Select Games to Compare

search close
search close

Select up to 2 games to compare side-by-side.

💻
Mobile Hardware & Thermal Intelligence (2026)
Gaming on a Laptop? Check Real-World Compatibility

Benchmark your exact mobile GPU wattage (TGP), battery throttling drops, and cooling pad requirements for these games.

Test Laptop Specs → ⚖️ Compare Laptops

Hell Let Loose: Vietnam vs Metro 2039

close close
info General Information
Release Date
Aug 13, 2026 Nov 15, 2026
Developer
Expression Games / Cover 6 Studios 4A Games
Publisher
Team17 Deep Silver
Genre(s)
Tactical Multiplayer First-Person Shooter / Military Simulation First-Person Shooter / Survival Horror
Engine
Unreal Engine 5 (Nanite, Lumen) 4A Engine
stars Ratings & Price
Content Rating
M for Mature M
Avg. User Rating
4.1 / 5.0 4.5 / 5.0
Current Price (USD)
$39.99 $69.99
tune Key Specs
Quick Highlights
  • Asymmetrical Mechanics: US Helicopters vs. NVA Tunnel Networks
  • Communication: Integrated Vivox VoIP (Proximity, Squad, Command Channels)
  • Crossplay: Full Support (PC, PS5, Xbox Series X/S)
  • Player Count: 100 Players (50 vs 50)
  • Perspective: First-Person
  • Playstyle: Linear Narrative, Immersive Sim Elements
  • Technology: Path-Traced Lighting, Volumetric Fog
sports_esports Gameplay & Mechanics
Companions/Followers
  • Squadmates: Survival entirely depends on the 5 other players in your squad communicating, providing covering fire, and following orders.
    Human (Player)
  • Shadow: Can track the scent of specific quest items and growl when ambushes are near.
    Mutated Hound
Key Collectibles
  • Supply Crates: Dropped by Support players or Helicopters; essential for constructing Garrisons and fortifications.
  • Ammunition Boxes: Placed by Riflemen to resupply squadmates during prolonged firefights.
  • Pre-War Postcards: Hidden within pristine, untouched ruins on the surface.
  • Survivor Diaries: Found near skeletal remains in abandoned, dark tunnel dead-ends.
Key Themes
  • Vietnam War
  • Asymmetrical Warfare
  • Military Simulation
  • Tactical Squad Coordination
  • Historical Conflict
  • Post-Apocalyptic
  • Survival
  • Psychological Horror
  • Consequences of War
  • Isolation
colorize Combat & Gear
Weapons Overview
  • M16A1: Assault Rifle
    The mainstay of the US infantry. Offers exceptional balance, handling, and accuracy in mid-range engagements with full-auto and semi-auto modes.
  • Type 56: Assault Rifle
    The Chinese iteration of the AK-47 utilized by the NVA. Highly reliable and lethal in aggressive close-to-medium engagements.
  • M60 Machine Gun: Machine Gun
    Provides sustained suppressive fire, forcing NVA troops to remain in cover while US squads advance.
  • RPG-02: Anti-Armor Launcher
    A shoulder-mounted, recoilless weapon utilizing munitions lacking rocket propulsion, effectively acting as a massive grenade launcher against US armor.
  • LPO-50 Flamethrower: Area Denial / Specialist
    NVA weapon visually resembling a machine gun but housing three fuel tanks with a staggering 50-meter approximate range.
  • Bastard Gun: Submachine Gun
    A crude, prone-to-jamming automatic weapon crafted from scrap parts. Fast firing but highly inaccurate.
  • Shambler: Shotgun
    A makeshift rotary shotgun. Slow to reload, but devastating at close range against mutant ambushes.
  • Tikhar: Pneumatic Rifle
    A silent sniper rifle powered by compressed air. Requires manual pumping to maintain lethal velocity.
Armor / Gear Sets
  • US Army Boat Crew Uniform: Cosmetic item included in the Deluxe Edition '2026 Field Supplies' content.
  • NVA Recon Camouflage: Elite uniform variant planned for the Update 3.0 Special Operations cosmetic integration.
  • Scavenger Trench Coat: Low Ballistic Protection, High Mobility, Extra Ammo Pouches
  • Novoreich Heavy Plate: High Ballistic Protection, Low Mobility, Loud Footsteps
  • Reinforced Hazmat Suit: Maximum Radiation Resistance, Extended Filter Duration, Poor Combat Protection
Outfits/Customization
  • Standard Infantry Fatigues: Base historically accurate uniforms that change dynamically based on the map environment (e.g., mud accumulation).
  • US Navy SEALs Uniform: Special Operations cosmetic planned for late 2026 update.
  • Spartan Gas Mask: Can be upgraded with reinforced glass to prevent shattering during melee combat.
  • Tactical Bracer: Can swap modules: Geiger Counter, Metal Detector, or Motion Tracker.
trending_up Progression & Upgrades
Skills & Progression

Progression in Hell Let Loose: Vietnam is tied to mastering the 17 distinct battle roles across 6 unit types (Command, Infantry, Recon, Armour, Helicopter, Mortar). There are no individual 'hero skills' or passive stat boosts that make veteran players harder to kill. Instead, leveling up specific classes unlocks new loadout options and utility tools that benefit the entire squad. For example, an upgraded Engineer gains access to better defensive emplacements like barbed wire and tank traps, while leveling the Specialist unlocks devastating area-denial weapons like the M2A1-7 Flamethrower or Satchel Charges. Success relies entirely on strict adherence to the chain of command, communicating via proximity and squad voice chat, and effectively deploying class-specific tools like the Medic's Revive Syringe or the Spotter's AN-M8 Flares rather than relying on lone-wolf marksmanship.

Progression in Metro 2039 eschews traditional RPG skill trees in favor of a highly tactile, diegetic equipment upgrade system that grounds the player in the desperate reality of the wasteland. The Stranger must scavenge raw materials, mechanical parts, and chemical components from the ruins to maintain and enhance his gear at makeshift workbenches scattered across the Metro. Every weapon can be stripped and rebuilt with various stocks, barrels, optics, and magazines, dynamically altering recoil, damage, and stealth viability. Gas masks can be reinforced with thicker glass or upgraded filter housings to extend surface survival time, while the signature bracer can be modified to include Geiger counters, compasses, or motion trackers. The game forces agonizing choices: do you spend your limited resources crafting precious military-grade ammunition for combat, or do you invest in sound-dampening materials for your boots to avoid detection by the terrifying new mutant variants patrolling the dark?

public World & Exploration
World & Level Design

At launch, the game features six massive, historically inspired maps engineered to capture the defining characteristics of decisive moments in the war, such as Operation Starlite. These aren't just arenas; they are 1:1 scale environments spanning kilometers. 'Thanh Hóa Bridge' forces intense, linear engagements across critical infrastructure. 'Huế Outskirts' blends dense jungle periphery with brutal urban clearing. 'Vạn Tường' requires navigating coastal beachheads into exposed rice paddies. 'Quảng Ngãi' is a sprawling gorge with exceptionally thick jungle canopies favoring NVA ambush tactics. 'Đắk Tô Airfield' provides long sightlines for armor across open runways. Finally, 'Cam Ranh Port' serves as a massive logistical hub that maximizes the utility of the newly introduced riverine combat systems, encouraging heavy reliance on patrol boats for sector control.

Metro 2039 features a meticulously detailed, interconnected map structure that purposefully contrasts the claustrophobic, linear tunnels of the underground Metro with the somewhat more expansive, though utterly ruined, surface areas of Moscow. While explicitly stepping away from the fully open-world formula seen in Exodus to return to its roots, the regions are incredibly dense with environmental storytelling, hidden scavenger caches, and deadly radioactive anomalies. Players will carefully navigate through the heavily fortified infrastructure of the Novoreich strongholds, traverse irradiated surface ruins blanketed in dynamic, hazardous weather systems, and explore forgotten underground stations that have been completely reclaimed by aggressive mutant ecosystems. The newly emphasized verticality of the ruins adds a fresh layer to exploration, forcing players to obsessively manage their gas mask filters, pneumatic pressure, and ammunition reserves while plotting perilous routes through collapsed brutalist buildings, flooded subway lines, and treacherous, pitch-black mutant nests.

Playable Vehicles
  • Bell UH-1 Huey: Helicopter (US)
    Rapid aerial transport and supply vehicle capable of inserting squads deep behind enemy lines.
  • M48 Patton: Medium Tank (US)
    Features a thicker frontal turret armor profile, making it highly resilient during head-on engagements.
  • T-54: Medium Tank (NVA)
    Utilizes a heavily sloped hull for shot deflection; possesses faster acceleration but a lower top speed compared to the Patton.
  • PBR (Patrol Boat, River): Riverine Vessel (US)
    Armed with a .50 caliber machine gun, boasting high speed for controlling expansive river networks.
  • Armored Personnel Carrier (APC): Mechanized Infantry
    Slated for introduction in Update 3.0 to drastically alter how squads traverse open terrain.
  • The Handcar: Rail Vehicle
    A manual pump-action cart used to traverse long, abandoned stretches of the Metro tracks quietly.
  • Armored Rail Cruiser: Combat Train
    A massive, heavily armed train utilized by the Novoreich to project power across connected stations.
Notable Fauna/Mounts
  • N/A
    The game does not feature interactable animals; the focus is entirely on human PvP combat simulation.
  • Nosalis
  • Watchman
  • Demon
book Story & Characters
Main Characters
  • Commander: Macro-Strategy
    Oversees macro-strategy, coordinates supply drops, and authorizes heavy ordnance like napalm strikes.
  • Squad Leader: Infantry Command
    Directs the 6-man squad, establishes Outposts, and communicates directly with the Commander.
  • Medic: Support / Revival
    Utilizes Medical Supplies and Revive Syringes; can drag wounded players to safety to keep squads operational.
  • Helicopter Pilot: Aviation
    Manages altitude, cyclic pitch, and evasive maneuvers to transport troops and supplies.
  • Sniper: Reconnaissance
    Operates highly scoped weaponry for long-distance target elimination from concealed positions.
  • The Stranger: Protagonist
    A battle-hardened exile forced back into the Metro to confront his past and a rising fascist threat.
  • Commander Vlasov: Antagonist
    The fanatical leader of the Novoreich, ruling the subterranean world through fear and propaganda.
Example Missions
  • Warfare Mode: Multiplayer Game Mode
    A symmetrical tug-of-war where both teams fight to capture and hold the majority of five distinct sectors spread across the map.
  • Offensive Mode: Multiplayer Game Mode
    An asymmetrical mode where the defending force starts with the entire map, and the attacking force must sequentially capture sectors against the clock.
  • Into the Dark Heart: Main Story
    Navigate the collapsed entrance of the Exhibition station and establish a safe house.
  • The Fascist Gauntlet: Main Story
    Infiltrate a heavily guarded Novoreich checkpoint using stealth and sabotage their generators.
  • Dead Air: Main Story
    Retrieve an experimental radio transmitter from a highly radioactive surface skyscraper before your filters run out.
people Multiplayer
Multiplayer Details

The game operates exclusively as a massive 50-versus-50 multiplayer experience, featuring distinct operational modes that dictate the rules of engagement. 'Warfare' is the traditional, symmetrical tug-of-war mode where both teams start on equal footing and fight to capture and hold the majority of five distinct sectors across the massive maps. 'Offensive' is a highly asymmetrical mode where one force is designated as the attacker and the other as the defender; the defending side begins with control of the entire map and fortified positions, while the attacking force must sequentially capture sectors against a ticking clock. Alternative modes like 'Conquest' and 'Domination' are also included, offering varied objective placements and spawn dynamics to maximize replayability.

Staying true to the core identity of the Metro franchise, Metro 2039 features zero multiplayer modes. The developers at 4A Games have stated that implementing multiplayer would compromise the isolated, claustrophobic, and highly curated psychological horror atmosphere that defines the single-player campaign. All development resources have been poured into perfecting the solitary narrative experience.

extension Editions & DLC
Available Editions

Team17 adopted an aggressive mid-tier pricing model for the game, deliberately undercutting the $70 standard for modern AAA releases. The Standard Edition is available digitally across Steam, Epic Games Store, Xbox, and PlayStation for $39.99 (₹1,893 on Steam India, though grey market keys drop as low as ₹844). The Deluxe Edition, priced at $59.99, includes the base game and '2026 Field Supplies' content, featuring specialized cosmetic uniforms for NVA and US Army Boat Crews. In the Indian console retail market, Standard physical editions sit around ₹2,499, while specialized premium imported physical editions, such as the PlayStation 5 Steelbook Edition, retail for a premium ₹5,990 via retailers like Zozila. This localized pricing strategy positions the game as an accessible, high-value alternative for tactical shooter enthusiasts globally.

Deep Silver has announced three distinct editions for Metro 2039. The Standard Edition includes the base game and a pre-order bonus 'Ranger Survival Pack' featuring extra medical supplies and an exclusive weapon skin. The 'Novoreich Infiltrator Edition' adds a steelbook case, a physical map of the new Metro layout, a digital artbook, and immediate access to the 'Silent Assassin' silenced weapon pack. Finally, the premium 'Spartan Collector's Edition' comes packaged in a custom-designed, weathered ammunition crate, featuring a highly detailed 12-inch resin statue of The Stranger fighting off a Nosalis, a wearable replica of the signature Spartan dog tags, a physical lore book penned by Dmitry Glukhovsky, and the Expansion Pass which guarantees access to two massive narrative-driven DLC expansions planned for 2027.

Post-Launch Content / DLC

Expression Games has outlined an aggressive 2026 roadmap spanning three major thematic updates. Update 1.5 (September 2026) added requested weapons like the M14 and officially licensed the Bell UH-1 Huey helicopter, complete with period-accurate radio broadcasting. Update 2.0 completely revamps the US faction into 'US & Allies', integrating the Australian and New Zealand Army Corps (ANZAC) alongside the brutal Khe Sanh map emphasizing trench warfare. Finally, Update 3.0, slated for late 2026, will fundamentally alter the vehicular meta by introducing Armored Personnel Carriers (APCs) for both factions, alongside the waterlogged Rung Sat map. A dedicated in-game clan architecture known as 'Battalions' is also scheduled to support the hardcore milsim community.

4A Games has outlined a robust post-launch roadmap focused purely on expanding the single-player narrative. The 'Wasteland Chronicles' Expansion Pass will deliver two major story DLCs. The first, 'Ghosts of the Past', will delve into the backstory of The Stranger before his exile, featuring entirely new tunnel networks. The second, 'Surface Tension', promises a grueling, high-difficulty surface expedition with new mutant threats. Additionally, free updates will add a 'Ranger Hardcore' mode and a photo mode at launch.

help_outline FAQ
Frequently Asked Questions
  • Q: Does Hell Let Loose: Vietnam have a single-player campaign?
    A: No. The game is strictly a 50-versus-50 multiplayer tactical shooter focused on large-scale, historically inspired military simulation.
  • Q: How do helicopters work in the game?
    A: Helicopters are exclusive to the US faction. They are player-controlled and require analog inputs to manage cyclic pitch and altitude. They serve as rapid troop transports, supply drop vehicles, and mobile fire support platforms via door gunners.
  • Q: What is the NVA equivalent to American helicopters?
    A: To counter American aerial dominance, the NVA relies on extensive, player-constructed subterranean tunnel networks. These tunnels act as hidden spawn points that bypass American sightlines and survive aerial bombardments.
  • Q: Do I need a high-end PC to play this game?
    A: Yes. Built on Unreal Engine 5 utilizing Lumen and Nanite, the game is extremely demanding. Even mid-to-high-tier systems require the use of upscaling technologies (DLSS/TSR) to maintain a stable 60 frames per second at 1080p.
  • Q: Is there crossplay between PC and consoles?
    A: Yes, the game features full cross-platform play across PC, PlayStation 5, and Xbox Series X/S, ensuring healthy server populations. Console players have the option to opt out of PC crossplay if they prefer.
  • Q: Who is the main character in Metro 2039?
    A: Players will take on the role of 'The Stranger', a completely new protagonist with a mysterious past, moving away from Artyom, the protagonist of the previous games.
  • Q: Is Metro 2039 an open-world game?
    A: No. The developers have stated that Metro 2039 is a return to the series' roots, focusing on a more linear, highly curated, and claustrophobic narrative experience rather than the open-world hubs seen in Metro Exodus.
  • Q: What platforms will Metro 2039 release on?
    A: Metro 2039 is built for current-generation hardware and will release on PlayStation 5, Xbox Series X|S, and PC.
  • Q: Do I need to play the previous Metro games to understand 2039?
    A: While playing Metro 2033, Last Light, and Exodus will provide deep lore context and world-building, Metro 2039 introduces a new protagonist and is designed to be accessible to newcomers as a fresh starting point.
  • Q: Will Metro 2039 feature multiplayer?
    A: No. 4A Games has confirmed that Metro 2039 is a strictly single-player, story-driven experience to maintain the franchise's signature atmosphere of isolation and horror.
build Technical Details
Graphics & Visual Fidelity

Built natively on Unreal Engine 5, the graphics architecture utilizes Nanite virtualized geometry and Lumen global illumination to create unparalleled, photorealistic combat environments. The rendering of dense, multi-tiered jungle canopies, physically accurate water reflections, and dynamic weather systems represents a massive leap over the previous title. The application of Hardware Lumen allows real-time ray-traced lighting to accurately filter through thick foliage, creating oppressive, claustrophobic atmospheres in maps like Quảng Ngãi. However, this extreme visual fidelity comes with severe performance overheads, necessitating the use of upscaling technologies like DLSS 4.5 and TSR even on high-end hardware. The environmental destruction, from napalm strikes scorching the earth to artillery cratering rice paddies, permanently alters the visual landscape over the course of a 90-minute match.

Built on the heavily upgraded 4A Engine, Metro 2039 is a visual powerhouse. It features fully hardware-accelerated path tracing, delivering breathtakingly realistic global illumination, pixel-perfect reflections in subterranean puddles, and dense, physically simulated volumetric fog that reacts to light sources and player movement. Character models feature highly complex facial animations, and weapons dynamically show wear, dirt, and grime as you traverse the harsh environments.

Audio & Soundtrack

Sound design is a critical gameplay mechanic in Hell Let Loose: Vietnam, acting as a lifeline for survival. Every weapon features historically accurate, distinct audio profiles, allowing veteran players to differentiate between the distant thud of an American M60 and the rapid chatter of an NVA RPD. Spatial audio is paramount for locating incoming artillery, identifying the direction of enemy movement through the brush, or hearing the distinct rotor wash of an incoming Huey helicopter. Following Patch 1.2, spatial audio fixes clarified the distance of gunfire and vehicle engines. Notably, helicopters now feature functional radios, allowing co-pilots to dynamically broadcast period-accurate music over the battlefield, adding incredible cinematic immersion to aerial insertions (with a toggle available for content creators to avoid copyright strikes).

Audio design is a critical pillar of Metro 2039's horror. The game utilizes advanced 3D spatial audio to render the terrifying echoes of mutants scurrying through ventilation shafts and the heavy, ragged breathing of The Stranger inside his gas mask. The haunting original score, composed with scrap metal percussion and melancholic string arrangements, dynamically shifts from mournful ambient tracks to panic-inducing crescendos during intense combat scenarios.

User Interface (UI/UX)

The User Interface in Hell Let Loose: Vietnam is intentionally minimalist, prioritizing immersion and forcing players to rely on their senses and communication rather than a cluttered HUD. There are no hit markers, no kill feeds, and no constant mini-map radar revealing enemy positions. Players must utilize their compass, listen to the distinct audio cracks of enemy weaponry, and coordinate with their Squad Leader to mark targets. The most critical UI element is the Commander's Field Pad and the tactical map, which is heavily utilized by Officers to place spawn points (Garrisons and Outposts), request supply drops, and coordinate artillery strikes. The UI actively punishes lone wolves and rewards those who integrate into the chain of command.

The user interface in Metro 2039 is famously diegetic, meaning almost all HUD elements exist physically within the game world to maximize immersion. Ammunition count is checked by physically looking at the weapon's magazine. Gas mask filter timers are tracked via the analog watch on The Stranger's wrist. Objectives are viewed by pulling out a physical clipboard and lighter. This design philosophy forces players to keep their eyes on the terrifying environments rather than immersion-breaking menus.

Accessibility Options

While Hell Let Loose: Vietnam is an unforgiving military simulation, developers implemented several features to improve the new player onboarding experience. The Vivox VoIP system features distinct, color-coded channels (Proximity, Squad, Command) to ensure clear communication. Patch 1.2 introduced persistent medic markers, capture point UI fixes, and duplicate keybind warnings to streamline the interface. For players with motor or visual difficulties, the game allows for full control customization, including the un-hardcoding of exit vehicle keys and the ability to assign actions to mouse buttons. The game also features a critical drag mechanic, allowing players to pull wounded teammates to safety, making the Medic role more robust and forgiving.

Despite its grueling reputation, Metro 2039 includes a wide array of accessibility options. These include deep subtitle customization (size, background, speaker indicators), colorblind modes affecting laser sights and UI prompts, toggleable aiming and crouching, a 'Story Mode' difficulty that drastically reduces mutant aggression and increases resource drops, and customizable field of view (FOV) sliders to prevent motion sickness.

Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Minimum (Low Preset, 60 FPS (via TSR 71% or DLSS Ultra Performance))
CPU: The absolute baseline required to run the foundational physics, vehicle mechanics, and 100-player network state without game-breaking stutter.
CPU (Laptop): Adequate for maintaining the network simulation, provided thermal limits are not reached during intense artillery barrages.
GPU: Required to process base-level Lumen lighting and geometry. Note that achieving 60 FPS at this tier relies heavily on aggressive upscaling technologies.
GPU (Laptop): Must utilize DLSS or TSR on high performance settings to maintain playable framerates during dynamic weather events.
RAM: Minimum necessary memory to prevent hitching while moving rapidly across major map sectors via helicopter.
Storage: SSD is mandatory; HDD installations will suffer from infinite loads and severe visual artifacting.
memoryCPU: Intel Core i5-10600K / AMD Ryzen 5 3600X
developer_boardGPU: Nvidia RTX 2060 Super / AMD Radeon RX 6600 XT
laptop_macCPU (L): Intel Core i5-11400H / AMD Ryzen 5 5600H
laptop_windowsGPU (L): Nvidia RTX 3050 Ti (6GB) / Radeon RX 6600M
layersRAM: 16 GB
saveStorage (Tier): 30 GB SSD
memoryCPU: Intel Core i5-10400 or AMD Ryzen 5 3600
developer_boardGPU: NVIDIA GeForce RTX 3060 6GB or AMD Radeon RX 6600 XT
laptop_macCPU (L): Intel Core i7-11800H or AMD Ryzen 7 5800H
laptop_windowsGPU (L): NVIDIA RTX 4050 (100W+)
layersRAM: 16 GB
saveStorage (Tier): 120GB PCIe Gen 3 SSD
1080p (Full HD) - Recommended (High Preset, 60 FPS (via TSR 100% High or DLSS Balanced))
CPU: Provides the necessary overhead to smoothly run 100-player logic and complex ballistics across massive maps.
CPU (Laptop): Desktop-class mobile CPUs ensure the GPU isn't bottlenecked during intense urban clearing in Huế Outskirts.
GPU: Capable of pushing high-fidelity Nanite meshes and high-resolution shadow mapping at a stable 60 FPS using balanced upscaling.
GPU (Laptop): Ensures fluid combat and visual fidelity while utilizing DLSS Frame Generation.
RAM: Sufficient for maintaining texture pools, though 32GB is recommended for entirely seamless gameplay.
Storage: Maximizes asset streaming speeds for completely seamless open-world exploration.
memoryCPU: Intel Core i5-12600K / AMD Ryzen 5 7600X
developer_boardGPU: Nvidia Geforce RTX 3060 Ti / AMD Radeon RX 6900 XT
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H
laptop_windowsGPU (L): Nvidia RTX 4060 (115W+) / Radeon RX 7600M XT
layersRAM: 16 GB
saveStorage (Tier): 30 GB NVMe SSD
1440p (QHD/2K) - Recommended (High Preset, Standard Ray Tracing, 60 FPS)
CPU: Necessary for handling complex surface environments and dynamic weather.
CPU (Laptop): High core counts help manage the heavy draw calls of the shattered Moscow ruins.
GPU: Handles the dense global illumination and high-resolution textures comfortably.
GPU (Laptop): A high-TGP laptop GPU is required to match desktop-class 1440p rendering.
RAM: Allows maximum asset caching for seamless exploration.
Storage: Ensures near-instant load times upon death.
memoryCPU: Intel Core i7-13700K or AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4070 Ti or AMD Radeon RX 7900 XT
laptop_macCPU (L): Intel Core i9-13900HX or AMD Ryzen 9 7945HX
laptop_windowsGPU (L): NVIDIA RTX 4080 (175W)
layersRAM: 32 GB
saveStorage (Tier): 120GB PCIe Gen 4 SSD
1440p (QHD/2K) - Enthusiast (High/Ultra Preset, 60+ FPS (via DLSS Quality))
CPU: Top-tier processors required to guarantee absolute frame stability under maximum graphical and network loads.
CPU (Laptop): Only the highest end mobile processors will avoid severe bottlenecks at 1440p High.
GPU: Massive rasterization power needed to render flawless volumetric fog and full-res Lumen global illumination natively.
GPU (Laptop): Required to drive 1440p resolutions effectively in dense jungle environments.
RAM: Essential for handling higher resolution texture packages alongside underlying game logic.
Storage: Critical to prevent engine stalls while loading massive high-res environmental blocks during rapid aerial traversal.
memoryCPU: Intel Core i7-13700K / AMD Ryzen 7 7800X3D
developer_boardGPU: Nvidia RTX 4070 Ti / AMD Radeon RX 7900 XT
laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX
laptop_windowsGPU (L): Nvidia RTX 4080 Mobile (150W+)
layersRAM: 32 GB
saveStorage (Tier): 30 GB PCIe Gen 4 NVMe SSD
2160p (UHD/4K) - Ultra (Extreme Preset, Path Tracing Overdrive, 60 FPS (with Upscaling))
CPU: Ensures absolutely no bottlenecking occurs during physics-heavy mutant sieges.
CPU (Laptop): The absolute peak of mobile processing power is required.
GPU: Required for playable framerates with full path-traced lighting enabled.
GPU (Laptop): Requires aggressive DLSS profiles to maintain 4K 60fps.
RAM: Future-proofs the system for maximum texture resolution mods and headroom.
Storage: Maximizes DirectStorage bandwidth.
memoryCPU: Intel Core i9-14900K or AMD Ryzen 9 7950X3D
developer_boardGPU: NVIDIA GeForce RTX 5080 or NVIDIA GeForce RTX 4090
laptop_macCPU (L): Intel Core i9-14900HX
laptop_windowsGPU (L): NVIDIA RTX 4090 (175W)
layersRAM: 64 GB
saveStorage (Tier): 120GB PCIe Gen 5 NVMe SSD
save Overall Storage
Spec: 30 GB SSD
Note: A Solid State Drive is strictly mandatory to eliminate geometry pop-in, handle massive data streaming across massive maps, and ensure you load in before the match begins.
Type: SSD
Spec: 120GB NVMe SSD
Note: SATA SSDs and HDDs are explicitly unsupported due to the asset streaming demands of the 4A Engine.
Type: NVMe
desktop_windows Operating System
Spec: Windows 10 / 11 (64-Bit)
Explanation: Mandatory for DirectX 12 Ultimate API support, which is strictly required for Unreal Engine 5 rendering features and Kernel-Level Easy Anti-Cheat integration.
Spec: Windows 11 64-bit
Explanation: Required to leverage DirectStorage optimizations for seamless transitions between the Metro tunnels and surface ruins.
gamepad DirectX Version
Spec: DirectX 12
Explanation: Required to execute advanced volumetric rendering and real-time ray-traced lighting (Lumen) filtering through dense jungle foliage.
Spec: DirectX 12 Ultimate
Explanation: Mandatory for the game's bespoke hardware-accelerated ray-tracing and mesh shader implementations.
info_outline Other Game Notes
  • The game relies heavily on Unreal Engine 5's Nanite virtualized geometry and Lumen global illumination to render dense, multi-tiered jungle canopies and dynamic weather systems, pushing modern hardware to its absolute limits.
  • Laptop Performance Note: Due to the massive 100-player networking calculations and Hardware Lumen ray-traced lighting, laptop gamers must ensure their systems have aggressive cooling profiles to prevent severe thermal throttling during extended matches.
  • Laptop Consideration: G P U T G P: Requires a high TGP (115W+) RTX 3060 or better to maintain playable framerates, as the dense foliage rendering is incredibly demanding on mobile GPUs.
  • Laptop Consideration: Cooling Thermals: Dual-fan setups are mandatory; the CPU overhead from tracking 99 other players and calculating complex ballistic physics will cause thin-and-light gaming laptops to overheat rapidly.
  • Laptop Consideration: C P U Power Limits: PL1 should be set to 45W or higher to prevent physics and AI calculation stutter, especially when commanding the Commander role or flying helicopters.
  • Laptop Consideration: M U X Switch Optimus: A MUX Switch is highly recommended to bypass integrated graphics, reducing input latency critical for a twitch-heavy tactical shooter.
  • Optimization Detail: Upscaling Tech: Supports Nvidia DLSS 4.5 (including Multi Frame Generation) and UE5's native Temporal Super Resolution (TSR).
  • Optimization Detail: Key Settings Impact: Lowering shadow quality and foliage density significantly boosts framerates, though aggressive LOD culling (fixed in Patch 1.2) previously gave snipers an unfair advantage.
  • Game Name: Hell Let Loose: Vietnam
  • Metro 2039 utilizes a heavily upgraded iteration of the proprietary 4A Engine, pioneering advanced ray-tracing techniques and pushing physical rendering limits. High-end hardware is strongly recommended for the optimal experience.
  • Laptop Performance Note: Due to the intense path-traced lighting and dense volumetric fog native to Metro 2039, laptop users must rely heavily on upscaling technologies like DLSS 3/4 or FSR 3 to maintain stable frame rates in surface environments.
  • Laptop Consideration: G P U T G P: A minimum of 100W TGP is required for stable 60fps at 1080p; 140W+ is recommended for ray-tracing features.
  • Laptop Consideration: Cooling Thermals: The game is highly CPU/GPU intensive. Thermal throttling will severely impact volumetric lighting performance.
  • Laptop Consideration: C P U Power Limits: Ensure your laptop can sustain at least 45W on the CPU during high-density mutant swarm encounters.
  • Laptop Consideration: M U X Switch Optimus: A MUX Switch is strictly required to bypass Optimus bottlenecking and achieve acceptable frame pacing.
  • Optimization Detail: Upscaling Tech: Supports NVIDIA DLSS 5, AMD FSR 3.1, and Intel XeSS.
  • Optimization Detail: Key Settings Impact: Ray-Traced Global Illumination and Volumetric Fog have the heaviest impact on frame rates.
  • Game Name: Metro 2039
build Optimization Details
  • Upscaling Tech: Supports Nvidia DLSS 4.5 (including Multi Frame Generation) and UE5's native Temporal Super Resolution (TSR).
  • Key Settings Impact: Lowering shadow quality and foliage density significantly boosts framerates, though aggressive LOD culling (fixed in Patch 1.2) previously gave snipers an unfair advantage.
  • Upscaling Tech: Supports NVIDIA DLSS 5, AMD FSR 3.1, and Intel XeSS.
  • Key Settings Impact: Ray-Traced Global Illumination and Volumetric Fog have the heaviest impact on frame rates.
laptop Laptop Considerations
  • G P U T G P: Requires a high TGP (115W+) RTX 3060 or better to maintain playable framerates, as the dense foliage rendering is incredibly demanding on mobile GPUs.
  • Cooling Thermals: Dual-fan setups are mandatory; the CPU overhead from tracking 99 other players and calculating complex ballistic physics will cause thin-and-light gaming laptops to overheat rapidly.
  • C P U Power Limits: PL1 should be set to 45W or higher to prevent physics and AI calculation stutter, especially when commanding the Commander role or flying helicopters.
  • M U X Switch Optimus: A MUX Switch is highly recommended to bypass integrated graphics, reducing input latency critical for a twitch-heavy tactical shooter.
  • G P U T G P: A minimum of 100W TGP is required for stable 60fps at 1080p; 140W+ is recommended for ray-tracing features.
  • Cooling Thermals: The game is highly CPU/GPU intensive. Thermal throttling will severely impact volumetric lighting performance.
  • C P U Power Limits: Ensure your laptop can sustain at least 45W on the CPU during high-density mutant swarm encounters.
  • M U X Switch Optimus: A MUX Switch is strictly required to bypass Optimus bottlenecking and achieve acceptable frame pacing.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: Nvidia RTX 3050 Ti (6GB) / Radeon RX 6600M / NVIDIA RTX 4050 (100W+)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: Nvidia RTX 3050 Ti (6GB) / Radeon RX 6600M / NVIDIA RTX 4050 (100W+)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: Nvidia RTX 3050 Ti (6GB) / Radeon RX 6600M / NVIDIA RTX 4050 (100W+)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: Nvidia RTX 4060 (115W+) / Radeon RX 7600M XT
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia RTX 4060 (115W+) / Radeon RX 7600M XT
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: Nvidia RTX 4060 (115W+) / Radeon RX 7600M XT
check_circle_outline Recommended based on listed requirements for QHD (1440p).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia RTX 4080 Mobile (150W+)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia RTX 4080 Mobile (150W+)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia RTX 4080 Mobile (150W+)
check_circle_outline Recommended based on listed requirements for UHD (4K).
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (commonly listed as 4800MHz by some retailers, but 5600MHz is common for 14th Gen HX with DDR5)
  • track_changes Target GPU: NVIDIA RTX 4090 (175W)
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
  • memory Intel Core Ultra 9 Processor 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA RTX 4090 (175W)
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: NVIDIA RTX 4090 (175W)

For Hell Let Loose: Vietnam Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: Nvidia RTX 2060 Super / AMD Radeon RX 6600 XT
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: Nvidia RTX 2060 Super / AMD Radeon RX 6600 XT
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: Nvidia RTX 2060 Super / AMD Radeon RX 6600 XT
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: Nvidia RTX 2060 Super / AMD Radeon RX 6600 XT
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: Nvidia RTX 2060 Super / AMD Radeon RX 6600 XT
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: Nvidia RTX 2060 Super / AMD Radeon RX 6600 XT
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia RTX 2060 Super / AMD Radeon RX 6600 XT
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia RTX 2060 Super / AMD Radeon RX 6600 XT
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia RTX 2060 Super / AMD Radeon RX 6600 XT
ASUS ROG Strix G16 (RTX 5060 & i7 14th Gen)
ASUS ROG Strix G16 (RTX 5060 & i7 14th Gen)
  • memory Intel Core i7 Processor 14650HX
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia RTX 2060 Super / AMD Radeon RX 6600 XT
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: Nvidia Geforce RTX 3060 Ti / AMD Radeon RX 6900 XT
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia Geforce RTX 3060 Ti / AMD Radeon RX 6900 XT
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: Nvidia Geforce RTX 3060 Ti / AMD Radeon RX 6900 XT
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: Nvidia Geforce RTX 3060 Ti / AMD Radeon RX 6900 XT
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: Nvidia Geforce RTX 3060 Ti / AMD Radeon RX 6900 XT
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: Nvidia Geforce RTX 3060 Ti / AMD Radeon RX 6900 XT
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: Nvidia Geforce RTX 3060 Ti / AMD Radeon RX 6900 XT
check_circle_outline Recommended based on listed requirements for QHD (1440p).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia RTX 4070 Ti / AMD Radeon RX 7900 XT
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia RTX 4070 Ti / AMD Radeon RX 7900 XT
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia RTX 4070 Ti / AMD Radeon RX 7900 XT
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia RTX 4070 Ti / AMD Radeon RX 7900 XT
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: Nvidia RTX 4070 Ti / AMD Radeon RX 7900 XT
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia RTX 4070 Ti / AMD Radeon RX 7900 XT
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia RTX 4070 Ti / AMD Radeon RX 7900 XT
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia RTX 4070 Ti / AMD Radeon RX 7900 XT
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia RTX 4070 Ti / AMD Radeon RX 7900 XT
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: Nvidia RTX 4070 Ti / AMD Radeon RX 7900 XT
check_circle_outline Recommended based on listed requirements for UHD (4K).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: Nvidia RTX 4090 / AMD Radeon RX 7900 XTX
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia RTX 4090 / AMD Radeon RX 7900 XTX
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: Nvidia RTX 4090 / AMD Radeon RX 7900 XTX
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia RTX 4090 / AMD Radeon RX 7900 XTX
Acer Nitro V 16S (RTX 5060 & Ryzen 7 260)
Acer Nitro V 16S (RTX 5060 & Ryzen 7 260)
  • memory AMD Ryzen 7 260
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia RTX 4090 / AMD Radeon RX 7900 XTX
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: Nvidia RTX 4090 / AMD Radeon RX 7900 XTX
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: Nvidia RTX 4090 / AMD Radeon RX 7900 XTX
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia RTX 4090 / AMD Radeon RX 7900 XTX
HP Omen MAX 16 (RTX 5070 & Ryzen AI 9 HX 375)
HP Omen MAX 16 (RTX 5070 & Ryzen AI 9 HX 375)
  • memory AMD Ryzen AI 9 HX 375 Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia RTX 4090 / AMD Radeon RX 7900 XTX
ASUS ROG Strix G16 (RTX 5070 & Intel i9 14th Gen)
ASUS ROG Strix G16 (RTX 5070 & Intel i9 14th Gen)
  • memory Intel Core i9 Processor 14900HX
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia RTX 4090 / AMD Radeon RX 7900 XTX

For Metro 2039 Specifically

check_circle_outline Recommended based on listed requirements for UHD (4K).
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (commonly listed as 4800MHz by some retailers, but 5600MHz is common for 14th Gen HX with DDR5)
  • track_changes Target GPU: NVIDIA GeForce RTX 5080 or NVIDIA GeForce RTX 4090
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
  • memory Intel Core Ultra 9 Processor 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 5080 or NVIDIA GeForce RTX 4090
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 5080 or NVIDIA GeForce RTX 4090
XMG Apex 16 Max (RTX 5070 Ti & Ryzen 9)
XMG Apex 16 Max (RTX 5070 Ti & Ryzen 9)
  • memory AMD Ryzen 9 9955HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 5080 or NVIDIA GeForce RTX 4090
MSI Titan 18 HX AI (2025) with RTX 5080
MSI Titan 18 HX AI (2025) with RTX 5080
  • memory Intel Core Ultra 9 285HX
  • developer_board NVIDIA GeForce RTX 5080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 5080 or NVIDIA GeForce RTX 4090
MSI Raider 18 HX AI with RTX 5090 and Intel U9-285HX
MSI Raider 18 HX AI with RTX 5090 and Intel U9-285HX
  • memory Intel Core Ultra 9 285HX
  • developer_board NVIDIA GeForce RTX 5090
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 5080 or NVIDIA GeForce RTX 4090
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 5080 or NVIDIA GeForce RTX 4090
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 5080 or NVIDIA GeForce RTX 4090

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

Processing...