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Dragon's Dogma 2: Dark Arisen vs Horizon Forbidden West
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Oct 9, 2026 | Feb 18, 2022 |
| Developer | |
| Capcom | Guerrilla Games, Nixxes Software (PC Port) |
| Publisher | |
| Capcom | Sony Interactive Entertainment |
| Genre(s) | |
| Action-RPG | Action RPG, Open World, Post-Apocalyptic, Third-Person |
| Engine | |
| RE Engine | Decima Engine |
| stars Ratings & Price | |
| Content Rating | |
| M (Mature) | Teen |
| Avg. User Rating | |
| 4.5 / 5.0 | 4.7 / 5.0 |
| Current Price (USD) | |
| $49.99 | $59.99 |
| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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Title Update 3.2 introduced a paradigm shift in combat by expanding the active weapon skill slots from four to six, fundamentally altering the tactical flexibility of every vocation. Players no longer have to sacrifice utility for damage; Mages can carry multiple elemental boons alongside healing, while Warfarers can maintain their Rearmament skill while accessing five distinct offensive arts. The expansion further deepens this with the Relic Expedition Cycle. Slaying enemies in Norgan yields 'Unidentified Relics' that, when appraised by Jiera using Rift Crystals, can roll with 'Custom Skill EX' properties. These innate modifiers drastically alter vocation abilities, flashing dark-red in combat and encouraging an addictive, loot-driven grind as players seek mathematically superior gear to tackle the endgame. |
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| public World & Exploration | |
| World & Level Design | |
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The new region of Norgan is meticulously crafted, representing approximately one-quarter of the landmass of the base game's Vermund. However, this smaller footprint is deceptive, as the topography is incredibly dense, focusing heavily on vertical exploration, claustrophobic ice caverns, and bespoke dungeon instances. As players ascend the frozen peaks, the bright snowfields give way to darker, isolated environments fraught with undead horrors and sudden blizzards that disable the minimap. Furthermore, the expansion integrates 12 'Lost Rites' dungeons into Vermund and Battahl. These claustrophobic gauntlets challenge high-level players with glowing purple boss variants and legendary loot, ensuring that both the new Norgan region and the base game map provide dozens of hours of rich, highly replayable content. |
The Forbidden West is a vast and diverse open world, significantly larger than the map of Zero Dawn. Key regions include: The Daunt (a Carja borderland), No Man's Land (arid plains), Plainsong (Utaru farmlands), The Shining Wastes (deserts), Scalding Spear (Tenakth Sky Clan capital), The Stand of the Sentinels (Tenakth Lowland Clan territory), The Long Coast (beaches and ruins, leading to San Francisco), Isle of Spires (ruined San Francisco, Quen landing site), and underwater environments. The map is rich in verticality, dense jungles, arid deserts, snowy mountains, and submerged ruins. The 'Burning Shores' DLC adds a new volcanic archipelago region (former Los Angeles). |
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| book Story & Characters | |
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| people Multiplayer | |
| Multiplayer Details | |
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Dragon's Dogma 2: Dark Arisen eschews traditional synchronous multiplayer in favor of its signature Pawn system, a highly advanced form of asynchronous cooperative play. Players create a main Pawn that exists simultaneously in their game and the global 'Rift'. Other Arisens can hire these Pawns, and the AI companions learn from these excursions—gaining quest knowledge, discovering weakness triggers for new enemies like the Fallen Dragon, and warning players of environmental hazards like destructible frozen lakes. TU 3.2 vastly improved Pawn AI, allowing them to catch falling players, prioritize ranged threats, and execute synergistic attacks. The Dragonsplague mechanic adds a layer of viral asynchronous risk and reward, creating a constantly evolving community ecosystem without the need for direct player-to-player matchmaking. |
Horizon Forbidden West is a purely single-player experience. There are no multiplayer modes. |
| extension Editions & DLC | |
| Available Editions | |
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Capcom strategically restructured the commercial rollout of Dragon's Dogma 2 alongside the Dark Arisen expansion to foster community goodwill. The highly controversial Deluxe Edition, criticized for its perceived pay-for-convenience microtransactions (such as Rift Crystals and fast travel items), was permanently delisted from digital storefronts in June 2026. The base game received a permanent price reduction to $39.99 on PC. The standalone Dark Arisen expansion is priced at $29.99 across all platforms, while a comprehensive Full Bundle—including the base game, expansion, and nostalgic audio tracks—is available for $49.99. Physical retail copies, especially in regions like India, offer the 'Norgan Fashion Set - Northern Attire' as a pre-order bonus, ensuring accessible entry points for both new players and returning veterans. |
Available in Standard Edition, Special Edition (SteelBook, digital soundtrack, artbook), Digital Deluxe Edition (cosmetic outfits/weapons, digital artbook/soundtrack/comic), Collector's Edition (Tremortusk & Aloy statues, SteelBook, artbook, all Digital Deluxe content), and Regalla Edition (Regalla Tremortusk statue, canvas map, art prints, replica Focus, all Collector's content). The PC version is often the 'Complete Edition' including the Burning Shores DLC. |
| Post-Launch Content / DLC | |
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The roadmap leading to Dark Arisen was defined by sweeping quality-of-life improvements. Title Update 3.1 eradicated major friction points by introducing the Eternal Ferrystone for infinite fast travel. Title Update 3.2 modernized the save system, expanding to three slots per account and reforming the much-feared Dragonsplague into a high-risk, high-reward tactical buff where infected Pawns gain massive DPS boosts. The DLC itself introduces the Relic Expedition Cycle, a continuous extraction-style gameplay loop. Cosmetic add-ons remain available for $2.99, but all substantial mechanical features, including the 12 Lost Rites dungeons, the entirely new Norgan region, the six-slot skill expansion, and total AI rewrites, are bundled into the comprehensive Dark Arisen expansion, marking a massive evolution for the title. |
One major story expansion, 'Burning Shores,' has been released (exclusive to PS5 and PC). It takes Aloy to a new volcanic archipelago region (former Los Angeles) to pursue a new threat. Numerous free updates have added features like New Game+, Ultra Hard difficulty, transmog, and quality-of-life improvements. |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Powered by the heavily optimized RE Engine, Dark Arisen pushes technical boundaries across all hardware. On PC, the integration of DLSS 4.5 Ray Reconstruction and DLSS 5 Neural Rendering vastly improves VRAM efficiency and Ray-Traced Global Illumination. The PlayStation 5 Pro patch leverages PSSR to upscale native 1440p or 1080p images to 4K, allowing for up to 105fps in Performance Mode on VRR displays, though some temporal instability and shimmering exist on intricate armor meshes. The dynamic weather system is visually staggering; blizzards accumulate snow dynamically, and destructible ice environments react realistically to heavy attacks. Remarkably, the Nintendo Switch 2 version maintains feature parity, utilizing DLSS Super Resolution to output a stable, visually rich 30fps handheld experience without compromising enemy density. |
Powered by an updated version of the Decima Engine, the game is renowned for its stunning visual fidelity. It showcases incredibly detailed machine designs, lifelike character animations, lush and diverse environments (from dense jungles to arid deserts and underwater biomes), advanced lighting, volumetric clouds, and realistic weather systems. The level of detail in flora, fauna, and tribal settlements is exceptional. Offers multiple graphics modes on PS5. |
| Audio & Soundtrack | |
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Audio design in Dark Arisen is a masterclass in atmospheric tension and mechanical feedback. As players ascend Norgan, the sweeping orchestral scores of Vermund are replaced by desolate, haunting ambient tracks that invoke survival horror. Music dynamically shifts during blizzards, where visibility is zero and players must rely entirely on directional audio and Pawn voice lines to detect approaching Aethon harpies or Norgan Giants. The expansion also features returning nostalgic audio tracks from the original 2013 Dark Arisen. Combat sound effects have been tightened; the new hitstop adjustments on heavy Warrior swings sound incredibly visceral, and the ominous, pulsating audio cue of a Pawn entering the critical stages of the reworked Dragonsplague provides crucial auditory feedback for tactical management. |
Original score composed by Joris de Man, The Flight, Niels van der Leest, and Oleksa Lozowchuk, featuring epic orchestral themes, tribal chants, and ethereal melodies that capture the beauty and danger of the Forbidden West. Sound design is intricate, with unique vocalizations for each machine, realistic environmental sounds, and impactful weapon effects. |
| User Interface (UI/UX) | |
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The user interface in Dark Arisen has received crucial modernizations, directly addressing massive community feedback. The most significant overhaul arrived with the expanded save system, which now clearly displays the exact date and time of the last save across three distinct character slots, providing a vital safety net against irreversible progress loss. In combat, the UI seamlessly accommodates the new six-slot skill system without cluttering the screen. Environmentally, the UI interacts dynamically with the world; during Norgan's intense blizzards, the minimap is completely disabled, forcing players to rely on their HUD-less surroundings, landmarks, and auditory cues from their Pawns. Additionally, menus for appraising Relics at Jiera's shop are streamlined, quickly showing stat variances and Custom Skill EX modifiers. |
Features an immersive HUD with health, Focus meter, weapon/ammo selection, and contextual prompts. The Focus (AR device) highlights machine weak points, tracks, and hackable objects. Menus for inventory, crafting, skills, map, and collectibles are detailed. The world map is extensive with various filters. Dynamic HUD options allow for customization. |
| Accessibility Options | |
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Kento Kinoshita’s direction fundamentally reorganized the game's accessibility, dismantling the intentional friction that alienated some players. The inclusion of the Eternal Ferrystone grants infinite fast travel, completely eliminating the exhausting backtracking of the base game. The expansion from one to three save slots ensures that catastrophic mistakes do not erase hundreds of hours of gameplay. Mechanically, the introduction of the 'Dragonsbaulk Draught' allows players to instantly cure the Dragonsplague, turning a punishing town-wiping mechanic into a manageable feature. Additionally, the 'Guardian' Pawn specialization automates camp defense and oxcart protection, and the widening of parry windows and reduction in hitstop animations make the complex, physics-driven combat significantly more approachable for players who struggle with punishing timing restrictions. |
Offers a comprehensive suite of accessibility options, including fully remappable controls, extensive subtitle and caption customization, difficulty settings (including Custom mode), aim assist options, options to simplify QTEs, options for motion blur/camera shake, co-pilot mode, dead zone adjustments, auto-sprint, auto-heal, auto-concentration, and various visual/audio cues for gameplay elements. |
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| launchWatch | launchWatch |
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| launchView | launchView |
| settings_applications System Requirements | |
| 720p (HD) - Minimum (720p ~30 FPS, Very Low Preset) (Very Low Preset) CPU: Minimum desktop CPU for lower settings. CPU (Laptop): Estimated laptop CPU equivalent. Modern i5/Ryzen 5 U or H series recommended. GPU: Minimum desktop GPU for lower settings. GPU (Laptop): Estimated laptop GPUs. 4GB VRAM is absolute minimum. RAM: Minimum RAM requirement (game is RAM intensive). Storage: SSD is mandatory. | |
| — | memoryCPU: Intel Core i3-8100 or AMD Ryzen 3 1300X developer_boardGPU: NVIDIA GeForce GTX 1650 (4GB) or AMD Radeon RX 5500XT (4GB) laptop_macCPU (L): Intel Core i5-7300HQ / AMD Ryzen 3 3200U equivalent or better laptop_windowsGPU (L): NVIDIA GeForce GTX 1050 Ti Mobile (4GB) / GTX 1650 Mobile (4GB). **Even an RTX 3050 Mobile would be a significant step up for stability.** layersRAM: 16 GB saveStorage (Tier): 150 GB SSD |
| 1080p (Full HD) - High (1080p ~60 FPS, High Preset) (High Preset) CPU: CPU for 1080p/60FPS High. CPU (Laptop): High-end laptop CPU. GPU: Recommended desktop GPU for 1080p/60FPS High. GPU (Laptop): Performance laptop GPUs. 8GB VRAM ideal. RAM: 16GB RAM recommended. Storage: NVMe SSD strongly recommended. | |
| — | memoryCPU: Intel Core i7-8700 or AMD Ryzen 7 3700X developer_boardGPU: NVIDIA GeForce RTX 3070 (8GB) or AMD Radeon RX 6800 (16GB) laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 5800H or better laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP) / RTX 4060 Mobile (8GB, High TGP). **An RTX 3070 Ti Mobile or RTX 4070 Mobile (High TGP) will provide excellent 1080p High performance.** layersRAM: 16 GB saveStorage (Tier): 150 GB NVMe SSD |
| 1080p (Full HD) - Minimum (30 FPS) (Low / Medium Custom) CPU: Baseline required to handle basic enemy AI and open-world physics calculations. CPU (Laptop): High core count mobile CPUs needed to match desktop processing floor. GPU: Provides enough VRAM for low-resolution textures and baseline lighting. GPU (Laptop): Modern mobile architectures necessary to output equivalent rasterization. RAM: Mandatory minimum for background asset caching and OS operations. Storage: SATA SSD acceptable, but NVMe preferred for traversal. | |
memoryCPU: Intel Core i5-10600 / AMD Ryzen 5 3600 developer_boardGPU: NVIDIA GTX 1070 / AMD RX 5500 XT (8GB VRAM) laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H laptop_windowsGPU (L): NVIDIA RTX 3050 Ti (95W) / AMD RX 6600M layersRAM: 16 GB saveStorage (Tier): 60 GB SSD | — |
| 1080p (Full HD) - Recommended (1080p ~30 FPS, Medium Preset) (Medium Preset) CPU: Recommended desktop CPU for 1080p/30FPS Medium settings. CPU (Laptop): Estimated mid-range laptop CPUs. GPU: Recommended desktop GPU for 1080p/30FPS Medium. GPU (Laptop): Estimated performance-focused laptop GPUs. 6GB VRAM recommended. RAM: 16GB RAM strongly recommended. Storage: SSD strongly recommended. | |
| — | memoryCPU: Intel Core i5-8600 or AMD Ryzen 5 3600 developer_boardGPU: NVIDIA GeForce RTX 3060 (8GB/12GB) or AMD Radeon RX 5700 (8GB) laptop_macCPU (L): Intel Core i7-8750H / AMD Ryzen 5 4600H equivalent or better laptop_windowsGPU (L): NVIDIA GeForce RTX 2060 Mobile (6GB, High TGP) / RTX 3050 Ti Mobile (4GB, High TGP). **An RTX 3060 Mobile or RTX 4050 Mobile (High TGP) is a better target for 1080p Medium/High.** layersRAM: 16 GB saveStorage (Tier): 150 GB SSD |
| 1440p (QHD/2K) - Recommended (60 FPS) (High) CPU: Required for smooth framerates in dense urban hubs like Vernworth. CPU (Laptop): Top-tier mobile processors required to prevent severe CPU bottlenecking. GPU: Handles the increased pixel count and advanced volumetric lighting. GPU (Laptop): High-wattage variants required for 1440p upscaling via DLSS/FSR. RAM: Adequate for high settings without memory paging issues. Storage: Required for high-resolution texture streaming. | |
memoryCPU: Intel Core i7-10700 / AMD Ryzen 5 3600X developer_boardGPU: NVIDIA RTX 3070 / AMD RX 6700 XT laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 9 6900HX laptop_windowsGPU (L): NVIDIA RTX 3080 (130W) / RTX 4070 Laptop layersRAM: 16 GB saveStorage (Tier): 60 GB NVMe SSD | — |
| 1440p (QHD/2K) - Very High (1440p ~60 FPS or 2160p/4K ~30 FPS, Very High Preset, DLSS/FSR Quality/Balanced) (Very High Preset (DLSS/FSR Quality or Balanced recommended for these targets)) CPU: CPU for 1440p/60FPS or 4K/30FPS Very High. CPU (Laptop): High-end laptop CPU. GPU: Desktop GPU for 1440p/60FPS or 4K/30FPS Very High. GPU (Laptop): High-end laptop GPUs. 10GB+ VRAM critical, 8GB absolute minimum with aggressive upscaling. RAM: 16GB RAM essential, 32GB beneficial for 4K. Storage: NVMe SSD required. | |
| — | memoryCPU: Intel Core i7-9700 or AMD Ryzen 7 3800X developer_boardGPU: NVIDIA GeForce RTX 3080 (10GB) / RTX 4070 (12GB) or AMD Radeon RX 6900 XT (16GB) / RX 7800 XT (16GB) laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 9 5900HS or better. **Modern i7/Ryzen 7 H/HX series or higher.** laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Mobile (10GB/16GB, Max TGP) / RTX 4070 Mobile (8GB, Max TGP). **An RTX 4080 Mobile would be better for consistent performance at these demanding targets.** layersRAM: 16 GB saveStorage (Tier): 150 GB NVMe SSD |
| 2160p (UHD/4K) - Ultra / RT ON (30+ FPS) (Maximum with Ray Tracing) CPU: Overcoming the RE engine CPU limit requires brute force, especially 3D V-Cache. CPU (Laptop): Absolute top-end desktop-replacement CPUs required for 4K calculations. GPU: Massive VRAM and RT cores needed for global illumination and 4K output. GPU (Laptop): Only the highest-end mobile silicon can sustain 4K with Ray Tracing in this engine. RAM: Ensures zero micro-stuttering during intense magical combat and blizzards. Storage: Provides maximum throughput for seamless open-world streaming. | |
memoryCPU: Intel Core i9-13900K / AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA RTX 2080 Ti / AMD RX 6800 (RTX 4080 recommended for 60fps) laptop_macCPU (L): Intel Core i9-13980HX laptop_windowsGPU (L): NVIDIA RTX 4090 Laptop (175W) layersRAM: 32 GB saveStorage (Tier): 60 GB Gen 4 NVMe SSD | — |
| 2160p (UHD/4K) - Ultimate (2160p/4K ~60 FPS, Ultimate/Max Preset, DLSS/FSR Balanced/Performance) (Ultimate/Max Preset, DLSS/FSR Balanced or Performance) CPU: Flagship CPU for attempting 4K/60FPS Ultimate. CPU (Laptop): Absolute top-tier laptop CPUs. GPU: Flagship desktop GPU for 4K Ultimate, heavily reliant on DLSS/FSR. GPU (Laptop): The absolute best laptop GPU, will be pushed to its limits for 4K Ultimate. DLSS is mandatory. RAM: 32GB RAM highly recommended for 4K Ultimate. Storage: NVMe SSD required. | |
| — | memoryCPU: Intel Core i9-12900K or AMD Ryzen 9 5950X/7900X developer_boardGPU: NVIDIA GeForce RTX 4080 (16GB) or AMD Radeon RX 7900 XTX (24GB) laptop_macCPU (L): Intel Core i9-12900HX / AMD Ryzen 9 6900HX or better. **Modern flagship Intel/AMD HX series (e.g., 13980HX, 7945HX3D).** laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **Even this will require DLSS Performance/Ultra Performance for playable 4K Ultimate at ~60FPS. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would be needed for a more comfortable native experience. (Highly Speculative)** layersRAM: 16 GB saveStorage (Tier): 150 GB NVMe SSD |
| save Overall Storage | |
| Spec: 60+ GB NVMe SSD Note: Crucial for asset streaming, minimizing pop-in, and fast loading between regions and Lost Rites dungeons. Type: NVMe | Spec: 150 GB available space (SSD Required). Note: An NVMe SSD is strongly recommended for the best experience due to asset streaming, fast loading, and to minimize texture pop-in in the vast open world. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 10 (64-bit) / Windows 11 Explanation: Required for DirectX 12 Ultimate compatibility and advanced memory management. | Spec: Windows 10 64-bit (version 1909 or higher) Explanation: 64-bit Windows 10 (specified version or newer) or Windows 11 is required. |
| gamepad DirectX Version | |
| Spec: DirectX 12 Explanation: Essential for RE Engine's advanced rendering features and Ray-Traced Global Illumination. | Spec: DirectX 12 Explanation: DirectX 12 API is required. |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Dragon's Dogma 2: Dark Arisen Specifically
For Horizon Forbidden West Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.