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Fall Guys: Ultimate Knockout vs Turok: Origins

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info General Information
Release Date
Aug 4, 2020 Apr 15, 2027
Developer
Mediatonic Saber Interactive (Madrid Studio)
Publisher
Epic Games Saber Interactive
Genre(s)
Action, Platformer, Battle Royale, Party Game, Casual Action-Adventure Shooter / Cooperative Action Game
Engine
Unity Unreal Engine 5 (with proprietary Swarm Engine)
stars Ratings & Price
Content Rating
Everyone Mature 17+
Avg. User Rating
4.2 / 5.0 4.7 / 5.0
Current Price (USD)
Free $69.99
tune Key Specs
Quick Highlights
  • Platforms: PC (Epic Games Store, Steam), PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Nintendo Switch, Android, iOS
  • Release Date: 2020-08-04
  • Camera System: Seamless Dual-Perspective (1st/3rd Person)
  • Progression: DNA Extraction & Real-Time Suit Evolution
sports_esports Gameplay & Mechanics
Companions/Followers
  • Pegwin (Waddling Penguin Familiar): Waddles erratically around obstacle arenas; holding onto Pegwin generates continuous team points in Pegwin Pursuit.
    Autonomous Robotic Familiar
  • Pink Bean Plushie (Back Bling): Rides strapped to your contestant's back, bouncing joyfully with every jump, dive, and ragdoll tumble.
    Plush Companion
  • Cougar Class Ally: Provides medium-range assault support and crowd disruption via the Sonic Scream ability.
    Human (Primal Form)
  • Raven Class Ally: Provides long-range overwatch, deploying exploding laser arrows to eliminate high-priority Xenia targets.
    Human (Primal Form)
Key Collectibles
  • The Blunderdome Crown: Awarded for winning the final round of a show; progresses the lifetime Crown Rank to unlock exclusive golden cosmetic sets.
  • Crown Shards: Earned by completing daily, weekly, and marathon challenges or winning Squad matches; 60 shards automatically forge into one Crown.
  • Show-Bucks & Kudos Currency: Earned through the seasonal Fame Pass progression or purchased in the store; redeemed for legendary crossover skins, emotes, and celebrations.
  • Biomechanical DNA: Extracted directly from the corpses of defeated feral wildlife, alien combatants, and the environment.
  • Mystical Talismans: Hidden deep within the labyrinthine Ancient Temples and toxic Alien Swamps.
Key Themes
  • Party Royale
  • Slapstick Physics
  • Game Show
  • Obstacle Course
  • Colorful Cartoon
  • Platforming
  • Battle Royale
  • Family Friendly
  • Prehistoric Survival
  • Extraterrestrial Invasion
  • Indigenous Spiritual Mysticism
  • Cybernetic Enhancements
  • Biomorphic Evolution
colorize Combat & Gear
Weapons Overview
  • The Grab Mechanic: Physical Interception Maneuver
    The quintessential trolling and tactical mechanic used to pull, hold, or disrupt rival beans, briefly halting their momentum near dangerous drop-offs.
  • Blast Ball Bomb: Throwable Explosive Physics Hazard
    A ticking, bouncing explosive sphere that players can pick up and chuck at groups of competitors to launch them off platforms into elimination slime.
  • The Diving Body Slam: Momentum Lunge Maneuver
    An airborne dive that propels the bean forward, used to headbutt soccer balls into goals or cross qualification finish lines in photo-finishes.
  • Big Yeetus Mallet: Environmental Kinetic Launcher
    A gigantic motorized rubber hammer that rotates continuously, sending any bean that touches its head hurtling hundreds of feet through the air.
  • Golden Tail: Objective Item / Contestable Target
    A fluffy, shimmering raccoon tail worn in Tail Tag and Royal Fumble that must be protected or snatched from opponents before time expires.
  • Cerebral Bore: Heavy Weapon / Crowd Control
    Fires a tracking projectile that drills into enemy skulls. The new 9-slot mod system allows it to track and eliminate up to three targets simultaneously.
  • Tek Bow: Precision Bow
    A classic Turok staple favored by the Raven class, capable of firing exploding laser arrows and fireballs for long-range target isolation.
  • Scorpion Missile Launcher: Explosive Ordnance
    Devastating heavy weaponry salvaged from Xenia tech, essential for stripping armor off colossal cybernetic dinosaur bosses.
Armor / Gear Sets
  • Golden Knight Armor Set: Prestige Level Maximum, Flex Rating 100%; an opulent full suit of gold plate armor unlocked exclusively at Crown Rank 50.
  • Inflatable Arm Floaties & Helmet: Buoyancy Aesthetics +50%, Impact Cushioning; cheerful inflatable pool gear worn by clumsy beans diving into water obstacles.
  • Cyberpunk Neon Battle Suit: Luminescent Visibility +80%; futuristic neon-lined bodysuit featuring glowing LED visors and metallic shoulder pads.
  • Biomorphic Mantle Suit: Base armor that dynamically evolves its visual mesh and defensive stats in real-time as players extract DNA from fallen enemies.
  • Bison Energy Shield: An expansive, projected energy barrier utilized by the Bison class for immense damage mitigation and tactical team repositioning.
Outfits/Customization
  • Classic Two-Tone Polka Dot Pattern: Playful geometric skin texture paired with customizable primary and secondary pastel color palettes.
  • Sonic the Hedgehog Costume: Officially licensed blue hedgehog upper and lower suit complete with red running sneakers and white gloves.
  • Spooky Ghost Costume & Faceplate: Floating translucent bedsheet shroud with glowing spectral eyes designed for Halloween Blunderdome events.
  • Primal Forms (Cougar/Bison/Raven): The starting loadout and aesthetic base for players, deeply customizable via the DNA extraction meta-progression system.
trending_up Progression & Upgrades
Skills & Progression

Fall Guys strips away complex RPG statistics in favor of intuitive, masterable physics verbs: Run, Jump, Dive, and Grab. True skill mastery involves exploiting momentum mechanics: chaining jump-dives off spinning conveyor belts to gain forward velocity, sliding down slime-coated slopes to bypass obstacles, mantling ledges, grabbing tails or balls, and strategically holding or nudging opponents into incoming obstacles. Metagame progression is entirely cosmetic via seasonal Fame Passes, leveling up Crown Ranks, and accumulating Kudos and Show-Bucks to unlock eccentric costumes, patterns, color schemes, faceplates, emotes, and theatrical celebration victory animations.

Turok: Origins introduces a sophisticated class-based progression system built around 'Primal Forms' or 'Mantles'—the Cougar, Bison, and Raven—each tied to Native American spirit animals dictating loadouts and special abilities. The overarching meta-progression deviates entirely from standard XP paradigms in favor of 'DNA Powers' and 'EchoSyncs.' As players defeat feral wildlife, alien combatants, and massive bosses, they extract biomechanical and organic DNA. This DNA serves as the primary currency for evolving the player's biomorphic suit in real-time, triggering immediate visual and physical alterations reflecting the absorbed traits of fallen enemies. The refinement of high-tier boss DNA unlocks EchoSyncs, a robust suite of active and passive skills that augment the core Primal Form class abilities (such as the Cougar's devastating Sonic Scream). Coupled with a deep 9-slot weapon modification system that can fundamentally alter firearm physics, the game offers unparalleled build diversity.

public World & Exploration
World & Level Design

The game features an extensive rotating library of over 80 vibrant mini-game arenas categorized into distinct round archetypes: Races (such as Door Dash, The Whirlygig, Slime Climb, Dizzy Heights, and Treetop Tumble), Survival Arenas (such as Hex-A-Gone, Jump Club, Roll Out, and Snowball Survival), Team Games (such as Fall Ball, Team Tail Tag, Hoarders, and Basketfall), Logic Challenges (such as Perfect Match and Sum Fruit), Hunt Rounds (such as Tail Tag, Hoopsie Daisy, and Bounce Party), and high-tension Finals (such as Fall Mountain, Jump Showdown, Hex-A-Terrestrial, Royal Fumble, and Blast Ball). In addition, the integrated 'Fall Guys Creative' mode provides access to thousands of community-crafted custom obstacle courses.

Historically confined to a single, Earth-bound pocket dimension, the concept of 'The Lost Lands' has been exponentially expanded in Turok: Origins into a massive, multi-planetary framework. Saber Interactive has crafted beautifully treacherous worlds spanning several distinct, highly detailed biomes. Players will navigate Ancient Temples featuring extreme verticality, labyrinthine level design, and timing-based platforming across rotating waterwheels suspended over abyssal drops. Dense Jungles offer traditional Turok environments built with heavy, dynamic foliage to facilitate terrifying raptor ambushes and guerilla-style engagements. Open Wasteland Canyons require the utilization of long-range sniper weaponry and strategic defensive positioning against Xenia patrols. Finally, Alien Landscapes and Swamps introduce unpredictable, extraterrestrial topography harboring mutated, bioluminescent flora and toxic environmental hazards. This immense topographical diversity ensures that traversal—heavily reliant on newly introduced grappling hooks—and combat remain consistently engaging and strategically demanding throughout the campaign.

Playable Vehicles
  • Hoverboard Heroes Skiff: Automated Floating Transit Platform
    A floating mechanical barge that glides across a hazardous obstacle course, requiring players to jump off, clear hazards, and land back on the deck.
  • Giant Rolling Cannonball / Snowball: Dynamic Kinetic Obstacle
    Colossal boulders and icy snowballs hurled down obstacle ramps that players can bounce off or use to launch themselves over barriers.
  • Grappling Hook: Traversal Gear
    While not a vehicle, it is the primary means of high-mobility traversal, used to swing across ravines and quickly reposition during combat.
Notable Fauna/Mounts
  • The Pigeon Bean: Avian Mascot Suit
    One of the most iconic and infamous early troll costumes, notorious for griefing players at the finish line.
  • The Majestic Dinosaur: Prehistoric Mascot Suit
    A colorful T-Rex costume worn by beans stomping through obstacle courses.
  • Pegwin (Penguin Prop): Small Squeaking Penguin Familiar
    A waddling robot penguin in rounds like Pegwin Pursuit and Pegwin Pool Party that players must chase down, pick up, and carry to score points.
  • The Golden Wolf: Legendary Canine Avatar
    An elite gold-clad wolf costume representing extreme mastery and hundreds of lifetime Crown victories.
  • Weaponized Raptors: Dinosaur
    Hunt in coordinated, flanking packs, outfitted with cybernetic enhancements by the Xenia to serve as fast shock troops.
  • Cybernetic Tyrannosaurus Rex: Dinosaur (Cybernetic Boss)
    Massive boss enemy retrofitted with back-mounted homing rocket launchers and ocular laser beams.
  • Giant Toxic Insects: Mutated Insect
    Exploits verticality in dense jungles, forcing players out of static cover positions with acid-spitting attacks.
book Story & Characters
Main Characters
  • The Fall Guy (The Bean): Contestant / Protagonist
    The lovable, wobbly six-foot-tall jellybean protagonist competing against dozens of rivals in pursuit of the golden Crown.
  • The Hot Dog Guy: Fan-Favorite Mascot
    A beloved sausage-in-a-bun costume that became the unofficial face of early Blunderdome viral clips and esports tournaments.
  • The Blunderdome Announcer (Showrunner): Omnipresent Voice / Authority
    The unseen, eccentric game show coordinator who designs the death-defying obstacle courses and oversees contestant eliminations.
  • The Order of the Turok: Protagonists
    Ancient, mystical guardians tasked with maintaining universal balance, wielding kinetic power via indigenous spirit animals.
  • The Xenia: Antagonists
    A highly advanced, hostile reptilian alien race obsessed with galactic domination and the eradication of human life.
  • Native American Cultural Guides: Lore Contributors
    While not in-game characters, real-world cultural experts heavily influenced the respectful integration of the Mantle spirit system.
Example Missions
  • Conquer Slime Climb: Vertical Survival Race
    Navigate conveyor belts, dodge hydraulic punch walls, and traverse slippery balance beams before the rising pink slime claims you.
  • The Hex-A-Gone Stand-Off: Final Elimination Showdown
    Outlast rival beans by carefully pacing single-tile leaps across disappearing hexagonal platforms suspended high above the void.
  • Sprint for the Crown on Fall Mountain: Championship Crown Sprint
    Sprint uphill dodging rolling boulders and rotating turnstiles, timing your jump to grab the floating Crown for the ultimate victory.
  • Xenia Vanguard Assault: Combat / Progression
    Push through hostile extraterrestrial architecture to dismantle heavily shielded reptilian infantry squads.
  • The Waterwheel Chasm: Traversal / Puzzle
    Utilize grappling hooks and timing-based platforming to navigate extreme vertical drops within the Ancient Temples.
  • Apex Predator Hunt: Boss Encounter
    Engage a massive cybernetic T-Rex, utilizing the tactical scanner to exploit compromised armor plating.
people Multiplayer
Multiplayer Details

The game features several core multiplayer matchmaking playlists: Solo Show (the classic battle royale where 32-60 beans compete in individual heats), Duos Show (2-player cooperative qualifying where points are pooled), Squads Show (4-player team royale where teammates qualify together and share Crown victories), Limited-Time Shows (specialized event modes focusing on specific minigame types like Jump Showdown or Slime Climb), and Custom Lobbies (private matches supporting up to 60 players and custom rulesets for community tournaments).

Turok: Origins is fundamentally designed as a premier three-player cooperative experience, allowing teams to mix and match the Cougar, Bison, and Raven Primal Forms for maximum tactical synergy. A team could run a balanced composition or an overlapping 'flock' of three Ravens without breaking the dynamic difficulty algorithms powered by the Swarm Engine. However, Saber Interactive has deeply respected solo players by offering a fully offline, dedicated single-player campaign. Notably, the studio eschewed the use of AI-controlled companion bots. If a player engages solo, they are truly alone, elevating the survival-horror tension inherent in the franchise. To compensate, the game's algorithmic difficulty engine dynamically scales down encounter parameters, ensuring that a highly skilled solo player utilizing optimized EchoSyncs and deeply modded weaponry can survive the dense jungles and Xenia swarms without cooperative support, maintaining a perfectly balanced challenge.

extension Editions & DLC
Available Editions

Fall Guys is completely free-to-play across all platforms (PC via Epic Games Store, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Nintendo Switch, and mobile). The base game grants full access to all gameplay modes, rotating shows, and Fall Guys Creative tools. Optional monetized offerings include seasonal Fame Passes (granting tiered rewards of exclusive costumes, emotes, and Show-Bucks) and collaborative crossover skin bundles from iconic gaming and entertainment franchises (such as Sonic the Hedgehog, DOOM, Godzilla, SpongeBob SquarePants, Destiny 2, and Teenage Mutant Ninja Turtles).

Saber Interactive has positioned Turok: Origins as a flagship AAA release following their immense financial success and newfound independence. The game is scheduled for a Spring 2027 release after a strategic delay announced at Gamescom 2026. While official premium tiers are yet to be fully detailed, the baseline Standard Edition is projected to retail for $69.99 USD across all platforms, translating to approximately ₹3,325 to ₹4,500 INR in regional markets. Given the game's heavy emphasis on aesthetic customization via DNA Powers and biomorphic armor, it is highly probable that Saber will offer Deluxe or Collector's Editions featuring exclusive legacy weapon skins (paying homage to the 1997 classic), digital artbooks, and unique chronological Mantle designs. Physical retail editions are confirmed, with major distributors preparing multi-platform disc fulfillment for the PlayStation 5 and Xbox Series X, catering to both digital and physical media preservationists.

Post-Launch Content / DLC

Since its record-shattering launch, Mediatonic and Epic Games have evolved Fall Guys through regular seasonal updates introducing new mechanics, obstacles (anti-gravity zones, wormholes, punch walls, and water slides), and limited-time events (such as Hex-A-Gravity, Clan of Kraken, and Glitch Shows). The addition of 'Fall Guys Creative' revolutionized the game by empowering the community to design, test, and publish custom rounds directly into official playlist rotations.

Game Designer Carlos de Maria Castillo has officially confirmed that a robust post-launch downloadable content (DLC) roadmap is already locked in for Turok: Origins. Leveraging the immense live-service longevity and community goodwill generated by Saber Interactive's previous titles like World War Z and Space Marine 2, the studio intends to support the game extensively well beyond its Spring 2027 launch. While specific details remain under embargo, the game's class-based architecture and multi-planetary Lost Lands setting strongly indicate a high likelihood of new planetary biomes, additional Primal Form classes representing new spirit animals, and expanded exotic weaponry being introduced in free or premium seasonal updates. Furthermore, the endgame structure—which features a brutal difficulty tier unlocked upon campaign completion—will likely be expanded with new cybernetic boss variants and high-yield EchoSync rewards designed to continually test fully upgraded, max-level Mantle builds.

help_outline FAQ
Frequently Asked Questions
  • Q: What is Fall Guys: Ultimate Knockout?
    A: Fall Guys: Ultimate Knockout is a free-to-play massively multiplayer party royale platformer developed by Mediatonic and published by Epic Games, where up to 60 players race through chaotic obstacle courses.
  • Q: Is Fall Guys free to play?
    A: Yes, Fall Guys is completely free to play across PC (Epic Games Store), PlayStation, Xbox, Nintendo Switch, and mobile platforms.
  • Q: Does Fall Guys support crossplay and cross-progression?
    A: Yes, full crossplay and cross-progression are supported across all platforms using an Epic Games account.
  • Q: What is Fall Guys Creative?
    A: Fall Guys Creative is an in-game level editor that allows players to design, build, test, and share custom obstacle course rounds with the global community.
  • Q: How many players compete in a match of Fall Guys?
    A: Standard matches traditionally feature up to 60 players (often tuned to 32 or 40 players in recent seasons) competing across multiple elimination rounds until one winner claims the Crown.
  • Q: Is Turok: Origins a sequel to the previous games?
    A: No, Turok: Origins serves as a distant prequel to the established mythos, focusing on the ancient 'Order of the Turok' rather than legacy protagonists like Tal'Set.
  • Q: Is the game a first-person or third-person shooter?
    A: It is both. The game features a seamless dual-perspective camera engine, allowing players to toggle between first-person and third-person views, with separate physics pipelines optimizing weapon recoil and traversal for each perspective.
  • Q: Can I play the game solo?
    A: Yes. While designed for 3-player co-op, the game features a fully offline single-player mode. The Swarm Engine dynamically scales down enemy health and density so a skilled solo player can survive without AI companion bots.
  • Q: What is the DNA extraction system?
    A: Instead of standard XP, players extract biomechanical DNA from defeated enemies. This currency evolves the player's biomorphic suit in real-time, changing its appearance and unlocking 'EchoSyncs'—powerful active and passive skills.
  • Q: Is the Cerebral Bore in the game?
    A: Yes, the infamous Cerebral Bore returns. With the new 9-slot weapon modification system, it can be upgraded from a single-target execution tool into a weapon capable of tracking and drilling into three targets simultaneously.
build Technical Details
Graphics & Visual Fidelity

Developed in Unity, Fall Guys boasts an instantly recognizable cartoon aesthetic characterized by vibrant candy colors, soft lighting, and squishy physics. Environments are constructed from glossy inflatable rubber, foam mats, spinning plastic turntables, and swirling pink slime. Costumes showcase varied tactile shaders—from furry plush fabric and shimmering sequins to polished metallic robot plating—accompanied by dynamic confetti and water-splash particle effects.

Built natively on Unreal Engine 5, Turok: Origins is a visual powerhouse that pushes rendering technology to its limits. The game heavily utilizes UE5's Nanite virtualized geometry and Lumen global illumination to craft dense prehistoric jungles, ancient temples, and sprawling alien architecture with unprecedented fidelity. The visual highlight is the real-time biomorphic suit evolution, where extracting enemy DNA physically alters the player's armor mesh. Saber's proprietary Swarm Engine handles the rendering of hundreds of dynamic on-screen enemies, from swarming insects to heavily armored Xenia infantry. Performance varies by platform: the PS5 (with PS5 Pro enhancements) and Xbox Series X target 60 FPS at dynamic 4K with ray-traced shadows, while the Xbox Series S is capped at 30 FPS due to memory bandwidth constraints. The Nintendo Switch 2 version is highly optimized to run at a stable 30 FPS, showcasing scalable graphical fidelity across the entire hardware spectrum.

Audio & Soundtrack

The soundtrack, composed by Jukio Kallio and Daniel Hagström, is an infectious fusion of chiptune, synth-funk, and bouncy electronic pop that perfectly mirrors the game's joyful pandemonium. Audio effects are legendary: the high-pitched squeaks and 'woo-woo' chirps of stumbling beans, rubbery squeaks upon bouncing off trampolines, comical horn blasts, and the grand triumphant choir and brass fanfare upon clinching the Crown.

Auditory design in Turok: Origins plays a massive role in blending its indigenous spiritual themes with sci-fi horror. The soundscape is a rich mix of tribal acoustic instrumentation, heavy percussion, and oppressive, futuristic synth work. Saber Interactive utilized Native American cultural experts to ensure the audio cues tied to the Primal Forms—such as the Cougar's devastating 'Sonic Scream' area-of-effect attack—resonate with authentic spiritual weight. Spatial audio is heavily leveraged to create tension in the dense jungles, requiring players to listen for the distinct, coordinated clicks and rustling foliage of flanking raptor packs. Weapon audio is equally iconic, headlined by the returning, horrific mechanical drilling and wet explosive sounds of the fan-favorite Cerebral Bore, juxtaposed against the heavy, bass-driven impacts of Xenia plasma ordinance and the deafening roars of cybernetically enhanced Tyrannosaurus Rexes.

User Interface (UI/UX)

The user interface radiates bright, bubblegum candy-pop energy. Menus feature rounded, oversized buttons, cheerful pastel gradients, and animated bean character displays. Post-round qualification screens feature the iconic vertical grid where eliminated contestants hilariously plummet through floor hatches. In-game, a clean minimalist top-bar displays the current qualification count, remaining timer, and team scores.

The User Interface in Turok: Origins is designed to accommodate the highly innovative dual-perspective camera engine, which allows players to seamlessly toggle between first-person and third-person viewpoints at the press of a button. The HUD dynamically adjusts to these shifts; the third-person view emphasizes environmental awareness, traversal, and the real-time visual evolution of the player's biomorphic suit, while the first-person view tightens crosshair friction and recoil feedback for precision marksmanship. A critical UI element is the tactical environmental scanner, an essential utility tool that highlights structural weak points and critical hit zones on massive boss creatures and heavily armored Xenia forces. Furthermore, the UI elegantly handles the complex 9-slot weapon modification system and the real-time injection of extracted DNA Powers, ensuring that deep customization menus do not disrupt the relentless push-forward pacing of the core gameplay loop.

Accessibility Options

Mediatonic implemented thoughtful accessibility features: full controller remapping and mouse sensitivity sliders, customizable camera auto-follow behaviors to reduce motion discomfort, toggleable player name tags to reduce visual clutter, adjustable audio sliders for music, SFX, and bean voices, colorblind-friendly team markings (differentiating pink, blue, red, and yellow squads), and cross-platform text and voice chat safety filters.

While specific accessibility menus have yet to be fully detailed, Saber Interactive's design philosophies in Turok: Origins inherently promote an accessible experience. The dual-perspective camera system allows players prone to first-person motion sickness to seamlessly switch to a wider, third-person field of view. The inclusion of the tactical environmental scanner acts as a brilliant high-contrast visual aid, illuminating enemy weak points and critical hit zones against visually noisy, dense jungle backgrounds. For gameplay pacing, the Swarm Engine's dynamic difficulty scaling ensures that solo players are not overwhelmed by cooperative-scaled enemy counts, allowing for a tailored challenge. Furthermore, the class-based Primal Forms allow players with different motor skills to excel; players who struggle with the twitch-precision required for the Raven's sniper role can opt for the Bison class, focusing on close-quarters tanking, deploying expansive energy shields, and supporting the team.

Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Minimum (Low Preset, 1080p (30-45 FPS Target))
CPU: Baseline multi-core desktop processors capable of managing basic character ragdoll physics and network sync.
CPU (Laptop): Dual-core mobile processor providing playable 30-40 FPS on modest settings.
GPU: Official minimum dedicated graphics card with 2GB VRAM delivering stable 1080p output.
GPU (Laptop): Entry-level mobile graphics capable of sustaining 35-45 FPS at 720p/1080p with low settings.
RAM: Official minimum system memory required to prevent paging hitches in crowded starting lobbies.
Storage: Sufficient capacity for the core game files and seasonal asset updates.
memoryCPU: Intel Core i5-2300 / AMD FX-6300 or equivalent
developer_boardGPU: NVIDIA GeForce GTX 660 (2GB) / AMD Radeon HD 7950 (3GB)
laptop_macCPU (L): Intel Core i5-7200U / AMD Ryzen 3 2200U
laptop_windowsGPU (L): NVIDIA GeForce MX150 / MX250 (2GB) / Intel Iris Xe Graphics
layersRAM: 8 GB
saveStorage (Tier): 2 GB available space (SATA HDD / SSD)
memoryCPU: Intel Core i5-8600K / AMD Ryzen 5 2600X
developer_boardGPU: NVIDIA GeForce GTX 1080 / AMD Radeon RX 5700 / Intel Arc A580
laptop_macCPU (L): Intel Core i7-9750H / AMD Ryzen 7 4800H
laptop_windowsGPU (L): NVIDIA RTX 3060 (100W+) / RTX 4050 (85W+)
layersRAM: 16 GB
saveStorage (Tier): 70 GB Standard SSD
1080p (Full HD) - Recommended (High Preset, 1080p (60-120 FPS Target))
CPU: Modern 6-core processors delivering locked 60+ FPS during intense 60-player obstacle scrambles.
CPU (Laptop): Capable 4/6-core mobile processor maintaining fluid 60-90 FPS in all round types.
GPU: Solid mid-range desktop graphics cards running maximum graphical settings at locked 60-120 FPS.
GPU (Laptop): Easily maintains locked 60-75 FPS on 1080p high-refresh laptop screens.
RAM: Ensures completely stutter-free performance and swift lobby transitions.
Storage: Fast solid-state storage ensures near-instantaneous round transitions.
memoryCPU: Intel Core i5-8400 / AMD Ryzen 5 2600
developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
laptop_macCPU (L): Intel Core i5-10300H / AMD Ryzen 5 4600H
laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile (4GB) / RTX 3050 Mobile (4GB, 50W+)
layersRAM: 8 GB
saveStorage (Tier): 2 GB available space (SATA SSD)
—
1440p (QHD/2K) - Recommended (High Settings, 1440p, 60+ FPS)
CPU: Robust multi-threading required for fluid combat pacing, physics calculations, and complex boss behaviors.
CPU (Laptop): High-end mobile CPUs needed to match desktop performance in heavily populated arenas.
GPU: Offers the computational power and VRAM necessary for high-fidelity Nanite rendering and Lumen lighting.
GPU (Laptop): Full-wattage mid-to-high-end laptop GPUs necessary for stable 1440p output.
RAM: Highly recommended to support background OS tasks alongside heavy Unreal Engine 5 asset caching.
Storage: Faster bandwidth for instant loading during fast travel and respawns.
—
memoryCPU: Intel Core i7-10700K / AMD Ryzen 7 5800X
developer_boardGPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6800 / Intel Arc A770
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 9 6900HX
laptop_windowsGPU (L): NVIDIA RTX 4070 Mobile (140W) / RX 6800M
layersRAM: 32 GB
saveStorage (Tier): 70 GB NVMe Gen 4 SSD
1440p (QHD/2K) - Enthusiast (Ultra Preset, 1440p (120-144+ FPS Target))
CPU: High single-core IPC processor driving ultra-high refresh rate displays with zero frame dips.
CPU (Laptop): 8-core high-performance mobile CPU delivering locked 120+ FPS on QHD panels.
GPU: Effortlessly powers crisp 1440p resolution with maximum shadow rendering and anti-aliasing.
GPU (Laptop): Maintains locked 100-144 FPS on native 1440p mobile gaming displays.
RAM: Ample system memory for smooth multitasking and zero background hitching.
Storage: Ultra-fast read speeds guaranteeing instantaneous loading times into qualifying rounds.
memoryCPU: Intel Core i5-11600K / AMD Ryzen 5 5600X
developer_boardGPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 6700 XT (12GB)
laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile (85W+) / RTX 4060 Mobile (80W+)
layersRAM: 16 GB
saveStorage (Tier): 2 GB NVMe M.2 SSD
—
2160p (UHD/4K) - Ultra/Enthusiast (Epic Settings, 4K (2160p), 60+ FPS)
CPU: Enthusiast processors required to feed max-fidelity data to the GPU without bottlenecking the Swarm Engine.
CPU (Laptop): Flagship mobile silicon is strictly required for 4K gaming to overcome thermal density limits.
GPU: Massive rasterization throughput needed for 4K global illumination and dense foliage rendering.
GPU (Laptop): Only the absolute highest tier of mobile silicon can run UE5 Epic settings at 4K resolution.
RAM: Maximum bandwidth required for seamless asset streaming and AI operations.
Storage: Maximum read/write speeds for instantaneous world cell streaming.
—
memoryCPU: Intel Core i9-13900K / AMD Ryzen 9 7950X
developer_boardGPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
laptop_macCPU (L): Intel Core i9-13980HX / AMD Ryzen 9 7945HX3D
laptop_windowsGPU (L): NVIDIA RTX 4090 Mobile (175W)
layersRAM: 32 GB
saveStorage (Tier): 70 GB NVMe Gen 4 SSD
2160p (UHD/4K) - Ultra (Max Ultra Preset, 4K (120-144+ FPS Target))
CPU: Class-leading gaming CPU driving native 4K high refresh rate gaming monitors with zero bottlenecks.
CPU (Laptop): Desktop-replacement mobile processor delivering uncompromised 4K external display output.
GPU: High-end 4K graphics rendering vibrant candy textures, sharp specular highlights, and fluid physics in razor-sharp 4K.
GPU (Laptop): Flagship mobile GPUs running locked 4K at 120+ FPS with supreme graphical fidelity.
RAM: Ultra-fast memory bandwidth eliminating all hardware bottlenecks.
Storage: Peak NVMe transfer speeds ensuring instantaneous game launch and arena loads.
memoryCPU: Intel Core i7-13700K / AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile (140W+) / RTX 4090 Mobile (175W)
layersRAM: 16 GB
saveStorage (Tier): 2 GB PCIe Gen4 NVMe SSD
—
save Overall Storage
Spec: 2 GB available space (SSD or HDD)
Note: Compact installation footprint allowing rapid download times and quick loading into Blunderdome lobbies.
Type: SSD
Spec: 70 GB SSD
Note: A Solid State Drive is mandatory for the rapid streaming of high-fidelity environmental assets and seamless traversal without micro-stuttering.
Type: SSD
desktop_windows Operating System
Spec: Windows 10 / Windows 11 (64-bit only)
Explanation: Requires a modern 64-bit operating system supporting Epic Online Services and Easy Anti-Cheat integration.
Spec: Windows 10 / 11 (64-bit)
Explanation: A 64-bit operating system is strictly required for memory allocation mapping within Unreal Engine 5.
gamepad DirectX Version
Spec: DirectX Version 11
Explanation: Utilizes DirectX 11 for broad graphics hardware compatibility, reliable shader pipelines, and low overhead.
Spec: DirectX 12
Explanation: Mandatory to support hardware-accelerated features, Nanite virtualized geometry, and Lumen global illumination.
info_outline Other Game Notes
  • Built in the Unity engine utilizing physics-based ragdoll interactions, dynamic obstacle collisions, and smooth network replication for up to 60 concurrent players per match. Runs efficiently across a wide spectrum of PC hardware, but a stable broadband internet connection and dedicated graphics card are recommended to maintain low input lag and a locked 60 FPS refresh rate.
  • Laptop Performance Note: While Fall Guys features stylized cartoon visuals, rendering dozens of physics-simulated beans colliding simultaneously in open arenas creates steady demands on mobile CPU threads and integrated/discrete GPUs. Standard ultrabooks and budget gaming laptops should maintain at least 45W to 65W TGP to prevent thermal throttling and ensure fluid 60 FPS jumping and diving inputs.
  • Laptop Consideration: G P U T G P: A mobile GPU running at 50W-65W+ TGP is more than sufficient to render maxed visual settings at 1080p 60-120 FPS.
  • Laptop Consideration: Cooling Thermals: The game's continuous physics simulation keeps both CPU and GPU active; ensure laptop air intakes are clear of fabric to prevent unnecessary fan noise.
  • Laptop Consideration: C P U Power Limits: Set Windows power mode to Balanced or High Performance to avoid clock fluctuations during chaotic 60-player opening race rounds.
  • Laptop Consideration: M U X Switch Optimus: Running through a discrete GPU mode via internal MUX switch minimizes display latency, giving players a competitive edge in precision diving and jumping on disappearing platforms.
  • Optimization Detail: Upscaling Tech: Native resolution scaling and dynamic temporal anti-aliasing.
  • Optimization Detail: Key Settings Impact: Shadow Quality, Ambient Occlusion, and Anti-Aliasing have the largest impact on low-end hardware performance.
  • Game Name: Fall Guys: Ultimate Knockout
  • Turok: Origins demands a heavily optimized PC environment to process Unreal Engine 5's Nanite geometry alongside Saber's intensive Swarm Engine AI algorithms.
  • Laptop Performance Note: Laptop users must ensure robust thermal cooling due to the CPU-heavy nature of the Swarm Engine and UE5's Lumen lighting, which can cause severe thermal throttling during massive boss encounters.
  • Laptop Consideration: G P U T G P: Minimum 115W TGP for RTX 3060/4060 class GPUs to maintain stable frame rates during dense jungle rendering.
  • Laptop Consideration: Cooling Thermals: Advanced vapor chamber cooling recommended. Thermal limits on CPU will directly impact the game's dynamic enemy swarm algorithms.
  • Laptop Consideration: C P U Power Limits: PL1 must be sustained at 45W+ to avoid bottlenecking the artificial intelligence and physics calculations.
  • Laptop Consideration: M U X Switch Optimus: A MUX Switch is highly recommended to minimize input latency during chaotic, fast-paced firefights.
  • Optimization Detail: Upscaling Tech: Supports NVIDIA DLSS, AMD FSR, and Intel XeSS to maintain performance targets.
  • Optimization Detail: Key Settings Impact: Lowering Global Illumination and Shadow Quality will yield the highest performance gains for mid-tier hardware during dense swarm attacks.
  • Game Name: Turok: Origins
build Optimization Details
  • Upscaling Tech: Native resolution scaling and dynamic temporal anti-aliasing.
  • Key Settings Impact: Shadow Quality, Ambient Occlusion, and Anti-Aliasing have the largest impact on low-end hardware performance.
  • Upscaling Tech: Supports NVIDIA DLSS, AMD FSR, and Intel XeSS to maintain performance targets.
  • Key Settings Impact: Lowering Global Illumination and Shadow Quality will yield the highest performance gains for mid-tier hardware during dense swarm attacks.
laptop Laptop Considerations
  • G P U T G P: A mobile GPU running at 50W-65W+ TGP is more than sufficient to render maxed visual settings at 1080p 60-120 FPS.
  • Cooling Thermals: The game's continuous physics simulation keeps both CPU and GPU active; ensure laptop air intakes are clear of fabric to prevent unnecessary fan noise.
  • C P U Power Limits: Set Windows power mode to Balanced or High Performance to avoid clock fluctuations during chaotic 60-player opening race rounds.
  • M U X Switch Optimus: Running through a discrete GPU mode via internal MUX switch minimizes display latency, giving players a competitive edge in precision diving and jumping on disappearing platforms.
  • G P U T G P: Minimum 115W TGP for RTX 3060/4060 class GPUs to maintain stable frame rates during dense jungle rendering.
  • Cooling Thermals: Advanced vapor chamber cooling recommended. Thermal limits on CPU will directly impact the game's dynamic enemy swarm algorithms.
  • C P U Power Limits: PL1 must be sustained at 45W+ to avoid bottlenecking the artificial intelligence and physics calculations.
  • M U X Switch Optimus: A MUX Switch is highly recommended to minimize input latency during chaotic, fast-paced firefights.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce MX150 / MX250 (2GB) / Intel Iris Xe Graphics / NVIDIA RTX 3060 (100W+) / RTX 4050 (85W+)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce MX150 / MX250 (2GB) / Intel Iris Xe Graphics / NVIDIA RTX 3060 (100W+) / RTX 4050 (85W+)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce MX150 / MX250 (2GB) / Intel Iris Xe Graphics / NVIDIA RTX 3060 (100W+) / RTX 4050 (85W+)
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
  • memory Intel Core i5-11400H
  • developer_board NVIDIA GeForce RTX 2050
  • layers 8GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4GB) / RTX 3050 Mobile (4GB, 50W+)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Mobile (85W+) / RTX 4060 Mobile (80W+)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Mobile (85W+) / RTX 4060 Mobile (80W+)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Mobile (85W+) / RTX 4060 Mobile (80W+)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4070 Mobile (140W) / RX 6800M
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA RTX 4070 Mobile (140W) / RX 6800M
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA RTX 4070 Mobile (140W) / RX 6800M
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile (140W+) / RTX 4090 Mobile (175W)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile (140W+) / RTX 4090 Mobile (175W)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile (140W+) / RTX 4090 Mobile (175W)
Lenovo Legion Pro 7 16IRX9H with RTX 4090
Lenovo Legion Pro 7 16IRX9H with RTX 4090
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4090
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4090 Mobile (175W)
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA RTX 4090 Mobile (175W)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA RTX 4090 Mobile (175W)

For Fall Guys: Ultimate Knockout Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 660 (2GB) / AMD Radeon HD 7950 (3GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 660 (2GB) / AMD Radeon HD 7950 (3GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 660 (2GB) / AMD Radeon HD 7950 (3GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 660 (2GB) / AMD Radeon HD 7950 (3GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 660 (2GB) / AMD Radeon HD 7950 (3GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 660 (2GB) / AMD Radeon HD 7950 (3GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 660 (2GB) / AMD Radeon HD 7950 (3GB)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 660 (2GB) / AMD Radeon HD 7950 (3GB)
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce GTX 660 (2GB) / AMD Radeon HD 7950 (3GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 660 (2GB) / AMD Radeon HD 7950 (3GB)
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
  • memory Intel Core i5-11400H
  • developer_board NVIDIA GeForce RTX 2050
  • layers 8GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 6700 XT (12GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 6700 XT (12GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 6700 XT (12GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 6700 XT (12GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 6700 XT (12GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 6700 XT (12GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 6700 XT (12GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 6700 XT (12GB)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 6700 XT (12GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 6700 XT (12GB)
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
HP Omen 16 (RTX 5070 & Intel Core Ultra 9 285HX)
HP Omen 16 (RTX 5070 & Intel Core Ultra 9 285HX)
  • memory Intel Core Ultra 9 Processor 285H
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)

For Turok: Origins Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 / AMD Radeon RX 5700 / Intel Arc A580
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 / AMD Radeon RX 5700 / Intel Arc A580
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 / AMD Radeon RX 5700 / Intel Arc A580
XMG Apex 16 Max (RTX 5070 Ti & Ryzen 9)
XMG Apex 16 Max (RTX 5070 Ti & Ryzen 9)
  • memory AMD Ryzen 9 9955HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 / AMD Radeon RX 5700 / Intel Arc A580
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6800 / Intel Arc A770
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6800 / Intel Arc A770
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6800 / Intel Arc A770
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6800 / Intel Arc A770
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6800 / Intel Arc A770
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6800 / Intel Arc A770
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6800 / Intel Arc A770
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6800 / Intel Arc A770
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6800 / Intel Arc A770
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6800 / Intel Arc A770
check_circle_outline Recommended based on listed requirements for UHD (4K).
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (commonly listed as 4800MHz by some retailers, but 5600MHz is common for 14th Gen HX with DDR5)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
  • memory Intel Core Ultra 9 Processor 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
MSI Vector 16 HX with RTX 5070 Ti
MSI Vector 16 HX with RTX 5070 Ti
  • memory Intel Ultra 7 255HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB DDR5 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
  • memory Intel Core Ultra 7 240H
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB LPDDR5X 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32 GB DDR5 6400MHz (2x16GB)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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