Select Games to Compare
Benchmark your exact mobile GPU wattage (TGP), battery throttling drops, and cooling pad requirements for these games.
Dirty Business vs The Isle
| close | close |
|---|---|
| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Jul 22, 2026 | Dec 1, 2015 |
| Developer | |
| Plan Dirty Games | Afterthought LLC |
| Publisher | |
| Plan Dirty Games | Afterthought LLC |
| Genre(s) | |
| Simulation, Management, Crime, Strategy, Action, Indie | Action, Adventure, Indie, Massively Multiplayer, Simulation, Survival Horror |
| Engine | |
| Unity | Unreal Engine 5 |
| stars Ratings & Price | |
| Content Rating | |
| Mature 17+ | Teen (Anticipated) |
| Avg. User Rating | |
| 4.3 / 5.0 | 3.7 / 5.0 |
| Current Price (USD) | |
| $14.99 | $19.99 |
| tune Key Specs | |
| Quick Highlights | |
|
|
| sports_esports Gameplay & Mechanics | |
| Companions/Followers | |
|
|
| Key Collectibles | |
|
|
| Key Themes | |
|
|
| colorize Combat & Gear | |
| Weapons Overview | |
|
|
| Armor / Gear Sets | |
|
|
| Outfits/Customization | |
|
|
| trending_up Progression & Upgrades | |
| Skills & Progression | |
|
Progression combines facility expansion, automation technology, and personal crime syndicate perks. As players earn revenue from completed orders, money is reinvested to purchase new bunker wings, industrial ventilation systems, and specialized equipment: commercial hydro-grow pots with automated irrigation, advanced chemical centrifuges and pill presses, industrial laser engravers for weapon serial scrubbing, and multi-plate currency printing presses. Kingpins also unlock syndicate perks that decrease police heat buildup, increase dealer sale margins, reduce raw material costs, and boost worker production efficiency. |
The Isle features a completely biological progression system. Players do not earn experience points; instead, they 'grow' in real-time. You spawn as a fragile juvenile and must survive for hours to reach the Adult stage. The Evrima branch introduced a complex 'Diet System': by consuming specific nutrient combinations (Lipids, Proteins, Carbohydrates) native to your species' diet, you receive massive buffs to growth speed, stamina regeneration, and healing. Failing to maintain a proper diet or suffering from starvation leads to debuffs and eventual death. |
| public World & Exploration | |
| World & Level Design | |
|
The game's environment is split between an expansive underground facility and the surface urban open world. Key areas include: The Subterranean Hangar (your customizable headquarters, featuring expandable grow rooms, chemistry labs, printing workshops, weapon foundries, employee break areas, and a massive vehicle garage), The Industrial District (a gritty manufacturing borough filled with abandoned warehouses and scrap yards), The Downtown Core (a bustling commercial district ideal for discreet street dealers and high-end buyers), The Docks & Canal Basin (maritime shipping yards used for waterborne smuggling), and The Secret Cartel Airstrip (a remote desert dirt runway used to land twin-engine cargo planes for bulk international shipments). |
The active Evrima map features over a dozen square kilometers of highly detailed, continuous terrain. Biomes include the dense 'Jungle', which offers camouflage for ambush predators; the 'Plains', offering wide visibility for grazing herbivores; the 'Swamps', where massive crocodilians lurk in the muddy waters; and various river networks connecting the map. Terrain elevation, distinct flora, and weather patterns dictate where specific species can effectively hunt or hide. |
| Playable Vehicles | |
|
|
| Notable Fauna/Mounts | |
|
|
| book Story & Characters | |
| Main Characters | |
|
|
| Example Missions | |
|
|
| people Multiplayer | |
| Multiplayer Details | |
|
Dirty Business features seamless 4-player online cooperative multiplayer. Up to four friends can collaborate in a single shared criminal empire, dividing responsibilities in real time: one player can oversee botany and harvest in the grow rooms, another can manage chemical synthesis and pill pressing, a third can run counterfeit printing presses, while the fourth loads delivery vans to handle surface drop-offs and evade police patrols. |
The Isle is fundamentally a Massively Multiplayer Online (MMO) survival game. Servers host up to 100+ players simultaneously in a single, persistent ecosystem. The game relies heavily on emergent PvP (Player vs Player) interactions, as players group up into packs or herds for safety. Communication is handled via species-specific in-game vocalizations (roars, friendly chirps, distress calls) and an integrated chat system, fostering intense, unscripted territorial disputes and hunting strategies. |
| extension Editions & DLC | |
| Available Editions | |
|
Dirty Business launched into Steam Early Access on July 22, 2026, for PC via Steam at an accessible entry price of $14.99 USD. A free standalone prologue demo titled 'Dirty Business: Free of Charge' was released prior to launch, allowing players to sample the opening bunker setup and initial cannabis cultivation mechanics. Players can also purchase the game in bundled collections with other simulation titles such as the 'Low-Budget Repairs and Dirty Business Bundle'. |
The Isle is currently in Early Access on Steam. There is only a single standard edition available for purchase. Buying the game grants access to both the 'Legacy' branch (the original, older version of the game with more dinosaur species but outdated mechanics) and the 'Evrima' branch (the actively developed, highly advanced Unreal Engine 5 overhaul). |
| Post-Launch Content / DLC | |
|
Plan Dirty Games has established an active Early Access development roadmap driven by community feedback. Recent updates introduced the 'Elevator Order Delivery System' (Update 0.2.0) and 'Repeating Worker Tasks' for streamlined automation. Planned upcoming milestones include expanded chemical drug synthesis chains (such as heroin and synthetic opioids), new craftable military assault rifles, evidence-disposal and body-incineration contracts, rival cartel territory wars, and an interactive streamer integration mode allowing Twitch/YouTube viewers to join games as hired laborers. |
The game operates on a continuous, free update cycle as part of its Early Access roadmap. Rather than paid DLC, the developers periodically release massive updates to the Evrima branch. These updates introduce new playable dinosaur species (each with entirely unique mechanics, animations, and life cycles), new environmental hazards, AI creatures (like ambient fish and small mammals), and expansions to the island's map. |
| help_outline FAQ | |
| Frequently Asked Questions | |
|
|
| build Technical Details | |
| Graphics & Visual Fidelity | |
|
Developed in Unity, Dirty Business features a gritty, realistic 3D aesthetic characterized by atmospheric subterranean lighting. Neon grow lights bathe hydroponic rooms in deep magenta and violet glows, while sparks fly from welding torches in the weapon fabrication shop. Real-time shadow casting, volumetric dust motes in abandoned warehouse basements, and detailed physical product models (such as vacuum-sealed cannabis bags and stacked money bricks) enhance immersion. |
Powered by Unreal Engine 5, the Evrima branch is visually stunning. It features incredibly detailed, scientifically influenced (yet creatively stylized) dinosaur models with high-resolution scales, dynamic mud accumulation, and visceral scarring systems that show physical wounds during combat. The environment utilizes dense foliage, volumetric lighting piercing through the canopy, and a terrifyingly dark night cycle that forces players to rely on silhouettes and sound. |
| Audio & Soundtrack | |
|
The sound design emphasizes tactile industrial immersion: the steady hum of high-powered hydroponic fan systems, the rhythmic clatter of currency printing presses stamping bills, bubbling beakers on chemical burners, and the mechanical rumble of surface elevator lifts. The background soundtrack features low-key urban hip-hop beats, gritty dark synthwave, and tension-building percussive rhythms that ramp up when police sirens echo outside. |
Sound design is the absolute core of The Isle's horror and survival mechanics. Players must constantly listen for the heavy footfalls, rustling bushes, or distant roars of approaching predators. The game uses a complex attenuation system where a massive T-Rex roar can be heard from kilometers away, bouncing off mountains, while a raptor's stalking footsteps are nearly silent. The music is sparse, generally only swelling during the terrifying pitch-black nights or when engaging in life-or-death combat. |
| User Interface (UI/UX) | |
|
The interface combines a diegetic first-person management approach with crisp digital overlays. Players manage business operations through an in-game desktop PC and portable smartphone terminal, checking market commodity prices, ordering seeds and chemicals, assigning worker shifts, and monitoring police heat meters across individual city districts. Interactive production machines feature clear visual gauges displaying temperature, ingredient ratios, and batch progress. |
The Evrima update stripped away clunky menus in favor of a highly immersive, minimalistic UI. Standard UI elements like health and stamina bars are hidden unless the player is actively resting, bleeding, or sniffing. The 'Scent System' is the most vital UI tool: holding a button visualizes scent trails in the environment, highlighting nearby food sources, fresh blood tracks, and water bodies with color-coded auras, allowing players to track prey or find safety without immersion-breaking waypoints. |
| Accessibility Options | |
|
Plan Dirty Games implemented thoughtful accessibility settings: customizable difficulty sliders (adjusting police aggression, delivery timers, and raw material costs), camera comfort controls to mitigate motion sickness, adjustable field-of-view (FOV), full controller remapping, dedicated volume sliders for individual machine sound effects, and save-anytime functionality. |
Due to its hardcore survival nature, the game lacks traditional accessibility features like difficulty sliders or visual threat indicators. However, it does feature fully remappable controls, toggleable sprint/crouch options, and UI scaling. The reliance on purely auditory cues makes it difficult for hearing-impaired players, though the visual 'Scent System' provides some compensation for tracking. |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (High Preset, 1080p (60-90 FPS Target)) CPU: Official recommended high-IPC desktop processors delivering fluid 60+ FPS during large sprawling mega-hangar operations. CPU (Laptop): High-efficiency 6-core mobile CPU sustaining locked 60 FPS across all production rooms and surface delivery routes. GPU: Official recommended graphics cards providing smooth 60-90 FPS at 1080p on High visual presets. GPU (Laptop): Maintains locked 60-75 FPS on 1080p high-refresh laptop displays. RAM: Official recommended memory ensuring zero hitching during complex multi-line manufacturing and 4-player co-op. Storage: Delivers near-instantaneous map loading and smooth elevator transit between bunker and surface. | |
memoryCPU: 3.3GHz 4-Core/6-Core or Equivalent (Intel Core i5-10400 / AMD Ryzen 5 3600) developer_boardGPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 5700 XT (8GB) laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 5 4600H laptop_windowsGPU (L): NVIDIA GeForce RTX 2060 Mobile (80W+) / RTX 3060 Mobile (85W+) layersRAM: 16 GB saveStorage (Tier): 9 GB NVMe / SATA SSD | memoryCPU: Intel Core i7-9700K / AMD Ryzen 5 3600X developer_boardGPU: NVIDIA GeForce GTX 1070 / AMD Radeon RX 5700 XT laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile / RTX 4050 Mobile layersRAM: 16 GB saveStorage (Tier): 25 GB NVMe SSD |
| 1080p (Full HD) - Minimum (Low/Medium Preset, 1080p (30-45 FPS Target)) CPU: Official minimum quad-core desktop processor capable of sustaining baseline hangar production loops and NPC pathfinding. CPU (Laptop): Entry-level quad-core mobile processor delivering playable 30-40 FPS in early-game bunker setups. GPU: Official minimum dedicated graphics cards providing stable 1080p output on standard graphic presets. GPU (Laptop): Maintains playable 35-45 FPS at 1080p on medium-low settings. RAM: Official minimum system memory required to run baseline game textures and worker scripts. Storage: Adequate drive capacity for base installation files and local player save data. | |
memoryCPU: 3GHz 4-Core CPU or Similar (Intel Core i5-6500 / AMD Ryzen 3 1200) developer_boardGPU: NVIDIA GeForce GTX 1060 (3GB/6GB) / AMD Radeon RX 580 (4GB/8GB) laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 3550H laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile (4GB, 50W+) / RTX 3050 Mobile (4GB, 60W+) layersRAM: 8 GB saveStorage (Tier): 9 GB available space (SATA SSD / HDD) | memoryCPU: Intel Core i5-4460 / AMD FX-8320 developer_boardGPU: NVIDIA GeForce GTX 960 (4GB) / AMD Radeon R9 280 laptop_macCPU (L): Intel Core i5-9300H / AMD Ryzen 5 3550H laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile / RTX 3050 Mobile layersRAM: 8 GB saveStorage (Tier): 25 GB SSD |
| 1440p (QHD/2K) - Enthusiast (Ultra Preset, 1440p (90-120 FPS Target)) CPU: High single-core IPC processor driving smooth simulation tick rates in large automated production facilities. CPU (Laptop): High-performance mobile CPU delivering fluid 85+ FPS on QHD laptop panels. GPU: Powers crisp 1440p rendering with maximum texture filtering, dynamic shadows, and high worker crowd density. GPU (Laptop): Maintains locked 80-105 FPS on native 1440p mobile displays. RAM: Ample system memory preventing background caching micro-stutter during full 4-player co-op campaigns. Storage: Ultra-fast read speeds guaranteeing instantaneous game booting and fast travel loading. | |
memoryCPU: Intel Core i5-12600K / AMD Ryzen 5 5600X developer_boardGPU: NVIDIA GeForce RTX 3070 (8GB) / AMD Radeon RX 6750 XT (12GB) laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Mobile (115W+) / RTX 4070 Mobile (105W) layersRAM: 16 GB saveStorage (Tier): 9 GB PCIe Gen4 NVMe M.2 SSD | memoryCPU: Intel Core i5-12600K / AMD Ryzen 7 5800X3D developer_boardGPU: NVIDIA GeForce RTX 3070 Ti / AMD Radeon RX 6800 laptop_macCPU (L): Intel Core i7-13700H / AMD Ryzen 9 6900HX laptop_windowsGPU (L): NVIDIA GeForce RTX 4070 Mobile layersRAM: 32 GB saveStorage (Tier): 25 GB PCIe Gen4 SSD |
| 2160p (UHD/4K) - Ultra (Max Ultra Preset, 4K (60-120 FPS Target)) CPU: Top-tier desktop gaming processors driving native 4K high refresh rate gaming monitors with zero bottlenecks. CPU (Laptop): Desktop replacement mobile processor delivering uncompromised 4K external display output. GPU: Flagship 4K graphics rendering glistening warehouse metallic shaders, crisp cash counter textures, and sprawling neon cities in native Ultra HD. GPU (Laptop): Flagship mobile GPU delivering locked 4K 60-90 FPS with supreme visual fidelity. RAM: Maximum memory bandwidth eliminating all hardware bottlenecks in massive late-game production empires. Storage: Peak NVMe transfer speeds ensuring instantaneous game launch and sector streaming. | |
memoryCPU: Intel Core i7-13700K / AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB) laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (175W) layersRAM: 32 GB saveStorage (Tier): 9 GB PCIe Gen4/Gen5 NVMe SSD | memoryCPU: Intel Core i7-13700K / AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile / RTX 4090 Mobile layersRAM: 32 GB saveStorage (Tier): 25 GB PCIe Gen4/Gen5 SSD |
| save Overall Storage | |
| Spec: 9 GB available space (Solid State Drive Recommended) Note: Compact storage footprint allowing rapid installations, seamless asset streaming, and fast world loading. Type: SSD | Spec: 25 GB available space (SSD Required) Note: Installing on a mechanical HDD will result in massive stuttering, invisible predators, and unplayable asset streaming lag. An SSD is absolutely mandatory. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 10 / Windows 11 (64-bit required) Explanation: Requires a 64-bit Windows operating system supporting DirectX 11/12 APIs and modern memory addressing for open-ended factory grids. | Spec: Windows 10 / Windows 11 (64-bit) Explanation: Required to support modern memory allocation and DirectX 12, which the Evrima branch utilizes for better multithreading. |
| gamepad DirectX Version | |
Spec: DirectX Version 11 (Minimum) / DirectX Version 12 (Recommended) Explanation: Supports DirectX 11 for broad hardware compatibility and DirectX 12 for lower driver overhead on modern graphics cards. | Spec: DirectX 12 Explanation: Recommended for the Unreal Engine 5 overhaul, providing superior draw calls for the dense jungle environments. |
| info_outline Other Game Notes | |
|
|
| build Optimization Details | |
|
|
| laptop Laptop Considerations | |
|
|
info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Dirty Business Specifically
For The Isle Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.