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Escape from Tarkov vs Far Cry New Dawn
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Nov 15, 2025 | Feb 15, 2019 |
| Developer | |
| Battlestate Games | Ubisoft Montreal, Ubisoft Kyiv, Ubisoft Shanghai |
| Publisher | |
| Battlestate Games | Ubisoft |
| Genre(s) | |
| Action, Massively Multiplayer, RPG, Simulation, Extraction Shooter, FPS | Action-Adventure, Open World, First-Person Shooter, Post-Apocalyptic, RPG-lite |
| Engine | |
| Unity | Dunia Engine (Modified CryEngine) |
| stars Ratings & Price | |
| Content Rating | |
| Mature | Mature 17+ |
| Avg. User Rating | |
| 3.8 / 5.0 | 3.7 / 5.0 |
| Current Price (USD) | |
| $49.99 | $39.99 |
| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
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| Key Themes | |
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| colorize Combat & Gear | |
| Weapons Overview | |
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| Armor / Gear Sets | |
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| Outfits/Customization | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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Tarkov features deep, persistent RPG elements. Players naturally level up skills by performing actions in-raid; sprinting increases Endurance, carrying heavy loot increases Strength, and searching bodies increases Perception. The most critical upgrade system is 'The Hideout'. Initially a squalid, unpowered bomb shelter, players must gather specific hardware, wiring, and tools in-raid to physically build and upgrade stations like the Medstation, Workbench, and Bitcoin Farm. Upgrading the Hideout allows players to craft rare ammunition, heal faster passively, and generate passive income. Completing quests for Traders (like Prapor, Skier, and Therapist) unlocks higher 'Loyalty Levels', granting access to better gear, weapons, and attachments directly from their stores. |
Progression is heavily tied to upgrading the Prosperity home base. Facilities like the Weapons Workbench, Garage, Training Camp, Infirmary, Explosives Lab, Healing Garden, and Cartography office can be upgraded using Ethanol, unlocking higher-tier weapon/vehicle crafting, increased health, stronger companions, faster fast travel, and revealed map locations. Players earn Perk Points from challenges, Treasure Hunts, and leveling up to unlock abilities in categories like Brawler, Covert, Survivor, and specific companion-enhancing perks. Crafting materials are diverse (Components, Duct Tape, Gears, Springs, Titanium, Carbon Fiber, Circuit Boards) and tiered, corresponding to weapon/vehicle ranks. |
| public World & Exploration | |
| World & Level Design | |
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Instead of a single open world, Tarkov features an expanding roster of massive, distinct 'Raids' (maps) that players load into. These include 'Customs' (an industrial park and dormitories), 'Woods' (a vast, sniper-heavy forested reserve), 'Interchange' (a massive, dark, and terrifying multi-level shopping mall), 'Shoreline' (a luxury health resort), 'Reserve' (a fortified military base), and the crown jewel, 'Streets of Tarkov' (an unprecedentedly dense, 1:1 scale urban city center). Maps are incredibly detailed, featuring dynamic time of day and severe weather patterns. Players spawn on one side of the map and must traverse the dangerous environment to reach designated 'Extraction Points' on the opposite side before the raid timer expires. |
Hope County's map is a condensed and significantly altered version of Far Cry 5's, reflecting 17 years of post-nuclear transformation. Familiar landmarks are often overgrown or repurposed. Key areas include Prosperity (home base), Highwaymen outposts, and New Eden's territory. A major addition is 'Expeditions,' which take players to self-contained, off-map locations across the USA, such as a crashed I.S.S. space station in Louisiana, Alcatraz Island, a Navajo Bridge in Arizona, a Florida amusement park, and a government plane wreck. These offer unique environments and high-value resources. |
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| book Story & Characters | |
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| Multiplayer Details | |
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Tarkov is fundamentally a PvPvE (Player vs. Player vs. Environment) extraction shooter. Players can load in completely solo or squad up in groups of up to 5 PMCs. Communication relies on third-party VoIP (like Discord) or the game's incredibly immersive, high-risk proximity voice chat. Players can also choose to load in as a 'Scav' (Scavenger). Playing as a Scav gives the player a random, low-tier loadout and spawns them into a raid late. Scavs are friendly with other AI Scavs, offering a relatively low-risk way to gather loot and earn money without risking your main PMC's gear. |
The primary multiplayer offering is two-player online co-op for the main campaign and Expeditions. Players can tackle missions, explore the world, and fight the Highwaymen together. Co-op enhances tactical options and allows for reviving downed partners. There is no competitive multiplayer mode or a map editor like Far Cry Arcade from Far Cry 5. |
| extension Editions & DLC | |
| Available Editions | |
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Escape from Tarkov utilizes a highly controversial tiered purchasing model. It is available via its own standalone launcher, bypassing traditional storefronts. Editions historically ranged from the 'Standard Edition' (providing a small secure container and small stash space) to the premium 'Edge of Darkness Edition' (offering massive stash space, free DLC, and a larger secure container). Following significant community backlash in 2024 over the introduction of the $250 'The Unheard Edition', Battlestate Games adjusted their offerings, eventually planning a wider release (including Steam integrations and PvE zone expansions) by late 2025/2026. |
Available in Standard Edition and Deluxe Edition. The Deluxe Edition included the Knight Pack (SVD Claymore variant and sidecar motorcycle skin), the Hurk Legacy Pack (Hurkling outfit, Hurk's Wrath M249 variant, and Hurk Legacy off-road vehicle skin), and the Retro Sci-Fi M133M shotgun skin and RAT4 rocket launcher skin. Pre-order bonuses often included a unique Unicorn Trike skin. |
| Post-Launch Content / DLC | |
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The game operates on a 'Wipe' cycle. Every 6-8 months, Battlestate Games releases a massive content patch that simultaneously resets all player progress (stashes, trader reputation, hideouts) back to zero, putting everyone on an even playing field. These major updates introduce entirely new maps, new boss characters, massive weapon system overhauls (such as the introduction of the recoil rework or the armor plate hitbox system), and engine optimizations. The standalone 'Tarkov: Arena' was also released, providing a separate, fast-paced team-deathmatch mode linked to the main game's progression. |
Post-launch support for Far Cry New Dawn was minimal compared to mainline titles. It primarily consisted of cosmetic item packs available for purchase (e.g., weapon skins, outfits) and some free Ubisoft Club rewards. No major narrative DLC expansions were released, as the game itself is a spin-off sequel. |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Powered by Unity, Tarkov boasts incredibly gritty, photorealistic art direction. The maps feel lived-in and genuinely abandoned, filled with rusty abandoned tanks, bloodstained medical tents, and hyper-detailed urban clutter. The weapon models are unparalleled in the industry; every receiver, handguard, optic, and muzzle device is modeled exactly after its real-world counterpart. The game utilizes complex shaders for rain and fog, creating deeply oppressive atmospheres, especially during pitch-black night raids where players must rely on expensive Night Vision Goggles (NVGs) to see. |
Built on the Dunia Engine, New Dawn showcases a striking 'superbloom' post-apocalyptic aesthetic. Hope County is transformed with vibrant, almost alien-looking flora, vivid colors, and unique atmospheric effects like auroras. This contrasts sharply with Far Cry 5's pre-collapse realism. Environmental storytelling is strong, with remnants of the old world overgrown or repurposed by survivors and the Highwaymen. Character models and weapon designs reflect the scavenged, makeshift theme. |
| Audio & Soundtrack | |
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Sound is arguably the most critical mechanic in Escape from Tarkov. The proprietary binaural audio engine makes every single action audible. Players must actively listen for footsteps on different materials (metal, wood, broken glass), the sound of someone aiming down sights, or the click of a specific gun's fire-selector switch. Gunshots echo realistically across the map, giving away positions. The soundtrack, composed entirely by the game's director Nikita Buyanov, features incredible, heavy dark-synth and rock tracks that play exclusively in the menus, allowing raids to be completely devoid of music to preserve tactical awareness. |
The original score by Tyler Bates and John Swihart captures the dual nature of the world – hopeful rebuilding mixed with brutal survival. Licensed tracks, often with a retro or folk vibe, feature on in-game radios. The Highwaymen have their own distinct, aggressive musical themes and radio broadcasts, contributing to their menacing presence. Sound design emphasizes the makeshift nature of weapons (clanky, jury-rigged) and the vibrant but dangerous wildlife. |
| User Interface (UI/UX) | |
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The UI intentionally provides minimal information to maximize tension. There is absolutely no crosshair, no minimap, no ammo counter, and no hit markers. Players must physically check their magazines to estimate remaining rounds (e.g., 'Almost full', 'About half'). The inventory system is a grid-based 'Tetris' minigame, forcing players to manage space efficiently while looting under pressure. The health interface shows a complex wireframe of the body, where limbs can be fractured, blacked out (destroyed), or suffer heavy arterial bleeds, requiring specific medical items like tourniquets, splints, or surgery kits to fix. |
The UI retains Far Cry's first-person HUD elements (compass, ammo, health) but with a distinct 'DIY' post-apocalyptic aesthetic. Health is represented by segmented bars that regenerate up to the last full segment. Enemy health bars and rank indicators are more prominent due to the RPG-lite tiered system. Crafting and upgrade menus are frequently accessed and crucial for progression. |
| Accessibility Options | |
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Tarkov is notoriously inaccessible, prioritizing hardcore realism above all else. There are no tutorials, on-screen guides, or aim assists. Players must learn extraction points and map layouts by relying on external community-made maps on a second monitor. The game does feature extensive, highly granular keybinding options, allowing players to bind complex actions (like checking the chamber, folding the stock, or changing scope magnification) to specific key combinations, but overall, the learning curve is considered a sheer cliff. |
Far Cry New Dawn inherits many accessibility features from Far Cry 5, including customizable controls (key remapping, sensitivity), aim assist options, adjustable difficulty levels (Easy, Normal, Hard), and extensive subtitle customization (size, background opacity, speaker names). Colorblind modes are also available. |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
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| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (High Preset, 1080p (60+ FPS Target)) CPU: Official recommended processors. Tarkov benefits massively from CPUs with huge L3 cache (like AMD's X3D chips) to brute-force the unoptimized unity engine. CPU (Laptop): Ensures fluid frame pacing, critical for tracking fast-moving players during chaotic indoor combat. GPU: Official recommended GPUs for modern updates. Needed to run the game with high-quality textures and dense volumetric fog without frame drops. GPU (Laptop): Guarantees a locked 60+ FPS at 1080p on high settings across most maps. RAM: The incredibly high official recommendation to ensure zero memory leaking hitches when playing massive maps like Streets of Tarkov. Storage: Fast NVMe SSD. | |
memoryCPU: Intel Core i7-14700F or AMD Ryzen 7 5800X3D developer_boardGPU: NVIDIA GeForce RTX 4070 or better laptop_macCPU (L): Intel Core i7-13700H / AMD Ryzen 9 7940HS laptop_windowsGPU (L): NVIDIA GeForce RTX 4060 Mobile / RTX 3070 Ti Mobile layersRAM: 64 GB saveStorage (Tier): 80 GB available space | — |
| 1080p (Full HD) - Minimum (Low Preset, 1080p (30-60 FPS Target)) CPU: The official minimum processors required to handle the baseline game logic, AI scav routines, and complex item spawns. CPU (Laptop): Entry-level mobile processors will run older maps like Factory or Customs smoothly, but will severely struggle on larger maps. GPU: The official minimum GPUs. Players will need to keep visual settings low to accommodate older hardware while rendering the busy, trash-filled post-Soviet streets. GPU (Laptop): Capable of providing a playable 1080p experience on low/medium settings utilizing DLSS. RAM: Official minimum required system memory. 16GB is the absolute bare minimum, and players will still likely experience stutters. Storage: SSD drive strongly required. | |
memoryCPU: AMD Ryzen 5 3600 or Intel equivalent developer_boardGPU: NVIDIA GeForce GTX 1660 or similar laptop_macCPU (L): Intel Core i5-10300H / AMD Ryzen 5 4600H laptop_windowsGPU (L): NVIDIA GeForce RTX 3050 Mobile / GTX 1660 Ti Mobile layersRAM: 16 GB saveStorage (Tier): 80 GB available space | — |
| 1080p (Full HD) - Recommended (1080p ~60 FPS, High Preset) (High Preset) CPU: Recommended desktop CPU for 1080p at 60 FPS. CPU (Laptop): Estimated mid-range laptop CPUs for smoother 1080p gameplay. GPU: Recommended desktop GPU for 1080p at 60 FPS. GPU (Laptop): Estimated performance-focused laptop GPUs for recommended 1080p. RAM: Recommended RAM for smoother performance (16GB beneficial for higher settings/resolutions and modern systems). Storage: SSD strongly recommended. | |
| — | memoryCPU: Intel Core i7-4790 @ 3.6 GHz or AMD Ryzen 5 1600 @ 3.2 GHz or equivalent developer_boardGPU: NVIDIA GeForce GTX 970 (4GB) or AMD Radeon R9 290X (4GB) or NVIDIA GeForce GTX 1060 (3GB/6GB) or AMD Radeon RX 480 (4GB) laptop_macCPU (L): Intel Core i7-6700HQ / AMD Ryzen 5 2500U equivalent or better. **Modern laptop CPUs like Intel Core i5 11th gen+ / AMD Ryzen 5 5000 series+ are recommended for consistent performance with newer GPUs.** laptop_windowsGPU (L): NVIDIA GeForce GTX 1060 Mobile (3GB/6GB) / AMD Radeon RX 570 Mobile equivalent or better. **Modern laptop GPUs like the NVIDIA GeForce RTX 3050/3050 Ti Mobile, RTX 4050 Mobile, and above will comfortably achieve 1080p High/Ultra settings at high framerates (60 FPS++). An RTX 3060 Mobile or RTX 4060 Mobile will provide an exceptional 1080p Ultra experience.** layersRAM: 8 GB saveStorage (Tier): 30 GB HDD (SSD Recommended) |
| 1080p (Full HD) - Minimum (720p ~30 FPS, Low Preset) (Low Preset) CPU: Minimum desktop CPU for 720p at 30 FPS. CPU (Laptop): Estimated laptop CPU equivalent for minimum performance. Modern entry-level laptop CPUs (e.g., Intel Core i3 11th gen+, AMD Ryzen 3 4000 series+) will exceed this. GPU: Minimum desktop GPU for 720p at 30 FPS. GPU (Laptop): Estimated laptop GPUs for minimum performance targets. Modern entry-level dedicated GPUs will be significantly better. RAM: Minimum RAM requirement. Storage: HDD is minimum. | |
| — | memoryCPU: Intel Core i5-2400 @ 3.1 GHz or AMD FX-6350 @ 3.9 GHz or equivalent developer_boardGPU: NVIDIA GeForce GTX 670 (2GB) or AMD Radeon R9 270X (2GB) or equivalent laptop_macCPU (L): Intel Core i5-4210H / AMD A10-7800 equivalent or better laptop_windowsGPU (L): NVIDIA GeForce GTX 860M (2GB) / GTX 950M (2GB) / AMD Radeon R9 M280X equivalent or better. **An NVIDIA GeForce RTX 3050 Mobile (even low TGP) or RTX 4050 Mobile will easily surpass this for 1080p Low/Medium and achieve high framerates.** layersRAM: 8 GB saveStorage (Tier): 30 GB HDD |
| 1440p (QHD/2K) - Enthusiast (High Preset, 1440p (60-100 FPS Target)) CPU: The undisputed king of CPUs for Tarkov. The massive 3D V-Cache completely eliminates the game's notorious micro-stutters. CPU (Laptop): The mobile X3D chip is practically required for high-refresh-rate enthusiast laptop play in Tarkov. GPU: Handles the increased pixel count cleanly, ensuring razor-sharp visuals on distant targets hiding in bushes. GPU (Laptop): Provides the necessary compute overhead for 1440p rendering on portable panels. RAM: Optimal configuration for modern Tarkov builds. Storage: NVMe Gen4 SSD. | |
memoryCPU: AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4070 Ti / AMD Radeon RX 7900 XT laptop_macCPU (L): AMD Ryzen 9 7945HX3D laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile layersRAM: 64 GB saveStorage (Tier): 80 GB available space | — |
| 1440p (QHD/2K) - High (1440p ~60 FPS, High/Ultra Preset) (High/Ultra Preset) CPU: Desktop CPU for 1440p at 60 FPS. CPU (Laptop): Estimated high-end laptop CPUs suitable for 1440p. GPU: Desktop GPU for 1440p at 60 FPS. GPU (Laptop): Estimated performance laptop GPUs for 1440p. RAM: 16GB RAM recommended. Storage: SSD recommended. | |
| — | memoryCPU: Intel Core i7-6700K @ 4.0 GHz or AMD Ryzen 7 1700X @ 3.4 GHz or equivalent developer_boardGPU: NVIDIA GeForce GTX 1070 (8GB) or AMD RX Vega 56 (8GB) laptop_macCPU (L): Intel Core i7-7700HQ / AMD Ryzen 7 3750H equivalent or better. **Modern laptop CPUs like Intel Core i7 11th gen+ / AMD Ryzen 7 5000 series+ are recommended.** laptop_windowsGPU (L): NVIDIA GeForce GTX 1070 Mobile (8GB) / RTX 2060 Mobile (6GB) / AMD Radeon RX 5700M equivalent or better. **NVIDIA GeForce RTX 3060 Mobile, RTX 4060 Mobile, and above will provide excellent performance at 1440p High/Ultra settings (60 FPS+). An RTX 3070 Mobile or RTX 4070 Mobile will deliver a very smooth 1440p Ultra experience.** layersRAM: 16 GB saveStorage (Tier): 30 GB SSD. |
| 2160p (UHD/4K) - Ultra (Max Preset, 4K (60 FPS with DLSS/FSR Quality)) CPU: Ensures absolutely no bottlenecks at the highest visual fidelity. CPU (Laptop): Desktop-grade performance in a mobile chassis. GPU: Powers the grueling 4K resolution, rendering the breathtaking sunrays and highly detailed weapon models flawlessly. GPU (Laptop): Required to maintain a stable 4K frame rate on an external display. RAM: Maximizes system stability and ensures zero background application interference. Storage: Gen4 NVMe SSD. | |
memoryCPU: Intel Core i9-14900K / AMD Ryzen 9 7950X3D developer_boardGPU: NVIDIA GeForce RTX 4090 / AMD Radeon RX 7900 XTX laptop_macCPU (L): Intel Core i9-14900HX laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile layersRAM: 64 GB saveStorage (Tier): 80 GB available space | — |
| 2160p (UHD/4K) - Ultra 4K (~30-60 FPS, High/Ultra Preset) (High/Ultra Preset) CPU: Desktop CPU recommendation for 4K. CPU (Laptop): Estimated top-tier laptop CPUs for 4K, GPU is primary factor. GPU: Original desktop GPU recommendation for 4K/60 often involved multi-GPU. A single powerful card is the modern approach. GPU (Laptop): Estimated highest-end laptop GPUs (for the era) needed for 4K. Modern high-end laptop GPUs offer significantly better 4K performance. RAM: 16GB RAM required, 32GB can offer smoother experience on modern 4K systems. Storage: SSD required. | |
| — | memoryCPU: Intel Core i7-6700K @ 4.0 GHz or AMD Ryzen 7 1700X @ 3.4 GHz or equivalent (or newer) developer_boardGPU: NVIDIA GeForce GTX 1080 SLI / NVIDIA GeForce RTX 2070 SLI or AMD RX Vega 56 CFX (Official 4K60 targets often listed SLI/CFX for older games, a single powerful modern card is better). A single GTX 1080 Ti / RTX 2080 was more realistic for single card 4K/High. laptop_macCPU (L): Intel Core i7-8750H / AMD Ryzen 7 4800H equivalent or better. **Modern high-performance laptop CPUs (Intel Core i7/i9 HX-series, AMD Ryzen 7/9 HS/HX-series) are recommended for 4K gaming.** laptop_windowsGPU (L): NVIDIA GeForce RTX 2080 Mobile (8GB). **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080/Ti Mobile, RTX 4080/4090 Mobile) will comfortably run the game at 4K with High/Ultra settings, often achieving 60 FPS or more. An RTX 3060 Mobile (High TGP) or RTX 4060 Mobile can achieve playable 4K at adjusted settings.** layersRAM: 16 GB saveStorage (Tier): 30 GB SSD. |
| save Overall Storage | |
Spec: 80 GB available space (SSD Required) Note: An SSD is explicitly required. Loading into a raid on a mechanical HDD will result in 'late spawns', leaving the player highly vulnerable to being ambushed at their spawn point. Type: SSD | Spec: 30 GB available space (SSD Recommended). Note: SSD is strongly recommended for faster load times, especially with frequent travel between Hope County and Expedition locations. Type: SSD |
| desktop_windows Operating System | |
Spec: Windows 10 / 11 64-bit Explanation: A 64-bit operating system is strictly required to address the massive memory allocation necessary for loading Tarkov's sprawling, highly detailed environments without crashing. | Spec: Windows 7 SP1, Windows 8.1, Windows 10 (64-bit versions only) Explanation: Only 64-bit Windows 7 or newer is supported. Windows 10/11 64-bit recommended for modern hardware. |
| gamepad DirectX Version | |
| Spec: Version 11 Explanation: DirectX 11 provides the core stability for the game's lighting and rendering pipeline on the Unity engine, though experimental DX12 testing exists. | Spec: DirectX 11 Explanation: DirectX 11 is required. |
| info_outline Other Game Notes | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Escape from Tarkov Specifically
For Far Cry New Dawn Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.