra Preset, 1440p resolution (DLSS/FSR Quality recommended). Vulkan or DX11.)
CPU: Strong desktop CPU for 1440p gaming, especially for maintaining framerates in Act 3.
CPU (Laptop): High-performance laptop CPUs crucial for 1440p, especially in CPU-bound scenarios.
GPU: Desktop GPU capable of delivering a solid 1440p experience. 8GB+ VRAM essential, 12GB ideal.
GPU (Laptop): Upper mid-range to high-end laptop GPUs. Max TGP versions are important. Using DLSS/FSR is highly recommended. RTX 50 series mention is speculative.
RAM: 16GB is generally fine, but 32GB is recommended for very high settings and a smoother experience in CPU/RAM intensive areas.
Storage: NVMe SSD strongly recommended for optimal performance at 1440p.
—
memoryCPU: Intel Core i7-10700K / AMD Ryzen 7 3700X or newer (e.g., Intel Core i5-12600K / AMD Ryzen 5 5600X3D/7600X)
developer_boardGPU: NVIDIA GeForce RTX 3060 Ti (8GB) / RTX 4060 Ti (8GB/16GB) or AMD Radeon RX 6700 XT (12GB) / RX 7700 XT (12GB)
laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H or Intel Core i7-12700H / AMD Ryzen 7 6800H equivalent or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Laptop GPU (8GB), RTX 3070 Ti Laptop GPU (8GB), RTX 4060 Laptop GPU (8GB, High TGP), RTX 4070 Laptop GPU (8GB). (A hypothetical future RTX 5060 Ti/5070 Laptop GPU would target this performance).
layersRAM: 16 GB
saveStorage (Tier): 150 GB NVMe SSD
2160p (UHD/4K) - Ultra (Max Ultra Preset, 4K (60-120 FPS Target))
CPU: Class-leading gaming CPU driving native 4K tactical simulations with perfectly consistent frametimes.
CPU (Laptop): Desktop replacement mobile processor delivering desktop-grade processing to external 4K monitors.
GPU: Flagship 4K graphics rendering lush tropical jungles, detailed mercenary gear, and explosive demolition in razor-sharp Ultra HD.
GPU (Laptop): Premier mobile flagship GPU delivering locked 4K 60-90 FPS with maximum visual fidelity.
RAM: Maximum memory bandwidth eliminating all hardware bottlenecks in massive late-game campaigns.
Storage: Peak NVMe transfer speeds ensuring instantaneous game launch and save file backups.
memoryCPU: AMD Ryzen 7 7800X3D / Intel Core i7-13700K
developer_boardGPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (175W)
layersRAM: 32 GB
saveStorage (Tier): 20 GB PCIe Gen4/Gen5 NVMe SSD
—
2160p (UHD/4K) - Ultra (Targets 2160p/4K, High/Ultra settings, ~60 FPS with DLSS/FSR Performance/Balanced) (High/Ultra Preset, 2160p (4K) resolution using DLSS/FSR Performance or Balanced mode. Vulkan or DX11.)
CPU: High-end desktop CPU to support 4K gaming and minimize bottlenecks, critical for Act 3 at 4K.
CPU (Laptop): Flagship or very high-end laptop CPUs required for attempting 4K on a laptop.
GPU: Top-tier desktop GPUs. 10GB+ VRAM is critical, 12GB-16GB+ ideal for 4K. Heavy reliance on DLSS/FSR for 60 FPS.
GPU (Laptop): The most powerful current (RTX 30/40 series) laptop GPUs are needed; 4K Ultra at 60FPS will require DLSS/FSR Performance. Hypothetical RTX 50 series laptop GPUs are speculative for future improvements.
RAM: 32GB RAM is strongly recommended for a smooth 4K gaming experience, especially with high texture settings and complex scenes.
Storage: A fast NVMe SSD (PCIe Gen4 or better) is highly recommended to handle the demands of 4K textures and fast loading for Baldur's Gate 3.
—
memoryCPU: Intel Core i9-12900K / AMD Ryzen 9 5900X or newer (e.g., Intel Core i7-13700K / AMD Ryzen 7 7800X3D)
developer_boardGPU: NVIDIA GeForce RTX 3080 (10GB/12GB) / RTX 4070 Ti (12GB) / RTX 4080 (16GB) or AMD Radeon RX 6800 XT (16GB) / RX 7900 XT (20GB)
laptop_macCPU (L): Intel Core i9-12900HX / AMD Ryzen 9 6900HX or Intel Core i7-13700HX / AMD Ryzen 7 7840HS and above.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Ti Laptop GPU (16GB), RTX 4080 Laptop GPU (12GB), RTX 4090 Laptop GPU (16GB, Max TGP). **(A hypothetical future flagship NVIDIA GeForce RTX 5080/5090 Laptop GPU would be targeted for a more comfortable 4K experience on laptops.)**
layersRAM: 32 GB
saveStorage (Tier): 150 GB NVMe SSD (High-speed Gen4 recommended)
save Overall Storage
Spec: 20 GB available space (Solid State Drive Recommended)
Note: Fast storage significantly shortens sector load times when traveling across Grand Chien's grid map.
Type: SSD
Spec: 150 GB available space (SSD Mandatory)
Note: An SSD with at least 150 GB of free space is mandatory for installing and running Baldur's Gate 3. Using an NVMe SSD is recommended for the best loading times and texture streaming.
Type: SSD
desktop_windows Operating System
Spec: Windows 10 & 11 (64-bit required)
Explanation: Requires a 64-bit operating system supporting modern DirectX 12 graphics pipelines and multi-threaded CPU task distribution.
Spec: Windows 10 64-Bit or Windows 11 64-Bit
Explanation: A 64-bit version of Windows 10 or Windows 11 is required.
gamepad DirectX Version
Spec: DirectX Version 12
Explanation: Mandatory for modern low-overhead draw call batching, dynamic terrain lighting, and async compute execution.
Spec: DirectX 11 or Vulkan (Vulkan is default)
Explanation: Requires a graphics card compatible with DirectX 11 or Vulkan. Vulkan is the default API. Ray tracing is not supported by the game.
info_outline Other Game Notes
  • Powered by Haemimont Games' proprietary tactical engine featuring dynamic real-time destructible cover, dense tropical vegetation, realistic projectile ballistics, and tactical volumetric lighting. Solid State Drive (SSD) installation is recommended for rapid tactical combat map loading and seamless transitions between the satellite overworld grid and combat encounters.
  • Laptop Performance Note: Simulating line-of-sight cones, dynamic ragdoll physics, and weather effects across destructible compound environments requires steady multi-core CPU and GPU performance. Gaming laptops should maintain at least 65W to 95W GPU TGP. Elevating the laptop or using a cooling pad helps sustain clock speeds during large, multi-squad tactical skirmishes.
  • Laptop Consideration: G P U T G P: Ensure mobile GeForce GTX/RTX or Radeon RX GPUs sustain at least 65W-85W+ TGP to maintain a locked 60 FPS at 1080p with high shadow and texture settings.
  • Laptop Consideration: Cooling Thermals: Turn-based tactical maps with dense vegetation and destructible buildings generate continuous GPU utilization; keep ventilation paths unobstructed.
  • Laptop Consideration: C P U Power Limits: Set Windows power settings to High Performance to ensure responsive turn calculations and rapid enemy AI decision-making.
  • Laptop Consideration: M U X Switch Optimus: Bypass integrated graphics via hardware MUX switch or NVIDIA Advanced Optimus to eliminate micro-stutter when rotating tactical camera angles.
  • Optimization Detail: Upscaling Tech: Supports NVIDIA DLSS 2/3, AMD FSR 2, and dynamic resolution scaling.
  • Optimization Detail: Key Settings Impact: Shadow Quality, Screen Space Reflections, Ambient Occlusion, and Vegetation Density have the largest impact on frame rates.
  • Game Name: Jagged Alliance 3
  • OFFICIAL AND EXTRAPOLATED SYSTEM REQUIREMENTS for Baldur's Gate 3. This information is based on official Minimum/Recommended PC specifications from Larian Studios and includes extrapolated tiers for higher performance targets, adapted to the requested JSON structure. Laptop GPU mentions for RTX 50 series are speculative as of May 2025. An SSD is mandatory for all tiers.
  • Laptop Performance Note: Laptop models of listed desktop GPUs require comparable performance, heavily dependent on TGP (Total Graphics Power), VRAM, and effective cooling. Baldur's Gate 3 can be demanding, especially in CPU-heavy areas and at higher settings.
  • Laptop Consideration: G P U T G P: Maximum TGP for the laptop GPU is crucial for achieving target framerates, especially at higher resolutions.
  • Laptop Consideration: Cooling Thermals: Robust cooling is essential for sustained performance, as both CPU and GPU can be heavily utilized.
  • Laptop Consideration: C P U Power Limits: High sustained CPU power limits are beneficial, particularly for maintaining smooth gameplay in CPU-intensive areas like Act 3.
  • Laptop Consideration: M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is recommended for optimal performance by reducing latency.
  • Optimization Detail: Upscaling Tech: Supports NVIDIA DLSS and AMD FidelityFX Super Resolution (FSR). These are highly recommended for higher resolutions to maintain smooth framerates.
  • Optimization Detail: Key Settings Impact: Texture Quality, Model Detail, Shadow Quality, Cloud Quality, Fog Quality, Instance Distance (NPC/object density), Anti-Aliasing, and Ambient Occlusion significantly impact performance. CPU performance is critical in dense areas, especially in Act 3. Using DLSS or FSR is advisable for 1440p and 4K.
  • Game Name: Baldur Gate 3
build Optimization Details
  • Upscaling Tech: Supports NVIDIA DLSS 2/3, AMD FSR 2, and dynamic resolution scaling.
  • Key Settings Impact: Shadow Quality, Screen Space Reflections, Ambient Occlusion, and Vegetation Density have the largest impact on frame rates.
  • Upscaling Tech: Supports NVIDIA DLSS and AMD FidelityFX Super Resolution (FSR). These are highly recommended for higher resolutions to maintain smooth framerates.
  • Key Settings Impact: Texture Quality, Model Detail, Shadow Quality, Cloud Quality, Fog Quality, Instance Distance (NPC/object density), Anti-Aliasing, and Ambient Occlusion significantly impact performance. CPU performance is critical in dense areas, especially in Act 3. Using DLSS or FSR is advisable for 1440p and 4K.
laptop Laptop Considerations
  • G P U T G P: Ensure mobile GeForce GTX/RTX or Radeon RX GPUs sustain at least 65W-85W+ TGP to maintain a locked 60 FPS at 1080p with high shadow and texture settings.
  • Cooling Thermals: Turn-based tactical maps with dense vegetation and destructible buildings generate continuous GPU utilization; keep ventilation paths unobstructed.
  • C P U Power Limits: Set Windows power settings to High Performance to ensure responsive turn calculations and rapid enemy AI decision-making.
  • M U X Switch Optimus: Bypass integrated graphics via hardware MUX switch or NVIDIA Advanced Optimus to eliminate micro-stutter when rotating tactical camera angles.
  • G P U T G P: Maximum TGP for the laptop GPU is crucial for achieving target framerates, especially at higher resolutions.
  • Cooling Thermals: Robust cooling is essential for sustained performance, as both CPU and GPU can be heavily utilized.
  • C P U Power Limits: High sustained CPU power limits are beneficial, particularly for maintaining smooth gameplay in CPU-intensive areas like Act 3.
  • M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is recommended for optimal performance by reducing latency.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile (4GB) / GTX 1650 Mobile (4GB, 50W+)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile (4GB) / GTX 1650 Mobile (4GB, 50W+)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile (4GB) / GTX 1650 Mobile (4GB, 50W+)
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Mobile (80W+) / RTX 3060 Mobile (85W+)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Mobile (80W+) / RTX 3060 Mobile (85W+)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (115W+) / RTX 4070 Mobile (105W)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (115W+) / RTX 4070 Mobile (105W)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (115W+) / RTX 4070 Mobile (105W)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop GPU (8GB), RTX 3070 Ti Laptop GPU (8GB), RTX 4060 Laptop GPU (8GB, High TGP), RTX 4070 Laptop GPU (8GB). (A hypothetical future RTX 5060 Ti/5070 Laptop GPU would target this performance).
check_circle_outline Recommended based on listed requirements for UHD (4K).
Lenovo Legion Pro 7 16IRX9H with RTX 4090
Lenovo Legion Pro 7 16IRX9H with RTX 4090
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4090
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (175W)
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (175W)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (175W)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti Laptop GPU (16GB), RTX 4080 Laptop GPU (12GB), RTX 4090 Laptop GPU (16GB, Max TGP). **(A hypothetical future flagship NVIDIA GeForce RTX 5080/5090 Laptop GPU would be targeted for a more comfortable 4K experience on laptops.)**
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti Laptop GPU (16GB), RTX 4080 Laptop GPU (12GB), RTX 4090 Laptop GPU (16GB, Max TGP). **(A hypothetical future flagship NVIDIA GeForce RTX 5080/5090 Laptop GPU would be targeted for a more comfortable 4K experience on laptops.)**
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti Laptop GPU (16GB), RTX 4080 Laptop GPU (12GB), RTX 4090 Laptop GPU (16GB, Max TGP). **(A hypothetical future flagship NVIDIA GeForce RTX 5080/5090 Laptop GPU would be targeted for a more comfortable 4K experience on laptops.)**

For Jagged Alliance 3 Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 950 (2GB) / AMD Radeon R7 370 (2GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 950 (2GB) / AMD Radeon R7 370 (2GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 950 (2GB) / AMD Radeon R7 370 (2GB)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 950 (2GB) / AMD Radeon R7 370 (2GB)
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce GTX 950 (2GB) / AMD Radeon R7 370 (2GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 950 (2GB) / AMD Radeon R7 370 (2GB)
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 950 (2GB) / AMD Radeon R7 370 (2GB)
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 950 (2GB) / AMD Radeon R7 370 (2GB)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 950 (2GB) / AMD Radeon R7 370 (2GB)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 950 (2GB) / AMD Radeon R7 370 (2GB)
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 (8GB) / AMD Radeon RX 6700 XT (8GB/12GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 (8GB) / AMD Radeon RX 6700 XT (8GB/12GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 (8GB) / AMD Radeon RX 6700 XT (8GB/12GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 (8GB) / AMD Radeon RX 6700 XT (8GB/12GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 (8GB) / AMD Radeon RX 6700 XT (8GB/12GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 (8GB) / AMD Radeon RX 6700 XT (8GB/12GB)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 (8GB) / AMD Radeon RX 6700 XT (8GB/12GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti (8GB) / AMD Radeon RX 6800 (16GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti (8GB) / AMD Radeon RX 6800 (16GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti (8GB) / AMD Radeon RX 6800 (16GB)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti (8GB) / AMD Radeon RX 6800 (16GB)
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti (8GB) / AMD Radeon RX 6800 (16GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti (8GB) / AMD Radeon RX 6800 (16GB)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti (8GB) / AMD Radeon RX 6800 (16GB)
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti (8GB) / AMD Radeon RX 6800 (16GB)
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti (8GB) / AMD Radeon RX 6800 (16GB)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti (8GB) / AMD Radeon RX 6800 (16GB)
check_circle_outline Recommended based on listed requirements for UHD (4K).
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (commonly listed as 4800MHz by some retailers, but 5600MHz is common for 14th Gen HX with DDR5)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
  • memory Intel Core Ultra 9 Processor 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
MSI Vector 16 HX with RTX 5070 Ti
MSI Vector 16 HX with RTX 5070 Ti
  • memory Intel Ultra 7 255HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB DDR5 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
  • memory Intel Core Ultra 7 240H
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB LPDDR5X 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32 GB DDR5 6400MHz (2x16GB)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB)

For Baldur Gate 3 Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970 (4GB) or AMD Radeon RX 480 (4GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970 (4GB) or AMD Radeon RX 480 (4GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970 (4GB) or AMD Radeon RX 480 (4GB)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970 (4GB) or AMD Radeon RX 480 (4GB)
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce GTX 970 (4GB) or AMD Radeon RX 480 (4GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970 (4GB) or AMD Radeon RX 480 (4GB)
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 970 (4GB) or AMD Radeon RX 480 (4GB)
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 970 (4GB) or AMD Radeon RX 480 (4GB)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970 (4GB) or AMD Radeon RX 480 (4GB)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970 (4GB) or AMD Radeon RX 480 (4GB)
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Super (8GB) or AMD Radeon RX 5700 XT (8GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Super (8GB) or AMD Radeon RX 5700 XT (8GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Super (8GB) or AMD Radeon RX 5700 XT (8GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Super (8GB) or AMD Radeon RX 5700 XT (8GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Super (8GB) or AMD Radeon RX 5700 XT (8GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Super (8GB) or AMD Radeon RX 5700 XT (8GB)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Super (8GB) or AMD Radeon RX 5700 XT (8GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) / RTX 4060 Ti (8GB/16GB) or AMD Radeon RX 6700 XT (12GB) / RX 7700 XT (12GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) / RTX 4060 Ti (8GB/16GB) or AMD Radeon RX 6700 XT (12GB) / RX 7700 XT (12GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) / RTX 4060 Ti (8GB/16GB) or AMD Radeon RX 6700 XT (12GB) / RX 7700 XT (12GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) / RTX 4060 Ti (8GB/16GB) or AMD Radeon RX 6700 XT (12GB) / RX 7700 XT (12GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) / RTX 4060 Ti (8GB/16GB) or AMD Radeon RX 6700 XT (12GB) / RX 7700 XT (12GB)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) / RTX 4060 Ti (8GB/16GB) or AMD Radeon RX 6700 XT (12GB) / RX 7700 XT (12GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) / RTX 4060 Ti (8GB/16GB) or AMD Radeon RX 6700 XT (12GB) / RX 7700 XT (12GB)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) / RTX 4060 Ti (8GB/16GB) or AMD Radeon RX 6700 XT (12GB) / RX 7700 XT (12GB)
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) / RTX 4060 Ti (8GB/16GB) or AMD Radeon RX 6700 XT (12GB) / RX 7700 XT (12GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) / RTX 4060 Ti (8GB/16GB) or AMD Radeon RX 6700 XT (12GB) / RX 7700 XT (12GB)
check_circle_outline Recommended based on listed requirements for UHD (4K).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 (10GB/12GB) / RTX 4070 Ti (12GB) / RTX 4080 (16GB) or AMD Radeon RX 6800 XT (16GB) / RX 7900 XT (20GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 (10GB/12GB) / RTX 4070 Ti (12GB) / RTX 4080 (16GB) or AMD Radeon RX 6800 XT (16GB) / RX 7900 XT (20GB)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 (10GB/12GB) / RTX 4070 Ti (12GB) / RTX 4080 (16GB) or AMD Radeon RX 6800 XT (16GB) / RX 7900 XT (20GB)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 (10GB/12GB) / RTX 4070 Ti (12GB) / RTX 4080 (16GB) or AMD Radeon RX 6800 XT (16GB) / RX 7900 XT (20GB)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 (10GB/12GB) / RTX 4070 Ti (12GB) / RTX 4080 (16GB) or AMD Radeon RX 6800 XT (16GB) / RX 7900 XT (20GB)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 (10GB/12GB) / RTX 4070 Ti (12GB) / RTX 4080 (16GB) or AMD Radeon RX 6800 XT (16GB) / RX 7900 XT (20GB)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 (10GB/12GB) / RTX 4070 Ti (12GB) / RTX 4080 (16GB) or AMD Radeon RX 6800 XT (16GB) / RX 7900 XT (20GB)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 (10GB/12GB) / RTX 4070 Ti (12GB) / RTX 4080 (16GB) or AMD Radeon RX 6800 XT (16GB) / RX 7900 XT (20GB)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 (10GB/12GB) / RTX 4070 Ti (12GB) / RTX 4080 (16GB) or AMD Radeon RX 6800 XT (16GB) / RX 7900 XT (20GB)
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 (10GB/12GB) / RTX 4070 Ti (12GB) / RTX 4080 (16GB) or AMD Radeon RX 6800 XT (16GB) / RX 7900 XT (20GB)

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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