Setting: Ancient Norse Realms (Midgard, Alfheim, Helheim, etc.)
Platforms: PlayStation 4, Windows PC, PlayStation 5 (via Backward Compatibility with enhancements)
Initial PS4 Release: 2018-04-20
PC Release: 2022-01-14
Unique Feature: Reimagining of Kratos in Norse mythology, father-son dynamic with Atreus as an active companion, satisfying Leviathan Axe combat, seamless one-shot camera presentation.
Perspective: Third-Person
Multiplayer: None (Single-Player Only, with 'No Return' roguelike mode in Remastered)
Setting: Post-Pandemic United States (Jackson, WY; Seattle, WA; Santa Barbara, CA), ~25 years after outbreak
Platforms: PlayStation 4, PlayStation 5 (Remastered)
Atreus: Kratos's son and constant companion. Atreus actively participates in combat by firing arrows from his Talon Bow (Light Arrows for stun/utility, Shock Arrows for electrical damage), choking enemies, providing warnings, and using Runic Summons (spectral animals). He can read Norse runes, helping solve puzzles and understand lore. His abilities and gear are upgradable. He also revives Kratos if he falls in combat (limited). His dialogue and interactions are crucial to the narrative and world-building.
Human/God/Jötunn Hybrid
Mimir (Head): After being reanimated by Freya, Mimir's head is carried by Kratos at his belt. Mimir provides extensive lore, tells stories of Norse mythology during travel (especially in the boat), offers contextual advice, can translate ancient languages, and acts as a guide through the Nine Realms. He also provides humorous commentary.
Aesir (formerly), Reanimated Head
Dina (AI - Ellie's Path): Accompanies Ellie for a significant portion of her journey in Seattle. Provides combat support with her weapons, assists with environmental interactions (e.g., boosting Ellie, opening doors), engages in dialogue, and is central to Ellie's emotional arc. She can be downed and require revival.
Human
Jesse (AI - Ellie's Path, Temporary): Joins Ellie (and sometimes Dina) for certain missions in Seattle. A capable fighter who provides combat assistance and participates in story events.
Human
Lev (AI - Abby's Path): Accompanies Abby for a large part of her storyline. Skilled with a bow and agile, providing ranged support and assistance in traversal. His relationship with Abby is a core element of her character development. Can be downed.
Human (Seraphite Apostate)
Yara (AI - Abby's Path, Temporary): Lev's older sister. Joins Abby for a period, providing combat support despite a severe injury. Her medical knowledge is also relevant.
Human (Seraphite Apostate)
Manny Alvarez (AI - Abby's Path, Temporary): Fights alongside Abby during several WLF-focused missions. Provides covering fire and participates in squad-based combat scenarios.
Human (WLF Soldier)
Various WLF Soldiers (AI - Abby's Path, Temporary): During missions where Abby is operating with her WLF squad, other unnamed soldiers provide general combat support.
Human (WLF)
Dogs (Alice - WLF, Bear - Rattlers, temporary companions to Abby/Ellie in some contexts): Alice is a WLF dog Abby interacts with. Bear is a Rattler dog. In some limited gameplay sequences or interactions, a dog might temporarily act as an ally or detection unit.
Canis familiaris
Key Collectibles
Odin's Ravens: Spectral green ravens sent by Odin to spy on the Nine Realms. There are 51 to find and destroy with the Leviathan Axe, scattered across various locations. Destroying them contributes to a Labor and rewards XP.
Jötnar Shrines: Ornate wooden shrines depicting stories of the Jötnar (Giants) and their history. There are 11 to find, each revealing a piece of lore when Atreus reads them. Collecting all contributes to a Labor.
Artifact Sets: Various sets of themed artifacts (e.g., 'Lost and Found' toys in Midgard, 'Faces of Magic' masks in The River Pass, 'Spoils of War' for Carja in Alfheim). Each realm/region has its own set. Collecting and selling complete sets to Brok or Sindri yields Hacksilver and XP.
Lore Markers & Rune Reads: Stone tablets, runestones, or scrolls containing Norse lore, stories, and historical information. Atreus can read these to Kratos, adding entries to the Codex and providing XP.
Nornir Chests (Rune-Locked Chests): Special chests locked by three Norse runes. To open them, Kratos must find and activate (e.g., hit with axe, ring bells) the corresponding runes in the nearby environment within a time limit or specific order. They contain Idunn Apples (to increase maximum Health) or Horns of Blood Mead (to increase maximum Rage).
Legendary Chests: Ornate chests containing valuable loot, such as Runic Attacks (Light or Heavy for Axe/Blades), Talismans, rare resources, or Enchantments.
Treasure Maps & Buried Treasure: Players can find Treasure Maps which are sketches leading to buried treasure (Hacksilver, resources, Enchantments) in a specific location described by the map's riddle or drawing.
Language Ciphers (Niflheim & Muspelheim): Four Niflheim language ciphers and four Muspelheim language ciphers are hidden in purple cipher chests throughout Midgard and other accessible realms. Collecting four of each unlocks travel to the respective optional realms of Niflheim and Muspelheim.
Valkyrie Helms (after defeating Valkyries): Defeating each of the eight optional Valkyrie bosses and the Valkyrie Queen yields their helms, which are then placed in the Council of Valkyries chamber.
Artifacts (Notes, Letters, Diaries, Maps, etc.): Numerous documents found throughout all environments. They provide rich backstory on the world before and after the outbreak, personal stories of survivors, insights into faction ideologies, clues for safes, or context for ongoing events. Crucial for understanding the game's deep lore.
Trading Cards (Ellie's Sections): Collectible superhero-themed trading cards hidden in Ellie's playable sections. Each card features unique artwork and a short character bio. Finding all of them unlocks a trophy.
Coins (Abby's Sections): Collectible US state quarters found by Abby during her playable sections. Each coin represents a different state. Finding all of them unlocks a trophy.
Journal Entries (Ellie): Specific points of interest, emotional moments, or significant discoveries trigger Ellie to write or sketch in her journal. These are automatic story-related collectibles that provide insight into her thoughts and feelings.
Workbenches: Locations where Ellie and Abby can upgrade their weapons using scavenged Parts. Finding all workbenches contributes to completion.
Safes: Locked safes that require finding a combination clue (often in a nearby Artifact) to open. Contain valuable resources, supplements, or sometimes Training Manuals.
Training Manuals: Found in specific locations, often hidden or in safes. Each manual unlocks a new branch in the player's skill tree, allowing them to learn new abilities.
Strange Artifact (Pendant - Precursor Orb): A unique collectible referencing Naughty Dog's Jak and Daxter series, found in a specific location.
Kratos's main weapon for a significant portion of the game. A magical battle axe imbued with ice elemental magic. It can be used for close-quarters combat (light and heavy attacks, combos), thrown at enemies, and magically summoned back to Kratos's hand. It can freeze enemies and environmental objects. Features two slots for Runic Attacks (light and heavy) and can be upgraded with Pommels and Frozen Flames.
Blades of Chaos: Primary Melee Weapon (Fire Elemental)
Kratos's iconic double-chained blades from his past, infused with fire elemental magic. They are unlocked later in the game and offer a faster, wider-reaching combat style compared to the axe. Also feature two slots for Runic Attacks and can be upgraded.
Guardian Shield: Defensive & Offensive Tool
A retractable shield on Kratos's left forearm. Used for blocking incoming attacks, parrying (which can open enemies to counter-attacks), and performing shield bash attacks. Can be upgraded through skills.
Spartan Rage: Special Ability / Combat Mode
A rage meter that builds up during combat. When activated, Kratos enters a frenzied state, becoming temporarily invulnerable and unleashing powerful bare-handed attacks that can also restore some health. Can be upgraded with skills.
Bare-Handed Combat: Melee (Stun Focused)
When the Leviathan Axe is thrown or Kratos chooses to, he can fight bare-handed. These attacks deal more stun damage, making enemies susceptible to finishers (R3 prompts).
Atreus's Talon Bow: Companion Ranged Weapon (Support)
Atreus wields the Talon Bow and assists Kratos in combat. He can fire Light Arrows (can stun enemies, activate light crystals for puzzles) and later Shock Arrows (electric damage, chains between enemies). His quiver capacity and arrow types can be upgraded. He can also be directed to fire at specific targets.
Atreus's Runic Summons: Companion Special Ability
Atreus can equip Runic Summons that allow him to call upon spectral animals (e.g., wolves, squirrels, stags) to attack or distract enemies. These summons have cooldowns and can be upgraded.
Pistols (Semi-Automatic, Revolver): Sidearm
Ellie and Abby use various pistols, including semi-automatics and revolvers. Can be upgraded for stability, fire rate, capacity, and equipped with silencers (craftable for some).
Devastating at close range. Different types offer varying fire rates and capacities. Ellie uses a pump-action, Abby can find others like a double barrel.
Bow (Ellie): Silent Ranged
Ellie's signature silent weapon. Can use standard arrows, craftable explosive arrows, and later, poison arrows (DLC/Remaster). Arrows can often be retrieved.
Crossbow (Abby): Silent Ranged
Abby's primary silent ranged weapon. Fires retrievable bolts. Can be upgraded with a scope and stability improvements.
A wide variety of improvised and dedicated melee weapons. Can be upgraded by attaching blades or bindings to increase damage and durability. Break after extended use.
Can be crafted and attached to certain pistols and SMGs to allow for silent ranged takedowns. Have limited durability.
Armor / Gear Sets
Kratos's Armor Sets (Various): Players can craft and upgrade numerous armor sets for Kratos, divided into Chest, Wrist, and Waist pieces. Each set offers different base stats (Strength, Runic, Defense, Vitality, Luck, Cooldown) and unique perks (e.g., increasing elemental damage, reducing stun duration, chance to grant buffs). Armor sets are categorized by rarity and can be upgraded multiple times using Hacksilver and resources. Examples include the 'Traveler Armor Set' (high defense), 'Ancient Armor Set' (elemental resistance), 'Valkyrie Armor Set' (powerful perks, high stats).
Atreus's Tunics/Armor: Atreus can also be equipped with different outfits/tunics that provide passive bonuses, such as increasing his arrow damage, improving his revival speed for Kratos, or enhancing his elemental arrow effects. These are also craftable and upgradable.
Enchantments (Socketable Gems): Armor pieces and some Talismans have enchantment sockets. Enchantments provide further stat boosts or unique passive perks when equipped. They come in various rarities and types, allowing for build customization.
Talismans: Equippable items that provide unique active abilities (with cooldowns) or powerful passive perks. Examples include Talisman of Unyielding Fury (grants Spartan Rage burst) or Amulet of Kvasir (slows time on last-second dodges).
Axe Pommels & Blades Grips: Attachments for the Leviathan Axe and Blades of Chaos respectively. These change the appearance of the weapon's handle and provide passive stat boosts or unique combat perks (e.g., chance to trigger elemental explosions, increased stun).
Shield Skins: Cosmetic variations for Kratos's Guardian Shield. Some were pre-order bonuses or unlocked in New Game Plus (e.g., Exile's Guardian Shield Skin).
No Equipable Armor System: Neither Ellie nor Abby equip traditional armor pieces that provide direct stat bonuses or can be upgraded. Their survivability is determined by their base health (which can be increased via skill upgrades for Abby, and finding Training Manuals that unlock health skills for both), player skill in combat/stealth, and the use of health kits. Clothing changes are purely cosmetic and tied to story progression or unlockable skins in the Remastered version.
Crafted Items & Skill Upgrades (Implied Protection/Resilience): While not 'armor,' skills related to damage resistance, faster healing, improved dodging, or increased health act as a form of defensive progression. Crafting potent health kits is crucial. Some weapon upgrades might improve handling, indirectly aiding defense by allowing quicker enemy dispatch.
Outfits/Customization
Kratos's Armor Sets: Players can craft, purchase, and upgrade numerous armor sets for Kratos. These are divided into Chest, Wrist, and Waist pieces. Each set provides different stat distributions (Strength, Runic, Defense, Vitality, Luck, Cooldown) and unique perks. Examples: Traveler Set (tanky), Ancient Set (elemental resistance), Deadly Mist Set (Niflheim rewards), Valkyrie Set (end-game). Armor sets also change Kratos's appearance significantly.
Atreus's Tunics: Atreus can be equipped with different tunics that offer various passive bonuses, such as improving his arrow damage, healthstone recovery, or reducing summon cooldowns. These also alter his appearance.
Death's Vow Armor Set (Digital Deluxe): An exclusive cosmetic armor set for both Kratos and Atreus, included in the Digital Deluxe Edition of the game.
New Game Plus Armor Sets: New Game Plus mode introduces new, more powerful 'Perfect' rarity versions of existing armor sets and some unique NG+ exclusive sets (like the 'Cod of War' armor) that can be crafted using Skap Slag.
Ellie's Outfits: Ellie wears several distinct outfits throughout the game, reflecting the different environments and stages of her journey (e.g., Jackson winter gear, Seattle casual/combat attire, Santa Barbara outfit). These are story-dictated and not directly customizable by the player in the base game beyond what's equipped for a chapter. The Remastered version adds unlockable cosmetic skins for Ellie.
Abby's Outfits: Abby also wears different outfits based on her role and location (e.g., WLF soldier uniform, more rugged attire later). Similar to Ellie, these are tied to story progression. The Remastered version adds unlockable cosmetic skins for Abby.
Backpack Customization (Minor): While not extensive, Ellie can find and attach keychains to her backpack, which are small cosmetic collectibles.
Unlockable Skins (The Last of Us Part II Remastered): The PS5 Remastered version introduces a variety of unlockable cosmetic skins for both Ellie and Abby, as well as weapon skins. These are earned by completing challenges in the 'No Return' mode or through other means, and can be applied in Story Mode or No Return.
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World & Exploration
Playable Vehicles
Rowboat: Water Traversal
Kratos and Atreus primarily use a rowboat to navigate the Lake of Nine in Midgard and other accessible waterways in different realms. The boat is also a setting for conversations and stories told by Mimir.
Mystic Gateways (Fast Travel): Realm Traversal System
Not a vehicle, but the primary method for fast travel between discovered Mystic Gateway locations within and between the Nine Realms, using the World Tree (Yggdrasil) network via Brok and Sindri's shops or the Realm Travel Room.
Horse (Shimmer, Callus, etc.): Mount / Land Traversal
Used by Ellie and other characters for traversing larger outdoor areas, particularly in Jackson and some sections leading to or within Seattle. Allows for faster travel and escape.
Motorboat: Watercraft
Used by Ellie (and Dina) to navigate the flooded streets and waterways of Seattle. Essential for exploring certain districts and reaching specific objectives.
Enemy Vehicles (Trucks, Jeeps - WLF/Seraphites/Rattlers): Hostile Land Vehicles
Human factions utilize various vehicles for patrols and transport. While not typically drivable by the player for extended periods, they often feature in combat encounters, either as moving cover, obstacles, or targets for explosives.
Traversal on Foot (Stealth & Parkour-lite): Player Locomotion
Primary mode of movement. Involves walking, running, sprinting, climbing, jumping, squeezing through gaps, going prone, and dodging. While not as acrobatic as Dying Light, traversal is key for stealth and navigating complex environments.
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Story & Characters
Main Characters
Kratos: Protagonist / Former Greek God of War
The main playable character. Years after destroying the Greek pantheon, he lives a quieter life in the Norse realm of Midgard with his son Atreus, trying to control his immense rage and be a better father following the death of his wife, Faye.
Atreus: Deuteragonist / Kratos's Son / Archer
Kratos's young son, who accompanies him on their journey. He assists in combat with his Talon Bow, can read Norse runes, and is central to the game's narrative and Kratos's character development. He is unaware of his and Kratos's true divine nature for much of the game.
A Frost Giant (Jötunn) and Kratos's second wife. Her death and last wish to have her ashes scattered from the highest peak in all realms sets the main story in motion. Her true nature is a mystery for much of the game.
Mimir: Ally / The Smartest Man Alive (Decapitated Head)
An ancient being of immense knowledge, formerly Odin's advisor. Kratos reanimates his severed head with Freya's help. Mimir serves as a guide, storyteller, and provides lore and context about the Norse realms and mythology. Hangs from Kratos's belt.
Freya (The Witch of the Woods / Former Valkyrie Queen): Ally / Powerful Vanir Goddess
A mysterious witch who aids Kratos and Atreus. She is later revealed to be the Vanir goddess Freya, former wife of Odin and mother of Baldur. She is a powerful magic user and former Queen of the Valkyries.
Baldur (The Stranger): Primary Antagonist / Aesir God
An Aesir god, son of Odin and Freya, who feels no pain due to a spell cast by his mother. He relentlessly pursues Kratos and Atreus for unknown reasons at the start, serving as a primary antagonist and recurring boss.
Brok and Sindri (Huldra Brothers): Allies / Dwarven Blacksmiths
Two estranged dwarven brothers renowned for their smithing skills. They crafted the Leviathan Axe and Mjölnir. They serve as shopkeepers, upgrading Kratos and Atreus's gear and providing comic relief.
Magni and Modi: Antagonists / Aesir Gods / Sons of Thor
Two sons of Thor who serve Odin and confront Kratos and Atreus during their journey.
The Valkyries (Optional Bosses): Optional Antagonists / Corrupted Warriors
Nine powerful warriors, Odin's former elite, whose physical forms were corrupted by a curse. Defeating them is a challenging series of optional boss fights.
Ellie Williams: Protagonist
One of the two main playable characters. Now 19, living in Jackson. A traumatic event sends her on a brutal quest for revenge to Seattle. She is skilled with firearms, a bow, and stealth, but is deeply scarred by her past and driven by rage and grief.
Abby Anderson: Protagonist / WLF Soldier
The second main playable character. A strong and capable soldier in the Washington Liberation Front (WLF). Her own quest for revenge intertwines with Ellie's, and players experience a significant portion of the game from her perspective, revealing her motivations and relationships.
Joel Miller: Supporting Character / Ellie's Surrogate Father
Ellie's father figure from the first game. His actions at the end of Part I have profound consequences that set the events of Part II in motion. His presence is felt throughout Ellie's journey.
Dina: Ally / Ellie's Partner & Romantic Interest
A resident of Jackson and Ellie's close friend and romantic partner. She accompanies Ellie on her initial journey to Seattle, providing support and a contrasting perspective on Ellie's quest for vengeance.
Jesse: Ally / Ellie & Dina's Friend
A capable survivor and leader of patrols in Jackson, and Dina's ex-boyfriend. He follows Ellie and Dina to Seattle to help them, offering a more level-headed approach.
Tommy Miller: Supporting Character / Joel's Brother
Joel's younger brother and a key figure in the Jackson community. He also embarks on a quest for revenge, often operating independently.
Owen Moore: Supporting Character / Abby's Ex-Boyfriend & WLF Soldier
A disillusioned WLF soldier and Abby's former romantic partner. He struggles with the WLF's methods and desires a different life.
Mel: Supporting Character / WLF Medic / Owen's Partner
A WLF medic and Owen's pregnant partner. Her relationship with Abby is strained due to past events.
Manny Alvarez: Supporting Character / Abby's Friend & WLF Soldier
Abby's loyal friend and fellow WLF soldier. Provides support and some comic relief within Abby's group.
Yara: Supporting Character / Seraphite Apostate
A young former Seraphite who, along with her younger brother Lev, escapes the cult. Abby helps them, forming an unlikely bond that challenges Abby's worldview.
Lev (Lily): Supporting Character / Seraphite Apostate
Yara's younger transgender brother, whose defiance of Seraphite traditions forces them to flee. He is skilled with a bow and forms a strong connection with Abby.
Isaac Dixon: Antagonist Figure / WLF Leader
The ruthless and pragmatic leader of the Washington Liberation Front, focused on eradicating the Seraphites and expanding WLF control.
The deceased founder and spiritual leader of the Seraphites. Her teachings and legacy continue to drive the cult's actions and beliefs, making her an indirect antagonistic force.
Example Missions
The Journey (Main Story Quests)
A series of interconnected narrative quests following Kratos and Atreus as they embark on a journey to scatter Faye's ashes from the highest peak in all Nine Realms. This involves traveling through various Norse realms, solving environmental puzzles, battling gods and monsters, and uncovering secrets about their family and the world.
Favors (Side Quests)
Optional quests given by various characters Kratos and Atreus meet, such as Brok, Sindri, spirits, or wayward souls. These often involve exploring specific areas, defeating mini-bosses, finding items, or helping characters with their problems, rewarding XP, Hacksilver, resources, and unique gear or enchantments.
Labors (Combat & Exploration Challenges)
A list of ongoing challenges related to combat (e.g., kill X enemies with a specific attack), exploration (e.g., find X collectibles), or skill usage. Completing Labors rewards XP.
Realm Exploration & Realm Tears
Exploring the Nine Realms (Midgard, Alfheim, Helheim, Muspelheim, Niflheim, Jötunheim). This includes finding Mystic Gateways for fast travel, closing Realm Tears (which often spawn challenging enemies), and discovering hidden areas and collectibles.
Muspelheim Trials (Optional Realm)
A series of increasingly difficult combat challenges in the fiery realm of Muspelheim. Completing these trials rewards unique resources, armor sets, and enchantments. There are six main trials, each with normal and hard versions, plus a final set of impossible challenges.
Niflheim's Maze (Optional Realm)
Navigating a procedurally generated, mist-filled workshop maze in Niflheim. Players must collect Mist Echoes to craft and upgrade unique armor and open chests, all while a deadly mist timer ticks down. Also involves defeating enemies and traps.
Defeating the Valkyries (Optional Bosses)
Finding and defeating eight corrupted Valkyries hidden in various realms, followed by a final battle against the Valkyrie Queen, Sigrún. These are some of the most challenging combat encounters in the game, rewarding powerful gear.
Freeing the Dragons (Optional Side Quest Chain)
Finding and freeing three trapped dragons (Fáfnir, Otr, Reginn) in Midgard by destroying their shrines and breaking their chains. Rewards a unique Dragon Tear and XP.
Story Chapters (Jackson, Seattle Day 1-3 for Ellie & Abby, The Farm, Santa Barbara)
A series of linear, narratively-driven chapters that progress the intertwined stories of Ellie and Abby. Each chapter is typically set in a distinct location or marks a specific day in their respective journeys. Missions involve exploration, stealth, intense combat encounters with human factions and infected, puzzle-solving, and highly cinematic story moments.
Flashback Sequences
Several chapters or segments within chapters are flashbacks, providing crucial backstory for Ellie, Joel, and Abby, revealing past events that shape their present motivations and relationships (e.g., Ellie's museum visit with Joel, Abby's experiences leading up to the main conflict).
Optional Exploration Areas & Encounters
Within the larger 'wide-linear' levels, there are numerous optional buildings, side paths, and hidden areas to explore. These often contain valuable resources, collectibles (Artifacts, Trading Cards, Coins), safes, Training Manuals, or trigger small, unscripted encounters with enemies.
Puzzle Solving (Environmental & Mechanical)
Integrated into level progression, players must solve environmental puzzles involving finding paths, moving objects (like dumpsters), using ropes for traversal, restoring power to doors, or finding safe combinations.
Major Set-Piece Encounters & Boss Fights
Spectacular, highly scripted action sequences and challenging boss fights against unique infected (like the Rat King) or formidable human opponents. These serve as climactic moments within the narrative.
No Return Mode Runs (Remastered)
In the roguelike 'No Return' mode (PS5 Remastered), each 'run' consists of a series of randomized combat encounters with different objectives (e.g., survive waves, assassinate a target, hold a position) culminating in a boss fight. Successfully completing encounters and runs unlocks new playable characters, skins, and gameplay modifiers.
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Multiplayer
Multiplayer Details
God of War (2018) is a strictly single-player narrative-driven experience and does not feature any multiplayer modes.
A standalone multiplayer game set in The Last of Us universe (reportedly titled 'The Last of Us Online') was in development but was later announced to be canceled or significantly re-evaluated by Naughty Dog. The Last of Us Part II itself is a purely single-player experience.
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Editions & DLC
Available Editions
Standard Edition (base game). Digital Deluxe Edition (includes Death's Vow Armor Set for Kratos and Atreus, Exile's Guardian Shield Skin, God of War Digital Comic #0 by Dark Horse, God of War Digital Mini Artbook by Dark Horse, and a PS4 Dynamic Theme). Collector's Edition (included a 9-inch Kratos & Atreus statue, Steelbook case, 2” Huldra Brothers carvings, exclusive lithograph, cloth map, and digital content from Deluxe). Stone Mason Edition (included items from Collector's Edition plus Stone Mason's ring, Mimir's head talking keychain, 2” horse and troll carvings).
Available in Standard Edition, Special Edition (SteelBook, art book), Collector's Edition (Ellie statue, bracelet, art book, lithograph, pins, stickers, digital content), and Ellie Edition (Collector's content + Ellie's backpack replica, soundtrack vinyl). A PS5 remaster, 'The Last of Us Part II Remastered,' was released in January 2024, including graphical enhancements, new modes like 'No Return' (roguelike survival), Guitar Free Play, Lost Levels with developer commentary, and DualSense integration.
Post-Launch Content / DLC
God of War (2018) did not receive any story-based DLC expansions. Post-launch updates included a New Game Plus mode (allowing players to restart with gear and abilities, facing tougher enemies and new upgrade tiers for equipment - Skap Slag resource), and a Photo Mode.
No major story DLC was released for The Last of Us Part II. The primary post-launch addition was the 'No Return' roguelike survival mode, new skins, and Lost Levels included in 'The Last of Us Part II Remastered'. The original game received updates for difficulty modes (Grounded) and accessibility.
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FAQ
Frequently Asked Questions
Q: When was God of War (2018) released? A: God of War was released for PlayStation 4 on April 20, 2018, and for PC (Windows) on January 14, 2022.
Q: Is God of War (2018) a reboot or a sequel? A: It is a soft reboot and a sequel to God of War III. It continues Kratos's story but shifts the setting from Greek to Norse mythology and significantly changes the gameplay and tone.
Q: Who is Atreus? A: Atreus is Kratos's young son and his companion throughout the game. He assists in combat with his bow and arrows, helps solve puzzles by reading runes, and his relationship with Kratos is central to the story.
Q: What is the main weapon Kratos uses? A: Kratos's primary weapon for much of the game is the Leviathan Axe, a magical axe imbued with ice elemental properties that can be thrown and recalled. He later regains his iconic Blades of Chaos, which have fire elemental properties.
Q: Is God of War (2018) an open-world game? A: It features a semi-open world design. While not a fully seamless open world like some RPGs, it has large, interconnected areas and realms (like Midgard's Lake of Nine) that players can explore, with new sections opening up as the story progresses or new abilities are acquired. There are also optional realms like Muspelheim and Niflheim.
Q: Does God of War (2018) have multiplayer? A: No, God of War (2018) is a purely single-player experience and does not have any multiplayer modes.
Q: Is there any DLC for God of War (2018)? A: No story-based DLC expansions were released. However, a significant free post-launch update added a New Game Plus mode and a Photo Mode.
Q: Is The Last of Us Part II a direct sequel to the first game? A: Yes, it is a direct sequel set five years after the events of The Last of Us Part I, continuing the story of Ellie and Joel.
Q: Do I need to play The Last of Us Part I before Part II? A: It is extremely highly recommended. The Last of Us Part II's entire narrative, character motivations, and emotional impact are built upon the events and relationships established in the first game. Playing Part I first is essential for full understanding and appreciation.
Q: Why are there two playable characters, Ellie and Abby? A: The game features a dual protagonist structure to explore themes of perspective, empathy, and the cyclical nature of violence. Playing as both characters allows players to understand the motivations and experiences of individuals on opposing sides of a deeply personal conflict.
Q: Is The Last of Us Part II an open-world game? A: No, it is not a traditional open-world game. It features large, expansive 'wide-linear' levels that offer significant room for exploration, stealth, and finding alternate paths, but players are generally guided along a narrative through-line within these zones.
Q: What is 'No Return' mode in The Last of Us Part II Remastered? A: 'No Return' is a new roguelike survival mode added in the PS5 Remastered version. Players choose a character (from a roster including Ellie, Abby, Joel, Tommy, and others, each with unique traits) and attempt to survive runs through randomized encounters, earning currency to unlock new characters, skins, and gameplay modifiers.
Q: Are there different endings in The Last of Us Part II? A: The Last of Us Part II has one primary, definitive ending to its main narrative. Unlike some RPGs, player choices do not lead to branching endings for the core story, though the interpretation and emotional impact of the ending are subject to player perspective.
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Technical Details
Graphics & Visual Fidelity
Utilizes a proprietary engine by Santa Monica Studio, renowned for its stunning visual fidelity on PS4 and further enhanced for the PC release. Features highly detailed character models, breathtaking Norse-inspired environments, impressive lighting and particle effects, and a seamless 'one-shot' camera presentation with no cuts or loading screens during gameplay.
Powered by an advanced version of Naughty Dog's proprietary engine, The Last of Us Part II is renowned for its groundbreaking graphics, particularly its incredibly detailed character models, lifelike animations (especially facial animations), and meticulously crafted, dense environments. Features advanced lighting, realistic weather effects, and a stunning level of environmental detail and decay. The PS5 Remastered version offers enhanced fidelity, native 4K, and higher framerate options.
Audio & Soundtrack
The critically acclaimed original score, composed by Bear McCreary, features powerful orchestral themes, Norse-inspired instrumentation (like the nyckelharpa and hurdy-gurdy), and choir. Sound design is impactful, especially for combat and environmental ambience. Features excellent voice acting, particularly Christopher Judge as Kratos and Sunny Suljic as Atreus.
Original score composed by Gustavo Santaolalla (returning from Part I) with contributions from Mac Quayle for more intense combat/Abby segments. The music is deeply emotional, often melancholic, featuring acoustic guitar, strings, and ambient textures that perfectly underscore the game's tone. Sound design is incredibly realistic and impactful, crucial for stealth (enemy callouts, footsteps), combat (visceral weapon sounds, infected screeches), and environmental immersion.
User Interface (UI/UX)
Features an immersive, minimalist UI with an over-the-shoulder camera. Health and rage meters for Kratos, Atreus's arrow count and summon cooldowns are displayed. A compass aids navigation. Menus for inventory, skills, map, and codex (lore entries, bestiary).
Features an immersive and minimalistic HUD. Health is often indicated by screen effects and character animations rather than a persistent bar (though one can be enabled). Ammo count and equipped items are displayed contextually. Crafting and upgrade menus are accessed through Ellie's/Abby's backpack. Listen Mode highlights enemies through walls. The UI is designed to keep players immersed in the world.
Accessibility Options
N/A
Naughty Dog set a new industry standard for accessibility with Part II, offering over 60 options. These include comprehensive control remapping, extensive subtitle/caption customization, options for visual aids (high contrast mode, screen magnifier, traversal/combat audio cues), navigation and traversal assistance, options to skip puzzles, combat accessibility (invisible while prone, reduced enemy perception/accuracy, auto-pickup), and text-to-speech/speech-to-text features.
CPU: Minimum desktop CPU.
CPU (Laptop): Estimated laptop CPU. Performance depends on specific model and cooling.
GPU: Minimum desktop GPU with 4GB VRAM.
GPU (Laptop): Targets ~30 FPS at 720p Low. **4GB VRAM is essential for laptops at this tier.** DLSS/FSR can help if supported by these older cards (FSR more likely).
RAM: Minimum RAM, dual-channel configuration recommended.
laptop_macCPU (L): Intel Core i5-7300HQ / AMD Ryzen 3 3200U or newer equivalent mobile CPUs with at least 4 cores.
laptop_windowsGPU (L): NVIDIA GeForce GTX 1050 Mobile (4GB), NVIDIA GeForce MX350 (GDDR5, 2GB - may struggle); OR AMD Radeon RX 560X Mobile (4GB). A GTX 1650 Laptop (4GB) would be a more comfortable minimum.
layersRAM: 8 GB
saveStorage (Tier): 70 GB available space (SSD Recommended)
—
1080p (Full HD) - Recommended (Estimated 1080p ~60 FPS, High Preset, Upscaling often needed)(High Preset, Upscaling (DLSS/FSR Quality/Balanced))
CPU: Estimated recommended desktop CPU for 1080p/60FPS High.
CPU (Laptop): High-end laptop CPUs.
GPU: Estimated recommended desktop GPU for 1080p/60FPS High.
GPU (Laptop): High-end laptop GPUs. 8GB+ VRAM critical.
RAM: 16GB minimum, 32GB strongly recommended.
Storage: NVMe SSD strongly recommended.
—
memoryCPU: Intel Core i7-9700K or AMD Ryzen 7 3700X (Estimated)
developer_boardGPU: NVIDIA GeForce RTX 2080 Super (8GB) / RTX 3070 (8GB) or AMD Radeon RX 6800 (16GB) (Estimated)
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP) / RTX 4070 Mobile (8GB, Max TGP). **An RTX 3080 Mobile or RTX 4080 Mobile would provide a more consistent experience.**
laptop_windowsGPU (L): NVIDIA GeForce RTX 2070 Mobile (8GB) / RTX 3060 Mobile (6GB, High TGP). **An RTX 3070 Mobile or RTX 4060 Mobile would be a better target.**
layersRAM: 16 GB
saveStorage (Tier): 100 GB NVMe SSD
1080p (Full HD) - High (Target: 1080p, 60 FPS, Original PS4 Preset)(Original Preset.)
CPU: Desktop CPU for 1080p/60FPS Original.
CPU (Laptop): Performance laptop CPU needed for stable 1080p/60FPS.
GPU: Desktop GPU for 1080p/60FPS Original.
GPU (Laptop): Targets ~60 FPS at 1080p Original/High. **Ensure adequate TGP for NVIDIA cards.** 6GB VRAM minimum, 8GB recommended. DLSS/FSR can push to higher quality settings.
RAM: 8GB is listed, but 16GB dual-channel RAM is highly recommended for smoother 60FPS.
laptop_macCPU (L): Intel Core i7-8750H / AMD Ryzen 7 3750H or newer performance mobile CPUs.
laptop_windowsGPU (L): NVIDIA GeForce RTX 2060 Laptop (6GB, High TGP), NVIDIA GeForce RTX 3060 Laptop (6GB, Medium to High TGP); OR AMD Radeon RX 5600M (6GB), RX 6600M (8GB).
layersRAM: 8 GB
saveStorage (Tier): 70 GB available space (SSD Recommended)
—
1080p (Full HD) - Recommended (Target: 1080p, 30 FPS, Original PS4 Preset)(Original Preset (comparable to PS4 quality).)
CPU: Recommended desktop CPU for PS4-like experience.
CPU (Laptop): Recommended laptop CPU for a stable 1080p/30FPS at original settings.
GPU: Recommended desktop GPU for 1080p/30FPS Original.
GPU (Laptop): Targets ~30 FPS at 1080p Original settings. **4GB VRAM is a minimum, 6GB preferred for laptops.** DLSS/FSR helpful.
RAM: 8GB RAM in dual-channel.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP) / RTX 4080 Mobile (12GB, Max TGP). **An RTX 4090 Mobile would be better.**
layersRAM: 16 GB
saveStorage (Tier): 100 GB NVMe SSD
1440p (QHD/2K) - Performance (Target: 1440p, 60 FPS, High Preset)(High Preset, Upscaling (DLSS/FSR 'Quality' or 'Balanced') likely needed.)
CPU: Desktop CPU for 1440p/60FPS High.
CPU (Laptop): High-performance laptop CPU to avoid bottlenecks at 1440p.
GPU: Desktop GPU for 1440p/60FPS High.
GPU (Laptop): Targets ~60 FPS at 1440p High. **Max TGP versions and good cooling are essential.** 8GB VRAM minimum. Upscaling (DLSS/FSR 'Balanced' or 'Performance') will likely be necessary.
RAM: 16GB RAM dual-channel.
CPU: Flagship CPU for attempting 4K/60FPS Ultimate.
CPU (Laptop): Absolute flagship laptop CPUs.
GPU: Flagship desktop GPU for 4K Ultimate, heavily reliant on DLSS/FSR with Frame Generation.
GPU (Laptop): The absolute best laptop GPU, will be pushed to its absolute limits. Aggressive upscaling mandatory.
RAM: 32GB RAM highly recommended for 4K Ultimate.
Storage: NVMe SSD required.
—
memoryCPU: Intel Core i9-13900K or AMD Ryzen 9 7950X3D (Estimated)
laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **Even this will be extremely challenged. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would be the target for a more comfortable 4K experience with high settings. (Highly Speculative)**
CPU: High-end desktop CPU for 4K/60 Ultra.
CPU (Laptop): Flagship laptop CPUs required to support 4K gaming attempts without severe bottlenecks.
GPU: High-end desktop GPU for 4K/60 Ultra.
GPU (Laptop): Top-tier laptop GPUs needed. **Heavily reliant on aggressive upscaling (DLSS/FSR 'Performance' or 'Ultra Performance').** Native 4K at Ultra and 60 FPS is extremely demanding. 10GB+ VRAM essential.
RAM: 16GB RAM dual-channel (32GB would be safer for consistent 4K).
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 9 5900HX or newer flagship mobile CPUs (e.g., Intel 12th/13th Gen HX, AMD Ryzen 6000/7000 HX series).
laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Laptop (16GB, Max TGP), NVIDIA GeForce RTX 4070 Laptop (8GB, Max TGP - likely needs DLSS Performance for 4K), NVIDIA GeForce RTX 4080 Laptop (12GB, Max TGP); OR AMD Radeon RX 6850M XT (12GB), RX 7900M (16GB).
layersRAM: 16 GB
saveStorage (Tier): 70 GB available space (SSD Recommended)
—
save Overall Storage
Spec: 70 GB available space (SSD Recommended) Note: An SSD is highly recommended for faster loading times and smoother texture streaming. Type: SSD
Spec: 100 GB available space (NVMe SSD Required) (Speculative). Note: An NVMe SSD would be mandatory for the best experience due to extreme asset detail and streaming demands. Type: NVMe
desktop_windows Operating System
Spec: Windows 10 64-bit (version 1809 or newer) Explanation: A 64-bit version of Windows 10 (version 1809 or higher) or Windows 11 is required.
Spec: Windows 10 64-bit (Version 1909 or newer) / Windows 11 (Speculative) Explanation: 64-bit Windows 10/11 would be required.
gamepad DirectX Version
N/A
Spec: DirectX 12 (Speculative) Explanation: DirectX 12 API would likely be required.
info_outline Other Game Notes
Official PC system requirements for 'God of War' (2018 PC Port released in 2022). Performance will vary based on specific hardware, driver versions, and in-game settings. An SSD is recommended for optimal performance. The game supports NVIDIA DLSS and AMD FSR.
Laptop Performance Note: God of War on PC, while well-optimized, still benefits from a capable gaming laptop for the best experience, especially at higher settings. Laptop GPUs often perform differently than desktop counterparts due to TGP and thermal constraints. **Ensure your laptop meets or exceeds these estimated specs, paying close attention to GPU TGP and cooling capabilities.**
Laptop Consideration: G P U T G P Impact: Total Graphics Power (TGP) is a major factor in laptop GPU performance. Higher TGP variants of the same GPU model will perform better.
Laptop Consideration: Advanced Cooling Thermals: Effective cooling is crucial for sustained performance during graphically intensive gameplay to prevent thermal throttling.
Laptop Consideration: C P U Performance Sustain: A modern mobile CPU (Intel Core H-series, AMD Ryzen H/HS-series) capable of maintaining good clock speeds is important to avoid bottlenecking the GPU, especially in complex scenes.
Laptop Consideration: R A M Configuration Speed: 8GB is the minimum, but 16GB in dual-channel configuration is strongly recommended for smoother gameplay at higher settings.
Laptop Consideration: Display Panel G P U Pairing: Match the GPU's power to your laptop's display resolution (1080p, 1440p) and desired framerate. Upscaling technologies like DLSS/FSR are very helpful on laptops.
Laptop Consideration: M U X Switch N V I D I A Advanced Optimus: Laptops with a MUX switch or NVIDIA Advanced Optimus may offer improved performance by allowing the dedicated GPU to bypass integrated graphics.
Laptop Consideration: Driver Updates O S Optimization: Always use the latest official GPU drivers and ensure Windows is optimized for gaming.
Optimization Detail: Upscaling Tech: Supports NVIDIA DLSS and AMD FidelityFX Super Resolution (FSR). NVIDIA Reflex is also supported for low latency.
Optimization Detail: Key Settings Impact: Resolution, Model Quality, Shadows, Reflections, Atmospherics, Anisotropic Filtering, and Ambient Occlusion significantly impact performance.
Game Name: God of War
CONSOLE GAME - PC SYSTEM REQUIREMENTS ARE HIGHLY SPECULATIVE based on The Last of Us Part I PC port and expected demands for a potential Part II PC port. An SSD would be MANDATORY.
Laptop Performance Note: Laptop models of listed desktop GPUs will require comparable performance, very high TGP (Total Graphics Power), and excellent cooling. **If ported to PC, The Last of Us Part II would be an extremely demanding title, requiring top-tier laptop hardware for high settings and resolutions.**
Laptop Consideration: G P U T G P: Maximum TGP will be absolutely crucial.
Laptop Consideration: Cooling Thermals: Exceptional cooling needed to prevent severe thermal throttling.
Laptop Consideration: C P U Power Limits: Laptops with sustained high CPU power limits and strong single/multi-core performance.
Laptop Consideration: R A M Speed Dual Channel: Fast dual-channel RAM (DDR5) would be essential.
Laptop Consideration: M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus would be critical.
Optimization Detail: Upscaling Tech: Would likely support NVIDIA DLSS (Super Resolution & Frame Generation), AMD FSR 2.0+, and Intel XeSS if ported.
Optimization Detail: Key Settings Impact: Texture Quality, Model Quality, Shadow Quality, Reflections, Volumetric Effects, Character Detail, Animation Quality, and Particle Effects would heavily impact performance. Ray tracing, if implemented, would be exceptionally demanding.
Game Name: The Last of Us Part II
build Optimization Details
Upscaling Tech: Supports NVIDIA DLSS and AMD FidelityFX Super Resolution (FSR). NVIDIA Reflex is also supported for low latency.
Key Settings Impact: Resolution, Model Quality, Shadows, Reflections, Atmospherics, Anisotropic Filtering, and Ambient Occlusion significantly impact performance.
Upscaling Tech: Would likely support NVIDIA DLSS (Super Resolution & Frame Generation), AMD FSR 2.0+, and Intel XeSS if ported.
Key Settings Impact: Texture Quality, Model Quality, Shadow Quality, Reflections, Volumetric Effects, Character Detail, Animation Quality, and Particle Effects would heavily impact performance. Ray tracing, if implemented, would be exceptionally demanding.
laptop Laptop Considerations
G P U T G P Impact: Total Graphics Power (TGP) is a major factor in laptop GPU performance. Higher TGP variants of the same GPU model will perform better.
Advanced Cooling Thermals: Effective cooling is crucial for sustained performance during graphically intensive gameplay to prevent thermal throttling.
C P U Performance Sustain: A modern mobile CPU (Intel Core H-series, AMD Ryzen H/HS-series) capable of maintaining good clock speeds is important to avoid bottlenecking the GPU, especially in complex scenes.
R A M Configuration Speed: 8GB is the minimum, but 16GB in dual-channel configuration is strongly recommended for smoother gameplay at higher settings.
Display Panel G P U Pairing: Match the GPU's power to your laptop's display resolution (1080p, 1440p) and desired framerate. Upscaling technologies like DLSS/FSR are very helpful on laptops.
M U X Switch N V I D I A Advanced Optimus: Laptops with a MUX switch or NVIDIA Advanced Optimus may offer improved performance by allowing the dedicated GPU to bypass integrated graphics.
Driver Updates O S Optimization: Always use the latest official GPU drivers and ensure Windows is optimized for gaming.
G P U T G P: Maximum TGP will be absolutely crucial.
Cooling Thermals: Exceptional cooling needed to prevent severe thermal throttling.
C P U Power Limits: Laptops with sustained high CPU power limits and strong single/multi-core performance.
R A M Speed Dual Channel: Fast dual-channel RAM (DDR5) would be essential.
M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus would be critical.
check_circle_outline Recommended based on listed requirements for HD (720p).
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
memoryIntel Core i9-14900HX
developer_boardNVIDIA GeForce RTX 4060
layers32GB DDR5-5600MHz
track_changesTarget GPU: NVIDIA GeForce GTX 1050 Mobile (4GB), NVIDIA GeForce MX350 (GDDR5, 2GB - may struggle); OR AMD Radeon RX 560X Mobile (4GB). A GTX 1650 Laptop (4GB) would be a more comfortable minimum.
track_changesTarget GPU: NVIDIA GeForce GTX 1050 Mobile (4GB), NVIDIA GeForce MX350 (GDDR5, 2GB - may struggle); OR AMD Radeon RX 560X Mobile (4GB). A GTX 1650 Laptop (4GB) would be a more comfortable minimum.
track_changesTarget GPU: NVIDIA GeForce GTX 1050 Mobile (4GB), NVIDIA GeForce MX350 (GDDR5, 2GB - may struggle); OR AMD Radeon RX 560X Mobile (4GB). A GTX 1650 Laptop (4GB) would be a more comfortable minimum.
track_changesTarget GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **Even this will be extremely challenged. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would be the target for a more comfortable 4K experience with high settings. (Highly Speculative)**
track_changesTarget GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **Even this will be extremely challenged. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would be the target for a more comfortable 4K experience with high settings. (Highly Speculative)**
MSI Vector 16 HX AI with RTX 5080 and Intel Ultra 9-275HX
memoryIntel Core Ultra 9-275HX
developer_boardNVIDIA GeForce RTX 5080
layers32GB DDR5-5600MHz
track_changesTarget GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **Even this will be extremely challenged. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would be the target for a more comfortable 4K experience with high settings. (Highly Speculative)**
check_circle_outline Recommended based on listed requirements for HD (720p).
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
memoryIntel Core i9-14900HX
developer_boardNVIDIA GeForce RTX 4060
layers32GB DDR5-5600MHz
track_changesTarget GPU: NVIDIA GeForce GTX 1050 Mobile (4GB), NVIDIA GeForce MX350 (GDDR5, 2GB - may struggle); OR AMD Radeon RX 560X Mobile (4GB). A GTX 1650 Laptop (4GB) would be a more comfortable minimum.
track_changesTarget GPU: NVIDIA GeForce GTX 1050 Mobile (4GB), NVIDIA GeForce MX350 (GDDR5, 2GB - may struggle); OR AMD Radeon RX 560X Mobile (4GB). A GTX 1650 Laptop (4GB) would be a more comfortable minimum.
track_changesTarget GPU: NVIDIA GeForce GTX 1050 Mobile (4GB), NVIDIA GeForce MX350 (GDDR5, 2GB - may struggle); OR AMD Radeon RX 560X Mobile (4GB). A GTX 1650 Laptop (4GB) would be a more comfortable minimum.
track_changesTarget GPU: NVIDIA GeForce GTX 1050 Mobile (4GB), NVIDIA GeForce MX350 (GDDR5, 2GB - may struggle); OR AMD Radeon RX 560X Mobile (4GB). A GTX 1650 Laptop (4GB) would be a more comfortable minimum.
track_changesTarget GPU: NVIDIA GeForce GTX 1050 Mobile (4GB), NVIDIA GeForce MX350 (GDDR5, 2GB - may struggle); OR AMD Radeon RX 560X Mobile (4GB). A GTX 1650 Laptop (4GB) would be a more comfortable minimum.
track_changesTarget GPU: NVIDIA GeForce GTX 1050 Mobile (4GB), NVIDIA GeForce MX350 (GDDR5, 2GB - may struggle); OR AMD Radeon RX 560X Mobile (4GB). A GTX 1650 Laptop (4GB) would be a more comfortable minimum.
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
memoryIntel Core i9-14900HX
developer_boardNVIDIA GeForce RTX 4080
layers32GB DDR5-5600MHz
track_changesTarget GPU: NVIDIA GeForce GTX 1050 Mobile (4GB), NVIDIA GeForce MX350 (GDDR5, 2GB - may struggle); OR AMD Radeon RX 560X Mobile (4GB). A GTX 1650 Laptop (4GB) would be a more comfortable minimum.
track_changesTarget GPU: NVIDIA GeForce GTX 1050 Mobile (4GB), NVIDIA GeForce MX350 (GDDR5, 2GB - may struggle); OR AMD Radeon RX 560X Mobile (4GB). A GTX 1650 Laptop (4GB) would be a more comfortable minimum.
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
memoryIntel Core i9-14900HX
developer_boardNVIDIA GeForce RTX 4080
layers32GB DDR5-5600MHz
track_changesTarget GPU: NVIDIA GeForce GTX 1050 Mobile (4GB), NVIDIA GeForce MX350 (GDDR5, 2GB - may struggle); OR AMD Radeon RX 560X Mobile (4GB). A GTX 1650 Laptop (4GB) would be a more comfortable minimum.
track_changesTarget GPU: NVIDIA GeForce GTX 1050 Mobile (4GB), NVIDIA GeForce MX350 (GDDR5, 2GB - may struggle); OR AMD Radeon RX 560X Mobile (4GB). A GTX 1650 Laptop (4GB) would be a more comfortable minimum.
check_circle_outline Recommended based on listed requirements for UHD (4K).
MSI Vector 16 HX with RTX 5070 Ti
memoryIntel Ultra 7 255HX
developer_boardNVIDIA GeForce RTX 5070 Ti
layers32GB DDR5 5600MHz
track_changesTarget GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **Even this will be extremely challenged. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would be the target for a more comfortable 4K experience with high settings. (Highly Speculative)**
MSI Vector 16 HX AI with RTX 5080 and Intel Ultra 9-275HX
memoryIntel Core Ultra 9-275HX
developer_boardNVIDIA GeForce RTX 5080
layers32GB DDR5-5600MHz
track_changesTarget GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **Even this will be extremely challenged. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would be the target for a more comfortable 4K experience with high settings. (Highly Speculative)**
track_changesTarget GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **Even this will be extremely challenged. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would be the target for a more comfortable 4K experience with high settings. (Highly Speculative)**
track_changesTarget GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **Even this will be extremely challenged. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would be the target for a more comfortable 4K experience with high settings. (Highly Speculative)**
track_changesTarget GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **Even this will be extremely challenged. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would be the target for a more comfortable 4K experience with high settings. (Highly Speculative)**
MSI Raider 18 HX AI with RTX 5090 and Intel U9-285HX
memoryIntel Core Ultra 9 285HX
developer_boardNVIDIA GeForce RTX 5090
layers64GB DDR5-6400MHz
track_changesTarget GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **Even this will be extremely challenged. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would be the target for a more comfortable 4K experience with high settings. (Highly Speculative)**
ASUS Strix Scar 16 (2025) with RTX 5090 and Intel Core Ultra 9 275HX
memoryIntel Core Ultra 9 275HX
developer_boardNVIDIA GeForce RTX 5090
layers32GB DDR5-5600MHz
track_changesTarget GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **Even this will be extremely challenged. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would be the target for a more comfortable 4K experience with high settings. (Highly Speculative)**
track_changesTarget GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **Even this will be extremely challenged. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would be the target for a more comfortable 4K experience with high settings. (Highly Speculative)**
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
memoryIntel Core i9-14900HX
developer_boardNVIDIA GeForce RTX 4080
layers32GB DDR5-5600MHz
track_changesTarget GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **Even this will be extremely challenged. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would be the target for a more comfortable 4K experience with high settings. (Highly Speculative)**
track_changesTarget GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **Even this will be extremely challenged. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would be the target for a more comfortable 4K experience with high settings. (Highly Speculative)**
info_outline
Laptop recommendations are estimates based on available component benchmarks and game requirements.
Actual performance may vary depending on settings, drivers, cooling, power limits, etc.
Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.