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Fall Guys: Ultimate Knockout vs The Blood of Dawnwalker

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info General Information
Release Date
Aug 4, 2020 Sep 3, 2026
Developer
Mediatonic Rebel Wolves
Publisher
Epic Games Bandai Namco Entertainment
Genre(s)
Action, Platformer, Battle Royale, Party Game, Casual Action Role-Playing Game (RPG)
Engine
Unity Unreal Engine 5
stars Ratings & Price
Content Rating
Everyone Mature (M) / PEGI 18
Avg. User Rating
4.2 / 5.0 4.2 / 5.0
Current Price (USD)
Free $69.99
tune Key Specs
Quick Highlights
  • Platforms: PC (Epic Games Store, Steam), PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Nintendo Switch, Android, iOS
  • Release Date: 2020-08-04
  • Combat System: Bimodal (Directional / Omni Combat Toggle)
  • Max Level Cap: Level 50
  • Number of Endings: 7 Distinct Verified Endings
  • Time Limit Mechanic: 30 In-Game Days (Action-based economy)
  • Total Map Size: 10 Square Kilometers
sports_esports Gameplay & Mechanics
Companions/Followers
  • Pegwin (Waddling Penguin Familiar): Waddles erratically around obstacle arenas; holding onto Pegwin generates continuous team points in Pegwin Pursuit.
    Autonomous Robotic Familiar
  • Pink Bean Plushie (Back Bling): Rides strapped to your contestant's back, bouncing joyfully with every jump, dive, and ragdoll tumble.
    Plush Companion
  • Ravenous Flock: Summoned via the Witchcraft tree to inflict compounding area-of-effect damage on grouped enemies.
    Spectral Summon
  • Underground Resistance: Unlocked through high Infamy; provides unique dialogue options, intimidation tactics, and specialized vendor perks rather than direct combat assistance.
    Human
Key Collectibles
  • The Blunderdome Crown: Awarded for winning the final round of a show; progresses the lifetime Crown Rank to unlock exclusive golden cosmetic sets.
  • Crown Shards: Earned by completing daily, weekly, and marathon challenges or winning Squad matches; 60 shards automatically forge into one Crown.
  • Show-Bucks & Kudos Currency: Earned through the seasonal Fame Pass progression or purchased in the store; redeemed for legendary crossover skins, emotes, and celebrations.
  • Skill Manuals: Scattered across vendor inventories and hidden ruins; required to unlock daytime Swordmastery and Witchcraft nodes.
  • Digital World Compendium Entries: Found across all 10 biomes, uncovering the deep sociopolitical lore of the Carpathian mountains and Vrakhiri clans.
  • Brencis's Banners: Located in heavily guarded Svartrau Outskirts and City; destroying them raises Infamy and weakens his regional grip.
Key Themes
  • Party Royale
  • Slapstick Physics
  • Game Show
  • Obstacle Course
  • Colorful Cartoon
  • Platforming
  • Battle Royale
  • Family Friendly
  • Dark Fantasy
  • Medieval
  • Vampiric Curse
  • Plagues
  • Factional Politics
  • Moral Ambiguity
colorize Combat & Gear
Weapons Overview
  • The Grab Mechanic: Physical Interception Maneuver
    The quintessential trolling and tactical mechanic used to pull, hold, or disrupt rival beans, briefly halting their momentum near dangerous drop-offs.
  • Blast Ball Bomb: Throwable Explosive Physics Hazard
    A ticking, bouncing explosive sphere that players can pick up and chuck at groups of competitors to launch them off platforms into elimination slime.
  • The Diving Body Slam: Momentum Lunge Maneuver
    An airborne dive that propels the bean forward, used to headbutt soccer balls into goals or cross qualification finish lines in photo-finishes.
  • Big Yeetus Mallet: Environmental Kinetic Launcher
    A gigantic motorized rubber hammer that rotates continuously, sending any bean that touches its head hurtling hundreds of feet through the air.
  • Golden Tail: Objective Item / Contestable Target
    A fluffy, shimmering raccoon tail worn in Tail Tag and Royal Fumble that must be protected or snatched from opponents before time expires.
  • Adamant Wicked Falchion: Curved Blade (Epic)
    A curved blade favored by high-level bandits, outputting 54 max damage.
  • Ancient Champion's Sword: Sword (Epic)
    A relic from the pre-vampire era of Vale Sangora, outputting 58 max damage.
  • Artisan's Red Longsword: Longsword (Master)
    A large sword of top-quality steel with stylistic flair, outputting 52 max damage.
  • Bandit's Grim Gutter: Falchion (Epic)
    A falchion featuring a black sheath reminiscent of an executioner's cowl, outputting 51 max damage.
  • Bandit's Zweihander: Two-Handed Sword (Superior)
    An impressively sized, highly destructive two-handed weapon outputting 46 max damage.
  • Billhook: Polearm (Master)
    An unorthodox polearm-style blade outputting 44 max damage.
  • Blood Guard's Sword: Sword (Master)
    A weapon utilized by Brencis's elite vampiric thralls, outputting 47 max damage.
  • Board: Improvised Blunt (Common)
    A literal wooden board, demonstrating the game's commitment to environmental, desperate combat. 33 max damage.
  • Burnished Battlesword: Sword (Epic)
    An incredibly powerful blade dropped by the Bloodletter mini-boss, outputting 64 max damage.
  • Dreaded Battle Cleaver: Cleaver (Epic)
    A high-damage instrument of absolute death outputting 63 max damage.
  • Exquisite Greatsword: Greatsword (Legendary)
    Found near Laslea Glen; requires the daytime Astral Communion ability to trigger an undead encounter. Ideal for heavy counter-attack builds.
  • Durandal: Sword (Legendary)
    A relic of Lord Skender located in The Cursed Chasm. Can be acquired via stealth to bypass guarding bosses.
  • The Kingslayer: Sword (Legendary)
    Dropped by an elite guard at the Kobold Nest outpost during the Forge it Anew: Executive Order questline.
  • Imbued Sword of St. Mihai: Silver Sword (Legendary)
    Ultimate reward for completing the Forge It Anew questline, possessing superior silver properties against vampires.
  • The Purge: Sword (Legendary)
    A legendary blade that can be purchased directly from the Silver Trader in Svartrau City.
Armor / Gear Sets
  • Golden Knight Armor Set: Prestige Level Maximum, Flex Rating 100%; an opulent full suit of gold plate armor unlocked exclusively at Crown Rank 50.
  • Inflatable Arm Floaties & Helmet: Buoyancy Aesthetics +50%, Impact Cushioning; cheerful inflatable pool gear worn by clumsy beans diving into water obstacles.
  • Cyberpunk Neon Battle Suit: Luminescent Visibility +80%; futuristic neon-lined bodysuit featuring glowing LED visors and metallic shoulder pads.
  • Sangoran Wayfarer's Armor Set: Provides vital early-game physical defense and balanced stamina regeneration.
  • Ambrus's Cuirass: Legendary chestpiece that heavily boosts nighttime claw damage and bloodlust retention.
  • Isbrand's Plate & Greaves: High-tier physical defense gear costing one day segment to unlock via the Kobold Nest chest.
  • Coat of Darkened Scales: Mid-game protective gear acquired during the Tiny Dancer quest in Sanzhana.
  • Arbiter's Set: Comprehensive armor set (Shin Guards, Boots, Bracers) rewarded systematically through the 'A Bulwark Against Darkness' quest.
Outfits/Customization
  • Classic Two-Tone Polka Dot Pattern: Playful geometric skin texture paired with customizable primary and secondary pastel color palettes.
  • Sonic the Hedgehog Costume: Officially licensed blue hedgehog upper and lower suit complete with red running sneakers and white gloves.
  • Spooky Ghost Costume & Faceplate: Floating translucent bedsheet shroud with glowing spectral eyes designed for Halloween Blunderdome events.
  • Mindbrace Amulet: Acquired from Xanthe's Excavations; provides massive resistance to occult crowd control hexes.
  • Relic of St. Dasius: Amulet hidden in Xanthe's manor requiring a lantern puzzle solution; offers unique daylight health regeneration properties.
  • Fear of the Wild: Amulet found in the Burrow Sorrows quest; boosts damage against monstrous fauna.
  • Vicho's Cross: Amulet acquired after confronting Vicho in The Good Samaritan; enhances silver weapon efficiency.
  • Ring of Focus: Looted in Parlita; reduces the Activation Charge cost for Swordmastery Ultimates.
  • Astrologer's Ring: Found on a corpse in Aurelius's Tower; buffs Witchcraft damage-over-time effects.
  • Ring of the Night: Reward from Xanthe's Transports: Past Glory; drastically slows the decay of Blood Hunger during nighttime combat.
  • Ring of Quick Strikes: Located in a locked room during The Highland Grave; buffs attack speed for one-handed weapons.
trending_up Progression & Upgrades
Skills & Progression

Fall Guys strips away complex RPG statistics in favor of intuitive, masterable physics verbs: Run, Jump, Dive, and Grab. True skill mastery involves exploiting momentum mechanics: chaining jump-dives off spinning conveyor belts to gain forward velocity, sliding down slime-coated slopes to bypass obstacles, mantling ledges, grabbing tails or balls, and strategically holding or nudging opponents into incoming obstacles. Metagame progression is entirely cosmetic via seasonal Fame Passes, leveling up Crown Ranks, and accumulating Kudos and Show-Bucks to unlock eccentric costumes, patterns, color schemes, faceplates, emotes, and theatrical celebration victory animations.

Character progression caps at level 50 and is profoundly intertwined with the game's bimodal day/night cycle and 30-day temporal economy. Players invest in a foundational Shared Tree for baseline survival, then branch into Swordmastery, Witchcraft, and Vampirism. Swordmastery and Witchcraft govern daytime human combat, focusing on directional parries, stamina management, and occult hexes fueled by Coen's own health. Unlocking these abilities requires finding manuals in the world and sacrificing precious time segments to 'study' them. Conversely, the nighttime Vampirism tree completely shifts combat to hyper-aggressive, high-mobility claw attacks and shadow teleportation. Vampirism is not learned from books; it is governed by a Corruption system where players must consistently feed on human combatants or wildlife to manage Coen's Blood Hunger, fueling devastating ultimates like Rebound Death and Lethal Crescendo.

public World & Exploration
World & Level Design

The game features an extensive rotating library of over 80 vibrant mini-game arenas categorized into distinct round archetypes: Races (such as Door Dash, The Whirlygig, Slime Climb, Dizzy Heights, and Treetop Tumble), Survival Arenas (such as Hex-A-Gone, Jump Club, Roll Out, and Snowball Survival), Team Games (such as Fall Ball, Team Tail Tag, Hoarders, and Basketfall), Logic Challenges (such as Perfect Match and Sum Fruit), Hunt Rounds (such as Tail Tag, Hoopsie Daisy, and Bounce Party), and high-tension Finals (such as Fall Mountain, Jump Showdown, Hex-A-Terrestrial, Royal Fumble, and Blast Ball). In addition, the integrated 'Fall Guys Creative' mode provides access to thousands of community-crafted custom obstacle courses.

The geographic footprint of Vale Sangora spans approximately 10 square kilometers (measuring about 4 kilometers vertically by 3 kilometers horizontally). While mathematically smaller than sprawling modern open worlds, the space is meticulously dense, comparable to the highly acclaimed Blood and Wine expansion for The Witcher 3. The landmass is subdivided into ten distinct geographical biomes that deeply impact gameplay and economy. These include Laslea Glen (a dense rural starting zone), the treacherous Briar Sloughs wetlands concealing ancient ruins, the heavily forested Maragir Wealds, the mountainous Boar's Back requiring advanced traversal, the heavily patrolled Svartrau Outskirts, and the economic powerhouse of Svartrau City. Exploring the map relies entirely on foot travel and advanced vampiric parkour skills like Planeshift and Shadow Walk, with limited fast travel via Shrines, resulting in highly deliberate and intimate geographic navigation.

Playable Vehicles
  • Hoverboard Heroes Skiff: Automated Floating Transit Platform
    A floating mechanical barge that glides across a hazardous obstacle course, requiring players to jump off, clear hazards, and land back on the deck.
  • Giant Rolling Cannonball / Snowball: Dynamic Kinetic Obstacle
    Colossal boulders and icy snowballs hurled down obstacle ramps that players can bounce off or use to launch themselves over barriers.
  • Vrakhiri Transports: Carriage / Fast Travel Node
    Stationary carriages used by the vampiric elite to traffic humans; repurposed by the player for limited fast travel between major economic hubs.
Notable Fauna/Mounts
  • The Pigeon Bean: Avian Mascot Suit
    One of the most iconic and infamous early troll costumes, notorious for griefing players at the finish line.
  • The Majestic Dinosaur: Prehistoric Mascot Suit
    A colorful T-Rex costume worn by beans stomping through obstacle courses.
  • Pegwin (Penguin Prop): Small Squeaking Penguin Familiar
    A waddling robot penguin in rounds like Pegwin Pursuit and Pegwin Pool Party that players must chase down, pick up, and carry to score points.
  • The Golden Wolf: Legendary Canine Avatar
    An elite gold-clad wolf costume representing extreme mastery and hundreds of lifetime Crown victories.
  • Vidmo
    High-level bosses guarding legendary loot like Durandal in The Cursed Chasm.
  • Uriash
    Mythical horrors and heavy bruisers that emerged alongside the ancient vampires.
  • Boar
    Aggressive local fauna found in mountainous regions; heavily tied to early game crafting materials.
  • Wolf
    Standard predators in the Tantari Woods, and the physical form Coen adopts via his Vampirism travel ability.
  • Kobold
    Lesser creatures nesting in outposts, holding valuable loot chests like Isbrand's Plate & Greaves.
book Story & Characters
Main Characters
  • The Fall Guy (The Bean): Contestant / Protagonist
    The lovable, wobbly six-foot-tall jellybean protagonist competing against dozens of rivals in pursuit of the golden Crown.
  • The Hot Dog Guy: Fan-Favorite Mascot
    A beloved sausage-in-a-bun costume that became the unofficial face of early Blunderdome viral clips and esports tournaments.
  • The Blunderdome Announcer (Showrunner): Omnipresent Voice / Authority
    The unseen, eccentric game show coordinator who designs the death-defying obstacle courses and oversees contestant eliminations.
  • Coen: Protagonist
    A former silver miner turned Dawnwalker, cursed with vampirism but retaining humanity in the daylight.
  • Lunka: Protagonist's Sister
    Coen's younger sister whose infection with the Black Death catalyzed the events of the Blood Mass.
  • Brencis: Primary Antagonist
    Originally Caeso Burrienus Laurentius, a former Roman politician from 131 AD, now the calculating Lord of the Vrakhiri seeking legitimate feudal rule.
  • Ambrus (The Young Bull): Vrakhiri Lieutenant
    An impulsive, scarred vampire who controls the region's blood supply and human trafficking operations.
  • Bakir (The Warmonger): Vrakhiri Lieutenant
    A centuries-old former Hun warrior who views the vampiric takeover as a return to glorious, fear-inducing warfare.
  • Xanthe (The Elder): Vrakhiri Lieutenant
    An ancient Greek priestess with deeply necrotic flesh, serving as the mystic and spiritual anchor for the vampiric court.
  • Skender Dragosti: Former Feudal Lord
    The brutal human lord who initiated indiscriminate purges during the Black Death before being slaughtered by Brencis.
  • Anca: Vendor / NPC
    An herbalist operating in the rural settlements of Laslea Glen, vital for early-game alchemy supplies.
Example Missions
  • Conquer Slime Climb: Vertical Survival Race
    Navigate conveyor belts, dodge hydraulic punch walls, and traverse slippery balance beams before the rising pink slime claims you.
  • The Hex-A-Gone Stand-Off: Final Elimination Showdown
    Outlast rival beans by carefully pacing single-tile leaps across disappearing hexagonal platforms suspended high above the void.
  • Sprint for the Crown on Fall Mountain: Championship Crown Sprint
    Sprint uphill dodging rolling boulders and rotating turnstiles, timing your jump to grab the floating Crown for the ultimate victory.
  • Bad Blood: Main Quest
    Survive the prologue encounter with Lord Brencis; skilled players can trigger a secret sequence to defeat him early.
  • The Lunar Game: Main Quest
    Navigate early factional politics and unlock basic traversal mechanics across Laslea Glen.
  • The Gilded Gauntlet: Main Quest
    Assault the stronghold of Ambrus, The Young Bull, to dismantle his blood supply operations.
  • The Cycle of Love: Main Quest
    Infiltrate Xanthe's manor and solve intricate lantern puzzles to disrupt her spiritual anchor on the region.
  • Live Bait: Side Quest
    Act as a decoy to lure out elite Vrakhiri hunters.
  • Forge it Anew: Side Quest
    Assault the Kobold Nest and gather rare materials to forge the legendary Imbued Sword of St. Mihai.
  • Hive and Seek: Side Quest
    Locate a hidden stash at the Kobold Nest, sacrificing a day segment to acquire Isbrand's Plate & Greaves.
people Multiplayer
Multiplayer Details

The game features several core multiplayer matchmaking playlists: Solo Show (the classic battle royale where 32-60 beans compete in individual heats), Duos Show (2-player cooperative qualifying where points are pooled), Squads Show (4-player team royale where teammates qualify together and share Crown victories), Limited-Time Shows (specialized event modes focusing on specific minigame types like Jump Showdown or Slime Climb), and Custom Lobbies (private matches supporting up to 60 players and custom rulesets for community tournaments).

There are absolutely no multiplayer modes in The Blood of Dawnwalker. Studio leadership, comprised heavily of veterans from CD Projekt Red, has maintained a rigid development philosophy focused entirely on crafting a premium, solitary narrative experience. They have aggressively counter-programmed against the modern gaming industry's obsession with live-service titles. Consequently, the game features zero co-op campaigns, no player-versus-player (PvP) arenas, no multiplayer hubs, no battle passes, and no in-game premium currency storefronts. Every piece of content, legendary weapon, and cosmetic armor set is unlocked purely through single-player exploration, narrative progression, and mastering the game's complex bimodal combat and temporal mechanics.

extension Editions & DLC
Available Editions

Fall Guys is completely free-to-play across all platforms (PC via Epic Games Store, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Nintendo Switch, and mobile). The base game grants full access to all gameplay modes, rotating shows, and Fall Guys Creative tools. Optional monetized offerings include seasonal Fame Passes (granting tiered rewards of exclusive costumes, emotes, and Show-Bucks) and collaborative crossover skin bundles from iconic gaming and entertainment franchises (such as Sonic the Hedgehog, DOOM, Godzilla, SpongeBob SquarePants, Destiny 2, and Teenage Mutant Ninja Turtles).

Bandai Namco has structured the release into four comprehensive tiers. The Standard Edition, priced at $69.99 (Rs. 3,999 in India), includes the base game and a digital pre-order bonus—the Sangoran Wayfarer's Armor Set, providing early-game physical defense and balanced stamina regeneration. The Eclipse Edition ($79.99) is a digital upgrade bundling the base game, armor, a Digital World Compendium, Digital Comic Book, and the Digital Soundtrack. The Day 1 Edition mirrors the Standard tier but in physical format, including a Steelbook and a World Map. The ultimate Collector's Edition ($199.99) is a premium physical package that upgrades the map to a 33x40cm print, adds a 60-page hardcover Physical World Compendium, a Gold-Laminated Sticker Set, and features a centerpiece 23cm Purearts Coen Figurine housed in a custom Collector Box.

Post-Launch Content / DLC

Since its record-shattering launch, Mediatonic and Epic Games have evolved Fall Guys through regular seasonal updates introducing new mechanics, obstacles (anti-gravity zones, wormholes, punch walls, and water slides), and limited-time events (such as Hex-A-Gravity, Clan of Kraken, and Glitch Shows). The addition of 'Fall Guys Creative' revolutionized the game by empowering the community to design, test, and publish custom rounds directly into official playlist rotations.

Rebel Wolves has outlined a structured, player-friendly post-launch roadmap focused initially on smaller, free downloadable content (DLC) drops designed to sustain community engagement and player goodwill without nickel-and-diming the audience. The early phases concentrate on technical stability and complex gameplay balancing for the bimodal combat system. Subsequent free updates will inject minor content additions directly into the Vale Sangora sandbox, including new cosmetic outfits, historical weapon variations, localized world events, expanded companion dialogue, and a highly requested New Game Plus (NG+) mode to encourage replayability. Major, paid expansion packs remain a possibility, but studio leadership has confirmed they are directly contingent upon the game’s financial performance in the launch quarter.

help_outline FAQ
Frequently Asked Questions
  • Q: What is Fall Guys: Ultimate Knockout?
    A: Fall Guys: Ultimate Knockout is a free-to-play massively multiplayer party royale platformer developed by Mediatonic and published by Epic Games, where up to 60 players race through chaotic obstacle courses.
  • Q: Is Fall Guys free to play?
    A: Yes, Fall Guys is completely free to play across PC (Epic Games Store), PlayStation, Xbox, Nintendo Switch, and mobile platforms.
  • Q: Does Fall Guys support crossplay and cross-progression?
    A: Yes, full crossplay and cross-progression are supported across all platforms using an Epic Games account.
  • Q: What is Fall Guys Creative?
    A: Fall Guys Creative is an in-game level editor that allows players to design, build, test, and share custom obstacle course rounds with the global community.
  • Q: How many players compete in a match of Fall Guys?
    A: Standard matches traditionally feature up to 60 players (often tuned to 32 or 40 players in recent seasons) competing across multiple elimination rounds until one winner claims the Crown.
  • Q: Is there a real-time ticking clock or time limit in The Blood of Dawnwalker?
    A: No, there is no real-time ticking clock designed to induce artificial panic. The game utilizes a highly deliberate 30-day temporal economy, but the passage of time is strictly transactional. Time only advances when you perform major actions, such as initiating main storyline quests, utilizing skill manuals to permanently learn new abilities, or resting to recover from severe injuries. Exploring the map, foraging, and fighting random encounters do not consume time segments, allowing players to explore at their own pace while carefully choosing which major quests to commit to.
  • Q: How does the bimodal day-and-night combat system work?
    A: Combat fundamentally changes based on the time of day. During the day, Coen's vampiric powers are dormant. Players must rely on the Swordmastery and Witchcraft skill trees, engaging in methodical, physics-based 'Directional Combat' where parrying and stamina management are crucial. When night falls, Witchcraft is disabled, and the Vampirism tree activates. Combat shifts to hyper-aggressive, high-mobility claw attacks, health-stealing bites, and instantaneous teleportation (Shadowstep). You must adapt your playstyle and equipment constantly as the sun rises and sets.
  • Q: Does the game have multiplayer, co-op, or microtransactions?
    A: No. Developer Rebel Wolves and publisher Bandai Namco have explicitly confirmed the absolute absence of any live-service elements. The Blood of Dawnwalker is a strictly single-player, offline-enabled narrative experience. There are no multiplayer modes, no co-op campaigns, no battle passes, and no in-game premium currency storefronts. All armors, legendary weapons, and cosmetic items are earned entirely through gameplay exploration and narrative progression.
  • Q: How does character progression and leveling up work?
    A: Character leveling caps at 50, but acquiring skills is unique. Daytime skills (Swordmastery and Witchcraft) require you to find or purchase training manuals in the open world, and then expend a valuable time segment to 'study' and unlock the node. Nighttime skills (Vampirism) operate differently; they are tied to a Corruption system. You progress this tree by consistently draining blood from enemies and wildlife, managing Coen's 'Blood Hunger' meter to unlock devastating vampiric abilities.
  • Q: Are there mounts available for fast travel across the map?
    A: No, there are intentionally no rideable mounts in the game. The developers designed the 10-square-kilometer map of Vale Sangora with extreme verticality and density in mind. Navigating the world requires utilizing on-foot parkour and specialized movement skills unlocked in the skill trees, such as the Vampiric 'Planeshift' to run up castle walls, or transforming into a lupine beast via the 'Shapeshift' ability for rapid land travel. Limited traditional fast travel is available only through a network of Shrines.
build Technical Details
Graphics & Visual Fidelity

Developed in Unity, Fall Guys boasts an instantly recognizable cartoon aesthetic characterized by vibrant candy colors, soft lighting, and squishy physics. Environments are constructed from glossy inflatable rubber, foam mats, spinning plastic turntables, and swirling pink slime. Costumes showcase varied tactile shaders—from furry plush fabric and shimmering sequins to polished metallic robot plating—accompanied by dynamic confetti and water-splash particle effects.

Built on Epic Games' Unreal Engine 5, the visual architecture of The Blood of Dawnwalker is a massive leap over previous generation RPGs. The implementation of Nanite technology allows for incredibly dense medieval settlements, highly detailed Gothic architecture, and lush vegetation without crippling performance. Lumen global illumination is critical to the game's core day-night mechanics, offering dynamic, real-time lighting that starkly alters the atmosphere and visibility during Coen’s transition from human to Dawnwalker. On current-generation consoles (PS5, Xbox Series X), the game offers specific visual modes, prioritizing either high-resolution fidelity (Quality) or responsive 60 FPS gameplay (Performance Mode), which dynamically scales texture resolutions to maintain stability in dense regions like Svartrau City.

Audio & Soundtrack

The soundtrack, composed by Jukio Kallio and Daniel Hagström, is an infectious fusion of chiptune, synth-funk, and bouncy electronic pop that perfectly mirrors the game's joyful pandemonium. Audio effects are legendary: the high-pitched squeaks and 'woo-woo' chirps of stumbling beans, rubbery squeaks upon bouncing off trampolines, comical horn blasts, and the grand triumphant choir and brass fanfare upon clinching the Crown.

The audio landscape of Vale Sangora is as critical to the immersion as its visual fidelity. The ambient sound design shifts violently between day and night; daytime exploration in regions like the Tantari Woods is filled with natural flora and fauna noises, while nighttime brings terrifying environmental cues from nocturnal predators and the supernatural horrors of the Vrakhiri. The original soundtrack deeply integrates traditional Eastern European and Balkan instrumentation, emphasizing the regional folklore that heavily inspired the game. Comprehensive audio customization is available in the menus, allowing players to meticulously balance dialogue, sound effects, and music. The Digital Soundtrack is officially included as part of the premium Eclipse and Collector's Edition packages.

User Interface (UI/UX)

The user interface radiates bright, bubblegum candy-pop energy. Menus feature rounded, oversized buttons, cheerful pastel gradients, and animated bean character displays. Post-round qualification screens feature the iconic vertical grid where eliminated contestants hilariously plummet through floor hatches. In-game, a clean minimalist top-bar displays the current qualification count, remaining timer, and team scores.

The game's UI is designed to be highly diegetic and informational, critically supporting the 'Narrative Sandbox'. The most vital element is the hourglass interface, which continually warns players of the time cost associated with interacting with major quest items, learning from skill manuals, or resting. This ensures players are always aware of how their actions deplete the overarching 30-day temporal economy. Additionally, the combat UI changes based on the time of day and the player's settings. By default, a directional indicator assists with the high-skill ceiling physics-based parrying system. However, for accessibility, an 'Omni Combat' toggle simplifies the UI and inputs into automated single button presses for attacking and blocking, allowing narrative-focused players to bypass the steepest mechanical learning curves.

Accessibility Options

Mediatonic implemented thoughtful accessibility features: full controller remapping and mouse sensitivity sliders, customizable camera auto-follow behaviors to reduce motion discomfort, toggleable player name tags to reduce visual clutter, adjustable audio sliders for music, SFX, and bean voices, colorblind-friendly team markings (differentiating pink, blue, red, and yellow squads), and cross-platform text and voice chat safety filters.

Recognizing the punishing nature of its 30-day temporal economy and complex physics-based directional combat, Rebel Wolves implemented robust accessibility features to ensure a wider audience can experience the narrative. The standout feature is the 'Omni Combat' toggle, which automates strike directions and blocking into single button presses, lowering the skill floor significantly (albeit at the cost of higher stamina consumption). The game features four distinct difficulty tiers that can be adjusted on the fly, allowing players to tailor the friction of combat encounters. Furthermore, the game includes immediate 'save anytime' functionality—rejecting strict checkpoint systems—and offers comprehensive audio and subtitle customization, ensuring maximum player comfort and accessibility throughout the intense 50-70 hour campaign.

Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Minimum (Low Preset, 1080p (30-45 FPS Target))
CPU: Baseline multi-core desktop processors capable of managing basic character ragdoll physics and network sync.
CPU (Laptop): Dual-core mobile processor providing playable 30-40 FPS on modest settings.
GPU: Official minimum dedicated graphics card with 2GB VRAM delivering stable 1080p output.
GPU (Laptop): Entry-level mobile graphics capable of sustaining 35-45 FPS at 720p/1080p with low settings.
RAM: Official minimum system memory required to prevent paging hitches in crowded starting lobbies.
Storage: Sufficient capacity for the core game files and seasonal asset updates.
memoryCPU: Intel Core i5-2300 / AMD FX-6300 or equivalent
developer_boardGPU: NVIDIA GeForce GTX 660 (2GB) / AMD Radeon HD 7950 (3GB)
laptop_macCPU (L): Intel Core i5-7200U / AMD Ryzen 3 2200U
laptop_windowsGPU (L): NVIDIA GeForce MX150 / MX250 (2GB) / Intel Iris Xe Graphics
layersRAM: 8 GB
saveStorage (Tier): 2 GB available space (SATA HDD / SSD)
memoryCPU: Intel Core i5-11400F / AMD Ryzen 7 2700X
developer_boardGPU: NVIDIA GTX 1060 (6GB) / Radeon RX 580 (8GB)
laptop_macCPU (L): Intel Core i5-11400H / AMD Ryzen 5 5600H
laptop_windowsGPU (L): NVIDIA RTX 3050 Ti (6GB) / Radeon RX 6500M
layersRAM: 16 GB
saveStorage (Tier): 60 GB SSD
1080p (Full HD) - Recommended (High Preset, 1080p (60-120 FPS Target))
CPU: Modern 6-core processors delivering locked 60+ FPS during intense 60-player obstacle scrambles.
CPU (Laptop): Capable 4/6-core mobile processor maintaining fluid 60-90 FPS in all round types.
GPU: Solid mid-range desktop graphics cards running maximum graphical settings at locked 60-120 FPS.
GPU (Laptop): Easily maintains locked 60-75 FPS on 1080p high-refresh laptop screens.
RAM: Ensures completely stutter-free performance and swift lobby transitions.
Storage: Fast solid-state storage ensures near-instantaneous round transitions.
memoryCPU: Intel Core i5-8400 / AMD Ryzen 5 2600
developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
laptop_macCPU (L): Intel Core i5-10300H / AMD Ryzen 5 4600H
laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile (4GB) / RTX 3050 Mobile (4GB, 50W+)
layersRAM: 8 GB
saveStorage (Tier): 2 GB available space (SATA SSD)
memoryCPU: Intel Core i7-11700K / AMD Ryzen 7 5700X
developer_boardGPU: NVIDIA RTX 4060 / Radeon RX 7600 XT / Intel Arc B580
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H
laptop_windowsGPU (L): NVIDIA RTX 4060 (115W+) / Radeon RX 7600S
layersRAM: 16 GB
saveStorage (Tier): 60 GB NVMe SSD
1440p (QHD/2K) - Recommended / High (High-Ultra Preset, 60 FPS)
CPU: Excellent single-core performance ensures the GPU is fully fed at 1440p resolutions.
CPU (Laptop): Desktop-class laptop CPUs provide the necessary processing power for complex physics.
GPU: 12GB VRAM is highly recommended to comfortably load high-fidelity Nanite meshes without pop-in at 1440p.
GPU (Laptop): Necessary hardware tier to overcome laptop thermal limitations at this resolution.
RAM: Highly recommended to eliminate micro-stutters during rapid nighttime traversal.
Storage: Maximizes asset streaming speeds for completely seamless exploration.
—
memoryCPU: Intel Core i5-13600K / AMD Ryzen 5 7600X
developer_boardGPU: NVIDIA RTX 4070 / Radeon RX 7800 XT
laptop_macCPU (L): Intel Core i7-13700HX / AMD Ryzen 9 7845HX
laptop_windowsGPU (L): NVIDIA RTX 4080 (150W+) / Radeon RX 7900M
layersRAM: 32 GB
saveStorage (Tier): 60 GB PCIe Gen 4 NVMe SSD
1440p (QHD/2K) - Enthusiast (Ultra Preset, 1440p (120-144+ FPS Target))
CPU: High single-core IPC processor driving ultra-high refresh rate displays with zero frame dips.
CPU (Laptop): 8-core high-performance mobile CPU delivering locked 120+ FPS on QHD panels.
GPU: Effortlessly powers crisp 1440p resolution with maximum shadow rendering and anti-aliasing.
GPU (Laptop): Maintains locked 100-144 FPS on native 1440p mobile gaming displays.
RAM: Ample system memory for smooth multitasking and zero background hitching.
Storage: Ultra-fast read speeds guaranteeing instantaneous loading times into qualifying rounds.
memoryCPU: Intel Core i5-11600K / AMD Ryzen 5 5600X
developer_boardGPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 6700 XT (12GB)
laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile (85W+) / RTX 4060 Mobile (80W+)
layersRAM: 16 GB
saveStorage (Tier): 2 GB NVMe M.2 SSD
—
2160p (UHD/4K) - Ultra / 4K (Ultra Preset, 60 FPS)
CPU: Top-tier gaming processors required to guarantee absolute frame stability under maximum graphical loads.
CPU (Laptop): Only the absolute highest end mobile processors will avoid bottlenecks at 4K Ultra.
GPU: 16GB+ VRAM required for uncompromised 4K texture buffers and maximum Lumen ray-bounce configurations.
GPU (Laptop): The only mobile GPU capable of driving this game at native 4K with acceptable framerates.
RAM: Essential for handling 4K texture packages alongside underlying game logic.
Storage: Critical to prevent engine stalls while loading massive high-res environmental blocks.
—
memoryCPU: Intel Core i7-14700K / AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA RTX 4080 Super / Radeon RX 7900 XTX
laptop_macCPU (L): Intel Core i9-14900HX / AMD Ryzen 9 7945HX3D
laptop_windowsGPU (L): NVIDIA RTX 4090 (175W)
layersRAM: 32 GB
saveStorage (Tier): 60 GB PCIe Gen 4 NVMe SSD
2160p (UHD/4K) - Ultra (Max Ultra Preset, 4K (120-144+ FPS Target))
CPU: Class-leading gaming CPU driving native 4K high refresh rate gaming monitors with zero bottlenecks.
CPU (Laptop): Desktop-replacement mobile processor delivering uncompromised 4K external display output.
GPU: High-end 4K graphics rendering vibrant candy textures, sharp specular highlights, and fluid physics in razor-sharp 4K.
GPU (Laptop): Flagship mobile GPUs running locked 4K at 120+ FPS with supreme graphical fidelity.
RAM: Ultra-fast memory bandwidth eliminating all hardware bottlenecks.
Storage: Peak NVMe transfer speeds ensuring instantaneous game launch and arena loads.
memoryCPU: Intel Core i7-13700K / AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile (140W+) / RTX 4090 Mobile (175W)
layersRAM: 16 GB
saveStorage (Tier): 2 GB PCIe Gen4 NVMe SSD
—
save Overall Storage
Spec: 2 GB available space (SSD or HDD)
Note: Compact installation footprint allowing rapid download times and quick loading into Blunderdome lobbies.
Type: SSD
Spec: 60 GB SSD
Note: Solid State Drive is absolutely mandatory. Installing on an HDD will result in severe texture streaming issues and infinite load times during fast travel via Shrines.
Type: SSD
desktop_windows Operating System
Spec: Windows 10 / Windows 11 (64-bit only)
Explanation: Requires a modern 64-bit operating system supporting Epic Online Services and Easy Anti-Cheat integration.
Spec: Windows 10 / Windows 11 (64-bit)
Explanation: Mandatory for DirectX 12 Ultimate feature support, which is strictly required for Unreal Engine 5's advanced rendering pipelines.
gamepad DirectX Version
Spec: DirectX Version 11
Explanation: Utilizes DirectX 11 for broad graphics hardware compatibility, reliable shader pipelines, and low overhead.
Spec: DirectX 12
Explanation: Required to leverage asynchronous compute and hardware-accelerated ray tracing where applicable.
info_outline Other Game Notes
  • Built in the Unity engine utilizing physics-based ragdoll interactions, dynamic obstacle collisions, and smooth network replication for up to 60 concurrent players per match. Runs efficiently across a wide spectrum of PC hardware, but a stable broadband internet connection and dedicated graphics card are recommended to maintain low input lag and a locked 60 FPS refresh rate.
  • Laptop Performance Note: While Fall Guys features stylized cartoon visuals, rendering dozens of physics-simulated beans colliding simultaneously in open arenas creates steady demands on mobile CPU threads and integrated/discrete GPUs. Standard ultrabooks and budget gaming laptops should maintain at least 45W to 65W TGP to prevent thermal throttling and ensure fluid 60 FPS jumping and diving inputs.
  • Laptop Consideration: G P U T G P: A mobile GPU running at 50W-65W+ TGP is more than sufficient to render maxed visual settings at 1080p 60-120 FPS.
  • Laptop Consideration: Cooling Thermals: The game's continuous physics simulation keeps both CPU and GPU active; ensure laptop air intakes are clear of fabric to prevent unnecessary fan noise.
  • Laptop Consideration: C P U Power Limits: Set Windows power mode to Balanced or High Performance to avoid clock fluctuations during chaotic 60-player opening race rounds.
  • Laptop Consideration: M U X Switch Optimus: Running through a discrete GPU mode via internal MUX switch minimizes display latency, giving players a competitive edge in precision diving and jumping on disappearing platforms.
  • Optimization Detail: Upscaling Tech: Native resolution scaling and dynamic temporal anti-aliasing.
  • Optimization Detail: Key Settings Impact: Shadow Quality, Ambient Occlusion, and Anti-Aliasing have the largest impact on low-end hardware performance.
  • Game Name: Fall Guys: Ultimate Knockout
  • The game heavily leverages Unreal Engine 5's Nanite technology to reduce performance compromises associated with high-density environments, keeping the storage footprint to an optimized 60 GB.
  • Laptop Performance Note: Due to dynamic global illumination (Lumen) heavily utilized in the day-night transitions, laptops must maintain robust thermal headroom. Undervolting the CPU is recommended to prioritize GPU power allocation.
  • Laptop Consideration: G P U T G P: Requires a minimum of 95W TGP for RTX 4060 laptops to maintain a stable 60 FPS in dense areas like Svartrau City.
  • Laptop Consideration: Cooling Thermals: Dual-fan configurations with liquid metal cooling are highly recommended to prevent thermal throttling during intense Vampirism traversal sequences.
  • Laptop Consideration: C P U Power Limits: Set PL1 to at least 45W and PL2 to 80W to prevent bottlenecking during heavy NPC factional battles.
  • Laptop Consideration: M U X Switch Optimus: A MUX Switch or Advanced Optimus is critical; routing the display through the iGPU will introduce severe latency in the Directional Combat system.
  • Optimization Detail: Upscaling Tech: Supports DLSS 3.5, FSR 3.0, and XeSS natively.
  • Optimization Detail: Key Settings Impact: Lowering Volumetric Lighting and Shadow Resolution yields the highest performance gains during the nighttime (Vampire) segments without sacrificing core aesthetic fidelity.
  • Game Name: The Blood of Dawnwalker
build Optimization Details
  • Upscaling Tech: Native resolution scaling and dynamic temporal anti-aliasing.
  • Key Settings Impact: Shadow Quality, Ambient Occlusion, and Anti-Aliasing have the largest impact on low-end hardware performance.
  • Upscaling Tech: Supports DLSS 3.5, FSR 3.0, and XeSS natively.
  • Key Settings Impact: Lowering Volumetric Lighting and Shadow Resolution yields the highest performance gains during the nighttime (Vampire) segments without sacrificing core aesthetic fidelity.
laptop Laptop Considerations
  • G P U T G P: A mobile GPU running at 50W-65W+ TGP is more than sufficient to render maxed visual settings at 1080p 60-120 FPS.
  • Cooling Thermals: The game's continuous physics simulation keeps both CPU and GPU active; ensure laptop air intakes are clear of fabric to prevent unnecessary fan noise.
  • C P U Power Limits: Set Windows power mode to Balanced or High Performance to avoid clock fluctuations during chaotic 60-player opening race rounds.
  • M U X Switch Optimus: Running through a discrete GPU mode via internal MUX switch minimizes display latency, giving players a competitive edge in precision diving and jumping on disappearing platforms.
  • G P U T G P: Requires a minimum of 95W TGP for RTX 4060 laptops to maintain a stable 60 FPS in dense areas like Svartrau City.
  • Cooling Thermals: Dual-fan configurations with liquid metal cooling are highly recommended to prevent thermal throttling during intense Vampirism traversal sequences.
  • C P U Power Limits: Set PL1 to at least 45W and PL2 to 80W to prevent bottlenecking during heavy NPC factional battles.
  • M U X Switch Optimus: A MUX Switch or Advanced Optimus is critical; routing the display through the iGPU will introduce severe latency in the Directional Combat system.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce MX150 / MX250 (2GB) / Intel Iris Xe Graphics / NVIDIA RTX 3050 Ti (6GB) / Radeon RX 6500M
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce MX150 / MX250 (2GB) / Intel Iris Xe Graphics / NVIDIA RTX 3050 Ti (6GB) / Radeon RX 6500M
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce MX150 / MX250 (2GB) / Intel Iris Xe Graphics / NVIDIA RTX 3050 Ti (6GB) / Radeon RX 6500M
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Mobile (85W+) / RTX 4060 Mobile (80W+)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Mobile (85W+) / RTX 4060 Mobile (80W+)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Mobile (85W+) / RTX 4060 Mobile (80W+)
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
  • memory AMD Ryzen 9 7945HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5
  • track_changes Target GPU: NVIDIA RTX 4080 (150W+) / Radeon RX 7900M
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4080 (150W+) / Radeon RX 7900M
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4080 (150W+) / Radeon RX 7900M
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile (140W+) / RTX 4090 Mobile (175W)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile (140W+) / RTX 4090 Mobile (175W)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Mobile (140W+) / RTX 4090 Mobile (175W)
Lenovo Legion Pro 7 16IRX9H with RTX 4090
Lenovo Legion Pro 7 16IRX9H with RTX 4090
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4090
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4090 (175W)
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA RTX 4090 (175W)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA RTX 4090 (175W)

For Fall Guys: Ultimate Knockout Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 660 (2GB) / AMD Radeon HD 7950 (3GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 660 (2GB) / AMD Radeon HD 7950 (3GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 660 (2GB) / AMD Radeon HD 7950 (3GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 660 (2GB) / AMD Radeon HD 7950 (3GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 660 (2GB) / AMD Radeon HD 7950 (3GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 660 (2GB) / AMD Radeon HD 7950 (3GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 660 (2GB) / AMD Radeon HD 7950 (3GB)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 660 (2GB) / AMD Radeon HD 7950 (3GB)
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce GTX 660 (2GB) / AMD Radeon HD 7950 (3GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 660 (2GB) / AMD Radeon HD 7950 (3GB)
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
ASUS TUF Gaming F15 with RTX 2050 and Intel i5
  • memory Intel Core i5-11400H
  • developer_board NVIDIA GeForce RTX 2050
  • layers 8GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 6700 XT (12GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 6700 XT (12GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 6700 XT (12GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 6700 XT (12GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 6700 XT (12GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 6700 XT (12GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 6700 XT (12GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 6700 XT (12GB)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 6700 XT (12GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 6700 XT (12GB)
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
HP Omen 16 (RTX 5070 & Intel Core Ultra 9 285HX)
HP Omen 16 (RTX 5070 & Intel Core Ultra 9 285HX)
  • memory Intel Core Ultra 9 Processor 285H
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)

For The Blood of Dawnwalker Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GTX 1060 (6GB) / Radeon RX 580 (8GB)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GTX 1060 (6GB) / Radeon RX 580 (8GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GTX 1060 (6GB) / Radeon RX 580 (8GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GTX 1060 (6GB) / Radeon RX 580 (8GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GTX 1060 (6GB) / Radeon RX 580 (8GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GTX 1060 (6GB) / Radeon RX 580 (8GB)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GTX 1060 (6GB) / Radeon RX 580 (8GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GTX 1060 (6GB) / Radeon RX 580 (8GB)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GTX 1060 (6GB) / Radeon RX 580 (8GB)
ASUS ROG Strix G16 (RTX 5060 & i7 14th Gen)
ASUS ROG Strix G16 (RTX 5060 & i7 14th Gen)
  • memory Intel Core i7 Processor 14650HX
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GTX 1060 (6GB) / Radeon RX 580 (8GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA RTX 4060 / Radeon RX 7600 XT / Intel Arc B580
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4060 / Radeon RX 7600 XT / Intel Arc B580
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA RTX 4060 / Radeon RX 7600 XT / Intel Arc B580
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA RTX 4060 / Radeon RX 7600 XT / Intel Arc B580
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA RTX 4060 / Radeon RX 7600 XT / Intel Arc B580
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA RTX 4060 / Radeon RX 7600 XT / Intel Arc B580
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA RTX 4060 / Radeon RX 7600 XT / Intel Arc B580
check_circle_outline Recommended based on listed requirements for QHD (1440p).
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4070 / Radeon RX 7800 XT
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4070 / Radeon RX 7800 XT
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4070 / Radeon RX 7800 XT
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4070 / Radeon RX 7800 XT
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA RTX 4070 / Radeon RX 7800 XT
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA RTX 4070 / Radeon RX 7800 XT
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA RTX 4070 / Radeon RX 7800 XT
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (commonly listed as 4800MHz by some retailers, but 5600MHz is common for 14th Gen HX with DDR5)
  • track_changes Target GPU: NVIDIA RTX 4070 / Radeon RX 7800 XT
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
  • memory Intel Core Ultra 9 Processor 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA RTX 4070 / Radeon RX 7800 XT
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4070 / Radeon RX 7800 XT
check_circle_outline Recommended based on listed requirements for UHD (4K).
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA RTX 4080 Super / Radeon RX 7900 XTX
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA RTX 4080 Super / Radeon RX 7900 XTX
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (commonly listed as 4800MHz by some retailers, but 5600MHz is common for 14th Gen HX with DDR5)
  • track_changes Target GPU: NVIDIA RTX 4080 Super / Radeon RX 7900 XTX
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
  • memory Intel Core Ultra 9 Processor 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA RTX 4080 Super / Radeon RX 7900 XTX
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4080 Super / Radeon RX 7900 XTX
MSI Vector 16 HX with RTX 5070 Ti
MSI Vector 16 HX with RTX 5070 Ti
  • memory Intel Ultra 7 255HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB DDR5 5600MHz
  • track_changes Target GPU: NVIDIA RTX 4080 Super / Radeon RX 7900 XTX
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
  • memory Intel Core Ultra 7 240H
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB LPDDR5X 5600MHz
  • track_changes Target GPU: NVIDIA RTX 4080 Super / Radeon RX 7900 XTX
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: NVIDIA RTX 4080 Super / Radeon RX 7900 XTX
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: NVIDIA RTX 4080 Super / Radeon RX 7900 XTX
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32 GB DDR5 6400MHz (2x16GB)
  • track_changes Target GPU: NVIDIA RTX 4080 Super / Radeon RX 7900 XTX

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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