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Expedition: Into Darkness vs Moonlighter 2: The Endless Vault

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info General Information
Release Date
Nov 7, 2026 Sep 2, 2026
Developer
Antediluvian Interactive Digital Sun
Publisher
Antediluvian Interactive 11 bit studios
Genre(s)
Medieval Co-op Dungeon Crawler, Extraction Looter, Action RPG, Roguelike Action RPG, Roguelike, Dungeon Crawler, Business Simulation
Engine
Unity Engine Unity
stars Ratings & Price
Content Rating
Mature Everyone 10+
Avg. User Rating
3.5 / 5.0 4.6 / 5.0
Current Price (USD)
$29.99 $29.99
tune Key Specs
Quick Highlights
  • Platforms: PC (Steam)
  • Release Date: Q4 2026 (Demo Available Aug 6, 2026)
  • Audio Technologies: Spatial Stereo, Dynamic Adaptive Interactive Soundtrack
  • Control Schemes: Full Controller Support, Keyboard & Mouse
  • Game Engine: Unity Engine (3D Cel-Shaded Action RPG)
  • Gameplay Perspective: 3D Isometric Action RPG & Shop Simulation
  • Installation Size: 10 GB Available Storage
  • Platform Availability: PC (Steam, Epic Games Store, GOG, PC Game Pass), PlayStation 5, Xbox Series X|S, Nintendo Switch 2
  • Steam Deck Compatibility: Verified (Native 60 FPS support)
sports_esports Gameplay & Mechanics
Companions/Followers
  • Trained Camp Warhound: Alerts solo adventurers to hidden ceiling ambushes, growls when enemies flank in the dark, and carries secondary torch supplies.
    Canine (Mastiff)
  • Scouting Familiar Raven: Flies through iron barred gates and small dungeon fissures to reveal enemy positions in adjacent rooms before opening doors.
    Arcane Corvid
  • Golem Pup: Shockwave Slam: Periodically pounds the earth to stun swarming enemies and draw aggro away from Will.
    Automaton Familiar
  • Mimic Chest Familiar: Extra Stash: Follows Will loyally through dungeons, offering four bonus inventory slots immune to item curses.
    Mimic
  • Forest Slime: Gelatinous Regeneration: Absorbs enemy projectiles and drops healing micro-orbs when damaged.
    Slime
Key Collectibles
  • Antediluvian Stone Tablets: Found locked inside trapped subterranean reliquaries; deciphered in camp to unlock advanced forge blueprints.
  • Eldritch Void Crystals: Mined from pulsating purple geode clusters in abyssal chambers; used as catalyst currency for dark god pacts.
  • Knightly Heraldic Seals: Looted from the remains of fallen noble expeditions; unlocks custom shield emblems and armor livery patterns.
  • Moloch's Stolen Reliquaries: Locked within secret vault challenge vaults guarded by elite mini-bosses; unlocks town infrastructure blueprints.
  • Ancient Vault Cores: Acquired by defeating major dungeon floor guardians; used to activate central elevator shortcuts.
  • Curio Exhibition Artifacts: Rare cultural items discovered in rubble piles; can be sold for massive profit or displayed in the town museum.
Key Themes
  • Grimdark Medieval Fantasy
  • Hardcore Extraction
  • Permadeath Roguelike
  • Eldritch & Lovecraftian Horror
  • Co-op Dungeon Crawling
  • Shopkeeping
  • Dungeon Crawling
  • Roguelite
  • Economy
  • Fantasy
  • Adventure
  • Looting
  • Inventory Management
colorize Combat & Gear
Weapons Overview
  • Modular Bastard Sword: Two-Handed / One-Handed Hybrid Blade
    A versatile steel blade customizable with various crossguards and pommels, delivering balanced slashing arcs and armor-piercing thrusts.
  • Heavy Flanged Mace: One-Handed Bludgeon
    Cast-iron blunt impact weapon designed to crack heavy plate armor, stagger leaping monstrosities, and shatter bonekin skeletons.
  • Silver-Edged Halberd: Polearm
    Long-reach pole weapon forged with consecrated silver along its axe blade and spike, permanently preventing undead resurrection.
  • Recurve Yew Bow: Ranged Archery
    Flexible yew wood bow paired with hand-crafted bodkin arrows, allowing silent precision eliminations from shadows.
  • Occult Handgonne: Black Powder Firearm
    Rudimentary iron hand-cannon firing lead shot and burning sulfur, devastating close-range clustered monsters with explosive shrapnel.
  • Crystal Cleaver: Two-Handed Greatsword
    Massive crystallized blade that delivers devastating wide-arc cleaves, staggering armored foes and sending crystalline shockwaves across the floor.
  • Aetherial Spear: Polearm
    Long-reaching polearm capable of rapid thrusts that keep dangerous foes at bay, featuring a vaulting ground-slam weapon skill.
  • Duelist's Blade & Buckler: Sword and Shield
    Balanced offensive and defensive kit that allows Will to execute fast three-hit slashes and deflect incoming projectiles with timed parries.
  • Vault Repeater Crossbow: Ranged Weapon
    High-tension repeating crossbow that fires bolts rapidly from distance, with special alternate fire modes that pierce enemy shields.
  • Brawler's Kinetic Knuckles: Fist Weapon
    Close-quarters gauntlets that build kinetic charge with every hit, releasing an explosive burst of concussive force on combo completion.
Armor / Gear Sets
  • Custom Quilted Gambeson: Impact Absorption +25%, Stamina Recovery +15%; flexible layered linen padding customizable with heraldic color dyes.
  • Riveted Chainmail Hauberk: Slashing Deflection +55%, Piercing Resistance +35%, Movement Speed -5%; interlocking steel rings offering balanced dungeon defense.
  • Forged Gothic Plate Cuirass: Blunt Deflection +70%, Slashing Immunity +80%, Stamina Drain +20%; heavy tempered steel plate providing impenetrable frontal protection.
  • Reinforced Heater Shield: Block Stability +65%, Directional Parry Window +0.2s; heavy wooden shield bound in steel, featuring custom painted heraldry.
  • Adventurer's Reinforced Leather Tunic: +15 Max Health, +10% Movement Speed while carrying full inventory
  • Gilded Vault-Guard Plate: +35 Max Health, +20% Physical Defense, -5% Dodge Roll speed
  • Alchemist's Insulated Weave: +20 Max Health, +30% Elemental Resistance to Burn, Shock, and Freeze hazards
Outfits/Customization
  • Scavenger's Oilcloth Cowl: Waxed weather-resistant hood and face wrap protecting against noxious spores, tintable with charcoal or forest green dyes.
  • Mercenary's Padded Vambraces: Tough boiled leather forearm guards with adjustable brass buckle straps and personalized crest embossing.
  • Expeditionary Wool Cloak: Heavy woven travel mantle featuring custom clan embroidery, worn over armor to reduce cold penalties in deep flooded vaults.
  • Classic Moonlighter Merchant Tunic: Iconic green-and-white merchant tunic with buckled travel boots and rolled sleeves.
  • Gilded Tresna Formal Coat: Regal velvet coat trimmed in gold embroidery and silk ruffles, designed to attract noble VIP shoppers.
  • Vault Explorer's Heavy Cloak: Weathered hooded traveling cloak reinforced with leather shoulder pauldrons and utility pouches.
trending_up Progression & Upgrades
Skills & Progression

Operates on a classless, organic skill progression system where proficiencies level up naturally through action and survival. Core skill disciplines include: Martial Prowess (enhances stamina management, weapon swing recovery, and four-directional parry windows), Marksmanship & Archery (governs draw speed, bow steadiness, and manual arrow fletching efficiency), Survivalism & Scavenging (improves mineral mining yield, lockpicking success, and toxic gas resistance), and Occult Pacts (allows players to cast aside religious piety to make pacts with dark gods beyond the Empyrean, trading sanity or health for forbidden sorceries).

Will can unlock extensive permanent progression trees across two primary domains: Merchant Acumen (allowing dynamic price negotiation, shop assistants to catch shoplifters, expanded luxury display pedestals, and VIP sales events) and Vault Survival (unlocking weapon mastery combos, directional dodge-rolls, parrying mechanics, and backpack curse-cleansing runes).

public World & Exploration
World & Level Design

Features procedurally assembled, multi-tiered dungeon complexes branching beneath a central surface sanctuary. Key subterranean zones include: The Forsaken Crypts (tight limestone corridors lined with burial sarcophagi, tripwire dart traps, and wandering bonekin), The Drowned Catacombs (partially submerged cisterns and flooded vaults inhabited by predatory leaping crabs and aquatic monstrosities), The Fleshmaker's Chambers (chambers dominated by horrific pulsating biological growths and fleshkin incubators), and The Eldritch Sanctum (abyssal sanctums illuminated by eerie purple void flames where powerful occult sorcerers channel dark gods).

The game features the central interactive town hub of Tresna alongside multiple procedurally generated biomes within the Endless Vault: the Luminous Crystal Caverns, the Overgrown Clockwork Canopy, the Sunken Gilded Catacombs, the Molten Foundry Sanctum, and the Astral Core of Moloch. Each biome introduces unique environmental traps, vertical platforming elements, puzzle chambers, and distinct regional customer bases.

Playable Vehicles
  • Sanctuary Minecart Hoist: Underground Winch Transport
    Heavy-duty mechanical wooden lift utilized at base camp extraction points to haul heavy treasure chests up from the subterranean depths.
  • Expedition Supply Wagon: Overland Transport
    Reinforced horse-drawn cart stationed at the surface camp serving as the primary hub for organizing equipment and gear before raids.
  • Tresna Merchant Wagon: Horse-Drawn Transport Cart
    Reinforced wooden cart with canvas canopy used by traveling merchants to haul bulk regional merchandise between town settlements.
  • Vault Pulley Gondola: Mechanical Cable Lift
    Steampunk-inspired brass cable car system used to traverse deep chasms and transport heavy salvage across the subterranean ruins.
Notable Fauna/Mounts
  • Fleshkin Stalker: Aberrant Abomination
    Skinless, mutated quadrupeds that ambush expeditions from shadowed ceilings, highly vulnerable to lacerating edge damage.
  • Bonekin Vanguard: Reanimated Undead
    Ancient skeletal legionnaires wielding rusted armaments that endlessly rebuild their shattered frames unless struck down with silver.
  • Armored Cave Goblin: Subterranean Scavenger
    Cunning tunnel raiders wearing makeshift iron plates and shields, requiring piercing arrows or heavy blunt trauma to defeat.
  • Giant Cave Leaper: Subterranean Crustacean
    Heavily chitonous ambush predator lurking in flooded cisterns that pounces onto explorers with bone-crushing pincer claws.
  • Abyssal Brood Spider: Giant Arachnid
    Venomous subterranean spider that coats narrow corridors in flammable web traps and spits paralytic neurotoxins.
  • Vault Crystal Crawler: Crystalline Beetle
    Dungeon Fauna (Burrows underground and erupts with sharp gemstone spikes when startled)
  • Lumin Stag: Spectral Herbivore
    Ambient Wildlife (Gentle glowing horned deer that roams overgrown sanctuary chambers outside the Vault)
  • Chittering Coin-Biter: Cave Rodent
    Scavenger Pest (Sneaks into Will's shop at dusk attempting to snatch loose gold coins off display counters)
book Story & Characters
Main Characters
  • The Camp Quartermaster: Merchant & Logistics Overseer
    Grizzled former expedition captain who buys salvage, sells base supplies, and manages player storage chests in the surface camp.
  • The Blind Alchemist: Crafting & Concoctions Master
    Sightless scholar who brews medical unguents, anti-venom tonics, and illuminating oil draughts from dungeon specimens.
  • The Occult Heretic: Forbidden Knowledge Broker
    Exiled monk who trades forbidden antediluvian lore, unlocks occult skill trees, and brokers contracts with entity patrons.
  • The Corrupted Hierophant: Abyssal Boss
    A twisted high priest consumed by dark god pacts, commanding legions of bonekin from an unholy throne of desecrated relics.
  • Will: Hero & Master Merchant
    A determined shopkeeper who balances the perils of dungeon exploration with retail entrepreneurship to liberate his captured home village.
  • Moloch: The Interdimensional Hoarder
    A flamboyant and megalomaniacal cosmic entity who steals prized cities, artifacts, and rarities across the multiverse to stock his private museum.
  • Andrei the Blacksmith: Master Craftsman
    Tresna's seasoned smith who smelts alien ores found in the Vault into powerful weapons, armor, and shop security barriers.
  • Eris: Apothecary & Herbalist
    An eccentric researcher who concocts restorative healing potions and enhances Will's consumable belt capacity.
Example Missions
  • Descent into the Black Vaults: Introductory Scavenging Expedition
    Enter the upper crypts, collect 50 units of iron scrap from sarcophagi, and safely reach an extraction rope before light sources fail.
  • The Silver Cleansing: High-Threat Dungeon Raid
    Venture into the Bonekin Sepulcher with silver-imbued weapons, destroy three reanimation shrines, and eliminate the Bonekin Patriarch.
  • Communion Beyond the Stars: Occult Boss Milestone
    Navigate toxic gas chasms to discover the altar of the Void Father, offer an ancient relic, and survive an onslaught of eldritch horrors to extract.
  • Setting Up Shop in Tresna: Tutorial & Prologue Campaign
    Clear the overgrown retail lot, construct the primary sales counter, and successfully complete your first day of sales.
  • Breaching the Sunken Catacombs: Main Dungeon Quest
    Delve into the aquatic third biome, solve the tidal lock puzzles, and retrieve the Sovereign's Chalice.
  • The High-Roller's Exhibition: Merchant Acumen Challenge
    Host a limited-time town auction in your upgraded store and sell three masterwork relics to visiting VIP collectors.
people Multiplayer
Multiplayer Details

Supports cooperative PvE gameplay for 1 to 5 players per expedition. Groups can venture into the catacombs together, sharing light sources, coordinating ambushes, covering flanks, and reviving downed allies before their bleeding timer expires. Matchmaking allows private password-protected lobbies for friends or public squad matching. While extraction is strictly PvE-focused, friendly fire and environmental traps demand constant team communication.

The game is an exclusively single-player experience designed around an intimate loop of solitary dungeon exploration and personalized boutique shop management.

extension Editions & DLC
Available Editions

Expedition: Into Darkness launches in Q4 2026 for PC on Steam for $29.99 USD, following extensive public playtesting and a demo release on August 6, 2026. A Deluxe Supporter Edition is planned at $39.99 USD, featuring the digital soundtrack by FMOD spatial sound artists, a high-resolution concept art book, and exclusive cosmetic dyes, coat-of-arms heraldry, and weapon skin engravings that carry over between permadeath character runs.

Standard Edition ($29.99): Includes the complete 1.0 base game on PC, PlayStation 5, Xbox Series X|S, or Nintendo Switch 2. Deluxe Edition ($39.99): Bundles the game with the Digital Complete Soundtrack by David Housden, a 120-page digital art book, and the exclusive 'Gilded Merchant' cosmetic shop decor and armor skin set.

Post-Launch Content / DLC

Antediluvian Interactive has detailed an early-access to 1.0 roadmap focusing on regular content drops. Planned post-launch expansions include new dungeon biomes such as the Sunken Foundry and Cursed Ossuary, expanded crafting modularity (dual-wielding weapon grips and heavy crossbow winches), additional eldritch patron gods with unique pact abilities, and roaming world bosses that wander between procedural chambers.

Digital Sun and 11 bit studios launched the full 1.0 release on September 2, 2026, followed by the 'Grand Opening' quality-of-life update. Future roadmap plans include free seasonal merchant festivals, an endless boss rush mode, and a major premium expansion introducing an aquatic-themed subterranean biome.

help_outline FAQ
Frequently Asked Questions
  • Q: What is Expedition: Into Darkness?
    A: Expedition: Into Darkness is a hardcore, third-person medieval dungeon crawler and extraction looter featuring procedural dungeon layouts, tactical directional melee combat, and permadeath mechanics.
  • Q: Who is developing Expedition: Into Darkness?
    A: The game is being developed and published by Antediluvian Interactive, an independent game development studio based in Stockholm, Sweden.
  • Q: What engine powers Expedition: Into Darkness?
    A: Expedition: Into Darkness is built on the Unity Engine, utilizing UnityBurst and IL2CPP SDKs along with the FMOD Audio Engine for spatial sound.
  • Q: Does the game feature permadeath?
    A: Yes. When your character dies during an expedition, that character and all inventory carried on their person are permanently lost. However, banked resources and upgrades in your base camp remain safe.
  • Q: How many players can play together in co-op?
    A: The game supports 1 to 5 players in online cooperative multiplayer, allowing you to venture into the dungeons solo or team up with up to four friends.
  • Q: What is the release date and price of Moonlighter 2: The Endless Vault?
    A: Moonlighter 2: The Endless Vault launched its full 1.0 release on September 2, 2026, for $29.99 USD.
  • Q: What platforms is Moonlighter 2 available on?
    A: The game is available on PC (Steam, Epic Games Store, GOG, PC Game Pass), PlayStation 5, Xbox Series X|S, and Nintendo Switch 2.
  • Q: How does Moonlighter 2 differ from the first game?
    A: The sequel transitions from 2D pixel art to vibrant 3D stylized cel-shading, introduces verticality and new weapon classes, overhauls the shopkeeping economy with dynamic customer bargaining AI, and introduces spatial backpack puzzle mechanics.
  • Q: Is Moonlighter 2 playable on the Steam Deck?
    A: Yes, Moonlighter 2: The Endless Vault is officially Steam Deck Verified, running at a smooth native 60 FPS.
build Technical Details
Graphics & Visual Fidelity

Built in Unity Engine with high-definition scriptable rendering pipelines. Highlights include advanced volumetric fog, realistic torch and lantern light attenuation, dynamic directional shadow-casting from moving player lanterns, procedural blood splatters, and meticulous dark-fantasy armor texturing exhibiting surface scratches, dirt accumulation, and rust over time.

A dramatic evolutionary leap from 2D pixel art to vibrant, hand-painted 3D cel-shaded visuals. The Unity engine powers dynamic day-and-night lighting, expressive character animations, volumetric lighting through ancient stained-glass vault ceilings, and reactive environmental foliage.

Audio & Soundtrack

Powered by the FMOD Audio Engine and Resonance Audio spatialization SDKs. The soundscape emphasizes harrowing psychological horror, featuring echoing dripping water, distant scratching claws inside stone walls, creaking leather armor, and bone-snapping combat impacts. The musical score blends dark ambient drones, medieval hurdy-gurdy droning, and eerie choral chants that crescendo dynamically when horrors breach the player's lantern radius.

Composed by David Housden, the soundtrack features warm, cozy acoustic melodies, mandolins, and woodwinds while wandering the sunny cobblestones of Tresna, which transition seamlessly into pulsating, dramatic orchestral synth-fusions when exploring the depths of the Vault.

User Interface (UI/UX)

Employs an immersive, minimalist diegetic HUD designed to heighten claustrophobia and tension. Health, stamina, and sanity are represented through subtle bodily audio-visual cues and compact meters. Inventory management features an interactive grid system where items have distinct weight and volume, alongside a modular workbench interface that allows players to inspect 3D weapon cross-sections, switch hilts, blades, and customize leather wraps and metal dyes in real-time.

Enhanced 3D user interface featuring intuitive spatial inventory grids where cursed items interact with neighboring slots (transforming items, destroying adjacent loot, or granting price multipliers). Shop management displays real-time customer emoticons denoting price reactions (Overjoyed, Satisfied, Indifferent, Disgusted) and market price trend ledgers.

Accessibility Options

Provides a comprehensive suite of accessibility options: full controller support with native DualSense and DualShock controller mappings, adjustable text and UI scaling, stereo and surround sound channel mixing, customizable volume toggles (ambient, effects, voice, master), colorblind palette adjustments for status effects, toggleable camera bob, and custom field-of-view (FOV) sliders.

Extensive accessibility suite including adjustable combat difficulty sliders (enemy damage output, enemy health, parry window timing), infinite roll invulnerability toggle, full button remapping for gamepads and keyboards, font size scaling, high-contrast UI borders, and colorblind filters.

Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (High Preset, 1080p (60+ FPS))
CPU: Modern high-IPC hexa-core processor ensuring smooth 60+ FPS during chaotic 5-player co-op combat.
CPU (Laptop): High-efficiency 8-core mobile CPU keeping frame pacing stable when multiple hordes spawn.
GPU: Delivers ample VRAM to maintain native 1080p high textures, detailed blood splatters, and soft shadow diffusion.
GPU (Laptop): Maintains locked 60+ FPS at 1080p high preset with FSR enabled.
RAM: Recommended memory pool ensuring smooth asset streaming across multi-room dungeon layouts.
Storage: Accelerates procedural dungeon loading and level transitions upon extraction.
memoryCPU: AMD Ryzen 5 5600X / Intel Core i5-12400F
developer_boardGPU: AMD Radeon RX 6700 XT (12GB) / NVIDIA GeForce RTX 3060 (12GB)
laptop_macCPU (L): AMD Ryzen 7 5800H / Intel Core i7-11800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile (95W+) / RTX 4050 Mobile (85W+)
layersRAM: 16 GB
saveStorage (Tier): 20 GB NVMe M.2 SSD
memoryCPU: Intel Core i5-10400 / AMD Ryzen 5 3600
developer_boardGPU: NVIDIA GeForce GTX 1660 Super (6GB) / AMD Radeon RX 5600 XT (6GB)
laptop_macCPU (L): Intel Core i5-11400H / AMD Ryzen 5 5600H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3050 Mobile (60W TGP) / GTX 1660 Ti Mobile
layersRAM: 16 GB
saveStorage (Tier): 10 GB NVMe SSD space
1080p (Full HD) - Minimum (Medium Preset, 1080p (30-45 FPS))
CPU: Provides necessary multi-core processing to simulate procedural dungeon generation, ragdoll collisions, and enemy patrol behaviors.
CPU (Laptop): Baseline 4-to-6 core mobile CPU capable of maintaining playable 30-40 FPS in solo dungeon expeditions.
GPU: Entry-level graphics card capable of rendering baseline dynamic lantern shadows and textured dungeon walls.
GPU (Laptop): Handles 1080p low-to-medium settings with stable frame pacing in standard catacombs.
RAM: Sufficient memory allocation for baseline assets, though 16 GB is recommended to avoid background paging.
Storage: Standard storage space for the core game and procedural dungeon cache.
memoryCPU: AMD Ryzen 5 3600X (6-Core) / Intel Core i5-9600K
developer_boardGPU: AMD Radeon RX 580 (8GB) / NVIDIA GeForce GTX 1060 (6GB)
laptop_macCPU (L): AMD Ryzen 5 4600H / Intel Core i5-10300H
laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 3050 Mobile (6GB, 60W+)
layersRAM: 8 GB
saveStorage (Tier): 20 GB SATA SSD / HDD
memoryCPU: Intel Core i5-4460 / AMD Ryzen 3 1200
developer_boardGPU: NVIDIA GeForce GTX 960 (4GB) / AMD Radeon R9 280 (3GB)
laptop_macCPU (L): Intel Core i5-8250U / AMD Ryzen 5 3500U
laptop_windowsGPU (L): NVIDIA GeForce MX450 / GTX 1050 Mobile (4GB)
layersRAM: 8 GB
saveStorage (Tier): 10 GB SSD space
1440p (QHD/2K) - Enthusiast (Ultra Preset, 1440p (80-100 FPS))
CPU: High L3 cache and single-threaded performance eliminate CPU bottlenecks in crowded underworld boss arenas.
CPU (Laptop): Top-tier mobile processor capable of running enthusiast 1440p laptops.
GPU: Provides substantial compute overhead for native 1440p rendering with maximum lighting fidelity and soft shadow contacts.
GPU (Laptop): Easily achieves 75-90+ FPS on native QHD 1440p displays with optimal thermal headroom.
RAM: Ensures zero micro-stuttering when managing extensive inventory caches and deep dungeon zones.
Storage: Virtually eliminates raid loading delays and asset pop-in.
memoryCPU: AMD Ryzen 7 5800X3D / Intel Core i7-13700K
developer_boardGPU: AMD Radeon RX 7800 XT (16GB) / NVIDIA GeForce RTX 4070 (12GB)
laptop_macCPU (L): AMD Ryzen 7 7840HS / Intel Core i7-13700HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4070 Mobile (140W) / RTX 3080 Mobile (130W)
layersRAM: 32 GB
saveStorage (Tier): 20 GB PCIe Gen3/Gen4 NVMe SSD
memoryCPU: Intel Core i5-13600K / AMD Ryzen 7 5700X
developer_boardGPU: NVIDIA GeForce RTX 3060 Ti (8GB) / AMD Radeon RX 6700 XT (12GB)
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Mobile (115W TGP) / RTX 4060 Mobile (85W TGP)
layersRAM: 16 GB
saveStorage (Tier): 10 GB PCIe 3.0 NVMe SSD
2160p (UHD/4K) - Ultra (Max Preset, 4K (60-90 FPS))
CPU: Industry-leading gaming desktop processor guaranteeing peak frame consistency across massive boss encounters.
CPU (Laptop): Desktop-replacement laptop processor driving external 4K displays without thermal bottlenecks.
GPU: Immense rendering throughput and memory bandwidth powering flawless 4K presentation with ultra shadows and tessellation.
GPU (Laptop): Top-tier mobile graphics delivering native 4K 60 FPS performance.
RAM: Optimal bandwidth for 4K asset buffers, dynamic geometry, and physics.
Storage: Peak sequential transfer speeds for instant level extraction and camp transitions.
memoryCPU: AMD Ryzen 7 7800X3D / Intel Core i7-14700K
developer_boardGPU: AMD Radeon RX 7900 XTX (24GB) / NVIDIA GeForce RTX 4080 (16GB)
laptop_macCPU (L): AMD Ryzen 9 7945HX / Intel Core i9-13980HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (175W)
layersRAM: 32 GB
saveStorage (Tier): 20 GB High-Speed PCIe Gen4 NVMe SSD
memoryCPU: Intel Core i7-14700K / AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
laptop_macCPU (L): Intel Core i9-13980HX / AMD Ryzen 9 7945HX
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile (150W TGP)
layersRAM: 32 GB
saveStorage (Tier): 10 GB PCIe 4.0 NVMe SSD
save Overall Storage
Spec: 20 GB available space (Solid State Drive Recommended)
Note: Installing on an SSD substantially reduces loading times when descending into procedural floors and streaming large modular dungeon tilesets.
Type: SSD
Spec: 10 GB available storage space on SSD
Note: Solid-state drive recommended to ensure near-instantaneous transitions between shopkeeping and dungeon biomes.
Type: SSD
desktop_windows Operating System
Spec: Windows 10 64-bit / Windows 11 64-bit
Explanation: Requires a 64-bit Windows operating environment to support modern 64-bit memory addressing and direct DirectX 11/12 graphics pipelines.
Spec: Windows 10 / Windows 11 (64-bit)
Explanation: Requires a 64-bit Windows environment with modern DirectX 11/12 runtime libraries.
gamepad DirectX Version
Spec: DirectX 11 / DirectX 12 compatible
Explanation: Utilizes DirectX rendering pipelines for dynamic lighting calculations, complex tessellated stonework, and particle effects.
Spec: DirectX 11 / DirectX 12
Explanation: Utilizes DirectX 11 feature level 11_0 for dynamic lighting, bloom shaders, and volumetric particle effects.
info_outline Other Game Notes
  • Built on the Unity Engine utilizing Unity Burst compiler, IL2CPP runtime, and FMOD spatialized audio SDKs. The game relies heavily on dynamic point-light rendering, volumetric darkness, and ragdoll physics simulations across procedural dungeon levels.
  • Laptop Performance Note: Dynamic real-time lantern illumination, shadow-casting torches, and horde encounters can tax mobile GPUs. Gaming laptops should target at least 75W TGP and operate in high-performance cooling modes to prevent thermal downclocking during extended dungeon runs.
  • Laptop Consideration: G P U T G P: A mobile GPU running at 75W-100W+ TGP is recommended to maintain stable 60 FPS in dense subterranean chambers with overlapping light sources.
  • Laptop Consideration: Cooling Thermals: The Unity multi-threaded job system creates sustained load across multiple CPU cores; utilizing a cooling pad or elevated rear stand is advised.
  • Laptop Consideration: C P U Power Limits: Avoid battery-saver profiles; lock CPU wattage to ensure four-directional combat physics and enemy AI pathfinding remain responsive.
  • Laptop Consideration: M U X Switch Optimus: Bypass integrated graphics via discrete MUX switch to eliminate micro-stuttering during multi-enemy ambush sequences.
  • Optimization Detail: Upscaling Tech: Supports AMD FSR and dynamic resolution scaling to boost frame rates in dark, particle-heavy catacombs.
  • Optimization Detail: Key Settings Impact: Shadow Quality, Volumetric Fog, and Ambient Occlusion exert the largest impact on rendering frame rates in unlit caverns.
  • Game Name: Expedition: Into Darkness
  • Supports Steam Cloud, Steam Deck Verified, full controller input, and ultrawide monitors. Utilizes standard Steam and Xbox DRM without third-party anti-cheat software.
  • Laptop Performance Note: The stylized 3D Unity engine runs efficiently on modern gaming laptops, though sustained high frame rates (120+ FPS) in dense dungeon rooms with multiple particle emitters benefit from active laptop cooling.
  • Laptop Consideration: G P U T G P: Requires mobile GPUs running at 45W-60W TGP for 1080p60 and 80W+ TGP for high refresh rate 1440p rendering during chaotic boss encounters.
  • Laptop Consideration: Cooling Thermals: Adequate thermal headroom prevents CPU frequency downclocking when calculating real-time inventory physics and projectile collision grids.
  • Laptop Consideration: C P U Power Limits: Sustained PL1 limit of 25W-35W is sufficient to prevent frame pacing stutter during zone transitions and shop customer traffic spikes.
  • Laptop Consideration: M U X Switch Optimus: Supports hybrid Optimus mode smoothly, though discrete GPU mode eliminates minor micro-stutter when navigating dense town hubs.
  • Optimization Detail: Upscaling Tech: AMD FSR 2.2 and Intel XeSS native support included for handhelds and entry-level graphics chips.
  • Optimization Detail: Key Settings Impact: Shadow Quality, Volumetric Fog, and Ambient Occlusion have the largest impact on GPU utilization.
  • Game Name: Moonlighter 2: The Endless Vault
build Optimization Details
  • Upscaling Tech: Supports AMD FSR and dynamic resolution scaling to boost frame rates in dark, particle-heavy catacombs.
  • Key Settings Impact: Shadow Quality, Volumetric Fog, and Ambient Occlusion exert the largest impact on rendering frame rates in unlit caverns.
  • Upscaling Tech: AMD FSR 2.2 and Intel XeSS native support included for handhelds and entry-level graphics chips.
  • Key Settings Impact: Shadow Quality, Volumetric Fog, and Ambient Occlusion have the largest impact on GPU utilization.
laptop Laptop Considerations
  • G P U T G P: A mobile GPU running at 75W-100W+ TGP is recommended to maintain stable 60 FPS in dense subterranean chambers with overlapping light sources.
  • Cooling Thermals: The Unity multi-threaded job system creates sustained load across multiple CPU cores; utilizing a cooling pad or elevated rear stand is advised.
  • C P U Power Limits: Avoid battery-saver profiles; lock CPU wattage to ensure four-directional combat physics and enemy AI pathfinding remain responsive.
  • M U X Switch Optimus: Bypass integrated graphics via discrete MUX switch to eliminate micro-stuttering during multi-enemy ambush sequences.
  • G P U T G P: Requires mobile GPUs running at 45W-60W TGP for 1080p60 and 80W+ TGP for high refresh rate 1440p rendering during chaotic boss encounters.
  • Cooling Thermals: Adequate thermal headroom prevents CPU frequency downclocking when calculating real-time inventory physics and projectile collision grids.
  • C P U Power Limits: Sustained PL1 limit of 25W-35W is sufficient to prevent frame pacing stutter during zone transitions and shop customer traffic spikes.
  • M U X Switch Optimus: Supports hybrid Optimus mode smoothly, though discrete GPU mode eliminates minor micro-stutter when navigating dense town hubs.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 3050 Mobile (6GB, 60W+) / NVIDIA GeForce MX450 / GTX 1050 Mobile (4GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 3050 Mobile (6GB, 60W+) / NVIDIA GeForce MX450 / GTX 1050 Mobile (4GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 3050 Mobile (6GB, 60W+) / NVIDIA GeForce MX450 / GTX 1050 Mobile (4GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Mobile (140W) / RTX 3080 Mobile (130W) / NVIDIA GeForce RTX 3070 Mobile (115W TGP) / RTX 4060 Mobile (85W TGP)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Mobile (140W) / RTX 3080 Mobile (130W) / NVIDIA GeForce RTX 3070 Mobile (115W TGP) / RTX 4060 Mobile (85W TGP)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Mobile (140W) / RTX 3080 Mobile (130W) / NVIDIA GeForce RTX 3070 Mobile (115W TGP) / RTX 4060 Mobile (85W TGP)
check_circle_outline Recommended based on listed requirements for UHD (4K).
Lenovo Legion Pro 7 16IRX9H with RTX 4090
Lenovo Legion Pro 7 16IRX9H with RTX 4090
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4090
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (175W) / NVIDIA GeForce RTX 4080 Mobile (150W TGP)
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (175W) / NVIDIA GeForce RTX 4080 Mobile (150W TGP)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (175W) / NVIDIA GeForce RTX 4080 Mobile (150W TGP)

For Expedition: Into Darkness Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: AMD Radeon RX 580 (8GB) / NVIDIA GeForce GTX 1060 (6GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: AMD Radeon RX 580 (8GB) / NVIDIA GeForce GTX 1060 (6GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 580 (8GB) / NVIDIA GeForce GTX 1060 (6GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: AMD Radeon RX 580 (8GB) / NVIDIA GeForce GTX 1060 (6GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: AMD Radeon RX 580 (8GB) / NVIDIA GeForce GTX 1060 (6GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: AMD Radeon RX 580 (8GB) / NVIDIA GeForce GTX 1060 (6GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: AMD Radeon RX 580 (8GB) / NVIDIA GeForce GTX 1060 (6GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: AMD Radeon RX 580 (8GB) / NVIDIA GeForce GTX 1060 (6GB)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 580 (8GB) / NVIDIA GeForce GTX 1060 (6GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 580 (8GB) / NVIDIA GeForce GTX 1060 (6GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 7800 XT (16GB) / NVIDIA GeForce RTX 4070 (12GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: AMD Radeon RX 7800 XT (16GB) / NVIDIA GeForce RTX 4070 (12GB)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: AMD Radeon RX 7800 XT (16GB) / NVIDIA GeForce RTX 4070 (12GB)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 7800 XT (16GB) / NVIDIA GeForce RTX 4070 (12GB)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 7800 XT (16GB) / NVIDIA GeForce RTX 4070 (12GB)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 7800 XT (16GB) / NVIDIA GeForce RTX 4070 (12GB)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 7800 XT (16GB) / NVIDIA GeForce RTX 4070 (12GB)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: AMD Radeon RX 7800 XT (16GB) / NVIDIA GeForce RTX 4070 (12GB)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 7800 XT (16GB) / NVIDIA GeForce RTX 4070 (12GB)
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 7800 XT (16GB) / NVIDIA GeForce RTX 4070 (12GB)
check_circle_outline Recommended based on listed requirements for UHD (4K).
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: AMD Radeon RX 7900 XTX (24GB) / NVIDIA GeForce RTX 4080 (16GB)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: AMD Radeon RX 7900 XTX (24GB) / NVIDIA GeForce RTX 4080 (16GB)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (commonly listed as 4800MHz by some retailers, but 5600MHz is common for 14th Gen HX with DDR5)
  • track_changes Target GPU: AMD Radeon RX 7900 XTX (24GB) / NVIDIA GeForce RTX 4080 (16GB)
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
  • memory Intel Core Ultra 9 Processor 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: AMD Radeon RX 7900 XTX (24GB) / NVIDIA GeForce RTX 4080 (16GB)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: AMD Radeon RX 7900 XTX (24GB) / NVIDIA GeForce RTX 4080 (16GB)
MSI Vector 16 HX with RTX 5070 Ti
MSI Vector 16 HX with RTX 5070 Ti
  • memory Intel Ultra 7 255HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB DDR5 5600MHz
  • track_changes Target GPU: AMD Radeon RX 7900 XTX (24GB) / NVIDIA GeForce RTX 4080 (16GB)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
  • memory Intel Core Ultra 7 240H
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB LPDDR5X 5600MHz
  • track_changes Target GPU: AMD Radeon RX 7900 XTX (24GB) / NVIDIA GeForce RTX 4080 (16GB)
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: AMD Radeon RX 7900 XTX (24GB) / NVIDIA GeForce RTX 4080 (16GB)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: AMD Radeon RX 7900 XTX (24GB) / NVIDIA GeForce RTX 4080 (16GB)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32 GB DDR5 6400MHz (2x16GB)
  • track_changes Target GPU: AMD Radeon RX 7900 XTX (24GB) / NVIDIA GeForce RTX 4080 (16GB)

For Moonlighter 2: The Endless Vault Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960 (4GB) / AMD Radeon R9 280 (3GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960 (4GB) / AMD Radeon R9 280 (3GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960 (4GB) / AMD Radeon R9 280 (3GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960 (4GB) / AMD Radeon R9 280 (3GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960 (4GB) / AMD Radeon R9 280 (3GB)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960 (4GB) / AMD Radeon R9 280 (3GB)
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce GTX 960 (4GB) / AMD Radeon R9 280 (3GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960 (4GB) / AMD Radeon R9 280 (3GB)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960 (4GB) / AMD Radeon R9 280 (3GB)
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 960 (4GB) / AMD Radeon R9 280 (3GB)
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Super (6GB) / AMD Radeon RX 5600 XT (6GB)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Super (6GB) / AMD Radeon RX 5600 XT (6GB)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Super (6GB) / AMD Radeon RX 5600 XT (6GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Super (6GB) / AMD Radeon RX 5600 XT (6GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Super (6GB) / AMD Radeon RX 5600 XT (6GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Super (6GB) / AMD Radeon RX 5600 XT (6GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) / AMD Radeon RX 6700 XT (12GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) / AMD Radeon RX 6700 XT (12GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) / AMD Radeon RX 6700 XT (12GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) / AMD Radeon RX 6700 XT (12GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) / AMD Radeon RX 6700 XT (12GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) / AMD Radeon RX 6700 XT (12GB)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) / AMD Radeon RX 6700 XT (12GB)
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) / AMD Radeon RX 6700 XT (12GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) / AMD Radeon RX 6700 XT (12GB)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) / AMD Radeon RX 6700 XT (12GB)
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB)

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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