Select Games to Compare
Benchmark your exact mobile GPU wattage (TGP), battery throttling drops, and cooling pad requirements for these games.
Highguard vs The Expanse: Osiris Reborn
| close | close |
|---|---|
| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Jan 26, 2026 | Mar 21, 2027 |
| Developer | |
| Wildlight Entertainment | Owlcat Games |
| Publisher | |
| Wildlight Entertainment | Owlcat Games / Alcon Interactive Group |
| Genre(s) | |
| PvP Raid Shooter, Hero Shooter, Tactical Action | Action Role-Playing Game (ARPG), Third-Person Shooter |
| Engine | |
| Proprietary / Custom | Unreal Engine 5 |
| stars Ratings & Price | |
| Content Rating | |
| Teen to Mature (Pending) | M for Mature |
| Avg. User Rating | |
| 0.0 / 5.0 | 4.8 / 5.0 |
| Current Price (USD) | |
| Free | $59.99 |
| tune Key Specs | |
| Quick Highlights | |
|
|
| sports_esports Gameplay & Mechanics | |
| Companions/Followers | |
|
|
| Key Collectibles | |
|
|
| Key Themes | |
|
|
| colorize Combat & Gear | |
| Weapons Overview | |
|
|
| Armor / Gear Sets | |
|
|
| Outfits/Customization | |
|
|
| trending_up Progression & Upgrades | |
| Skills & Progression | |
|
Wardens utilize a hybrid system of firearms and 'Arcane Enhancements.' Abilities include elemental projectile spells, a 'shocking heart-rip' execution, and a signature knife-throw with high tactical utility. Players specialize in roles such as Breacher, Battlefield Controller, or Covering Fire. |
The system is classless and fluid. Players invest in attributes like Science, Persuasion, and Tactical Combat. Skill checks are non-RNG; success is guaranteed if your point value meets the threshold. Combat upgrades involve weapon-specific proficiency and gadgets like tactical drones or high-fidelity visors. The 'Exploit System' allows players to upgrade companion-specific synergies, enabling massive environmental combo attacks based on the squad's composition. |
| public World & Exploration | |
| World & Level Design | |
|
The game features massive, diverse maps including Bastion (fertile plains and woodlands), Casinea (mountainous quarries and mines), and Reikos (a liberated region defined by ruin and new beginnings). These large-scale environments are designed for both on-foot parkour and mounted traversal. |
The game utilizes a semi-open world 'Hub and Spoke' model. Major hubs include the Belter slums of Ceres, the militaristic citadels of Mars, and the luxury districts of Luna. Each hub contains multiple detailed mission sub-zones. Environmental diversity ranges from claustrophobic, dark asteroid tunnels to the vibrant agricultural domes of Ganymede. The 'Gemini' serves as the primary mobile hub connecting these distant solar system regions. |
| Playable Vehicles | |
|
|
| Notable Fauna/Mounts | |
|
|
| book Story & Characters | |
| Main Characters | |
|
|
| Example Missions | |
|
|
| people Multiplayer | |
| Multiplayer Details | |
|
The primary mode is a squad-based PvP Raid (likely 3v3 or 4v4). There are also minor PvE elements where crews clear hostile mobs to gain power before the main PvP objectives. |
None. The game is designed exclusively as a single-player narrative experience to ensure maximum focus on player choices and the 'Mass Effect-style' cinematic story. |
| extension Editions & DLC | |
| Available Editions | |
|
As a free-to-play title, Highguard offers in-app purchases. While a 'Deluxe Edition' hasn't been fully detailed, in-game shop elements focus on Warden cosmetics and mount skins. |
Standard Pack ($49.99): Base game + Early Adopter item. Deluxe Pack ($59.99): Name in credits + Miller’s OPA Armor. Miller’s Pack ($79.99): All Deluxe content + Miller’s Revolver + 2026 Beta Access. Collector's Edition ($289.00): Includes all digital items plus a physical 8-inch Gemini spaceship model, faction patches, and a hardcover artbook. |
| Post-Launch Content / DLC | |
|
Wildlight plans to sustain the game through seasonal updates adding new Warden classes, legendary mounts, and expanding the mythical continent's regions. |
Owlcat has confirmed significant post-launch support including story expansions ('The Gate' DLC) and additional companions. Cosmetic skin packs for the Gemini and crew are also planned. There are no plans for microtransactions or battle passes. |
| help_outline FAQ | |
| Frequently Asked Questions | |
|
|
| build Technical Details | |
| Graphics & Visual Fidelity | |
| N/A |
Powered by Unreal Engine 5. Highlights include Lumen for realistic space lighting (stark shadows/harsh sunlight) and Nanite for ultra-detailed asteroid surfaces. Environmental destruction allows cover to be chipped away during firefights. |
| Audio & Soundtrack | |
| N/A |
Features a realistic vacuum-audio mode where sound is muffled and vibrations travel through the suit/boots. The score is a blend of orchestral and electronic synth, matching the gritty tone of the show. Original series actors reprise their roles, including voice work for key canonical cameos. |
| User Interface (UI/UX) | |
| N/A |
A diegetic 'augmented reality' HUD that projects ammo and health data through the protagonist's suit visor. In Zero-G, the UI includes a vector-alignment tool to help players maintain orientation. Menus are inspired by 24th-century tech terminals seen in the television series. |
| Accessibility Options | |
| N/A |
Includes text-to-speech, colorblind modes for tactical visors, adjustable Zero-G motion sickness settings, and a 'Story Mode' difficulty. Combat can be paused for tactical planning (though it remains a real-time shooter). |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (Est.) (High / 60 FPS) CPU: X3D cache helps significantly with Zero-G movement calculations. CPU (Laptop): High-performance mobile chips. GPU: Optimal for high-fidelity lighting and particle effects. GPU (Laptop): Frame generation is recommended for high settings. RAM: Reduces stuttering in high-density areas like Ganymede. Storage: DirectStorage supported. | |
| — | memoryCPU: Intel i7-12700K / Ryzen 7 5800X3D developer_boardGPU: NVIDIA RTX 3070 Ti / AMD RX 6800 laptop_macCPU (L): Intel i7-13700H / Ryzen 7 7840HS laptop_windowsGPU (L): NVIDIA RTX 4070 Laptop (105W+) layersRAM: 32 GB saveStorage (Tier): 110 GB NVMe SSD |
| 1080p (Full HD) - Recommended (High/Ultra, 1080p) CPU: Optimal for managing chaotic siege encounters and arcane ability density. CPU (Laptop): High-performance mobile processing. GPU: Required for high-fidelity textures and complex visual effects. GPU (Laptop): Strong mid-range mobile performance. RAM: Ensures smooth asset streaming in large environments. Storage: Recommended for the fastest possible load times. | |
memoryCPU: Intel Core i5-9600K / AMD Ryzen 5 3600 developer_boardGPU: NVIDIA RTX 2080 8 GB / AMD RX 6650 XT 8 GB laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Mobile / RTX 4060 Mobile layersRAM: 12 GB saveStorage (Tier): 25 GB NVMe SSD | — |
| 1080p (Full HD) - Minimum (Est.) (Low-Medium / 30 FPS) CPU: Required to handle real-time physics and squad AI. CPU (Laptop): Standard mid-range mobile silicon. GPU: Baseline for hardware Ray Tracing and UE5 features. GPU (Laptop): VRAM management is critical at this tier. RAM: Standard dual-channel requirement. Storage: Mandatory. | |
| — | memoryCPU: Intel i5-11600K / Ryzen 5 5600X developer_boardGPU: NVIDIA RTX 2060 (6GB) / AMD RX 5700 laptop_macCPU (L): Intel i5-12500H / Ryzen 5 6600H laptop_windowsGPU (L): NVIDIA RTX 3050 Ti Laptop (95W) layersRAM: 16 GB saveStorage (Tier): 110 GB SSD |
| 1080p (Full HD) - Minimum (Low-Medium, 1080p) CPU: Baseline for managing core combat physics and network synchronization. CPU (Laptop): Standard entry-level mobile processing. GPU: Ensures stable performance at base settings. GPU (Laptop): Baseline for modern mobile graphical tasks. RAM: Minimum required to run the game. Storage: Standard storage requirement. | |
memoryCPU: Intel Core i5-6600K / AMD Ryzen R5 1600 developer_boardGPU: NVIDIA GTX 1060 6GB / AMD RX 580 8 GB laptop_macCPU (L): Intel Core i5-10300H / AMD Ryzen 5 4600H laptop_windowsGPU (L): NVIDIA GeForce RTX 3050 Mobile layersRAM: 8 GB saveStorage (Tier): 25 GB SSD | — |
| 1440p (QHD/2K) - Ultra (Est.) (Ultra / 60 FPS) CPU: Top-tier IPC performance for zero-latency tactical commands. CPU (Laptop): Desktop-replacement class CPU. GPU: Ample VRAM for 1440p high-res texture packs. GPU (Laptop): Highest TGP mobile GPU. RAM: Future-proofs for heavy environmental destruction. Storage: Optimal for 4K asset streaming. | |
| — | memoryCPU: Intel i7-14700K / Ryzen 9 7900X developer_boardGPU: NVIDIA RTX 4080 / AMD RX 7900 XT laptop_macCPU (L): Intel i9-13980HX laptop_windowsGPU (L): NVIDIA RTX 4080 Laptop (175W) layersRAM: 32 GB saveStorage (Tier): 110 GB Gen4 NVMe |
| 2160p (UHD/4K) - 4K Enthusiast (Est.) (Ultra / 60 FPS (DLSS Quality)) CPU: Peak performance for the ultimate cinematic experience. CPU (Laptop): Strongest available mobile processor. GPU: Native 4K is extremely heavy; upscaling is mandatory for consistent 60+ FPS. GPU (Laptop): Peak mobile graphics. RAM: Overhead for 4K framebuffers and background tasks. Storage: Fastest storage for instant transitions. | |
| — | memoryCPU: Intel i9-14900K / Ryzen 9 7950X3D developer_boardGPU: NVIDIA RTX 4090 / AMD RX 7900 XTX laptop_macCPU (L): Intel i9-14900HX laptop_windowsGPU (L): NVIDIA RTX 4090 Laptop (175W) layersRAM: 64 GB saveStorage (Tier): 110 GB Gen5 NVMe |
| save Overall Storage | |
| Spec: 25 GB available space Note: SSD is mandatory; NVMe SSD is recommended for optimal performance. Type: Unknown | Spec: 110 GB NVMe SSD Note: Mechanical HDDs will result in extreme texture pop-in and loading failures. Type: NVMe |
| desktop_windows Operating System | |
| Spec: Windows 10 / 11 64-bit Explanation: A 64-bit OS is required for modern memory management and security features like TPM 2.0. | Spec: Windows 10/11 (64-bit) Explanation: DirectX 12 Agility SDK support is required. |
| gamepad DirectX Version | |
| Spec: Version 12 Explanation: Necessary for advanced lighting and high-speed rendering of the mythical continent. | Spec: DirectX 12 Ultimate Explanation: Required for hardware-accelerated ray tracing and mesh shaders. |
| info_outline Other Game Notes | |
|
|
| build Optimization Details | |
| N/A |
|
| laptop Laptop Considerations | |
|
|
info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Highguard Specifically
For The Expanse: Osiris Reborn Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.