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Fable vs Monster Hunter Wilds

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info General Information
Release Date
Feb 23, 2027 Feb 28, 2025
Developer
Playground Games / Eidos-Montréal Capcom
Publisher
Xbox Game Studios Capcom
Genre(s)
Action Role-Playing Game (Action-RPG) Cooperative Action Role-Playing Game
Engine
ForzaTech (Modified FUEL) RE Engine
stars Ratings & Price
Content Rating
Mature 17+ T (Teen 13+)
Avg. User Rating
4.8 / 5.0 4.8 / 5.0
Current Price (USD)
$69.99 $69.99
tune Key Specs
Quick Highlights
  • Combat System: Style-Weaving
  • Multiplatform: Xbox, PC, PS5 Day One
  • Storage Required: 135 GB SSD
  • Multiplayer: 4-Player Co-op (Full Crossplay Support)
  • Core Mechanic: Focus Mode & Subdermal Wound System
  • Expansion: Ascendance (Slated for 2027)
  • Traversal: Seikret Mount (Enables Dual-Weapon Loadouts)
sports_esports Gameplay & Mechanics
Companions/Followers
  • Horse Mount: Provides rapid traversal across the vast, loading-screen-free map of Albion.
    Equine
  • The Seikret: Provides rapid traversal, automatic tracking, mobile item usage, and houses the secondary weapon pouch.
    Avian-Dinosaur
  • The Palico: A highly customizable feline combat companion that provides healing, traps, and monster distraction.
    Felyne
Key Collectibles
  • Real Estate Deeds: Purchasable in urban centers like Bowerstone and Bloodstone to build economic power.
  • Endemic Life: 66 distinct species scattered across all biomes, capturable with a specialized net for display.
  • Avian Wind Chime Pendant: A cosmetic weapon charm acquired via the Deluxe Pack to personalize the hunter's arsenal.
Key Themes
  • Fairytale
  • subjective morality
  • choice and consequence
  • British wit
  • dark humor
  • heroism vs. pragmatism
  • Ecological Dynamism
  • Cooperative Survival
  • Apex Predators
  • Ancient Technologies
  • Extreme Weather Survival
colorize Combat & Gear
Weapons Overview
  • Heavy Hammer: Melee (Strength)
    Deals substantial damage and strikes multiple enemies simultaneously with wide arcs.
  • Longbow: Ranged (Skill)
    Utilized for exploiting specific enemy weak points and maintaining distance.
  • Fireball: Magic (Will)
    An offensive spell that provides raw elemental fire damage to enemies.
  • Befowl: Transmutation Magic
    Temporarily transforms enemies into harmless chickens that can be kicked or roasted.
  • Great Sword: Heavy Melee
    A massive blade offering the highest single-hit damage potential, relying on precise timing and positioning to execute devastating charged slashes.
  • Dual Blades: Light Melee
    Prioritizes relentless aggression and extreme mobility, utilizing the stamina-draining Demon Mode to unleash rapid flurries of attacks.
  • Charge Blade: Technical Morph
    A complex weapon that morphs between an agile Sword and Shield to build kinetic energy, and a massive Axe to expend it in explosive Super Amped Element Discharges.
Armor / Gear Sets
  • Customizable Hero Attire: Modifies damage resistance and synergizes with the dynamic parrying mechanics.
  • Guardian Set: Endgame armor crafted from artificial Guardian constructs, providing high defense and unique set bonuses, though criticized for reusing standard monster 3D models.
  • Arch-Tempered Sets (Gamma/Y): The ultimate defensive and offensive gear, offering vastly superior skill combinations and decoration slots, acquired only by defeating the most challenging AT monsters.
Outfits/Customization
  • Fairytale Wardrobe: Extensive clothing options offering bespoke armor modeling without the legacy dynamic weight gain morphs.
  • Feudal Soldier Layered Armor Set: A cosmetic override included in the Deluxe Pack, allowing hunters to appear as ancient warriors regardless of their equipped stats.
  • Wyverian Ears Layered Armor: A Premium Bonus cosmetic that alters the hunter's physical appearance to resemble the ancient Wyverian race.
trending_up Progression & Upgrades
Skills & Progression

The reboot revolutionizes Fable's traditional combat trifecta of Strength, Skill, and Will through a modernized paradigm dubbed 'style-weaving.' This system completely removes rigid class structures and menu-heavy loadouts, enabling the player to transition between melee strikes, ranged projectiles, and magical incantations without a single frame of delay. Combat fluidity encourages deep experimentation; players can use manipulative magic like Lift to suspend an enemy, exploit them with a crossbow, and finish with a heavy hammer strike. The Magic Matrix includes offensive spells like Fireball and Lightning, alongside humorous Transmutation magic (Befowl) that turns foes into chickens. Upgrades organically unlock as players explore, ensuring that their capacity for style-weaving expands alongside the escalating threat of enemies like Balverines, Wraiths, and Lantern Keepers.

Character progression is entirely tied to crafting increasingly powerful weapons and armor from defeated monsters. The armor skill system is robust, allowing hunters to mix and match pieces to activate offensive (e.g., Attack Boost, Critical Eye) and defensive (e.g., Evade Window, Health Boost) skills. The introduction of Focus Mode adds a mechanical layer, allowing precise targeting of monster wounds for devastating Focus Strikes. The upcoming Ascendance expansion will introduce the Boost Bracer, a radical new mechanic that charges through relentless offensive pressure, granting weapons temporary 'Boosted Actions' such as perfect guards, instant charge times, and entirely new offensive combos, drastically altering the endgame skill ceiling.

public World & Exploration
World & Level Design

Playground Games has engineered a truly seamless version of Albion, entirely devoid of loading screens once the player departs the starting hamlet of Briar Hill. The geographical topography is vast and varied, blending rural warmth with perilous wilds. Key locations include Bowerstone, the bustling capital featuring the Butterfield Market and a sprawling Slums district; Bloodstone, a returning legacy location famous for lawlessness and coastal piracy; and Fairfax Castle, showcasing the preservation of royal history. Newly introduced regions like Silverbrook and Underwall feature dense, perilous environments and complex cave networks. The game's dynamic difficulty and progression algorithms are built around absolute geographic freedom, allowing players to completely ignore the main quest in favor of exploring and purchasing real estate across the massive map.

The Forbidden Lands are divided into five massive, distinct terrestrial biomes that are seamlessly interconnected, requiring no loading screens. 1. Windward Plains: Arid deserts and grasslands battered by the Sandtide lightning storms. 2. Scarlet Forest: A dense, humid jungle flooded by torrential Downpours. 3. Oilwell Basin: A treacherous landscape of volatile tar pits and subterranean gases that ignite during the Firespring. 4. Iceshard Cliffs: A frozen, vertical environment relentlessly battered by blizzards. 5. Ruins of Wyveria: A mysterious, artificial biome harboring ancient Guardian constructs. The 2027 Ascendance expansion will introduce the Skybound Eyrie, a sprawling airborne biome relying on extreme verticality and environmental updrafts for traversal.

Playable Vehicles
  • Horse: Mount
    The primary method of traversing the expansive, seamless open world between fast-travel points.
  • The Seikret: Biological Mount
    An avian-dinosaur mount essential for navigating the massive biomes and supporting dual-weapon combat.
Notable Fauna/Mounts
  • Chicken: Bird
    Comedic fodder; often the result of Transmutation magic.
  • Fearsome Cockatrice: Giant Mutant Bird
    Boss/Elite enemy representing the game's absurd, fairytale humor.
  • Rey Dau: Flying Wyvern (Apex)
    The apex predator of the Windward Plains, its arrival is heralded by catastrophic, lightning-filled Sandtide storms.
  • Uth Duna: Leviathan (Apex)
    Dominates the Scarlet Forest, utilizing the torrential Downpour weather event to flood areas and enhance its aquatic mobility.
  • Arkveld: Flying Wyvern (Flagship)
    The flagship monster of the base game, possessing mysterious ties to the ancient Guardian constructs and the Ruins of Wyveria.
book Story & Characters
Main Characters
  • The Hero: Protagonist
    A customizable survivor from Briar Hill seeking answers after a tragic petrification incident.
  • Humphry: Mentor
    A sardonic, retired hero who introduces the player to the exclusive club of the Heroes' Guild.
  • Isabel: Antagonist / Anti-Hero
    A former protégé of Humphry with a terrifying, uncompromising ideology to 'fix' Albion.
  • Jack of Blades: Legacy Villain
    An iconic and terrifying entity whose return heavily influences the game's deep lore.
  • The Hunter: Protagonist
    The highly skilled, customizable player character leading the Expedition Team into the Forbidden Lands.
  • The Handler: Support/Logistics
    The hunter's dedicated partner, managing quest logistics and providing ecological insights.
Example Missions
  • The Petrification Incident: Prologue / Main Quest
    Survive the cataclysm in Briar Hill and discover the fate of your grandmother.
  • Fable: Order of the Hero: Post-Launch DLC Story
    Infiltrate an ancient cult, become its celebrity overseer, and dictate its rituals.
  • Awaking From a Dream: 7-Star Assignment / Story Finale
    Hunt the flagship Flying Wyvern, Arkveld, in the Ruins of Wyveria.
  • Omega Planetes Protocol: Collaborative Event Quest (FFXIV)
    Defeat the otherworldly threat in a highly demanding, MMO-style raid encounter.
people Multiplayer
Multiplayer Details

While the provided documentation heavily emphasizes the vast, highly responsive single-player experience and the intricacies of the Living Population AI, Fable’s historical roots in cooperative gameplay remain an active point of community speculation. The current architectural focus centers on the solitary Hero's journey, the subjective reputation matrix, and the deep economic simulations of purchasing and managing real estate. Unlike the canceled cooperative spinoff Fable Legends, this 2027 reboot dedicates its immense computing overhead to rendering over 1,000 individually simulated NPCs and powering the complex AI behavior trees necessary for the style-weaving combat system. If multiplayer or co-op elements are included, they are likely to be asynchronous features or drop-in/drop-out mechanics that do not compromise the seamlessness of the single-player fairytale narrative.

The core of Monster Hunter Wilds is its 4-player cooperative multiplayer, accessible seamlessly via the in-game SOS Flare system or by joining dedicated lobbies. The game scales monster health dynamically based on the number of active participants. If human players are unavailable or disconnect, highly competent AI Support Hunters seamlessly fill the empty slots, allowing players to tackle even the most daunting endgame challenges, like the Omega Planetes crossover, entirely solo if they prefer. Specific siege events require coordination among larger groups, often split across multiple 4-player instances contributing to a shared objective.

extension Editions & DLC
Available Editions

Microsoft and Playground Games have deployed an aggressive, multi-tiered monetization and lifecycle strategy for the Fable reboot. The Standard Edition, priced at $69.99, includes the full base game and serves as a flagship Day One release on the Xbox Game Pass Ultimate subscription service. For players seeking an expanded experience, the Premium Edition is available for $99.99; this tier grants up to 5 days of early access (beginning February 18, 2027), a Premium Content Pack, a Digital Artbook, a Digital Soundtrack, and immediate access to the major post-launch story DLC, Fable: Order of the Hero. Finally, a physical Collector’s Edition is planned, which includes all Premium digital content, premium physical media formats, and a highly sought-after Custom Heroes Guild Seal Pin.

Monster Hunter Wilds launched with Standard and Gold Editions. The Deluxe Pack (available as an upgrade) flooded the player's inventory with extensive cosmetic overrides, including the Feudal Soldier Layered Armor Set, Oni Horns Wig, and various Seikret caparisons. Pre-order bonuses included the Guild Knight Set and Hope Charm Talisman. Post-launch monetization focused heavily on Cosmetic Passes (Flamefete and Blossomdance DLC Packs) offering purely aesthetic layered armor and pendants. The upcoming Ascendance expansion (2027) will be a massive paid DLC required to access Master Rank content, new biomes, and the Boost Bracer mechanics.

Post-Launch Content / DLC

To sustain player engagement well beyond the launch window, the developers have outlined a robust post-launch roadmap anchored by a major story expansion titled 'Fable: Order of the Hero.' Included in the Premium and Collector's Editions, this DLC flips traditional heroic tropes by introducing a brand-new, perilous region inhabited by a dark, ancient cult. As the player demonstrates combat prowess in this region, they earn the admiration of the cultists and are ultimately installed as their new 'celebrity overseer.' The expansion's mechanics allow players to dictate the cult's rituals, shaping its ideological direction toward noble pursuits, manipulative dictates, or purely absurd, weird rituals. Players are tasked with solving a grim mystery surrounding the previous heroic leader's fate, perfectly blending Fable's signature dark humor with profound moral consequences.

Post-launch support has been robust, delivering free Title Updates that introduced Arch-Tempered (AT) investigations for apex monsters (like Uth Duna and Rey Dau) and collaborative events, most notably the highly challenging Final Fantasy XIV Online crossover featuring the MMO-style Omega Planetes encounter. Title Update 3 reintroduced the colossal Gogmazios for large-scale siege warfare. The primary focus is now the massive 2027 paid expansion, Ascendance, which will introduce Master Rank difficulty, the Skybound Eyrie biome, returning Elder Dragons like Kushala Daora and potentially Lao-Shan Lung, and the revolutionary Boost Bracer combat mechanic.

help_outline FAQ
Frequently Asked Questions
  • Q: Will my character physically change based on my moral choices or eating habits like in older Fable games?
    A: No. Playground Games has replaced the binary physical morphing (like growing horns or gaining weight) with a robust character creator and a subjective reputation system to maintain high-fidelity cinematic animations.
  • Q: Is the dog companion returning in this reboot?
    A: No, the beloved canine companion from previous games has been excised. Instead, players will use a horse mount for traversal across the vast open world.
  • Q: Is Fable an Xbox exclusive?
    A: No. In a major strategic shift, Fable is launching simultaneously across Xbox Series X|S, PC, and the PlayStation 5 on Day One.
  • Q: What is the combat like in the new Fable?
    A: The game uses a 'style-weaving' system that allows players to seamlessly transition between melee attacks, ranged weapons, and magic spells without any frame delays or rigid class restrictions.
  • Q: Is there a good and evil meter?
    A: The objective good and evil meter has been replaced by a subjective reputation matrix. The game's 1,000+ NPCs will react dynamically to your actions based on their own worldviews.
  • Q: What is the new Seikret mount and why is it important?
    A: The Seikret is your primary mode of transportation. It automatically tracks monsters, lets you sharpen weapons or heal while moving, and crucially, carries a weapon pouch allowing you to equip two different weapon types during a single hunt.
  • Q: How does Focus Mode change the combat?
    A: Focus Mode is a real-time targeting assist that aligns your attacks with the camera. It highlights specific 'Wounds' on a monster's body. Striking these Open Wounds with a weapon-specific 'Focus Strike' causes massive damage and a guaranteed stagger.
  • Q: Is Monster Hunter Wilds cross-platform?
    A: Yes, Capcom has implemented full cross-platform multiplayer support, allowing players on PlayStation 5, Xbox Series X/S, and PC (Steam) to hunt together seamlessly.
  • Q: What are Guardian monsters?
    A: Guardians are artificial constructs engineered by an ancient Wyverian civilization, imbued with the kinetic power of existing monster species, providing challenging endgame encounters.
  • Q: What is the Ascendance expansion?
    A: Slated for 2027, Ascendance is a massive paid expansion that introduces Master Rank difficulty, a new airborne biome called the Skybound Eyrie, returning Elder Dragons, and the revolutionary 'Boost Bracer' combat mechanic.
build Technical Details
Graphics & Visual Fidelity

Visually, Fable is a breathtaking showcase of current-generation hardware capabilities, powered by the heavily modified FUEL engine (ForzaTech). The art direction strictly adheres to a 'fairytale' aesthetic—intimate, colorful, and whimsical—avoiding the muddy, muted palettes of traditional high fantasy. The game utilizes advanced rendering techniques, particularly on the PS5 Pro, where PlayStation Spectral Super Resolution (PSSR) upscales a 1440p base to a stunning 4K image at 60 FPS. Raytraced Ambient Occlusion (RTAO) and superior dynamic reflections add immense depth to dense forests and urban hubs like Bowerstone. While the controversial decision was made to remove dynamic body morphing (like weight gain or moral alignment changes) to preserve high-fidelity cinematic animations, the character creator offers incredibly robust, bespoke facial presets and detailed clothing textures.

Powered by a heavily upgraded RE Engine, Monster Hunter Wilds delivers breathtaking, photorealistic environments that react dynamically to extreme weather anomalies. The seamless transition from a vibrant, sunlit ecosystem to a terrifying, lightning-filled Sandtide is a staggering technical achievement requiring direct SSD streaming. The monster models are incredibly detailed, featuring realistic muscle deformation, procedural damage scarring via the Wound system, and distinct behavioral animations for turf wars. The game relies heavily on advanced volumetric fog and high-resolution particle effects to sell the immersion of its extreme environments.

Audio & Soundtrack

The audio design of the Fable reboot is integral to capturing the franchise's signature whimsical yet dark fairytale tone. A standout feature is the confessional-style 'talking head' cinematic interviews, infused with distinct British wit, which bridge seamless transitions between cutscenes and gameplay. This documentary-style framing is elevated by superb voice acting, notably featuring comedian Matt King as Humphry, the sardonic retired hero and cynical mentor. Environmentally, the soundscapes are highly reactive; on the PlayStation 5, this audio is physically mapped to the DualSense controller via stereo haptics, translating the sound of crunching snow, splashing bogs, and cobblestone footsteps directly into the player's hands. Combat audio is equally punchy, delivering satisfying auditory feedback when executing complex style-weaving combos.

The audio design is a critical component of both atmosphere and gameplay. The dynamic weather systems completely alter the soundscape; the deafening roar of the Sandtide masks approaching footsteps, while the torrential Downpour creates a constant, oppressive ambient noise. Monster roars require the Earplugs skill to ignore, and specific audio cues often precede devastating attacks, rewarding attentive hunters. The musical score is grand and orchestral, featuring iconic themes like 'Proof of a Hero' during critical, tide-turning moments in a hunt, alongside unique, culturally diverse combat tracks for each specific biome and apex predator.

User Interface (UI/UX)

The user interface of the Fable reboot has been meticulously redesigned to support modern sensibilities, abandoning the clunky menu navigation that plagued previous entries. With the introduction of the style-weaving combat system, the HUD is minimalist, prioritizing frictionless real-time transitions between melee, ranged, and magic attacks without pausing the action. The most significant UI shift involves the moral alignment system; because objective binary morality and physical body morphing (e.g., sprouting horns or halos) have been removed, the UI now features a nuanced, subjective reputation tracker. This system dynamically visualizes how the player's actions are uniquely perceived by individual factions and NPCs, alongside streamlined overlays for managing the game's robust real estate and landlord economic simulations.

The User Interface is highly customizable, providing vital information on weapon sharpness, stamina, health, and complex weapon-specific gauges (like the Charge Blade's phials or the Dual Blades' Demon Gauge). The introduction of Focus Mode highlights structural weaknesses on the monster's anatomy (White Gash, Open Wound, Black Scarring) specifically when activated, guiding players toward optimal attack vectors without cluttering the screen permanently. The Ascendance expansion will add an Active Gauge for the Boost Bracer, requiring players to monitor their stored charges and the rapidly draining timer of the Boosted state.

Accessibility Options

Playground Games has engineered the Fable reboot to be highly accessible, ensuring that players of all skill levels and gameplay preferences can enjoy the fairytale experience. Recognizing that a substantial portion of the Fable fanbase prefers the life-simulation, real-estate, and social elements over intense action, the developers have included extensive difficulty scaling options. Players can lower the combat intensity for a narrative-focused, relaxed experience, or scale it up to demand rigorous mastery of the style-weaving mechanics, causing enemy guards to utilize highly aggressive tactical behaviors. Additionally, the complete geographic freedom allows players to progress at their own pace, ignoring high-stress main questlines entirely if they prefer to settle in a village, purchase a home, and engage with the Living Population.

A core design pillar for Wilds was flattening the initial friction point for newcomers. The implementation of Focus Mode serves as the ultimate accessibility tool, providing real-time targeting assist that forces the player's attacks to align with the camera perspective, drastically reducing frustration with complex monster hitboxes. The Seikret mount streamlines tracking, automatically guiding players to their target. Furthermore, the inclusion of highly competent AI Support Hunters ensures that players who cannot or prefer not to engage in online multiplayer can still experience the entirety of the game's cooperative content without facing insurmountable difficulty walls.

Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (Medium/High Preset, 1080p Native or Quality Upscaling (Frame Generation Recommended))
CPU: Provides necessary headroom to process complex weather physics and secondary monster intrusions simultaneously.
CPU (Laptop): Strong single-core performance is needed to keep the GPU fed during intensive, multi-monster turf wars.
GPU: 8GB of VRAM ensures smooth streaming of high-quality textures; Frame Generation is highly recommended for a stable 60 FPS.
GPU (Laptop): Offers solid 1080p performance thanks to advanced architecture and frame generation capabilities.
RAM: Sufficient for 1080p gaming, ensuring no memory bottleneck during prolonged hunts.
Storage: Required to maintain instant load times and seamless environmental shifting.
memoryCPU: Intel Core i5-11600K / AMD Ryzen 5 3600X
developer_boardGPU: NVIDIA GeForce RTX 2060 Super (8GB) / AMD Radeon RX 6600 (8GB)
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 4060 Laptop GPU (115W+ TGP)
layersRAM: 16 GB
saveStorage (Tier): NVMe Gen3 SSD
1080p (Full HD) - Minimum (Low-Medium (Upscaled 30 FPS))
CPU: Absolute baseline required to handle the complex AI behavior trees of enemies and villagers.
CPU (Laptop): Will bottleneck in dense urban areas like Bowerstone; expect framerate dips during heavy NPC interactions.
GPU: Capable of rendering base textures with heavy reliance on upscaling to maintain playability.
GPU (Laptop): Must utilize DLSS/FSR Performance modes to manage VRAM limitations during magical area-of-effect spells.
RAM: Minimum allocation required to prevent the OS from utilizing pagefile swapping during rapid traversal.
Storage: SATA SSD is the minimum, but NVMe is strongly preferred.
memoryCPU: AMD Ryzen 5 2600 / Intel i7-6850K
developer_boardGPU: AMD RX 6600 / Nvidia RTX 2060 / RTX 5050 / Intel A580
laptop_macCPU (L): Intel Core i5-10300H / AMD Ryzen 5 4600H
laptop_windowsGPU (L): Nvidia RTX 3050 Mobile (75W) / RTX 4050 Mobile
layersRAM: 12 GB
saveStorage (Tier): 135 GB SSD
memoryCPU: Intel Core i5-10400 / i3-12100 or AMD Ryzen 5 3600
developer_boardGPU: NVIDIA GeForce GTX 1660 (6GB) / AMD Radeon RX 5500 XT (8GB)
laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3050 Ti Laptop GPU (High TGP)
layersRAM: 16 GB
saveStorage (Tier): SSD required (NVMe strongly recommended)
1440p (QHD/2K) - High (High Preset, 1440p Native or DLSS Quality (Frame Generation Required for 60+ FPS))
CPU: The massive L3 cache on X3D processors provides extraordinary benefits to minimum 1% lows, locking the framerate in chaotic engagements.
CPU (Laptop): Top-tier mobile processors are necessary to ensure the GPU is fully fed during CPU-intensive physics calculations at higher resolutions.
GPU: Delivers the necessary rasterization overhead to manage the complex volumetric effects while maintaining a high framerate.
GPU (Laptop): Required to maintain high frame rates at 1440p on laptops without drastically reducing visual fidelity.
RAM: Highly recommended to prevent any memory-related bottlenecks and ensure perfectly smooth gameplay over multi-hour sessions.
Storage: Prevents traversal stutters when operating rapid mobility platforms like the Seikret across massive zones.
memoryCPU: Intel Core i7-13700K / AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Laptop GPU (175W TGP)
layersRAM: 32 GB
saveStorage (Tier): NVMe Gen4 SSD
1440p (QHD/2K) - Recommended (High (Upscaled 60 FPS))
CPU: Provides the single-core speed necessary to process combat fluidly and calculate reputation matrix shifts instantly.
CPU (Laptop): Excellent balance for laptop rendering; manages AI and geometry streaming without severe thermal throttling.
GPU: Ideal for 1440p upscaling, offering sufficient VRAM to handle high-resolution texture packs and dynamic reflections.
GPU (Laptop): Provides stable 60 FPS when utilizing DLSS Quality mode, even during chaotic Balverine encounters.
RAM: Provides optimal headroom for seamless transition between interior real-estate management and outdoor exploration.
Storage: Gen3 NVMe ensures zero loading screens across the entire map of Albion.
memoryCPU: AMD Ryzen 5 5600 / Intel i5-11600KF
developer_boardGPU: AMD RX 6700 XT / Nvidia RTX 3060 Ti
laptop_macCPU (L): AMD Ryzen 7 5800H / Intel Core i7-11800H
laptop_windowsGPU (L): Nvidia RTX 3070 Mobile (130W) / RTX 4060 Mobile
layersRAM: 16 GB
saveStorage (Tier): 135 GB NVMe SSD
2160p (UHD/4K) - Ultra / Enthusiast (Max Preset, 4K DLSS Quality / Native (Frame Generation Required))
CPU: Eliminates all system bottlenecks, ensuring that every planetary environment is rendered flawlessly with maximum simulation complexity.
CPU (Laptop): The absolute pinnacle of mobile processing power required to drive ultra-high-resolution textures and RE Engine calculations.
GPU: Massive rasterization and VRAM capacity required to render 4K textures and handle the intense volumetric fog and particle systems native to the severe weather events.
GPU (Laptop): Essential for attempting 4K gaming on a mobile platform, relying heavily on DLSS upscaling and Frame Generation to maintain fluid motion.
RAM: Ensures the system never bottlenecks during maximum memory saturation events.
Storage: Provides instantaneous asset loading and flawless data streaming, critical for preserving the immersion of the continuous simulation.
memoryCPU: Intel Core i9-14900K / AMD Ryzen 9 7950X3D
developer_boardGPU: NVIDIA GeForce RTX 4080 Super / NVIDIA GeForce RTX 4090
laptop_macCPU (L): Intel Core i9-14900HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Laptop GPU (175W TGP)
layersRAM: 32 GB
saveStorage (Tier): NVMe SSD Gen5
2160p (UHD/4K) - Ultra (Ultra (Native or Quality Upscaled 60 FPS, RTAO Enabled))
CPU: Enthusiast tier processors guarantee maximum 1% low frame pacing, ensuring buttery smooth style-weaving combat.
CPU (Laptop): Desktop-replacement CPUs required to push maximum draw distances and AI routines concurrently.
GPU: Necessary to brute-force native 4K resolutions or push maximum Raytraced Ambient Occlusion settings.
GPU (Laptop): The only mobile GPUs capable of delivering a true, uncompromised 4K experience with advanced lighting.
RAM: Highly recommended for 4K texture caching and maintaining the massive seamless world state in memory.
Storage: Required for instantaneous asset streaming when galloping on horseback across varied biomes.
memoryCPU: AMD Ryzen 7 7800X3D / Intel Core i7-13700K
developer_boardGPU: AMD RX 7900 XTX / Nvidia RTX 4080
laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX
laptop_windowsGPU (L): Nvidia RTX 4080 Mobile (175W) / RTX 4090 Mobile
layersRAM: 32 GB
saveStorage (Tier): 135 GB Gen4 NVMe SSD
save Overall Storage
Spec: 135 GB SSD
Note: Solid State Drive is strictly required; Hard Disk Drives (HDD) are not supported due to the engine's rapid environmental streaming demands.
Type: SSD
Spec: 100 GB NVMe Gen4 SSD (DirectStorage Compatible)
Note: Traditional HDDs are completely unsupported. High-speed NVMe is mandatory to stream massive environmental assets and monster data instantly during dynamic weather shifts.
Type: NVMe
desktop_windows Operating System
Spec: Windows 10 22H2 (64-bit)
Explanation: Required for proper DirectX 12 Ultimate API support and optimal memory management.
Spec: Windows 10/11 (64-bit Required)
Explanation: Requires a modern 64-bit architecture to adequately allocate and manage memory for the seamless, open-world ecosystem and DirectStorage functionality.
gamepad DirectX Version
Spec: Version 12
Explanation: Necessary for advanced features like Raytraced Ambient Occlusion (RTAO) and efficient multi-threading.
Spec: DirectX 12 Ultimate
Explanation: Strictly required to fully leverage hardware-accelerated features and advanced rendering techniques within the upgraded RE Engine.
info_outline Other Game Notes
  • The modified FUEL engine requires high-speed asset streaming to maintain a seamless, loading-screen-free open world, making SSD storage strictly mandatory.
  • Laptop Performance Note: Laptop users must ensure adequate cooling, as the game's 1,000+ NPC 'Living Population' simulation places an extreme, sustained load on the CPU.
  • Laptop Consideration: G P U T G P: Minimum 85W TGP recommended for 1080p upscaled; 115W+ necessary for high frame rate 1440p.
  • Laptop Consideration: Cooling Thermals: Liquid metal cooling or high-performance thermal pads are strongly advised due to heavy, concurrent CPU/GPU usage during complex style-weaving combat.
  • Laptop Consideration: C P U Power Limits: Ensure power profiles are set to maximum performance; CPU throttling will cause severe stuttering during high-speed mount traversal.
  • Laptop Consideration: M U X Switch Optimus: A MUX Switch is highly recommended to bypass Optimus overhead, significantly reducing input latency during parrying and dodging mechanics.
  • Optimization Detail: Upscaling Tech: Heavily reliant on DLSS, FSR, and PSSR (on PS5 Pro) to achieve target framerates while maintaining high visual fidelity.
  • Optimization Detail: Key Settings Impact: Lowering Living Population Density and RTAO will drastically improve performance on mid-tier CPUs and GPUs respectively.
  • Game Name: Fable
  • Monster Hunter Wilds is highly demanding, utilizing the RE Engine to render massive, dynamic environments and complex weather anomalies seamlessly. A Solid State Drive (SSD) utilizing the DirectStorage API is strictly mandatory to prevent loading screens during extreme weather transitions.
  • Laptop Performance Note: Laptop users will face significant thermal challenges. The complex AI routines of the ecosystem and particle-heavy weather effects require sustained high CPU and GPU performance. Thermal throttling will directly impact the precision required for high-level combat.
  • Laptop Consideration: G P U T G P: A high TGP (130W+) is absolutely vital for mobile GPUs to maintain stable framerates during intense particle effects like the Sandtide lightning strikes.
  • Laptop Consideration: Cooling Thermals: Aggressive cooling pads and maximum fan profiles are highly recommended. CPU downclocking during extended hunts will result in severe frame pacing issues.
  • Laptop Consideration: C P U Power Limits: PL1/PL2 limits must be sustained at high wattage; dropping below base clocks will result in stuttering when large numbers of endemic life or secondary monsters enter the zone.
  • Laptop Consideration: M U X Switch Optimus: A dedicated MUX switch bypassing Optimus is highly recommended to reduce input latency, which is critical for executing precise dodges and perfect guards.
  • Optimization Detail: Upscaling Tech: Supports NVIDIA DLSS 3/4 (with Frame Generation), AMD FSR 3, and Intel XeSS.
  • Optimization Detail: Key Settings Impact: Volumetric Fog and High-Resolution Shadows heavily impact performance during severe weather events; disabling these is the first step for lower-end hardware optimization.
  • Game Name: Monster Hunter Wilds
build Optimization Details
  • Upscaling Tech: Heavily reliant on DLSS, FSR, and PSSR (on PS5 Pro) to achieve target framerates while maintaining high visual fidelity.
  • Key Settings Impact: Lowering Living Population Density and RTAO will drastically improve performance on mid-tier CPUs and GPUs respectively.
  • Upscaling Tech: Supports NVIDIA DLSS 3/4 (with Frame Generation), AMD FSR 3, and Intel XeSS.
  • Key Settings Impact: Volumetric Fog and High-Resolution Shadows heavily impact performance during severe weather events; disabling these is the first step for lower-end hardware optimization.
laptop Laptop Considerations
  • G P U T G P: Minimum 85W TGP recommended for 1080p upscaled; 115W+ necessary for high frame rate 1440p.
  • Cooling Thermals: Liquid metal cooling or high-performance thermal pads are strongly advised due to heavy, concurrent CPU/GPU usage during complex style-weaving combat.
  • C P U Power Limits: Ensure power profiles are set to maximum performance; CPU throttling will cause severe stuttering during high-speed mount traversal.
  • M U X Switch Optimus: A MUX Switch is highly recommended to bypass Optimus overhead, significantly reducing input latency during parrying and dodging mechanics.
  • G P U T G P: A high TGP (130W+) is absolutely vital for mobile GPUs to maintain stable framerates during intense particle effects like the Sandtide lightning strikes.
  • Cooling Thermals: Aggressive cooling pads and maximum fan profiles are highly recommended. CPU downclocking during extended hunts will result in severe frame pacing issues.
  • C P U Power Limits: PL1/PL2 limits must be sustained at high wattage; dropping below base clocks will result in stuttering when large numbers of endemic life or secondary monsters enter the zone.
  • M U X Switch Optimus: A dedicated MUX switch bypassing Optimus is highly recommended to reduce input latency, which is critical for executing precise dodges and perfect guards.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: Nvidia RTX 3050 Mobile (75W) / RTX 4050 Mobile / NVIDIA GeForce RTX 3050 Ti Laptop GPU (High TGP)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: Nvidia RTX 3050 Mobile (75W) / RTX 4050 Mobile / NVIDIA GeForce RTX 3050 Ti Laptop GPU (High TGP)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia RTX 3050 Mobile (75W) / RTX 4050 Mobile / NVIDIA GeForce RTX 3050 Ti Laptop GPU (High TGP)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: Nvidia RTX 3070 Mobile (130W) / RTX 4060 Mobile
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: Nvidia RTX 3070 Mobile (130W) / RTX 4060 Mobile
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: Nvidia RTX 3070 Mobile (130W) / RTX 4060 Mobile
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop GPU (175W TGP)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop GPU (175W TGP)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop GPU (175W TGP)
check_circle_outline Recommended based on listed requirements for UHD (4K).
Lenovo Legion Pro 7 16IRX9H with RTX 4090
Lenovo Legion Pro 7 16IRX9H with RTX 4090
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4090
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Laptop GPU (175W TGP)
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Laptop GPU (175W TGP)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Laptop GPU (175W TGP)

For Fable Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: AMD RX 6600 / Nvidia RTX 2060 / RTX 5050 / Intel A580
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: AMD RX 6600 / Nvidia RTX 2060 / RTX 5050 / Intel A580
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD RX 6600 / Nvidia RTX 2060 / RTX 5050 / Intel A580
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: AMD RX 6600 / Nvidia RTX 2060 / RTX 5050 / Intel A580
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: AMD RX 6600 / Nvidia RTX 2060 / RTX 5050 / Intel A580
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: AMD RX 6600 / Nvidia RTX 2060 / RTX 5050 / Intel A580
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: AMD RX 6600 / Nvidia RTX 2060 / RTX 5050 / Intel A580
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: AMD RX 6600 / Nvidia RTX 2060 / RTX 5050 / Intel A580
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: AMD RX 6600 / Nvidia RTX 2060 / RTX 5050 / Intel A580
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: AMD RX 6600 / Nvidia RTX 2060 / RTX 5050 / Intel A580
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: AMD RX 6700 XT / Nvidia RTX 3060 Ti
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: AMD RX 6700 XT / Nvidia RTX 3060 Ti
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD RX 6700 XT / Nvidia RTX 3060 Ti
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: AMD RX 6700 XT / Nvidia RTX 3060 Ti
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: AMD RX 6700 XT / Nvidia RTX 3060 Ti
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: AMD RX 6700 XT / Nvidia RTX 3060 Ti
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: AMD RX 6700 XT / Nvidia RTX 3060 Ti
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: AMD RX 6700 XT / Nvidia RTX 3060 Ti
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: AMD RX 6700 XT / Nvidia RTX 3060 Ti
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD RX 6700 XT / Nvidia RTX 3060 Ti
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: AMD RX 7900 XTX / Nvidia RTX 4080
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD RX 7900 XTX / Nvidia RTX 4080
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD RX 7900 XTX / Nvidia RTX 4080
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD RX 7900 XTX / Nvidia RTX 4080
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: AMD RX 7900 XTX / Nvidia RTX 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: AMD RX 7900 XTX / Nvidia RTX 4080
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD RX 7900 XTX / Nvidia RTX 4080
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD RX 7900 XTX / Nvidia RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD RX 7900 XTX / Nvidia RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: AMD RX 7900 XTX / Nvidia RTX 4080

For Monster Hunter Wilds Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 (6GB) / AMD Radeon RX 5500 XT (8GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 (6GB) / AMD Radeon RX 5500 XT (8GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 (6GB) / AMD Radeon RX 5500 XT (8GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 (6GB) / AMD Radeon RX 5500 XT (8GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 (6GB) / AMD Radeon RX 5500 XT (8GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 (6GB) / AMD Radeon RX 5500 XT (8GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 (6GB) / AMD Radeon RX 5500 XT (8GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 (6GB) / AMD Radeon RX 5500 XT (8GB)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 (6GB) / AMD Radeon RX 5500 XT (8GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 (6GB) / AMD Radeon RX 5500 XT (8GB)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Super (8GB) / AMD Radeon RX 6600 (8GB)
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Super (8GB) / AMD Radeon RX 6600 (8GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Super (8GB) / AMD Radeon RX 6600 (8GB)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Super (8GB) / AMD Radeon RX 6600 (8GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
check_circle_outline Recommended based on listed requirements for UHD (4K).
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Super / NVIDIA GeForce RTX 4090
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Super / NVIDIA GeForce RTX 4090
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (commonly listed as 4800MHz by some retailers, but 5600MHz is common for 14th Gen HX with DDR5)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Super / NVIDIA GeForce RTX 4090
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
  • memory Intel Core Ultra 9 Processor 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Super / NVIDIA GeForce RTX 4090
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Super / NVIDIA GeForce RTX 4090
MSI Vector 16 HX with RTX 5070 Ti
MSI Vector 16 HX with RTX 5070 Ti
  • memory Intel Ultra 7 255HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB DDR5 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Super / NVIDIA GeForce RTX 4090
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
  • memory Intel Core Ultra 7 240H
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB LPDDR5X 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Super / NVIDIA GeForce RTX 4090
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Super / NVIDIA GeForce RTX 4090
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Super / NVIDIA GeForce RTX 4090
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32 GB DDR5 6400MHz (2x16GB)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Super / NVIDIA GeForce RTX 4090

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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