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Exterminauts vs Far Cry 5

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info General Information
Release Date
Aug 15, 2027 Mar 27, 2018
Developer
Behaviour Interactive Ubisoft Montreal, Ubisoft Toronto, Ubisoft Kyiv, Ubisoft Shanghai, Ubisoft Reflections
Publisher
Level Infinite / TEAM SHOOTER & CREATIVE Ubisoft
Genre(s)
Cooperative PvE Extraction Shooter Action-Adventure, Open World, First-Person Shooter
Engine
Unreal Engine 5 Dunia Engine (Modified CryEngine)
stars Ratings & Price
Content Rating
Mature 17+ (Expected) Mature 17+
Avg. User Rating
4.5 / 5.0 4.0 / 5.0
Current Price (USD)
$39.99 $59.99
tune Key Specs
Quick Highlights
  • Perspective: Third-Person
  • Anti-Cheat: Anti-Cheat Expert (ACE) - Kernel Level
  • Progression Model: 6-Week Earnable Battle Pass Cycles
  • Squad Size: Strict 3-Player Co-op
  • Perspective: First-Person
  • Multiplayer: Cooperative (2 player online for campaign), Far Cry Arcade (Solo, Co-op, PvP)
  • Setting: Hope County, Montana, USA (Fictional)
  • Platforms: PC, PlayStation 4, Xbox One, Google Stadia
sports_esports Gameplay & Mechanics
Companions/Followers
  • Utility Drone: Assists with minor repairs, provides localized illumination, and scans for incoming subterranean swarms.
    Automated Machine
  • Guns for Hire (Humans): Each specialist has unique skills: Nick Rye (plane/bombing runs), Grace Armstrong (sniper support), Jess Black (stealth/bow), Hurk Drubman Jr. (RPG), Adelaide Drubman (helicopter gunner/transport), Sharky Boshaw (flamethrower/explosives).
    Human
  • Fangs for Hire (Animals): Boomer (dog) tags enemies and fetches items. Peaches (cougar) is a stealthy attacker. Cheeseburger (bear) is a tank that draws enemy fire.
    Various Animals (Dog, Cougar, Bear)
Key Collectibles
  • Polymorphic Plasma: Mined from extraction rigs and harvested from high-tier enemies; heavily influences final payout.
  • Corporate Datalogs: Hidden within decaying infrastructure and abandoned MegaCorp administrative sectors.
  • Perk Magazines: Found throughout Hope County, often in buildings or Prepper Stashes.
  • Prepper Stashes: Hidden caches requiring environmental puzzle-solving to access. Contain money, resources, and perk magazines.
  • Vinyl Crates: Regional collectibles found in specific areas, part of a side mission.
  • Vietnam Lighters (John's Region): Found in Holland Valley.
  • Comic Books (Faith's Region): Found in Henbane River.
  • Bobbleheads (Jacob's Region - Cheeseburger): Found in Whiterock Mountains.
  • Whiskey Casks (DLC - Hours of Darkness): Found in the Hours of Darkness DLC map.
Key Themes
  • Blue-Collar Sci-Fi
  • Corporate Satire
  • Alien Ecosystem Survival
  • Cooperative Tension
  • Cults
  • Religious Extremism
  • Rural America
  • Resistance
  • Survival
  • Freedom
  • Anarchy
  • Family
colorize Combat & Gear
Weapons Overview
  • Ice Cannon: Elemental Power Tool
    A heavy-duty industrial coolant system repurposed to freeze swarms in place, shattering pathfinding AI and creating physical barriers out of frozen hostiles.
  • Lightning Tool: Elemental Power Tool
    An overloaded industrial arc welder that chains electrical damage across dense swarms and heavily stuns large, armored targets.
  • Acid Foam Gun: Area-Denial Tool
    Sprays a highly corrosive industrial solvent to manage chokepoints, stripping alien armor and dealing significant damage-over-time to anything traversing it.
  • Anti-Gravity Manipulator: Physics-Based Tool
    A heavy utility tool used to lift aggressive pests out of cover, neutralize their forward momentum, or group them tightly for devastating AoE strikes.
  • OVERDRIVE Cable: Utility / Melee Executioner
    A heavy-duty charging cable tethered to the player's back; used for puzzle solving, weapon buffing, and discharging lethal high-voltage energy directly into an enemy as a desperate melee finisher.
  • Standard Firearms: Various (Pistols, Rifles, SMGs, Shotguns, Sniper Rifles, LMGs, Bows)
    A wide array of conventional firearms. Can be customized with scopes, suppressors, extended magazines, and paint jobs.
  • Melee Weapons: Melee (Blunt, Edged, Improvised)
    Includes items like baseball bats, shovels, pipes, knives, and brass knuckles. Some can be thrown.
  • Explosives & Throwables: Gadget/Consumable
    Grenades, dynamite, Molotov cocktails, C4, proximity mines, throwing knives, and bait.
  • Special Weapons: Heavy/Unique
    Includes Flamethrowers, Rocket Launchers, Grenade Launchers, and unique quest/collectible related weapons.
Armor / Gear Sets
  • Corporate Hazmat Rig: Medium Armor, High Chemical Resistance, Low Kinetic Deflection
  • Heavy Engineering Suit: Heavy Armor, High Kinetic Deflection, Reduced Traversal Speed
  • Clothing Items: Primarily cosmetic; defensive stats are derived from Perks rather than clothing items directly. Players can customize tops, bottoms, headwear, and gloves.
  • Outfits: Pre-set cosmetic outfits that change the player's full appearance. Some unlocked through progression or special editions.
Outfits/Customization
  • MegaCorp Uniform: Extensive cosmetic alterations unlocked via the 6-week Warbond cycles, featuring various neon accents, industrial warnings, and grime overlays.
  • Tops, Bottoms, Headwear, Gloves: Player can choose from a variety of clothing items in these categories to customize their character's appearance. Unlocked through gameplay, challenges, or purchase with in-game currency.
  • Full Outfits: Complete outfits that change the player's entire look. Some are tied to specific game editions or events.
trending_up Progression & Upgrades
Skills & Progression

Progression in Exterminauts is completely detached from traditional, rigid hero-class systems. Instead, players build their specific archetypes using a highly modular system of 'Emblems' and 'Badges.' These equippable items function as powerful passive abilities that dynamically alter combat physics. For example, a player utilizing an ice-focused Emblem will cause any enemy they freeze to violently detonate upon shattering, converting a simple crowd-control tool into a massive area-of-effect explosive trap. This fluid class system allows any of the three anonymous workers to assume the role of a tank, healer, or elemental damage dealer dynamically between shifts. Upgrades are purchased in the orbital hub using the competitive corporate bonuses earned during extraction phases, heavily incentivizing players to optimize their synergistic build-crafting to secure the highest possible payout at the end of every brutal mission.

Players earn Perk Points by completing challenges, finding Perk Magazines, and completing Prepper Stashes. These points are spent on various Perks categorized into Survivalist, Renegade, Assassin, Prepper, and Leader, enhancing abilities like health, weapon handling, stealth, crafting, and companion effectiveness.

public World & Exploration
World & Level Design

Exterminauts abandons fully open-world traversal in favor of dense, semi-procedural industrial sectors representing distinct corporate worksites scattered across planet TIAN. Maps are intricately designed to facilitate vertical traversal, utilizing UE5's Nanite system to render incredibly cluttered, brutalist corporate machinery overlapping with overgrown extraterrestrial flora and towering alien mushroom structures. These 20-to-30-minute operational zones emphasize kinetic movement, featuring environmental ziplines and vertical climb paths that force players to treat the architecture like a deadly jungle gym. The maps are inherently reactive; AI directors can compromise specific chokepoints, forcing squads to abandon established defensive lines and rapidly relocate through previously cleared corridors. This layout strategy demands constant spatial awareness and severely penalizes static, heavily entrenched camping strategies.

Hope County is divided into three main regions, each controlled by one of Joseph Seed's Heralds: Holland Valley (John Seed), Whiterock Mountains (Jacob Seed), and Henbane River (Faith Seed). Each region has its own distinct biome and feel.

Playable Vehicles
  • Orbital Drop Pod: Deployment Transport
    Heavily armored, one-way insertion capsules that aggressively plunge the extermination crew from the orbital depot directly into the hazardous worksites on planet TIAN.
  • Extraction Shuttle: Exfiltration Transport
    The heavily armed corporate aircraft that arrives during the climactic extraction phase to pull surviving workers off the planet's surface.
  • Cars, Trucks, ATVs, Motorcycles: Land Vehicle
    A wide variety of civilian and militarized ground vehicles for traversal and combat. Some can be customized and equipped with weapons.
  • Boats and Seaplanes: Water/Air Vehicle
    Used for traversing Hope County's rivers and lakes. Includes armed patrol boats and versatile seaplanes.
  • Airplanes and Helicopters: Air Vehicle
    Various types of propeller planes and helicopters, some armed, for fast travel, combat, and accessing remote areas.
  • Special Vehicles: Unique Land/Air Vehicle
    Includes customized vehicles like the 'Widowmaker' semi-truck, tractors, and unique vehicles found in DLCs.
Notable Fauna/Mounts
  • Extraterrestrial Pests: TIAN Native Fauna
    Hyper-aggressive swarm enemies that adapt their pathing to avoid hazards and constantly assault corporate infrastructure.
  • Grizzly Bear / Black Bear: Bear
    Hostile Wildlife / Fangs for Hire (Cheeseburger)
  • Cougar: Feline
    Hostile Wildlife / Fangs for Hire (Peaches)
  • Wolf / Alpha Wolf: Canine
    Hostile Wildlife
  • Dog: Canine
    Neutral Wildlife / Fangs for Hire (Boomer)
  • Moose / Deer / Elk / Caribou: Ungulate
    Neutral Wildlife (Hunting Resource)
  • Wolverine / Badger / Skunk: Mustelid / Mephitidae
    Hostile Wildlife
  • Eagle / Turkey Vulture / Turkey: Bird
    Hostile (Eagle) / Neutral Wildlife
  • Various Fish Species: Fish
    Neutral Wildlife (Fishing Minigame)
book Story & Characters
Main Characters
  • Blue-Collar Exterminator: Expendable Field Technician
    An underpaid, overworked employee of the MegaCorps tasked with clearing alien infestations and maintaining broken infrastructure just to earn a paycheck.
  • The Junior Deputy (Rookie): Protagonist
    A customizable (male or female) silent protagonist, new to the Hope County Sheriff's Department. Becomes central to the resistance against Eden's Gate.
  • Joseph Seed (The Father): Main Antagonist
    The charismatic and manipulative leader of the Project at Eden's Gate cult. Believes he is chosen by God to lead his flock through an impending societal collapse.
  • John Seed: Antagonist (Herald)
    Joseph's younger brother, responsible for indoctrination and conversion through forced confession and 'The Power of Yes'. Controls Holland Valley.
  • Jacob Seed: Antagonist (Herald)
    Joseph's older brother, a former US Army marksman obsessed with culling the weak. Trains the cult's soldiers and uses psychological conditioning. Controls the Whiterock Mountains.
  • Faith Seed (Rachel Jessop): Antagonist (Herald)
    Joseph's adoptive 'sister', who uses a potent hallucinogenic drug called Bliss to keep the cultists pacified and loyal. Controls the Henbane River region.
  • Sheriff Earl Whitehorse: Supporting Character
    The Sheriff of Hope County, who initiates the attempt to arrest Joseph Seed. Becomes an ally to the player.
  • Guns for Hire / Fangs for Hire: Companions
    Various specialist human NPCs (e.g., Nick Rye, Grace Armstrong, Hurk Drubman Jr.) and animal companions (e.g., Boomer, Peaches, Cheeseburger) that can be recruited to assist the player.
Example Missions
  • Shift Operations / Work Orders: Primary Cooperative Loop
    Deploy to the surface of TIAN to repair failing corporate machinery, gather Polymorphic Plasma, and survive the workday.
  • Infrastructure Repair: Mid-Mission Tension Phase
    Engage in highly vulnerable logic minigames to fix sabotaged worksite architecture while teammates defend against the swarm.
  • Extraction Phase: Climactic Exfiltration
    Race to the exfiltration zone, hold out against an overwhelming final swarm, and compete against teammates for the highest kill count to secure a corporate pay bonus.
  • The Warrant (Prologue)
    Attempt to arrest Joseph Seed and escape the cult's initial onslaught on Dutch's Island.
  • Regional Liberation (John, Jacob, Faith)
    Complete a series of story missions within each of the three main regions to fill the 'Resistance Meter', confront the respective Herald, and liberate the region.
  • Where It All Began (Finale)
    Confront Joseph Seed after liberating all three regions.
  • Side Missions
    Numerous optional quests given by various NPCs throughout Hope County, offering rewards and further insight into the world and its characters.
  • Prepper Stashes
    Locate and solve environmental puzzles to access hidden caches of money, perk magazines, weapons, and resources.
  • Cult Outpost Liberation
    Clear out enemy strongholds to reduce cult influence, unlock fast travel points, and gain access to new missions and shops.
  • Clutch Nixon Stunts
    Complete a series of challenging stunt courses using various vehicles (cars, ATVs, planes, wingsuit).
  • DLC Missions (Hours of Darkness, Lost on Mars, Dead Living Zombies)
    Unique story campaigns set in different scenarios: Vietnam War, Mars, and zombie movie pitches.
people Multiplayer
Multiplayer Details

The multiplayer architecture of Exterminauts revolves entirely around a strict, uncompromising 3-player cooperative PvE format. The developers have deliberately eschewed massive 4-player or 6-player raid setups to enforce severe interdependence. Losing a single teammate during a complex infrastructure repair minigame instantly slashes the squad's total DPS by 33%, forcing the remaining two players into a desperate, tightly knit vanguard formation. The only competitive element exists purely during the final 3-minute extraction phase, where players compete in a localized prisoner's dilemma: the player who secures the most kills during exfiltration receives a massive corporate pay bonus, brilliantly testing cooperative loyalty against individual greed in the face of an overwhelming alien swarm.

Features two-player online cooperative mode for the main campaign. Far Cry Arcade allows players to create, share, and play solo, co-op, and PvP maps using assets from various Ubisoft titles.

extension Editions & DLC
Available Editions

While official pre-order details are pending, industry standards for live-service titles published by Level Infinite suggest a tiered release structure. The Standard Edition will grant core access to the game and the orbital hub. A Deluxe or 'Corporate Executive' Edition is highly likely to include exclusive blue-collar cosmetic rigs, early access to premium Warbond tracks, and a starter cache of the earnable premium currency used to bypass early grind phases. Importantly, Behaviour Interactive has firmly committed to a monetization strategy where real-world payment for the 6-week Warbond Battle Passes is completely optional, as premium currency can be organically earned through daily and weekly work order objectives, maintaining a healthy, non-predatory player economy.

Available in Standard, Deluxe, and Gold Editions. Deluxe included cosmetic packs. Gold Edition included the Season Pass (3 DLCs: Hours of Darkness, Lost on Mars, Dead Living Zombies) and Far Cry 3 Classic Edition.

Post-Launch Content / DLC

Exterminauts employs a highly aggressive, rapid 6-week live-service cycle for its 'Warbond-like' Battle Passes to combat mid-season player drop-off. The first major wave of live content is deliberately staggered, scheduled to launch one month post-release. This strategic buffer allows the foundational player base to acclimate to the complex weapon modding synergies, stabilize server infrastructure, and understand the core economy before seasonal meta-shifts are introduced. Each Warbond cycle introduces new cosmetics, weaponized power tools, and impactful gameplay mods. Because these passes are funded through currency strictly earnable via in-game daily and weekly objectives, the post-launch DLC structure heavily rewards dedicated players, utilizing the paying minority to subsidize the content pipeline for the highly engaged free-to-play majority.

Season Pass included three distinct DLC expansions: 'Hours of Darkness' (Vietnam War setting), 'Lost on Mars' (sci-fi adventure on Mars), and 'Dead Living Zombies' (B-movie zombie scenarios). Far Cry Arcade received ongoing support with new assets. Live Events offered unique challenges and rewards.

help_outline FAQ
Frequently Asked Questions
  • Q: When is Exterminauts scheduled to be released?
    A: Exterminauts is officially scheduled for a global commercial release in 2027 across PC, PlayStation 5, and Xbox Series X|S platforms.
  • Q: How many players can be in a single Exterminauts squad?
    A: The game features a rigid 3-player cooperative squad dynamic. This intentionally restricts team size to enforce strict interdependence, making the temporary loss of a player during repair minigames highly punishing.
  • Q: Does Exterminauts support cross-platform play?
    A: Yes, a foundational pillar of the game is its native integration of cross-platform multiplayer and cooperative play, unifying matchmaking pools across PC, PlayStation 5, and Xbox Series X|S.
  • Q: Does Exterminauts feature a pay-to-win microtransaction model?
    A: No. Behaviour Interactive utilizes a play-to-earn Battle Pass economy where the premium currency required to unlock the 6-week Warbond cycles can be reliably earned through daily and weekly in-game objectives, making real-money purchases strictly optional.
  • Q: What anti-cheat software does the PC version of Exterminauts use?
    A: The PC version utilizes Anti-Cheat Expert (ACE), a proprietary kernel-level anti-cheat solution associated with publisher Level Infinite. Players are required to accept a mandatory third-party EULA before playing.
  • Q: Is Far Cry 5 open world?
    A: Yes, Far Cry 5 is set in the open world of Hope County, Montana, which players can freely explore.
  • Q: Can I customize my character in Far Cry 5?
    A: Yes, players can choose their character's gender and customize their appearance with various clothing items.
  • Q: Is there multiplayer in Far Cry 5?
    A: Yes, Far Cry 5 supports two-player online cooperative play for the entire main campaign. It also features Far Cry Arcade, where players can create, share, and play solo, co-op, and PvP maps.
  • Q: Does Far Cry 5 have ray tracing?
    A: No, Far Cry 5 does not support ray tracing.
  • Q: Are there animal companions in Far Cry 5?
    A: Yes, players can recruit 'Fangs for Hire,' which are animal companions like Boomer the dog, Peaches the cougar, and Cheeseburger the bear, each with unique abilities.
  • Q: Does Far Cry 5's story connect to other Far Cry games?
    A: Far Cry 5's main story is largely standalone. However, it exists within the Far Cry universe, with some recurring characters (like Hurk Drubman Jr.) and thematic elements. Its ending directly leads into Far Cry New Dawn.
  • Q: Can I liberate the entire map in co-op?
    A: Yes, the full main campaign, including liberating outposts and completing missions, can be played in two-player online co-op. Story progression is saved for the host, but the guest player keeps their character progression, items, and currency.
build Technical Details
Graphics & Visual Fidelity

Leveraging the profound rendering capabilities of Unreal Engine 5, Exterminauts features a distinct visual identity that purposefully diverges from the grounded, grim-dark aesthetic of competitors. The game embraces a 'bombastic' and highly stylized art direction characterized by vibrant, neon-lit elemental effects juxtaposed against brutalist, decaying corporate infrastructure. Utilizing UE5's Niagara VFX system, combat is a visually overwhelming display of blinding lightning arcs, massive crystalline ice bursts, and thick, pooling acid foams. While this hyper-colorful sci-fi aesthetic has proven slightly divisive among hardcore tactical-sim purists, it successfully broadcasts the game's emphasis on arcade-style fun, physics-driven elemental combat, and chaotic status-effect synergies.

Utilizes the Dunia Engine to render the scenic and diverse environments of Montana, from forests and mountains to farmlands and rivers. Features dynamic weather and a day-night cycle. Optional HD Texture Pack for PC.

Audio & Soundtrack

The auditory soundscape of Exterminauts is built to heighten the claustrophobia and sheer chaos of a hostile alien worksite. Weapon sounds shun the sharp cracks of traditional military ballistics in favor of the heavy, mechanical whirring, grinding, and electrical snapping of overpowered industrial tools. The spatial audio engine is critical for survival, allowing players to hear the skittering of alien fauna on the metallic infrastructure above and behind them before they are visually acquired. The musical score likely relies heavily on tension-building, synth-heavy industrial tracks that dramatically escalate during repair minigames and reach a frenetic, adrenaline-pumping crescendo during the chaotic, highly competitive extraction phases as the swarm collapses on the exfiltration zone.

Original score composed by Dan Romer, featuring a mix of Americana, gospel, and licensed tracks. The cult's music, including original hymns, plays a significant role in the game's atmosphere.

User Interface (UI/UX)

The User Interface in Exterminauts is designed to perfectly reflect its gritty, corporate blue-collar aesthetic. Elements mirror cracked, industrial CRT monitors and high-visibility hazardous environment warnings. During gameplay, the HUD emphasizes the status of the localized OVERDRIVE resource system and elemental synergist indicators. To combat the chaos of its neon-lit elemental combat, the UI implements a robust 'Ping Communication' radial menu, allowing players to instantly mark broken machinery, alien ambushes, and optimal defensive chokepoints on their squadmates' screens. Furthermore, deep accessibility options allow for the complete customization of subtitle size, interface coloration, and individual audio layer muting, ensuring the UI remains highly readable during visually overwhelming encounters.

Standard first-person HUD displaying health, ammo, compass, objectives, and companion status. Menus for inventory, map, perks, and mission logs.

Accessibility Options

Behaviour Interactive has integrated a comprehensive suite of accessibility tools directly into the core design of Exterminauts, categorized strictly into control, audio, and communication features. The game offers fully adjustable stick sensitivity and inversion toggles, and allows the entire experience to be played without requiring rapid button mashing, touch controls, or adaptive trigger resistance. Audio accessibility includes robust mono audio support and granular volume sliders for distinct layers. The most critical accessibility feature is the deep 'Quick Chat' and 'Ping Communication' system, which allows players with speech impediments, social anxiety, or language barriers to participate fully and flawlessly in high-level tactical coordination without ever utilizing traditional voice or text chat.

Includes customizable controls, aim assist, difficulty settings, and various subtitle options (size, background, speaker names).

Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Minimum (Low-Medium Preset, 60fps (DLSS/FSR Balanced))
CPU: Provides baseline threading to handle the adaptive AI director and basic physics.
CPU (Laptop): Maintains adequate clocks during initial deployment, though extraction phases may dip below 60fps.
GPU: Sufficient VRAM (8GB recommended) to handle 1080p Nanite geometry processing.
GPU (Laptop): A high-wattage 3060 or 4050 is necessary to maintain frame stability during intense particle effects.
RAM: Essential baseline; 8GB will result in severe system pagefile thrashing and crashes.
Storage: Prevents catastrophic loading stalls during rapid environment traversal.
memoryCPU: AMD Ryzen 5 3600 / Intel Core i5-10400F
developer_boardGPU: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6600
laptop_macCPU (L): AMD Ryzen 5 5600H / Intel Core i5-11400H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 (115W) / RTX 4050 (90W+)
layersRAM: 16 GB
saveStorage (Tier): SSD Mandatory
1080p (Full HD) - Recommended (1080p ~60 FPS, High Preset) (High Preset)
CPU: Recommended desktop CPU for 1080p at 60 FPS.
CPU (Laptop): Estimated mid-range laptop CPUs for smoother 1080p gameplay.
GPU: Recommended desktop GPU for 1080p at 60 FPS.
GPU (Laptop): Estimated performance-focused laptop GPUs for recommended 1080p.
RAM: Recommended RAM for smoother performance (16GB beneficial for higher settings/resolutions and modern systems).
Storage: SSD strongly recommended.
memoryCPU: Intel Core i7-4770 @ 3.4 GHz or AMD Ryzen 5 1600 @ 3.2 GHz or equivalent
developer_boardGPU: NVIDIA GeForce GTX 970 (4GB) or AMD Radeon R9 290X (4GB) or NVIDIA GeForce GTX 1060 (3GB/6GB) or AMD Radeon RX 480 (4GB)
laptop_macCPU (L): Intel Core i7-6700HQ / AMD Ryzen 5 2500U equivalent or better. **Modern laptop CPUs like Intel Core i5 11th gen+ / AMD Ryzen 5 5000 series+ are recommended for consistent performance with newer GPUs.**
laptop_windowsGPU (L): NVIDIA GeForce GTX 1050 Ti Mobile (4GB) / GTX 1060 Mobile (3GB/6GB) / AMD Radeon RX 560X Mobile equivalent or better. **Modern laptop GPUs like the NVIDIA GeForce RTX 3050/3050 Ti Mobile, RTX 4050 Mobile, and above will comfortably exceed these requirements for 1080p High/Ultra settings at high framerates (60 FPS+). An RTX 3060 Mobile or RTX 4060 Mobile will provide an excellent 1080p Ultra experience.**
layersRAM: 8 GB
saveStorage (Tier): 40 GB HDD (SSD Recommended)
1080p (Full HD) - Minimum (720p ~30 FPS, Low Preset) (Low Preset)
CPU: Minimum desktop CPU for 720p at 30 FPS.
CPU (Laptop): Estimated laptop CPU equivalent for minimum performance. Modern entry-level laptop CPUs (e.g., Intel Core i3 11th gen+, AMD Ryzen 3 4000 series+) will exceed this.
GPU: Minimum desktop GPU for 720p at 30 FPS.
GPU (Laptop): Estimated laptop GPUs for minimum performance targets. Modern entry-level dedicated GPUs will be significantly better.
RAM: Minimum RAM requirement.
Storage: HDD is minimum.
memoryCPU: Intel Core i5-2400 @ 3.1 GHz or AMD FX-6300 @ 3.5 GHz or equivalent
developer_boardGPU: NVIDIA GeForce GTX 670 (2GB) or AMD Radeon R9 270 (2GB) or equivalent
laptop_macCPU (L): Intel Core i5-4210H / AMD A10-7800 equivalent or better
laptop_windowsGPU (L): NVIDIA GeForce GTX 860M (2GB) / GTX 950M (2GB) / AMD Radeon R9 M280X equivalent or better. **An NVIDIA GeForce RTX 3050 Mobile (even low TGP) or RTX 4050 Mobile will easily surpass this for 1080p Low/Medium.**
layersRAM: 8 GB
saveStorage (Tier): 40 GB HDD
1440p (QHD/2K) - Recommended (High Preset, 60fps+ (DLSS/FSR Quality))
CPU: The massive L3 cache on X3D chips directly mitigates UE5 traversal stutter and heavy AI computations.
CPU (Laptop): Strong multi-core performance sustains the intense physics calculations of elemental combos.
GPU: Delivers the necessary rasterization overhead to maintain smooth pacing when utilizing foam and acid environmental AoE.
GPU (Laptop): Maximized TGP variants are required to push 1440p pixels without throttling mid-mission.
RAM: Allows maximum texture pooling and reduces micro-stutters in expansive worksites.
Storage: Ensures instantaneous asset streaming for seamless transition between zones.
memoryCPU: AMD Ryzen 7 5800X3D / Intel Core i7-12700K
developer_boardGPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
laptop_macCPU (L): AMD Ryzen 9 6900HX / Intel Core i7-13700H
laptop_windowsGPU (L): NVIDIA GeForce RTX 4070 (140W) / RTX 3080 Ti (150W+)
layersRAM: 32 GB
saveStorage (Tier): NVMe SSD (Gen4)
1440p (QHD/2K) - High (1440p ~60 FPS, High/Ultra Preset) (High/Ultra Preset)
CPU: Recommended desktop CPU for 1440p at 60 FPS.
CPU (Laptop): Estimated high-end laptop CPUs suitable for 1440p.
GPU: Recommended desktop GPU for 1440p at 60 FPS.
GPU (Laptop): Estimated performance laptop GPUs for 1440p.
RAM: 16GB RAM recommended.
Storage: SSD recommended. HD textures require extra space and VRAM (4GB+ recommended).
memoryCPU: Intel Core i7-6700K @ 4.0 GHz or AMD Ryzen 7 1700X @ 3.4 GHz or equivalent
developer_boardGPU: NVIDIA GeForce GTX 1070 (8GB) or AMD RX Vega 56 (8GB)
laptop_macCPU (L): Intel Core i7-7700HQ / AMD Ryzen 7 3750H equivalent or better. **Modern laptop CPUs like Intel Core i7 11th gen+ / AMD Ryzen 7 5000 series+ are recommended.**
laptop_windowsGPU (L): NVIDIA GeForce GTX 1070 Mobile (8GB) / RTX 2060 Mobile (6GB) / AMD Radeon RX 5700M equivalent or better. **NVIDIA GeForce RTX 3060 Mobile, RTX 4060 Mobile, and above will provide excellent performance at 1440p High/Ultra settings (60 FPS+). An RTX 3070 Mobile or RTX 4070 Mobile will deliver a very smooth 1440p Ultra experience.**
layersRAM: 16 GB
saveStorage (Tier): 40 GB SSD. Additional for HD textures.
2160p (UHD/4K) - Ultra (Epic Preset, 60fps (DLSS/FSR Performance))
CPU: The absolute pinnacle of gaming CPU performance required to prevent botttlenecks at extreme resolutions.
CPU (Laptop): Desktop-class laptop processors are mandatory for sustained 4K output without compromising physics calculations.
GPU: Unrestricted rasterization and tensor core power needed for pure 4K visual fidelity alongside dense VFX.
GPU (Laptop): Only the highest-tier mobile flagship GPU can properly render Exterminauts' chaotic extraction phases at native 4K.
RAM: Critical for maintaining 1% low frametimes in completely maxed-out scenarios.
Storage: Provides optimal bandwidth for DirectStorage APIs if implemented.
memoryCPU: AMD Ryzen 7 7800X3D / Intel Core i9-13900K
developer_boardGPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
laptop_macCPU (L): AMD Ryzen 9 7945HX / Intel Core i9-13980HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 (175W)
layersRAM: 32 GB
saveStorage (Tier): NVMe SSD (Gen4/Gen5)
2160p (UHD/4K) - Ultra 4K (~30-60 FPS, High/Ultra Preset) (High/Ultra Preset)
CPU: Desktop CPU recommendation for 4K.
CPU (Laptop): Estimated top-tier laptop CPUs for 4K, GPU is primary factor.
GPU: Desktop GPU recommendation for 4K. For 60 FPS, GTX 1080 Ti / RTX 2080 or better were typical at launch.
GPU (Laptop): Estimated highest-end laptop GPUs (for the era) needed for 4K. Modern high-end laptop GPUs offer significantly better 4K performance.
RAM: 16GB RAM required, 32GB can offer smoother experience on modern 4K systems.
Storage: SSD required. HD textures require extra space and 6GB+ VRAM for 4K for best results.
memoryCPU: Intel Core i7-6700K @ 4.0 GHz or AMD Ryzen 7 1700X @ 3.4 GHz or equivalent (or newer)
developer_boardGPU: NVIDIA GeForce GTX 1080 (8GB) or AMD RX Vega 64 (8GB) or NVIDIA GeForce RTX 2070 (8GB)
laptop_macCPU (L): Intel Core i7-8750H / AMD Ryzen 7 4800H equivalent or better. **Modern high-performance laptop CPUs (Intel Core i7/i9 HX-series, AMD Ryzen 7/9 HS/HX-series) are recommended for 4K gaming.**
laptop_windowsGPU (L): NVIDIA GeForce GTX 1080 Mobile (8GB) / RTX 2070 Mobile (8GB) / RTX 2080 Mobile (8GB) / RTX 3080 Ti. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080 Ti Mobile, RTX 4080/4090 Mobile) will comfortably run the game at 4K with High/Ultra settings, often achieving 60 FPS or more. An RTX 3060 Mobile (High TGP) or RTX 4060 Mobile can achieve playable 4K at adjusted settings.**
layersRAM: 16 GB
saveStorage (Tier): 40 GB SSD. Additional for HD textures.
save Overall Storage
Spec: 80 GB NVMe SSD
Note: SATA SSDs may experience texture streaming stutter. A Gen4 NVMe drive is recommended to maintain the fluidity of kinetic traversal mechanics.
Type: NVMe
Spec: 40 GB available space (SSD Recommended). Additional space for HD Texture Pack if installed.
Note: SSD is strongly recommended for faster load times. Optional HD Texture Pack requires more space and VRAM.
Type: SSD
desktop_windows Operating System
Spec: Windows 10 / Windows 11 64-bit
Explanation: Required to support DirectX 12 Ultimate and kernel-level integration for the ACE anti-cheat architecture.
Spec: Windows 7 SP1, Windows 8.1, Windows 10 (64-bit versions only)
Explanation: Only 64-bit Windows 7 or newer is supported. Windows 10/11 64-bit recommended for modern hardware.
gamepad DirectX Version
Spec: DirectX 12 Ultimate
Explanation: Mandatory for harnessing UE5 features like hardware-accelerated ray tracing (if applicable) and advanced mesh shading via Nanite.
Spec: DirectX 11
Explanation: DirectX 11 is required.
info_outline Other Game Notes
  • Exterminauts utilizes Unreal Engine 5's Nanite and Niagara systems heavily, meaning high geometry processing and particle VFX handling are strictly required for stable framerates during dense swarm encounters.
  • Laptop Performance Note: Laptop users must monitor thermal throttling closely. The dynamic nature of the game's alien fluid physics (acid, ice, foam) will cause severe CPU and GPU spikes, demanding adequate cooling solutions.
  • Laptop Consideration: G P U T G P: Requires a high Total Graphics Power (TGP) configuration. A minimum of 100W on an RTX 4060 laptop GPU is advised to prevent severe dynamic resolution scaling.
  • Laptop Consideration: Cooling Thermals: Dual-fan vapor chamber cooling is highly recommended to sustain boost clocks over 30-minute extraction shifts.
  • Laptop Consideration: C P U Power Limits: Ensure PL1 and PL2 limits are configured for sustained multi-core loads, as the AI director heavily taxes the processor.
  • Laptop Consideration: M U X Switch Optimus: A direct MUX switch connection to the discrete GPU is mandatory to mitigate latency during high-stakes repair minigames and swarms.
  • Optimization Detail: Upscaling Tech: NVIDIA DLSS 3 / AMD FSR 3.1
  • Optimization Detail: Key Settings Impact: Volumetric Fog and Niagara Particle Density will have the highest performance impact during combat. Lowering these maintains stable 60fps.
  • Game Name: Exterminauts
  • Official system requirements from Ubisoft (as of game launch). Performance can vary depending on specific hardware, settings, and background applications. An SSD is recommended for optimal performance.
  • Laptop Performance Note: Laptop models of listed desktop GPUs may work if their performance is comparable. Performance on laptops is also heavily influenced by cooling and the GPU's Total Graphics Power (TGP). The estimated laptop specs below are approximate and reflect performance tiers for the game's original release period. **Modern laptop GPUs (NVIDIA RTX 30-series, RTX 40-series, and newer AMD equivalents) will significantly exceed these original recommendations and offer excellent performance across all resolutions.**
  • Laptop Consideration: G P U T G P: Higher TGP in a laptop GPU generally correlates with better sustained performance.
  • Laptop Consideration: Cooling Thermals: Good cooling is essential to prevent thermal throttling during demanding gameplay.
  • Laptop Consideration: C P U Power Limits: Laptops with higher CPU power limits can maintain boost clocks longer.
  • Laptop Consideration: M U X Switch Optimus: Using a MUX switch (if available) or ensuring the dedicated GPU is prioritized over integrated graphics (via NVIDIA Control Panel/AMD Software) is recommended for optimal framerates.
  • Optimization Detail: Key Settings Impact: Texture Quality, Shadow Quality, Water Quality, Volumetric Fog, and Anti-Aliasing heavily impact performance.
  • Game Name: Far Cry 5
build Optimization Details
  • Upscaling Tech: NVIDIA DLSS 3 / AMD FSR 3.1
  • Key Settings Impact: Volumetric Fog and Niagara Particle Density will have the highest performance impact during combat. Lowering these maintains stable 60fps.
  • Key Settings Impact: Texture Quality, Shadow Quality, Water Quality, Volumetric Fog, and Anti-Aliasing heavily impact performance.
laptop Laptop Considerations
  • G P U T G P: Requires a high Total Graphics Power (TGP) configuration. A minimum of 100W on an RTX 4060 laptop GPU is advised to prevent severe dynamic resolution scaling.
  • Cooling Thermals: Dual-fan vapor chamber cooling is highly recommended to sustain boost clocks over 30-minute extraction shifts.
  • C P U Power Limits: Ensure PL1 and PL2 limits are configured for sustained multi-core loads, as the AI director heavily taxes the processor.
  • M U X Switch Optimus: A direct MUX switch connection to the discrete GPU is mandatory to mitigate latency during high-stakes repair minigames and swarms.
  • G P U T G P: Higher TGP in a laptop GPU generally correlates with better sustained performance.
  • Cooling Thermals: Good cooling is essential to prevent thermal throttling during demanding gameplay.
  • C P U Power Limits: Laptops with higher CPU power limits can maintain boost clocks longer.
  • M U X Switch Optimus: Using a MUX switch (if available) or ensuring the dedicated GPU is prioritized over integrated graphics (via NVIDIA Control Panel/AMD Software) is recommended for optimal framerates.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (115W) / RTX 4050 (90W+)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (115W) / RTX 4050 (90W+)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 (115W) / RTX 4050 (90W+)
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 860M (2GB) / GTX 950M (2GB) / AMD Radeon R9 M280X equivalent or better. **An NVIDIA GeForce RTX 3050 Mobile (even low TGP) or RTX 4050 Mobile will easily surpass this for 1080p Low/Medium.**
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 860M (2GB) / GTX 950M (2GB) / AMD Radeon R9 M280X equivalent or better. **An NVIDIA GeForce RTX 3050 Mobile (even low TGP) or RTX 4050 Mobile will easily surpass this for 1080p Low/Medium.**
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 860M (2GB) / GTX 950M (2GB) / AMD Radeon R9 M280X equivalent or better. **An NVIDIA GeForce RTX 3050 Mobile (even low TGP) or RTX 4050 Mobile will easily surpass this for 1080p Low/Medium.**
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (140W) / RTX 3080 Ti (150W+)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (140W) / RTX 3080 Ti (150W+)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (140W) / RTX 3080 Ti (150W+)
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB) / RTX 2060 Mobile (6GB) / AMD Radeon RX 5700M equivalent or better. **NVIDIA GeForce RTX 3060 Mobile, RTX 4060 Mobile, and above will provide excellent performance at 1440p High/Ultra settings (60 FPS+). An RTX 3070 Mobile or RTX 4070 Mobile will deliver a very smooth 1440p Ultra experience.**
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB) / RTX 2060 Mobile (6GB) / AMD Radeon RX 5700M equivalent or better. **NVIDIA GeForce RTX 3060 Mobile, RTX 4060 Mobile, and above will provide excellent performance at 1440p High/Ultra settings (60 FPS+). An RTX 3070 Mobile or RTX 4070 Mobile will deliver a very smooth 1440p Ultra experience.**
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB) / RTX 2060 Mobile (6GB) / AMD Radeon RX 5700M equivalent or better. **NVIDIA GeForce RTX 3060 Mobile, RTX 4060 Mobile, and above will provide excellent performance at 1440p High/Ultra settings (60 FPS+). An RTX 3070 Mobile or RTX 4070 Mobile will deliver a very smooth 1440p Ultra experience.**
check_circle_outline Recommended based on listed requirements for UHD (4K).
Lenovo Legion Pro 7 16IRX9H with RTX 4090
Lenovo Legion Pro 7 16IRX9H with RTX 4090
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4090
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 (175W)
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 (175W)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 (175W)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 Mobile (8GB) / RTX 2070 Mobile (8GB) / RTX 2080 Mobile (8GB) / RTX 3080 Ti. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080 Ti Mobile, RTX 4080/4090 Mobile) will comfortably run the game at 4K with High/Ultra settings, often achieving 60 FPS or more. An RTX 3060 Mobile (High TGP) or RTX 4060 Mobile can achieve playable 4K at adjusted settings.**
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 Mobile (8GB) / RTX 2070 Mobile (8GB) / RTX 2080 Mobile (8GB) / RTX 3080 Ti. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080 Ti Mobile, RTX 4080/4090 Mobile) will comfortably run the game at 4K with High/Ultra settings, often achieving 60 FPS or more. An RTX 3060 Mobile (High TGP) or RTX 4060 Mobile can achieve playable 4K at adjusted settings.**
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 Mobile (8GB) / RTX 2070 Mobile (8GB) / RTX 2080 Mobile (8GB) / RTX 3080 Ti. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080 Ti Mobile, RTX 4080/4090 Mobile) will comfortably run the game at 4K with High/Ultra settings, often achieving 60 FPS or more. An RTX 3060 Mobile (High TGP) or RTX 4060 Mobile can achieve playable 4K at adjusted settings.**

For Exterminauts Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6600
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6600
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6600
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6600
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6600
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6600
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6600
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6600
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6600
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6600
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT
check_circle_outline Recommended based on listed requirements for UHD (4K).
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (commonly listed as 4800MHz by some retailers, but 5600MHz is common for 14th Gen HX with DDR5)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
  • memory Intel Core Ultra 9 Processor 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
MSI Vector 16 HX with RTX 5070 Ti
MSI Vector 16 HX with RTX 5070 Ti
  • memory Intel Ultra 7 255HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB DDR5 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
  • memory Intel Core Ultra 7 240H
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB LPDDR5X 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32 GB DDR5 6400MHz (2x16GB)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX

For Far Cry 5 Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 670 (2GB) or AMD Radeon R9 270 (2GB) or equivalent
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 670 (2GB) or AMD Radeon R9 270 (2GB) or equivalent
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 670 (2GB) or AMD Radeon R9 270 (2GB) or equivalent
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 670 (2GB) or AMD Radeon R9 270 (2GB) or equivalent
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 670 (2GB) or AMD Radeon R9 270 (2GB) or equivalent
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 670 (2GB) or AMD Radeon R9 270 (2GB) or equivalent
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 670 (2GB) or AMD Radeon R9 270 (2GB) or equivalent
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 670 (2GB) or AMD Radeon R9 270 (2GB) or equivalent
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce GTX 670 (2GB) or AMD Radeon R9 270 (2GB) or equivalent
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 670 (2GB) or AMD Radeon R9 270 (2GB) or equivalent
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970 (4GB) or AMD Radeon R9 290X (4GB) or NVIDIA GeForce GTX 1060 (3GB/6GB) or AMD Radeon RX 480 (4GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970 (4GB) or AMD Radeon R9 290X (4GB) or NVIDIA GeForce GTX 1060 (3GB/6GB) or AMD Radeon RX 480 (4GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970 (4GB) or AMD Radeon R9 290X (4GB) or NVIDIA GeForce GTX 1060 (3GB/6GB) or AMD Radeon RX 480 (4GB)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 970 (4GB) or AMD Radeon R9 290X (4GB) or NVIDIA GeForce GTX 1060 (3GB/6GB) or AMD Radeon RX 480 (4GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 (8GB) or AMD RX Vega 56 (8GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 (8GB) or AMD RX Vega 56 (8GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 (8GB) or AMD RX Vega 56 (8GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 (8GB) or AMD RX Vega 56 (8GB)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 (8GB) or AMD RX Vega 56 (8GB)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 (8GB) or AMD RX Vega 56 (8GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 (8GB) or AMD RX Vega 56 (8GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 (8GB) or AMD RX Vega 56 (8GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 (8GB) or AMD RX Vega 56 (8GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 (8GB) or AMD RX Vega 56 (8GB)
check_circle_outline Recommended based on listed requirements for UHD (4K).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 (8GB) or AMD RX Vega 64 (8GB) or NVIDIA GeForce RTX 2070 (8GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 (8GB) or AMD RX Vega 64 (8GB) or NVIDIA GeForce RTX 2070 (8GB)
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 (8GB) or AMD RX Vega 64 (8GB) or NVIDIA GeForce RTX 2070 (8GB)
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 (8GB) or AMD RX Vega 64 (8GB) or NVIDIA GeForce RTX 2070 (8GB)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 (8GB) or AMD RX Vega 64 (8GB) or NVIDIA GeForce RTX 2070 (8GB)
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 (8GB) or AMD RX Vega 64 (8GB) or NVIDIA GeForce RTX 2070 (8GB)
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 (8GB) or AMD RX Vega 64 (8GB) or NVIDIA GeForce RTX 2070 (8GB)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 (8GB) or AMD RX Vega 64 (8GB) or NVIDIA GeForce RTX 2070 (8GB)
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 (8GB) or AMD RX Vega 64 (8GB) or NVIDIA GeForce RTX 2070 (8GB)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: NVIDIA GeForce GTX 1080 (8GB) or AMD RX Vega 64 (8GB) or NVIDIA GeForce RTX 2070 (8GB)

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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