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Hunting Simulator 3 vs Elden Ring
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Oct 29, 2026 | Feb 25, 2022 |
| Developer | |
| Nacon Studio Ghent | FromSoftware Inc. |
| Publisher | |
| Nacon | Bandai Namco Entertainment (International), FromSoftware (Japan) |
| Genre(s) | |
| Simulation, Sports, Open World, Hunting, Action | Action RPG, Open World, Souls-like, Dark Fantasy |
| Engine | |
| Unreal Engine 5 | Proprietary (FromSoftware's in-house engine, evolved from Dark Souls/Bloodborne) |
| stars Ratings & Price | |
| Content Rating | |
| Teen | Mature 17+ |
| Avg. User Rating | |
| 4.4 / 5.0 | 4.8 / 5.0 |
| Current Price (USD) | |
| $49.99 | $59.99 |
| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
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| colorize Combat & Gear | |
| Weapons Overview | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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Progression is built on practical outdoorsmanship skills, weapon proficiency, and canine bond development. Players advance Hunter Attributes including Scent Suppression (reducing downwind animal detection), Silent Stalking (dampening brush rustling noise), Keen Eye (expanding blood-trail and footprint visibility in tracking mode), and Steady Breathing (extending scope stabilization hold times). Additionally, dog companions level up through active fieldwork, improving their scent range, trail retention, obedience responsiveness, and stamina recovery. |
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| public World & Exploration | |
| World & Level Design | |
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The game features two gargantuan open-world maps measuring 100 km² each (totaling 200 km² of explorable territory). Each territory boasts dynamic microclimates, variable terrain elevations, and interconnected biomes: Colorado encompasses high-altitude alpine tundras, dense conifer forests, rocky scree slopes, and tranquil river valleys; Texas offers semi-arid mesquite flatlands, sprawling brush country, steep limestone river canyons, and cultivated agricultural margins. Both territories are fully open for uninterrupted roaming, tracking, and vehicle expeditions without artificial boundaries or loading screens. |
Elden Ring features a massive open world, the Lands Between, composed of six major regions, each ruled by a Shardbearer demigod: Limgrave (temperate, introductory region), Liurnia of the Lakes (vast wetlands and magical academy), Caelid (scarlet rot-infested wasteland), Altus Plateau (golden, autumnal highlands leading to the capital), Mt. Gelmir (volcanic region home to Rykard), and Mountaintops of the Giants (snowy, desolate peaks). There are also extensive underground areas like Siofra River, Ainsel River, and Deeproot Depths, as well as Leyndell, Royal Capital. The world is seamlessly interconnected with numerous dungeons, caves, catacombs, castles, and points of interest. Map size is estimated to be very large, significantly exceeding previous FromSoftware titles (e.g., comparisons suggest around 70-80 sq km for the main overworld, with substantial underground areas adding to this). |
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| book Story & Characters | |
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| people Multiplayer | |
| Multiplayer Details | |
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The game features robust 4-player drop-in/drop-out online cooperative multiplayer. Up to four hunters can explore the vast 100 km² Colorado or Texas reserves together. In co-op, players can split tracking duties, set up coordinated ambush lines, share vehicle transit in multi-seat UTVs, command their dogs simultaneously, and collaborate on challenging predator hunts while competing for regional leaderboard trophy scores. |
1. Cooperative Play: Players can summon up to two other players (phantoms) into their world to help with exploration, defeating enemies, and tackling bosses. Requires consumables like Furlcalling Finger Remedy. 2. Invasion (PvP): Players can invade other players' worlds as hostile Red Phantoms to engage in combat. 3. Duels: Players can summon others specifically for duels using red summon signs or participate in organized PvP in the Colosseums. 4. Hunter/Blue Sentinels: Players can be automatically summoned to help a host who has been invaded. |
| extension Editions & DLC | |
| Available Editions | |
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Hunting Simulator 3 launches on October 29, 2026, across PlayStation 5, Xbox Series X|S, and PC via Steam. The Standard Edition retails for $49.99 USD. The digital 'Apex Predator Edition' (Deluxe Edition) retails for $59.99 USD, including the base game and the comprehensive 'Apex Predator Pack' DLC (featuring the Remington Model 783 bolt-action rifle, Remington Model 870 SPS Super Mag Turkey/Predator shotgun, Browning Pro Vest in blaze orange, Rex Specs V2 dog protection goggles with smoke-tinted lenses, the Polaris RANGER EV all-terrain vehicle in exclusive Pursuit Camo livery, Bushnell Fusion rangefinder binoculars, Primos Turkey Bombshell call, and an exclusive Royal hunting lodge interior theme with over 20 unique taxidermy poses). On PC, early buyers receive the Pre-Order Bonus pack free during the first two weeks post-launch. |
Available in Standard Edition, Deluxe Edition (digital artbook & soundtrack), Collector's Edition (Statue of Malenia, SteelBook, artbook, digital soundtrack), and Premium Collector's Edition (Collector's Edition content + 1:1 Malenia helmet replica). The 'Shadow of the Erdtree' expansion is a major paid DLC. |
| Post-Launch Content / DLC | |
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Nacon and Nacon Studio Ghent have established an ambitious post-launch live roadmap. Day-one DLC includes the 'Apex Predator Pack' and the 'Classic American Hunter Pack.' Future planned content includes new international hunting reserves (such as the European Bavarian Alps and Scandinavian Taiga), additional licensed firearm partnerships (Sako, Tikka, and Benelli), specialized watercraft for waterfowl hunting, and seasonal wildlife conservation event challenges. |
A major expansion, 'Shadow of the Erdtree,' is set to release in June 2024, promising a new large area, new story, bosses, weapons, and spells. The game has also received free updates including a Colosseum PvP mode and various balance patches. |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Powered by Unreal Engine 5, Hunting Simulator 3 showcases breathtaking visual fidelity. Nanite geometry renders millions of detailed pine needles, rugged rock faces, and individual blades of prairie grass, while Lumen dynamic global illumination casts realistic dappled sunlight through tree canopies. Animals boast meticulously groomed fur shaders that react to wind and rain, realistic skeletal muscle deformation, and accurate eye reflections. |
Powered by FromSoftware's proprietary engine, Elden Ring presents a breathtaking and artistically stunning open world. It features diverse landscapes from lush forests and crumbling castles to fetid swamps and celestial realms. Known for its grand scale, intricate environmental details, imaginative enemy and boss designs, and atmospheric lighting. Ray tracing (shadows and ambient occlusion) was added post-launch on PC and current-gen consoles, enhancing visual depth. |
| Audio & Soundtrack | |
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Audio design utilizes high-fidelity 3D binaural spatial acoustics. Players can discern the exact distance, direction, and gait of animal hoofprints crunching over dry pine needles, subtle brush rustling, and distant elk bugles echoing across mountain canyons. The dynamic soundtrack features subtle, atmospheric acoustic guitar and strings during sunrise exploration that gently recedes during stalking to allow uncompromised auditory tracking. |
Original score primarily composed by Yuka Kitamura, Tsukasa Saitoh, Shoi Miyazawa, Yoshimi Kudo, and Tai Tomisawa. Features epic orchestral themes for boss battles, melancholic ambient pieces for exploration, and ethereal choral music for significant locations. Sound design is crucial for combat cues (enemy attacks, parry windows) and creating atmosphere in the diverse biomes and dungeons. |
| User Interface (UI/UX) | |
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The interface is engineered with a minimalist, diegetic design ethos to maximize outdoor immersion. The HUD features a subtle compass tape with wind direction and velocity indicators, an intuitive scent cone overlay, and an ergonomic radial Command Wheel for directing hunting dogs in real time. The comprehensive Hunter Tablet provides topographical reserve maps, animal harvest history, regional legal tag registries, and ballistics data charts. |
Features a minimalistic HUD displaying health (red), FP (blue), and stamina (green) bars. Equipped items (weapons, spells, consumables) are shown in quick slots. A compass at the top of the screen aids navigation. Menus for inventory, equipment, stats, map, and system settings are accessible. Status effects and buffs are shown with icons. Sites of Grace act as checkpoints and hubs for leveling/upgrading. |
| Accessibility Options | |
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Extensive accessibility options ensure an inclusive experience: fully customizable HUD opacity, high-contrast tracking trails (enabling bright colorblind-friendly hues for blood spatters and disturbed brush), adjustable animal call audio cues with on-screen directional indicators, toggleable aim assist, customizable stick deadzones, and full remapping for mouse, keyboard, and gamepads. |
Accessibility options are more limited compared to some modern AAA titles but include control remapping (extensive on PC), subtitle customization (size, background), options to disable camera auto-rotation, and some UI adjustments. The game's core difficulty remains a key design pillar, but Spirit Ashes and co-op can significantly aid players. |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (High Preset, 1080p (60-90 FPS Target)) CPU: Official recommended high-IPC desktop processors delivering fluid 60+ FPS during dense wilderness roaming. CPU (Laptop): Modern high-efficiency mobile CPUs ensuring locked 60 FPS across Colorado and Texas maps. GPU: Official recommended graphics cards providing smooth 60-90 FPS at 1080p on High visual presets. GPU (Laptop): Sustains 60-75 FPS on 1080p high-refresh laptop screens. RAM: Official recommended memory ensuring zero hitching when tracking fast-moving animal herds. Storage: Delivers instantaneous fast travel, rapid vehicle driving streaming, and instant lodge loading. | |
memoryCPU: Intel Core i5-14600K (3.5 GHz) / AMD Ryzen 9 7900X (4.7 GHz) developer_boardGPU: NVIDIA GeForce RTX 4060 (8 GB) / AMD Radeon RX 6800 XT (16 GB) laptop_macCPU (L): Intel Core i7-13700H / AMD Ryzen 7 7840HS laptop_windowsGPU (L): NVIDIA GeForce RTX 4060 Mobile (85W+) / RTX 3070 Ti Mobile (105W) layersRAM: 16 GB saveStorage (Tier): 25 GB NVMe M.2 SSD | — |
| 1080p (Full HD) - Recommended (1080p ~60 FPS, High Preset, No Ray Tracing) (High Preset, Ray Tracing OFF) CPU: Recommended desktop CPU for 1080p/60FPS High. CPU (Laptop): Estimated mid-range to high-end laptop CPUs. GPU: Recommended desktop GPU for 1080p/60FPS High. GPU (Laptop): Estimated performance-focused laptop GPUs. 6-8GB VRAM crucial. RAM: 16GB RAM strongly recommended. Storage: SSD strongly recommended, NVMe preferred. | |
| — | memoryCPU: Intel Core i7-8700K or AMD Ryzen 5 3600X developer_boardGPU: NVIDIA GeForce GTX 1070 (8GB) / RTX 2060 (6GB) or AMD Radeon RX Vega 56 (8GB) / RX 5700 (8GB) laptop_macCPU (L): Intel Core i7-9750H / AMD Ryzen 7 4800H equivalent or better laptop_windowsGPU (L): NVIDIA GeForce RTX 2070 Mobile (8GB) / RTX 3060 Mobile (6GB, High TGP). **An RTX 3070 Mobile or RTX 4060 Mobile (High TGP) is a good target for 1080p High 60FPS.** layersRAM: 16 GB saveStorage (Tier): 60 GB SSD |
| 1080p (Full HD) - Minimum (Low/Medium Preset, 1080p (30-45 FPS Target)) CPU: Official minimum 6-core desktop processors capable of sustaining basic SimFauna ecosystem routines and background calculations. CPU (Laptop): Baseline mobile quad/hexa-core processors providing playable 30-40 FPS in open grassland environments. GPU: Official minimum 6GB VRAM dedicated graphics cards for 1080p rendering with standard geometry settings. GPU (Laptop): Delivers playable 35-45 FPS at 1080p with temporal upscaling enabled. RAM: Official minimum system memory required to run baseline game assets and terrain buffers. Storage: Sufficient capacity for the core game files, audio packages, and launch day updates. | |
memoryCPU: Intel Core i5-9400F / AMD Ryzen 5 3600 developer_boardGPU: NVIDIA GeForce RTX 2060 (6 GB) / AMD Radeon RX 5600 XT (6 GB) laptop_macCPU (L): Intel Core i5-10300H / AMD Ryzen 5 4600H laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6 GB) / RTX 3050 Mobile (6 GB, 60W+) layersRAM: 8 GB saveStorage (Tier): 25 GB available space (SATA SSD / HDD) | — |
| 1080p (Full HD) - Minimum (1080p ~30-45 FPS, Low/Medium Preset, No Ray Tracing) (Low to Medium Preset, Ray Tracing OFF) CPU: Minimum desktop CPU for playable framerates. CPU (Laptop): Estimated laptop CPU equivalent. Newer i5/Ryzen 5 H-series recommended for better consistency. GPU: Minimum desktop GPU. GPU (Laptop): Estimated laptop GPUs. 4GB VRAM is tight. RAM: Minimum RAM requirement. Storage: SSD is strongly recommended (often listed as required). | |
| — | memoryCPU: Intel Core i5-8400 or AMD Ryzen 3 3300X developer_boardGPU: NVIDIA GeForce GTX 1060 (3GB) or AMD Radeon RX 580 (4GB) laptop_macCPU (L): Intel Core i5-9300H / AMD Ryzen 5 3550H equivalent or better laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile (4GB) or AMD Radeon RX 5500M. **An RTX 3050 Mobile or RTX 4050 Mobile would be a much better entry point for stable 1080p Medium.** layersRAM: 12 GB saveStorage (Tier): 60 GB SSD |
| 1440p (QHD/2K) - Enthusiast (Ultra Preset, 1440p (90-120 FPS Target)) CPU: Class-leading gaming CPUs providing massive L3 cache to eliminate frame delivery bottlenecks in thick foliage. CPU (Laptop): High-end mobile processor maintaining 85-110 FPS on QHD gaming laptop displays. GPU: Drives crisp 1440p rendering with maximum Lumen global illumination, dense undergrowth, and long-range optics rendering. GPU (Laptop): Maintains locked 80-100 FPS on native 1440p mobile displays. RAM: Provides abundant memory headroom for background applications and uncompressed texture caching. Storage: Eliminates high-speed vehicle asset streaming latency. | |
memoryCPU: Intel Core i7-13700K / AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4070 Ti Super (16 GB) / AMD Radeon RX 7900 XT (20 GB) laptop_macCPU (L): Intel Core i7-14700HX / AMD Ryzen 9 7940HS laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile (140W+) layersRAM: 32 GB saveStorage (Tier): 25 GB PCIe Gen4 NVMe M.2 SSD | — |
| 1440p (QHD/2K) - High (1440p ~60 FPS, High/Max Preset, No Ray Tracing) (High/Max Preset (Optimized), Ray Tracing OFF) CPU: CPU for 1440p/60FPS High/Max. CPU (Laptop): High-end laptop CPU. GPU: Desktop GPU for 1440p/60FPS High/Max. GPU (Laptop): High-end laptop GPUs. 8GB+ VRAM critical. RAM: 16GB RAM essential, 32GB beneficial. Storage: NVMe SSD required. | |
| — | memoryCPU: Intel Core i7-10700K or AMD Ryzen 7 5800X developer_boardGPU: NVIDIA GeForce RTX 2080 Super (8GB) / RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB) / RX 6800 (16GB) laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H or better. **Modern i7/Ryzen 7 H/HX series.** laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP) / RTX 4070 Mobile (8GB, Max TGP). **An RTX 3080 Mobile or RTX 4080 Mobile would provide a more consistent 1440p Max experience.** layersRAM: 16 GB saveStorage (Tier): 60 GB NVMe SSD |
| 2160p (UHD/4K) - Ultra (Max Ultra Preset, 4K (60-120 FPS with DLSS/FSR Quality)) CPU: Flagship desktop CPUs delivering flawless frame pacing on 4K high-refresh gaming displays. CPU (Laptop): Desktop replacement mobile processors delivering desktop-grade processing power to external 4K monitors. GPU: Flagship 4K GPUs rendering photorealistic fur strands, tree canopies, and realistic water surfaces in native 4K resolution. GPU (Laptop): Uncompromised mobile powerhouse running 4K at 60-80 FPS with DLSS Frame Generation. RAM: Maximum memory bandwidth for ultra-high-definition texture streaming and zero stutters. Storage: Peak transfer speeds ensuring instantaneous game launch and seamless world exploration. | |
memoryCPU: Intel Core i9-14900K / AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4080 Super (16 GB) / GeForce RTX 4090 (24 GB) / AMD Radeon RX 7900 XTX (24 GB) laptop_macCPU (L): Intel Core i9-14900HX / AMD Ryzen 9 7945HX laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (175W) layersRAM: 32 GB saveStorage (Tier): 25 GB PCIe Gen4/Gen5 NVMe SSD | — |
| 2160p (UHD/4K) - Ultra (2160p/4K ~45-60 FPS, High/Max Preset, No Ray Tracing) (High/Max Preset (Optimized), Ray Tracing OFF) CPU: Flagship CPU for attempting 4K/60FPS. CPU (Laptop): Absolute top-tier laptop CPUs. GPU: Flagship desktop GPU for 4K, may require some setting tweaks for stable 60FPS. GPU (Laptop): Flagship laptop GPUs. 12GB+ VRAM essential. RAM: 32GB RAM highly recommended for 4K. Storage: NVMe SSD required. | |
| — | memoryCPU: Intel Core i9-10900K or AMD Ryzen 9 5900X developer_boardGPU: NVIDIA GeForce RTX 3080 (10GB) / RTX 4070 Ti (12GB) or AMD Radeon RX 6800 XT (16GB) / RX 7900 XT (20GB) laptop_macCPU (L): Intel Core i9-11980HK / AMD Ryzen 9 5900HX or better. **Modern flagship Intel/AMD HX series (e.g., 13980HX, 7945HX).** laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP) / RTX 4080 Mobile (12GB, Max TGP). **An RTX 4090 Mobile would be better for 4K. A hypothetical next-gen flagship (RTX 50-series) would be targeted for more comfortable native 4K high framerates.** layersRAM: 16 GB saveStorage (Tier): 60 GB NVMe SSD |
| save Overall Storage | |
Spec: 25 GB available space (NVMe / SATA SSD Recommended) Note: Ensures rapid streaming of high-resolution photogrammetric nature assets and seamless transitions between the backcountry and the hunting lodge. Type: NVMe | Spec: 60 GB available space (SSD Recommended). Size may increase with DLC like 'Shadow of the Erdtree'. Note: An NVMe SSD is highly recommended for the best experience, minimizing load times and improving asset streaming in the large open world. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 11 (64-bit) Explanation: Official OS requirement ensuring optimal multi-threaded CPU scheduling for Unreal Engine 5 and low-overhead DirectX 12 API execution. | Spec: Windows 10 (64-bit) Explanation: 64-bit Windows 10 or Windows 11 is required. |
| gamepad DirectX Version | |
| Spec: DirectX Version 12 Explanation: Mandatory for modern GPU compute shader pipelines, high-density particle weather effects, and low-level draw-call batching. | Spec: DirectX 12 (Feature Level 12_0) Explanation: DirectX 12 API is required. |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Hunting Simulator 3 Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.